ntdll/tests: Skip test if LdrAddRefDll is missing.
[wine.git] / dlls / d3drm / meshbuilder.c
blob026228416c3a827d61c3d398f506d534d35abbb9
1 /*
2 * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
4 * Copyright 2010, 2012 Christian Costa
5 * Copyright 2011 André Hentschel
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #define NONAMELESSUNION
24 #define COBJMACROS
26 #include "wine/debug.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "dxfile.h"
31 #include "rmxfguid.h"
33 #include "d3drm_private.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
37 typedef struct {
38 unsigned nb_vertices;
39 D3DRMVERTEX* vertices;
40 unsigned nb_faces;
41 unsigned vertex_per_face;
42 DWORD face_data_size;
43 unsigned* face_data;
44 D3DCOLOR color;
45 IDirect3DRMMaterial2* material;
46 IDirect3DRMTexture3* texture;
47 } mesh_group;
49 typedef struct {
50 IDirect3DRMMesh IDirect3DRMMesh_iface;
51 LONG ref;
52 DWORD groups_capacity;
53 DWORD nb_groups;
54 mesh_group* groups;
55 } IDirect3DRMMeshImpl;
57 typedef struct {
58 D3DVALUE u;
59 D3DVALUE v;
60 } Coords2d;
62 typedef struct {
63 D3DCOLOR color;
64 IDirect3DRMMaterial2 *material;
65 IDirect3DRMTexture3 *texture;
66 } mesh_material;
68 typedef struct {
69 IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
70 IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
71 LONG ref;
72 char* name;
73 DWORD nb_vertices;
74 D3DVECTOR* pVertices;
75 DWORD nb_normals;
76 D3DVECTOR* pNormals;
77 DWORD nb_faces;
78 DWORD face_data_size;
79 void *pFaceData;
80 DWORD nb_coords2d;
81 Coords2d *pCoords2d;
82 D3DCOLOR color;
83 IDirect3DRMMaterial2 *material;
84 IDirect3DRMTexture3 *texture;
85 DWORD nb_materials;
86 mesh_material *materials;
87 DWORD *material_indices;
88 } IDirect3DRMMeshBuilderImpl;
90 char templates[] = {
91 "xof 0302txt 0064"
92 "template Header"
93 "{"
94 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
95 "WORD major;"
96 "WORD minor;"
97 "DWORD flags;"
98 "}"
99 "template Vector"
101 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
102 "FLOAT x;"
103 "FLOAT y;"
104 "FLOAT z;"
106 "template Coords2d"
108 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
109 "FLOAT u;"
110 "FLOAT v;"
112 "template Matrix4x4"
114 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
115 "array FLOAT matrix[16];"
117 "template ColorRGBA"
119 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
120 "FLOAT red;"
121 "FLOAT green;"
122 "FLOAT blue;"
123 "FLOAT alpha;"
125 "template ColorRGB"
127 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
128 "FLOAT red;"
129 "FLOAT green;"
130 "FLOAT blue;"
132 "template IndexedColor"
134 "<1630B820-7842-11CF-8F52-0040333594A3>"
135 "DWORD index;"
136 "ColorRGBA indexColor;"
138 "template Boolean"
140 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
141 "DWORD truefalse;"
143 "template Boolean2d"
145 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
146 "Boolean u;"
147 "Boolean v;"
149 "template MaterialWrap"
151 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
152 "Boolean u;"
153 "Boolean v;"
155 "template TextureFilename"
157 "<A42790E1-7810-11CF-8F52-0040333594A3>"
158 "STRING filename;"
160 "template Material"
162 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
163 "ColorRGBA faceColor;"
164 "FLOAT power;"
165 "ColorRGB specularColor;"
166 "ColorRGB emissiveColor;"
167 "[...]"
169 "template MeshFace"
171 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
172 "DWORD nFaceVertexIndices;"
173 "array DWORD faceVertexIndices[nFaceVertexIndices];"
175 "template MeshFaceWraps"
177 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
178 "DWORD nFaceWrapValues;"
179 "array Boolean2d faceWrapValues[nFaceWrapValues];"
181 "template MeshTextureCoords"
183 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
184 "DWORD nTextureCoords;"
185 "array Coords2d textureCoords[nTextureCoords];"
187 "template MeshMaterialList"
189 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
190 "DWORD nMaterials;"
191 "DWORD nFaceIndexes;"
192 "array DWORD faceIndexes[nFaceIndexes];"
193 "[Material]"
195 "template MeshNormals"
197 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
198 "DWORD nNormals;"
199 "array Vector normals[nNormals];"
200 "DWORD nFaceNormals;"
201 "array MeshFace faceNormals[nFaceNormals];"
203 "template MeshVertexColors"
205 "<1630B821-7842-11CF-8F52-0040333594A3>"
206 "DWORD nVertexColors;"
207 "array IndexedColor vertexColors[nVertexColors];"
209 "template Mesh"
211 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
212 "DWORD nVertices;"
213 "array Vector vertices[nVertices];"
214 "DWORD nFaces;"
215 "array MeshFace faces[nFaces];"
216 "[...]"
218 "template FrameTransformMatrix"
220 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
221 "Matrix4x4 frameMatrix;"
223 "template Frame"
225 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
226 "[...]"
228 "template FloatKeys"
230 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
231 "DWORD nValues;"
232 "array FLOAT values[nValues];"
234 "template TimedFloatKeys"
236 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
237 "DWORD time;"
238 "FloatKeys tfkeys;"
240 "template AnimationKey"
242 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
243 "DWORD keyType;"
244 "DWORD nKeys;"
245 "array TimedFloatKeys keys[nKeys];"
247 "template AnimationOptions"
249 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
250 "DWORD openclosed;"
251 "DWORD positionquality;"
253 "template Animation"
255 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
256 "[...]"
258 "template AnimationSet"
260 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
261 "[Animation]"
263 "template InlineData"
265 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
266 "[BINARY]"
268 "template Url"
270 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
271 "DWORD nUrls;"
272 "array STRING urls[nUrls];"
274 "template ProgressiveMesh"
276 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
277 "[Url,InlineData]"
279 "template Guid"
281 "<A42790E0-7810-11CF-8F52-0040333594A3>"
282 "DWORD data1;"
283 "WORD data2;"
284 "WORD data3;"
285 "array UCHAR data4[8];"
287 "template StringProperty"
289 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
290 "STRING key;"
291 "STRING value;"
293 "template PropertyBag"
295 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
296 "[StringProperty]"
298 "template ExternalVisual"
300 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
301 "Guid guidExternalVisual;"
302 "[...]"
