Jean-Claude Batista
[wine.git] / graphics / vga.c
blob62f16ee488e4f77dab19c6c705788b052a84887a
1 /*
2 * VGA hardware emulation
3 *
4 * Copyright 1998 Ove Kåven (with some help from Marcus Meissner)
6 */
8 #include <string.h>
9 #include "winbase.h"
10 #include "wincon.h"
11 #include "miscemu.h"
12 #include "vga.h"
13 #include "ddraw.h"
14 #include "services.h"
15 #include "debugtools.h"
17 DEFAULT_DEBUG_CHANNEL(ddraw)
19 static IDirectDraw *lpddraw = NULL;
20 static IDirectDrawSurface *lpddsurf;
21 static IDirectDrawPalette *lpddpal;
22 static DDSURFACEDESC sdesc;
23 static LONG vga_polling,vga_refresh;
24 static HANDLE poll_timer;
26 static HRESULT WINAPI (*pDirectDrawCreate)(LPGUID,LPDIRECTDRAW *,LPUNKNOWN);
28 static void VGA_DeinstallTimer(void)
30 if (poll_timer) {
31 SERVICE_Delete( poll_timer );
32 poll_timer = 0;
36 static void VGA_InstallTimer(unsigned Rate)
38 VGA_DeinstallTimer();
39 if (!poll_timer)
40 poll_timer = SERVICE_AddTimer( Rate, VGA_Poll, 0 );
43 HANDLE VGA_AlphaConsole(void)
45 /* this assumes that no Win32 redirection has taken place, but then again,
46 * only 16-bit apps are likely to use this part of Wine... */
47 return GetStdHandle(STD_OUTPUT_HANDLE);
50 /*** GRAPHICS MODE ***/
52 int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth)
54 if (lpddraw) VGA_Exit();
55 if (!lpddraw) {
56 if (!pDirectDrawCreate)
58 HMODULE hmod = LoadLibraryA( "ddraw.dll" );
59 if (hmod) pDirectDrawCreate = GetProcAddress( hmod, "DirectDrawCreate" );
61 if (pDirectDrawCreate) pDirectDrawCreate(NULL,&lpddraw,NULL);
62 if (!lpddraw) {
63 ERR("DirectDraw is not available\n");
64 return 1;
66 if (IDirectDraw_SetDisplayMode(lpddraw,Xres,Yres,Depth)) {
67 ERR("DirectDraw does not support requested display mode\n");
68 IDirectDraw_Release(lpddraw);
69 lpddraw=NULL;
70 return 1;
72 IDirectDraw_CreatePalette(lpddraw,DDPCAPS_8BIT,NULL,&lpddpal,NULL);
73 memset(&sdesc,0,sizeof(sdesc));
74 sdesc.dwSize=sizeof(sdesc);
75 sdesc.dwFlags = DDSD_CAPS;
76 sdesc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
77 if (IDirectDraw_CreateSurface(lpddraw,&sdesc,&lpddsurf,NULL)||(!lpddsurf)) {
78 ERR("DirectDraw surface is not available\n");
79 IDirectDraw_Release(lpddraw);
80 lpddraw=NULL;
81 return 1;
83 vga_refresh=0;
84 /* poll every 20ms (50fps should provide adequate responsiveness) */
85 VGA_InstallTimer(20000);
87 return 0;
90 int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth)
92 if (!lpddraw) return 1;
93 if (!lpddsurf) return 1;
94 if (Height) *Height=sdesc.dwHeight;
95 if (Width) *Width=sdesc.dwWidth;
96 if (Depth) *Depth=sdesc.ddpfPixelFormat.u.dwRGBBitCount;
97 return 0;
100 void VGA_Exit(void)
102 if (lpddraw) {
103 VGA_DeinstallTimer();
104 IDirectDrawSurface_Release(lpddsurf);
105 lpddsurf=NULL;
106 IDirectDraw_Release(lpddraw);
107 lpddraw=NULL;
111 void VGA_SetPalette(PALETTEENTRY*pal,int start,int len)
113 if (!lpddraw) return;
114 IDirectDrawPalette_SetEntries(lpddpal,0,start,len,pal);
115 IDirectDrawSurface_SetPalette(lpddsurf,lpddpal);
118 void VGA_SetQuadPalette(RGBQUAD*color,int start,int len)
120 PALETTEENTRY pal[256];
121 int c;
123 if (!lpddraw) return;
124 for (c=0; c<len; c++) {
125 pal[c].peRed =color[c].rgbRed;
126 pal[c].peGreen=color[c].rgbGreen;
127 pal[c].peBlue =color[c].rgbBlue;
128 pal[c].peFlags=0;
130 IDirectDrawPalette_SetEntries(lpddpal,0,start,len,pal);
131 IDirectDrawSurface_SetPalette(lpddsurf,lpddpal);
134 LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth)
