2 * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
4 * Copyright 2010, 2012 Christian Costa
5 * Copyright 2011 André Hentschel
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/port.h"
25 #include "d3drm_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
38 IDirect3DRMMaterial2
*material
;
39 IDirect3DRMTexture3
*texture
;
46 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
53 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
60 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
66 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
67 "array FLOAT matrix[16];"
71 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
79 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
84 "template IndexedColor"
86 "<1630B820-7842-11CF-8F52-0040333594A3>"
88 "ColorRGBA indexColor;"
92 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
97 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
101 "template MaterialWrap"
103 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
107 "template TextureFilename"
109 "<A42790E1-7810-11CF-8F52-0040333594A3>"
114 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
115 "ColorRGBA faceColor;"
117 "ColorRGB specularColor;"
118 "ColorRGB emissiveColor;"
123 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
124 "DWORD nFaceVertexIndices;"
125 "array DWORD faceVertexIndices[nFaceVertexIndices];"
127 "template MeshFaceWraps"
129 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
130 "DWORD nFaceWrapValues;"
131 "array Boolean2d faceWrapValues[nFaceWrapValues];"
133 "template MeshTextureCoords"
135 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
136 "DWORD nTextureCoords;"
137 "array Coords2d textureCoords[nTextureCoords];"
139 "template MeshMaterialList"
141 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
143 "DWORD nFaceIndexes;"
144 "array DWORD faceIndexes[nFaceIndexes];"
147 "template MeshNormals"
149 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
151 "array Vector normals[nNormals];"
152 "DWORD nFaceNormals;"
153 "array MeshFace faceNormals[nFaceNormals];"
155 "template MeshVertexColors"
157 "<1630B821-7842-11CF-8F52-0040333594A3>"
158 "DWORD nVertexColors;"
159 "array IndexedColor vertexColors[nVertexColors];"
163 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
165 "array Vector vertices[nVertices];"
167 "array MeshFace faces[nFaces];"
170 "template FrameTransformMatrix"
172 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
173 "Matrix4x4 frameMatrix;"
177 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
182 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
184 "array FLOAT values[nValues];"
186 "template TimedFloatKeys"
188 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
192 "template AnimationKey"
194 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
197 "array TimedFloatKeys keys[nKeys];"
199 "template AnimationOptions"
201 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
203 "DWORD positionquality;"
207 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
210 "template AnimationSet"
212 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
215 "template InlineData"
217 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
222 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
224 "array STRING urls[nUrls];"
226 "template ProgressiveMesh"
228 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
233 "<A42790E0-7810-11CF-8F52-0040333594A3>"
237 "array UCHAR data4[8];"
239 "template StringProperty"
241 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
245 "template PropertyBag"
247 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
250 "template ExternalVisual"
252 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
253 "Guid guidExternalVisual;"
256 "template RightHanded"
258 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
259 "DWORD bRightHanded;"
263 BOOL
d3drm_array_reserve(void **elements
, SIZE_T
*capacity
, SIZE_T element_count
, SIZE_T element_size
)
265 SIZE_T new_capacity
, max_capacity
;
268 if (element_count
<= *capacity
)
271 max_capacity
= ~(SIZE_T
)0 / element_size
;
272 if (max_capacity
< element_count
)
275 new_capacity
= max(*capacity
, 4);
276 while (new_capacity
< element_count
&& new_capacity
<= max_capacity
/ 2)
279 if (new_capacity
< element_count
)
280 new_capacity
= max_capacity
;
282 if (!(new_elements
= heap_realloc(*elements
, new_capacity
* element_size
)))
285 *elements
= new_elements
;
286 *capacity
= new_capacity
;
290 static inline struct d3drm_mesh
*impl_from_IDirect3DRMMesh(IDirect3DRMMesh
*iface
)
292 return CONTAINING_RECORD(iface
, struct d3drm_mesh
, IDirect3DRMMesh_iface
);
295 static inline struct d3drm_mesh_builder
*impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2
*iface
)
297 return CONTAINING_RECORD(iface
, struct d3drm_mesh_builder
, IDirect3DRMMeshBuilder2_iface
);
300 static inline struct d3drm_mesh_builder
*impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3
*iface
)
302 return CONTAINING_RECORD(iface
, struct d3drm_mesh_builder
, IDirect3DRMMeshBuilder3_iface
);
305 static inline struct d3drm_wrap
*impl_from_IDirect3DRMWrap(IDirect3DRMWrap
*iface
)
307 return CONTAINING_RECORD(iface
, struct d3drm_wrap
, IDirect3DRMWrap_iface
);
310 static void clean_mesh_builder_data(struct d3drm_mesh_builder
*mesh_builder
)
314 IDirect3DRMMeshBuilder3_SetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, NULL
);
315 heap_free(mesh_builder
->vertices
);
316 mesh_builder
->vertices
= NULL
;
317 mesh_builder
->nb_vertices
= 0;
318 mesh_builder
->vertices_size
= 0;
319 heap_free(mesh_builder
->normals
);
320 mesh_builder
->normals
= NULL
;
321 mesh_builder
->nb_normals
= 0;
322 mesh_builder
->normals_size
= 0;
323 heap_free(mesh_builder
->pFaceData
);
324 mesh_builder
->pFaceData
= NULL
;
325 mesh_builder
->face_data_size
= 0;
326 mesh_builder
->nb_faces
= 0;
327 heap_free(mesh_builder
->pCoords2d
);
328 mesh_builder
->pCoords2d
= NULL
;
329 mesh_builder
->nb_coords2d
= 0;
330 for (i
= 0; i
< mesh_builder
->nb_materials
; i
++)
332 if (mesh_builder
->materials
[i
].material
)
333 IDirect3DRMMaterial2_Release(mesh_builder
->materials
[i
].material
);
334 if (mesh_builder
->materials
[i
].texture
)
335 IDirect3DRMTexture3_Release(mesh_builder
->materials
[i
].texture
);
337 mesh_builder
->nb_materials
= 0;
338 heap_free(mesh_builder
->materials
);
339 mesh_builder
->materials
= NULL
;
340 heap_free(mesh_builder
->material_indices
);
341 mesh_builder
->material_indices
= NULL
;
344 static HRESULT WINAPI
d3drm_mesh_builder2_QueryInterface(IDirect3DRMMeshBuilder2
*iface
, REFIID riid
, void **out
)
346 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
348 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
350 if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder2
)
351 || IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder
)
352 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
353 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
354 || IsEqualGUID(riid
, &IID_IUnknown
))
356 *out
= &mesh_builder
->IDirect3DRMMeshBuilder2_iface
;
358 else if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder3
))
360 *out
= &mesh_builder
->IDirect3DRMMeshBuilder3_iface
;
365 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
366 return E_NOINTERFACE
;
369 IUnknown_AddRef((IUnknown
*)*out
);
373 static ULONG WINAPI
d3drm_mesh_builder2_AddRef(IDirect3DRMMeshBuilder2
*iface
)
375 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
376 ULONG refcount
= InterlockedIncrement(&mesh_builder
->ref
);
378 TRACE("%p increasing refcount to %u.\n", mesh_builder
, refcount
);
383 static ULONG WINAPI
d3drm_mesh_builder2_Release(IDirect3DRMMeshBuilder2
*iface
)
385 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
386 ULONG refcount
= InterlockedDecrement(&mesh_builder
->ref
);
388 TRACE("%p decreasing refcount to %u.\n", mesh_builder
, refcount
);
392 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &mesh_builder
->obj
);
393 clean_mesh_builder_data(mesh_builder
);
394 if (mesh_builder
->material
)
395 IDirect3DRMMaterial2_Release(mesh_builder
->material
);
396 if (mesh_builder
->texture
)
397 IDirect3DRMTexture3_Release(mesh_builder
->texture
);
398 IDirect3DRM_Release(mesh_builder
->d3drm
);
399 heap_free(mesh_builder
);
405 static HRESULT WINAPI
d3drm_mesh_builder2_Clone(IDirect3DRMMeshBuilder2
*iface
,
406 IUnknown
*outer
, REFIID iid
, void **out
)
408 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
413 static HRESULT WINAPI
d3drm_mesh_builder2_AddDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
414 D3DRMOBJECTCALLBACK cb
, void *ctx
)
416 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
418 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
420 return IDirect3DRMMeshBuilder3_AddDestroyCallback(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, cb
, ctx
);
423 static HRESULT WINAPI
d3drm_mesh_builder2_DeleteDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
424 D3DRMOBJECTCALLBACK cb
, void *ctx
)
426 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
428 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
430 return IDirect3DRMMeshBuilder3_DeleteDestroyCallback(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, cb
, ctx
);
433 static HRESULT WINAPI
d3drm_mesh_builder3_SetAppData(IDirect3DRMMeshBuilder3
*iface
, DWORD data
)
435 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
437 TRACE("iface %p, data %#x.\n", iface
, data
);
439 mesh_builder
->obj
.appdata
= data
;
444 static HRESULT WINAPI
d3drm_mesh_builder2_SetAppData(IDirect3DRMMeshBuilder2
*iface
, DWORD data
)
446 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
448 TRACE("iface %p, data %#x.\n", iface
, data
);
450 return d3drm_mesh_builder3_SetAppData(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, data
);
453 static DWORD WINAPI
d3drm_mesh_builder3_GetAppData(IDirect3DRMMeshBuilder3
*iface
)
455 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
457 TRACE("iface %p.\n", iface
);
459 return mesh_builder
->obj
.appdata
;
462 static DWORD WINAPI
d3drm_mesh_builder2_GetAppData(IDirect3DRMMeshBuilder2
*iface
)
464 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
466 TRACE("iface %p.\n", iface
);
468 return d3drm_mesh_builder3_GetAppData(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
);
471 static HRESULT WINAPI