304 "template RightHanded"
306 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
307 "DWORD bRightHanded;"
311 static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
313 return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
316 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
318 return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
321 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
323 return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
326 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl *mesh_builder)
328 DWORD i;
330 HeapFree(GetProcessHeap(), 0, mesh_builder->name);
331 mesh_builder->name = NULL;
332 HeapFree(GetProcessHeap(), 0, mesh_builder->pVertices);
333 mesh_builder->pVertices = NULL;
334 mesh_builder->nb_vertices = 0;
335 HeapFree(GetProcessHeap(), 0, mesh_builder->pNormals);
336 mesh_builder->pNormals = NULL;
337 mesh_builder->nb_normals = 0;
338 HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
339 mesh_builder->pFaceData = NULL;
340 mesh_builder->face_data_size = 0;
341 mesh_builder->nb_faces = 0;
342 HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
343 mesh_builder->pCoords2d = NULL;
344 mesh_builder->nb_coords2d = 0;
345 for (i = 0; i < mesh_builder->nb_materials; i++)
347 if (mesh_builder->materials[i].material)
348 IDirect3DRMMaterial2_Release(mesh_builder->materials[i].material);
349 if (mesh_builder->materials[i].texture)
350 IDirect3DRMTexture3_Release(mesh_builder->materials[i].texture);
352 mesh_builder->nb_materials = 0;
353 HeapFree(GetProcessHeap(), 0, mesh_builder->materials);
354 HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
357 /*** IUnknown methods ***/
358 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
359 REFIID riid, void** ppvObject)
361 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
363 TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
365 *ppvObject = NULL;
367 if(IsEqualGUID(riid, &IID_IUnknown) ||
368 IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
369 IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
371 *ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
373 else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
375 *ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
377 else
379 FIXME("interface %s not implemented\n", debugstr_guid(riid));
380 return E_NOINTERFACE;
383 IDirect3DRMMeshBuilder_AddRef(iface);
384 return S_OK;
387 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
389 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
390 ULONG ref = InterlockedIncrement(&This->ref);
392 TRACE("(%p)->(): new ref = %d\n", This, ref);
394 return ref;
397 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
399 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
400 ULONG ref = InterlockedDecrement(&This->ref);
402 TRACE("(%p)->(): new ref = %d\n", This, ref);
404 if (!ref)
406 clean_mesh_builder_data(This);
407 if (This->material)
408 IDirect3DRMMaterial2_Release(This->material);
409 if (This->texture)
410 IDirect3DRMTexture3_Release(This->texture);
411 HeapFree(GetProcessHeap(), 0, This);
414 return ref;
417 /*** IDirect3DRMObject methods ***/
418 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2 *iface,
419 IUnknown *outer, REFIID iid, void **out)
421 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
423 return E_NOTIMPL;
426 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2 *iface,
427 D3DRMOBJECTCALLBACK cb, void *ctx)
429 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
431 return E_NOTIMPL;
434 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2 *iface,
435 D3DRMOBJECTCALLBACK cb, void *ctx)
437 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
439 return E_NOTIMPL;
442 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
443 DWORD data)
445 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
447 FIXME("(%p)->(%u): stub\n", This, data);
449 return E_NOTIMPL;
452 static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
454 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
456 FIXME("(%p)->(): stub\n", This);
458 return 0;
461 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2 *iface, const char *name)
463 IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
465 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
467 return IDirect3DRMMeshBuilder3_SetName(&mesh_builder->IDirect3DRMMeshBuilder3_iface, name);
470 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2 *iface, DWORD *size, char *name)
472 IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
474 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
476 return IDirect3DRMMeshBuilder3_GetName(&mesh_builder->IDirect3DRMMeshBuilder3_iface, size, name);
479 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2 *iface,
480 DWORD *size, char *name)
482 IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
484 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
486 return IDirect3DRMMeshBuilder3_GetClassName(&mesh_builder->IDirect3DRMMeshBuilder3_iface, size, name);
489 /*** IDirect3DRMMeshBuilder2 methods ***/
490 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2 *iface, void *filename,
491 void *name, D3DRMLOADOPTIONS flags, D3DRMLOADTEXTURECALLBACK cb, void *ctx)
493 IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
495 TRACE("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p.\n",
496 iface, filename, name, flags, cb, ctx);
498 if (cb)
499 FIXME("Texture callback is not yet supported\n");
501 return IDirect3DRMMeshBuilder3_Load(&mesh_builder->IDirect3DRMMeshBuilder3_iface,
502 filename, name, flags, NULL, ctx);
505 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
506 const char *filename, D3DRMXOFFORMAT format,
507 D3DRMSAVEOPTIONS save)
509 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
511 FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
513 return E_NOTIMPL;
516 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
517 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
519 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
521 TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
523 return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
526 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
527 D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
529 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
531 FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
533 return E_NOTIMPL;
536 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
537 D3DRMCOLORSOURCE color)
539 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
541 FIXME("(%p)->(%x): stub\n", This, color);
543 return E_NOTIMPL;
546 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
547 D3DRMBOX *pBox)
549 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
551 FIXME("(%p)->(%p): stub\n", This, pBox);
553 return E_NOTIMPL;
556 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
558 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
560 FIXME("(%p)->(): stub\n", This);
562 return E_NOTIMPL;
565 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
567 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
569 FIXME("(%p)->(): stub\n", This);
571 return E_NOTIMPL;
574 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh *mesh)
576 FIXME("iface %p, mesh %p stub!\n", iface, mesh);
578 return E_NOTIMPL;
581 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2 *iface,
582 IDirect3DRMMeshBuilder *mesh_builder)
584 FIXME("iface %p, mesh_builder %p stub!\n", iface, mesh_builder);
586 return E_NOTIMPL;
589 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFrame *frame)
591 FIXME("iface %p, frame %p stub!\n", iface, frame);
593 return E_NOTIMPL;
596 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFace *face)
598 FIXME("iface %p, face %p stub!\n", iface, face);
600 return E_NOTIMPL;
603 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2 *iface,
604 DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, D3DVECTOR *normals,
605 DWORD *face_data, IDirect3DRMFaceArray **array)
607 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p, array %p stub!\n",
608 iface, vertex_count, vertices, normal_count, normals, face_data, array);
610 return E_NOTIMPL;
613 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
614 DWORD vertex_Count,
615 DWORD normal_count,
616 DWORD face_count)
618 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
620 FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
622 return E_NOTIMPL;
625 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
626 D3DVALUE red, D3DVALUE green,
627 D3DVALUE blue)
629 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
631 TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
633 return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
636 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
637 D3DCOLOR color)
639 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
641 TRACE("(%p)->(%x)\n", This, color);
643 return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
646 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2 *iface,
647 IDirect3DRMTexture *texture)
649 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
650 IDirect3DRMTexture3 *texture3 = NULL;
651 HRESULT hr = D3DRM_OK;
653 if (texture)
654 hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (void **)&texture3);
655 if (SUCCEEDED(hr))
656 hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
657 if (texture3)
658 IDirect3DRMTexture3_Release(texture3);
660 return hr;
663 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2 *iface,
664 IDirect3DRMMaterial *material)
666 IDirect3DRMMeshBuilderImpl *d3drm = impl_from_IDirect3DRMMeshBuilder2(iface);
668 TRACE("iface %p, material %p.\n", iface, material);
670 return IDirect3DRMMeshBuilder3_SetMaterial(&d3drm->IDirect3DRMMeshBuilder3_iface,
671 (IDirect3DRMMaterial2 *)material);
674 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
675 BOOL wrap_u, BOOL wrap_v)
677 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
679 FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
681 return E_NOTIMPL;
684 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
