d3drm: Implement IDirect3DRMMeshBuilder3_GetNormals.
[wine.git] / dlls / d3drm / meshbuilder.c
blobeecf6296b70e9317315f17f34768a9863f4d59a9
1 /*
2 * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
4 * Copyright 2010, 2012 Christian Costa
5 * Copyright 2011 André Hentschel
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #define NONAMELESSUNION
24 #define COBJMACROS
26 #include "wine/debug.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "dxfile.h"
31 #include "rmxfguid.h"
33 #include "d3drm_private.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
37 typedef struct {
38 unsigned nb_vertices;
39 D3DRMVERTEX* vertices;
40 unsigned nb_faces;
41 unsigned vertex_per_face;
42 DWORD face_data_size;
43 unsigned* face_data;
44 D3DCOLOR color;
45 IDirect3DRMMaterial2* material;
46 IDirect3DRMTexture3* texture;
47 } mesh_group;
49 typedef struct {
50 IDirect3DRMMesh IDirect3DRMMesh_iface;
51 LONG ref;
52 DWORD groups_capacity;
53 DWORD nb_groups;
54 mesh_group* groups;
55 } IDirect3DRMMeshImpl;
57 typedef struct {
58 D3DVALUE u;
59 D3DVALUE v;
60 } Coords2d;
62 typedef struct {
63 D3DCOLOR color;
64 IDirect3DRMMaterial2 *material;
65 IDirect3DRMTexture3 *texture;
66 } mesh_material;
68 typedef struct {
69 IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
70 IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
71 LONG ref;
72 char* name;
73 DWORD nb_vertices;
74 D3DVECTOR* pVertices;
75 DWORD nb_normals;
76 D3DVECTOR* pNormals;
77 DWORD nb_faces;
78 DWORD face_data_size;
79 LPVOID pFaceData;
80 DWORD nb_coords2d;
81 Coords2d *pCoords2d;
82 D3DCOLOR color;
83 IDirect3DRMMaterial2 *material;
84 IDirect3DRMTexture3 *texture;
85 DWORD nb_materials;
86 mesh_material *materials;
87 DWORD *material_indices;
88 } IDirect3DRMMeshBuilderImpl;
90 char templates[] = {
91 "xof 0302txt 0064"
92 "template Header"
93 "{"
94 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
95 "WORD major;"
96 "WORD minor;"
97 "DWORD flags;"
98 "}"
99 "template Vector"
101 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
102 "FLOAT x;"
103 "FLOAT y;"
104 "FLOAT z;"
106 "template Coords2d"
108 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
109 "FLOAT u;"
110 "FLOAT v;"
112 "template Matrix4x4"
114 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
115 "array FLOAT matrix[16];"
117 "template ColorRGBA"
119 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
120 "FLOAT red;"
121 "FLOAT green;"
122 "FLOAT blue;"
123 "FLOAT alpha;"
125 "template ColorRGB"
127 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
128 "FLOAT red;"
129 "FLOAT green;"
130 "FLOAT blue;"
132 "template IndexedColor"
134 "<1630B820-7842-11CF-8F52-0040333594A3>"
135 "DWORD index;"
136 "ColorRGBA indexColor;"
138 "template Boolean"
140 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
141 "DWORD truefalse;"
143 "template Boolean2d"
145 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
146 "Boolean u;"
147 "Boolean v;"
149 "template MaterialWrap"
151 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
152 "Boolean u;"
153 "Boolean v;"
155 "template TextureFilename"
157 "<A42790E1-7810-11CF-8F52-0040333594A3>"
158 "STRING filename;"
160 "template Material"
162 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
163 "ColorRGBA faceColor;"
164 "FLOAT power;"
165 "ColorRGB specularColor;"
166 "ColorRGB emissiveColor;"
167 "[...]"
169 "template MeshFace"
171 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
172 "DWORD nFaceVertexIndices;"
173 "array DWORD faceVertexIndices[nFaceVertexIndices];"
175 "template MeshFaceWraps"
177 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
178 "DWORD nFaceWrapValues;"
179 "array Boolean2d faceWrapValues[nFaceWrapValues];"
181 "template MeshTextureCoords"
183 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
184 "DWORD nTextureCoords;"
185 "array Coords2d textureCoords[nTextureCoords];"
187 "template MeshMaterialList"
189 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
190 "DWORD nMaterials;"
191 "DWORD nFaceIndexes;"
192 "array DWORD faceIndexes[nFaceIndexes];"
193 "[Material]"
195 "template MeshNormals"
197 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
198 "DWORD nNormals;"
199 "array Vector normals[nNormals];"
200 "DWORD nFaceNormals;"
201 "array MeshFace faceNormals[nFaceNormals];"
203 "template MeshVertexColors"
205 "<1630B821-7842-11CF-8F52-0040333594A3>"
206 "DWORD nVertexColors;"
207 "array IndexedColor vertexColors[nVertexColors];"
209 "template Mesh"
211 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
212 "DWORD nVertices;"
213 "array Vector vertices[nVertices];"
214 "DWORD nFaces;"
215 "array MeshFace faces[nFaces];"
216 "[...]"
218 "template FrameTransformMatrix"
220 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
221 "Matrix4x4 frameMatrix;"
223 "template Frame"
225 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
226 "[...]"
228 "template FloatKeys"
230 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
231 "DWORD nValues;"
232 "array FLOAT values[nValues];"
234 "template TimedFloatKeys"
236 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
237 "DWORD time;"
238 "FloatKeys tfkeys;"
240 "template AnimationKey"
242 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
243 "DWORD keyType;"
244 "DWORD nKeys;"
245 "array TimedFloatKeys keys[nKeys];"
247 "template AnimationOptions"
249 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
250 "DWORD openclosed;"
251 "DWORD positionquality;"
253 "template Animation"
255 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
256 "[...]"
258 "template AnimationSet"
260 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
261 "[Animation]"
263 "template InlineData"
265 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
266 "[BINARY]"
268 "template Url"
270 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
271 "DWORD nUrls;"
272 "array STRING urls[nUrls];"
274 "template ProgressiveMesh"
276 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
277 "[Url,InlineData]"
279 "template Guid"
281 "<A42790E0-7810-11CF-8F52-0040333594A3>"
282 "DWORD data1;"
283 "WORD data2;"
284 "WORD data3;"
285 "array UCHAR data4[8];"
287 "template StringProperty"
289 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
290 "STRING key;"
291 "STRING value;"
293 "template PropertyBag"
295 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
296 "[StringProperty]"
298 "template ExternalVisual"
300 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
301 "Guid guidExternalVisual;"
302 "[...]"