d3drm_mesh_builder2_SetName(IDirect3DRMMeshBuilder2
*iface
, const char *name
)
473 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
475 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
477 return IDirect3DRMMeshBuilder3_SetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, name
);
480 static HRESULT WINAPI
d3drm_mesh_builder2_GetName(IDirect3DRMMeshBuilder2
*iface
, DWORD
*size
, char *name
)
482 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
484 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
486 return IDirect3DRMMeshBuilder3_GetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
489 static HRESULT WINAPI
d3drm_mesh_builder2_GetClassName(IDirect3DRMMeshBuilder2
*iface
, DWORD
*size
, char *name
)
491 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
493 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
495 return IDirect3DRMMeshBuilder3_GetClassName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
498 static HRESULT WINAPI
d3drm_mesh_builder2_Load(IDirect3DRMMeshBuilder2
*iface
, void *filename
,
499 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURECALLBACK cb
, void *ctx
)
501 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
503 TRACE("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p.\n",
504 iface
, filename
, name
, flags
, cb
, ctx
);
507 FIXME("Texture callback is not yet supported\n");
509 return IDirect3DRMMeshBuilder3_Load(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
510 filename
, name
, flags
, NULL
, ctx
);
513 static HRESULT WINAPI
d3drm_mesh_builder2_Save(IDirect3DRMMeshBuilder2
*iface
,
514 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
516 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
517 iface
, debugstr_a(filename
), format
, flags
);
522 static HRESULT WINAPI
d3drm_mesh_builder2_Scale(IDirect3DRMMeshBuilder2
*iface
,
523 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
525 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
527 TRACE("iface %p, sx %.8e, sy %.8e, sz %.8e.\n", iface
, sx
, sy
, sz
);
529 return IDirect3DRMMeshBuilder3_Scale(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, sx
, sy
, sz
);
532 static HRESULT WINAPI
d3drm_mesh_builder2_Translate(IDirect3DRMMeshBuilder2
*iface
,
533 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
535 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
540 static HRESULT WINAPI
d3drm_mesh_builder2_SetColorSource(IDirect3DRMMeshBuilder2
*iface
, D3DRMCOLORSOURCE source
)
542 FIXME("iface %p, source %#x stub!\n", iface
, source
);
547 static HRESULT WINAPI
d3drm_mesh_builder2_GetBox(IDirect3DRMMeshBuilder2
*iface
, D3DRMBOX
*box
)
549 FIXME("iface %p, box %p stub!\n", iface
, box
);
554 static HRESULT WINAPI
d3drm_mesh_builder2_GenerateNormals(IDirect3DRMMeshBuilder2
*iface
)
556 FIXME("iface %p stub!\n", iface
);
561 static D3DRMCOLORSOURCE WINAPI
d3drm_mesh_builder2_GetColorSource(IDirect3DRMMeshBuilder2
*iface
)
563 FIXME("iface %p stub!\n", iface
);
568 static HRESULT WINAPI
d3drm_mesh_builder2_AddMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
*mesh
)
570 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
575 static HRESULT WINAPI
d3drm_mesh_builder2_AddMeshBuilder(IDirect3DRMMeshBuilder2
*iface
,
576 IDirect3DRMMeshBuilder
*mesh_builder
)
578 FIXME("iface %p, mesh_builder %p stub!\n", iface
, mesh_builder
);
583 static HRESULT WINAPI
d3drm_mesh_builder2_AddFrame(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFrame
*frame
)
585 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
590 static HRESULT WINAPI
d3drm_mesh_builder2_AddFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
*face
)
592 FIXME("iface %p, face %p stub!\n", iface
, face
);
597 static HRESULT WINAPI
d3drm_mesh_builder2_AddFaces(IDirect3DRMMeshBuilder2
*iface
,
598 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
599 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
601 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p, array %p stub!\n",
602 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
607 static HRESULT WINAPI
d3drm_mesh_builder2_ReserveSpace(IDirect3DRMMeshBuilder2
*iface
,
608 DWORD vertex_count
, DWORD normal_count
, DWORD face_count
)
610 FIXME("iface %p, vertex_count %u, normal_count %u, face_count %u stub!\n",
611 iface
, vertex_count
, normal_count
, face_count
);
616 static HRESULT WINAPI
d3drm_mesh_builder2_SetColorRGB(IDirect3DRMMeshBuilder2
*iface
,
617 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
619 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
621 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
623 return IDirect3DRMMeshBuilder3_SetColorRGB(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, red
, green
, blue
);
626 static HRESULT WINAPI
d3drm_mesh_builder2_SetColor(IDirect3DRMMeshBuilder2
*iface
, D3DCOLOR color
)
628 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
630 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
632 return IDirect3DRMMeshBuilder3_SetColor(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, color
);
635 static HRESULT WINAPI
d3drm_mesh_builder2_SetTexture(IDirect3DRMMeshBuilder2
*iface
,
636 IDirect3DRMTexture
*texture
)
638 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
639 IDirect3DRMTexture3
*texture3
= NULL
;
640 HRESULT hr
= D3DRM_OK
;
642 TRACE("iface %p, texture %p.\n", iface
, texture
);
645 hr
= IDirect3DRMTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
, (void **)&texture3
);
647 hr
= IDirect3DRMMeshBuilder3_SetTexture(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, texture3
);
649 IDirect3DRMTexture3_Release(texture3
);
654 static HRESULT WINAPI
d3drm_mesh_builder2_SetMaterial(IDirect3DRMMeshBuilder2
*iface
,
655 IDirect3DRMMaterial
*material
)
657 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
659 TRACE("iface %p, material %p.\n", iface
, material
);
661 return IDirect3DRMMeshBuilder3_SetMaterial(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
662 (IDirect3DRMMaterial2
*)material
);
665 static HRESULT WINAPI
d3drm_mesh_builder2_SetTextureTopology(IDirect3DRMMeshBuilder2
*iface
,
666 BOOL wrap_u
, BOOL wrap_v
)
668 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
673 static HRESULT WINAPI
d3drm_mesh_builder2_SetQuality(IDirect3DRMMeshBuilder2
*iface
,
674 D3DRMRENDERQUALITY quality
)
676 FIXME("iface %p, quality %#x stub!\n", iface
, quality
);
681 static HRESULT WINAPI
d3drm_mesh_builder2_SetPerspective(IDirect3DRMMeshBuilder2
*iface
, BOOL enable
)
683 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
688 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertex(IDirect3DRMMeshBuilder2
*iface
,
689 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
691 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
696 static HRESULT WINAPI
d3drm_mesh_builder2_SetNormal(IDirect3DRMMeshBuilder2
*iface
,
697 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
699 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
704 static HRESULT WINAPI
d3drm_mesh_builder2_SetTextureCoordinates(IDirect3DRMMeshBuilder2
*iface
,
705 DWORD index
, D3DVALUE u
, D3DVALUE v
)
707 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
709 TRACE("iface %p, index %u, u %.8e, v %.8e.\n", iface
, index
, u
, v
);
711 return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
715 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertexColor(IDirect3DRMMeshBuilder2
*iface
,
716 DWORD index
, D3DCOLOR color
)
718 FIXME("iface %p, index %u, color 0x%08x stub!\n", iface
, index
, color
);
723 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertexColorRGB(IDirect3DRMMeshBuilder2
*iface
,
724 DWORD index
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
726 FIXME("iface %p, index %u, red %.8e, green %.8e, blue %.8e stub!\n",
727 iface
, index
, red
, green
, blue
);
732 static HRESULT WINAPI
d3drm_mesh_builder2_GetFaces(IDirect3DRMMeshBuilder2
*iface
,
733 IDirect3DRMFaceArray
**array
)
735 FIXME("iface %p, array %p stub!\n", iface
, array
);
740 static HRESULT WINAPI
d3drm_mesh_builder2_GetVertices(IDirect3DRMMeshBuilder2
*iface
,
741 DWORD
*vertex_count
, D3DVECTOR
*vertices
, DWORD
*normal_count
, D3DVECTOR
*normals
,
742 DWORD
*face_data_size
, DWORD
*face_data
)
744 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
746 TRACE("iface %p, vertex_count %p, vertices %p, normal_count %p, normals %p, face_data_size %p, face_data %p.\n",
747 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data_size
, face_data
);
749 if (vertices
&& (!vertex_count
|| (*vertex_count
< mesh_builder
->nb_vertices
)))
750 return D3DRMERR_BADVALUE
;
752 *vertex_count
= mesh_builder
->nb_vertices
;
753 if (vertices
&& mesh_builder
->nb_vertices
)
754 memcpy(vertices
, mesh_builder
->vertices
, mesh_builder
->nb_vertices
* sizeof(*vertices
));
756 if (normals
&& (!normal_count
|| (*normal_count
< mesh_builder
->nb_normals
)))
757 return D3DRMERR_BADVALUE
;
759 *normal_count
= mesh_builder
->nb_normals
;
760 if (normals
&& mesh_builder
->nb_normals
)
761 memcpy(normals
, mesh_builder
->normals
, mesh_builder
->nb_normals
* sizeof(*normals
));
763 if (face_data
&& (!face_data_size
|| (*face_data_size
< mesh_builder
->face_data_size
)))
764 return D3DRMERR_BADVALUE
;
766 *face_data_size
= mesh_builder
->face_data_size
;
767 if (face_data
&& mesh_builder
->face_data_size
)
768 memcpy(face_data
, mesh_builder
->pFaceData
, mesh_builder
->face_data_size
* sizeof(*face_data
));
773 static HRESULT WINAPI
d3drm_mesh_builder2_GetTextureCoordinates(IDirect3DRMMeshBuilder2
*iface
,
774 DWORD index
, D3DVALUE
*u
, D3DVALUE
*v
)
776 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
778 TRACE("iface %p, index %u, u %p, v %p.\n", iface
, index
, u
, v
);
780 return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
784 static int WINAPI
d3drm_mesh_builder2_AddVertex(IDirect3DRMMeshBuilder2
*iface
,
785 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
787 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
789 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
791 return IDirect3DRMMeshBuilder3_AddVertex(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, x
, y
, z
);
794 static int WINAPI
d3drm_mesh_builder2_AddNormal(IDirect3DRMMeshBuilder2
*iface
,
795 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
797 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
799 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