685 D3DRMRENDERQUALITY quality)
687 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
689 FIXME("(%p)->(%d): stub\n", This, quality);
691 return E_NOTIMPL;
694 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
695 BOOL enable)
697 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
699 FIXME("(%p)->(%d): stub\n", This, enable);
701 return E_NOTIMPL;
704 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
705 DWORD index,
706 D3DVALUE x, D3DVALUE y, D3DVALUE z)
708 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
710 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
712 return E_NOTIMPL;
715 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
716 DWORD index,
717 D3DVALUE x, D3DVALUE y, D3DVALUE z)
719 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
721 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
723 return E_NOTIMPL;
726 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
727 DWORD index,
728 D3DVALUE u, D3DVALUE v)
730 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
732 TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
734 return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
735 index, u, v);
738 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
739 DWORD index, D3DCOLOR color)
741 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
743 FIXME("(%p)->(%d,%x): stub\n", This, index, color);
745 return E_NOTIMPL;
748 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
749 DWORD index, D3DVALUE red,
750 D3DVALUE green, D3DVALUE blue)
752 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
754 FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
756 return E_NOTIMPL;
759 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2 *iface,
760 IDirect3DRMFaceArray **array)
762 FIXME("iface %p, array %p stub!\n", iface, array);
764 return E_NOTIMPL;
767 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
768 DWORD *vcount, D3DVECTOR *vertices,
769 DWORD *ncount, D3DVECTOR *normals,
770 DWORD *face_data_size,
771 DWORD *face_data)
773 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
775 TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
777 if (vertices && (!vcount || (*vcount < This->nb_vertices)))
778 return D3DRMERR_BADVALUE;
779 if (vcount)
780 *vcount = This->nb_vertices;
781 if (vertices && This->nb_vertices)
782 memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
784 if (normals && (!ncount || (*ncount < This->nb_normals)))
785 return D3DRMERR_BADVALUE;
786 if (ncount)
787 *ncount = This->nb_normals;
788 if (normals && This->nb_normals)
789 memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
791 if (face_data && (!face_data_size || (*face_data_size < This->face_data_size)))
792 return D3DRMERR_BADVALUE;
793 if (face_data_size)
794 *face_data_size = This->face_data_size;
795 if (face_data && This->face_data_size)
796 memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
798 return D3DRM_OK;
801 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
802 DWORD index,
803 D3DVALUE *u, D3DVALUE *v)
805 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
807 TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
809 return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
810 index, u, v);
813 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
814 D3DVALUE x, D3DVALUE y, D3DVALUE z)
816 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
818 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
820 return 0;
823 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
824 D3DVALUE x, D3DVALUE y, D3DVALUE z)
826 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
828 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
830 return 0;
833 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFace **face)
835 TRACE("iface %p, face %p.\n", iface, face);
837 return Direct3DRMFace_create(&IID_IDirect3DRMFace, (IUnknown **)face);
840 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
842 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
844 FIXME("(%p)->(): stub\n", This);
846 return 0;
849 static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
851 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
853 FIXME("(%p)->(): stub\n", This);
855 return FALSE;
858 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
860 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
862 TRACE("(%p)->()\n", This);
864 return This->nb_faces;
867 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
869 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
871 TRACE("(%p)->()\n", This);
873 return This->nb_vertices;
876 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
877 DWORD index)
879 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
881 FIXME("(%p)->(%d): stub\n", This, index);
883 return 0;
886 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh **mesh)
888 IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
890 TRACE("iface %p, mesh %p.\n", iface, mesh);
892 return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder->IDirect3DRMMeshBuilder3_iface, mesh);
895 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
896 D3DVALUE crease, DWORD dwFlags)
898 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
900 FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
902 return E_NOTIMPL;
905 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2 *iface,
906 DWORD index, IDirect3DRMFace **face)
908 FIXME("iface %p, index %u, face %p stub!\n", iface, index, face);
910 return E_NOTIMPL;
913 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
915 /*** IUnknown methods ***/
916 IDirect3DRMMeshBuilder2Impl_QueryInterface,
917 IDirect3DRMMeshBuilder2Impl_AddRef,
918 IDirect3DRMMeshBuilder2Impl_Release,
919 /*** IDirect3DRMObject methods ***/
920 IDirect3DRMMeshBuilder2Impl_Clone,
921 IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
922 IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
923 IDirect3DRMMeshBuilder2Impl_SetAppData,
924 IDirect3DRMMeshBuilder2Impl_GetAppData,
925 IDirect3DRMMeshBuilder2Impl_SetName,
926 IDirect3DRMMeshBuilder2Impl_GetName,
927 IDirect3DRMMeshBuilder2Impl_GetClassName,
928 /*** IDirect3DRMMeshBuilder methods ***/
929 IDirect3DRMMeshBuilder2Impl_Load,
930 IDirect3DRMMeshBuilder2Impl_Save,
931 IDirect3DRMMeshBuilder2Impl_Scale,
932 IDirect3DRMMeshBuilder2Impl_Translate,
933 IDirect3DRMMeshBuilder2Impl_SetColorSource,
934 IDirect3DRMMeshBuilder2Impl_GetBox,
935 IDirect3DRMMeshBuilder2Impl_GenerateNormals,
936 IDirect3DRMMeshBuilder2Impl_GetColorSource,
937 IDirect3DRMMeshBuilder2Impl_AddMesh,
938 IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
939 IDirect3DRMMeshBuilder2Impl_AddFrame,
940 IDirect3DRMMeshBuilder2Impl_AddFace,
941 IDirect3DRMMeshBuilder2Impl_AddFaces,
942 IDirect3DRMMeshBuilder2Impl_ReserveSpace,
943 IDirect3DRMMeshBuilder2Impl_SetColorRGB,
944 IDirect3DRMMeshBuilder2Impl_SetColor,
945 IDirect3DRMMeshBuilder2Impl_SetTexture,
946 IDirect3DRMMeshBuilder2Impl_SetMaterial,
947 IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
948 IDirect3DRMMeshBuilder2Impl_SetQuality,
949 IDirect3DRMMeshBuilder2Impl_SetPerspective,
950 IDirect3DRMMeshBuilder2Impl_SetVertex,
951 IDirect3DRMMeshBuilder2Impl_SetNormal,
952 IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
953 IDirect3DRMMeshBuilder2Impl_SetVertexColor,
954 IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
955 IDirect3DRMMeshBuilder2Impl_GetFaces,
956 IDirect3DRMMeshBuilder2Impl_GetVertices,
957 IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
958 IDirect3DRMMeshBuilder2Impl_AddVertex,
959 IDirect3DRMMeshBuilder2Impl_AddNormal,
960 IDirect3DRMMeshBuilder2Impl_CreateFace,
961 IDirect3DRMMeshBuilder2Impl_GetQuality,
962 IDirect3DRMMeshBuilder2Impl_GetPerspective,
963 IDirect3DRMMeshBuilder2Impl_GetFaceCount,
964 IDirect3DRMMeshBuilder2Impl_GetVertexCount,
965 IDirect3DRMMeshBuilder2Impl_GetVertexColor,
966 IDirect3DRMMeshBuilder2Impl_CreateMesh,
967 /*** IDirect3DRMMeshBuilder2 methods ***/
968 IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
969 IDirect3DRMMeshBuilder2Impl_GetFace
973 /*** IUnknown methods ***/
974 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
975 REFIID riid, void** ppvObject)
977 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
978 return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
981 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
983 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
984 return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
987 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
989 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
990 return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
993 /*** IDirect3DRMObject methods ***/
994 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3 *iface,
995 IUnknown *outer, REFIID iid, void **out)
997 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
999 return E_NOTIMPL;
1002 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3 *iface,
1003 D3DRMOBJECTCALLBACK cb, void *ctx)
1005 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
1007 return E_NOTIMPL;
1010 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3 *iface,
1011 D3DRMOBJECTCALLBACK cb, void *ctx)
1013 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
1015 return E_NOTIMPL;
1018 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
1019 DWORD data)
1021 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1023 FIXME("(%p)->(%u): stub\n", This, data);
1025 return E_NOTIMPL;
1028 static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
1030 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1032 FIXME("(%p)->(): stub\n", This);
1034 return 0;
1037 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3 *iface, const char *name)
1039 IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder3(iface);
1040 char *string = NULL;
1042 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
1044 if (name)
1046 string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
1047 if (!string) return E_OUTOFMEMORY;
1048 strcpy(string, name);
1050 HeapFree(GetProcessHeap(), 0, mesh_builder->name);