304 "template RightHanded"
306 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
307 "DWORD bRightHanded;"
311 static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
313 return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
316 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
318 return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
321 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
323 return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
326 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl *mesh_builder)
328 DWORD i;
330 HeapFree(GetProcessHeap(), 0, mesh_builder->name);
331 mesh_builder->name = NULL;
332 HeapFree(GetProcessHeap(), 0, mesh_builder->pVertices);
333 mesh_builder->pVertices = NULL;
334 mesh_builder->nb_vertices = 0;
335 HeapFree(GetProcessHeap(), 0, mesh_builder->pNormals);
336 mesh_builder->pNormals = NULL;
337 mesh_builder->nb_normals = 0;
338 HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
339 mesh_builder->pFaceData = NULL;
340 mesh_builder->face_data_size = 0;
341 mesh_builder->nb_faces = 0;
342 HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
343 mesh_builder->pCoords2d = NULL;
344 mesh_builder->nb_coords2d = 0;
345 for (i = 0; i < mesh_builder->nb_materials; i++)
347 if (mesh_builder->materials[i].material)
348 IDirect3DRMMaterial2_Release(mesh_builder->materials[i].material);
349 if (mesh_builder->materials[i].texture)
350 IDirect3DRMTexture3_Release(mesh_builder->materials[i].texture);
352 mesh_builder->nb_materials = 0;
353 HeapFree(GetProcessHeap(), 0, mesh_builder->materials);
354 HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
357 /*** IUnknown methods ***/
358 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
359 REFIID riid, void** ppvObject)
361 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
363 TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
365 *ppvObject = NULL;
367 if(IsEqualGUID(riid, &IID_IUnknown) ||
368 IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
369 IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
371 *ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
373 else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
375 *ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
377 else
379 FIXME("interface %s not implemented\n", debugstr_guid(riid));
380 return E_NOINTERFACE;
383 IDirect3DRMMeshBuilder_AddRef(iface);
384 return S_OK;
387 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
389 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
390 ULONG ref = InterlockedIncrement(&This->ref);
392 TRACE("(%p)->(): new ref = %d\n", This, ref);
394 return ref;
397 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
399 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
400 ULONG ref = InterlockedDecrement(&This->ref);
402 TRACE("(%p)->(): new ref = %d\n", This, ref);
404 if (!ref)
406 clean_mesh_builder_data(This);
407 if (This->material)
408 IDirect3DRMMaterial2_Release(This->material);
409 if (This->texture)
410 IDirect3DRMTexture3_Release(This->texture);
411 HeapFree(GetProcessHeap(), 0, This);
414 return ref;
417 /*** IDirect3DRMObject methods ***/
418 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2* iface,
419 LPUNKNOWN pUnkOuter, REFIID riid,
420 LPVOID *ppvObj)
422 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
424 FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
426 return E_NOTIMPL;
429 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2* iface,
430 D3DRMOBJECTCALLBACK cb,
431 LPVOID argument)
433 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
435 FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
437 return E_NOTIMPL;
440 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2* iface,
441 D3DRMOBJECTCALLBACK cb,
442 LPVOID argument)
444 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
446 FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
448 return E_NOTIMPL;
451 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
452 DWORD data)
454 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
456 FIXME("(%p)->(%u): stub\n", This, data);
458 return E_NOTIMPL;
461 static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
463 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
465 FIXME("(%p)->(): stub\n", This);
467 return 0;
470 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2* iface,
471 LPCSTR name)
473 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
475 TRACE("(%p)->(%s)\n", This, debugstr_a(name));
477 return IDirect3DRMMeshBuilder3_SetName(&This->IDirect3DRMMeshBuilder3_iface, name);
480 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2* iface,
481 LPDWORD size, LPSTR name)
483 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
485 TRACE("(%p)->(%p,%p)\n", This, size, name);
487 return IDirect3DRMMeshBuilder3_GetName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
490 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2* iface,
491 LPDWORD size, LPSTR name)
493 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
495 TRACE("(%p)->(%p, %p)\n", This, size, name);
497 return IDirect3DRMMeshBuilder3_GetClassName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
500 /*** IDirect3DRMMeshBuilder2 methods ***/
501 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
502 LPVOID filename, LPVOID name,
503 D3DRMLOADOPTIONS loadflags,
504 D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
506 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
508 TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
510 if (cb)
511 FIXME("Texture callback is not yet supported\n");
513 return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
514 loadflags, NULL, arg);
517 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
518 const char *filename, D3DRMXOFFORMAT format,
519 D3DRMSAVEOPTIONS save)
521 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
523 FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
525 return E_NOTIMPL;
528 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
529 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
531 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
533 TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
535 return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
538 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
539 D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
541 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
543 FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
545 return E_NOTIMPL;
548 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
549 D3DRMCOLORSOURCE color)
551 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
553 FIXME("(%p)->(%x): stub\n", This, color);
555 return E_NOTIMPL;
558 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
559 D3DRMBOX *pBox)
561 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
563 FIXME("(%p)->(%p): stub\n", This, pBox);
565 return E_NOTIMPL;
568 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
570 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
572 FIXME("(%p)->(): stub\n", This);
574 return E_NOTIMPL;
577 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
579 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
581 FIXME("(%p)->(): stub\n", This);
583 return E_NOTIMPL;
586 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh *mesh)
588 FIXME("iface %p, mesh %p stub!\n", iface, mesh);
590 return E_NOTIMPL;
593 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2 *iface,
594 IDirect3DRMMeshBuilder *mesh_builder)
596 FIXME("iface %p, mesh_builder %p stub!\n", iface, mesh_builder);
598 return E_NOTIMPL;
601 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFrame *frame)
603 FIXME("iface %p, frame %p stub!\n", iface, frame);
605 return E_NOTIMPL;
608 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFace *face)
610 FIXME("iface %p, face %p stub!\n", iface, face);
612 return E_NOTIMPL;
615 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface,
616 DWORD vcount, D3DVECTOR *vertices,
617 DWORD ncount, D3DVECTOR *normals,
618 DWORD *data,
619 LPDIRECT3DRMFACEARRAY* pFaceArray)
621 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
623 FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
625 return E_NOTIMPL;
628 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
629 DWORD vertex_Count,
630 DWORD normal_count,
631 DWORD face_count)
633 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
635 FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
637 return E_NOTIMPL;
640 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
641 D3DVALUE red, D3DVALUE green,
642 D3DVALUE blue)
644 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
646 TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
648 return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
651 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
652 D3DCOLOR color)
654 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
656 TRACE("(%p)->(%x)\n", This, color);
658 return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
661 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2* iface,
662 LPDIRECT3DRMTEXTURE texture)
664 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
665 LPDIRECT3DRMTEXTURE3 texture3 = NULL;
666 HRESULT hr = D3DRM_OK;
668 if (texture)
669 hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (LPVOID*)&texture3);
670 if (SUCCEEDED(hr))
671 hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
672 if (texture3)
673 IDirect3DRMTexture3_Release(texture3);
675 return hr;
678 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2* iface,
679 LPDIRECT3DRMMATERIAL material)
681 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
683 TRACE("(%p)->(%p)\n", This, material);
685 return IDirect3DRMMeshBuilder3_SetMaterial(&This->IDirect3DRMMeshBuilder3_iface, (LPDIRECT3DRMMATERIAL2)material);
688 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
689 BOOL wrap_u, BOOL wrap_v)
691 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
693 FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
695 return E_NOTIMPL;
698 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
699 D3DRMRENDERQUALITY quality)
701 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