801 return IDirect3DRMMeshBuilder3_AddNormal(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, x
, y
, z
);
804 static HRESULT WINAPI
d3drm_mesh_builder2_CreateFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
**face
)
806 struct d3drm_face
*object
;
809 TRACE("iface %p, face %p.\n", iface
, face
);
811 if (FAILED(hr
= d3drm_face_create(&object
)))
814 *face
= &object
->IDirect3DRMFace_iface
;
819 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_builder2_GetQuality(IDirect3DRMMeshBuilder2
*iface
)
821 FIXME("iface %p stub!\n", iface
);
826 static BOOL WINAPI
d3drm_mesh_builder2_GetPerspective(IDirect3DRMMeshBuilder2
*iface
)
828 FIXME("iface %p stub!\n", iface
);
833 static int WINAPI
d3drm_mesh_builder2_GetFaceCount(IDirect3DRMMeshBuilder2
*iface
)
835 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
837 TRACE("iface %p.\n", iface
);
839 return mesh_builder
->nb_faces
;
842 static int WINAPI
d3drm_mesh_builder2_GetVertexCount(IDirect3DRMMeshBuilder2
*iface
)
844 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
846 TRACE("iface %p.\n", iface
);
848 return mesh_builder
->nb_vertices
;
851 static D3DCOLOR WINAPI
d3drm_mesh_builder2_GetVertexColor(IDirect3DRMMeshBuilder2
*iface
, DWORD index
)
853 FIXME("iface %p, index %u stub!\n", iface
, index
);
858 static HRESULT WINAPI
d3drm_mesh_builder2_CreateMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
**mesh
)
860 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
862 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
864 return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, mesh
);
867 static HRESULT WINAPI
d3drm_mesh_builder2_GenerateNormals2(IDirect3DRMMeshBuilder2
*iface
,
868 D3DVALUE crease
, DWORD flags
)
870 FIXME("iface %p, crease %.8e, flags %#x stub!\n", iface
, crease
, flags
);
875 static HRESULT WINAPI
d3drm_mesh_builder2_GetFace(IDirect3DRMMeshBuilder2
*iface
,
876 DWORD index
, IDirect3DRMFace
**face
)
878 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
883 static const struct IDirect3DRMMeshBuilder2Vtbl d3drm_mesh_builder2_vtbl
=
885 d3drm_mesh_builder2_QueryInterface
,
886 d3drm_mesh_builder2_AddRef
,
887 d3drm_mesh_builder2_Release
,
888 d3drm_mesh_builder2_Clone
,
889 d3drm_mesh_builder2_AddDestroyCallback
,
890 d3drm_mesh_builder2_DeleteDestroyCallback
,
891 d3drm_mesh_builder2_SetAppData
,
892 d3drm_mesh_builder2_GetAppData
,
893 d3drm_mesh_builder2_SetName
,
894 d3drm_mesh_builder2_GetName
,
895 d3drm_mesh_builder2_GetClassName
,
896 d3drm_mesh_builder2_Load
,
897 d3drm_mesh_builder2_Save
,
898 d3drm_mesh_builder2_Scale
,
899 d3drm_mesh_builder2_Translate
,
900 d3drm_mesh_builder2_SetColorSource
,
901 d3drm_mesh_builder2_GetBox
,
902 d3drm_mesh_builder2_GenerateNormals
,
903 d3drm_mesh_builder2_GetColorSource
,
904 d3drm_mesh_builder2_AddMesh
,
905 d3drm_mesh_builder2_AddMeshBuilder
,
906 d3drm_mesh_builder2_AddFrame
,
907 d3drm_mesh_builder2_AddFace
,
908 d3drm_mesh_builder2_AddFaces
,
909 d3drm_mesh_builder2_ReserveSpace
,
910 d3drm_mesh_builder2_SetColorRGB
,
911 d3drm_mesh_builder2_SetColor
,
912 d3drm_mesh_builder2_SetTexture
,
913 d3drm_mesh_builder2_SetMaterial
,
914 d3drm_mesh_builder2_SetTextureTopology
,
915 d3drm_mesh_builder2_SetQuality
,
916 d3drm_mesh_builder2_SetPerspective
,
917 d3drm_mesh_builder2_SetVertex
,
918 d3drm_mesh_builder2_SetNormal
,
919 d3drm_mesh_builder2_SetTextureCoordinates
,
920 d3drm_mesh_builder2_SetVertexColor
,
921 d3drm_mesh_builder2_SetVertexColorRGB
,
922 d3drm_mesh_builder2_GetFaces
,
923 d3drm_mesh_builder2_GetVertices
,
924 d3drm_mesh_builder2_GetTextureCoordinates
,
925 d3drm_mesh_builder2_AddVertex
,
926 d3drm_mesh_builder2_AddNormal
,
927 d3drm_mesh_builder2_CreateFace
,
928 d3drm_mesh_builder2_GetQuality
,
929 d3drm_mesh_builder2_GetPerspective
,
930 d3drm_mesh_builder2_GetFaceCount
,
931 d3drm_mesh_builder2_GetVertexCount
,
932 d3drm_mesh_builder2_GetVertexColor
,
933 d3drm_mesh_builder2_CreateMesh
,
934 d3drm_mesh_builder2_GenerateNormals2
,
935 d3drm_mesh_builder2_GetFace
,
938 static HRESULT WINAPI
d3drm_mesh_builder3_QueryInterface(IDirect3DRMMeshBuilder3
*iface
, REFIID riid
, void **out
)
940 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
942 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
944 return d3drm_mesh_builder2_QueryInterface(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
, riid
, out
);
947 static ULONG WINAPI
d3drm_mesh_builder3_AddRef(IDirect3DRMMeshBuilder3
*iface
)
949 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
951 TRACE("iface %p.\n", iface
);
953 return d3drm_mesh_builder2_AddRef(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
);
956 static ULONG WINAPI
d3drm_mesh_builder3_Release(IDirect3DRMMeshBuilder3
*iface
)
958 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
960 TRACE("iface %p.\n", iface
);
962 return d3drm_mesh_builder2_Release(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
);
965 static HRESULT WINAPI
d3drm_mesh_builder3_Clone(IDirect3DRMMeshBuilder3
*iface
,
966 IUnknown
*outer
, REFIID iid
, void **out
)
968 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
973 static HRESULT WINAPI
d3drm_mesh_builder3_AddDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
974 D3DRMOBJECTCALLBACK cb
, void *ctx
)
976 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
978 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
980 return d3drm_object_add_destroy_callback(&mesh_builder
->obj
, cb
, ctx
);
983 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
984 D3DRMOBJECTCALLBACK cb
, void *ctx
)
986 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
988 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
990 return d3drm_object_delete_destroy_callback(&mesh_builder
->obj
, cb
, ctx
);
993 static HRESULT WINAPI
d3drm_mesh_builder3_SetName(IDirect3DRMMeshBuilder3
*iface
, const char *name
)
995 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
997 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
999 return d3drm_object_set_name(&mesh_builder
->obj
, name
);
1002 static HRESULT WINAPI
d3drm_mesh_builder3_GetName(IDirect3DRMMeshBuilder3
*iface
,
1003 DWORD
*size
, char *name
)
1005 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1007 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1009 return d3drm_object_get_name(&mesh_builder
->obj
, size
, name
);
1012 static HRESULT WINAPI
d3drm_mesh_builder3_GetClassName(IDirect3DRMMeshBuilder3
*iface
,
1013 DWORD
*size
, char *name
)
1015 struct d3drm_mesh_builder
*meshbuilder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1017 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1019 return d3drm_object_get_class_name(&meshbuilder
->obj
, size
, name
);
1022 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*pData
,
1023 D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
)
1025 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1026 IDirectXFileData
*pData2
= NULL
;
1031 HRESULT ret
= D3DRMERR_BADOBJECT
;
1032 DWORD
* faces_vertex_idx_data
= NULL
;
1033 DWORD
* faces_vertex_idx_ptr
;
1034 DWORD faces_vertex_idx_size
;
1035 DWORD
* faces_normal_idx_data
= NULL
;
1036 DWORD
* faces_normal_idx_ptr
= NULL
;
1037 DWORD
* faces_data_ptr
;
1038 DWORD faces_data_size
= 0;
1041 TRACE("(%p)->(%p)\n", mesh_builder
, pData
);
1043 hr
= IDirectXFileData_GetName(pData
, NULL
, &size
);
1044 if (hr
!= DXFILE_OK
)
1050 if (!(name
= heap_alloc(size
)))
1051 return E_OUTOFMEMORY
;
1053 if (SUCCEEDED(hr
= IDirectXFileData_GetName(pData
, name
, &size
)))
1054 IDirect3DRMMeshBuilder3_SetName(iface
, name
);
1056 if (hr
!= DXFILE_OK
)
1060 TRACE("Mesh name is %s\n", debugstr_a(mesh_builder
->obj
.name
));
1062 mesh_builder
->nb_normals
= 0;
1064 hr
= IDirectXFileData_GetData(pData
, NULL
, &size
, (void**)&ptr
);
1065 if (hr
!= DXFILE_OK
)
1068 mesh_builder
->nb_vertices
= *(DWORD
*)ptr
;
1069 mesh_builder
->nb_faces
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
));
1070 faces_vertex_idx_size
= size
- sizeof(DWORD
) - mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
) - sizeof(DWORD
);
1072 TRACE("Mesh: nb_vertices = %lu, nb_faces = %d, faces_vertex_idx_size = %d\n", mesh_builder
->nb_vertices
,
1073 mesh_builder
->nb_faces
, faces_vertex_idx_size
);
1075 if (!d3drm_array_reserve((void **)&mesh_builder
->vertices
, &mesh_builder
->vertices_size
, mesh_builder
->nb_vertices
,
1076 sizeof(*mesh_builder
->vertices
)))
1081 memcpy(mesh_builder
->vertices
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
));
1083 faces_vertex_idx_ptr
= faces_vertex_idx_data
= heap_alloc(faces_vertex_idx_size
);
1084 memcpy(faces_vertex_idx_data
, ptr
+ sizeof(DWORD
) + mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
) + sizeof(DWORD
),
1085 faces_vertex_idx_size
);
1087 /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1088 mesh_builder
->pFaceData
= heap_alloc(faces_vertex_idx_size
* 2);
1089 faces_data_ptr
= (DWORD
*)mesh_builder
->pFaceData
;
1093 IDirectXFileObject
*object
;
1095 hr
= IDirectXFileData_GetNextObject(pData
, &object
);
1096 if (hr
== DXFILEERR_NOMOREOBJECTS
)
1098 TRACE("No more object\n");
1101 if (hr
!= DXFILE_OK
)
1104 hr
= IDirectXFileObject_QueryInterface(object
, &IID_IDirectXFileData
, (void**)&pData2
);
1105 IDirectXFileObject_Release(object
);
1106 if (hr
!= DXFILE_OK
)
1109 hr
= IDirectXFileData_GetType(pData2
, &guid
);
1110 if (hr
!= DXFILE_OK
)
1113 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1115 if (IsEqualGUID(guid
, &TID_D3DRMMeshNormals
))
1117 DWORD nb_faces_normals
;
1118 DWORD faces_normal_idx_size
;
1120 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1121 if (hr
!= DXFILE_OK
)
1124 mesh_builder
->nb_normals
= *(DWORD
*)ptr
;
1125 nb_faces_normals
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1127 TRACE("MeshNormals: nb_normals = %lu, nb_faces_normals = %d\n", mesh_builder
->nb_normals
, nb_faces_normals
);
1128 if (nb_faces_normals
!= mesh_builder
->nb_faces
)
1129 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals
, mesh_builder
->nb_faces
);
1131 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1132 mesh_builder
->nb_normals
, sizeof(*mesh_builder
->normals
)))
1137 memcpy(mesh_builder
->normals
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1139 faces_normal_idx_size
= size
- (2 * sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1140 faces_normal_idx_ptr