1051 mesh_builder->name = string;
1053 return D3DRM_OK;
1056 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3 *iface,
1057 DWORD *size, char *name)
1059 IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder3(iface);
1061 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
1063 if (!size)
1064 return E_POINTER;
1066 if (!mesh_builder->name)
1068 *size = 0;
1069 return D3DRM_OK;
1072 if (*size < (strlen(mesh_builder->name) + 1))
1073 return E_INVALIDARG;
1075 strcpy(name, mesh_builder->name);
1076 *size = strlen(mesh_builder->name) + 1;
1078 return D3DRM_OK;
1081 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3 *iface,
1082 DWORD *size, char *name)
1084 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
1086 if (!size || *size < strlen("Builder") || !name)
1087 return E_INVALIDARG;
1089 strcpy(name, "Builder");
1090 *size = sizeof("Builder");
1092 return D3DRM_OK;
1095 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *pData, D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg)
1097 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1098 IDirectXFileData *pData2 = NULL;
1099 const GUID* guid;
1100 DWORD size;
1101 BYTE *ptr;
1102 HRESULT hr;
1103 HRESULT ret = D3DRMERR_BADOBJECT;
1104 DWORD* faces_vertex_idx_data = NULL;
1105 DWORD* faces_vertex_idx_ptr;
1106 DWORD faces_vertex_idx_size;
1107 DWORD* faces_normal_idx_data = NULL;
1108 DWORD* faces_normal_idx_ptr = NULL;
1109 DWORD* faces_data_ptr;
1110 DWORD faces_data_size = 0;
1111 DWORD i;
1113 TRACE("(%p)->(%p)\n", This, pData);
1115 hr = IDirectXFileData_GetName(pData, NULL, &size);
1116 if (hr != DXFILE_OK)
1117 return hr;
1118 if (size)
1120 This->name = HeapAlloc(GetProcessHeap(), 0, size);
1121 if (!This->name)
1122 return E_OUTOFMEMORY;
1124 hr = IDirectXFileData_GetName(pData, This->name, &size);
1125 if (hr != DXFILE_OK)
1126 return hr;
1129 TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
1131 This->nb_normals = 0;
1133 hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
1134 if (hr != DXFILE_OK)
1135 goto end;
1137 This->nb_vertices = *(DWORD*)ptr;
1138 This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
1139 faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
1140 faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
1142 TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
1144 This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
1145 memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
1147 faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
1148 memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
1150 /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1151 This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size * 2);
1152 faces_data_ptr = (DWORD*)This->pFaceData;
1154 while (1)
1156 IDirectXFileObject *object;
1158 hr = IDirectXFileData_GetNextObject(pData, &object);
1159 if (hr == DXFILEERR_NOMOREOBJECTS)
1161 TRACE("No more object\n");
1162 break;
1164 if (hr != DXFILE_OK)
1165 goto end;
1167 hr = IDirectXFileObject_QueryInterface(object, &IID_IDirectXFileData, (void**)&pData2);
1168 IDirectXFileObject_Release(object);
1169 if (hr != DXFILE_OK)
1170 goto end;
1172 hr = IDirectXFileData_GetType(pData2, &guid);
1173 if (hr != DXFILE_OK)
1174 goto end;
1176 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1178 if (IsEqualGUID(guid, &TID_D3DRMMeshNormals))
1180 DWORD nb_faces_normals;
1181 DWORD faces_normal_idx_size;
1183 hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1184 if (hr != DXFILE_OK)
1185 goto end;
1187 This->nb_normals = *(DWORD*)ptr;
1188 nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1190 TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
1191 if (nb_faces_normals != This->nb_faces)
1192 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
1194 This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
1195 memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
1197 faces_normal_idx_size = size - (2 * sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1198 faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
1199 memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
1201 else if (IsEqualGUID(guid, &TID_D3DRMMeshTextureCoords))
1203 hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1204 if (hr != DXFILE_OK)
1205 goto end;
1207 This->nb_coords2d = *(DWORD*)ptr;
1209 TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
1211 This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1212 memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
1215 else if (IsEqualGUID(guid, &TID_D3DRMMeshMaterialList))
1217 DWORD nb_materials;
1218 DWORD nb_face_indices;
1219 DWORD data_size;
1220 IDirectXFileObject *child;
1221 DWORD i = 0;
1222 float* values;
1224 TRACE("Process MeshMaterialList\n");
1226 hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1227 if (hr != DXFILE_OK)
1228 goto end;
1230 nb_materials = *(DWORD*)ptr;
1231 nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
1232 data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
1234 TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
1236 if (size != data_size)
1237 WARN("Returned size %u does not match expected one %u\n", size, data_size);
1239 This->material_indices = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->material_indices) * nb_face_indices);
1240 if (!This->material_indices)
1241 goto end;
1242 memcpy(This->material_indices, ptr + 2 * sizeof(DWORD), sizeof(*This->material_indices) * nb_face_indices),
1244 This->materials = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->materials) * nb_materials);
1245 if (!This->materials)
1247 HeapFree(GetProcessHeap(), 0, This->material_indices);
1248 goto end;
1250 This->nb_materials = nb_materials;
1252 while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
1254 IDirectXFileData *data;
1255 IDirectXFileDataReference *reference;
1256 IDirectXFileObject *material_child;
1258 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
1259 if (FAILED(hr))
1261 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
1262 IDirectXFileObject_Release(child);
1263 if (FAILED(hr))
1264 goto end;
1266 hr = IDirectXFileDataReference_Resolve(reference, &data);
1267 IDirectXFileDataReference_Release(reference);
1268 if (FAILED(hr))
1269 goto end;
1271 else
1273 IDirectXFileObject_Release(child);
1276 hr = Direct3DRMMaterial_create(&This->materials[i].material);
1277 if (FAILED(hr))
1279 IDirectXFileData_Release(data);
1280 goto end;
1283 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
1284 if (hr != DXFILE_OK)
1286 IDirectXFileData_Release(data);
1287 goto end;
1290 if (size != 44)
1291 WARN("Material size %u does not match expected one %u\n", size, 44);
1293 values = (float*)ptr;
1295 This->materials[i].color = RGBA_MAKE((BYTE)(values[0] * 255.0f), (BYTE)(values[1] * 255.0f),
1296 (BYTE)(values[2] * 255.0f), (BYTE)(values[3] * 255.0f));
1298 IDirect3DRMMaterial2_SetAmbient(This->materials[i].material, values[0], values [1], values[2]); /* Alpha ignored */
1299 IDirect3DRMMaterial2_SetPower(This->materials[i].material, values[4]);
1300 IDirect3DRMMaterial2_SetSpecular(This->materials[i].material, values[5], values[6], values[7]);
1301 IDirect3DRMMaterial2_SetEmissive(This->materials[i].material, values[8], values[9], values[10]);
1303 This->materials[i].texture = NULL;
1305 hr = IDirectXFileData_GetNextObject(data, &material_child);
1306 if (hr == S_OK)
1308 IDirectXFileData *data;
1309 char **filename;
1311 hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
1312 if (FAILED(hr))
1314 IDirectXFileDataReference *reference;
1316 hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
1317 if (FAILED(hr))
1318 goto end;
1320 hr = IDirectXFileDataReference_Resolve(reference, &data);
1321 IDirectXFileDataReference_Release(reference);
1322 if (FAILED(hr))
1323 goto end;
1326 hr = IDirectXFileData_GetType(data, &guid);
1327 if (hr != DXFILE_OK)
1328 goto end;
1329 if (!IsEqualGUID(guid, &TID_D3DRMTextureFilename))
1331 WARN("Not a texture filename\n");
1332 goto end;
1335 size = 4;
1336 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
1337 if (SUCCEEDED(hr))
1339 if (load_texture_proc)
1341 IDirect3DRMTexture *texture;
1343 hr = load_texture_proc(*filename, arg, &texture);
1344 if (SUCCEEDED(hr))
1346 hr = IDirect3DTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (void**)&This->materials[i].texture);
1347 IDirect3DTexture_Release(texture);
1350 else
1352 HANDLE file;
1354 /* If the texture file is not found, no texture is associated with the material */
1355 file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
1356 if (file != INVALID_HANDLE_VALUE)
1358 CloseHandle(file);
1360 hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown**)&This->materials[i].texture);
1361 if (FAILED(hr))
1363 IDirectXFileData_Release(data);
1364 goto end;
1370 else if (hr != DXFILEERR_NOMOREOBJECTS)
1372 goto end;
1374 hr = S_OK;
1376 IDirectXFileData_Release(data);
1377 i++;
1379 if (hr == S_OK)
1381 IDirectXFileObject_Release(child);
1382 WARN("Found more sub-objects than expected\n");
1384 else if (hr != DXFILEERR_NOMOREOBJECTS)
1386 goto end;
1388 hr = S_OK;
1390 else
1392 FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid));
1395 IDirectXFileData_Release(pData2);
1396 pData2 = NULL;
1399 if (!This->nb_normals)
1401 /* Allocate normals, one per vertex */
1402 This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
1403 if (!This->pNormals)
1404 goto end;
1407 for (i = 0; i < This->nb_faces; i++)
1409 DWORD j;
1410 DWORD nb_face_indexes;
1411 D3DVECTOR face_normal;
1413 if (faces_vertex_idx_size < sizeof(DWORD))
1414 WARN("Not enough data to read number of indices of face %d\n", i);
1416 nb_face_indexes = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
1417 faces_vertex_idx_size--;
1418 if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
1419 WARN("Faces indices number mismatch\n");
1421 if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
1422 WARN("Not enough data to read all indices of face %d\n", i);
1424 if (!This->nb_normals)
1426 /* Compute face normal */
