d3d11: Implement d3d11_immediate_context_IAGetVertexBuffers().
[wine.git] / programs / reg / Makefile.in
blobc2551713238d95243fede61cbb7099cd6fc6262a
1 MODULE = reg.exe
2 APPMODE = -mconsole -municode
3 IMPORTS = advapi32
4 DELAYIMPORTS = user32
6 C_SRCS = reg.c
8 RC_SRCS = reg.rc