2 * Copyright 2002-2003 The wine-d3d team
3 * Copyright 2002-2003 Jason Edmeades
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2005 Oliver Stieber
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2006 Stefan Dösinger for CodeWeavers
8 * Copyright 2007 Henri Verbeet
9 * Copyright 2008 Henri Verbeet for CodeWeavers
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
29 typedef HANDLE HMONITOR
;
31 typedef struct _RGNDATAHEADER
40 typedef struct _RGNDATA
53 cpp_quote
("#define WINED3D_OK S_OK")
55 const UINT _FACWINED3D
= 0x876;
56 cpp_quote
("#define MAKE_WINED3DSTATUS(code) MAKE_HRESULT(0, _FACWINED3D, code)")
57 cpp_quote
("#define WINED3DOK_NOAUTOGEN MAKE_WINED3DSTATUS(2159)")
59 cpp_quote
("#define MAKE_WINED3DHRESULT(code) MAKE_HRESULT(1, _FACWINED3D, code)")
60 cpp_quote
("#define WINED3DERR_WRONGTEXTUREFORMAT MAKE_WINED3DHRESULT(2072)")
61 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLOROPERATION MAKE_WINED3DHRESULT(2073)")
62 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLORARG MAKE_WINED3DHRESULT(2074)")
63 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAOPERATION MAKE_WINED3DHRESULT(2075)")
64 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAARG MAKE_WINED3DHRESULT(2076)")
65 cpp_quote
("#define WINED3DERR_TOOMANYOPERATIONS MAKE_WINED3DHRESULT(2077)")
66 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREFILTER MAKE_WINED3DHRESULT(2078)")
67 cpp_quote
("#define WINED3DERR_UNSUPPORTEDFACTORVALUE MAKE_WINED3DHRESULT(2079)")
68 cpp_quote
("#define WINED3DERR_CONFLICTINGRENDERSTATE MAKE_WINED3DHRESULT(2081)")
69 cpp_quote
("#define WINED3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_WINED3DHRESULT(2082)")
70 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREPALETTE MAKE_WINED3DHRESULT(2086)")
71 cpp_quote
("#define WINED3DERR_DRIVERINTERNALERROR MAKE_WINED3DHRESULT(2087)")
72 cpp_quote
("#define WINED3DERR_NOTFOUND MAKE_WINED3DHRESULT(2150)")
73 cpp_quote
("#define WINED3DERR_MOREDATA MAKE_WINED3DHRESULT(2151)")
74 cpp_quote
("#define WINED3DERR_DEVICELOST MAKE_WINED3DHRESULT(2152)")
75 cpp_quote
("#define WINED3DERR_DEVICENOTRESET MAKE_WINED3DHRESULT(2153)")
76 cpp_quote
("#define WINED3DERR_NOTAVAILABLE MAKE_WINED3DHRESULT(2154)")
77 cpp_quote
("#define WINED3DERR_OUTOFVIDEOMEMORY MAKE_WINED3DHRESULT(380)")
78 cpp_quote
("#define WINED3DERR_INVALIDDEVICE MAKE_WINED3DHRESULT(2155)")
79 cpp_quote
("#define WINED3DERR_INVALIDCALL MAKE_WINED3DHRESULT(2156)")
80 cpp_quote
("#define WINED3DERR_DRIVERINVALIDCALL MAKE_WINED3DHRESULT(2157)")
81 cpp_quote
("#define WINED3DERR_WASSTILLDRAWING MAKE_WINED3DHRESULT(540)")
82 cpp_quote
("#define WINEDDERR_NOTAOVERLAYSURFACE MAKE_WINED3DHRESULT(580)")
83 cpp_quote
("#define WINEDDERR_NOTLOCKED MAKE_WINED3DHRESULT(584)")
84 cpp_quote
("#define WINEDDERR_NODC MAKE_WINED3DHRESULT(586)")
85 cpp_quote
("#define WINEDDERR_DCALREADYCREATED MAKE_WINED3DHRESULT(620)")
86 cpp_quote
("#define WINEDDERR_NOTFLIPPABLE MAKE_WINED3DHRESULT(582)")
87 cpp_quote
("#define WINEDDERR_SURFACEBUSY MAKE_WINED3DHRESULT(430)")
88 cpp_quote
("#define WINEDDERR_INVALIDRECT MAKE_WINED3DHRESULT(150)")
89 cpp_quote
("#define WINEDDERR_NOCLIPLIST MAKE_WINED3DHRESULT(205)")
90 cpp_quote
("#define WINEDDERR_OVERLAYNOTVISIBLE MAKE_WINED3DHRESULT(577)")
92 typedef DWORD WINED3DCOLOR
;
94 typedef enum _WINED3DLIGHTTYPE
96 WINED3DLIGHT_POINT
= 1,
97 WINED3DLIGHT_SPOT
= 2,
98 WINED3DLIGHT_DIRECTIONAL
= 3,
99 WINED3DLIGHT_PARALLELPOINT
= 4, /* D3D7 */
100 WINED3DLIGHT_GLSPOT
= 5, /* D3D7 */
101 WINED3DLIGHT_FORCE_DWORD
= 0x7fffffff
104 typedef enum _WINED3DPRIMITIVETYPE
106 WINED3DPT_UNDEFINED
= 0,
107 WINED3DPT_POINTLIST
= 1,
108 WINED3DPT_LINELIST
= 2,
109 WINED3DPT_LINESTRIP
= 3,
110 WINED3DPT_TRIANGLELIST
= 4,
111 WINED3DPT_TRIANGLESTRIP
= 5,
112 WINED3DPT_TRIANGLEFAN
= 6,
113 WINED3DPT_LINELIST_ADJ
= 10,
114 WINED3DPT_LINESTRIP_ADJ
= 11,
115 WINED3DPT_TRIANGLELIST_ADJ
= 12,
116 WINED3DPT_TRIANGLESTRIP_ADJ
= 13,
117 WINED3DPT_FORCE_DWORD
= 0x7fffffff
118 } WINED3DPRIMITIVETYPE
;
120 typedef enum _WINED3DDEVTYPE
122 WINED3DDEVTYPE_HAL
= 1,
123 WINED3DDEVTYPE_REF
= 2,
124 WINED3DDEVTYPE_SW
= 3,
125 WINED3DDEVTYPE_NULLREF
= 4,
126 WINED3DDEVTYPE_FORCE_DWORD
= 0xffffffff
129 typedef enum _WINED3DDEGREETYPE
131 WINED3DDEGREE_LINEAR
= 1,
132 WINED3DDEGREE_QUADRATIC
= 2,
133 WINED3DDEGREE_CUBIC
= 3,
134 WINED3DDEGREE_QUINTIC
= 5,
135 WINED3DDEGREE_FORCE_DWORD
= 0x7fffffff
138 #define WINEMAKEFOURCC
(ch0
, ch1
, ch2
, ch3
) \
139 ((unsigned long)(unsigned char)(ch0
) |
((unsigned long)(unsigned char)(ch1
) << 8) | \
140 ((unsigned long)(unsigned char)(ch2
) << 16) |
((unsigned long)(unsigned char)(ch3
) << 24))
142 enum wined3d_format_id
145 WINED3DFMT_B8G8R8_UNORM
,
146 WINED3DFMT_B5G5R5X1_UNORM
,
147 WINED3DFMT_B4G4R4A4_UNORM
,
148 WINED3DFMT_B2G3R3_UNORM
,
149 WINED3DFMT_B2G3R3A8_UNORM
,
150 WINED3DFMT_B4G4R4X4_UNORM
,
151 WINED3DFMT_R8G8B8X8_UNORM
,
152 WINED3DFMT_B10G10R10A2_UNORM
,
153 WINED3DFMT_P8_UINT_A8_UNORM
,
156 WINED3DFMT_L8A8_UNORM
,
157 WINED3DFMT_L4A4_UNORM
,
158 WINED3DFMT_R5G5_SNORM_L6_UNORM
,
159 WINED3DFMT_R8G8_SNORM_L8X8_UNORM
,
160 WINED3DFMT_R10G11B11_SNORM
,
161 WINED3DFMT_R10G10B10_SNORM_A2_UNORM
,
162 WINED3DFMT_D16_LOCKABLE
,
163 WINED3DFMT_D32_UNORM
,
164 WINED3DFMT_S1_UINT_D15_UNORM
,
165 WINED3DFMT_X8D24_UNORM
,
166 WINED3DFMT_S4X4_UINT_D24_UNORM
,
167 WINED3DFMT_L16_UNORM
,
168 WINED3DFMT_S8_UINT_D24_FLOAT
,
169 WINED3DFMT_VERTEXDATA
,
170 WINED3DFMT_R8G8_SNORM_Cx
,
171 WINED3DFMT_R32G32B32A32_TYPELESS
,
172 WINED3DFMT_R32G32B32A32_FLOAT
,
173 WINED3DFMT_R32G32B32A32_UINT
,
174 WINED3DFMT_R32G32B32A32_SINT
,
175 WINED3DFMT_R32G32B32_TYPELESS
,
176 WINED3DFMT_R32G32B32_FLOAT
,
177 WINED3DFMT_R32G32B32_UINT
,
178 WINED3DFMT_R32G32B32_SINT
,
179 WINED3DFMT_R16G16B16A16_TYPELESS
,
180 WINED3DFMT_R16G16B16A16_FLOAT
,
181 WINED3DFMT_R16G16B16A16_UNORM
,
182 WINED3DFMT_R16G16B16A16_UINT
,
183 WINED3DFMT_R16G16B16A16_SNORM
,
184 WINED3DFMT_R16G16B16A16_SINT
,
185 WINED3DFMT_R32G32_TYPELESS
,
186 WINED3DFMT_R32G32_FLOAT
,
187 WINED3DFMT_R32G32_UINT
,
188 WINED3DFMT_R32G32_SINT
,
189 WINED3DFMT_R32G8X24_TYPELESS
,
190 WINED3DFMT_D32_FLOAT_S8X24_UINT
,
191 WINED3DFMT_R32_FLOAT_X8X24_TYPELESS
,
192 WINED3DFMT_X32_TYPELESS_G8X24_UINT
,
193 WINED3DFMT_R10G10B10A2_TYPELESS
,
194 WINED3DFMT_R10G10B10A2_UNORM
,
195 WINED3DFMT_R10G10B10A2_UINT
,
196 WINED3DFMT_R10G10B10A2_SNORM
,
197 WINED3DFMT_R11G11B10_FLOAT
,
198 WINED3DFMT_R8G8B8A8_TYPELESS
,
199 WINED3DFMT_R8G8B8A8_UNORM
,
200 WINED3DFMT_R8G8B8A8_UNORM_SRGB
,
201 WINED3DFMT_R8G8B8A8_UINT
,
202 WINED3DFMT_R8G8B8A8_SNORM
,
203 WINED3DFMT_R8G8B8A8_SINT
,
204 WINED3DFMT_R16G16_TYPELESS
,
205 WINED3DFMT_R16G16_FLOAT
,
206 WINED3DFMT_R16G16_UNORM
,
207 WINED3DFMT_R16G16_UINT
,
208 WINED3DFMT_R16G16_SNORM
,
209 WINED3DFMT_R16G16_SINT
,
210 WINED3DFMT_R32_TYPELESS
,
211 WINED3DFMT_D32_FLOAT
,
212 WINED3DFMT_R32_FLOAT
,
215 WINED3DFMT_R24G8_TYPELESS
,
216 WINED3DFMT_D24_UNORM_S8_UINT
,
217 WINED3DFMT_R24_UNORM_X8_TYPELESS
,
218 WINED3DFMT_X24_TYPELESS_G8_UINT
,
219 WINED3DFMT_R8G8_TYPELESS
,
220 WINED3DFMT_R8G8_UNORM
,
221 WINED3DFMT_R8G8_UINT
,
222 WINED3DFMT_R8G8_SNORM
,
223 WINED3DFMT_R8G8_SINT
,
224 WINED3DFMT_R16_TYPELESS
,
225 WINED3DFMT_R16_FLOAT
,
226 WINED3DFMT_D16_UNORM
,
227 WINED3DFMT_R16_UNORM
,
229 WINED3DFMT_R16_SNORM
,
231 WINED3DFMT_R8_TYPELESS
,
238 WINED3DFMT_R9G9B9E5_SHAREDEXP
,
239 WINED3DFMT_R8G8_B8G8_UNORM
,
240 WINED3DFMT_G8R8_G8B8_UNORM
,
241 WINED3DFMT_BC1_TYPELESS
,
242 WINED3DFMT_BC1_UNORM
,
243 WINED3DFMT_BC1_UNORM_SRGB
,
244 WINED3DFMT_BC2_TYPELESS
,
245 WINED3DFMT_BC2_UNORM
,
246 WINED3DFMT_BC2_UNORM_SRGB
,
247 WINED3DFMT_BC3_TYPELESS
,
248 WINED3DFMT_BC3_UNORM
,
249 WINED3DFMT_BC3_UNORM_SRGB
,
250 WINED3DFMT_BC4_TYPELESS
,
251 WINED3DFMT_BC4_UNORM
,
252 WINED3DFMT_BC4_SNORM
,
253 WINED3DFMT_BC5_TYPELESS
,
254 WINED3DFMT_BC5_UNORM
,
255 WINED3DFMT_BC5_SNORM
,
256 WINED3DFMT_B5G6R5_UNORM
,
257 WINED3DFMT_B5G5R5A1_UNORM
,
258 WINED3DFMT_B8G8R8A8_UNORM
,
259 WINED3DFMT_B8G8R8X8_UNORM
,
260 /* FOURCC formats. */
261 WINED3DFMT_UYVY
= WINEMAKEFOURCC
('U'
,'Y'
,'V'
,'Y'
),
262 WINED3DFMT_YUY2
= WINEMAKEFOURCC
('Y'
,'U'
,'Y'
,'
2'
),
263 WINED3DFMT_YV12
= WINEMAKEFOURCC
('Y'
,'V'
,'
1'
,'
2'
),
264 WINED3DFMT_DXT1
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
1'
),
265 WINED3DFMT_DXT2
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
2'
),
266 WINED3DFMT_DXT3
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
3'
),
267 WINED3DFMT_DXT4
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
4'
),
268 WINED3DFMT_DXT5
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
5'
),
269 WINED3DFMT_MULTI2_ARGB8
= WINEMAKEFOURCC
('M'
,'E'
,'T'
,'
1'
),
270 WINED3DFMT_G8R8_G8B8
= WINEMAKEFOURCC
('G'
,'R'
,'G'
,'B'
),
271 WINED3DFMT_R8G8_B8G8
= WINEMAKEFOURCC
('R'
,'G'
,'B'
,'G'
),
272 WINED3DFMT_ATI2N
= WINEMAKEFOURCC
('A'
,'T'
,'I'
,'
2'
),
273 WINED3DFMT_INST
= WINEMAKEFOURCC
('I'
,'N'
,'S'
,'T'
),
274 WINED3DFMT_NVDB
= WINEMAKEFOURCC
('N'
,'V'
,'D'
,'B'
),
275 WINED3DFMT_NVHU
= WINEMAKEFOURCC
('N'
,'V'
,'H'
,'U'
),
276 WINED3DFMT_NVHS
= WINEMAKEFOURCC
('N'
,'V'
,'H'
,'S'
),
277 WINED3DFMT_INTZ
= WINEMAKEFOURCC
('I'
,'N'
,'T'
,'Z'
),
278 WINED3DFMT_NULL
= WINEMAKEFOURCC
('N'
,'U'
,'L'
,'L'
),
280 WINED3DFMT_FORCE_DWORD
= 0xffffffff
283 typedef enum _WINED3DRENDERSTATETYPE
285 WINED3DRS_ANTIALIAS
= 2, /* d3d7 */
286 WINED3DRS_TEXTUREPERSPECTIVE
= 4, /* d3d7 */
287 WINED3DRS_WRAPU
= 5, /* d3d7 */
288 WINED3DRS_WRAPV
= 6, /* d3d7 */
289 WINED3DRS_ZENABLE
= 7,
290 WINED3DRS_FILLMODE
= 8,
291 WINED3DRS_SHADEMODE
= 9,
292 WINED3DRS_LINEPATTERN
= 10, /* d3d7, d3d8 */
293 WINED3DRS_MONOENABLE
= 11, /* d3d7 */
294 WINED3DRS_ROP2
= 12, /* d3d7 */
295 WINED3DRS_PLANEMASK
= 13, /* d3d7 */
296 WINED3DRS_ZWRITEENABLE
= 14,
297 WINED3DRS_ALPHATESTENABLE
= 15,
298 WINED3DRS_LASTPIXEL
= 16,
299 WINED3DRS_SRCBLEND
= 19,
300 WINED3DRS_DESTBLEND
= 20,
301 WINED3DRS_CULLMODE
= 22,
302 WINED3DRS_ZFUNC
= 23,
303 WINED3DRS_ALPHAREF
= 24,
304 WINED3DRS_ALPHAFUNC
= 25,
305 WINED3DRS_DITHERENABLE
= 26,
306 WINED3DRS_ALPHABLENDENABLE
= 27,
307 WINED3DRS_FOGENABLE
= 28,
308 WINED3DRS_SPECULARENABLE
= 29,
309 WINED3DRS_ZVISIBLE
= 30, /* d3d7, d3d8 */
310 WINED3DRS_SUBPIXEL
= 31, /* d3d7 */
311 WINED3DRS_SUBPIXELX
= 32, /* d3d7 */
312 WINED3DRS_STIPPLEDALPHA
= 33, /* d3d7 */
313 WINED3DRS_FOGCOLOR
= 34,
314 WINED3DRS_FOGTABLEMODE
= 35,
315 WINED3DRS_FOGSTART
= 36,
316 WINED3DRS_FOGEND
= 37,
317 WINED3DRS_FOGDENSITY
= 38,
318 WINED3DRS_STIPPLEENABLE
= 39, /* d3d7 */
319 WINED3DRS_EDGEANTIALIAS
