include: Use the hard-float calling convention for Windows APIs on ARM
[wine.git] / dlls / wow32 / wow32.spec
blob5459685b4878ba349dde271e098b3779ae91676b
1 # ordinal exports
2 1 stdcall WOWGetDescriptor(long ptr)
4 @ stdcall WOWCallback16(long long)
5 @ stdcall WOWCallback16Ex(long long long ptr ptr)
6 @ stdcall WOWDirectedYield16(long)
7 @ stdcall WOWGetVDMPointer(long long long)
8 @ stdcall WOWGetVDMPointerFix(long long long)
9 @ stdcall WOWGetVDMPointerUnfix(long)
10 @ stdcall WOWGlobalAlloc16(long long)
11 @ stdcall WOWGlobalAllocLock16(long long ptr)
12 @ stdcall WOWGlobalFree16(long)
13 @ stdcall WOWGlobalLock16(long)
14 @ stdcall WOWGlobalLockSize16(long ptr)
15 @ stdcall WOWGlobalUnlock16(long)
16 @ stdcall WOWGlobalUnlockFree16(long)
17 @ stdcall WOWHandle16(long long)
18 @ stdcall WOWHandle32(long long)
19 @ stdcall WOWYield16()