703 FIXME("(%p)->(%d): stub\n", This, quality);
705 return E_NOTIMPL;
708 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
709 BOOL enable)
711 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
713 FIXME("(%p)->(%d): stub\n", This, enable);
715 return E_NOTIMPL;
718 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
719 DWORD index,
720 D3DVALUE x, D3DVALUE y, D3DVALUE z)
722 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
724 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
726 return E_NOTIMPL;
729 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
730 DWORD index,
731 D3DVALUE x, D3DVALUE y, D3DVALUE z)
733 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
735 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
737 return E_NOTIMPL;
740 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
741 DWORD index,
742 D3DVALUE u, D3DVALUE v)
744 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
746 TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
748 return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
749 index, u, v);
752 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
753 DWORD index, D3DCOLOR color)
755 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
757 FIXME("(%p)->(%d,%x): stub\n", This, index, color);
759 return E_NOTIMPL;
762 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
763 DWORD index, D3DVALUE red,
764 D3DVALUE green, D3DVALUE blue)
766 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
768 FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
770 return E_NOTIMPL;
773 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface,
774 LPDIRECT3DRMFACEARRAY* pFaceArray)
776 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
778 FIXME("(%p)->(%p): stub\n", This, pFaceArray);
780 return E_NOTIMPL;
783 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
784 DWORD *vcount, D3DVECTOR *vertices,
785 DWORD *ncount, D3DVECTOR *normals,
786 DWORD *face_data_size,
787 DWORD *face_data)
789 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
791 TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
793 if (vertices && (!vcount || (*vcount < This->nb_vertices)))
794 return D3DRMERR_BADVALUE;
795 if (vcount)
796 *vcount = This->nb_vertices;
797 if (vertices && This->nb_vertices)
798 memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
800 if (normals && (!ncount || (*ncount < This->nb_normals)))
801 return D3DRMERR_BADVALUE;
802 if (ncount)
803 *ncount = This->nb_normals;
804 if (normals && This->nb_normals)
805 memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
807 if (face_data && (!face_data_size || (*face_data_size < This->face_data_size)))
808 return D3DRMERR_BADVALUE;
809 if (face_data_size)
810 *face_data_size = This->face_data_size;
811 if (face_data && This->face_data_size)
812 memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
814 return D3DRM_OK;
817 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
818 DWORD index,
819 D3DVALUE *u, D3DVALUE *v)
821 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
823 TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
825 return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
826 index, u, v);
829 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
830 D3DVALUE x, D3DVALUE y, D3DVALUE z)
832 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
834 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
836 return 0;
839 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
840 D3DVALUE x, D3DVALUE y, D3DVALUE z)
842 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
844 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
846 return 0;
849 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFace **face)
851 TRACE("iface %p, face %p.\n", iface, face);
853 return Direct3DRMFace_create(&IID_IDirect3DRMFace, (IUnknown **)face);
856 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
858 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
860 FIXME("(%p)->(): stub\n", This);
862 return 0;
865 static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
867 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
869 FIXME("(%p)->(): stub\n", This);
871 return FALSE;
874 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
876 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
878 TRACE("(%p)->()\n", This);
880 return This->nb_faces;
883 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
885 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
887 TRACE("(%p)->()\n", This);
889 return This->nb_vertices;
892 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
893 DWORD index)
895 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
897 FIXME("(%p)->(%d): stub\n", This, index);
899 return 0;
902 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh **mesh)
904 IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
906 TRACE("iface %p, mesh %p.\n", iface, mesh);
908 return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder->IDirect3DRMMeshBuilder3_iface, mesh);
911 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
912 D3DVALUE crease, DWORD dwFlags)
914 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
916 FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
918 return E_NOTIMPL;
921 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2 *iface,
922 DWORD index, IDirect3DRMFace **face)
924 FIXME("iface %p, index %u, face %p stub!\n", iface, index, face);
926 return E_NOTIMPL;
929 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
931 /*** IUnknown methods ***/
932 IDirect3DRMMeshBuilder2Impl_QueryInterface,
933 IDirect3DRMMeshBuilder2Impl_AddRef,
934 IDirect3DRMMeshBuilder2Impl_Release,
935 /*** IDirect3DRMObject methods ***/
936 IDirect3DRMMeshBuilder2Impl_Clone,
937 IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
938 IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
939 IDirect3DRMMeshBuilder2Impl_SetAppData,
940 IDirect3DRMMeshBuilder2Impl_GetAppData,
941 IDirect3DRMMeshBuilder2Impl_SetName,
942 IDirect3DRMMeshBuilder2Impl_GetName,
943 IDirect3DRMMeshBuilder2Impl_GetClassName,
944 /*** IDirect3DRMMeshBuilder methods ***/
945 IDirect3DRMMeshBuilder2Impl_Load,
946 IDirect3DRMMeshBuilder2Impl_Save,
947 IDirect3DRMMeshBuilder2Impl_Scale,
948 IDirect3DRMMeshBuilder2Impl_Translate,
949 IDirect3DRMMeshBuilder2Impl_SetColorSource,
950 IDirect3DRMMeshBuilder2Impl_GetBox,
951 IDirect3DRMMeshBuilder2Impl_GenerateNormals,
952 IDirect3DRMMeshBuilder2Impl_GetColorSource,
953 IDirect3DRMMeshBuilder2Impl_AddMesh,
954 IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
955 IDirect3DRMMeshBuilder2Impl_AddFrame,
956 IDirect3DRMMeshBuilder2Impl_AddFace,
957 IDirect3DRMMeshBuilder2Impl_AddFaces,
958 IDirect3DRMMeshBuilder2Impl_ReserveSpace,
959 IDirect3DRMMeshBuilder2Impl_SetColorRGB,
960 IDirect3DRMMeshBuilder2Impl_SetColor,
961 IDirect3DRMMeshBuilder2Impl_SetTexture,
962 IDirect3DRMMeshBuilder2Impl_SetMaterial,
963 IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
964 IDirect3DRMMeshBuilder2Impl_SetQuality,
965 IDirect3DRMMeshBuilder2Impl_SetPerspective,
966 IDirect3DRMMeshBuilder2Impl_SetVertex,
967 IDirect3DRMMeshBuilder2Impl_SetNormal,
968 IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
969 IDirect3DRMMeshBuilder2Impl_SetVertexColor,
970 IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
971 IDirect3DRMMeshBuilder2Impl_GetFaces,
972 IDirect3DRMMeshBuilder2Impl_GetVertices,
973 IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
974 IDirect3DRMMeshBuilder2Impl_AddVertex,
975 IDirect3DRMMeshBuilder2Impl_AddNormal,
976 IDirect3DRMMeshBuilder2Impl_CreateFace,
977 IDirect3DRMMeshBuilder2Impl_GetQuality,
978 IDirect3DRMMeshBuilder2Impl_GetPerspective,
979 IDirect3DRMMeshBuilder2Impl_GetFaceCount,
980 IDirect3DRMMeshBuilder2Impl_GetVertexCount,
981 IDirect3DRMMeshBuilder2Impl_GetVertexColor,
982 IDirect3DRMMeshBuilder2Impl_CreateMesh,
983 /*** IDirect3DRMMeshBuilder2 methods ***/
984 IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
985 IDirect3DRMMeshBuilder2Impl_GetFace
989 /*** IUnknown methods ***/
990 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
991 REFIID riid, void** ppvObject)
993 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
994 return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
997 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
999 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1000 return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
1003 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
1005 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1006 return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
1009 /*** IDirect3DRMObject methods ***/
1010 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3* iface,
1011 LPUNKNOWN pUnkOuter, REFIID riid,
1012 LPVOID *ppvObj)
1014 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1016 FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
1018 return E_NOTIMPL;
1021 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1022 D3DRMOBJECTCALLBACK cb,
1023 LPVOID argument)
1025 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1027 FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1029 return E_NOTIMPL;
1032 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1033 D3DRMOBJECTCALLBACK cb,
1034 LPVOID argument)
1036 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1038 FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1040 return E_NOTIMPL;
1043 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
1044 DWORD data)
1046 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1048 FIXME("(%p)->(%u): stub\n", This, data);
1050 return E_NOTIMPL;
1053 static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
1055 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1057 FIXME("(%p)->(): stub\n", This);
1059 return 0;
1062 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3* iface,
1063 LPCSTR name)
1065 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1066 char *string = NULL;
1068 TRACE("(%p)->(%s)\n", This, debugstr_a(name));
1070 if (name)
1072 string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
1073 if (!string) return E_OUTOFMEMORY;
1074 strcpy(string, name);