= 40, /* d3d7, d3d8 */
320 WINED3DRS_COLORKEYENABLE
= 41, /* d3d7 */
321 WINED3DRS_MIPMAPLODBIAS
= 46, /* d3d7 */
322 WINED3DRS_ZBIAS
= 47, /* d3d7, d3d8 */
323 WINED3DRS_RANGEFOGENABLE
= 48,
324 WINED3DRS_ANISOTROPY
= 49, /* d3d7 */
325 WINED3DRS_FLUSHBATCH
= 50, /* d3d7 */
326 WINED3DRS_TRANSLUCENTSORTINDEPENDENT
= 51, /* d3d7 */
327 WINED3DRS_STENCILENABLE
= 52,
328 WINED3DRS_STENCILFAIL
= 53,
329 WINED3DRS_STENCILZFAIL
= 54,
330 WINED3DRS_STENCILPASS
= 55,
331 WINED3DRS_STENCILFUNC
= 56,
332 WINED3DRS_STENCILREF
= 57,
333 WINED3DRS_STENCILMASK
= 58,
334 WINED3DRS_STENCILWRITEMASK
= 59,
335 WINED3DRS_TEXTUREFACTOR
= 60,
336 WINED3DRS_WRAP0
= 128,
337 WINED3DRS_WRAP1
= 129,
338 WINED3DRS_WRAP2
= 130,
339 WINED3DRS_WRAP3
= 131,
340 WINED3DRS_WRAP4
= 132,
341 WINED3DRS_WRAP5
= 133,
342 WINED3DRS_WRAP6
= 134,
343 WINED3DRS_WRAP7
= 135,
344 WINED3DRS_CLIPPING
= 136,
345 WINED3DRS_LIGHTING
= 137,
346 WINED3DRS_EXTENTS
= 138, /* d3d7 */
347 WINED3DRS_AMBIENT
= 139,
348 WINED3DRS_FOGVERTEXMODE
= 140,
349 WINED3DRS_COLORVERTEX
= 141,
350 WINED3DRS_LOCALVIEWER
= 142,
351 WINED3DRS_NORMALIZENORMALS
= 143,
352 WINED3DRS_COLORKEYBLENDENABLE
= 144, /* d3d7 */
353 WINED3DRS_DIFFUSEMATERIALSOURCE
= 145,
354 WINED3DRS_SPECULARMATERIALSOURCE
= 146,
355 WINED3DRS_AMBIENTMATERIALSOURCE
= 147,
356 WINED3DRS_EMISSIVEMATERIALSOURCE
= 148,
357 WINED3DRS_VERTEXBLEND
= 151,
358 WINED3DRS_CLIPPLANEENABLE
= 152,
359 WINED3DRS_SOFTWAREVERTEXPROCESSING
= 153, /* d3d8 */
360 WINED3DRS_POINTSIZE
= 154,
361 WINED3DRS_POINTSIZE_MIN
= 155,
362 WINED3DRS_POINTSPRITEENABLE
= 156,
363 WINED3DRS_POINTSCALEENABLE
= 157,
364 WINED3DRS_POINTSCALE_A
= 158,
365 WINED3DRS_POINTSCALE_B
= 159,
366 WINED3DRS_POINTSCALE_C
= 160,
367 WINED3DRS_MULTISAMPLEANTIALIAS
= 161,
368 WINED3DRS_MULTISAMPLEMASK
= 162,
369 WINED3DRS_PATCHEDGESTYLE
= 163,
370 WINED3DRS_PATCHSEGMENTS
= 164, /* d3d8 */
371 WINED3DRS_DEBUGMONITORTOKEN
= 165,
372 WINED3DRS_POINTSIZE_MAX
= 166,
373 WINED3DRS_INDEXEDVERTEXBLENDENABLE
= 167,
374 WINED3DRS_COLORWRITEENABLE
= 168,
375 WINED3DRS_TWEENFACTOR
= 170,
376 WINED3DRS_BLENDOP
= 171,
377 WINED3DRS_POSITIONDEGREE
= 172,
378 WINED3DRS_NORMALDEGREE
= 173,
379 WINED3DRS_SCISSORTESTENABLE
= 174,
380 WINED3DRS_SLOPESCALEDEPTHBIAS
= 175,
381 WINED3DRS_ANTIALIASEDLINEENABLE
= 176,
382 WINED3DRS_MINTESSELLATIONLEVEL
= 178,
383 WINED3DRS_MAXTESSELLATIONLEVEL
= 179,
384 WINED3DRS_ADAPTIVETESS_X
= 180,
385 WINED3DRS_ADAPTIVETESS_Y
= 181,
386 WINED3DRS_ADAPTIVETESS_Z
= 182,
387 WINED3DRS_ADAPTIVETESS_W
= 183,
388 WINED3DRS_ENABLEADAPTIVETESSELLATION
= 184,
389 WINED3DRS_TWOSIDEDSTENCILMODE
= 185,
390 WINED3DRS_CCW_STENCILFAIL
= 186,
391 WINED3DRS_CCW_STENCILZFAIL
= 187,
392 WINED3DRS_CCW_STENCILPASS
= 188,
393 WINED3DRS_CCW_STENCILFUNC
= 189,
394 WINED3DRS_COLORWRITEENABLE1
= 190,
395 WINED3DRS_COLORWRITEENABLE2
= 191,
396 WINED3DRS_COLORWRITEENABLE3
= 192,
397 WINED3DRS_BLENDFACTOR
= 193,
398 WINED3DRS_SRGBWRITEENABLE
= 194,
399 WINED3DRS_DEPTHBIAS
= 195,
400 WINED3DRS_WRAP8
= 198,
401 WINED3DRS_WRAP9
= 199,
402 WINED3DRS_WRAP10
= 200,
403 WINED3DRS_WRAP11
= 201,
404 WINED3DRS_WRAP12
= 202,
405 WINED3DRS_WRAP13
= 203,
406 WINED3DRS_WRAP14
= 204,
407 WINED3DRS_WRAP15
= 205,
408 WINED3DRS_SEPARATEALPHABLENDENABLE
= 206,
409 WINED3DRS_SRCBLENDALPHA
= 207,
410 WINED3DRS_DESTBLENDALPHA
= 208,
411 WINED3DRS_BLENDOPALPHA
= 209,
412 WINED3DRS_FORCE_DWORD
= 0x7fffffff
413 } WINED3DRENDERSTATETYPE
;
414 const UINT WINEHIGHEST_RENDER_STATE
= WINED3DRS_BLENDOPALPHA
;
416 typedef enum _WINED3DBLEND
418 WINED3DBLEND_ZERO
= 1,
419 WINED3DBLEND_ONE
= 2,
420 WINED3DBLEND_SRCCOLOR
= 3,
421 WINED3DBLEND_INVSRCCOLOR
= 4,
422 WINED3DBLEND_SRCALPHA
= 5,
423 WINED3DBLEND_INVSRCALPHA
= 6,
424 WINED3DBLEND_DESTALPHA
= 7,
425 WINED3DBLEND_INVDESTALPHA
= 8,
426 WINED3DBLEND_DESTCOLOR
= 9,
427 WINED3DBLEND_INVDESTCOLOR
= 10,
428 WINED3DBLEND_SRCALPHASAT
= 11,
429 WINED3DBLEND_BOTHSRCALPHA
= 12,
430 WINED3DBLEND_BOTHINVSRCALPHA
= 13,
431 WINED3DBLEND_BLENDFACTOR
= 14,
432 WINED3DBLEND_INVBLENDFACTOR
= 15,
433 WINED3DBLEND_FORCE_DWORD
= 0x7fffffff
436 typedef enum _WINED3DBLENDOP
438 WINED3DBLENDOP_ADD
= 1,
439 WINED3DBLENDOP_SUBTRACT
= 2,
440 WINED3DBLENDOP_REVSUBTRACT
= 3,
441 WINED3DBLENDOP_MIN
= 4,
442 WINED3DBLENDOP_MAX
= 5,
443 WINED3DBLENDOP_FORCE_DWORD
= 0x7fffffff
446 typedef enum _WINED3DVERTEXBLENDFLAGS
448 WINED3DVBF_DISABLE
= 0,
449 WINED3DVBF_1WEIGHTS
= 1,
450 WINED3DVBF_2WEIGHTS
= 2,
451 WINED3DVBF_3WEIGHTS
= 3,
452 WINED3DVBF_TWEENING
= 255,
453 WINED3DVBF_0WEIGHTS
= 256
454 } WINED3DVERTEXBLENDFLAGS
;
456 typedef enum _WINED3DCMPFUNC
458 WINED3DCMP_NEVER
= 1,
460 WINED3DCMP_EQUAL
= 3,
461 WINED3DCMP_LESSEQUAL
= 4,
462 WINED3DCMP_GREATER
= 5,
463 WINED3DCMP_NOTEQUAL
= 6,
464 WINED3DCMP_GREATEREQUAL
= 7,
465 WINED3DCMP_ALWAYS
= 8,
466 WINED3DCMP_FORCE_DWORD
= 0x7fffffff
469 typedef enum _WINED3DZBUFFERTYPE
474 WINED3DZB_FORCE_DWORD
= 0x7fffffff
475 } WINED3DZBUFFERTYPE
;
477 typedef enum _WINED3DFOGMODE
482 WINED3DFOG_LINEAR
= 3,
483 WINED3DFOG_FORCE_DWORD
= 0x7fffffff
486 typedef enum _WINED3DSHADEMODE
488 WINED3DSHADE_FLAT
= 1,
489 WINED3DSHADE_GOURAUD
= 2,
490 WINED3DSHADE_PHONG
= 3,
491 WINED3DSHADE_FORCE_DWORD
= 0x7fffffff
494 typedef enum _WINED3DFILLMODE
496 WINED3DFILL_POINT
= 1,
497 WINED3DFILL_WIREFRAME
= 2,
498 WINED3DFILL_SOLID
= 3,
499 WINED3DFILL_FORCE_DWORD
= 0x7fffffff
502 typedef enum _WINED3DCULL
504 WINED3DCULL_NONE
= 1,
507 WINED3DCULL_FORCE_DWORD
= 0x7fffffff
510 typedef enum _WINED3DSTENCILOP
512 WINED3DSTENCILOP_KEEP
= 1,
513 WINED3DSTENCILOP_ZERO
= 2,
514 WINED3DSTENCILOP_REPLACE
= 3,
515 WINED3DSTENCILOP_INCRSAT
= 4,
516 WINED3DSTENCILOP_DECRSAT
= 5,
517 WINED3DSTENCILOP_INVERT
= 6,
518 WINED3DSTENCILOP_INCR
= 7,
519 WINED3DSTENCILOP_DECR
= 8,
520 WINED3DSTENCILOP_FORCE_DWORD
= 0x7fffffff
523 typedef enum _WINED3DMATERIALCOLORSOURCE
525 WINED3DMCS_MATERIAL
= 0,
526 WINED3DMCS_COLOR1
= 1,
527 WINED3DMCS_COLOR2
= 2,
528 WINED3DMCS_FORCE_DWORD
= 0x7fffffff
529 } WINED3DMATERIALCOLORSOURCE
;
531 typedef enum _WINED3DPATCHEDGESTYLE
533 WINED3DPATCHEDGE_DISCRETE
= 0,
534 WINED3DPATCHEDGE_CONTINUOUS
= 1,
535 WINED3DPATCHEDGE_FORCE_DWORD
= 0x7fffffff
536 } WINED3DPATCHEDGESTYLE
;
538 typedef enum _WINED3DBACKBUFFER_TYPE
540 WINED3DBACKBUFFER_TYPE_MONO
= 0,
541 WINED3DBACKBUFFER_TYPE_LEFT
= 1,
542 WINED3DBACKBUFFER_TYPE_RIGHT
= 2,
543 WINED3DBACKBUFFER_TYPE_FORCE_DWORD
= 0x7fffffff
544 } WINED3DBACKBUFFER_TYPE
;
546 typedef enum _WINED3DSWAPEFFECT
548 WINED3DSWAPEFFECT_DISCARD
= 1,
549 WINED3DSWAPEFFECT_FLIP
= 2,
550 WINED3DSWAPEFFECT_COPY
= 3,
551 WINED3DSWAPEFFECT_COPY_VSYNC
= 4,
552 WINED3DSWAPEFFECT_FORCE_DWORD
= 0xffffffff
555 typedef enum _WINED3DSAMPLERSTATETYPE
557 WINED3DSAMP_ADDRESSU
= 1,
558 WINED3DSAMP_ADDRESSV
= 2,
559 WINED3DSAMP_ADDRESSW
= 3,
560 WINED3DSAMP_BORDERCOLOR
= 4,
561 WINED3DSAMP_MAGFILTER
= 5,
562 WINED3DSAMP_MINFILTER
= 6,
563 WINED3DSAMP_MIPFILTER
= 7,
564 WINED3DSAMP_MIPMAPLODBIAS
= 8,
565 WINED3DSAMP_MAXMIPLEVEL
= 9,
566 WINED3DSAMP_MAXANISOTROPY
= 10,
567 WINED3DSAMP_SRGBTEXTURE
= 11,
568 WINED3DSAMP_ELEMENTINDEX
= 12,
569 WINED3DSAMP_DMAPOFFSET
= 13,
570 WINED3DSAMP_FORCE_DWORD
= 0x7fffffff,
571 } WINED3DSAMPLERSTATETYPE
;
572 const UINT WINED3D_HIGHEST_SAMPLER_STATE
= WINED3DSAMP_DMAPOFFSET
;
574 typedef enum _WINED3DMULTISAMPLE_TYPE
576 WINED3DMULTISAMPLE_NONE
= 0,
577 WINED3DMULTISAMPLE_NONMASKABLE
= 1,
578 WINED3DMULTISAMPLE_2_SAMPLES
= 2,
579 WINED3DMULTISAMPLE_3_SAMPLES
= 3,
580 WINED3DMULTISAMPLE_4_SAMPLES
= 4,
581 WINED3DMULTISAMPLE_5_SAMPLES
= 5,
582 WINED3DMULTISAMPLE_6_SAMPLES
= 6,
583 WINED3DMULTISAMPLE_7_SAMPLES
= 7,
584 WINED3DMULTISAMPLE_8_SAMPLES
= 8,
585 WINED3DMULTISAMPLE_9_SAMPLES
= 9,
586 WINED3DMULTISAMPLE_10_SAMPLES
= 10,
587 WINED3DMULTISAMPLE_11_SAMPLES
= 11,
588 WINED3DMULTISAMPLE_12_SAMPLES
= 12,
589 WINED3DMULTISAMPLE_13_SAMPLES
= 13,
590 WINED3DMULTISAMPLE_14_SAMPLES
= 14,
591 WINED3DMULTISAMPLE_15_SAMPLES
= 15,
592 WINED3DMULTISAMPLE_16_SAMPLES
= 16,
593 WINED3DMULTISAMPLE_FORCE_DWORD
= 0xffffffff
594 } WINED3DMULTISAMPLE_TYPE
;
596 typedef enum _WINED3DTEXTURESTAGESTATETYPE
598 WINED3DTSS_COLOROP
= 0,
599 WINED3DTSS_COLORARG1
= 1,
600 WINED3DTSS_COLORARG2
= 2,
601 WINED3DTSS_ALPHAOP
= 3,
602 WINED3DTSS_ALPHAARG1
= 4,
603 WINED3DTSS_ALPHAARG2
= 5,
604 WINED3DTSS_BUMPENVMAT00
= 6,
605 WINED3DTSS_BUMPENVMAT01
= 7,
606 WINED3DTSS_BUMPENVMAT10
= 8,
607 WINED3DTSS_BUMPENVMAT11
= 9,
608 WINED3DTSS_TEXCOORDINDEX
= 10,
609 WINED3DTSS_BUMPENVLSCALE
= 11,
610 WINED3DTSS_BUMPENVLOFFSET
= 12,
611 WINED3DTSS_TEXTURETRANSFORMFLAGS
= 13,
612 WINED3DTSS_COLORARG0
= 14,
613 WINED3DTSS_ALPHAARG0
= 15,
614 WINED3DTSS_RESULTARG
= 16,
615 WINED3DTSS_CONSTANT
= 17,
616 WINED3DTSS_FORCE_DWORD
= 0x7fffffff
617 } WINED3DTEXTURESTAGESTATETYPE
;
618 const UINT WINED3D_HIGHEST_TEXTURE_STATE
= WINED3DTSS_CONSTANT
;
620 typedef enum _WINED3DTEXTURETRANSFORMFLAGS
622 WINED3DTTFF_DISABLE
= 0,
623 WINED3DTTFF_COUNT1
= 1,
624 WINED3DTTFF_COUNT2
= 2,
625 WINED3DTTFF_COUNT3
= 3,
626 WINED3DTTFF_COUNT4
= 4,
627 WINED3DTTFF_PROJECTED
= 256,
628 WINED3DTTFF_FORCE_DWORD
= 0x7fffffff
629 } WINED3DTEXTURETRANSFORMFLAGS
;
631 typedef enum _WINED3DTEXTUREOP
633 WINED3DTOP_DISABLE
= 1,
634 WINED3DTOP_SELECTARG1
= 2,
635 WINED3DTOP_SELECTARG2
= 3,
636 WINED3DTOP_MODULATE
= 4,
637 WINED3DTOP_MODULATE2X
= 5,
638 WINED3DTOP_MODULATE4X
= 6,
640 WINED3DTOP_ADDSIGNED
= 8,
641 WINED3DTOP_ADDSIGNED2X
= 9,
642 WINED3DTOP_SUBTRACT
= 10,
643 WINED3DTOP_ADDSMOOTH
= 11,
644 WINED3DTOP_BLENDDIFFUSEALPHA
= 12,
645 WINED3DTOP_BLENDTEXTUREALPHA
= 13,
646 WINED3DTOP_BLENDFACTORALPHA
= 14,
647 WINED3DTOP_BLENDTEXTUREALPHAPM
= 15,
648 WINED3DTOP_BLENDCURRENTALPHA
= 16,
649 WINED3DTOP_PREMODULATE
= 17,
650 WINED3DTOP_MODULATEALPHA_ADDCOLOR
= 18,
651 WINED3DTOP_MODULATECOLOR_ADDALPHA
= 19,
652 WINED3DTOP_MODULATEINVALPHA_ADDCOLOR
= 20,
653 WINED3DTOP_MODULATEINVCOLOR_ADDALPHA
= 21,
654 WINED3DTOP_BUMPENVMAP
= 22,
655 WINED3DTOP_BUMPENVMAPLUMINANCE
= 23,
656 WINED3DTOP_DOTPRODUCT3
= 24,
657 WINED3DTOP_MULTIPLYADD
= 25,
658 WINED3DTOP_LERP
= 26,
659 WINED3DTOP_FORCE_DWORD
= 0x7fffffff,
662 typedef enum _WINED3DTEXTUREADDRESS
664 WINED3DTADDRESS_WRAP
= 1,
665 WINED3DTADDRESS_MIRROR
= 2,
666 WINED3DTADDRESS_CLAMP
= 3,
667 WINED3DTADDRESS_BORDER
= 4,
668 WINED3DTADDRESS_MIRRORONCE
= 5,
669 WINED3DTADDRESS_FORCE_DWORD
= 0x7fffffff
670 } WINED3DTEXTUREADDRESS
;
672 typedef enum _WINED3DTRANSFORMSTATETYPE
675 WINED3DTS_PROJECTION
= 3,
676 WINED3DTS_TEXTURE0
= 16,
677 WINED3DTS_TEXTURE1
= 17,
678 WINED3DTS_TEXTURE2
= 18,
679 WINED3DTS_TEXTURE3
= 19,
680 WINED3DTS_TEXTURE4