1427 if (nb_face_indexes > 2)
1429 D3DVECTOR a, b;
1431 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1432 D3DRMVectorSubtract(&b, &This->pVertices[faces_vertex_idx_ptr[0]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1433 D3DRMVectorCrossProduct(&face_normal, &a, &b);
1434 D3DRMVectorNormalize(&face_normal);
1436 else
1438 face_normal.u1.x = 0.0f;
1439 face_normal.u2.y = 0.0f;
1440 face_normal.u3.z = 0.0f;
1444 for (j = 0; j < nb_face_indexes; j++)
1446 /* Copy vertex index */
1447 *(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
1448 /* Copy normal index */
1449 if (This->nb_normals)
1451 /* Read from x file */
1452 *(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
1454 else
1456 DWORD vertex_idx = *faces_vertex_idx_ptr;
1457 if (vertex_idx >= This->nb_vertices)
1459 WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
1460 vertex_idx = 0;
1462 *(faces_data_ptr + faces_data_size++) = vertex_idx;
1463 /* Add face normal to vertex normal */
1464 D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
1466 faces_vertex_idx_ptr++;
1468 faces_vertex_idx_size -= nb_face_indexes;
1471 /* Last DWORD must be 0 */
1472 *(faces_data_ptr + faces_data_size++) = 0;
1474 /* Set size (in number of DWORD) of all faces data */
1475 This->face_data_size = faces_data_size;
1477 if (!This->nb_normals)
1479 /* Normalize all normals */
1480 for (i = 0; i < This->nb_vertices; i++)
1482 D3DRMVectorNormalize(&This->pNormals[i]);
1484 This->nb_normals = This->nb_vertices;
1487 /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1488 if (!This->pCoords2d)
1490 This->nb_coords2d = This->nb_vertices;
1491 This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1492 for (i = 0; i < This->nb_coords2d; i++)
1494 This->pCoords2d[i].u = 0.0f;
1495 This->pCoords2d[i].v = 0.0f;
1499 TRACE("Mesh data loaded successfully\n");
1501 ret = D3DRM_OK;
1503 end:
1505 HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
1506 HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
1508 return ret;
1511 /*** IDirect3DRMMeshBuilder3 methods ***/
1512 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
1513 void *filename, void *name,
1514 D3DRMLOADOPTIONS loadflags,
1515 D3DRMLOADTEXTURE3CALLBACK cb, void *arg)
1517 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1518 DXFILELOADOPTIONS load_options;
1519 IDirectXFile *dxfile = NULL;
1520 IDirectXFileEnumObject *enum_object = NULL;
1521 IDirectXFileData *data = NULL;
1522 const GUID* guid;
1523 DWORD size;
1524 struct d3drm_file_header *header;
1525 HRESULT hr;
1526 HRESULT ret = D3DRMERR_BADOBJECT;
1528 TRACE("iface %p, filename %p, name %p, loadflags %#x, cb %p, arg %p.\n",
1529 iface, filename, name, loadflags, cb, arg);
1531 clean_mesh_builder_data(This);
1533 if (loadflags == D3DRMLOAD_FROMMEMORY)
1535 load_options = DXFILELOAD_FROMMEMORY;
1537 else if (loadflags == D3DRMLOAD_FROMFILE)
1539 load_options = DXFILELOAD_FROMFILE;
1540 TRACE("Loading from file %s\n", debugstr_a(filename));
1542 else
1544 FIXME("Load options %d not supported yet\n", loadflags);
1545 return E_NOTIMPL;
1548 hr = DirectXFileCreate(&dxfile);
1549 if (hr != DXFILE_OK)
1550 goto end;
1552 hr = IDirectXFile_RegisterTemplates(dxfile, templates, strlen(templates));
1553 if (hr != DXFILE_OK)
1554 goto end;
1556 hr = IDirectXFile_CreateEnumObject(dxfile, filename, load_options, &enum_object);
1557 if (hr != DXFILE_OK)
1558 goto end;
1560 hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
1561 if (hr != DXFILE_OK)
1562 goto end;
1564 hr = IDirectXFileData_GetType(data, &guid);
1565 if (hr != DXFILE_OK)
1566 goto end;
1568 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1570 if (!IsEqualGUID(guid, &TID_DXFILEHeader))
1572 ret = D3DRMERR_BADFILE;
1573 goto end;
1576 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&header);
1577 if ((hr != DXFILE_OK) || (size != sizeof(*header)))
1578 goto end;
1580 TRACE("Version is %u.%u, flags %#x.\n", header->major, header->minor, header->flags);
1582 /* Version must be 1.0.x */
1583 if ((header->major != 1) || (header->minor != 0))
1585 ret = D3DRMERR_BADFILE;
1586 goto end;
1589 IDirectXFileData_Release(data);
1590 data = NULL;
1592 hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
1593 if (hr != DXFILE_OK)
1595 ret = D3DRMERR_NOTFOUND;
1596 goto end;
1599 hr = IDirectXFileData_GetType(data, &guid);
1600 if (hr != DXFILE_OK)
1601 goto end;
1603 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1605 if (!IsEqualGUID(guid, &TID_D3DRMMesh))
1607 ret = D3DRMERR_NOTFOUND;
1608 goto end;
1611 /* We don't care about the texture interface version since we rely on QueryInterface */
1612 hr = load_mesh_data(iface, data, (D3DRMLOADTEXTURECALLBACK)cb, arg);
1613 if (hr == S_OK)
1614 ret = D3DRM_OK;
1616 end:
1618 if (data)
1619 IDirectXFileData_Release(data);
1620 if (enum_object)
1621 IDirectXFileEnumObject_Release(enum_object);
1622 if (dxfile)
1623 IDirectXFile_Release(dxfile);
1625 if (ret != D3DRM_OK)
1626 clean_mesh_builder_data(This);
1628 return ret;
1631 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
1632 const char* filename, D3DRMXOFFORMAT format,
1633 D3DRMSAVEOPTIONS save)
1635 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1637 FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
1639 return E_NOTIMPL;
1642 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
1643 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
1645 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1646 DWORD i;
1648 TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
1650 for (i = 0; i < This->nb_vertices; i++)
1652 This->pVertices[i].u1.x *= sx;
1653 This->pVertices[i].u2.y *= sy;
1654 This->pVertices[i].u3.z *= sz;
1657 /* Normals are not affected by Scale */
1659 return D3DRM_OK;
1662 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
1663 D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
1665 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1667 FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
1669 return E_NOTIMPL;
1672 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
1673 D3DRMCOLORSOURCE color)
1675 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1677 FIXME("(%p)->(%x): stub\n", This, color);
1679 return E_NOTIMPL;
1682 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
1683 D3DRMBOX* box)
1685 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1687 FIXME("(%p)->(%p): stub\n", This, box);
1689 return E_NOTIMPL;
1692 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
1693 D3DVALUE crease, DWORD flags)
1695 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1697 FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
1699 return E_NOTIMPL;
1702 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
1704 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1706 FIXME("(%p)->(): stub\n", This);
1708 return E_NOTIMPL;
1711 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh *mesh)
1713 FIXME("iface %p, mesh %p stub!\n", iface, mesh);
1715 return E_NOTIMPL;
1718 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3 *iface,
1719 IDirect3DRMMeshBuilder3 *mesh_builder, DWORD flags)
1721 FIXME("iface %p, mesh_builder %p, flags %#x stub!\n", iface, mesh_builder, flags);
1723 return E_NOTIMPL;
1726 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFrame3 *frame)
1728 FIXME("iface %p, frame %p stub!\n", iface, frame);
1730 return E_NOTIMPL;
1733 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 *face)
1735 FIXME("iface %p, face %p stub!\n", iface, face);
1737 return E_NOTIMPL;
1740 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3 *iface,
1741 DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, D3DVECTOR *normals,
1742 DWORD *face_data, IDirect3DRMFaceArray **array)
1744 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p array %p stub!\n",
1745 iface, vertex_count, vertices, normal_count, normals, face_data, array);
1747 return E_NOTIMPL;
1750 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
1751 DWORD vertex_Count,
1752 DWORD normal_count,
1753 DWORD face_count)
1755 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1757 FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
1759 return E_NOTIMPL;
1762 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
1763 D3DVALUE red, D3DVALUE green,
1764 D3DVALUE blue)
1766 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1768 TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
1770 This->color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
1772 return D3DRM_OK;
1775 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
1776 D3DCOLOR color)
1778 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1780 TRACE("(%p)->(%x)\n", This, color);
1782 This->color = color;
1784 return D3DRM_OK;
1787 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3 *iface,
1788 IDirect3DRMTexture3 *texture)
1790 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1792 TRACE("(%p)->(%p)\n", This, texture);
1794 if (texture)
1795 IDirect3DRMTexture3_AddRef(texture);
1796 if (This->texture)
1797 IDirect3DRMTexture3_Release(This->texture);
1798 This->texture = texture;
1800 return D3DRM_OK;
1803 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3 *iface,
1804 IDirect3DRMMaterial2 *material)
1806 IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder3(iface);
1808 TRACE("iface %p, material %p.\n", iface, material);
1810 if (material)
1811 IDirect3DRMTexture2_AddRef(material);
1812 if (mesh_builder->material)
1813 IDirect3DRMTexture2_Release(mesh_builder->material);
1814 mesh_builder->material = material;
1816 return D3DRM_OK;
1819 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
1820 BOOL wrap_u, BOOL wrap_v)
1822 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1824 FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
1826 return E_NOTIMPL;
1829 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
1830 D3DRMRENDERQUALITY quality)
1832 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1834 FIXME("(%p)->(%d): stub\n", This, quality);
1836 return E_NOTIMPL;
1839 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