= faces_normal_idx_data
= heap_alloc(faces_normal_idx_size
);
1141 memcpy(faces_normal_idx_data
, ptr
+ sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
)
1142 + sizeof(DWORD
), faces_normal_idx_size
);
1144 else if (IsEqualGUID(guid
, &TID_D3DRMMeshTextureCoords
))
1146 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1147 if (hr
!= DXFILE_OK
)
1150 mesh_builder
->nb_coords2d
= *(DWORD
*)ptr
;
1152 TRACE("MeshTextureCoords: nb_coords2d = %d\n", mesh_builder
->nb_coords2d
);
1154 mesh_builder
->pCoords2d
= heap_calloc(mesh_builder
->nb_coords2d
, sizeof(*mesh_builder
->pCoords2d
));
1155 memcpy(mesh_builder
->pCoords2d
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_coords2d
* sizeof(*mesh_builder
->pCoords2d
));
1157 else if (IsEqualGUID(guid
, &TID_D3DRMMeshMaterialList
))
1160 DWORD nb_face_indices
;
1162 IDirectXFileObject
*child
;
1165 struct d3drm_texture
*texture_object
;
1167 TRACE("Process MeshMaterialList\n");
1169 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1170 if (hr
!= DXFILE_OK
)
1173 nb_materials
= *(DWORD
*)ptr
;
1174 nb_face_indices
= *(DWORD
*)(ptr
+ sizeof(DWORD
));
1175 data_size
= 2 * sizeof(DWORD
) + nb_face_indices
* sizeof(DWORD
);
1177 TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials
, nb_face_indices
);
1179 if (size
!= data_size
)
1180 WARN("Returned size %u does not match expected one %u\n", size
, data_size
);
1182 if (!(mesh_builder
->material_indices
= heap_calloc(nb_face_indices
,
1183 sizeof(*mesh_builder
->material_indices
))))
1185 memcpy(mesh_builder
->material_indices
, ptr
+ 2 * sizeof(DWORD
),
1186 nb_face_indices
* sizeof(*mesh_builder
->material_indices
));
1188 if (!(mesh_builder
->materials
= heap_calloc(nb_materials
, sizeof(*mesh_builder
->materials
))))
1190 heap_free(mesh_builder
->material_indices
);
1193 mesh_builder
->nb_materials
= nb_materials
;
1195 while (SUCCEEDED(hr
= IDirectXFileData_GetNextObject(pData2
, &child
)) && (i
< nb_materials
))
1197 IDirectXFileData
*data
;
1198 IDirectXFileDataReference
*reference
;
1199 IDirectXFileObject
*material_child
;
1200 struct d3drm_material
*object
;
1202 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileData
, (void **)&data
);
1205 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileDataReference
, (void **)&reference
);
1206 IDirectXFileObject_Release(child
);
1210 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1211 IDirectXFileDataReference_Release(reference
);
1217 IDirectXFileObject_Release(child
);
1220 hr
= d3drm_material_create(&object
, mesh_builder
->d3drm
);
1223 IDirectXFileData_Release(data
);
1226 mesh_builder
->materials
[i
].material
= &object
->IDirect3DRMMaterial2_iface
;
1228 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&ptr
);
1229 if (hr
!= DXFILE_OK
)
1231 IDirectXFileData_Release(data
);
1236 WARN("Material size %u does not match expected one %u\n", size
, 44);
1238 values
= (float*)ptr
;
1240 d3drm_set_color(&mesh_builder
->materials
[i
].color
, values
[0], values
[1], values
[2], values
[3]);
1242 IDirect3DRMMaterial2_SetAmbient(mesh_builder
->materials
[i
].material
, values
[0], values
[1], values
[2]); /* Alpha ignored */
1243 IDirect3DRMMaterial2_SetPower(mesh_builder
->materials
[i
].material
, values
[4]);
1244 IDirect3DRMMaterial2_SetSpecular(mesh_builder
->materials
[i
].material
, values
[5], values
[6], values
[7]);
1245 IDirect3DRMMaterial2_SetEmissive(mesh_builder
->materials
[i
].material
, values
[8], values
[9], values
[10]);
1247 mesh_builder
->materials
[i
].texture
= NULL
;
1249 hr
= IDirectXFileData_GetNextObject(data
, &material_child
);
1252 IDirectXFileData
*data
;
1255 if (FAILED(hr
= IDirectXFileObject_QueryInterface(material_child
,
1256 &IID_IDirectXFileData
, (void **)&data
)))
1258 IDirectXFileDataReference
*reference
;
1260 if (SUCCEEDED(IDirectXFileObject_QueryInterface(material_child
,
1261 &IID_IDirectXFileDataReference
, (void **)&reference
)))
1263 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1264 IDirectXFileDataReference_Release(reference
);
1267 IDirectXFileObject_Release(material_child
);
1271 hr
= IDirectXFileData_GetType(data
, &guid
);
1272 if (hr
!= DXFILE_OK
)
1274 if (!IsEqualGUID(guid
, &TID_D3DRMTextureFilename
))
1276 WARN("Not a texture filename\n");
1281 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&filename
);
1284 if (load_texture_proc
)
1286 IDirect3DRMTexture
*texture
;
1288 hr
= load_texture_proc(*filename
, arg
, &texture
);
1291 hr
= IDirect3DTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
,
1292 (void **)&mesh_builder
->materials
[i
].texture
);
1293 IDirect3DTexture_Release(texture
);
1300 /* If the texture file is not found, no texture is associated with the material */
1301 file
= CreateFileA(*filename
, GENERIC_READ
, FILE_SHARE_READ
, NULL
, OPEN_EXISTING
, 0, NULL
);
1302 if (file
!= INVALID_HANDLE_VALUE
)
1305 if (FAILED(hr
= d3drm_texture_create(&texture_object
, NULL
)))
1307 IDirectXFileData_Release(data
);
1310 mesh_builder
->materials
[i
].texture
= &texture_object
->IDirect3DRMTexture3_iface
;
1314 IDirectXFileData_Release(data
);
1316 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1322 IDirectXFileData_Release(data
);
1327 IDirectXFileObject_Release(child
);
1328 WARN("Found more sub-objects than expected\n");
1330 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1338 FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid
));
1341 IDirectXFileData_Release(pData2
);
1345 if (!mesh_builder
->nb_normals
)
1347 /* Allocate normals, one per vertex */
1348 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1349 mesh_builder
->nb_vertices
, sizeof(*mesh_builder
->normals
)))
1351 memset(mesh_builder
->normals
, 0, mesh_builder
->nb_vertices
* sizeof(*mesh_builder
->normals
));
1354 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
1357 DWORD nb_face_indexes
;
1358 D3DVECTOR face_normal
;
1360 if (faces_vertex_idx_size
< sizeof(DWORD
))
1361 WARN("Not enough data to read number of indices of face %d\n", i
);
1363 nb_face_indexes
= *(faces_data_ptr
+ faces_data_size
++) = *(faces_vertex_idx_ptr
++);
1364 faces_vertex_idx_size
--;
1365 if (faces_normal_idx_data
&& (*(faces_normal_idx_ptr
++) != nb_face_indexes
))
1366 WARN("Faces indices number mismatch\n");
1368 if (faces_vertex_idx_size
< (nb_face_indexes
* sizeof(DWORD
)))
1369 WARN("Not enough data to read all indices of face %d\n", i
);
1371 if (!mesh_builder
->nb_normals
)
1373 /* Compute face normal */
1374 if (nb_face_indexes
> 2
1375 && faces_vertex_idx_ptr
[0] < mesh_builder
->nb_vertices
1376 && faces_vertex_idx_ptr
[1] < mesh_builder
->nb_vertices
1377 && faces_vertex_idx_ptr
[2] < mesh_builder
->nb_vertices
)
1381 D3DRMVectorSubtract(&a
, &mesh_builder
->vertices
[faces_vertex_idx_ptr
[2]], &mesh_builder
->vertices
[faces_vertex_idx_ptr
[1]]);
1382 D3DRMVectorSubtract(&b
, &mesh_builder
->vertices
[faces_vertex_idx_ptr
[0]], &mesh_builder
->vertices
[faces_vertex_idx_ptr
[1]]);
1383 D3DRMVectorCrossProduct(&face_normal
, &a
, &b
);
1384 D3DRMVectorNormalize(&face_normal
);
1388 face_normal
.u1
.x
= 0.0f
;
1389 face_normal
.u2
.y
= 0.0f
;
1390 face_normal
.u3
.z
= 0.0f
;
1394 for (j
= 0; j
< nb_face_indexes
; j
++)
1396 /* Copy vertex index */
1397 *(faces_data_ptr
+ faces_data_size
++) = *faces_vertex_idx_ptr
;
1398 /* Copy normal index */
1399 if (mesh_builder
->nb_normals
)
1401 /* Read from x file */
1402 *(faces_data_ptr
+ faces_data_size
++) = *(faces_normal_idx_ptr
++);
1406 DWORD vertex_idx
= *faces_vertex_idx_ptr
;
1407 if (vertex_idx
>= mesh_builder
->nb_vertices
)
1409 WARN("Found vertex index %u but only %lu vertices available => use index 0\n", vertex_idx
,
1410 mesh_builder
->nb_vertices
);
1413 *(faces_data_ptr
+ faces_data_size
++) = vertex_idx
;
1414 /* Add face normal to vertex normal */
1415 D3DRMVectorAdd(&mesh_builder
->normals
[vertex_idx
], &mesh_builder
->normals
[vertex_idx
], &face_normal
);
1417 faces_vertex_idx_ptr
++;
1419 faces_vertex_idx_size
-= nb_face_indexes
;
1422 /* Last DWORD must be 0 */
1423 *(faces_data_ptr
+ faces_data_size
++) = 0;
1425 /* Set size (in number of DWORD) of all faces data */
1426 mesh_builder
->face_data_size
= faces_data_size
;
1428 if (!mesh_builder
->nb_normals
)
1430 /* Normalize all normals */
1431 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
1433 D3DRMVectorNormalize(&mesh_builder
->normals
[i
]);
1435 mesh_builder
->nb_normals
= mesh_builder
->nb_vertices
;
1438 /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1439 if (!mesh_builder
->pCoords2d
)
1441 mesh_builder
->nb_coords2d
= mesh_builder
->nb_vertices
;
1442 mesh_builder
->pCoords2d
= heap_calloc(mesh_builder
->nb_coords2d
, sizeof(*mesh_builder
->pCoords2d
));
1443 for (i
= 0; i
< mesh_builder
->nb_coords2d
; ++i
)
1445 mesh_builder
->pCoords2d
[i
].u
= 0.0f
;
1446 mesh_builder
->pCoords2d
[i
].v
= 0.0f
;
1450 TRACE("Mesh data loaded successfully\n");
1456 heap_free(faces_normal_idx_data
);
1457 heap_free(faces_vertex_idx_data
);
1462 static HRESULT WINAPI
d3drm_mesh_builder3_Load(IDirect3DRMMeshBuilder3
*iface
, void *filename
,
1463 void *name
, D3DRMLOADOPTIONS loadflags
, D3DRMLOADTEXTURE3CALLBACK cb
, void *arg
)
1465 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1466 DXFILELOADOPTIONS load_options
;
1467 IDirectXFile
*dxfile
= NULL
;
1468 IDirectXFileEnumObject
*enum_object
= NULL
;
1469 IDirectXFileData
*data
= NULL
;
1472 struct d3drm_file_header
*header
;
1474 HRESULT ret
= D3DRMERR_BADOBJECT
;
1476 TRACE("iface %p, filename %p, name %p, loadflags %#x, cb %p, arg %p.\n",
1477 iface
, filename
, name
, loadflags
, cb
, arg
);
1479 clean_mesh_builder_data(mesh_builder
);
1481 if (loadflags
== D3DRMLOAD_FROMMEMORY
)
1483 load_options
= DXFILELOAD_FROMMEMORY
;
1485 else if (loadflags
== D3DRMLOAD_FROMFILE
)
1487 load_options
= DXFILELOAD_FROMFILE
;
1488 TRACE("Loading from file %s\n", debugstr_a(filename
));
1492 FIXME("Load options %d not supported yet\n", loadflags
);
1496 hr
= DirectXFileCreate(&dxfile
);
1497 if (hr
!= DXFILE_OK
)
1500 hr
= IDirectXFile_RegisterTemplates(dxfile
, templates
, strlen(templates
));
1501 if (hr
!= DXFILE_OK
)
1504 hr
= IDirectXFile_CreateEnumObject(dxfile
, filename
, load_options
, &enum_object
);
1505 if (hr
!= DXFILE_OK
)
1508 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1509 if (hr
!= DXFILE_OK
)
1512 hr