= 20,
681 WINED3DTS_TEXTURE5
= 21,
682 WINED3DTS_TEXTURE6
= 22,
683 WINED3DTS_TEXTURE7
= 23,
684 WINED3DTS_WORLD
= 256, /*WINED3DTS_WORLDMATRIX(0)*/
685 WINED3DTS_WORLD1
= 257,
686 WINED3DTS_WORLD2
= 258,
687 WINED3DTS_WORLD3
= 259,
688 WINED3DTS_FORCE_DWORD
= 0x7fffffff
689 } WINED3DTRANSFORMSTATETYPE
;
690 cpp_quote
("#define WINED3DTS_WORLDMATRIX(index) (WINED3DTRANSFORMSTATETYPE)(index + 256)")
692 typedef enum _WINED3DBASISTYPE
694 WINED3DBASIS_BEZIER
= 0,
695 WINED3DBASIS_BSPLINE
= 1,
696 WINED3DBASIS_INTERPOLATE
= 2,
697 WINED3DBASIS_FORCE_DWORD
= 0x7fffffff
700 typedef enum _WINED3DCUBEMAP_FACES
702 WINED3DCUBEMAP_FACE_POSITIVE_X
= 0,
703 WINED3DCUBEMAP_FACE_NEGATIVE_X
= 1,
704 WINED3DCUBEMAP_FACE_POSITIVE_Y
= 2,
705 WINED3DCUBEMAP_FACE_NEGATIVE_Y
= 3,
706 WINED3DCUBEMAP_FACE_POSITIVE_Z
= 4,
707 WINED3DCUBEMAP_FACE_NEGATIVE_Z
= 5,
708 WINED3DCUBEMAP_FACE_FORCE_DWORD
= 0xffffffff
709 } WINED3DCUBEMAP_FACES
;
711 typedef enum _WINED3DTEXTUREFILTERTYPE
713 WINED3DTEXF_NONE
= 0,
714 WINED3DTEXF_POINT
= 1,
715 WINED3DTEXF_LINEAR
= 2,
716 WINED3DTEXF_ANISOTROPIC
= 3,
717 WINED3DTEXF_FLATCUBIC
= 4,
718 WINED3DTEXF_GAUSSIANCUBIC
= 5,
719 WINED3DTEXF_PYRAMIDALQUAD
= 6,
720 WINED3DTEXF_GAUSSIANQUAD
= 7,
721 WINED3DTEXF_FORCE_DWORD
= 0x7fffffff
722 } WINED3DTEXTUREFILTERTYPE
;
724 typedef enum _WINED3DRESOURCETYPE
726 WINED3DRTYPE_SURFACE
= 1,
727 WINED3DRTYPE_VOLUME
= 2,
728 WINED3DRTYPE_TEXTURE
= 3,
729 WINED3DRTYPE_VOLUMETEXTURE
= 4,
730 WINED3DRTYPE_CUBETEXTURE
= 5,
731 WINED3DRTYPE_BUFFER
= 6,
732 WINED3DRTYPE_FORCE_DWORD
= 0x7fffffff
733 } WINED3DRESOURCETYPE
;
734 const UINT WINED3DRTYPECOUNT
= WINED3DRTYPE_BUFFER
+ 1;
736 typedef enum _WINED3DPOOL
738 WINED3DPOOL_DEFAULT
= 0,
739 WINED3DPOOL_MANAGED
= 1,
740 WINED3DPOOL_SYSTEMMEM
= 2,
741 WINED3DPOOL_SCRATCH
= 3,
742 WINED3DPOOL_FORCE_DWORD
= 0x7fffffff
745 typedef enum _WINED3DQUERYTYPE
747 WINED3DQUERYTYPE_VCACHE
= 4,
748 WINED3DQUERYTYPE_RESOURCEMANAGER
= 5,
749 WINED3DQUERYTYPE_VERTEXSTATS
= 6,
750 WINED3DQUERYTYPE_EVENT
= 8,
751 WINED3DQUERYTYPE_OCCLUSION
= 9,
752 WINED3DQUERYTYPE_TIMESTAMP
= 10,
753 WINED3DQUERYTYPE_TIMESTAMPDISJOINT
= 11,
754 WINED3DQUERYTYPE_TIMESTAMPFREQ
= 12,
755 WINED3DQUERYTYPE_PIPELINETIMINGS
= 13,
756 WINED3DQUERYTYPE_INTERFACETIMINGS
= 14,
757 WINED3DQUERYTYPE_VERTEXTIMINGS
= 15,
758 WINED3DQUERYTYPE_PIXELTIMINGS
= 16,
759 WINED3DQUERYTYPE_BANDWIDTHTIMINGS
= 17,
760 WINED3DQUERYTYPE_CACHEUTILIZATION
= 18
763 const UINT WINED3DISSUE_BEGIN
= (1 << 1);
764 const UINT WINED3DISSUE_END
= (1 << 0);
765 const UINT WINED3DGETDATA_FLUSH
= (1 << 0);
767 typedef enum _WINED3DSTATEBLOCKTYPE
771 WINED3DSBT_PIXELSTATE
= 2,
772 WINED3DSBT_VERTEXSTATE
= 3,
773 WINED3DSBT_RECORDED
= 4, /* WineD3D private */
774 WINED3DSBT_FORCE_DWORD
= 0xffffffff
775 } WINED3DSTATEBLOCKTYPE
;
777 typedef enum _WINED3DDECLMETHOD
779 WINED3DDECLMETHOD_DEFAULT
= 0,
780 WINED3DDECLMETHOD_PARTIALU
= 1,
781 WINED3DDECLMETHOD_PARTIALV
= 2,
782 WINED3DDECLMETHOD_CROSSUV
= 3,
783 WINED3DDECLMETHOD_UV
= 4,
784 WINED3DDECLMETHOD_LOOKUP
= 5,
785 WINED3DDECLMETHOD_LOOKUPPRESAMPLED
= 6
788 typedef enum _WINED3DDECLUSAGE
790 WINED3DDECLUSAGE_POSITION
= 0,
791 WINED3DDECLUSAGE_BLENDWEIGHT
= 1,
792 WINED3DDECLUSAGE_BLENDINDICES
= 2,
793 WINED3DDECLUSAGE_NORMAL
= 3,
794 WINED3DDECLUSAGE_PSIZE
= 4,
795 WINED3DDECLUSAGE_TEXCOORD
= 5,
796 WINED3DDECLUSAGE_TANGENT
= 6,
797 WINED3DDECLUSAGE_BINORMAL
= 7,
798 WINED3DDECLUSAGE_TESSFACTOR
= 8,
799 WINED3DDECLUSAGE_POSITIONT
= 9,
800 WINED3DDECLUSAGE_COLOR
= 10,
801 WINED3DDECLUSAGE_FOG
= 11,
802 WINED3DDECLUSAGE_DEPTH
= 12,
803 WINED3DDECLUSAGE_SAMPLE
= 13
806 typedef enum _WINED3DSURFTYPE
808 SURFACE_UNKNOWN
= 0, /* Default / Unknown surface type */
809 SURFACE_OPENGL
, /* OpenGL surface: Renders using libGL, needed for 3D */
810 SURFACE_GDI
, /* User surface. No 3D, DirectDraw rendering with GDI */
813 enum wined3d_sysval_semantic
815 WINED3D_SV_DEPTH
= 0xffffffff,
816 WINED3D_SV_TARGET0
= 0,
817 WINED3D_SV_TARGET1
= 1,
818 WINED3D_SV_TARGET2
= 2,
819 WINED3D_SV_TARGET3
= 3,
820 WINED3D_SV_TARGET4
= 4,
821 WINED3D_SV_TARGET5
= 5,
822 WINED3D_SV_TARGET6
= 6,
823 WINED3D_SV_TARGET7
= 7,
826 const UINT WINED3DCOLORWRITEENABLE_RED
= (1<<0);
827 const UINT WINED3DCOLORWRITEENABLE_GREEN
= (1<<1);
828 const UINT WINED3DCOLORWRITEENABLE_BLUE
= (1<<2);
829 const UINT WINED3DCOLORWRITEENABLE_ALPHA
= (1<<3);
831 const UINT WINED3DADAPTER_DEFAULT
= 0;
832 const UINT WINED3DENUM_NO_WHQL_LEVEL
= 2;
833 const UINT WINED3DPRESENT_BACK_BUFFER_MAX
= 3;
835 const UINT WINED3DTSS_TCI_PASSTHRU
= 0x00000;
836 const UINT WINED3DTSS_TCI_CAMERASPACENORMAL
= 0x10000;
837 const UINT WINED3DTSS_TCI_CAMERASPACEPOSITION
= 0x20000;
838 const UINT WINED3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR
= 0x30000;
839 const UINT WINED3DTSS_TCI_SPHEREMAP
= 0x40000;
841 const UINT WINED3DTA_SELECTMASK
= 0x0000000f;
842 const UINT WINED3DTA_DIFFUSE
= 0x00000000;
843 const UINT WINED3DTA_CURRENT
= 0x00000001;
844 const UINT WINED3DTA_TEXTURE
= 0x00000002;
845 const UINT WINED3DTA_TFACTOR
= 0x00000003;
846 const UINT WINED3DTA_SPECULAR
= 0x00000004;
847 const UINT WINED3DTA_TEMP
= 0x00000005;
848 const UINT WINED3DTA_CONSTANT
= 0x00000006;
849 const UINT WINED3DTA_COMPLEMENT
= 0x00000010;
850 const UINT WINED3DTA_ALPHAREPLICATE
= 0x00000020;
852 const UINT WINED3DPRESENTFLAG_LOCKABLE_BACKBUFFER
= 0x00000001;
853 const UINT WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
= 0x00000002;
854 const UINT WINED3DPRESENTFLAG_DEVICECLIP
= 0x00000004;
855 const UINT WINED3DPRESENTFLAG_VIDEO
= 0x00000010;
856 const UINT WINED3DPRESENTFLAG_NOAUTOROTATE
= 0x00000020;
857 const UINT WINED3DPRESENTFLAG_UNPRUNEDMODE
= 0x00000040;
859 const UINT WINED3DDP_MAXTEXCOORD
= 8;
861 const UINT WINED3DUSAGE_RENDERTARGET
= 0x00000001;
862 const UINT WINED3DUSAGE_DEPTHSTENCIL
= 0x00000002;
863 const UINT WINED3DUSAGE_WRITEONLY
= 0x00000008;
864 const UINT WINED3DUSAGE_SOFTWAREPROCESSING
= 0x00000010;
865 const UINT WINED3DUSAGE_DONOTCLIP
= 0x00000020;
866 const UINT WINED3DUSAGE_POINTS
= 0x00000040;
867 const UINT WINED3DUSAGE_RTPATCHES
= 0x00000080;
868 const UINT WINED3DUSAGE_NPATCHES
= 0x00000100;
869 const UINT WINED3DUSAGE_DYNAMIC
= 0x00000200;
870 const UINT WINED3DUSAGE_AUTOGENMIPMAP
= 0x00000400;
871 const UINT WINED3DUSAGE_DMAP
= 0x00004000;
872 const UINT WINED3DUSAGE_MASK
= 0x00004fff;
873 const UINT WINED3DUSAGE_STATICDECL
= 0x40000000;
874 const UINT WINED3DUSAGE_OVERLAY
= 0x80000000;
876 const UINT WINED3DUSAGE_QUERY_LEGACYBUMPMAP
= 0x00008000;
877 const UINT WINED3DUSAGE_QUERY_FILTER
= 0x00020000;
878 const UINT WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
= 0x00080000;
879 const UINT WINED3DUSAGE_QUERY_SRGBREAD
= 0x00010000;
880 const UINT WINED3DUSAGE_QUERY_SRGBWRITE
= 0x00040000;
881 const UINT WINED3DUSAGE_QUERY_VERTEXTEXTURE
= 0x00100000;
882 const UINT WINED3DUSAGE_QUERY_WRAPANDMIP
= 0x00200000;
883 const UINT WINED3DUSAGE_QUERY_MASK
= 0x003f8000;
885 const UINT WINED3DLOCK_READONLY
= 0x0010;
886 const UINT WINED3DLOCK_NOSYSLOCK
= 0x0800;
887 const UINT WINED3DLOCK_NOOVERWRITE
= 0x1000;
888 const UINT WINED3DLOCK_DISCARD
= 0x2000;
889 const UINT WINED3DLOCK_DONOTWAIT
= 0x4000;
890 const UINT WINED3DLOCK_NO_DIRTY_UPDATE
= 0x8000;
892 const UINT WINED3DPRESENT_RATE_DEFAULT
= 0x000000000;
894 const UINT WINED3DPRESENT_INTERVAL_DEFAULT
= 0x00000000;
895 const UINT WINED3DPRESENT_INTERVAL_ONE
= 0x00000001;
896 const UINT WINED3DPRESENT_INTERVAL_TWO
= 0x00000002;
897 const UINT WINED3DPRESENT_INTERVAL_THREE
= 0x00000004;
898 const UINT WINED3DPRESENT_INTERVAL_FOUR
= 0x00000008;
899 const UINT WINED3DPRESENT_INTERVAL_IMMEDIATE
= 0x80000000;
901 const UINT WINED3DMAXUSERCLIPPLANES
= 32;
902 const UINT WINED3DCLIPPLANE0
= (1 << 0);
903 const UINT WINED3DCLIPPLANE1
= (1 << 1);
904 const UINT WINED3DCLIPPLANE2
= (1 << 2);
905 const UINT WINED3DCLIPPLANE3
= (1 << 3);
906 const UINT WINED3DCLIPPLANE4
= (1 << 4);
907 const UINT WINED3DCLIPPLANE5
= (1 << 5);
909 /* FVF (Flexible Vertex Format) codes */
910 const UINT WINED3DFVF_RESERVED0
= 0x0001;
911 const UINT WINED3DFVF_POSITION_MASK
= 0x400e;
912 const UINT WINED3DFVF_XYZ
= 0x0002;
913 const UINT WINED3DFVF_XYZRHW
= 0x0004;
914 const UINT WINED3DFVF_XYZB1
= 0x0006;
915 const UINT WINED3DFVF_XYZB2
= 0x0008;
916 const UINT WINED3DFVF_XYZB3
= 0x000a;
917 const UINT WINED3DFVF_XYZB4
= 0x000c;
918 const UINT WINED3DFVF_XYZB5
= 0x000e;
919 const UINT WINED3DFVF_XYZW
= 0x4002;
920 const UINT WINED3DFVF_NORMAL
= 0x0010;
921 const UINT WINED3DFVF_PSIZE
= 0x0020;
922 const UINT WINED3DFVF_DIFFUSE
= 0x0040;
923 const UINT WINED3DFVF_SPECULAR
= 0x0080;
924 const UINT WINED3DFVF_TEXCOUNT_MASK
= 0x0f00;
925 const UINT WINED3DFVF_TEXCOUNT_SHIFT
= 8;
926 const UINT WINED3DFVF_TEX0
= 0x0000;
927 const UINT WINED3DFVF_TEX1
= 0x0100;
928 const UINT WINED3DFVF_TEX2
= 0x0200;
929 const UINT WINED3DFVF_TEX3
= 0x0300;
930 const UINT WINED3DFVF_TEX4
= 0x0400;
931 const UINT WINED3DFVF_TEX5
= 0x0500;
932 const UINT WINED3DFVF_TEX6
= 0x0600;
933 const UINT WINED3DFVF_TEX7
= 0x0700;
934 const UINT WINED3DFVF_TEX8
= 0x0800;
935 const UINT WINED3DFVF_LASTBETA_UBYTE4
= 0x1000;
936 const UINT WINED3DFVF_LASTBETA_D3DCOLOR
= 0x8000;
937 const UINT WINED3DFVF_RESERVED2
= 0x6000;
939 const UINT WINED3DFVF_TEXTUREFORMAT1
= 3;
940 const UINT WINED3DFVF_TEXTUREFORMAT2
= 0;
941 const UINT WINED3DFVF_TEXTUREFORMAT3
= 1;
942 const UINT WINED3DFVF_TEXTUREFORMAT4
= 2;
943 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE1(CoordIndex) (WINED3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))")
944 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE2(CoordIndex) (WINED3DFVF_TEXTUREFORMAT2)")
945 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE3(CoordIndex) (WINED3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))")
946 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE4(CoordIndex) (WINED3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))")
949 const UINT WINED3DCLEAR_TARGET
= 0x00000001;
950 const UINT WINED3DCLEAR_ZBUFFER
= 0x00000002;
951 const UINT WINED3DCLEAR_STENCIL
= 0x00000004;
953 /* Stream source flags */
954 const UINT WINED3DSTREAMSOURCE_INDEXEDDATA
= (1 << 30);
955 const UINT WINED3DSTREAMSOURCE_INSTANCEDATA
= (2 << 30);
957 /* SetPrivateData flags */
958 const UINT WINED3DSPD_IUNKNOWN
= 0x00000001;
960 /* IWineD3D::CreateDevice behaviour flags */
961 const UINT WINED3DCREATE_FPU_PRESERVE
= 0x00000002;
962 const UINT WINED3DCREATE_PUREDEVICE
= 0x00000010;
963 const UINT WINED3DCREATE_SOFTWARE_VERTEXPROCESSING
