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[wine.git] / dlls / d3d10 / d3d10_private.h
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1 /*
2 * Copyright 2008 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_D3D10_PRIVATE_H
20 #define __WINE_D3D10_PRIVATE_H
22 #include "wine/debug.h"
24 #define COBJMACROS
25 #include "winbase.h"
26 #include "winuser.h"
27 #include "objbase.h"
29 #include "d3d10.h"
31 /* TRACE helper functions */
32 const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type);
33 const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology);
34 const char *debug_dxgi_format(DXGI_FORMAT format);
36 /* IDirect3D10Device */
37 extern const struct ID3D10DeviceVtbl d3d10_device_vtbl;
38 struct d3d10_device
40 const struct ID3D10DeviceVtbl *vtbl;
41 LONG refcount;
44 #endif /* __WINE_D3D10_PRIVATE_H */