1840 BOOL enable)
1842 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1844 FIXME("(%p)->(%d): stub\n", This, enable);
1846 return E_NOTIMPL;
1849 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
1850 DWORD index,
1851 D3DVALUE x, D3DVALUE y, D3DVALUE z)
1853 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1855 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1857 return E_NOTIMPL;
1860 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
1861 DWORD index,
1862 D3DVALUE x, D3DVALUE y, D3DVALUE z)
1864 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1866 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1868 return E_NOTIMPL;
1871 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1872 DWORD index, D3DVALUE u,
1873 D3DVALUE v)
1875 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1877 TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
1879 if (index >= This->nb_coords2d)
1880 return D3DRMERR_BADVALUE;
1882 This->pCoords2d[index].u = u;
1883 This->pCoords2d[index].v = v;
1885 return D3DRM_OK;
1888 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
1889 DWORD index, D3DCOLOR color)
1891 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1893 FIXME("(%p)->(%d,%x): stub\n", This, index, color);
1895 return E_NOTIMPL;
1898 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
1899 DWORD index,
1900 D3DVALUE red, D3DVALUE green,
1901 D3DVALUE blue)
1903 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1905 FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
1907 return E_NOTIMPL;
1910 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3 *iface,
1911 IDirect3DRMFaceArray **array)
1913 FIXME("iface %p, array %p stub!\n", iface, array);
1915 return E_NOTIMPL;
1918 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
1919 DWORD* vcount, D3DVECTOR* vertices,
1920 DWORD* ncount, D3DVECTOR* normals,
1921 DWORD* face_data_size,
1922 DWORD* face_data)
1924 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1926 FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
1927 face_data_size, face_data);
1929 return E_NOTIMPL;
1932 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1933 DWORD index, D3DVALUE* u,
1934 D3DVALUE* v)
1936 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1938 TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
1940 if (index >= This->nb_coords2d)
1941 return D3DRMERR_BADVALUE;
1943 *u = This->pCoords2d[index].u;
1944 *v = This->pCoords2d[index].v;
1946 return D3DRM_OK;
1950 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
1951 D3DVALUE x, D3DVALUE y, D3DVALUE z)
1953 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1955 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1957 return 0;
1960 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
1961 D3DVALUE x, D3DVALUE y, D3DVALUE z)
1963 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1965 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1967 return 0;
1970 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 **face)
1972 TRACE("iface %p, face %p.\n", iface, face);
1974 return Direct3DRMFace_create(&IID_IDirect3DRMFace2, (IUnknown **)face);
1977 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
1979 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1981 FIXME("(%p)->(): stub\n", This);
1983 return 0;
1986 static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
1988 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1990 FIXME("(%p)->(): stub\n", This);
1992 return FALSE;
1995 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
1997 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1999 TRACE("(%p)->()\n", This);
2001 return This->nb_faces;
2004 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
2006 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2008 TRACE("(%p)->()\n", This);
2010 return This->nb_vertices;
2013 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
2014 DWORD index)
2016 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2018 FIXME("(%p)->(%d): stub\n", This, index);
2020 return 0;
2023 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh **mesh)
2025 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2026 HRESULT hr;
2027 D3DRMGROUPINDEX group;
2029 TRACE("(%p)->(%p)\n", This, mesh);
2031 if (!mesh)
2032 return E_POINTER;
2034 hr = Direct3DRMMesh_create(mesh);
2035 if (FAILED(hr))
2036 return hr;
2038 /* If there is mesh data, create a group and put data inside */
2039 if (This->nb_vertices)
2041 DWORD i, j;
2042 int k;
2043 D3DRMVERTEX* vertices;
2045 vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
2046 if (!vertices)
2048 IDirect3DRMMesh_Release(*mesh);
2049 return E_OUTOFMEMORY;
2051 for (i = 0; i < This->nb_vertices; i++)
2052 vertices[i].position = This->pVertices[i];
2053 hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
2054 HeapFree(GetProcessHeap(), 0, vertices);
2056 /* Groups are in reverse order compared to materials list in X file */
2057 for (k = This->nb_materials - 1; k >= 0; k--)
2059 unsigned* face_data;
2060 unsigned* out_ptr;
2061 DWORD* in_ptr = This->pFaceData;
2062 ULONG vertex_per_face = 0;
2063 BOOL* used_vertices;
2064 unsigned nb_vertices = 0;
2065 unsigned nb_faces = 0;
2067 used_vertices = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->face_data_size * sizeof(*used_vertices));
2068 if (!used_vertices)
2070 IDirect3DRMMesh_Release(*mesh);
2071 return E_OUTOFMEMORY;
2074 face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(*face_data));
2075 if (!face_data)
2077 HeapFree(GetProcessHeap(), 0, used_vertices);
2078 IDirect3DRMMesh_Release(*mesh);
2079 return E_OUTOFMEMORY;
2081 out_ptr = face_data;
2083 /* If all faces have the same number of vertex, set vertex_per_face */
2084 for (i = 0; i < This->nb_faces; i++)
2086 /* Process only faces belonging to the group */
2087 if (This->material_indices[i] == k)
2089 if (vertex_per_face && (vertex_per_face != *in_ptr))
2090 break;
2091 vertex_per_face = *in_ptr;
2093 in_ptr += 1 + *in_ptr * 2;
2095 if (i != This->nb_faces)
2096 vertex_per_face = 0;
2098 /* Put only vertex indices */
2099 in_ptr = This->pFaceData;
2100 for (i = 0; i < This->nb_faces; i++)
2102 DWORD nb_indices = *in_ptr++;
2104 /* Skip faces not belonging to the group */
2105 if (This->material_indices[i] != k)
2107 in_ptr += 2 * nb_indices;
2108 continue;
2111 /* Don't put nb indices when vertex_per_face is set */
2112 if (vertex_per_face)
2113 *out_ptr++ = nb_indices;
2115 for (j = 0; j < nb_indices; j++)
2117 *out_ptr = *in_ptr++;
2118 used_vertices[*out_ptr++] = TRUE;
2119 /* Skip normal index */
2120 in_ptr++;
2123 nb_faces++;
2126 for (i = 0; i < This->nb_vertices; i++)
2127 if (used_vertices[i])
2128 nb_vertices++;
2130 hr = IDirect3DRMMesh_AddGroup(*mesh, nb_vertices, nb_faces, vertex_per_face, face_data, &group);
2131 HeapFree(GetProcessHeap(), 0, used_vertices);
2132 HeapFree(GetProcessHeap(), 0, face_data);
2133 if (SUCCEEDED(hr))
2134 hr = IDirect3DRMMesh_SetGroupColor(*mesh, group, This->materials[k].color);
2135 if (SUCCEEDED(hr))
2136 hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, group,
2137 (IDirect3DRMMaterial *)This->materials[k].material);
2138 if (SUCCEEDED(hr) && This->materials[k].texture)
2140 IDirect3DRMTexture *texture;
2142 IDirect3DRMTexture3_QueryInterface(This->materials[k].texture,
2143 &IID_IDirect3DRMTexture, (void **)&texture);
2144 hr = IDirect3DRMMesh_SetGroupTexture(*mesh, group, texture);
2145 IDirect3DRMTexture_Release(texture);
2147 if (FAILED(hr))
2149 IDirect3DRMMesh_Release(*mesh);
2150 return hr;
2155 return D3DRM_OK;
2158 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3 *iface,
2159 DWORD index, IDirect3DRMFace2 **face)
2161 FIXME("iface %p, index %u, face %p stub!\n", iface, index, face);
2163 return E_NOTIMPL;
2166 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3 *iface,
2167 DWORD index, D3DVECTOR *vector)
2169 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2171 FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2173 return E_NOTIMPL;
2176 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3 *iface,
2177 DWORD index, D3DVECTOR *vector)
2179 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2181 FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2183 return E_NOTIMPL;
2186 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
2187 DWORD IndexFirst, DWORD count)
2189 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2191 FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2193 return E_NOTIMPL;
2196 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
2197 DWORD IndexFirst, DWORD count)
2199 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2201 FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2203 return E_NOTIMPL;
2206 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 *face)
2208 FIXME("iface %p, face %p stub!\n", iface, face);
2210 return E_NOTIMPL;
2213 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
2215 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2217 FIXME("(%p)->(%u): stub\n", This, flags);
2219 return E_NOTIMPL;
2222 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
2223 DWORD flags)
2225 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2227 FIXME("(%p)->(%u): stub\n", This, flags);
2229 return E_NOTIMPL;
2232 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
2233 DWORD flags, DWORD* indices,
2234 DWORD* IndexFirst, DWORD* count)
2236 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2238 FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
2240 return E_NOTIMPL;
2243 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3 *iface, IUnknown **mesh)
2245 FIXME("iface %p, mesh %p stub!\n", iface, mesh);
2247 return E_NOTIMPL;
2250 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3 *iface,
2251 DWORD flags, IUnknown **parent)
2253 FIXME("iface %p, flags %#x, parent %p stub!\n", iface, flags, parent);
2255 return E_NOTIMPL;
2258 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3 *iface,
2259 DWORD *count, IUnknown **meshes)
2261 FIXME("iface %p, count %p, meshes %p stub!\n", iface, count, meshes);
2263 return E_NOTIMPL;
