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HEAD
d3dx9: Add a comment about a specific preshader parsing failure mode.
[wine.git]
/
dlls
/
d3dx9_34
/
Makefile.in
blob
b7f9c46d5e7a2f9d23f5f08201f634d417006735
1
EXTRADEFS
= -
DD3DX_SDK_VERSION
=
34
2
MODULE
=
d3dx9_34.dll
3
IMPORTS
=
d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
4
PARENTSRC
=
..
/
d3dx9_36
5
6
C_SRCS
=
\
7
animation.c \
8
core.c \
9
effect.c \
10
font.c \
11
line.c \
12
main.c \
13
math.c \
14
mesh.c \
15
preshader.c \
16
render.c \
17
shader.c \
18
skin.c \
19
sprite.c \
20
surface.c \
21
texture.c \
22
util.c \
23
volume.c \
24
xfile.c
25
26
RC_SRCS
=
version.rc