= IDirectXFileData_GetType(data
, &guid
);
1513 if (hr
!= DXFILE_OK
)
1516 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1518 if (!IsEqualGUID(guid
, &TID_DXFILEHeader
))
1520 ret
= D3DRMERR_BADFILE
;
1524 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&header
);
1525 if ((hr
!= DXFILE_OK
) || (size
!= sizeof(*header
)))
1528 TRACE("Version is %u.%u, flags %#x.\n", header
->major
, header
->minor
, header
->flags
);
1530 /* Version must be 1.0.x */
1531 if ((header
->major
!= 1) || (header
->minor
!= 0))
1533 ret
= D3DRMERR_BADFILE
;
1537 IDirectXFileData_Release(data
);
1540 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1541 if (hr
!= DXFILE_OK
)
1543 ret
= D3DRMERR_NOTFOUND
;
1547 hr
= IDirectXFileData_GetType(data
, &guid
);
1548 if (hr
!= DXFILE_OK
)
1551 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1553 if (!IsEqualGUID(guid
, &TID_D3DRMMesh
))
1555 ret
= D3DRMERR_NOTFOUND
;
1559 /* We don't care about the texture interface version since we rely on QueryInterface */
1560 hr
= load_mesh_data(iface
, data
, (D3DRMLOADTEXTURECALLBACK
)cb
, arg
);
1567 IDirectXFileData_Release(data
);
1569 IDirectXFileEnumObject_Release(enum_object
);
1571 IDirectXFile_Release(dxfile
);
1573 if (ret
!= D3DRM_OK
)
1574 clean_mesh_builder_data(mesh_builder
);
1579 static HRESULT WINAPI
d3drm_mesh_builder3_Save(IDirect3DRMMeshBuilder3
*iface
,
1580 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
1582 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
1583 iface
, debugstr_a(filename
), format
, flags
);
1588 static HRESULT WINAPI
d3drm_mesh_builder3_Scale(IDirect3DRMMeshBuilder3
*iface
,
1589 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1591 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1594 TRACE("iface %p, sx %.8e, sy %.8e, sz %.8e.\n", iface
, sx
, sy
, sz
);
1596 for (i
= 0; i
< mesh_builder
->nb_vertices
; ++i
)
1598 mesh_builder
->vertices
[i
].u1
.x
*= sx
;
1599 mesh_builder
->vertices
[i
].u2
.y
*= sy
;
1600 mesh_builder
->vertices
[i
].u3
.z
*= sz
;
1603 /* Normals are not affected by Scale */
1608 static HRESULT WINAPI
d3drm_mesh_builder3_Translate(IDirect3DRMMeshBuilder3
*iface
,
1609 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
1611 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
1616 static HRESULT WINAPI
d3drm_mesh_builder3_SetColorSource(IDirect3DRMMeshBuilder3
*iface
,
1617 D3DRMCOLORSOURCE source
)
1619 FIXME("iface %p, source %#x stub!\n", iface
, source
);
1624 static HRESULT WINAPI
d3drm_mesh_builder3_GetBox(IDirect3DRMMeshBuilder3
*iface
, D3DRMBOX
*box
)
1626 FIXME("iface %p, box %p stub!\n", iface
, box
);
1631 static HRESULT WINAPI
d3drm_mesh_builder3_GenerateNormals(IDirect3DRMMeshBuilder3
*iface
,
1632 D3DVALUE crease
, DWORD flags
)
1634 FIXME("iface %p, crease %.8e, flags %#x stub!\n", iface
, crease
, flags
);
1639 static D3DRMCOLORSOURCE WINAPI
d3drm_mesh_builder3_GetColorSource(IDirect3DRMMeshBuilder3
*iface
)
1641 FIXME("iface %p stub!\n", iface
);
1646 static HRESULT WINAPI
d3drm_mesh_builder3_AddMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
*mesh
)
1648 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
1653 static HRESULT WINAPI
d3drm_mesh_builder3_AddMeshBuilder(IDirect3DRMMeshBuilder3
*iface
,
1654 IDirect3DRMMeshBuilder3
*mesh_builder
, DWORD flags
)
1656 FIXME("iface %p, mesh_builder %p, flags %#x stub!\n", iface
, mesh_builder
, flags
);
1661 static HRESULT WINAPI
d3drm_mesh_builder3_AddFrame(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFrame3
*frame
)
1663 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
1668 static HRESULT WINAPI
d3drm_mesh_builder3_AddFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
1670 FIXME("iface %p, face %p stub!\n", iface
, face
);
1675 static HRESULT WINAPI
d3drm_mesh_builder3_AddFaces(IDirect3DRMMeshBuilder3
*iface
,
1676 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
1677 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
1679 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p array %p stub!\n",
1680 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
1685 static HRESULT WINAPI
d3drm_mesh_builder3_ReserveSpace(IDirect3DRMMeshBuilder3
*iface
,
1686 DWORD vertex_count
, DWORD normal_count
, DWORD face_count
)
1688 FIXME("iface %p, vertex_count %u, normal_count %u, face_count %u stub!\n",
1689 iface
, vertex_count
, normal_count
, face_count
);
1694 static HRESULT WINAPI
d3drm_mesh_builder3_SetColorRGB(IDirect3DRMMeshBuilder3
*iface
,
1695 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1697 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1699 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
1701 d3drm_set_color(&mesh_builder
->color
, red
, green
, blue
, 1.0f
);
1706 static HRESULT WINAPI
d3drm_mesh_builder3_SetColor(IDirect3DRMMeshBuilder3
*iface
, D3DCOLOR color
)
1708 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1710 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
1712 mesh_builder
->color
= color
;
1717 static HRESULT WINAPI
d3drm_mesh_builder3_SetTexture(IDirect3DRMMeshBuilder3
*iface
,
1718 IDirect3DRMTexture3
*texture
)
1720 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1722 TRACE("iface %p, texture %p.\n", iface
, texture
);
1725 IDirect3DRMTexture3_AddRef(texture
);
1726 if (mesh_builder
->texture
)
1727 IDirect3DRMTexture3_Release(mesh_builder
->texture
);
1728 mesh_builder
->texture
= texture
;
1733 static HRESULT WINAPI
d3drm_mesh_builder3_SetMaterial(IDirect3DRMMeshBuilder3
*iface
,
1734 IDirect3DRMMaterial2
*material
)
1736 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1738 TRACE("iface %p, material %p.\n", iface
, material
);
1741 IDirect3DRMTexture2_AddRef(material
);
1742 if (mesh_builder
->material
)
1743 IDirect3DRMTexture2_Release(mesh_builder
->material
);
1744 mesh_builder
->material
= material
;
1749 static HRESULT WINAPI
d3drm_mesh_builder3_SetTextureTopology(IDirect3DRMMeshBuilder3
*iface
,
1750 BOOL wrap_u
, BOOL wrap_v
)
1752 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
1757 static HRESULT WINAPI
d3drm_mesh_builder3_SetQuality(IDirect3DRMMeshBuilder3
*iface
,
1758 D3DRMRENDERQUALITY quality
)
1760 FIXME("iface %p, quality %#x stub!\n", iface
, quality
);
1765 static HRESULT WINAPI
d3drm_mesh_builder3_SetPerspective(IDirect3DRMMeshBuilder3
*iface
,
1768 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
1773 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertex(IDirect3DRMMeshBuilder3
*iface
,
1774 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1776 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
1781 static HRESULT WINAPI
d3drm_mesh_builder3_SetNormal(IDirect3DRMMeshBuilder3
*iface
,
1782 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1784 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
1789 static HRESULT WINAPI
d3drm_mesh_builder3_SetTextureCoordinates(IDirect3DRMMeshBuilder3
*iface
,
1790 DWORD index
, D3DVALUE u
, D3DVALUE v
)
1792 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1794 TRACE("iface %p, index %u, u %.8e, v %.8e.\n", iface
, index
, u
, v
);
1796 if (index
>= mesh_builder
->nb_coords2d
)
1797 return D3DRMERR_BADVALUE
;
1799 mesh_builder
->pCoords2d
[index
].u
= u
;
1800 mesh_builder
->pCoords2d
[index
].v
= v
;
1805 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertexColor(IDirect3DRMMeshBuilder3
*iface
,
1806 DWORD index
, D3DCOLOR color
)
1808 FIXME("iface %p, index %u, color 0x%08x stub!\n", iface
, index
, color
);
1813 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertexColorRGB(IDirect3DRMMeshBuilder3
*iface
,
1814 DWORD index
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1816 FIXME("iface %p, index %u, red %.8e, green %.8e, blue %.8e stub!\n",
1817 iface
, index
, red
, green
, blue
);
1822 static HRESULT WINAPI
d3drm_mesh_builder3_GetFaces(IDirect3DRMMeshBuilder3
*iface
,
1823 IDirect3DRMFaceArray
**array
)
1825 FIXME("iface %p, array %p stub!\n", iface
, array
);
1830 static HRESULT WINAPI
d3drm_mesh_builder3_GetGeometry(IDirect3DRMMeshBuilder3
*iface
,
1831 DWORD
*vertex_count
, D3DVECTOR
*vertices
, DWORD
*normal_count
, D3DVECTOR
*normals
,
1832 DWORD
*face_data_size
, DWORD
*face_data
)
1834 FIXME("iface %p, vertex_count %p, vertices %p, normal_count %p, normals %p, "
1835 "face_data_size %p, face_data %p stub!\n",
1836 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data_size
, face_data
);
1841 static HRESULT WINAPI
d3drm_mesh_builder3_GetTextureCoordinates(IDirect3DRMMeshBuilder3
*iface
,
1842 DWORD index
, D3DVALUE
*u
, D3DVALUE
*v
)
1844 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1846 TRACE("iface %p, index %u, u %p, v %p.\n", iface
, index
, u
, v
);
1848 if (index
>= mesh_builder
->nb_coords2d
)
1849 return D3DRMERR_BADVALUE
;
1851 *u
= mesh_builder
->pCoords2d
[index
].u
;
1852 *v
= mesh_builder
->pCoords2d
[index
].v
;
1857 static int WINAPI
d3drm_mesh_builder3_AddVertex(IDirect3DRMMeshBuilder3
*iface
,
1858 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1860 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1862 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
1864 if (!d3drm_array_reserve((void **)&mesh_builder
->vertices
, &mesh_builder
->vertices_size
,
1865 mesh_builder
->nb_vertices
+ 1, sizeof(*mesh_builder
->vertices
)))
1868 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u1
.x
= x
;
1869 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u2
.y
= y
;
1870 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u3
.z
= z
;
1872 return mesh_builder
->nb_vertices
++;
1875 static int WINAPI
d3drm_mesh_builder3_AddNormal(IDirect3DRMMeshBuilder3
*iface
,
1876 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1878 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1880 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
1882 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1883 mesh_builder
->nb_normals
+ 1, sizeof(*mesh_builder
->normals
)))
1886 mesh_builder
->normals
[mesh_builder
->nb_normals
].u1
.x
= x
;
1887 mesh_builder
->normals
[mesh_builder
->nb_normals
].u2
.y
= y
;
1888 mesh_builder
->normals
[mesh_builder
->nb_normals
].u3
.z
= z
;
1890 return mesh_builder
->nb_normals
++;
1893 static HRESULT WINAPI
d3drm_mesh_builder3_CreateFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
**face
)
1895 struct d3drm_face
*object
;
1898 TRACE("iface %p, face %p.\n", iface
, face