2266 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3 *iface, IUnknown *mesh)
2268 FIXME("iface %p, mesh %p stub!\n", iface, mesh);
2270 return E_NOTIMPL;
2273 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
2274 DWORD index)
2276 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2278 FIXME("(%p)->(%u): stub\n", This, index);
2280 return E_NOTIMPL;
2283 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
2284 DWORD* indices)
2286 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2288 FIXME("(%p)->(%p): stub\n", This, indices);
2290 return E_NOTIMPL;
2293 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3 *iface,
2294 DWORD flags, DWORD format, DWORD vertex_count, void *data)
2296 FIXME("iface %p, flags %#x, format %#x, vertex_count %u, data %p stub!\n",
2297 iface, flags, format, vertex_count, data);
2299 return E_NOTIMPL;
2302 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3 *iface,
2303 DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
2305 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2307 FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2309 return E_NOTIMPL;
2312 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3 *iface,
2313 DWORD IndexFirst, DWORD *vcount, D3DVECTOR *vertices)
2315 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2316 DWORD count = This->nb_vertices - IndexFirst;
2318 TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
2320 if (vcount)
2321 *vcount = count;
2322 if (vertices && This->nb_vertices)
2323 memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
2325 return D3DRM_OK;
2328 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3 *iface,
2329 DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
2331 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2333 FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2335 return E_NOTIMPL;
2338 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3 *iface,
2339 DWORD IndexFirst, DWORD *ncount, D3DVECTOR *normals)
2341 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2342 DWORD count = This->nb_normals - IndexFirst;
2344 TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, ncount, normals);
2346 if (ncount)
2347 *ncount = count;
2348 if (normals && This->nb_normals)
2349 memcpy(normals, This->pNormals + IndexFirst, count * sizeof(D3DVECTOR));
2351 return D3DRM_OK;
2354 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
2356 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2358 TRACE("(%p)->()\n", This);
2360 return This->nb_normals;
2363 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
2365 /*** IUnknown methods ***/
2366 IDirect3DRMMeshBuilder3Impl_QueryInterface,
2367 IDirect3DRMMeshBuilder3Impl_AddRef,
2368 IDirect3DRMMeshBuilder3Impl_Release,
2369 /*** IDirect3DRMObject methods ***/
2370 IDirect3DRMMeshBuilder3Impl_Clone,
2371 IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
2372 IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
2373 IDirect3DRMMeshBuilder3Impl_SetAppData,
2374 IDirect3DRMMeshBuilder3Impl_GetAppData,
2375 IDirect3DRMMeshBuilder3Impl_SetName,
2376 IDirect3DRMMeshBuilder3Impl_GetName,
2377 IDirect3DRMMeshBuilder3Impl_GetClassName,
2378 /*** IDirect3DRMMeshBuilder3 methods ***/
2379 IDirect3DRMMeshBuilder3Impl_Load,
2380 IDirect3DRMMeshBuilder3Impl_Save,
2381 IDirect3DRMMeshBuilder3Impl_Scale,
2382 IDirect3DRMMeshBuilder3Impl_Translate,
2383 IDirect3DRMMeshBuilder3Impl_SetColorSource,
2384 IDirect3DRMMeshBuilder3Impl_GetBox,
2385 IDirect3DRMMeshBuilder3Impl_GenerateNormals,
2386 IDirect3DRMMeshBuilder3Impl_GetColorSource,
2387 IDirect3DRMMeshBuilder3Impl_AddMesh,
2388 IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
2389 IDirect3DRMMeshBuilder3Impl_AddFrame,
2390 IDirect3DRMMeshBuilder3Impl_AddFace,
2391 IDirect3DRMMeshBuilder3Impl_AddFaces,
2392 IDirect3DRMMeshBuilder3Impl_ReserveSpace,
2393 IDirect3DRMMeshBuilder3Impl_SetColorRGB,
2394 IDirect3DRMMeshBuilder3Impl_SetColor,
2395 IDirect3DRMMeshBuilder3Impl_SetTexture,
2396 IDirect3DRMMeshBuilder3Impl_SetMaterial,
2397 IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
2398 IDirect3DRMMeshBuilder3Impl_SetQuality,
2399 IDirect3DRMMeshBuilder3Impl_SetPerspective,
2400 IDirect3DRMMeshBuilder3Impl_SetVertex,
2401 IDirect3DRMMeshBuilder3Impl_SetNormal,
2402 IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
2403 IDirect3DRMMeshBuilder3Impl_SetVertexColor,
2404 IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
2405 IDirect3DRMMeshBuilder3Impl_GetFaces,
2406 IDirect3DRMMeshBuilder3Impl_GetGeometry,
2407 IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
2408 IDirect3DRMMeshBuilder3Impl_AddVertex,
2409 IDirect3DRMMeshBuilder3Impl_AddNormal,
2410 IDirect3DRMMeshBuilder3Impl_CreateFace,
2411 IDirect3DRMMeshBuilder3Impl_GetQuality,
2412 IDirect3DRMMeshBuilder3Impl_GetPerspective,
2413 IDirect3DRMMeshBuilder3Impl_GetFaceCount,
2414 IDirect3DRMMeshBuilder3Impl_GetVertexCount,
2415 IDirect3DRMMeshBuilder3Impl_GetVertexColor,
2416 IDirect3DRMMeshBuilder3Impl_CreateMesh,
2417 IDirect3DRMMeshBuilder3Impl_GetFace,
2418 IDirect3DRMMeshBuilder3Impl_GetVertex,
2419 IDirect3DRMMeshBuilder3Impl_GetNormal,
2420 IDirect3DRMMeshBuilder3Impl_DeleteVertices,
2421 IDirect3DRMMeshBuilder3Impl_DeleteNormals,
2422 IDirect3DRMMeshBuilder3Impl_DeleteFace,
2423 IDirect3DRMMeshBuilder3Impl_Empty,
2424 IDirect3DRMMeshBuilder3Impl_Optimize,
2425 IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
2426 IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
2427 IDirect3DRMMeshBuilder3Impl_GetParentMesh,
2428 IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
2429 IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
2430 IDirect3DRMMeshBuilder3Impl_Enable,
2431 IDirect3DRMMeshBuilder3Impl_GetEnable,
2432 IDirect3DRMMeshBuilder3Impl_AddTriangles,
2433 IDirect3DRMMeshBuilder3Impl_SetVertices,
2434 IDirect3DRMMeshBuilder3Impl_GetVertices,
2435 IDirect3DRMMeshBuilder3Impl_SetNormals,
2436 IDirect3DRMMeshBuilder3Impl_GetNormals,
2437 IDirect3DRMMeshBuilder3Impl_GetNormalCount
2440 HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
2442 IDirect3DRMMeshBuilderImpl* object;
2444 TRACE("(%p)\n", ppObj);
2446 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
2447 if (!object)
2448 return E_OUTOFMEMORY;
2450 object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
2451 object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
2452 object->ref = 1;
2454 if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
2455 *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
2456 else
2457 *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
2459 return S_OK;
2462 /*** IUnknown methods ***/
2463 static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
2464 REFIID riid, void** ppvObject)
2466 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2468 TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
2470 *ppvObject = NULL;
2472 if (IsEqualGUID(riid, &IID_IUnknown) ||
2473 IsEqualGUID(riid, &IID_IDirect3DRMMesh))
2475 *ppvObject = &This->IDirect3DRMMesh_iface;
2477 else
2479 FIXME("interface %s not implemented\n", debugstr_guid(riid));
2480 return E_NOINTERFACE;
2483 IDirect3DRMMesh_AddRef(iface);
2484 return S_OK;
2487 static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
2489 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2490 ULONG ref = InterlockedIncrement(&This->ref);
2492 TRACE("(%p)->(): new ref = %d\n", This, ref);
2494 return ref;
2497 static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
2499 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2500 ULONG ref = InterlockedDecrement(&This->ref);
2502 TRACE("(%p)->(): new ref = %d\n", This, ref);
2504 if (!ref)
2506 DWORD i;
2508 for (i = 0; i < This->nb_groups; i++)
2510 HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
2511 HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
2512 if (This->groups[i].material)
2513 IDirect3DRMMaterial2_Release(This->groups[i].material);
2514 if (This->groups[i].texture)
2515 IDirect3DRMTexture3_Release(This->groups[i].texture);
2517 HeapFree(GetProcessHeap(), 0, This->groups);
2518 HeapFree(GetProcessHeap(), 0, This);
2521 return ref;
2524 /*** IDirect3DRMObject methods ***/
2525 static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh *iface,
2526 IUnknown *outer, REFIID iid, void **out)
2528 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
2530 return E_NOTIMPL;
2533 static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh *iface,
2534 D3DRMOBJECTCALLBACK cb, void *ctx)
2536 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
2538 return E_NOTIMPL;
2541 static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh *iface,
2542 D3DRMOBJECTCALLBACK cb, void *ctx)
2544 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
2546 return E_NOTIMPL;
2549 static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
2550 DWORD data)
2552 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2554 FIXME("(%p)->(%u): stub\n", This, data);
2556 return E_NOTIMPL;
2559 static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
2561 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2563 FIXME("(%p)->(): stub\n", This);
2565 return 0;
2568 static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh *iface, const char *name)
2570 FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
2572 return E_NOTIMPL;
2575 static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh *iface, DWORD *size, char *name)
2577 FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
2579 return E_NOTIMPL;
2582 static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh *iface, DWORD *size, char *name)
2584 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
2586 if (!size || *size < strlen("Mesh") || !name)
2587 return E_INVALIDARG;
2589 strcpy(name, "Mesh");
2590 *size = sizeof("Mesh");
2592 return D3DRM_OK;
2595 /*** IDirect3DRMMesh methods ***/
2596 static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
2597 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
2599 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2601 FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