= 0x00000020;
964 const UINT WINED3DCREATE_HARDWARE_VERTEXPROCESSING
= 0x00000040;
965 const UINT WINED3DCREATE_MIXED_VERTEXPROCESSING
= 0x00000080;
966 const UINT WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT
= 0x00000100;
967 const UINT WINED3DCREATE_ADAPTERGROUP_DEVICE
= 0x00000200;
970 const UINT WINED3DDMAPSAMPLER
= 0x100;
971 const UINT WINED3DVERTEXTEXTURESAMPLER0
= (WINED3DDMAPSAMPLER
+ 1);
972 const UINT WINED3DVERTEXTEXTURESAMPLER1
= (WINED3DDMAPSAMPLER
+ 2);
973 const UINT WINED3DVERTEXTEXTURESAMPLER2
= (WINED3DDMAPSAMPLER
+ 3);
974 const UINT WINED3DVERTEXTEXTURESAMPLER3
= (WINED3DDMAPSAMPLER
+ 4);
976 const UINT WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD
= 0x00000020;
977 const UINT WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION
= 0x00000080;
978 const UINT WINED3DCAPS3_COPY_TO_VIDMEM
= 0x00000100;
979 const UINT WINED3DCAPS3_COPY_TO_SYSTEMMEM
= 0x00000200;
980 const UINT WINED3DCAPS3_RESERVED
= 0x8000001f;
982 const UINT WINED3DDEVCAPS2_STREAMOFFSET
= 0x00000001;
983 const UINT WINED3DDEVCAPS2_DMAPNPATCH
= 0x00000002;
984 const UINT WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH
= 0x00000004;
985 const UINT WINED3DDEVCAPS2_ADAPTIVETESSNPATCH
= 0x00000008;
986 const UINT WINED3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
= 0x00000010;
987 const UINT WINED3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
= 0x00000020;
988 const UINT WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
= 0x00000040;
990 const UINT WINED3DDTCAPS_UBYTE4
= 0x00000001;
991 const UINT WINED3DDTCAPS_UBYTE4N
= 0x00000002;
992 const UINT WINED3DDTCAPS_SHORT2N
= 0x00000004;
993 const UINT WINED3DDTCAPS_SHORT4N
= 0x00000008;
994 const UINT WINED3DDTCAPS_USHORT2N
= 0x00000010;
995 const UINT WINED3DDTCAPS_USHORT4N
= 0x00000020;
996 const UINT WINED3DDTCAPS_UDEC3
= 0x00000040;
997 const UINT WINED3DDTCAPS_DEC3N
= 0x00000080;
998 const UINT WINED3DDTCAPS_FLOAT16_2
= 0x00000100;
999 const UINT WINED3DDTCAPS_FLOAT16_4
= 0x00000200;
1001 const UINT WINED3DFVFCAPS_TEXCOORDCOUNTMASK
= 0x0000ffff;
1002 const UINT WINED3DFVFCAPS_DONOTSTRIPELEMENTS
= 0x00080000;
1003 const UINT WINED3DFVFCAPS_PSIZE
= 0x00100000;
1005 const UINT WINED3DLINECAPS_TEXTURE
= 0x00000001;
1006 const UINT WINED3DLINECAPS_ZTEST
= 0x00000002;
1007 const UINT WINED3DLINECAPS_BLEND
= 0x00000004;
1008 const UINT WINED3DLINECAPS_ALPHACMP
= 0x00000008;
1009 const UINT WINED3DLINECAPS_FOG
= 0x00000010;
1010 const UINT WINED3DLINECAPS_ANTIALIAS
= 0x00000020;
1012 const UINT WINED3DMAX30SHADERINSTRUCTIONS
= 32768;
1013 const UINT WINED3DMIN30SHADERINSTRUCTIONS
= 512;
1015 const UINT WINED3DPBLENDCAPS_ZERO
= 0x00000001;
1016 const UINT WINED3DPBLENDCAPS_ONE
= 0x00000002;
1017 const UINT WINED3DPBLENDCAPS_SRCCOLOR
= 0x00000004;
1018 const UINT WINED3DPBLENDCAPS_INVSRCCOLOR
= 0x00000008;
1019 const UINT WINED3DPBLENDCAPS_SRCALPHA
= 0x00000010;
1020 const UINT WINED3DPBLENDCAPS_INVSRCALPHA
= 0x00000020;
1021 const UINT WINED3DPBLENDCAPS_DESTALPHA
= 0x00000040;
1022 const UINT WINED3DPBLENDCAPS_INVDESTALPHA
= 0x00000080;
1023 const UINT WINED3DPBLENDCAPS_DESTCOLOR
= 0x00000100;
1024 const UINT WINED3DPBLENDCAPS_INVDESTCOLOR
= 0x00000200;
1025 const UINT WINED3DPBLENDCAPS_SRCALPHASAT
= 0x00000400;
1026 const UINT WINED3DPBLENDCAPS_BOTHSRCALPHA
= 0x00000800;
1027 const UINT WINED3DPBLENDCAPS_BOTHINVSRCALPHA
= 0x00001000;
1028 const UINT WINED3DPBLENDCAPS_BLENDFACTOR
= 0x00002000;
1030 const UINT WINED3DPCMPCAPS_NEVER
= 0x00000001;
1031 const UINT WINED3DPCMPCAPS_LESS
= 0x00000002;
1032 const UINT WINED3DPCMPCAPS_EQUAL
= 0x00000004;
1033 const UINT WINED3DPCMPCAPS_LESSEQUAL
= 0x00000008;
1034 const UINT WINED3DPCMPCAPS_GREATER
= 0x00000010;
1035 const UINT WINED3DPCMPCAPS_NOTEQUAL
= 0x00000020;
1036 const UINT WINED3DPCMPCAPS_GREATEREQUAL
= 0x00000040;
1037 const UINT WINED3DPCMPCAPS_ALWAYS
= 0x00000080;
1039 const UINT WINED3DPMISCCAPS_MASKZ
= 0x00000002;
1040 const UINT WINED3DPMISCCAPS_LINEPATTERNREP
= 0x00000004;
1041 const UINT WINED3DPMISCCAPS_CULLNONE
= 0x00000010;
1042 const UINT WINED3DPMISCCAPS_CULLCW
= 0x00000020;
1043 const UINT WINED3DPMISCCAPS_CULLCCW
= 0x00000040;
1044 const UINT WINED3DPMISCCAPS_COLORWRITEENABLE
= 0x00000080;
1045 const UINT WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS
= 0x00000100;
1046 const UINT WINED3DPMISCCAPS_CLIPTLVERTS
= 0x00000200;
1047 const UINT WINED3DPMISCCAPS_TSSARGTEMP
= 0x00000400;
1048 const UINT WINED3DPMISCCAPS_BLENDOP
= 0x00000800;
1049 const UINT WINED3DPMISCCAPS_NULLREFERENCE
= 0x00001000;
1050 const UINT WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS
= 0x00004000;
1051 const UINT WINED3DPMISCCAPS_PERSTAGECONSTANT
= 0x00008000;
1052 const UINT WINED3DPMISCCAPS_FOGANDSPECULARALPHA
= 0x00010000;
1053 const UINT WINED3DPMISCCAPS_SEPARATEALPHABLEND
= 0x00020000;
1054 const UINT WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS
= 0x00040000;
1055 const UINT WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING
= 0x00080000;
1056 const UINT WINED3DPMISCCAPS_FOGVERTEXCLAMPED
= 0x00100000;
1058 const UINT WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1059 const UINT WINED3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1060 const UINT WINED3DPS20_MAX_NUMTEMPS
= 32;
1061 const UINT WINED3DPS20_MIN_NUMTEMPS
= 12;
1062 const UINT WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1063 const UINT WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH
= 0;
1064 const UINT WINED3DPS20_MAX_NUMINSTRUCTIONSLOTS
= 512;
1065 const UINT WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS
= 96;
1067 const UINT WINED3DPS20CAPS_ARBITRARYSWIZZLE
= 0x00000001;
1068 const UINT WINED3DPS20CAPS_GRADIENTINSTRUCTIONS
= 0x00000002;
1069 const UINT WINED3DPS20CAPS_PREDICATION
= 0x00000004;
1070 const UINT WINED3DPS20CAPS_NODEPENDENTREADLIMIT
= 0x00000008;
1071 const UINT WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT
= 0x00000010;
1073 const UINT WINED3DPTADDRESSCAPS_WRAP
= 0x00000001;
1074 const UINT WINED3DPTADDRESSCAPS_MIRROR
= 0x00000002;
1075 const UINT WINED3DPTADDRESSCAPS_CLAMP
= 0x00000004;
1076 const UINT WINED3DPTADDRESSCAPS_BORDER
= 0x00000008;
1077 const UINT WINED3DPTADDRESSCAPS_INDEPENDENTUV
= 0x00000010;
1078 const UINT WINED3DPTADDRESSCAPS_MIRRORONCE
= 0x00000020;
1080 const UINT WINED3DSTENCILCAPS_KEEP
= 0x00000001;
1081 const UINT WINED3DSTENCILCAPS_ZERO
= 0x00000002;
1082 const UINT WINED3DSTENCILCAPS_REPLACE
= 0x00000004;
1083 const UINT WINED3DSTENCILCAPS_INCRSAT
= 0x00000008;
1084 const UINT WINED3DSTENCILCAPS_DECRSAT
= 0x00000010;
1085 const UINT WINED3DSTENCILCAPS_INVERT
= 0x00000020;
1086 const UINT WINED3DSTENCILCAPS_INCR
= 0x00000040;
1087 const UINT WINED3DSTENCILCAPS_DECR
= 0x00000080;
1088 const UINT WINED3DSTENCILCAPS_TWOSIDED
= 0x00000100;
1090 const UINT WINED3DTEXOPCAPS_DISABLE
= 0x00000001;
1091 const UINT WINED3DTEXOPCAPS_SELECTARG1
= 0x00000002;
1092 const UINT WINED3DTEXOPCAPS_SELECTARG2
= 0x00000004;
1093 const UINT WINED3DTEXOPCAPS_MODULATE
= 0x00000008;
1094 const UINT WINED3DTEXOPCAPS_MODULATE2X
= 0x00000010;
1095 const UINT WINED3DTEXOPCAPS_MODULATE4X
= 0x00000020;
1096 const UINT WINED3DTEXOPCAPS_ADD
= 0x00000040;
1097 const UINT WINED3DTEXOPCAPS_ADDSIGNED
= 0x00000080;
1098 const UINT WINED3DTEXOPCAPS_ADDSIGNED2X
= 0x00000100;
1099 const UINT WINED3DTEXOPCAPS_SUBTRACT
= 0x00000200;
1100 const UINT WINED3DTEXOPCAPS_ADDSMOOTH
= 0x00000400;
1101 const UINT WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA
= 0x00000800;
1102 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHA
= 0x00001000;
1103 const UINT WINED3DTEXOPCAPS_BLENDFACTORALPHA
= 0x00002000;
1104 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM
= 0x00004000;
1105 const UINT WINED3DTEXOPCAPS_BLENDCURRENTALPHA
= 0x00008000;
1106 const UINT WINED3DTEXOPCAPS_PREMODULATE
= 0x00010000;
1107 const UINT WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
= 0x00020000;
1108 const UINT WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
= 0x00040000;
1109 const UINT WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
= 0x00080000;
1110 const UINT WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
= 0x00100000;
1111 const UINT WINED3DTEXOPCAPS_BUMPENVMAP
= 0x00200000;
1112 const UINT WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE
= 0x00400000;
1113 const UINT WINED3DTEXOPCAPS_DOTPRODUCT3
= 0x00800000;
1114 const UINT WINED3DTEXOPCAPS_MULTIPLYADD
= 0x01000000;
1115 const UINT WINED3DTEXOPCAPS_LERP
= 0x02000000;
1117 const UINT WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1118 const UINT WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1119 const UINT WINED3DVS20_MAX_NUMTEMPS
= 32;
1120 const UINT WINED3DVS20_MIN_NUMTEMPS
= 12;
1121 const UINT WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1122 const UINT WINED3DVS20_MIN_STATICFLOWCONTROLDEPTH
= 1;
1124 const UINT WINED3DVS20CAPS_PREDICATION
= 0x00000001;
1126 const UINT WINED3DCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1127 const UINT WINED3DCAPS2_FULLSCREENGAMMA
= 0x00020000;
1128 const UINT WINED3DCAPS2_CANRENDERWINDOWED
= 0x00080000;
1129 const UINT WINED3DCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1130 const UINT WINED3DCAPS2_RESERVED
= 0x02000000;
1131 const UINT WINED3DCAPS2_CANMANAGERESOURCE
= 0x10000000;
1132 const UINT WINED3DCAPS2_DYNAMICTEXTURES
= 0x20000000;
1133 const UINT WINED3DCAPS2_CANAUTOGENMIPMAP
= 0x40000000;
1135 const UINT WINED3DPRASTERCAPS_DITHER
= 0x00000001;
1136 const UINT WINED3DPRASTERCAPS_ROP2
= 0x00000002;
1137 const UINT WINED3DPRASTERCAPS_XOR
= 0x00000004;
1138 const UINT WINED3DPRASTERCAPS_PAT
= 0x00000008;
1139 const UINT WINED3DPRASTERCAPS_ZTEST
= 0x00000010;
1140 const UINT WINED3DPRASTERCAPS_SUBPIXEL
= 0x00000020;
1141 const UINT WINED3DPRASTERCAPS_SUBPIXELX
= 0x00000040;
1142 const UINT WINED3DPRASTERCAPS_FOGVERTEX
= 0x00000080;
1143 const UINT WINED3DPRASTERCAPS_FOGTABLE
= 0x00000100;
1144 const UINT WINED3DPRASTERCAPS_STIPPLE
= 0x00000200;
1145 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
= 0x00000400;
1146 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
= 0x00000800;
1147 const UINT WINED3DPRASTERCAPS_ANTIALIASEDGES
= 0x00001000;
1148 const UINT WINED3DPRASTERCAPS_MIPMAPLODBIAS
= 0x00002000;
1149 const UINT WINED3DPRASTERCAPS_ZBIAS
= 0x00004000;
1150 const UINT WINED3DPRASTERCAPS_ZBUFFERLESSHSR
= 0x00008000;
1151 const UINT WINED3DPRASTERCAPS_FOGRANGE
= 0x00010000;
1152 const UINT WINED3DPRASTERCAPS_ANISOTROPY
= 0x00020000;
1153 const UINT WINED3DPRASTERCAPS_WBUFFER