);
1900 if (FAILED(hr
= d3drm_face_create(&object
)))
1903 *face
= &object
->IDirect3DRMFace2_iface
;
1908 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_builder3_GetQuality(IDirect3DRMMeshBuilder3
*iface
)
1910 FIXME("iface %p stub!\n", iface
);
1915 static BOOL WINAPI
d3drm_mesh_builder3_GetPerspective(IDirect3DRMMeshBuilder3
*iface
)
1917 FIXME("iface %p stub!\n", iface
);
1922 static int WINAPI
d3drm_mesh_builder3_GetFaceCount(IDirect3DRMMeshBuilder3
*iface
)
1924 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1926 TRACE("iface %p.\n", iface
);
1928 return mesh_builder
->nb_faces
;
1931 static int WINAPI
d3drm_mesh_builder3_GetVertexCount(IDirect3DRMMeshBuilder3
*iface
)
1933 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1935 TRACE("iface %p.\n", iface
);
1937 return mesh_builder
->nb_vertices
;
1940 static D3DCOLOR WINAPI
d3drm_mesh_builder3_GetVertexColor(IDirect3DRMMeshBuilder3
*iface
,
1943 FIXME("iface %p, index %u stub!\n", iface
, index
);
1948 static HRESULT WINAPI
d3drm_mesh_builder3_CreateMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
**mesh
)
1950 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1952 D3DRMGROUPINDEX group
;
1954 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
1959 hr
= IDirect3DRM_CreateMesh(mesh_builder
->d3drm
, mesh
);
1963 /* If there is mesh data, create a group and put data inside */
1964 if (mesh_builder
->nb_vertices
)
1968 D3DRMVERTEX
* vertices
;
1970 if (!(vertices
= heap_calloc(mesh_builder
->nb_vertices
, sizeof(*vertices
))))
1972 IDirect3DRMMesh_Release(*mesh
);
1973 return E_OUTOFMEMORY
;
1975 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
1976 vertices
[i
].position
= mesh_builder
->vertices
[i
];
1977 hr
= IDirect3DRMMesh_SetVertices(*mesh
, 0, 0, mesh_builder
->nb_vertices
, vertices
);
1978 heap_free(vertices
);
1980 /* Groups are in reverse order compared to materials list in X file */
1981 for (k
= mesh_builder
->nb_materials
- 1; k
>= 0; k
--)
1983 unsigned* face_data
;
1985 DWORD
* in_ptr
= mesh_builder
->pFaceData
;
1986 ULONG vertex_per_face
= 0;
1987 BOOL
* used_vertices
;
1988 unsigned nb_vertices
= 0;
1989 unsigned nb_faces
= 0;
1991 if (!(used_vertices
= heap_calloc(mesh_builder
->face_data_size
, sizeof(*used_vertices
))))
1993 IDirect3DRMMesh_Release(*mesh
);
1994 return E_OUTOFMEMORY
;
1997 if (!(face_data
= heap_calloc(mesh_builder
->face_data_size
, sizeof(*face_data
))))
1999 heap_free(used_vertices
);
2000 IDirect3DRMMesh_Release(*mesh
);
2001 return E_OUTOFMEMORY
;
2003 out_ptr
= face_data
;
2005 /* If all faces have the same number of vertex, set vertex_per_face */
2006 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
2008 /* Process only faces belonging to the group */
2009 if (mesh_builder
->material_indices
[i
] == k
)
2011 if (vertex_per_face
&& (vertex_per_face
!= *in_ptr
))
2013 vertex_per_face
= *in_ptr
;
2015 in_ptr
+= 1 + *in_ptr
* 2;
2017 if (i
!= mesh_builder
->nb_faces
)
2018 vertex_per_face
= 0;
2020 /* Put only vertex indices */
2021 in_ptr
= mesh_builder
->pFaceData
;
2022 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
2024 DWORD nb_indices
= *in_ptr
++;
2026 /* Skip faces not belonging to the group */
2027 if (mesh_builder
->material_indices
[i
] != k
)
2029 in_ptr
+= 2 * nb_indices
;
2033 /* Don't put nb indices when vertex_per_face is set */
2034 if (vertex_per_face
)
2035 *out_ptr
++ = nb_indices
;
2037 for (j
= 0; j
< nb_indices
; j
++)
2039 *out_ptr
= *in_ptr
++;
2040 used_vertices
[*out_ptr
++] = TRUE
;
2041 /* Skip normal index */
2048 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
2049 if (used_vertices
[i
])
2052 hr
= IDirect3DRMMesh_AddGroup(*mesh
, nb_vertices
, nb_faces
, vertex_per_face
, face_data
, &group
);
2053 heap_free(used_vertices
);
2054 heap_free(face_data
);
2056 hr
= IDirect3DRMMesh_SetGroupColor(*mesh
, group
, mesh_builder
->materials
[k
].color
);
2058 hr
= IDirect3DRMMesh_SetGroupMaterial(*mesh
, group
,
2059 (IDirect3DRMMaterial
*)mesh_builder
->materials
[k
].material
);
2060 if (SUCCEEDED(hr
) && mesh_builder
->materials
[k
].texture
)
2062 IDirect3DRMTexture
*texture
;
2064 IDirect3DRMTexture3_QueryInterface(mesh_builder
->materials
[k
].texture
,
2065 &IID_IDirect3DRMTexture
, (void **)&texture
);
2066 hr
= IDirect3DRMMesh_SetGroupTexture(*mesh
, group
, texture
);
2067 IDirect3DRMTexture_Release(texture
);
2071 IDirect3DRMMesh_Release(*mesh
);
2080 static HRESULT WINAPI
d3drm_mesh_builder3_GetFace(IDirect3DRMMeshBuilder3
*iface
,
2081 DWORD index
, IDirect3DRMFace2
**face
)
2083 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
2088 static HRESULT WINAPI
d3drm_mesh_builder3_GetVertex(IDirect3DRMMeshBuilder3
*iface
,
2089 DWORD index
, D3DVECTOR
*vector
)
2091 FIXME("iface %p, index %u, vector %p stub!\n", iface
, index
, vector
);
2096 static HRESULT WINAPI
d3drm_mesh_builder3_GetNormal(IDirect3DRMMeshBuilder3
*iface
,
2097 DWORD index
, D3DVECTOR
*vector
)
2099 FIXME("iface %p, index %u, vector %p stub!\n", iface
, index
, vector
);
2104 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteVertices(IDirect3DRMMeshBuilder3
*iface
,
2105 DWORD start_idx
, DWORD count
)
2107 FIXME("iface %p, start_idx %u, count %u stub!\n", iface
, start_idx
, count
);
2112 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteNormals(IDirect3DRMMeshBuilder3
*iface
,
2113 DWORD start_idx
, DWORD count
)
2115 FIXME("iface %p, start_idx %u, count %u stub!\n", iface
, start_idx
, count
);
2120 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
2122 FIXME("iface %p, face %p stub!\n", iface
, face
);
2127 static HRESULT WINAPI
d3drm_mesh_builder3_Empty(IDirect3DRMMeshBuilder3
*iface
, DWORD flags
)
2129 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2134 static HRESULT WINAPI
d3drm_mesh_builder3_Optimize(IDirect3DRMMeshBuilder3
*iface
, DWORD flags
)
2136 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2141 static HRESULT WINAPI
d3drm_mesh_builder3_AddFacesIndexed(IDirect3DRMMeshBuilder3
*iface
,
2142 DWORD flags
, DWORD
*indices
, DWORD
*start_idx
, DWORD
*count
)
2144 FIXME("iface %p, flags %#x, indices %p, start_idx %p, count %p stub!\n",
2145 iface
, flags
, indices
, start_idx
, count
);
2150 static HRESULT WINAPI
d3drm_mesh_builder3_CreateSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
**mesh
)
2152 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2157 static HRESULT WINAPI
d3drm_mesh_builder3_GetParentMesh(IDirect3DRMMeshBuilder3
*iface
,
2158 DWORD flags
, IUnknown
**parent
)
2160 FIXME("iface %p, flags %#x, parent %p stub!\n", iface
, flags
, parent
);
2165 static HRESULT WINAPI
d3drm_mesh_builder3_GetSubMeshes(IDirect3DRMMeshBuilder3
*iface
,
2166 DWORD
*count
, IUnknown
**meshes
)
2168 FIXME("iface %p, count %p, meshes %p stub!\n", iface
, count
, meshes
);
2173 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
*mesh
)
2175 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2180 static HRESULT WINAPI
d3drm_mesh_builder3_Enable(IDirect3DRMMeshBuilder3
*iface
, DWORD index
)
2182 FIXME("iface %p, index %u stub!\n", iface
, index
);
2187 static HRESULT WINAPI
d3drm_mesh_builder3_GetEnable(IDirect3DRMMeshBuilder3
*iface
, DWORD
*indices
)
2189 FIXME("iface %p, indices %p stub!\n", iface
, indices
);
2194 static HRESULT WINAPI
d3drm_mesh_builder3_AddTriangles(IDirect3DRMMeshBuilder3
*iface
,
2195 DWORD flags
, DWORD format
, DWORD vertex_count
, void *data
)
2197 FIXME("iface %p, flags %#x, format %#x, vertex_count %u, data %p stub!\n",
2198 iface
, flags
, format
, vertex_count
, data
);
2203 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertices(IDirect3DRMMeshBuilder3
*iface
,
2204 DWORD start_idx
, DWORD count
, D3DVECTOR
*vector
)
2206 FIXME("iface %p, start_idx %u, count %u, vector %p stub!\n", iface
, start_idx
, count
, vector
);
2211 static HRESULT WINAPI
d3drm_mesh_builder3_GetVertices(IDirect3DRMMeshBuilder3
*iface
,
2212 DWORD start_idx
, DWORD
*vertex_count
, D3DVECTOR
*vertices
)
2214 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2215 DWORD count
= mesh_builder
->nb_vertices
- start_idx
;
2217 TRACE("iface %p, start_idx %u, vertex_count %p, vertices %p.\n",
2218 iface
, start_idx
, vertex_count
, vertices
);
2221 *vertex_count
= count
;
2222 if (vertices
&& mesh_builder
->nb_vertices
)
2223 memcpy(vertices
, mesh_builder
->vertices
+ start_idx
, count
* sizeof(*vertices
));
2228 static HRESULT WINAPI
d3drm_mesh_builder3_SetNormals(IDirect3DRMMeshBuilder3
*iface
,
2229 DWORD start_idx
, DWORD count
, D3DVECTOR
*vector
)
2231 FIXME("iface %p, start_idx %u, count %u, vector %p stub!\n",
2232 iface
, start_idx
, count
, vector
);
2237 static HRESULT WINAPI
d3drm_mesh_builder3_GetNormals(IDirect3DRMMeshBuilder3
*iface
,
2238 DWORD start_idx
, DWORD
*normal_count
, D3DVECTOR
*normals
)
2240 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2241 DWORD count
= mesh_builder
->nb_normals
- start_idx
;
2243 TRACE("iface %p, start_idx %u, normal_count %p, normals %p.\n",
2244 iface
, start_idx
, normal_count
, normals
);
2247 *normal_count
= count
;
2248 if (normals
&& mesh_builder
->nb_normals
)
2249 memcpy(normals
, &mesh_builder
->normals
[start_idx
], count
* sizeof(*normals
));
2254 static int WINAPI
d3drm_mesh_builder3_GetNormalCount(IDirect3DRMMeshBuilder3
*iface
)
2256 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2258 TRACE("iface %p.\n", iface
);
2260 return mesh_builder
->nb_normals
;
2263 static const struct IDirect3DRMMeshBuilder3Vtbl d3drm_mesh_builder3_vtbl
=
2265 d3drm_mesh_builder3_QueryInterface
,
2266 d3drm_mesh_builder3_AddRef
,
2267 d3drm_mesh_builder3_Release
,
2268 d3drm_mesh_builder3_Clone
,
2269 d3drm_mesh_builder3_AddDestroyCallback
,
2270 d3drm_mesh_builder3_DeleteDestroyCallback
,
2271 d3drm_mesh_builder3_SetAppData
,
2272 d3drm_mesh_builder3_GetAppData
,
2273 d3drm_mesh_builder3_SetName
,
2274 d3drm_mesh_builder3_GetName
,
2275 d3drm_mesh_builder3_GetClassName
,
2276 d3drm_mesh_builder3_Load
,
2277 d3drm_mesh_builder3_Save
,
2278 d3drm_mesh_builder3_Scale
,
2279 d3drm_mesh_builder3_Translate
,
2280 d3drm_mesh_builder3_SetColorSource
,
2281 d3drm_mesh_builder3_GetBox
,
2282 d3drm_mesh_builder3_GenerateNormals
,
2283 d3drm_mesh_builder3_GetColorSource
,
2284 d3drm_mesh_builder3_AddMesh
,
2285 d3drm_mesh_builder3_AddMeshBuilder
,
2286 d3drm_mesh_builder3_AddFrame
,
2287 d3drm_mesh_builder3_AddFace
,