2603 return E_NOTIMPL;
2606 static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
2607 D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
2609 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2611 FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
2613 return E_NOTIMPL;
2616 static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
2617 D3DRMBOX * box)
2619 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2621 FIXME("(%p)->(%p): stub\n", This, box);
2623 return E_NOTIMPL;
2626 static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
2627 unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
2628 unsigned *face_data, D3DRMGROUPINDEX *return_id)
2630 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2631 mesh_group* group;
2633 TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
2635 if (!face_data || !return_id)
2636 return E_POINTER;
2638 if ((This->nb_groups + 1) > This->groups_capacity)
2640 ULONG new_capacity;
2641 mesh_group* groups;
2643 if (!This->groups_capacity)
2645 new_capacity = 16;
2646 groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
2648 else
2650 new_capacity = This->groups_capacity * 2;
2651 groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
2654 if (!groups)
2655 return E_OUTOFMEMORY;
2657 This->groups_capacity = new_capacity;
2658 This->groups = groups;
2661 group = This->groups + This->nb_groups;
2663 group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
2664 if (!group->vertices)
2665 return E_OUTOFMEMORY;
2666 group->nb_vertices = vertex_count;
2667 group->nb_faces = face_count;
2668 group->vertex_per_face = vertex_per_face;
2670 if (vertex_per_face)
2672 group->face_data_size = face_count * vertex_per_face;
2674 else
2676 unsigned i;
2677 unsigned nb_indices;
2678 unsigned* face_data_ptr = face_data;
2679 group->face_data_size = 0;
2681 for (i = 0; i < face_count; i++)
2683 nb_indices = *face_data_ptr;
2684 group->face_data_size += nb_indices + 1;
2685 face_data_ptr += nb_indices;
2689 group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
2690 if (!group->face_data)
2692 HeapFree(GetProcessHeap(), 0 , group->vertices);
2693 return E_OUTOFMEMORY;
2696 memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
2698 group->material = NULL;
2699 group->texture = NULL;
2701 *return_id = This->nb_groups++;
2703 return D3DRM_OK;
2706 static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
2707 D3DRMGROUPINDEX id, unsigned index, unsigned count,
2708 D3DRMVERTEX *values)
2710 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2712 TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
2714 if (id >= This->nb_groups)
2715 return D3DRMERR_BADVALUE;
2717 if ((index + count - 1) >= This->groups[id].nb_vertices)
2718 return D3DRMERR_BADVALUE;
2720 if (!values)
2721 return E_POINTER;
2723 memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
2725 return D3DRM_OK;
2728 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
2729 D3DRMGROUPINDEX id, D3DCOLOR color)
2731 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2733 TRACE("(%p)->(%u,%x)\n", This, id, color);
2735 if (id >= This->nb_groups)
2736 return D3DRMERR_BADVALUE;
2738 This->groups[id].color = color;
2740 return D3DRM_OK;
2743 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
2744 D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
2746 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2748 TRACE("(%p)->(%u,%f,%f,%f)\n", This, id, red, green, blue);
2750 if (id >= This->nb_groups)
2751 return D3DRMERR_BADVALUE;
2753 This->groups[id].color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
2755 return D3DRM_OK;
2758 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
2759 D3DRMGROUPINDEX id, D3DRMMAPPING value)
2761 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2763 FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2765 return E_NOTIMPL;
2768 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
2769 D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
2771 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2773 FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2775 return E_NOTIMPL;
2778 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh *iface,
2779 D3DRMGROUPINDEX id, IDirect3DRMMaterial *material)
2781 IDirect3DRMMeshImpl *mesh = impl_from_IDirect3DRMMesh(iface);
2783 TRACE("iface %p, id %#x, material %p.\n", iface, id, material);
2785 if (id >= mesh->nb_groups)
2786 return D3DRMERR_BADVALUE;
2788 if (mesh->groups[id].material)
2789 IDirect3DRMMaterial2_Release(mesh->groups[id].material);
2791 mesh->groups[id].material = (IDirect3DRMMaterial2 *)material;
2793 if (material)
2794 IDirect3DRMMaterial2_AddRef(mesh->groups[id].material);
2796 return D3DRM_OK;
2799 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh *iface,
2800 D3DRMGROUPINDEX id, IDirect3DRMTexture *texture)
2802 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2804 TRACE("(%p)->(%u,%p)\n", This, id, texture);
2806 if (id >= This->nb_groups)
2807 return D3DRMERR_BADVALUE;
2809 if (This->groups[id].texture)
2810 IDirect3DRMTexture3_Release(This->groups[id].texture);
2812 if (!texture)
2814 This->groups[id].texture = NULL;
2815 return D3DRM_OK;
2818 return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (void **)&This->groups[id].texture);
2821 static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
2823 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2825 TRACE("(%p)->()\n", This);
2827 return This->nb_groups;
2830 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
2831 D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
2832 DWORD *face_data_size, unsigned *face_data)
2834 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2836 TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
2838 if (id >= This->nb_groups)
2839 return D3DRMERR_BADVALUE;
2841 if (vertex_count)
2842 *vertex_count = This->groups[id].nb_vertices;
2843 if (face_count)
2844 *face_count = This->groups[id].nb_faces;
2845 if (vertex_per_face)
2846 *vertex_per_face = This->groups[id].vertex_per_face;
2847 if (face_data_size)
2848 *face_data_size = This->groups[id].face_data_size;
2849 if (face_data)
2850 memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size * sizeof(DWORD));
2852 return D3DRM_OK;
2855 static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
2856 D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
2858 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2860 TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
2862 if (id >= This->nb_groups)
2863 return D3DRMERR_BADVALUE;
2865 if ((index + count - 1) >= This->groups[id].nb_vertices)
2866 return D3DRMERR_BADVALUE;
2868 if (!return_ptr)
2869 return E_POINTER;
2871 memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
2873 return D3DRM_OK;
2876 static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2878 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2880 TRACE("(%p)->(%u)\n", This, id);
2882 return This->groups[id].color;
2885 static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2887 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2889 FIXME("(%p)->(%u): stub\n", This, id);
2891 return 0;
2893 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2895 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2897 FIXME("(%p)->(%u): stub\n", This, id);
2899 return 0;
2902 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh *iface,
2903 D3DRMGROUPINDEX id, IDirect3DRMMaterial **material)
2905 IDirect3DRMMeshImpl *mesh = impl_from_IDirect3DRMMesh(iface);
2907 TRACE("iface %p, id %#x, material %p.\n", iface, id, material);
2909 if (id >= mesh->nb_groups)
2910 return D3DRMERR_BADVALUE;
2912 if (!material)
2913 return E_POINTER;
2915 if (mesh->groups[id].material)
2916 IDirect3DRMTexture_QueryInterface(mesh->groups[id].material, &IID_IDirect3DRMMaterial, (void **)material);
2917 else
2918 *material = NULL;
2920 return D3DRM_OK;
2923 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh *iface,
2924 D3DRMGROUPINDEX id, IDirect3DRMTexture **texture)
2926 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2928 TRACE("(%p)->(%u,%p)\n", This, id, texture);
2930 if (id >= This->nb_groups)
2931 return D3DRMERR_BADVALUE;
2933 if (!texture)
2934 return E_POINTER;
2936 if (This->groups[id].texture)
2937 IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
2938 else
2939 *texture = NULL;
2941 return D3DRM_OK;
2944 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
2946 /*** IUnknown methods ***/
2947 IDirect3DRMMeshImpl_QueryInterface,
2948 IDirect3DRMMeshImpl_AddRef,
2949 IDirect3DRMMeshImpl_Release,
2950 /*** IDirect3DRMObject methods ***/
2951 IDirect3DRMMeshImpl_Clone,
2952 IDirect3DRMMeshImpl_AddDestroyCallback,
2953 IDirect3DRMMeshImpl_DeleteDestroyCallback,
2954 IDirect3DRMMeshImpl_SetAppData,
2955 IDirect3DRMMeshImpl_GetAppData,
2956 IDirect3DRMMeshImpl_SetName,
2957 IDirect3DRMMeshImpl_GetName,
2958 IDirect3DRMMeshImpl_GetClassName,
2959 /*** IDirect3DRMMesh methods ***/
2960 IDirect3DRMMeshImpl_Scale,
2961 IDirect3DRMMeshImpl_Translate,
2962 IDirect3DRMMeshImpl_GetBox,
2963 IDirect3DRMMeshImpl_AddGroup,
2964 IDirect3DRMMeshImpl_SetVertices,
2965 IDirect3DRMMeshImpl_SetGroupColor,
2966 IDirect3DRMMeshImpl_SetGroupColorRGB,
2967 IDirect3DRMMeshImpl_SetGroupMapping,
2968 IDirect3DRMMeshImpl_SetGroupQuality,
2969 IDirect3DRMMeshImpl_SetGroupMaterial,
2970 IDirect3DRMMeshImpl_SetGroupTexture,
2971 IDirect3DRMMeshImpl_GetGroupCount,
2972 IDirect3DRMMeshImpl_GetGroup,
2973 IDirect3DRMMeshImpl_GetVertices,
2974 IDirect3DRMMeshImpl_GetGroupColor,
2975 IDirect3DRMMeshImpl_GetGroupMapping,
2976 IDirect3DRMMeshImpl_GetGroupQuality,
2977 IDirect3DRMMeshImpl_GetGroupMaterial,
2978 IDirect3DRMMeshImpl_GetGroupTexture
2981 HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
2983 IDirect3DRMMeshImpl* object;
2985 TRACE("(%p)\n", obj);
2987 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
2988 if (!object)
2989 return E_OUTOFMEMORY;
2991 object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
2992 object->ref = 1;
2994 *obj = &object->IDirect3DRMMesh_iface;
2996 return S_OK;