2 * Copyright 2022 RĂ©mi Bernon for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #pragma winrt ns_prefix
23 import
"inspectable.idl";
24 import
"windows.foundation.idl";
26 namespace Windows.Devices.Haptics
{
27 interface ISimpleHapticsControllerFeedback
;
28 interface ISimpleHapticsController
;
29 runtimeclass SimpleHapticsControllerFeedback
;
30 runtimeclass SimpleHapticsController
;
33 interface Windows.Foundation.Collections.IVectorView
<Windows.Devices.Haptics.SimpleHapticsController
*>;
34 interface Windows.Foundation.Collections.IVectorView
<Windows.Devices.Haptics.SimpleHapticsControllerFeedback
*>;
38 contract
(Windows.Foundation.UniversalApiContract
, 4.0),
39 exclusiveto
(Windows.Devices.Haptics.SimpleHapticsControllerFeedback
),
40 uuid(3d577ef8
-4cee
-11e6
-b535
-001bdc06ab3b
)
42 interface ISimpleHapticsControllerFeedback
: IInspectable
44 [propget] HRESULT Waveform
([out, retval] UINT16
*value
);
45 [propget] HRESULT Duration
([out, retval] Windows.Foundation.TimeSpan
*value
);
49 contract
(Windows.Foundation.UniversalApiContract
, 4.0),
50 exclusiveto
(Windows.Devices.Haptics.SimpleHapticsController
),
51 uuid(3d577ef9
-4cee
-11e6
-b535
-001bdc06ab3b
)
53 interface ISimpleHapticsController
: IInspectable
55 [propget] HRESULT Id([out, retval] HSTRING
*value
);
56 [propget] HRESULT SupportedFeedback
([out, retval] Windows.Foundation.Collections.IVectorView
<Windows.Devices.Haptics.SimpleHapticsControllerFeedback
*> **value
);
57 [propget] HRESULT IsIntensitySupported
([out, retval] boolean *value
);
58 [propget] HRESULT IsPlayCountSupported
([out, retval] boolean *value
);
59 [propget] HRESULT IsPlayDurationSupported
([out, retval] boolean *value
);
60 [propget] HRESULT IsReplayPauseIntervalSupported
([out, retval] boolean *value
);
61 HRESULT StopFeedback
();
62 [overload
("SendHapticFeedback")]
63 HRESULT SendHapticFeedback
([in] Windows.Devices.Haptics.SimpleHapticsControllerFeedback
*feedback
);
64 [overload
("SendHapticFeedback")]
65 HRESULT SendHapticFeedbackWithIntensity
([in] Windows.Devices.Haptics.SimpleHapticsControllerFeedback
*feedback
,
66 [in] DOUBLE intensity
);
67 HRESULT SendHapticFeedbackForDuration
([in] Windows.Devices.Haptics.SimpleHapticsControllerFeedback
*feedback
,
68 [in] DOUBLE intensity
, [in] Windows.Foundation.TimeSpan duration
);
69 HRESULT SendHapticFeedbackForPlayCount
([in] Windows.Devices.Haptics.SimpleHapticsControllerFeedback
*feedback
,
70 [in] DOUBLE intensity
, [in] INT32 count
,
71 [in] Windows.Foundation.TimeSpan interval
);
75 contract
(Windows.Foundation.UniversalApiContract
, 4.0),
76 marshaling_behavior
(agile
)
78 runtimeclass SimpleHapticsControllerFeedback
80 [default] interface Windows.Devices.Haptics.ISimpleHapticsControllerFeedback
;
84 contract
(Windows.Foundation.UniversalApiContract
, 4.0),
85 marshaling_behavior
(agile
)
87 runtimeclass SimpleHapticsController
89 [default] interface Windows.Devices.Haptics.ISimpleHapticsController
;