= 0x00040000;
1154 const UINT WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
= 0x00080000;
1155 const UINT WINED3DPRASTERCAPS_WFOG
= 0x00100000;
1156 const UINT WINED3DPRASTERCAPS_ZFOG
= 0x00200000;
1157 const UINT WINED3DPRASTERCAPS_COLORPERSPECTIVE
= 0x00400000;
1158 const UINT WINED3DPRASTERCAPS_SCISSORTEST
= 0x01000000;
1159 const UINT WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
= 0x02000000;
1160 const UINT WINED3DPRASTERCAPS_DEPTHBIAS
= 0x04000000;
1161 const UINT WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE
= 0x08000000;
1163 const UINT WINED3DPSHADECAPS_COLORFLATMONO
= 0x00000001;
1164 const UINT WINED3DPSHADECAPS_COLORFLATRGB
= 0x00000002;
1165 const UINT WINED3DPSHADECAPS_COLORGOURAUDMONO
= 0x00000004;
1166 const UINT WINED3DPSHADECAPS_COLORGOURAUDRGB
= 0x00000008;
1167 const UINT WINED3DPSHADECAPS_COLORPHONGMONO
= 0x00000010;
1168 const UINT WINED3DPSHADECAPS_COLORPHONGRGB
= 0x00000020;
1169 const UINT WINED3DPSHADECAPS_SPECULARFLATMONO
= 0x00000040;
1170 const UINT WINED3DPSHADECAPS_SPECULARFLATRGB
= 0x00000080;
1171 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDMONO
= 0x00000100;
1172 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDRGB
= 0x00000200;
1173 const UINT WINED3DPSHADECAPS_SPECULARPHONGMONO
= 0x00000400;
1174 const UINT WINED3DPSHADECAPS_SPECULARPHONGRGB
= 0x00000800;
1175 const UINT WINED3DPSHADECAPS_ALPHAFLATBLEND
= 0x00001000;
1176 const UINT WINED3DPSHADECAPS_ALPHAFLATSTIPPLED
= 0x00002000;
1177 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDBLEND
= 0x00004000;
1178 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
= 0x00008000;
1179 const UINT WINED3DPSHADECAPS_ALPHAPHONGBLEND
= 0x00010000;
1180 const UINT WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED
= 0x00020000;
1181 const UINT WINED3DPSHADECAPS_FOGFLAT
= 0x00040000;
1182 const UINT WINED3DPSHADECAPS_FOGGOURAUD
= 0x00080000;
1183 const UINT WINED3DPSHADECAPS_FOGPHONG
= 0x00100000;
1185 const UINT WINED3DPTEXTURECAPS_PERSPECTIVE
= 0x00000001;
1186 const UINT WINED3DPTEXTURECAPS_POW2
= 0x00000002;
1187 const UINT WINED3DPTEXTURECAPS_ALPHA
= 0x00000004;
1188 const UINT WINED3DPTEXTURECAPS_TRANSPARENCY
= 0x00000008;
1189 const UINT WINED3DPTEXTURECAPS_BORDER
= 0x00000010;
1190 const UINT WINED3DPTEXTURECAPS_SQUAREONLY
= 0x00000020;
1191 const UINT WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
= 0x00000040;
1192 const UINT WINED3DPTEXTURECAPS_ALPHAPALETTE
= 0x00000080;
1193 const UINT WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL
= 0x00000100;
1194 const UINT WINED3DPTEXTURECAPS_PROJECTED
= 0x00000400;
1195 const UINT WINED3DPTEXTURECAPS_CUBEMAP
= 0x00000800;
1196 const UINT WINED3DPTEXTURECAPS_COLORKEYBLEND
= 0x00001000;
1197 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP
= 0x00002000;
1198 const UINT WINED3DPTEXTURECAPS_MIPMAP
= 0x00004000;
1199 const UINT WINED3DPTEXTURECAPS_MIPVOLUMEMAP
= 0x00008000;
1200 const UINT WINED3DPTEXTURECAPS_MIPCUBEMAP
= 0x00010000;
1201 const UINT WINED3DPTEXTURECAPS_CUBEMAP_POW2
= 0x00020000;
1202 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP_POW2
= 0x00040000;
1203 const UINT WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV
= 0x00200000;
1205 const UINT WINED3DPTFILTERCAPS_NEAREST
= 0x00000001;
1206 const UINT WINED3DPTFILTERCAPS_LINEAR
= 0x00000002;
1207 const UINT WINED3DPTFILTERCAPS_MIPNEAREST
= 0x00000004;
1208 const UINT WINED3DPTFILTERCAPS_MIPLINEAR
= 0x00000008;
1209 const UINT WINED3DPTFILTERCAPS_LINEARMIPNEAREST
= 0x00000010;
1210 const UINT WINED3DPTFILTERCAPS_LINEARMIPLINEAR
= 0x00000020;
1211 const UINT WINED3DPTFILTERCAPS_MINFPOINT
= 0x00000100;
1212 const UINT WINED3DPTFILTERCAPS_MINFLINEAR
= 0x00000200;
1213 const UINT WINED3DPTFILTERCAPS_MINFANISOTROPIC
= 0x00000400;
1214 const UINT WINED3DPTFILTERCAPS_MIPFPOINT
= 0x00010000;
1215 const UINT WINED3DPTFILTERCAPS_MIPFLINEAR
= 0x00020000;
1216 const UINT WINED3DPTFILTERCAPS_MAGFPOINT
= 0x01000000;
1217 const UINT WINED3DPTFILTERCAPS_MAGFLINEAR
= 0x02000000;
1218 const UINT WINED3DPTFILTERCAPS_MAGFANISOTROPIC
= 0x04000000;
1219 const UINT WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
= 0x08000000;
1220 const UINT WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD
= 0x10000000;
1222 const UINT WINED3DVTXPCAPS_TEXGEN
= 0x00000001;
1223 const UINT WINED3DVTXPCAPS_MATERIALSOURCE7
= 0x00000002;
1224 const UINT WINED3DVTXPCAPS_VERTEXFOG
= 0x00000004;
1225 const UINT WINED3DVTXPCAPS_DIRECTIONALLIGHTS
= 0x00000008;
1226 const UINT WINED3DVTXPCAPS_POSITIONALLIGHTS
= 0x00000010;
1227 const UINT WINED3DVTXPCAPS_LOCALVIEWER
= 0x00000020;
1228 const UINT WINED3DVTXPCAPS_TWEENING
= 0x00000040;
1229 const UINT WINED3DVTXPCAPS_TEXGEN_SPHEREMAP
= 0x00000100;
1230 const UINT WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
= 0x00000200;
1232 const UINT WINED3DCURSORCAPS_COLOR
= 0x00000001;
1233 const UINT WINED3DCURSORCAPS_LOWRES
= 0x00000002;
1235 const UINT WINED3DDEVCAPS_FLOATTLVERTEX
= 0x00000001;
1236 const UINT WINED3DDEVCAPS_SORTINCREASINGZ
= 0x00000002;
1237 const UINT WINED3DDEVCAPS_SORTDECREASINGZ
= 0X00000004;
1238 const UINT WINED3DDEVCAPS_SORTEXACT
= 0x00000008;
1239 const UINT WINED3DDEVCAPS_EXECUTESYSTEMMEMORY
= 0x00000010;
1240 const UINT WINED3DDEVCAPS_EXECUTEVIDEOMEMORY
= 0x00000020;
1241 const UINT WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY
= 0x00000040;
1242 const UINT WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY
= 0x00000080;
1243 const UINT WINED3DDEVCAPS_TEXTURESYSTEMMEMORY
= 0x00000100;
1244 const UINT WINED3DDEVCAPS_TEXTUREVIDEOMEMORY
= 0x00000200;
1245 const UINT WINED3DDEVCAPS_DRAWPRIMTLVERTEX
= 0x00000400;
1246 const UINT WINED3DDEVCAPS_CANRENDERAFTERFLIP
= 0x00000800;
1247 const UINT WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM
= 0x00001000;
1248 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2
= 0x00002000;
1249 const UINT WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES
= 0x00004000;
1250 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2EX
= 0x00008000;
1251 const UINT WINED3DDEVCAPS_HWTRANSFORMANDLIGHT
= 0x00010000;
1252 const UINT WINED3DDEVCAPS_CANBLTSYSTONONLOCAL
= 0x00020000;
1253 const UINT WINED3DDEVCAPS_HWRASTERIZATION
= 0x00080000;
1254 const UINT WINED3DDEVCAPS_PUREDEVICE
= 0x00100000;
1255 const UINT WINED3DDEVCAPS_QUINTICRTPATCHES
= 0x00200000;
1256 const UINT WINED3DDEVCAPS_RTPATCHES
= 0x00400000;
1257 const UINT WINED3DDEVCAPS_RTPATCHHANDLEZERO
= 0x00800000;
1258 const UINT WINED3DDEVCAPS_NPATCHES
= 0x01000000;
1261 /* arithmetic stretching along y axis */
1262 const UINT WINEDDBLTFX_ARITHSTRETCHY
= 0x00000001;
1263 /* mirror on y axis */
1264 const UINT WINEDDBLTFX_MIRRORLEFTRIGHT
= 0x00000002;
1265 /* mirror on x axis */
1266 const UINT WINEDDBLTFX_MIRRORUPDOWN
= 0x00000004;
1268 const UINT WINEDDBLTFX_NOTEARING
= 0x00000008;
1269 /* 180 degrees clockwise rotation */
1270 const UINT WINEDDBLTFX_ROTATE180
= 0x00000010;
1271 /* 270 degrees clockwise rotation */
1272 const UINT WINEDDBLTFX_ROTATE270
= 0x00000020;
1273 /* 90 degrees clockwise rotation */
1274 const UINT WINEDDBLTFX_ROTATE90
= 0x00000040;
1275 /* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */
1276 const UINT WINEDDBLTFX_ZBUFFERRANGE
= 0x00000080;
1277 /* add dwZBufferBaseDest to every source z value before compare */
1278 const UINT WINEDDBLTFX_ZBUFFERBASEDEST
= 0x00000100;
1280 /* dwFlags for Blt* */
1281 const UINT WINEDDBLT_ALPHADEST
= 0x00000001;
1282 const UINT WINEDDBLT_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1283 const UINT WINEDDBLT_ALPHADESTNEG
= 0x00000004;
1284 const UINT WINEDDBLT_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1285 const UINT WINEDDBLT_ALPHAEDGEBLEND
= 0x00000010;
1286 const UINT WINEDDBLT_ALPHASRC
= 0x00000020;
1287 const UINT WINEDDBLT_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1288 const UINT WINEDDBLT_ALPHASRCNEG
= 0x00000080;
1289 const UINT WINEDDBLT_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1290 const UINT WINEDDBLT_ASYNC
= 0x00000200;
1291 const UINT WINEDDBLT_COLORFILL
= 0x00000400;
1292 const UINT WINEDDBLT_DDFX
= 0x00000800;
1293 const UINT WINEDDBLT_DDROPS
= 0x00001000;
1294 const UINT WINEDDBLT_KEYDEST
= 0x00002000;
1295 const UINT WINEDDBLT_KEYDESTOVERRIDE
= 0x00004000;
1296 const UINT WINEDDBLT_KEYSRC
= 0x00008000;
1297 const UINT WINEDDBLT_KEYSRCOVERRIDE
= 0x00010000;
1298 const UINT WINEDDBLT_ROP
= 0x00020000;
1299 const UINT WINEDDBLT_ROTATIONANGLE
= 0x00040000;
1300 const UINT WINEDDBLT_ZBUFFER
= 0x00080000;
1301 const UINT WINEDDBLT_ZBUFFERDESTCONSTOVERRIDE
= 0x00100000;
1302 const UINT WINEDDBLT_ZBUFFERDESTOVERRIDE
= 0x00200000;
1303 const UINT WINEDDBLT_ZBUFFERSRCCONSTOVERRIDE
= 0x00400000;
1304 const UINT WINEDDBLT_ZBUFFERSRCOVERRIDE
= 0x00800000;
1305 const UINT WINEDDBLT_WAIT
= 0x01000000;
1306 const UINT WINEDDBLT_DEPTHFILL
= 0x02000000;
1307 const UINT WINEDDBLT_DONOTWAIT
= 0x08000000;
1309 /* dwTrans for BltFast */
1310 const UINT WINEDDBLTFAST_NOCOLORKEY
= 0x00000000;
1311 const UINT WINEDDBLTFAST_SRCCOLORKEY
= 0x00000001;
1312 const UINT WINEDDBLTFAST_DESTCOLORKEY
= 0x00000002;
1313 const UINT WINEDDBLTFAST_WAIT
= 0x00000010;
1314 const UINT WINEDDBLTFAST_DONOTWAIT
= 0x00000020;
1316 /* DDSURFACEDESC.dwFlags */
1317 const UINT WINEDDSD_CAPS
= 0x00000001;
1318 const UINT WINEDDSD_HEIGHT
= 0x00000002;
1319 const UINT WINEDDSD_WIDTH
= 0x00000004;
1320 const UINT WINEDDSD_PITCH
= 0x00000008;
1321 const UINT WINEDDSD_BACKBUFFERCOUNT
= 0x00000020;
1322 const UINT WINEDDSD_ZBUFFERBITDEPTH
= 0x00000040;
1323 const UINT WINEDDSD_ALPHABITDEPTH
= 0x00000080;
1324 const UINT WINEDDSD_LPSURFACE
= 0x00000800;
1325 const UINT WINEDDSD_PIXELFORMAT
= 0x00001000;
1326 const UINT WINEDDSD_CKDESTOVERLAY
= 0x00002000;
1327 const UINT WINEDDSD_CKDESTBLT
= 0x00004000;
1328 const UINT WINEDDSD_CKSRCOVERLAY
= 0x00008000;
1329 const UINT WINEDDSD_CKSRCBLT
= 0x00010000;
1330 const UINT WINEDDSD_MIPMAPCOUNT
= 0x00020000;
1331 const UINT WINEDDSD_REFRESHRATE
= 0x00040000;
1332 const UINT WINEDDSD_LINEARSIZE
= 0x00080000;
1333 const UINT WINEDDSD_TEXTURESTAGE
= 0x00100000;
1334 const UINT WINEDDSD_FVF
= 0x00200000;
1335 const UINT WINEDDSD_SRCVBHANDLE
= 0x00400000;
1336 const UINT WINEDDSD_ALL
= 0x007ff9ee;
1338 /* Set/Get Colour Key Flags */
1339 const UINT WINEDDCKEY_COLORSPACE
= 0x00000001; /* Struct is single colour space */
1340 const UINT WINEDDCKEY_DESTBLT
= 0x00000002; /* To be used as dest for blt */
1341 const UINT WINEDDCKEY_DESTOVERLAY
= 0x00000004; /* To be used as dest for CK overlays */