1076 HeapFree(GetProcessHeap(), 0, This->name);
1077 This->name = string;
1079 return D3DRM_OK;
1082 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3* iface,
1083 LPDWORD size, LPSTR name)
1085 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1087 TRACE("(%p)->(%p,%p)\n", This, size, name);
1089 if (!size)
1090 return E_POINTER;
1092 if (!This->name)
1094 *size = 0;
1095 return D3DRM_OK;
1098 if (*size < (strlen(This->name) + 1))
1099 return E_INVALIDARG;
1101 strcpy(name, This->name);
1102 *size = strlen(This->name) + 1;
1104 return D3DRM_OK;
1107 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3* iface,
1108 LPDWORD size, LPSTR name)
1110 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1112 TRACE("(%p)->(%p, %p)\n", This, size, name);
1114 if (!size || *size < strlen("Builder") || !name)
1115 return E_INVALIDARG;
1117 strcpy(name, "Builder");
1118 *size = sizeof("Builder");
1120 return D3DRM_OK;
1123 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *pData, D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg)
1125 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1126 IDirectXFileData *pData2 = NULL;
1127 const GUID* guid;
1128 DWORD size;
1129 BYTE *ptr;
1130 HRESULT hr;
1131 HRESULT ret = D3DRMERR_BADOBJECT;
1132 DWORD* faces_vertex_idx_data = NULL;
1133 DWORD* faces_vertex_idx_ptr;
1134 DWORD faces_vertex_idx_size;
1135 DWORD* faces_normal_idx_data = NULL;
1136 DWORD* faces_normal_idx_ptr = NULL;
1137 DWORD* faces_data_ptr;
1138 DWORD faces_data_size = 0;
1139 DWORD i;
1141 TRACE("(%p)->(%p)\n", This, pData);
1143 hr = IDirectXFileData_GetName(pData, NULL, &size);
1144 if (hr != DXFILE_OK)
1145 return hr;
1146 if (size)
1148 This->name = HeapAlloc(GetProcessHeap(), 0, size);
1149 if (!This->name)
1150 return E_OUTOFMEMORY;
1152 hr = IDirectXFileData_GetName(pData, This->name, &size);
1153 if (hr != DXFILE_OK)
1154 return hr;
1157 TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
1159 This->nb_normals = 0;
1161 hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
1162 if (hr != DXFILE_OK)
1163 goto end;
1165 This->nb_vertices = *(DWORD*)ptr;
1166 This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
1167 faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
1168 faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
1170 TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
1172 This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
1173 memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
1175 faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
1176 memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
1178 /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1179 This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size * 2);
1180 faces_data_ptr = (DWORD*)This->pFaceData;
1182 while (1)
1184 IDirectXFileObject *object;
1186 hr = IDirectXFileData_GetNextObject(pData, &object);
1187 if (hr == DXFILEERR_NOMOREOBJECTS)
1189 TRACE("No more object\n");
1190 break;
1192 if (hr != DXFILE_OK)
1193 goto end;
1195 hr = IDirectXFileObject_QueryInterface(object, &IID_IDirectXFileData, (void**)&pData2);
1196 IDirectXFileObject_Release(object);
1197 if (hr != DXFILE_OK)
1198 goto end;
1200 hr = IDirectXFileData_GetType(pData2, &guid);
1201 if (hr != DXFILE_OK)
1202 goto end;
1204 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1206 if (IsEqualGUID(guid, &TID_D3DRMMeshNormals))
1208 DWORD nb_faces_normals;
1209 DWORD faces_normal_idx_size;
1211 hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1212 if (hr != DXFILE_OK)
1213 goto end;
1215 This->nb_normals = *(DWORD*)ptr;
1216 nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1218 TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
1219 if (nb_faces_normals != This->nb_faces)
1220 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
1222 This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
1223 memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
1225 faces_normal_idx_size = size - (2 * sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1226 faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
1227 memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
1229 else if (IsEqualGUID(guid, &TID_D3DRMMeshTextureCoords))
1231 hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1232 if (hr != DXFILE_OK)
1233 goto end;
1235 This->nb_coords2d = *(DWORD*)ptr;
1237 TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
1239 This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1240 memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
1243 else if (IsEqualGUID(guid, &TID_D3DRMMeshMaterialList))
1245 DWORD nb_materials;
1246 DWORD nb_face_indices;
1247 DWORD data_size;
1248 IDirectXFileObject *child;
1249 DWORD i = 0;
1250 float* values;
1252 TRACE("Process MeshMaterialList\n");
1254 hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1255 if (hr != DXFILE_OK)
1256 goto end;
1258 nb_materials = *(DWORD*)ptr;
1259 nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
1260 data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
1262 TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
1264 if (size != data_size)
1265 WARN("Returned size %u does not match expected one %u\n", size, data_size);
1267 This->material_indices = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->material_indices) * nb_face_indices);
1268 if (!This->material_indices)
1269 goto end;
1270 memcpy(This->material_indices, ptr + 2 * sizeof(DWORD), sizeof(*This->material_indices) * nb_face_indices),
1272 This->materials = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->materials) * nb_materials);
1273 if (!This->materials)
1275 HeapFree(GetProcessHeap(), 0, This->material_indices);
1276 goto end;
1278 This->nb_materials = nb_materials;
1280 while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
1282 IDirectXFileData *data;
1283 IDirectXFileDataReference *reference;
1284 IDirectXFileObject *material_child;
1286 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
1287 if (FAILED(hr))
1289 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
1290 IDirectXFileObject_Release(child);
1291 if (FAILED(hr))
1292 goto end;
1294 hr = IDirectXFileDataReference_Resolve(reference, &data);
1295 IDirectXFileDataReference_Release(reference);
1296 if (FAILED(hr))
1297 goto end;
1299 else
1301 IDirectXFileObject_Release(child);
1304 hr = Direct3DRMMaterial_create(&This->materials[i].material);
1305 if (FAILED(hr))
1307 IDirectXFileData_Release(data);
1308 goto end;
1311 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
1312 if (hr != DXFILE_OK)
1314 IDirectXFileData_Release(data);
1315 goto end;
1318 if (size != 44)
1319 WARN("Material size %u does not match expected one %u\n", size, 44);
1321 values = (float*)ptr;
1323 This->materials[i].color = RGBA_MAKE((BYTE)(values[0] * 255.0f), (BYTE)(values[1] * 255.0f),
1324 (BYTE)(values[2] * 255.0f), (BYTE)(values[3] * 255.0f));
1326 IDirect3DRMMaterial2_SetAmbient(This->materials[i].material, values[0], values [1], values[2]); /* Alpha ignored */
1327 IDirect3DRMMaterial2_SetPower(This->materials[i].material, values[4]);
1328 IDirect3DRMMaterial2_SetSpecular(This->materials[i].material, values[5], values[6], values[7]);
1329 IDirect3DRMMaterial2_SetEmissive(This->materials[i].material, values[8], values[9], values[10]);
1331 This->materials[i].texture = NULL;
1333 hr = IDirectXFileData_GetNextObject(data, &material_child);
1334 if (hr == S_OK)
1336 IDirectXFileData *data;
1337 char **filename;
1339 hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
1340 if (FAILED(hr))
1342 IDirectXFileDataReference *reference;
1344 hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
1345 if (FAILED(hr))
1346 goto end;
1348 hr = IDirectXFileDataReference_Resolve(reference, &data);
1349 IDirectXFileDataReference_Release(reference);
1350 if (FAILED(hr))
1351 goto end;
1354 hr = IDirectXFileData_GetType(data, &guid);
1355 if (hr != DXFILE_OK)
1356 goto end;
1357 if (!IsEqualGUID(guid, &TID_D3DRMTextureFilename))
1359 WARN("Not a texture filename\n");
1360 goto end;
1363 size = 4;
1364 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
1365 if (SUCCEEDED(hr))
1367 if (load_texture_proc)
1369 IDirect3DRMTexture *texture;
1371 hr = load_texture_proc(*filename, arg, &texture);
1372 if (SUCCEEDED(hr))
1374 hr = IDirect3DTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (void**)&This->materials[i].texture);
1375 IDirect3DTexture_Release(texture);
1378 else
1380 HANDLE file;
1382 /* If the texture file is not found, no texture is associated with the material */
1383 file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
1384 if (file != INVALID_HANDLE_VALUE)
1386 CloseHandle(file);
1388 hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown**)&This->materials[i].texture);
1389 if (FAILED(hr))
1391 IDirectXFileData_Release(data);
1392 goto end;
1398 else if (hr != DXFILEERR_NOMOREOBJECTS)
1400 goto end;
1402 hr = S_OK;
1404 IDirectXFileData_Release(data);
1405 i++;
1407 if (hr == S_OK)
1409 IDirectXFileObject_Release(child);
1410 WARN("Found more sub-objects than expected\n");
1412 else if (hr != DXFILEERR_NOMOREOBJECTS)
1414 goto end;
1416 hr = S_OK;
1418 else
1420 FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid));
1423 IDirectXFileData_Release(pData2);
1424 pData2 = NULL;
1427 if (!This->nb_normals)
1429 /* Allocate normals, one per vertex */
1430 This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
1431 if (!This->pNormals)
1432 goto end;
1435 for (i = 0; i < This->nb_faces; i++)
1437 DWORD j;
1438 DWORD nb_face_indexes;
1439 D3DVECTOR face_normal;
1441 if (faces_vertex_idx_size < sizeof(DWORD))
1442 WARN("Not enough data to read number of indices of face %d\n", i);
1444 nb_face_indexes = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
1445 faces_vertex_idx_size--;
1446 if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
1447 WARN("Faces indices number mismatch\n");
1449 if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
1450 WARN("Not enough data to read all indices of face %d\n", i);
1452 if (!This->nb_normals)
1454 /* Compute face normal */
1455 if (nb_face_indexes > 2)
1457 D3DVECTOR a, b;
