include: Use the hard-float calling convention for Windows APIs on ARM
[wine.git] / dlls / gameux / gameux.spec
blob06637b635fc18d43c04d82ef420895f7827946ab
1 1 stub GameUxShimW
2 @ stdcall -private DllCanUnloadNow()
3 @ stdcall -private DllGetClassObject(ptr ptr ptr)
4 @ stdcall -private DllRegisterServer()
5 @ stdcall -private DllUnregisterServer()