1342 const UINT WINEDDCKEY_SRCBLT
= 0x00000008; /* To be used as src for blt */
1343 const UINT WINEDDCKEY_SRCOVERLAY
= 0x00000010; /* To be used as src for CK overlays */
1345 /* dwFlags for GetBltStatus */
1346 const UINT WINEDDGBS_CANBLT
= 0x00000001;
1347 const UINT WINEDDGBS_ISBLTDONE
= 0x00000002;
1349 /* dwFlags for GetFlipStatus */
1350 const UINT WINEDDGFS_CANFLIP
= 0x00000001;
1351 const UINT WINEDDGFS_ISFLIPDONE
= 0x00000002;
1353 /* dwFlags for Flip */
1354 const UINT WINEDDFLIP_WAIT
= 0x00000001;
1355 const UINT WINEDDFLIP_EVEN
= 0x00000002; /* only valid for overlay */
1356 const UINT WINEDDFLIP_ODD
= 0x00000004; /* only valid for overlay */
1357 const UINT WINEDDFLIP_NOVSYNC
= 0x00000008;
1358 const UINT WINEDDFLIP_STEREO
= 0x00000010;
1359 const UINT WINEDDFLIP_DONOTWAIT
= 0x00000020;
1360 const UINT WINEDDFLIP_INTERVAL2
= 0x02000000;
1361 const UINT WINEDDFLIP_INTERVAL3
= 0x03000000;
1362 const UINT WINEDDFLIP_INTERVAL4
= 0x04000000;
1364 const UINT WINEDDOVER_ALPHADEST
= 0x00000001;
1365 const UINT WINEDDOVER_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1366 const UINT WINEDDOVER_ALPHADESTNEG
= 0x00000004;
1367 const UINT WINEDDOVER_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1368 const UINT WINEDDOVER_ALPHAEDGEBLEND
= 0x00000010;
1369 const UINT WINEDDOVER_ALPHASRC
= 0x00000020;
1370 const UINT WINEDDOVER_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1371 const UINT WINEDDOVER_ALPHASRCNEG
= 0x00000080;
1372 const UINT WINEDDOVER_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1373 const UINT WINEDDOVER_HIDE
= 0x00000200;
1374 const UINT WINEDDOVER_KEYDEST
= 0x00000400;
1375 const UINT WINEDDOVER_KEYDESTOVERRIDE
= 0x00000800;
1376 const UINT WINEDDOVER_KEYSRC
= 0x00001000;
1377 const UINT WINEDDOVER_KEYSRCOVERRIDE
= 0x00002000;
1378 const UINT WINEDDOVER_SHOW
= 0x00004000;
1379 const UINT WINEDDOVER_ADDDIRTYRECT
= 0x00008000;
1380 const UINT WINEDDOVER_REFRESHDIRTYRECTS
= 0x00010000;
1381 const UINT WINEDDOVER_REFRESHALL
= 0x00020000;
1382 const UINT WINEDDOVER_DDFX
= 0x00080000;
1383 const UINT WINEDDOVER_AUTOFLIP
= 0x00100000;
1384 const UINT WINEDDOVER_BOB
= 0x00200000;
1385 const UINT WINEDDOVER_OVERRIDEBOBWEAVE
= 0x00400000;
1386 const UINT WINEDDOVER_INTERLEAVED
= 0x00800000;
1388 /* DirectDraw Caps */
1389 const UINT WINEDDSCAPS_RESERVED1
= 0x00000001;
1390 const UINT WINEDDSCAPS_ALPHA
= 0x00000002;
1391 const UINT WINEDDSCAPS_BACKBUFFER
= 0x00000004;
1392 const UINT WINEDDSCAPS_COMPLEX
= 0x00000008;
1393 const UINT WINEDDSCAPS_FLIP
= 0x00000010;
1394 const UINT WINEDDSCAPS_FRONTBUFFER
= 0x00000020;
1395 const UINT WINEDDSCAPS_OFFSCREENPLAIN
= 0x00000040;
1396 const UINT WINEDDSCAPS_OVERLAY
= 0x00000080;
1397 const UINT WINEDDSCAPS_PALETTE
= 0x00000100;
1398 const UINT WINEDDSCAPS_PRIMARYSURFACE
= 0x00000200;
1399 const UINT WINEDDSCAPS_PRIMARYSURFACELEFT
= 0x00000400;
1400 const UINT WINEDDSCAPS_SYSTEMMEMORY
= 0x00000800;
1401 const UINT WINEDDSCAPS_TEXTURE
= 0x00001000;
1402 const UINT WINEDDSCAPS_3DDEVICE
= 0x00002000;
1403 const UINT WINEDDSCAPS_VIDEOMEMORY
= 0x00004000;
1404 const UINT WINEDDSCAPS_VISIBLE
= 0x00008000;
1405 const UINT WINEDDSCAPS_WRITEONLY
= 0x00010000;
1406 const UINT WINEDDSCAPS_ZBUFFER
= 0x00020000;
1407 const UINT WINEDDSCAPS_OWNDC
= 0x00040000;
1408 const UINT WINEDDSCAPS_LIVEVIDEO
= 0x00080000;
1409 const UINT WINEDDSCAPS_HWCODEC
= 0x00100000;
1410 const UINT WINEDDSCAPS_MODEX
= 0x00200000;
1411 const UINT WINEDDSCAPS_MIPMAP
= 0x00400000;
1412 const UINT WINEDDSCAPS_RESERVED2
= 0x00800000;
1413 const UINT WINEDDSCAPS_ALLOCONLOAD
= 0x04000000;
1414 const UINT WINEDDSCAPS_VIDEOPORT
= 0x08000000;
1415 const UINT WINEDDSCAPS_LOCALVIDMEM
= 0x10000000;
1416 const UINT WINEDDSCAPS_NONLOCALVIDMEM
= 0x20000000;
1417 const UINT WINEDDSCAPS_STANDARDVGAMODE
= 0x40000000;
1418 const UINT WINEDDSCAPS_OPTIMIZED
= 0x80000000;
1420 const UINT WINEDDCKEYCAPS_DESTBLT
= 0x00000001;
1421 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACE
= 0x00000002;
1422 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACEYUV
= 0x00000004;
1423 const UINT WINEDDCKEYCAPS_DESTBLTYUV
= 0x00000008;
1424 const UINT WINEDDCKEYCAPS_DESTOVERLAY
= 0x00000010;
1425 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACE
= 0x00000020;
1426 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
= 0x00000040;
1427 const UINT WINEDDCKEYCAPS_DESTOVERLAYONEACTIVE
= 0x00000080;
1428 const UINT WINEDDCKEYCAPS_DESTOVERLAYYUV
= 0x00000100;
1429 const UINT WINEDDCKEYCAPS_SRCBLT
= 0x00000200;
1430 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACE
= 0x00000400;
1431 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACEYUV
= 0x00000800;
1432 const UINT WINEDDCKEYCAPS_SRCBLTYUV
= 0x00001000;
1433 const UINT WINEDDCKEYCAPS_SRCOVERLAY
= 0x00002000;
1434 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACE
= 0x00004000;
1435 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
= 0x00008000;
1436 const UINT WINEDDCKEYCAPS_SRCOVERLAYONEACTIVE
= 0x00010000;
1437 const UINT WINEDDCKEYCAPS_SRCOVERLAYYUV
= 0x00020000;
1438 const UINT WINEDDCKEYCAPS_NOCOSTOVERLAY
= 0x00040000;
1440 const UINT WINEDDFXCAPS_BLTALPHA
= 0x00000001;
1441 const UINT WINEDDFXCAPS_OVERLAYALPHA
= 0x00000004;
1442 const UINT WINEDDFXCAPS_BLTARITHSTRETCHYN
= 0x00000010;
1443 const UINT WINEDDFXCAPS_BLTARITHSTRETCHY
= 0x00000020;
1444 const UINT WINEDDFXCAPS_BLTMIRRORLEFTRIGHT
= 0x00000040;
1445 const UINT WINEDDFXCAPS_BLTMIRRORUPDOWN
= 0x00000080;
1446 const UINT WINEDDFXCAPS_BLTROTATION
= 0x00000100;
1447 const UINT WINEDDFXCAPS_BLTROTATION90
= 0x00000200;
1448 const UINT WINEDDFXCAPS_BLTSHRINKX
= 0x00000400;
1449 const UINT WINEDDFXCAPS_BLTSHRINKXN
= 0x00000800;
1450 const UINT WINEDDFXCAPS_BLTSHRINKY
= 0x00001000;
1451 const UINT WINEDDFXCAPS_BLTSHRINKYN
= 0x00002000;
1452 const UINT WINEDDFXCAPS_BLTSTRETCHX
= 0x00004000;
1453 const UINT WINEDDFXCAPS_BLTSTRETCHXN
= 0x00008000;
1454 const UINT WINEDDFXCAPS_BLTSTRETCHY
= 0x00010000;
1455 const UINT WINEDDFXCAPS_BLTSTRETCHYN
= 0x00020000;
1456 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHY
= 0x00040000;
1457 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHYN
= 0x00000008;
1458 const UINT WINEDDFXCAPS_OVERLAYSHRINKX
= 0x00080000;
1459 const UINT WINEDDFXCAPS_OVERLAYSHRINKXN
= 0x00100000;
1460 const UINT WINEDDFXCAPS_OVERLAYSHRINKY
= 0x00200000;
1461 const UINT WINEDDFXCAPS_OVERLAYSHRINKYN
= 0x00400000;
1462 const UINT WINEDDFXCAPS_OVERLAYSTRETCHX
= 0x00800000;
1463 const UINT WINEDDFXCAPS_OVERLAYSTRETCHXN
= 0x01000000;
1464 const UINT WINEDDFXCAPS_OVERLAYSTRETCHY
= 0x02000000;
1465 const UINT WINEDDFXCAPS_OVERLAYSTRETCHYN
= 0x04000000;
1466 const UINT WINEDDFXCAPS_OVERLAYMIRRORLEFTRIGHT
= 0x08000000;
1467 const UINT WINEDDFXCAPS_OVERLAYMIRRORUPDOWN
= 0x10000000;
1469 const UINT WINEDDCAPS_3D
= 0x00000001;
1470 const UINT WINEDDCAPS_ALIGNBOUNDARYDEST
= 0x00000002;
1471 const UINT WINEDDCAPS_ALIGNSIZEDEST
= 0x00000004;
1472 const UINT WINEDDCAPS_ALIGNBOUNDARYSRC
= 0x00000008;
1473 const UINT WINEDDCAPS_ALIGNSIZESRC
= 0x00000010;
1474 const UINT WINEDDCAPS_ALIGNSTRIDE
= 0x00000020;
1475 const UINT WINEDDCAPS_BLT
= 0x00000040;
1476 const UINT WINEDDCAPS_BLTQUEUE
= 0x00000080;
1477 const UINT WINEDDCAPS_BLTFOURCC
= 0x00000100;
1478 const UINT WINEDDCAPS_BLTSTRETCH
= 0x00000200;
1479 const UINT WINEDDCAPS_GDI
= 0x00000400;
1480 const UINT WINEDDCAPS_OVERLAY
= 0x00000800;
1481 const UINT WINEDDCAPS_OVERLAYCANTCLIP
= 0x00001000;
1482 const UINT WINEDDCAPS_OVERLAYFOURCC
= 0x00002000;
1483 const UINT WINEDDCAPS_OVERLAYSTRETCH
= 0x00004000;
1484 const UINT WINEDDCAPS_PALETTE
= 0x00008000;
1485 const UINT WINEDDCAPS_PALETTEVSYNC
= 0x00010000;
1486 const UINT WINEDDCAPS_READSCANLINE
= 0x00020000;
1487 const UINT WINEDDCAPS_STEREOVIEW
= 0x00040000;
1488 const UINT WINEDDCAPS_VBI
= 0x00080000;
1489 const UINT WINEDDCAPS_ZBLTS
= 0x00100000;
1490 const UINT WINEDDCAPS_ZOVERLAYS
= 0x00200000;
1491 const UINT WINEDDCAPS_COLORKEY
= 0x00400000;
1492 const UINT WINEDDCAPS_ALPHA
= 0x00800000;
1493 const UINT WINEDDCAPS_COLORKEYHWASSIST
= 0x01000000;
1494 const UINT WINEDDCAPS_NOHARDWARE
= 0x02000000;
1495 const UINT WINEDDCAPS_BLTCOLORFILL
= 0x04000000;
1496 const UINT WINEDDCAPS_BANKSWITCHED
= 0x08000000;
1497 const UINT WINEDDCAPS_BLTDEPTHFILL
= 0x10000000;
1498 const UINT WINEDDCAPS_CANCLIP
= 0x20000000;
1499 const UINT WINEDDCAPS_CANCLIPSTRETCHED
= 0x40000000;
1500 const UINT WINEDDCAPS_CANBLTSYSMEM
= 0x80000000;
1502 const UINT WINEDDCAPS2_CERTIFIED
= 0x00000001;
1503 const UINT WINEDDCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1504 const UINT WINEDDCAPS2_VIDEOPORT
= 0x00000004;
1505 const UINT WINEDDCAPS2_AUTOFLIPOVERLAY
= 0x00000008;
1506 const UINT WINEDDCAPS2_CANBOBINTERLEAVED
= 0x00000010;
1507 const UINT WINEDDCAPS2_CANBOBNONINTERLEAVED
= 0x00000020;
1508 const UINT WINEDDCAPS2_COLORCONTROLOVERLAY
= 0x00000040;
1509 const UINT WINEDDCAPS2_COLORCONTROLPRIMARY
= 0x00000080;
1510 const UINT WINEDDCAPS2_CANDROPZ16BIT
= 0x00000100;
1511 const UINT WINEDDCAPS2_NONLOCALVIDMEM
= 0x00000200;
1512 const UINT WINEDDCAPS2_NONLOCALVIDMEMCAPS
= 0x00000400;
1513 const UINT WINEDDCAPS2_NOPAGELOCKREQUIRED
= 0x00000800;
1514 const UINT WINEDDCAPS2_WIDESURFACES
= 0x00001000;
1515 const UINT WINEDDCAPS2_CANFLIPODDEVEN
= 0x00002000;
1516 const UINT WINEDDCAPS2_CANBOBHARDWARE
= 0x00004000;
1517 const UINT WINEDDCAPS2_COPYFOURCC
= 0x00008000;
1518 const UINT WINEDDCAPS2_PRIMARYGAMMA
= 0x00020000;
1519 const UINT WINEDDCAPS2_CANRENDERWINDOWED
= 0x00080000;
1520 const UINT WINEDDCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1521 const UINT WINEDDCAPS2_FLIPINTERVAL
= 0x00200000;
1522 const UINT WINEDDCAPS2_FLIPNOVSYNC
= 0x00400000;
1523 const UINT WINEDDCAPS2_CANMANAGETEXTURE
= 0x00800000;
1524 const UINT WINEDDCAPS2_TEXMANINNONLOCALVIDMEM
= 0x01000000;
1525 const UINT WINEDDCAPS2_STEREO
= 0x02000000;
1526 const UINT WINEDDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
= 0x04000000;
1529 const UINT WINEDDPCAPS_4BIT
= 0x00000001;
1530 const UINT WINEDDPCAPS_8BITENTRIES
= 0x00000002;
1531 const UINT WINEDDPCAPS_8BIT
= 0x00000004;
1532 const UINT WINEDDPCAPS_INITIALIZE
= 0x00000008;
1533 const UINT WINEDDPCAPS_PRIMARYSURFACE
= 0x00000010;
1534 const UINT WINEDDPCAPS_PRIMARYSURFACELEFT
= 0x00000020;
1535 const UINT WINEDDPCAPS_ALLOW256
= 0x00000040;
1536 const UINT WINEDDPCAPS_VSYNC
= 0x00000080;
1537 const UINT WINEDDPCAPS_1BIT
= 0x00000100;
1538 const UINT WINEDDPCAPS_2BIT
= 0x00000200;
1539 const UINT WINEDDPCAPS_ALPHA
= 0x00000400;
1541 typedef struct _WINED3DDISPLAYMODE