1459 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1460 D3DRMVectorSubtract(&b, &This->pVertices[faces_vertex_idx_ptr[0]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1461 D3DRMVectorCrossProduct(&face_normal, &a, &b);
1462 D3DRMVectorNormalize(&face_normal);
1464 else
1466 face_normal.u1.x = 0.0f;
1467 face_normal.u2.y = 0.0f;
1468 face_normal.u3.z = 0.0f;
1472 for (j = 0; j < nb_face_indexes; j++)
1474 /* Copy vertex index */
1475 *(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
1476 /* Copy normal index */
1477 if (This->nb_normals)
1479 /* Read from x file */
1480 *(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
1482 else
1484 DWORD vertex_idx = *faces_vertex_idx_ptr;
1485 if (vertex_idx >= This->nb_vertices)
1487 WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
1488 vertex_idx = 0;
1490 *(faces_data_ptr + faces_data_size++) = vertex_idx;
1491 /* Add face normal to vertex normal */
1492 D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
1494 faces_vertex_idx_ptr++;
1496 faces_vertex_idx_size -= nb_face_indexes;
1499 /* Last DWORD must be 0 */
1500 *(faces_data_ptr + faces_data_size++) = 0;
1502 /* Set size (in number of DWORD) of all faces data */
1503 This->face_data_size = faces_data_size;
1505 if (!This->nb_normals)
1507 /* Normalize all normals */
1508 for (i = 0; i < This->nb_vertices; i++)
1510 D3DRMVectorNormalize(&This->pNormals[i]);
1512 This->nb_normals = This->nb_vertices;
1515 /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1516 if (!This->pCoords2d)
1518 This->nb_coords2d = This->nb_vertices;
1519 This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1520 for (i = 0; i < This->nb_coords2d; i++)
1522 This->pCoords2d[i].u = 0.0f;
1523 This->pCoords2d[i].v = 0.0f;
1527 TRACE("Mesh data loaded successfully\n");
1529 ret = D3DRM_OK;
1531 end:
1533 HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
1534 HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
1536 return ret;
1539 /*** IDirect3DRMMeshBuilder3 methods ***/
1540 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
1541 void *filename, void *name,
1542 D3DRMLOADOPTIONS loadflags,
1543 D3DRMLOADTEXTURE3CALLBACK cb, void *arg)
1545 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1546 DXFILELOADOPTIONS load_options;
1547 IDirectXFile *dxfile = NULL;
1548 IDirectXFileEnumObject *enum_object = NULL;
1549 IDirectXFileData *data = NULL;
1550 const GUID* guid;
1551 DWORD size;
1552 Header* header;
1553 HRESULT hr;
1554 HRESULT ret = D3DRMERR_BADOBJECT;
1556 TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
1558 clean_mesh_builder_data(This);
1560 if (loadflags == D3DRMLOAD_FROMMEMORY)
1562 load_options = DXFILELOAD_FROMMEMORY;
1564 else if (loadflags == D3DRMLOAD_FROMFILE)
1566 load_options = DXFILELOAD_FROMFILE;
1567 TRACE("Loading from file %s\n", debugstr_a(filename));
1569 else
1571 FIXME("Load options %d not supported yet\n", loadflags);
1572 return E_NOTIMPL;
1575 hr = DirectXFileCreate(&dxfile);
1576 if (hr != DXFILE_OK)
1577 goto end;
1579 hr = IDirectXFile_RegisterTemplates(dxfile, templates, strlen(templates));
1580 if (hr != DXFILE_OK)
1581 goto end;
1583 hr = IDirectXFile_CreateEnumObject(dxfile, filename, load_options, &enum_object);
1584 if (hr != DXFILE_OK)
1585 goto end;
1587 hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
1588 if (hr != DXFILE_OK)
1589 goto end;
1591 hr = IDirectXFileData_GetType(data, &guid);
1592 if (hr != DXFILE_OK)
1593 goto end;
1595 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1597 if (!IsEqualGUID(guid, &TID_DXFILEHeader))
1599 ret = D3DRMERR_BADFILE;
1600 goto end;
1603 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&header);
1604 if ((hr != DXFILE_OK) || (size != sizeof(Header)))
1605 goto end;
1607 TRACE("Version is %d %d %d\n", header->major, header->minor, header->flags);
1609 /* Version must be 1.0.x */
1610 if ((header->major != 1) || (header->minor != 0))
1612 ret = D3DRMERR_BADFILE;
1613 goto end;
1616 IDirectXFileData_Release(data);
1617 data = NULL;
1619 hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
1620 if (hr != DXFILE_OK)
1622 ret = D3DRMERR_NOTFOUND;
1623 goto end;
1626 hr = IDirectXFileData_GetType(data, &guid);
1627 if (hr != DXFILE_OK)
1628 goto end;
1630 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1632 if (!IsEqualGUID(guid, &TID_D3DRMMesh))
1634 ret = D3DRMERR_NOTFOUND;
1635 goto end;
1638 /* We don't care about the texture interface version since we rely on QueryInterface */
1639 hr = load_mesh_data(iface, data, (D3DRMLOADTEXTURECALLBACK)cb, arg);
1640 if (hr == S_OK)
1641 ret = D3DRM_OK;
1643 end:
1645 if (data)
1646 IDirectXFileData_Release(data);
1647 if (enum_object)
1648 IDirectXFileEnumObject_Release(enum_object);
1649 if (dxfile)
1650 IDirectXFile_Release(dxfile);
1652 if (ret != D3DRM_OK)
1653 clean_mesh_builder_data(This);
1655 return ret;
1658 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
1659 const char* filename, D3DRMXOFFORMAT format,
1660 D3DRMSAVEOPTIONS save)
1662 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1664 FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
1666 return E_NOTIMPL;
1669 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
1670 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
1672 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1673 DWORD i;
1675 TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
1677 for (i = 0; i < This->nb_vertices; i++)
1679 This->pVertices[i].u1.x *= sx;
1680 This->pVertices[i].u2.y *= sy;
1681 This->pVertices[i].u3.z *= sz;
1684 /* Normals are not affected by Scale */
1686 return D3DRM_OK;
1689 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
1690 D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
1692 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1694 FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
1696 return E_NOTIMPL;
1699 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
1700 D3DRMCOLORSOURCE color)
1702 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1704 FIXME("(%p)->(%x): stub\n", This, color);
1706 return E_NOTIMPL;
1709 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
1710 D3DRMBOX* box)
1712 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1714 FIXME("(%p)->(%p): stub\n", This, box);
1716 return E_NOTIMPL;
1719 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
1720 D3DVALUE crease, DWORD flags)
1722 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1724 FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
1726 return E_NOTIMPL;
1729 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
1731 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1733 FIXME("(%p)->(): stub\n", This);
1735 return E_NOTIMPL;
1738 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh *mesh)
1740 FIXME("iface %p, mesh %p stub!\n", iface, mesh);
1742 return E_NOTIMPL;
1745 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3 *iface,
1746 IDirect3DRMMeshBuilder3 *mesh_builder, DWORD flags)
1748 FIXME("iface %p, mesh_builder %p, flags %#x stub!\n", iface, mesh_builder, flags);
1750 return E_NOTIMPL;
1753 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFrame3 *frame)
1755 FIXME("iface %p, frame %p stub!\n", iface, frame);
1757 return E_NOTIMPL;
1760 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 *face)
1762 FIXME("iface %p, face %p stub!\n", iface, face);
1764 return E_NOTIMPL;
1767 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface,
1768 DWORD vcount, D3DVECTOR* vertices,
1769 DWORD ncount, D3DVECTOR* normals,
1770 DWORD* data,
1771 LPDIRECT3DRMFACEARRAY* FaceArray)
1773 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1775 FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount,
1776 normals, data, FaceArray);
1778 return E_NOTIMPL;
1781 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
1782 DWORD vertex_Count,
1783 DWORD normal_count,
1784 DWORD face_count)
1786 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1788 FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
1790 return E_NOTIMPL;
1793 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
1794 D3DVALUE red, D3DVALUE green,
1795 D3DVALUE blue)
1797 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1799 TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
1801 This->color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
1803 return D3DRM_OK;
1806 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
1807 D3DCOLOR color)
1809 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1811 TRACE("(%p)->(%x)\n", This, color);
1813 This->color = color;
1815 return D3DRM_OK;
1818 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3* iface,
1819 LPDIRECT3DRMTEXTURE3 texture)
1821 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1823 TRACE("(%p)->(%p)\n", This, texture);
1825 if (texture)
1826 IDirect3DRMTexture3_AddRef(texture);
1827 if (This->texture)
1828 IDirect3DRMTexture3_Release(This->texture);
1829 This->texture = texture;
1831 return D3DRM_OK;
1834 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3* iface,
1835 LPDIRECT3DRMMATERIAL2 material)
1837 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1839 TRACE("(%p)->(%p)\n", This, material);
1841 if (material)
1842 IDirect3DRMTexture2_AddRef(material);
1843 if (This->material)
1844 IDirect3DRMTexture2_Release(This->material);
1845 This->material = material;
1847 return D3DRM_OK;
1850 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
1851 BOOL wrap_u, BOOL wrap_v)
1853 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1855 FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
1857 return E_NOTIMPL;
1860 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
1861 D3DRMRENDERQUALITY quality)
1863 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1865 FIXME("(%p)->(%d): stub\n", This, quality);
1867 return E_NOTIMPL;
1870 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
1871 BOOL enable)
1873 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1875 FIXME("(%p)->(%d): stub\n", This, enable);
1877 return E_NOTIMPL;
1880 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
1881 DWORD index,
1882 D3DVALUE x, D3DVALUE y, D3DVALUE z)
1884 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1886 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1888 return E_NOTIMPL;