136 if (!lpddraw) return NULL;
137 if (!lpddsurf) return NULL;
138 if (IDirectDrawSurface_Lock(lpddsurf,NULL,&sdesc,0,0)) {
139 ERR("could not lock surface!\n");
140 return NULL;
142 if (Pitch) *Pitch=sdesc.lPitch;
143 if (Height) *Height=sdesc.dwHeight;
144 if (Width) *Width=sdesc.dwWidth;
145 if (Depth) *Depth=sdesc.ddpfPixelFormat.u.dwRGBBitCount;
146 return sdesc.u1.lpSurface;
149 void VGA_Unlock(void)
151 IDirectDrawSurface_Unlock(lpddsurf,sdesc.u1.lpSurface);
154 /*** TEXT MODE ***/
156 int VGA_SetAlphaMode(unsigned Xres,unsigned Yres)
158 COORD siz;
160 if (lpddraw) VGA_Exit();
162 /* the xterm is slow, so refresh only every 200ms (5fps) */
163 VGA_InstallTimer(200000);
165 siz.X = Xres;
166 siz.Y = Yres;
167 SetConsoleScreenBufferSize(VGA_AlphaConsole(),siz);
168 return 0;
171 void VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres)
173 CONSOLE_SCREEN_BUFFER_INFO info;
174 GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info);
175 if (Xres) *Xres=info.dwSize.X;
176 if (Yres) *Yres=info.dwSize.Y;
179 void VGA_SetCursorPos(unsigned X,unsigned Y)
181 COORD pos;
183 pos.X = X;
184 pos.Y = Y;
185 SetConsoleCursorPosition(VGA_AlphaConsole(),pos);
188 void VGA_GetCursorPos(unsigned*X,unsigned*Y)
190 CONSOLE_SCREEN_BUFFER_INFO info;
191 GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info);
192 if (X) *X=info.dwCursorPosition.X;
193 if (Y) *Y=info.dwCursorPosition.Y;
196 /*** CONTROL ***/
198 void CALLBACK VGA_Poll( ULONG_PTR arg )
200 char *dat;
201 unsigned Pitch,Height,Width;
202 char *surf;
203 int Y,X;
205 if (!InterlockedExchangeAdd(&vga_polling, 1)) {
206 /* FIXME: optimize by doing this only if the data has actually changed
207 * (in a way similar to DIBSection, perhaps) */
208 if (lpddraw) {
209 /* graphics mode */
210 surf = VGA_Lock(&Pitch,&Height,&Width,NULL);
211 if (!surf) return;
212 dat = DOSMEM_MapDosToLinear(0xa0000);
213 /* copy from virtual VGA frame buffer to DirectDraw surface */
214 for (Y=0; Y<Height; Y++,surf+=Pitch,dat+=Width) {
215 memcpy(surf,dat,Width);
216 /*for (X=0; X<Width; X++) if (dat[X]) TRACE(ddraw,"data(%d) at (%d,%d)\n",dat[X],X,Y);*/
218 VGA_Unlock();
219 } else {
220 /* text mode */
221 CHAR_INFO ch[80];
222 COORD siz, off;
223 SMALL_RECT dest;
224 HANDLE con = VGA_AlphaConsole();
226 VGA_GetAlphaMode(&Width,&Height);
227 dat = DOSMEM_MapDosToLinear(0xb8000);
228 siz.X = 80; siz.Y = 1;
229 off.X = 0; off.Y = 0;
230 /* copy from virtual VGA frame buffer to console */
231 for (Y=0; Y<Height; Y++) {
232 dest.Top=Y; dest.Bottom=Y;
233 for (X=0; X<Width; X++) {
234 ch[X].Char.AsciiChar = *dat++;
235 ch[X].Attributes = *dat++;
237 dest.Left=0; dest.Right=Width+1;
238 WriteConsoleOutputA(con, ch, siz, off, &dest);
241 vga_refresh=1;
243 InterlockedDecrement(&vga_polling);
246 static BYTE palreg,palcnt;
247 static PALETTEENTRY paldat;
249 void VGA_ioport_out( WORD port, BYTE val )
251 switch (port) {
252 case 0x3c8:
253 palreg=val; palcnt=0; break;
254 case 0x3c9:
255 ((BYTE*)&paldat)[palcnt++]=val << 2;
256 if (palcnt==3) {
257 VGA_SetPalette(&paldat,palreg++,1);
258 palcnt=0;
260 break;
264 BYTE VGA_ioport_in( WORD port )
266 BYTE ret;
268 switch (port) {
269 case 0x3da:
270 /* since we don't (yet?) serve DOS VM requests while VGA_Poll is running,
271 we need to fake the occurrence of the vertical refresh */
272 ret=vga_refresh?0x00:0x08;
273 vga_refresh=0;
274 break;
275 default:
276 ret=0xff;
278 return ret;
281 void VGA_Clean(void)
283 VGA_Exit();
284 VGA_DeinstallTimer();