1546 enum wined3d_format_id Format
;
1547 } WINED3DDISPLAYMODE
;
1549 typedef struct _WINED3DCOLORVALUE
1555 } WINED3DCOLORVALUE
;
1557 typedef struct _WINED3DVECTOR
1564 typedef struct _WINED3DMATRIX
1570 float _11
, _12
, _13
, _14
;
1571 float _21
, _22
, _23
, _24
;
1572 float _31
, _32
, _33
, _34
;
1573 float _41
, _42
, _43
, _44
;
1579 typedef struct _WINED3DLIGHT
1581 WINED3DLIGHTTYPE Type
;
1582 WINED3DCOLORVALUE Diffuse
;
1583 WINED3DCOLORVALUE Specular
;
1584 WINED3DCOLORVALUE Ambient
;
1585 WINED3DVECTOR Position
;
1586 WINED3DVECTOR Direction
;
1596 typedef struct _WINED3DMATERIAL
1598 WINED3DCOLORVALUE Diffuse
;
1599 WINED3DCOLORVALUE Ambient
;
1600 WINED3DCOLORVALUE Specular
;
1601 WINED3DCOLORVALUE Emissive
;
1605 typedef struct _WINED3DVIEWPORT
1615 typedef struct _WINED3DGAMMARAMP
1622 typedef struct _WINED3DLINEPATTERN
1626 } WINED3DLINEPATTERN
;
1628 typedef struct _WINEDD3DRECTPATCH_INFO
1630 UINT StartVertexOffsetWidth
;
1631 UINT StartVertexOffsetHeight
;
1635 WINED3DBASISTYPE Basis
;
1636 WINED3DDEGREETYPE Degree
;
1637 } WINED3DRECTPATCH_INFO
;
1639 typedef struct _WINED3DTRIPATCH_INFO
1641 UINT StartVertexOffset
;
1643 WINED3DBASISTYPE Basis
;
1644 WINED3DDEGREETYPE Degree
;
1645 } WINED3DTRIPATCH_INFO
;
1647 typedef struct _WINED3DADAPTER_IDENTIFIER
1652 UINT description_size
;
1654 UINT device_name_size
;
1655 LARGE_INTEGER driver_version
;
1660 GUID device_identifier
;
1663 SIZE_T video_memory
;
1664 } WINED3DADAPTER_IDENTIFIER
;
1666 typedef struct _WINED3DPRESENT_PARAMETERS
1668 UINT BackBufferWidth
;
1669 UINT BackBufferHeight
;
1670 enum wined3d_format_id BackBufferFormat
;
1671 UINT BackBufferCount
;
1672 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
1673 DWORD MultiSampleQuality
;
1674 WINED3DSWAPEFFECT SwapEffect
;
1677 BOOL EnableAutoDepthStencil
;
1678 enum wined3d_format_id AutoDepthStencilFormat
;
1680 UINT FullScreen_RefreshRateInHz
;
1681 UINT PresentationInterval
;
1682 BOOL AutoRestoreDisplayMode
;
1683 } WINED3DPRESENT_PARAMETERS
;
1685 struct wined3d_resource_desc
1687 WINED3DRESOURCETYPE resource_type
;
1688 enum wined3d_format_id format
;
1689 WINED3DMULTISAMPLE_TYPE multisample_type
;
1690 UINT multisample_quality
;
1699 typedef struct _WINED3DCLIPSTATUS
1702 DWORD ClipIntersection
;
1703 } WINED3DCLIPSTATUS
;
1705 typedef struct _WINED3DVERTEXELEMENT
1707 enum wined3d_format_id format
;
1710 UINT output_slot
; /* D3D 8 & 10 */
1714 } WINED3DVERTEXELEMENT
;
1716 typedef struct _WINED3DDEVICE_CREATION_PARAMETERS
1718 UINT AdapterOrdinal
;
1719 WINED3DDEVTYPE DeviceType
;
1721 DWORD BehaviorFlags
;
1722 } WINED3DDEVICE_CREATION_PARAMETERS
;
1724 typedef struct _WINED3DDEVINFO_BANDWIDTHTIMINGS
1726 float MaxBandwidthUtilized
;
1727 float FrontEndUploadMemoryUtilizedPercent
;
1728 float VertexRateUtilizedPercent
;
1729 float TriangleSetupRateUtilizedPercent
;
1730 float FillRateUtilizedPercent
;
1731 } WINED3DDEVINFO_BANDWIDTHTIMINGS
;
1733 typedef struct _WINED3DDEVINFO_CACHEUTILIZATION
1735 float TextureCacheHitRate
;
1736 float PostTransformVertexCacheHitRate
;
1737 } WINED3DDEVINFO_CACHEUTILIZATION
;
1739 typedef struct _WINED3DDEVINFO_INTERFACETIMINGS
1741 float WaitingForGPUToUseApplicationResourceTimePercent
;
1742 float WaitingForGPUToAcceptMoreCommandsTimePercent
;
1743 float WaitingForGPUToStayWithinLatencyTimePercent
;
1744 float WaitingForGPUExclusiveResourceTimePercent
;
1745 float WaitingForGPUOtherTimePercent
;
1746 } WINED3DDEVINFO_INTERFACETIMINGS
;
1748 typedef struct _WINED3DDEVINFO_PIPELINETIMINGS
1750 float VertexProcessingTimePercent
;
1751 float PixelProcessingTimePercent
;
1752 float OtherGPUProcessingTimePercent
;
1753 float GPUIdleTimePercent
;
1754 } WINED3DDEVINFO_PIPELINETIMINGS
;
1756 typedef struct _WINED3DDEVINFO_STAGETIMINGS
1758 float MemoryProcessingPercent
;
1759 float ComputationProcessingPercent
;
1760 } WINED3DDEVINFO_STAGETIMINGS
;
1762 typedef struct _WINED3DRASTER_STATUS
1766 } WINED3DRASTER_STATUS
;
1768 typedef struct WINED3DRESOURCESTATS
1771 DWORD ApproxBytesDownloaded
;
1773 DWORD NumVidCreates
;
1776 DWORD NumUsedInVidMem
;
1778 DWORD WorkingSetBytes
;
1781 } WINED3DRESOURCESTATS
;
1783 typedef struct _WINED3DDEVINFO_RESOURCEMANAGER
1785 WINED3DRESOURCESTATS stats
[WINED3DRTYPECOUNT
];
1786 } WINED3DDEVINFO_RESOURCEMANAGER
;
1788 typedef struct _WINED3DDEVINFO_VERTEXSTATS
1790 DWORD NumRenderedTriangles
;
1791 DWORD NumExtraClippingTriangles
;
1792 } WINED3DDEVINFO_VERTEXSTATS
;
1794 typedef struct _WINED3DLOCKED_RECT
1798 } WINED3DLOCKED_RECT
;
1800 typedef struct _WINED3DLOCKED_BOX
1805 } WINED3DLOCKED_BOX
;
1807 typedef struct _WINED3DBOX
1817 /*Vertex cache optimization hints.*/
1818 typedef struct WINED3DDEVINFO_VCACHE
1820 DWORD Pattern
; /* Must be a 4 char code FOURCC (e.g. CACH) */
1821 DWORD OptMethod
; /* 0 to get the longest strips, 1 vertex cache */
1822 DWORD CacheSize
; /* Cache size to use (only valid if OptMethod==1) */
1823 DWORD MagicNumber
; /* Internal for deciding when to restart strips,
1824 non user modifiable (only valid if OptMethod==1) */
1825 } WINED3DDEVINFO_VCACHE
;
1827 typedef struct WineDirect3DStridedData
1829 enum wined3d_format_id format
; /* Format of the data */
1830 const BYTE *lpData
; /* Pointer to start of data */
1831 DWORD dwStride
; /* Stride between occurrences of this data */
1832 } WineDirect3DStridedData
;
1834 typedef struct WineDirect3DVertexStridedData
1836 WineDirect3DStridedData position
;
1837 WineDirect3DStridedData normal
;
1838 WineDirect3DStridedData diffuse
;
1839 WineDirect3DStridedData specular
;
1840 WineDirect3DStridedData texCoords
[WINED3DDP_MAXTEXCOORD
];
1841 BOOL position_transformed
;
1842 } WineDirect3DVertexStridedData
;
1844 typedef struct _WINED3DVSHADERCAPS2_0
1847 INT DynamicFlowControlDepth
;
1849 INT StaticFlowControlDepth
;
1850 } WINED3DVSHADERCAPS2_0
;
1852 typedef struct _WINED3DPSHADERCAPS2_0
1855 INT DynamicFlowControlDepth
;
1857 INT StaticFlowControlDepth
;
1858 INT NumInstructionSlots
;
1859 } WINED3DPSHADERCAPS2_0
;
1861 typedef struct _WINEDDCAPS
1883 typedef struct _WINED3DCAPS
1885 WINED3DDEVTYPE DeviceType
;
1886 UINT AdapterOrdinal
;
1891 DWORD PresentationIntervals
;
1895 DWORD PrimitiveMiscCaps
;
1899 DWORD DestBlendCaps
;
1903 DWORD TextureFilterCaps
;
1904 DWORD CubeTextureFilterCaps
;
1905 DWORD VolumeTextureFilterCaps
;
1906 DWORD TextureAddressCaps
;
1907 DWORD VolumeTextureAddressCaps
;
1910 DWORD MaxTextureWidth
;
1911 DWORD MaxTextureHeight
;
1912 DWORD MaxVolumeExtent
;
1913 DWORD MaxTextureRepeat
;
1914 DWORD MaxTextureAspectRatio
;
1915 DWORD MaxAnisotropy
;
1918 float GuardBandLeft
;
1920 float GuardBandRight
;
1921 float GuardBandBottom
;
1923 float ExtentsAdjust
;
1927 DWORD TextureOpCaps
;
1928 DWORD MaxTextureBlendStages
;
1929 DWORD MaxSimultaneousTextures
;
1931 DWORD VertexProcessingCaps
;
1932 DWORD MaxActiveLights
;
1933 DWORD MaxUserClipPlanes
;
1934 DWORD MaxVertexBlendMatrices
;
1935 DWORD MaxVertexBlendMatrixIndex
;
1939 DWORD MaxPrimitiveCount
;
1940 DWORD MaxVertexIndex
;
1942 DWORD MaxStreamStride
;
1944 DWORD VertexShaderVersion
;
1945 DWORD MaxVertexShaderConst
;
1947 DWORD PixelShaderVersion
;
1948 float PixelShader1xMaxValue
;
1953 float MaxNpatchTessellationLevel
;
1954 DWORD Reserved5
; /* undocumented */
1956 UINT MasterAdapterOrdinal
;
1957 UINT AdapterOrdinalInGroup
;
1958 UINT NumberOfAdaptersInGroup
;
1960 DWORD NumSimultaneousRTs
;
1961 DWORD StretchRectFilterCaps
;
1962 WINED3DVSHADERCAPS2_0 VS20Caps
;
1963 WINED3DPSHADERCAPS2_0 PS20Caps
;
1964 DWORD VertexTextureFilterCaps
;
1965 DWORD MaxVShaderInstructionsExecuted
;
1966 DWORD MaxPShaderInstructionsExecuted
;
1967 DWORD MaxVertexShader30InstructionSlots
;
1968 DWORD MaxPixelShader30InstructionSlots
;
1969 DWORD Reserved2
; /* Not in the microsoft headers but documented */
1972 WINEDDCAPS DirectDrawCaps
;
1975 /* DirectDraw types */
1977 typedef struct _WINEDDCOLORKEY
1979 DWORD dwColorSpaceLowValue
; /* low boundary of color space that is to
1980 * be treated as Color Key, inclusive */
1981 DWORD dwColorSpaceHighValue
; /* high boundary of color space that is
1982 * to be treated as Color Key, inclusive */
1983 } WINEDDCOLORKEY
,*LPWINEDDCOLORKEY
;
1985 typedef struct _WINEDDBLTFX
1987 DWORD dwSize
; /* size of structure */
1988 DWORD dwDDFX
; /* FX operations */
1989 DWORD dwROP
; /* Win32 raster operations */
1990 DWORD dwDDROP
; /* Raster operations new for DirectDraw */
1991 DWORD dwRotationAngle
; /* Rotation angle for blt */
1992 DWORD dwZBufferOpCode
; /* ZBuffer compares */
1993 DWORD dwZBufferLow
; /* Low limit of Z buffer */
1994 DWORD dwZBufferHigh
; /* High limit of Z buffer */
1995 DWORD dwZBufferBaseDest
; /* Destination base value */
1996 DWORD dwZDestConstBitDepth
; /* Bit depth used to specify Z constant for destination */
1999 DWORD dwZDestConst
; /* Constant to use as Z buffer for dest */
2000 struct IWineD3DSurface
*lpDDSZBufferDest
; /* Surface to use as Z buffer for dest */
2002 DWORD dwZSrcConstBitDepth
; /* Bit depth used to specify Z constant for source */
2005 DWORD dwZSrcConst
; /* Constant to use as Z buffer for src */
2006 struct IWineD3DSurface
*lpDDSZBufferSrc
; /* Surface to use as Z buffer for src */
2008 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2009 DWORD dwAlphaEdgeBlend
; /* Alpha for edge blending */
2011 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2014 DWORD dwAlphaDestConst
; /* Constant to use as Alpha Channel */
2015 struct IWineD3DSurface
*lpDDSAlphaDest
; /* Surface to use as Alpha Channel */
2017 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2020 DWORD dwAlphaSrcConst
; /* Constant to use as Alpha Channel */
2021 struct IWineD3DSurface
*lpDDSAlphaSrc
; /* Surface to use as Alpha Channel */
2025 DWORD dwFillColor
; /* color in RGB or Palettized */
2026 DWORD dwFillDepth
; /* depth value for z-buffer */
2027 DWORD dwFillPixel
; /* pixel val for RGBA or RGBZ */
2028 struct IWineD3DSurface
*lpDDSPattern
; /* Surface to use as pattern */
2030 WINEDDCOLORKEY ddckDestColorkey
; /* DestColorkey override */
2031 WINEDDCOLORKEY ddckSrcColorkey
; /* SrcColorkey override */
2032 } WINEDDBLTFX
,*LPWINEDDBLTFX
;
2034 typedef struct _WINEDDOVERLAYFX
2036 DWORD dwSize
; /* size of structure */
2037 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2038 DWORD dwAlphaEdgeBlend
; /* Constant to use as alpha for edge blend */
2040 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2043 DWORD dwAlphaDestConst
; /* Constant to use as alpha channel for dest */