1891 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
1892 DWORD index,
1893 D3DVALUE x, D3DVALUE y, D3DVALUE z)
1895 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1897 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1899 return E_NOTIMPL;
1902 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1903 DWORD index, D3DVALUE u,
1904 D3DVALUE v)
1906 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1908 TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
1910 if (index >= This->nb_coords2d)
1911 return D3DRMERR_BADVALUE;
1913 This->pCoords2d[index].u = u;
1914 This->pCoords2d[index].v = v;
1916 return D3DRM_OK;
1919 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
1920 DWORD index, D3DCOLOR color)
1922 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1924 FIXME("(%p)->(%d,%x): stub\n", This, index, color);
1926 return E_NOTIMPL;
1929 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
1930 DWORD index,
1931 D3DVALUE red, D3DVALUE green,
1932 D3DVALUE blue)
1934 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1936 FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
1938 return E_NOTIMPL;
1941 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface,
1942 LPDIRECT3DRMFACEARRAY* FaceArray)
1944 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1946 FIXME("(%p)->(%p): stub\n", This, FaceArray);
1948 return E_NOTIMPL;
1951 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
1952 DWORD* vcount, D3DVECTOR* vertices,
1953 DWORD* ncount, D3DVECTOR* normals,
1954 DWORD* face_data_size,
1955 DWORD* face_data)
1957 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1959 FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
1960 face_data_size, face_data);
1962 return E_NOTIMPL;
1965 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1966 DWORD index, D3DVALUE* u,
1967 D3DVALUE* v)
1969 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1971 TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
1973 if (index >= This->nb_coords2d)
1974 return D3DRMERR_BADVALUE;
1976 *u = This->pCoords2d[index].u;
1977 *v = This->pCoords2d[index].v;
1979 return D3DRM_OK;
1983 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
1984 D3DVALUE x, D3DVALUE y, D3DVALUE z)
1986 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1988 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1990 return 0;
1993 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
1994 D3DVALUE x, D3DVALUE y, D3DVALUE z)
1996 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1998 FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
2000 return 0;
2003 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 **face)
2005 TRACE("iface %p, face %p.\n", iface, face);
2007 return Direct3DRMFace_create(&IID_IDirect3DRMFace2, (IUnknown **)face);
2010 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
2012 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2014 FIXME("(%p)->(): stub\n", This);
2016 return 0;
2019 static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
2021 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2023 FIXME("(%p)->(): stub\n", This);
2025 return FALSE;
2028 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
2030 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2032 TRACE("(%p)->()\n", This);
2034 return This->nb_faces;
2037 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
2039 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2041 TRACE("(%p)->()\n", This);
2043 return This->nb_vertices;
2046 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
2047 DWORD index)
2049 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2051 FIXME("(%p)->(%d): stub\n", This, index);
2053 return 0;
2056 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh **mesh)
2058 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2059 HRESULT hr;
2060 D3DRMGROUPINDEX group;
2062 TRACE("(%p)->(%p)\n", This, mesh);
2064 if (!mesh)
2065 return E_POINTER;
2067 hr = Direct3DRMMesh_create(mesh);
2068 if (FAILED(hr))
2069 return hr;
2071 /* If there is mesh data, create a group and put data inside */
2072 if (This->nb_vertices)
2074 DWORD i, j;
2075 int k;
2076 D3DRMVERTEX* vertices;
2078 vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
2079 if (!vertices)
2081 IDirect3DRMMesh_Release(*mesh);
2082 return E_OUTOFMEMORY;
2084 for (i = 0; i < This->nb_vertices; i++)
2085 vertices[i].position = This->pVertices[i];
2086 hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
2087 HeapFree(GetProcessHeap(), 0, vertices);
2089 /* Groups are in reverse order compared to materials list in X file */
2090 for (k = This->nb_materials - 1; k >= 0; k--)
2092 unsigned* face_data;
2093 unsigned* out_ptr;
2094 DWORD* in_ptr = This->pFaceData;
2095 ULONG vertex_per_face = 0;
2096 BOOL* used_vertices;
2097 unsigned nb_vertices = 0;
2098 unsigned nb_faces = 0;
2100 used_vertices = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->face_data_size * sizeof(*used_vertices));
2101 if (!used_vertices)
2103 IDirect3DRMMesh_Release(*mesh);
2104 return E_OUTOFMEMORY;
2107 face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(*face_data));
2108 if (!face_data)
2110 HeapFree(GetProcessHeap(), 0, used_vertices);
2111 IDirect3DRMMesh_Release(*mesh);
2112 return E_OUTOFMEMORY;
2114 out_ptr = face_data;
2116 /* If all faces have the same number of vertex, set vertex_per_face */
2117 for (i = 0; i < This->nb_faces; i++)
2119 /* Process only faces belonging to the group */
2120 if (This->material_indices[i] == k)
2122 if (vertex_per_face && (vertex_per_face != *in_ptr))
2123 break;
2124 vertex_per_face = *in_ptr;
2126 in_ptr += 1 + *in_ptr * 2;
2128 if (i != This->nb_faces)
2129 vertex_per_face = 0;
2131 /* Put only vertex indices */
2132 in_ptr = This->pFaceData;
2133 for (i = 0; i < This->nb_faces; i++)
2135 DWORD nb_indices = *in_ptr++;
2137 /* Skip faces not belonging to the group */
2138 if (This->material_indices[i] != k)
2140 in_ptr += 2 * nb_indices;
2141 continue;
2144 /* Don't put nb indices when vertex_per_face is set */
2145 if (vertex_per_face)
2146 *out_ptr++ = nb_indices;
2148 for (j = 0; j < nb_indices; j++)
2150 *out_ptr = *in_ptr++;
2151 used_vertices[*out_ptr++] = TRUE;
2152 /* Skip normal index */
2153 in_ptr++;
2156 nb_faces++;
2159 for (i = 0; i < This->nb_vertices; i++)
2160 if (used_vertices[i])
2161 nb_vertices++;
2163 hr = IDirect3DRMMesh_AddGroup(*mesh, nb_vertices, nb_faces, vertex_per_face, face_data, &group);
2164 HeapFree(GetProcessHeap(), 0, used_vertices);
2165 HeapFree(GetProcessHeap(), 0, face_data);
2166 if (SUCCEEDED(hr))
2167 hr = IDirect3DRMMesh_SetGroupColor(*mesh, group, This->materials[k].color);
2168 if (SUCCEEDED(hr))
2169 hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, group, (LPDIRECT3DRMMATERIAL)This->materials[k].material);
2170 if (SUCCEEDED(hr) && This->materials[k].texture)
2172 LPDIRECT3DRMTEXTURE texture;
2174 IDirect3DRMTexture3_QueryInterface(This->materials[k].texture, &IID_IDirect3DRMTexture, (LPVOID*)&texture);
2175 hr = IDirect3DRMMesh_SetGroupTexture(*mesh, group, texture);
2176 IDirect3DRMTexture_Release(texture);
2178 if (FAILED(hr))
2180 IDirect3DRMMesh_Release(*mesh);
2181 return hr;
2186 return D3DRM_OK;
2189 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3 *iface,
2190 DWORD index, IDirect3DRMFace2 **face)
2192 FIXME("iface %p, index %u, face %p stub!\n", iface, index, face);
2194 return E_NOTIMPL;
2197 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3 *iface,
2198 DWORD index, D3DVECTOR *vector)
2200 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2202 FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2204 return E_NOTIMPL;
2207 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3 *iface,
2208 DWORD index, D3DVECTOR *vector)
2210 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2212 FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2214 return E_NOTIMPL;
2217 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
2218 DWORD IndexFirst, DWORD count)
2220 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2222 FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2224 return E_NOTIMPL;
2227 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
2228 DWORD IndexFirst, DWORD count)
2230 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2232 FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2234 return E_NOTIMPL;
2237 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFace2 *face)
2239 FIXME("iface %p, face %p stub!\n", iface, face);
2241 return E_NOTIMPL;
2244 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
2246 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2248 FIXME("(%p)->(%u): stub\n", This, flags);
2250 return E_NOTIMPL;
2253 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
2254 DWORD flags)
2256 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2258 FIXME("(%p)->(%u): stub\n", This, flags);
2260 return E_NOTIMPL;
2263 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
2264 DWORD flags, DWORD* indices,
2265 DWORD* IndexFirst, DWORD* count)
2267 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2269 FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
2271 return E_NOTIMPL;
2274 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3* iface,
2275 LPUNKNOWN *unkwn)
2277 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2279 FIXME("(%p)->(%p): stub\n", This, unkwn);
2281 return E_NOTIMPL;
2284 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3* iface,
2285 DWORD flags, LPUNKNOWN *unkwn)
2287 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2289 FIXME("(%p)->(%u,%p): stub\n", This, flags, unkwn);
2291 return E_NOTIMPL;
2294 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3* iface,
2295 LPDWORD count, LPUNKNOWN *unkwn)
2297 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2299 FIXME("(%p)->(%p,%p): stub\n", This, count, unkwn);
2301 return E_NOTIMPL;
2304 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3* iface,
2305 LPUNKNOWN unkwn)
2307 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2309 FIXME("(%p)->(%p): stub\n", This, unkwn);
2311 return E_NOTIMPL;
2314 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