2288 d3drm_mesh_builder3_AddFaces
,
2289 d3drm_mesh_builder3_ReserveSpace
,
2290 d3drm_mesh_builder3_SetColorRGB
,
2291 d3drm_mesh_builder3_SetColor
,
2292 d3drm_mesh_builder3_SetTexture
,
2293 d3drm_mesh_builder3_SetMaterial
,
2294 d3drm_mesh_builder3_SetTextureTopology
,
2295 d3drm_mesh_builder3_SetQuality
,
2296 d3drm_mesh_builder3_SetPerspective
,
2297 d3drm_mesh_builder3_SetVertex
,
2298 d3drm_mesh_builder3_SetNormal
,
2299 d3drm_mesh_builder3_SetTextureCoordinates
,
2300 d3drm_mesh_builder3_SetVertexColor
,
2301 d3drm_mesh_builder3_SetVertexColorRGB
,
2302 d3drm_mesh_builder3_GetFaces
,
2303 d3drm_mesh_builder3_GetGeometry
,
2304 d3drm_mesh_builder3_GetTextureCoordinates
,
2305 d3drm_mesh_builder3_AddVertex
,
2306 d3drm_mesh_builder3_AddNormal
,
2307 d3drm_mesh_builder3_CreateFace
,
2308 d3drm_mesh_builder3_GetQuality
,
2309 d3drm_mesh_builder3_GetPerspective
,
2310 d3drm_mesh_builder3_GetFaceCount
,
2311 d3drm_mesh_builder3_GetVertexCount
,
2312 d3drm_mesh_builder3_GetVertexColor
,
2313 d3drm_mesh_builder3_CreateMesh
,
2314 d3drm_mesh_builder3_GetFace
,
2315 d3drm_mesh_builder3_GetVertex
,
2316 d3drm_mesh_builder3_GetNormal
,
2317 d3drm_mesh_builder3_DeleteVertices
,
2318 d3drm_mesh_builder3_DeleteNormals
,
2319 d3drm_mesh_builder3_DeleteFace
,
2320 d3drm_mesh_builder3_Empty
,
2321 d3drm_mesh_builder3_Optimize
,
2322 d3drm_mesh_builder3_AddFacesIndexed
,
2323 d3drm_mesh_builder3_CreateSubMesh
,
2324 d3drm_mesh_builder3_GetParentMesh
,
2325 d3drm_mesh_builder3_GetSubMeshes
,
2326 d3drm_mesh_builder3_DeleteSubMesh
,
2327 d3drm_mesh_builder3_Enable
,
2328 d3drm_mesh_builder3_GetEnable
,
2329 d3drm_mesh_builder3_AddTriangles
,
2330 d3drm_mesh_builder3_SetVertices
,
2331 d3drm_mesh_builder3_GetVertices
,
2332 d3drm_mesh_builder3_SetNormals
,
2333 d3drm_mesh_builder3_GetNormals
,
2334 d3drm_mesh_builder3_GetNormalCount
,
2337 HRESULT
d3drm_mesh_builder_create(struct d3drm_mesh_builder
**mesh_builder
, IDirect3DRM
*d3drm
)
2339 static const char classname
[] = "Builder";
2340 struct d3drm_mesh_builder
*object
;
2342 TRACE("mesh_builder %p.\n", mesh_builder
);
2344 if (!(object
= heap_alloc_zero(sizeof(*object
))))
2345 return E_OUTOFMEMORY
;
2347 object
->IDirect3DRMMeshBuilder2_iface
.lpVtbl
= &d3drm_mesh_builder2_vtbl
;
2348 object
->IDirect3DRMMeshBuilder3_iface
.lpVtbl
= &d3drm_mesh_builder3_vtbl
;
2350 object
->d3drm
= d3drm
;
2351 IDirect3DRM_AddRef(object
->d3drm
);
2353 d3drm_object_init(&object
->obj
, classname
);
2355 *mesh_builder
= object
;
2360 static HRESULT WINAPI
d3drm_mesh_QueryInterface(IDirect3DRMMesh
*iface
, REFIID riid
, void **out
)
2362 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
2364 if (IsEqualGUID(riid
, &IID_IDirect3DRMMesh
)
2365 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
2366 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
2367 || IsEqualGUID(riid
, &IID_IUnknown
))
2369 IDirect3DRMMesh_AddRef(iface
);
2374 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
2377 return E_NOINTERFACE
;
2380 static ULONG WINAPI
d3drm_mesh_AddRef(IDirect3DRMMesh
*iface
)
2382 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2383 ULONG refcount
= InterlockedIncrement(&mesh
->ref
);
2385 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
2390 static ULONG WINAPI
d3drm_mesh_Release(IDirect3DRMMesh
*iface
)
2392 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2393 ULONG refcount
= InterlockedDecrement(&mesh
->ref
);
2395 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
2401 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &mesh
->obj
);
2402 IDirect3DRM_Release(mesh
->d3drm
);
2403 for (i
= 0; i
< mesh
->nb_groups
; ++i
)
2405 heap_free(mesh
->groups
[i
].vertices
);
2406 heap_free(mesh
->groups
[i
].face_data
);
2407 if (mesh
->groups
[i
].material
)
2408 IDirect3DRMMaterial2_Release(mesh
->groups
[i
].material
);
2409 if (mesh
->groups
[i
].texture
)
2410 IDirect3DRMTexture3_Release(mesh
->groups
[i
].texture
);
2412 heap_free(mesh
->groups
);
2419 static HRESULT WINAPI
d3drm_mesh_Clone(IDirect3DRMMesh
*iface
,
2420 IUnknown
*outer
, REFIID iid
, void **out
)
2422 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
2427 static HRESULT WINAPI
d3drm_mesh_AddDestroyCallback(IDirect3DRMMesh
*iface
,
2428 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2430 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2432 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2434 return d3drm_object_add_destroy_callback(&mesh
->obj
, cb
, ctx
);
2437 static HRESULT WINAPI
d3drm_mesh_DeleteDestroyCallback(IDirect3DRMMesh
*iface
,
2438 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2440 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2442 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2444 return d3drm_object_delete_destroy_callback(&mesh
->obj
, cb
, ctx
);
2447 static HRESULT WINAPI
d3drm_mesh_SetAppData(IDirect3DRMMesh
*iface
, DWORD data
)
2449 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2451 TRACE("iface %p, data %#x.\n", iface
, data
);
2453 mesh
->obj
.appdata
= data
;
2458 static DWORD WINAPI
d3drm_mesh_GetAppData(IDirect3DRMMesh
*iface
)
2460 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2462 TRACE("iface %p.\n", iface
);
2464 return mesh
->obj
.appdata
;
2467 static HRESULT WINAPI
d3drm_mesh_SetName(IDirect3DRMMesh
*iface
, const char *name
)
2469 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2471 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2473 return d3drm_object_set_name(&mesh
->obj
, name
);
2476 static HRESULT WINAPI
d3drm_mesh_GetName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2478 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2480 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2482 return d3drm_object_get_name(&mesh
->obj
, size
, name
);
2485 static HRESULT WINAPI
d3drm_mesh_GetClassName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2487 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2489 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2491 return d3drm_object_get_class_name(&mesh
->obj
, size
, name
);
2494 static HRESULT WINAPI
d3drm_mesh_Scale(IDirect3DRMMesh
*iface
,
2495 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
2497 FIXME("iface %p, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, sx
, sy
, sz
);
2502 static HRESULT WINAPI
d3drm_mesh_Translate(IDirect3DRMMesh
*iface
,
2503 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
2505 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
2510 static HRESULT WINAPI
d3drm_mesh_GetBox(IDirect3DRMMesh
*iface
, D3DRMBOX
*box
)
2512 FIXME("iface %p, box %p stub!\n", iface
, box
);
2517 static HRESULT WINAPI
d3drm_mesh_AddGroup(IDirect3DRMMesh
*iface
, unsigned vertex_count
,
2518 unsigned face_count
, unsigned vertex_per_face
, unsigned *face_data
, D3DRMGROUPINDEX
*id
)
2520 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2521 struct mesh_group
*group
;
2523 TRACE("iface %p, vertex_count %u, face_count %u, vertex_per_face %u, face_data %p, id %p.\n",
2524 iface
, vertex_count
, face_count
, vertex_per_face
, face_data
, id
);
2526 if (!face_data
|| !id
)
2529 if (!d3drm_array_reserve((void **)&mesh
->groups
, &mesh
->groups_size
, mesh
->nb_groups
+ 1, sizeof(*mesh
->groups
)))
2530 return E_OUTOFMEMORY
;
2532 group
= mesh
->groups
+ mesh
->nb_groups
;
2534 if (!(group
->vertices
= heap_calloc(vertex_count
, sizeof(*group
->vertices
))))
2535 return E_OUTOFMEMORY
;
2536 group
->nb_vertices
= vertex_count
;
2537 group
->nb_faces
= face_count
;
2538 group
->vertex_per_face
= vertex_per_face
;
2540 if (vertex_per_face
)
2542 group
->face_data_size
= face_count
* vertex_per_face
;
2547 unsigned nb_indices
;
2548 unsigned* face_data_ptr
= face_data
;
2549 group
->face_data_size
= 0;
2551 for (i
= 0; i
< face_count
; i
++)
2553 nb_indices
= *face_data_ptr
;
2554 group
->face_data_size
+= nb_indices
+ 1;
2555 face_data_ptr
+= nb_indices
;
2559 if (!(group
->face_data
= heap_calloc(group
->face_data_size
, sizeof(*group
->face_data
))))
2561 heap_free(group
->vertices
);
2562 return E_OUTOFMEMORY
;
2564 memcpy(group
->face_data
, face_data
, group
->face_data_size
* sizeof(*face_data
));
2566 group
->material
= NULL
;
2567 group
->texture
= NULL
;
2569 *id
= mesh
->nb_groups
++;
2574 static HRESULT WINAPI
d3drm_mesh_SetVertices(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX group_id
,
2575 unsigned int start_idx
, unsigned int count
, D3DRMVERTEX
*values
)
2577 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2579 TRACE("iface %p, group_id %#x, start_idx %u, count %u, values %p.\n",
2580 iface
, group_id
, start_idx
, count
, values
);
2582 if (group_id
>= mesh
->nb_groups
)
2583 return D3DRMERR_BADVALUE
;
2585 if ((start_idx
+ count
- 1) >= mesh
->groups
[group_id
].nb_vertices
)
2586 return D3DRMERR_BADVALUE
;
2591 memcpy(mesh
->groups
[group_id
].vertices
+ start_idx
, values
, count
* sizeof(*values
));
2596 static HRESULT WINAPI
d3drm_mesh_SetGroupColor(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DCOLOR color
)
2598 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2600 TRACE("iface %p, id %#x, color 0x%08x.\n", iface
, id
, color
);
2602 if (id
>= mesh
->nb_groups
)
2603 return D3DRMERR_BADVALUE
;
2605 mesh
->groups
[id
].color
= color
;
2610 static HRESULT WINAPI
d3drm_mesh_SetGroupColorRGB(IDirect3DRMMesh
*iface
,
2611 D3DRMGROUPINDEX id
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2613 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2615 TRACE("iface %p, id %#x, red %.8e, green %.8e, blue %.8e.\n", iface
, id
, red
, green
, blue
);
2617 if (id
>= mesh
->nb_groups
)
2618 return D3DRMERR_BADVALUE
;
2620 d3drm_set_color(&mesh
->groups
[id
].color
, red
, green
, blue
, 1.0f
);
2625 static HRESULT WINAPI
d3drm_mesh_SetGroupMapping(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DRMMAPPING value
)
2627 FIXME("iface %p, id %#x, value %#x stub!\n", iface
, id
, value
);
2632 static HRESULT WINAPI
d3drm_mesh_SetGroupQuality(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DRMRENDERQUALITY value
)
2634 FIXME("iface %p, id %#x, value %#x stub!\n", iface
, id
, value
);
2639 static HRESULT WINAPI
d3drm_mesh_SetGroupMaterial(IDirect3DRMMesh
*iface
,
2640 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
*material
)
2642 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2644 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2646 if (id
