wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_light_enable().
[wine.git] / dlls / msisys.ocx / msisys.c
blobe97263bde8632c62bb63b2f985808fff51266154
1 /*
2 * Stub implementation of MSISYS.OCX to prevent MSINFO32.EXE from crashing.
4 * Copyright 2002 Mike McCormack for CodeWeavers
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include <stdarg.h>
23 #include "windef.h"
24 #include "winerror.h"
25 #include "winbase.h"
26 #include "wingdi.h"
27 #include "winuser.h"
28 #include "objbase.h"
30 #include "wine/debug.h"
32 WINE_DEFAULT_DEBUG_CHANNEL(msisys);
35 /***********************************************************************
36 * DllGetClassObject (MSISYS.@)
38 HRESULT WINAPI DllGetClassObject(REFCLSID pclsid, REFIID piid, LPVOID *ppv)
40 FIXME("\n");
42 return CLASS_E_CLASSNOTAVAILABLE;