2315 DWORD index)
2317 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2319 FIXME("(%p)->(%u): stub\n", This, index);
2321 return E_NOTIMPL;
2324 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
2325 DWORD* indices)
2327 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2329 FIXME("(%p)->(%p): stub\n", This, indices);
2331 return E_NOTIMPL;
2334 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3* iface,
2335 DWORD flags, DWORD format,
2336 DWORD VertexCount, LPVOID data)
2338 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2340 FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, flags, format, VertexCount, data);
2342 return E_NOTIMPL;
2345 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3 *iface,
2346 DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
2348 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2350 FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2352 return E_NOTIMPL;
2355 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3 *iface,
2356 DWORD IndexFirst, DWORD *vcount, D3DVECTOR *vertices)
2358 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2359 DWORD count = This->nb_vertices - IndexFirst;
2361 TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
2363 if (vcount)
2364 *vcount = count;
2365 if (vertices && This->nb_vertices)
2366 memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
2368 return D3DRM_OK;
2371 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3 *iface,
2372 DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
2374 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2376 FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2378 return E_NOTIMPL;
2381 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3 *iface,
2382 DWORD IndexFirst, DWORD *ncount, D3DVECTOR *normals)
2384 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2385 DWORD count = This->nb_normals - IndexFirst;
2387 TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, ncount, normals);
2389 if (ncount)
2390 *ncount = count;
2391 if (normals && This->nb_normals)
2392 memcpy(normals, This->pNormals + IndexFirst, count * sizeof(D3DVECTOR));
2394 return D3DRM_OK;
2397 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
2399 IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2401 TRACE("(%p)->()\n", This);
2403 return This->nb_normals;
2406 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
2408 /*** IUnknown methods ***/
2409 IDirect3DRMMeshBuilder3Impl_QueryInterface,
2410 IDirect3DRMMeshBuilder3Impl_AddRef,
2411 IDirect3DRMMeshBuilder3Impl_Release,
2412 /*** IDirect3DRMObject methods ***/
2413 IDirect3DRMMeshBuilder3Impl_Clone,
2414 IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
2415 IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
2416 IDirect3DRMMeshBuilder3Impl_SetAppData,
2417 IDirect3DRMMeshBuilder3Impl_GetAppData,
2418 IDirect3DRMMeshBuilder3Impl_SetName,
2419 IDirect3DRMMeshBuilder3Impl_GetName,
2420 IDirect3DRMMeshBuilder3Impl_GetClassName,
2421 /*** IDirect3DRMMeshBuilder3 methods ***/
2422 IDirect3DRMMeshBuilder3Impl_Load,
2423 IDirect3DRMMeshBuilder3Impl_Save,
2424 IDirect3DRMMeshBuilder3Impl_Scale,
2425 IDirect3DRMMeshBuilder3Impl_Translate,
2426 IDirect3DRMMeshBuilder3Impl_SetColorSource,
2427 IDirect3DRMMeshBuilder3Impl_GetBox,
2428 IDirect3DRMMeshBuilder3Impl_GenerateNormals,
2429 IDirect3DRMMeshBuilder3Impl_GetColorSource,
2430 IDirect3DRMMeshBuilder3Impl_AddMesh,
2431 IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
2432 IDirect3DRMMeshBuilder3Impl_AddFrame,
2433 IDirect3DRMMeshBuilder3Impl_AddFace,
2434 IDirect3DRMMeshBuilder3Impl_AddFaces,
2435 IDirect3DRMMeshBuilder3Impl_ReserveSpace,
2436 IDirect3DRMMeshBuilder3Impl_SetColorRGB,
2437 IDirect3DRMMeshBuilder3Impl_SetColor,
2438 IDirect3DRMMeshBuilder3Impl_SetTexture,
2439 IDirect3DRMMeshBuilder3Impl_SetMaterial,
2440 IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
2441 IDirect3DRMMeshBuilder3Impl_SetQuality,
2442 IDirect3DRMMeshBuilder3Impl_SetPerspective,
2443 IDirect3DRMMeshBuilder3Impl_SetVertex,
2444 IDirect3DRMMeshBuilder3Impl_SetNormal,
2445 IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
2446 IDirect3DRMMeshBuilder3Impl_SetVertexColor,
2447 IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
2448 IDirect3DRMMeshBuilder3Impl_GetFaces,
2449 IDirect3DRMMeshBuilder3Impl_GetGeometry,
2450 IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
2451 IDirect3DRMMeshBuilder3Impl_AddVertex,
2452 IDirect3DRMMeshBuilder3Impl_AddNormal,
2453 IDirect3DRMMeshBuilder3Impl_CreateFace,
2454 IDirect3DRMMeshBuilder3Impl_GetQuality,
2455 IDirect3DRMMeshBuilder3Impl_GetPerspective,
2456 IDirect3DRMMeshBuilder3Impl_GetFaceCount,
2457 IDirect3DRMMeshBuilder3Impl_GetVertexCount,
2458 IDirect3DRMMeshBuilder3Impl_GetVertexColor,
2459 IDirect3DRMMeshBuilder3Impl_CreateMesh,
2460 IDirect3DRMMeshBuilder3Impl_GetFace,
2461 IDirect3DRMMeshBuilder3Impl_GetVertex,
2462 IDirect3DRMMeshBuilder3Impl_GetNormal,
2463 IDirect3DRMMeshBuilder3Impl_DeleteVertices,
2464 IDirect3DRMMeshBuilder3Impl_DeleteNormals,
2465 IDirect3DRMMeshBuilder3Impl_DeleteFace,
2466 IDirect3DRMMeshBuilder3Impl_Empty,
2467 IDirect3DRMMeshBuilder3Impl_Optimize,
2468 IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
2469 IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
2470 IDirect3DRMMeshBuilder3Impl_GetParentMesh,
2471 IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
2472 IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
2473 IDirect3DRMMeshBuilder3Impl_Enable,
2474 IDirect3DRMMeshBuilder3Impl_GetEnable,
2475 IDirect3DRMMeshBuilder3Impl_AddTriangles,
2476 IDirect3DRMMeshBuilder3Impl_SetVertices,
2477 IDirect3DRMMeshBuilder3Impl_GetVertices,
2478 IDirect3DRMMeshBuilder3Impl_SetNormals,
2479 IDirect3DRMMeshBuilder3Impl_GetNormals,
2480 IDirect3DRMMeshBuilder3Impl_GetNormalCount
2483 HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
2485 IDirect3DRMMeshBuilderImpl* object;
2487 TRACE("(%p)\n", ppObj);
2489 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
2490 if (!object)
2491 return E_OUTOFMEMORY;
2493 object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
2494 object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
2495 object->ref = 1;
2497 if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
2498 *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
2499 else
2500 *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
2502 return S_OK;
2505 /*** IUnknown methods ***/
2506 static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
2507 REFIID riid, void** ppvObject)
2509 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2511 TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
2513 *ppvObject = NULL;
2515 if (IsEqualGUID(riid, &IID_IUnknown) ||
2516 IsEqualGUID(riid, &IID_IDirect3DRMMesh))
2518 *ppvObject = &This->IDirect3DRMMesh_iface;
2520 else
2522 FIXME("interface %s not implemented\n", debugstr_guid(riid));
2523 return E_NOINTERFACE;
2526 IDirect3DRMMesh_AddRef(iface);
2527 return S_OK;
2530 static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
2532 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2533 ULONG ref = InterlockedIncrement(&This->ref);
2535 TRACE("(%p)->(): new ref = %d\n", This, ref);
2537 return ref;
2540 static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
2542 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2543 ULONG ref = InterlockedDecrement(&This->ref);
2545 TRACE("(%p)->(): new ref = %d\n", This, ref);
2547 if (!ref)
2549 DWORD i;
2551 for (i = 0; i < This->nb_groups; i++)
2553 HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
2554 HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
2555 if (This->groups[i].material)
2556 IDirect3DRMMaterial2_Release(This->groups[i].material);
2557 if (This->groups[i].texture)
2558 IDirect3DRMTexture3_Release(This->groups[i].texture);
2560 HeapFree(GetProcessHeap(), 0, This->groups);
2561 HeapFree(GetProcessHeap(), 0, This);
2564 return ref;
2567 /*** IDirect3DRMObject methods ***/
2568 static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh* iface,
2569 LPUNKNOWN pUnkOuter, REFIID riid,
2570 LPVOID *ppvObj)
2572 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2574 FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
2576 return E_NOTIMPL;
2579 static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh* iface,
2580 D3DRMOBJECTCALLBACK cb,
2581 LPVOID argument)
2583 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2585 FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2587 return E_NOTIMPL;
2590 static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh* iface,
2591 D3DRMOBJECTCALLBACK cb,
2592 LPVOID argument)
2594 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2596 FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2598 return E_NOTIMPL;
2601 static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
2602 DWORD data)
2604 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2606 FIXME("(%p)->(%u): stub\n", This, data);
2608 return E_NOTIMPL;
2611 static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
2613 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2615 FIXME("(%p)->(): stub\n", This);
2617 return 0;
2620 static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh* iface,
2621 LPCSTR pName)
2623 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2625 FIXME("(%p)->(%s): stub\n", This, pName);
2627 return E_NOTIMPL;
2630 static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh* iface,
2631 LPDWORD lpdwSize, LPSTR lpName)
2633 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2635 FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
2637 return E_NOTIMPL;
2640 static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh* iface,
2641 LPDWORD size, LPSTR name)
2643 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2645 TRACE("(%p)->(%p, %p)\n", This, size, name);
2647 if (!size || *size < strlen("Mesh") || !name)
2648 return E_INVALIDARG;
2650 strcpy(name, "Mesh");
2651 *size = sizeof("Mesh");
2653 return D3DRM_OK;
2656 /*** IDirect3DRMMesh methods ***/
2657 static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
2658 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