>= mesh
->nb_groups
)
2647 return D3DRMERR_BADVALUE
;
2649 if (mesh
->groups
[id
].material
)
2650 IDirect3DRMMaterial2_Release(mesh
->groups
[id
].material
);
2652 mesh
->groups
[id
].material
= (IDirect3DRMMaterial2
*)material
;
2655 IDirect3DRMMaterial2_AddRef(mesh
->groups
[id
].material
);
2660 static HRESULT WINAPI
d3drm_mesh_SetGroupTexture(IDirect3DRMMesh
*iface
,
2661 D3DRMGROUPINDEX id
, IDirect3DRMTexture
*texture
)
2663 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2665 TRACE("iface %p, id %#x, texture %p.\n", iface
, id
, texture
);
2667 if (id
>= mesh
->nb_groups
)
2668 return D3DRMERR_BADVALUE
;
2670 if (mesh
->groups
[id
].texture
)
2671 IDirect3DRMTexture3_Release(mesh
->groups
[id
].texture
);
2675 mesh
->groups
[id
].texture
= NULL
;
2679 return IDirect3DRMTexture3_QueryInterface(texture
, &IID_IDirect3DRMTexture
, (void **)&mesh
->groups
[id
].texture
);
2682 static DWORD WINAPI
d3drm_mesh_GetGroupCount(IDirect3DRMMesh
*iface
)
2684 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2686 TRACE("iface %p.\n", iface
);
2688 return mesh
->nb_groups
;
2691 static HRESULT WINAPI
d3drm_mesh_GetGroup(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, unsigned *vertex_count
,
2692 unsigned *face_count
, unsigned *vertex_per_face
, DWORD
*face_data_size
, unsigned *face_data
)
2694 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2696 TRACE("iface %p, id %#x, vertex_count %p, face_count %p, vertex_per_face %p, face_data_size %p, face_data %p.\n",
2697 iface
, id
, vertex_count
, face_count
, vertex_per_face
, face_data_size
,face_data
);
2699 if (id
>= mesh
->nb_groups
)
2700 return D3DRMERR_BADVALUE
;
2703 *vertex_count
= mesh
->groups
[id
].nb_vertices
;
2705 *face_count
= mesh
->groups
[id
].nb_faces
;
2706 if (vertex_per_face
)
2707 *vertex_per_face
= mesh
->groups
[id
].vertex_per_face
;
2709 *face_data_size
= mesh
->groups
[id
].face_data_size
;
2711 memcpy(face_data
, mesh
->groups
[id
].face_data
, mesh
->groups
[id
].face_data_size
* sizeof(*face_data
));
2716 static HRESULT WINAPI
d3drm_mesh_GetVertices(IDirect3DRMMesh
*iface
,
2717 D3DRMGROUPINDEX group_id
, DWORD start_idx
, DWORD count
, D3DRMVERTEX
*vertices
)
2719 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2721 TRACE("iface %p, group_id %#x, start_idx %u, count %u, vertices %p.\n",
2722 iface
, group_id
, start_idx
, count
, vertices
);
2724 if (group_id
>= mesh
->nb_groups
)
2725 return D3DRMERR_BADVALUE
;
2727 if ((start_idx
+ count
- 1) >= mesh
->groups
[group_id
].nb_vertices
)
2728 return D3DRMERR_BADVALUE
;
2733 memcpy(vertices
, mesh
->groups
[group_id
].vertices
+ start_idx
, count
* sizeof(*vertices
));
2738 static D3DCOLOR WINAPI
d3drm_mesh_GetGroupColor(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2740 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2742 TRACE("iface %p, id %#x.\n", iface
, id
);
2744 return mesh
->groups
[id
].color
;
2747 static D3DRMMAPPING WINAPI
d3drm_mesh_GetGroupMapping(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2749 FIXME("iface %p, id %#x stub!\n", iface
, id
);
2753 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_GetGroupQuality(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2755 FIXME("iface %p, id %#x stub!\n", iface
, id
);
2760 static HRESULT WINAPI
d3drm_mesh_GetGroupMaterial(IDirect3DRMMesh
*iface
,
2761 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
**material
)
2763 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2765 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2767 if (id
>= mesh
->nb_groups
)
2768 return D3DRMERR_BADVALUE
;
2773 if (mesh
->groups
[id
].material
)
2774 IDirect3DRMTexture_QueryInterface(mesh
->groups
[id
].material
, &IID_IDirect3DRMMaterial
, (void **)material
);
2781 static HRESULT WINAPI
d3drm_mesh_GetGroupTexture(IDirect3DRMMesh
*iface
,
2782 D3DRMGROUPINDEX id
, IDirect3DRMTexture
**texture
)
2784 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2786 TRACE("iface %p, id %#x, texture %p.\n", iface
, id
, texture
);
2788 if (id
>= mesh
->nb_groups
)
2789 return D3DRMERR_BADVALUE
;
2794 if (mesh
->groups
[id
].texture
)
2795 IDirect3DRMTexture_QueryInterface(mesh
->groups
[id
].texture
, &IID_IDirect3DRMTexture
, (void **)texture
);
2802 static const struct IDirect3DRMMeshVtbl d3drm_mesh_vtbl
=
2804 d3drm_mesh_QueryInterface
,
2808 d3drm_mesh_AddDestroyCallback
,
2809 d3drm_mesh_DeleteDestroyCallback
,
2810 d3drm_mesh_SetAppData
,
2811 d3drm_mesh_GetAppData
,
2814 d3drm_mesh_GetClassName
,
2816 d3drm_mesh_Translate
,
2818 d3drm_mesh_AddGroup
,
2819 d3drm_mesh_SetVertices
,
2820 d3drm_mesh_SetGroupColor
,
2821 d3drm_mesh_SetGroupColorRGB
,
2822 d3drm_mesh_SetGroupMapping
,
2823 d3drm_mesh_SetGroupQuality
,
2824 d3drm_mesh_SetGroupMaterial
,
2825 d3drm_mesh_SetGroupTexture
,
2826 d3drm_mesh_GetGroupCount
,
2827 d3drm_mesh_GetGroup
,
2828 d3drm_mesh_GetVertices
,
2829 d3drm_mesh_GetGroupColor
,
2830 d3drm_mesh_GetGroupMapping
,
2831 d3drm_mesh_GetGroupQuality
,
2832 d3drm_mesh_GetGroupMaterial
,
2833 d3drm_mesh_GetGroupTexture
,
2836 HRESULT
d3drm_mesh_create(struct d3drm_mesh
**mesh
, IDirect3DRM
*d3drm
)
2838 static const char classname
[] = "Mesh";
2839 struct d3drm_mesh
*object
;
2841 TRACE("mesh %p, d3drm %p.\n", mesh
, d3drm
);
2843 if (!(object
= heap_alloc_zero(sizeof(*object
))))
2844 return E_OUTOFMEMORY
;
2846 object
->IDirect3DRMMesh_iface
.lpVtbl
= &d3drm_mesh_vtbl
;
2848 object
->d3drm
= d3drm
;
2849 IDirect3DRM_AddRef(object
->d3drm
);
2851 d3drm_object_init(&object
->obj
, classname
);
2858 static HRESULT WINAPI
d3drm_wrap_QueryInterface(IDirect3DRMWrap
*iface
, REFIID riid
, void **out
)
2860 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
2862 if (IsEqualGUID(riid
, &IID_IDirect3DRMWrap
)
2863 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
2864 || IsEqualGUID(riid
, &IID_IUnknown
))
2866 IDirect3DRMWrap_AddRef(iface
);
2871 WARN("%s not implemented.\n", debugstr_guid(riid
));
2874 return CLASS_E_CLASSNOTAVAILABLE
;
2877 static ULONG WINAPI
d3drm_wrap_AddRef(IDirect3DRMWrap
*iface
)
2879 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2880 ULONG refcount
= InterlockedIncrement(&wrap
->ref
);
2882 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
2887 static ULONG WINAPI
d3drm_wrap_Release(IDirect3DRMWrap
*iface
)
2889 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2890 ULONG refcount
= InterlockedDecrement(&wrap
->ref
);
2892 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
2896 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &wrap
->obj
);
2903 static HRESULT WINAPI
d3drm_wrap_Clone(IDirect3DRMWrap
*iface
,
2904 IUnknown
*outer
, REFIID iid
, void **out
)
2906 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
2911 static HRESULT WINAPI
d3drm_wrap_AddDestroyCallback(IDirect3DRMWrap
*iface
,
2912 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2914 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2916 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2918 return d3drm_object_add_destroy_callback(&wrap
->obj
, cb
, ctx
);
2921 static HRESULT WINAPI
d3drm_wrap_DeleteDestroyCallback(IDirect3DRMWrap
*iface
,
2922 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2924 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2926 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2928 return d3drm_object_delete_destroy_callback(&wrap
->obj
, cb
, ctx
);
2931 static HRESULT WINAPI
d3drm_wrap_SetAppData(IDirect3DRMWrap
*iface
, DWORD data
)
2933 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2935 TRACE("iface %p, data %#x.\n", iface
, data
);
2937 wrap
->obj
.appdata
= data
;
2942 static DWORD WINAPI
d3drm_wrap_GetAppData(IDirect3DRMWrap
*iface
)
2944 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2946 TRACE("iface %p.\n", iface
);
2948 return wrap
->obj
.appdata
;
2951 static HRESULT WINAPI
d3drm_wrap_SetName(IDirect3DRMWrap
*iface
, const char *name
)
2953 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2955 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2957 return d3drm_object_set_name(&wrap
->obj
, name
);
2960 static HRESULT WINAPI
d3drm_wrap_GetName(IDirect3DRMWrap
*iface
, DWORD
*size
, char *name
)
2962 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2964 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2966 return d3drm_object_get_name(&wrap
->obj
, size
, name
);
2969 static HRESULT WINAPI
d3drm_wrap_GetClassName(IDirect3DRMWrap
*iface
, DWORD
*size
, char *name
)
2971 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2973 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2975 return d3drm_object_get_class_name(&wrap
->obj
, size
, name
);
2978 static HRESULT WINAPI
d3drm_wrap_Init(IDirect3DRMWrap
*iface
, D3DRMWRAPTYPE type
, IDirect3DRMFrame
*reference
,
2979 D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
, D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
,
2980 D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
, D3DVALUE su
, D3DVALUE sv
)
2982 FIXME("iface %p, type %d, reference frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, ux %.8e, "
2983 "uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e.\n", iface
, type
, reference
, ox
, oy
, oz
, dx
, dy
, dz
,
2984 ux
, uy
, uz
, ou
, ov
, su
, sv
);
2989 static HRESULT WINAPI
d3drm_wrap_Apply(IDirect3DRMWrap
*iface
, IDirect3DRMObject
*object
)
2991 FIXME("iface %p, object %p.\n", iface
, object
);
2996 static HRESULT WINAPI
d3drm_wrap_ApplyRelative(IDirect3DRMWrap
*iface
, IDirect3DRMFrame
*frame
,
2997 IDirect3DRMObject
*object
)
2999 FIXME("iface %p, frame %p, object %p.\n", iface
, frame
, object
);
3004 static const struct IDirect3DRMWrapVtbl d3drm_wrap_vtbl
=
3006 d3drm_wrap_QueryInterface
,
3010 d3drm_wrap_AddDestroyCallback
,
3011 d3drm_wrap_DeleteDestroyCallback
,
3012 d3drm_wrap_SetAppData
,
3013 d3drm_wrap_GetAppData
,
3016 d3drm_wrap_GetClassName
,
3019 d3drm_wrap_ApplyRelative
,
3022 HRESULT
d3drm_wrap_create(struct d3drm_wrap
**wrap
, IDirect3DRM
*d3drm
)
3024 static const char classname
[] = "";
3025 struct d3drm_wrap
*object
;
3027 TRACE("wrap %p, d3drm %p.\n", wrap
, d3drm
);
3029 if (!(object
= heap_alloc_zero(sizeof(*object
))))
3030 return E_OUTOFMEMORY
;
3032 object
->IDirect3DRMWrap_iface
.lpVtbl
= &d3drm_wrap_vtbl
;
3035 d3drm_object_init(&object
->obj
, classname
);