2660 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2662 FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
2664 return E_NOTIMPL;
2667 static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
2668 D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
2670 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2672 FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
2674 return E_NOTIMPL;
2677 static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
2678 D3DRMBOX * box)
2680 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2682 FIXME("(%p)->(%p): stub\n", This, box);
2684 return E_NOTIMPL;
2687 static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
2688 unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
2689 unsigned *face_data, D3DRMGROUPINDEX *return_id)
2691 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2692 mesh_group* group;
2694 TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
2696 if (!face_data || !return_id)
2697 return E_POINTER;
2699 if ((This->nb_groups + 1) > This->groups_capacity)
2701 ULONG new_capacity;
2702 mesh_group* groups;
2704 if (!This->groups_capacity)
2706 new_capacity = 16;
2707 groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
2709 else
2711 new_capacity = This->groups_capacity * 2;
2712 groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
2715 if (!groups)
2716 return E_OUTOFMEMORY;
2718 This->groups_capacity = new_capacity;
2719 This->groups = groups;
2722 group = This->groups + This->nb_groups;
2724 group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
2725 if (!group->vertices)
2726 return E_OUTOFMEMORY;
2727 group->nb_vertices = vertex_count;
2728 group->nb_faces = face_count;
2729 group->vertex_per_face = vertex_per_face;
2731 if (vertex_per_face)
2733 group->face_data_size = face_count * vertex_per_face;
2735 else
2737 unsigned i;
2738 unsigned nb_indices;
2739 unsigned* face_data_ptr = face_data;
2740 group->face_data_size = 0;
2742 for (i = 0; i < face_count; i++)
2744 nb_indices = *face_data_ptr;
2745 group->face_data_size += nb_indices + 1;
2746 face_data_ptr += nb_indices;
2750 group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
2751 if (!group->face_data)
2753 HeapFree(GetProcessHeap(), 0 , group->vertices);
2754 return E_OUTOFMEMORY;
2757 memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
2759 group->material = NULL;
2760 group->texture = NULL;
2762 *return_id = This->nb_groups++;
2764 return D3DRM_OK;
2767 static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
2768 D3DRMGROUPINDEX id, unsigned index, unsigned count,
2769 D3DRMVERTEX *values)
2771 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2773 TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
2775 if (id >= This->nb_groups)
2776 return D3DRMERR_BADVALUE;
2778 if ((index + count - 1) >= This->groups[id].nb_vertices)
2779 return D3DRMERR_BADVALUE;
2781 if (!values)
2782 return E_POINTER;
2784 memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
2786 return D3DRM_OK;
2789 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
2790 D3DRMGROUPINDEX id, D3DCOLOR color)
2792 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2794 TRACE("(%p)->(%u,%x)\n", This, id, color);
2796 if (id >= This->nb_groups)
2797 return D3DRMERR_BADVALUE;
2799 This->groups[id].color = color;
2801 return D3DRM_OK;
2804 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
2805 D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
2807 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2809 TRACE("(%p)->(%u,%f,%f,%f)\n", This, id, red, green, blue);
2811 if (id >= This->nb_groups)
2812 return D3DRMERR_BADVALUE;
2814 This->groups[id].color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
2816 return D3DRM_OK;
2819 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
2820 D3DRMGROUPINDEX id, D3DRMMAPPING value)
2822 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2824 FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2826 return E_NOTIMPL;
2829 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
2830 D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
2832 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2834 FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2836 return E_NOTIMPL;
2839 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh* iface,
2840 D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL material)
2842 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2844 TRACE("(%p)->(%u,%p)\n", This, id, material);
2846 if (id >= This->nb_groups)
2847 return D3DRMERR_BADVALUE;
2849 if (This->groups[id].material)
2850 IDirect3DRMMaterial2_Release(This->groups[id].material);
2852 This->groups[id].material = (LPDIRECT3DRMMATERIAL2)material;
2854 if (material)
2855 IDirect3DRMMaterial2_AddRef(This->groups[id].material);
2857 return D3DRM_OK;
2860 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh* iface,
2861 D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE texture)
2863 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2865 TRACE("(%p)->(%u,%p)\n", This, id, texture);
2867 if (id >= This->nb_groups)
2868 return D3DRMERR_BADVALUE;
2870 if (This->groups[id].texture)
2871 IDirect3DRMTexture3_Release(This->groups[id].texture);
2873 if (!texture)
2875 This->groups[id].texture = NULL;
2876 return D3DRM_OK;
2879 return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (LPVOID*)&This->groups[id].texture);
2882 static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
2884 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2886 TRACE("(%p)->()\n", This);
2888 return This->nb_groups;
2891 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
2892 D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
2893 DWORD *face_data_size, unsigned *face_data)
2895 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2897 TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
2899 if (id >= This->nb_groups)
2900 return D3DRMERR_BADVALUE;
2902 if (vertex_count)
2903 *vertex_count = This->groups[id].nb_vertices;
2904 if (face_count)
2905 *face_count = This->groups[id].nb_faces;
2906 if (vertex_per_face)
2907 *vertex_per_face = This->groups[id].vertex_per_face;
2908 if (face_data_size)
2909 *face_data_size = This->groups[id].face_data_size;
2910 if (face_data)
2911 memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size * sizeof(DWORD));
2913 return D3DRM_OK;
2916 static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
2917 D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
2919 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2921 TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
2923 if (id >= This->nb_groups)
2924 return D3DRMERR_BADVALUE;
2926 if ((index + count - 1) >= This->groups[id].nb_vertices)
2927 return D3DRMERR_BADVALUE;
2929 if (!return_ptr)
2930 return E_POINTER;
2932 memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
2934 return D3DRM_OK;
2937 static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2939 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2941 TRACE("(%p)->(%u)\n", This, id);
2943 return This->groups[id].color;
2946 static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2948 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2950 FIXME("(%p)->(%u): stub\n", This, id);
2952 return 0;
2954 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2956 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2958 FIXME("(%p)->(%u): stub\n", This, id);
2960 return 0;
2963 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh* iface,
2964 D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *material)
2966 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2968 TRACE("(%p)->(%u,%p)\n", This, id, material);
2970 if (id >= This->nb_groups)
2971 return D3DRMERR_BADVALUE;
2973 if (!material)
2974 return E_POINTER;
2976 if (This->groups[id].material)
2977 IDirect3DRMTexture_QueryInterface(This->groups[id].material, &IID_IDirect3DRMMaterial, (void**)material);
2978 else
2979 *material = NULL;
2981 return D3DRM_OK;
2984 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh* iface,
2985 D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *texture)
2987 IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2989 TRACE("(%p)->(%u,%p)\n", This, id, texture);
2991 if (id >= This->nb_groups)
2992 return D3DRMERR_BADVALUE;
2994 if (!texture)
2995 return E_POINTER;
2997 if (This->groups[id].texture)
2998 IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
2999 else
3000 *texture = NULL;
3002 return D3DRM_OK;
3005 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
3007 /*** IUnknown methods ***/
3008 IDirect3DRMMeshImpl_QueryInterface,
3009 IDirect3DRMMeshImpl_AddRef,
3010 IDirect3DRMMeshImpl_Release,
3011 /*** IDirect3DRMObject methods ***/
3012 IDirect3DRMMeshImpl_Clone,
3013 IDirect3DRMMeshImpl_AddDestroyCallback,
3014 IDirect3DRMMeshImpl_DeleteDestroyCallback,
3015 IDirect3DRMMeshImpl_SetAppData,
3016 IDirect3DRMMeshImpl_GetAppData,
3017 IDirect3DRMMeshImpl_SetName,
3018 IDirect3DRMMeshImpl_GetName,
3019 IDirect3DRMMeshImpl_GetClassName,
3020 /*** IDirect3DRMMesh methods ***/
3021 IDirect3DRMMeshImpl_Scale,
3022 IDirect3DRMMeshImpl_Translate,
3023 IDirect3DRMMeshImpl_GetBox,
3024 IDirect3DRMMeshImpl_AddGroup,
3025 IDirect3DRMMeshImpl_SetVertices,
3026 IDirect3DRMMeshImpl_SetGroupColor,
3027 IDirect3DRMMeshImpl_SetGroupColorRGB,
3028 IDirect3DRMMeshImpl_SetGroupMapping,
3029 IDirect3DRMMeshImpl_SetGroupQuality,
3030 IDirect3DRMMeshImpl_SetGroupMaterial,
3031 IDirect3DRMMeshImpl_SetGroupTexture,
3032 IDirect3DRMMeshImpl_GetGroupCount,
3033 IDirect3DRMMeshImpl_GetGroup,
3034 IDirect3DRMMeshImpl_GetVertices,
3035 IDirect3DRMMeshImpl_GetGroupColor,
3036 IDirect3DRMMeshImpl_GetGroupMapping,
3037 IDirect3DRMMeshImpl_GetGroupQuality,
3038 IDirect3DRMMeshImpl_GetGroupMaterial,
3039 IDirect3DRMMeshImpl_GetGroupTexture
3042 HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
3044 IDirect3DRMMeshImpl* object;
3046 TRACE("(%p)\n", obj);
3048 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
3049 if (!object)
3050 return E_OUTOFMEMORY;
3052 object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
3053 object->ref = 1;
3055 *obj = &object->IDirect3DRMMesh_iface;
3057 return S_OK;