2044 struct IWineD3DSurface
*lpDDSAlphaDest
; /* Surface to use as alpha channel for dest */
2046 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2049 DWORD dwAlphaSrcConst
; /* Constant to use as alpha channel for src */
2050 struct IWineD3DSurface
*lpDDSAlphaSrc
; /* Surface to use as alpha channel for src */
2052 WINEDDCOLORKEY dckDestColorkey
; /* DestColorkey override */
2053 WINEDDCOLORKEY dckSrcColorkey
; /* SrcColorkey override */
2054 DWORD dwDDFX
; /* Overlay FX */
2055 DWORD dwFlags
; /* flags */
2058 struct wined3d_buffer_desc
2063 UINT cpu_access_flags
;
2067 struct wined3d_shader_signature_element
2069 const char *semantic_name
;
2071 enum wined3d_sysval_semantic sysval_semantic
;
2072 DWORD component_type
;
2077 struct wined3d_shader_signature
2080 struct wined3d_shader_signature_element
*elements
;
2084 struct wined3d_parent_ops
2086 void (__stdcall
*wined3d_object_destroyed
)(void *parent
);
2089 interface IWineD3DSurface
;
2090 interface IWineD3DVolume
;
2091 interface IWineD3DSwapChain
;
2092 interface IWineD3DDevice
;
2094 struct wined3d_buffer
;
2095 struct wined3d_clipper
;
2096 struct wined3d_palette
;
2097 struct wined3d_query
;
2098 struct wined3d_resource
;
2099 struct wined3d_stateblock
;
2100 struct wined3d_vertex_declaration
;
2105 uuid(aeb62dfc
-bdcb
-4f02
-9519-1eeea00c15cd
)
2107 interface IWineD3DDeviceParent
: IUnknown
2109 void WineD3DDeviceCreated
(
2110 [in] IWineD3DDevice
*device
2113 HRESULT CreateSurface
(
2114 [in] void *container_parent
,
2117 [in] enum wined3d_format_id format_id
,
2119 [in] WINED3DPOOL pool
,
2121 [in] WINED3DCUBEMAP_FACES face
,
2122 [out] IWineD3DSurface
**surface
2125 HRESULT CreateRenderTarget
(
2126 [in] void *container_parent
,
2129 [in] enum wined3d_format_id format_id
,
2130 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2131 [in] DWORD multisample_quality
,
2133 [out] IWineD3DSurface
**surface
2136 HRESULT CreateDepthStencilSurface
(
2139 [in] enum wined3d_format_id format_id
,
2140 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2141 [in] DWORD multisample_quality
,
2143 [out] IWineD3DSurface
**surface
2146 HRESULT CreateVolume
(
2147 [in] void *container_parent
,
2151 [in] enum wined3d_format_id format_id
,
2152 [in] WINED3DPOOL pool
,
2154 [out] IWineD3DVolume
**volume
2157 HRESULT CreateSwapChain
(
2158 [in, out] WINED3DPRESENT_PARAMETERS
*present_parameters
,
2159 [out] IWineD3DSwapChain
**swapchain
2162 typedef ULONG
(__stdcall
*D3DCB_DESTROYSWAPCHAINFN
)(IWineD3DSwapChain
*pSwapChain
);
2163 typedef HRESULT (__stdcall
*D3DCB_ENUMRESOURCES
)(struct wined3d_resource
*resource
, void *pData
);
2168 uuid(46799311-8e0e
-40ce
-b2ec
-ddb99f18fcb4
)
2170 interface IWineD3DBase
: IUnknown
2179 uuid(1f3bfb34
-6f30
-11d9
-c687
-00046142c14f
)
2181 interface IWineD3DResource
: IWineD3DBase
2183 HRESULT SetPrivateData
(
2185 [in] const void *data
,
2186 [in] DWORD data_size
,
2189 HRESULT GetPrivateData
(
2192 [in, out] DWORD
*data_size
2194 HRESULT FreePrivateData
(
2198 [in] DWORD new_priority
2204 WINED3DRESOURCETYPE GetType
(
2211 uuid(f7d8abf4
-fb93
-43e4
-9c96
-4618cf9b3cbc
)
2213 interface IWineD3DRendertargetView
: IWineD3DBase
2215 HRESULT GetResource
(
2216 [out] struct wined3d_resource
**resource
2223 uuid(37cd5526
-6f30
-11d9
-c687
-00046142c14f
)
2225 interface IWineD3DSurface
: IWineD3DResource
2227 struct wined3d_resource
*GetResource
(
2230 [out] WINED3DLOCKED_RECT
*locked_rect
,
2231 [in] const RECT
*rect
,
2243 [in] IWineD3DSurface
*override
,
2247 [in] const RECT
*dst_rect
,
2248 [in] IWineD3DSurface
*src_surface
,
2249 [in] const RECT
*src_rect
,
2251 [in] const WINEDDBLTFX
*blt_fx
,
2252 [in] WINED3DTEXTUREFILTERTYPE filter
2254 HRESULT GetBltStatus
(
2257 HRESULT GetFlipStatus
(
2267 [in] IWineD3DSurface
*src_surface
,
2268 [in] const RECT
*src_rect
,
2272 [out] struct wined3d_palette
**palette
2275 [in] struct wined3d_palette
*palette
2277 HRESULT SetColorKey
(
2279 [in] const WINEDDCOLORKEY
*color_key
2286 HRESULT SetOverlayPosition
(
2290 HRESULT GetOverlayPosition
(
2294 HRESULT UpdateOverlayZOrder
(
2296 [in] IWineD3DSurface
*ref
2298 HRESULT UpdateOverlay
(
2299 [in] const RECT
*src_rect
,
2300 [in] IWineD3DSurface
*dst_surface
,
2301 [in] const RECT
*dst_rect
,
2303 [in] const WINEDDOVERLAYFX
*fx
2306 [in] struct wined3d_clipper
*clipper
2309 [out] struct wined3d_clipper
**clipper
2312 [in] enum wined3d_format_id format_id
2314 HRESULT PrivateSetup
(
2316 WINED3DSURFTYPE GetImplType
(
2323 uuid(24769ed8
-6f30
-11d9
-c687
-00046142c14f
)
2325 interface IWineD3DVolume
: IWineD3DResource
2327 struct wined3d_resource
*GetResource
(
2330 [out] WINED3DLOCKED_BOX
*locked_box
,
2331 [in] const WINED3DBOX
*box
,
2341 uuid(3c2aebf6
-6f30
-11d9
-c687
-00046142c14f
)
2343 interface IWineD3DBaseTexture
: IWineD3DResource
2350 DWORD GetLevelCount
(
2352 HRESULT SetAutoGenFilterType
(
2353 WINED3DTEXTUREFILTERTYPE filter_type
2355 WINED3DTEXTUREFILTERTYPE GetAutoGenFilterType
(
2357 void GenerateMipSubLevels
(
2361 struct wined3d_resource
*GetSubResource
(
2362 [in] UINT sub_resource_idx
2369 uuid(3e72cc1c
-6f30
-11d9
-c687
-00046142c14f
)
2371 interface IWineD3DTexture
: IWineD3DBaseTexture
2374 [in] UINT sub_resource_idx
,
2375 [out] WINED3DLOCKED_RECT
*locked_rect
,
2376 [in] const RECT
*rect
,
2380 [in] UINT sub_resource_idx
2382 HRESULT AddDirtyRect
(
2383 [in] const RECT
*dirty_rect
2390 uuid(41752900-6f30
-11d9
-c687
-00046142c14f
)
2392 interface IWineD3DCubeTexture
: IWineD3DBaseTexture
2395 [in] UINT sub_resource_idx
,
2396 [out] WINED3DLOCKED_RECT
*locked_rect
,
2397 [in] const RECT
*rect
,
2401 [in] UINT sub_resource_idx
2403 HRESULT AddDirtyRect
(
2404 [in] WINED3DCUBEMAP_FACES face
,
2405 [in] const RECT
*dirty_rect
2412 uuid(7b39470c
-6f30
-11d9
-c687
-00046142c14f
)
2414 interface IWineD3DVolumeTexture
: IWineD3DBaseTexture
2417 [in] UINT sub_resource_idx
,
2418 [out] WINED3DLOCKED_BOX
*locked_box
,
2419 [in] const WINED3DBOX
*box
,
2423 [in] UINT sub_resource_idx
2425 HRESULT AddDirtyBox
(
2426 [in] const WINED3DBOX
*dirty_box
2433 uuid(34d01b10
-6f30
-11d9
-c687
-00046142c14f
)
2435 interface IWineD3DSwapChain
: IWineD3DBase
2440 [out] IWineD3DDevice
**device
2443 [in] const RECT
*src_rect
,
2444 [in] const RECT
*dst_rect
,
2445 [in] HWND dst_window_override
,
2446 [in] const RGNDATA
*dirty_region
,
2449 HRESULT SetDestWindowOverride
(
2452 HRESULT GetFrontBufferData
(
2453 [in] IWineD3DSurface
*dst_surface
2455 HRESULT GetBackBuffer
(
2456 [in] UINT backbuffer_idx
,
2457 [in] WINED3DBACKBUFFER_TYPE backbuffer_type
,
2458 [out] IWineD3DSurface
**backbuffer
2460 HRESULT GetRasterStatus
(
2461 [out] WINED3DRASTER_STATUS
*raster_status
2463 HRESULT GetDisplayMode
(
2464 [out] WINED3DDISPLAYMODE
*mode
2466 HRESULT GetPresentParameters
(
2467 [out] WINED3DPRESENT_PARAMETERS
*present_parameters
2469 HRESULT SetGammaRamp
(
2471 [in] const WINED3DGAMMARAMP
*ramp
2473 HRESULT GetGammaRamp
(
2474 [out] WINED3DGAMMARAMP
*ramp
2481 uuid(eac93065
-a4df
-446f
-86a1
-9ef2bca40a3c
)
2483 interface IWineD3DBaseShader
: IWineD3DBase
2485 HRESULT GetFunction
(
2487 [in, out] UINT
*data_size
2494 uuid(7f7a2b60
-6f30
-11d9
-c687
-00046142c14f
)
2496 interface IWineD3DVertexShader
: IWineD3DBaseShader
2498 HRESULT SetLocalConstantsF
(
2499 [in] UINT start_idx
,
2500 [in] const float *src_data
,
2501 [in] UINT vector4f_count
2508 uuid(8276c113
-388b
-49d1
-ad8b
-c9dd8bcbabcd
)
2510 interface IWineD3DGeometryShader
: IWineD3DBaseShader
2517 uuid(818503da
-6f30
-11d9
-c687
-00046142c14f
)
2519 interface IWineD3DPixelShader
: IWineD3DBaseShader
2526 uuid(6d10a2ce
-09d0
-4a53
-a427
-11388f9f8ca5
)
2528 interface IWineD3DDevice
: IUnknown
2530 HRESULT CreateBuffer
(
2531 [in] struct wined3d_buffer_desc
*desc
,
2532 [in] const void *data
,
2534 [in] const struct wined3d_parent_ops
*parent_ops
,
2535 [out] struct wined3d_buffer
**buffer
2537 HRESULT CreateVertexBuffer
(
2540 [in] WINED3DPOOL pool
,
2542 [in] const struct wined3d_parent_ops
*parent_ops
,
2543 [out] struct wined3d_buffer
**vertex_buffer
2545 HRESULT CreateIndexBuffer
(
2548 [in] WINED3DPOOL pool
,
2550 [in] const struct wined3d_parent_ops
*parent_ops
,
2551 [out] struct wined3d_buffer
**index_buffer
2553 HRESULT CreateStateBlock
(
2554 [in] WINED3DSTATEBLOCKTYPE type
,
2555 [out] struct wined3d_stateblock
**stateblock
2557 HRESULT CreateSurface
(
2560 [in] enum wined3d_format_id format_id
,
2565 [in] WINED3DPOOL pool
,
2566 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2567 [in] DWORD multisample_quality
,
2568 [in] WINED3DSURFTYPE surface_type
,
2570 [in] const struct wined3d_parent_ops
*parent_ops
,
2571 [out] IWineD3DSurface
**surface
2573 HRESULT CreateRendertargetView
(
2574 [in] struct wined3d_resource
*resource
,
2576 [out] IWineD3DRendertargetView
**rendertarget_view
2578 HRESULT CreateTexture
(
2583 [in] enum wined3d_format_id format_id
,
2584 [in] WINED3DPOOL pool
,
2586 [in] const struct wined3d_parent_ops
*parent_ops
,
2587 [out] IWineD3DTexture
**texture
2589 HRESULT CreateVolumeTexture
(
2595 [in] enum wined3d_format_id format_id
,
2596 [in] WINED3DPOOL pool
,
2598 [in] const struct wined3d_parent_ops
*parent_ops
,
2599 [out] IWineD3DVolumeTexture
**texture
2601 HRESULT CreateVolume
(
2606 [in] enum wined3d_format_id format_id
,
2607 [in] WINED3DPOOL pool
,
2609 [in] const struct wined3d_parent_ops
*parent_ops
,
2610 [out] IWineD3DVolume
**volume
2612 HRESULT CreateCubeTexture
(
2613 [in] UINT edge_length
,
2616 [in] enum wined3d_format_id format_id
,
2617 [in] WINED3DPOOL pool
,
2619 [in] const struct wined3d_parent_ops
*parent_ops
,
2620 [out] IWineD3DCubeTexture
**texture
2622 HRESULT CreateQuery
(
2623 [in] WINED3DQUERYTYPE type
,
2624 [out] struct wined3d_query
**query
2626 HRESULT CreateSwapChain
(
2627 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
,
2628 [in] WINED3DSURFTYPE surface_type
,
2630 [out] IWineD3DSwapChain
**swapchain
2632 HRESULT CreateVertexDeclaration
(
2633 [in] const WINED3DVERTEXELEMENT
*elements
,
2634 [in] UINT element_count
,
2636 [in] const struct wined3d_parent_ops
*parent_ops
,
2637 [out] struct wined3d_vertex_declaration
**declaration
2639 HRESULT CreateVertexDeclarationFromFVF
(
2642 [in] const struct wined3d_parent_ops
*parent_ops
,
2643 [out] struct wined3d_vertex_declaration
**declaration
2645 HRESULT CreateVertexShader
(
2646 [in] const DWORD
*function
,
2647 [in] const struct wined3d_shader_signature
*output_signature
,
2649 [in] const struct wined3d_parent_ops
*parent_ops
,
2650 [out] IWineD3DVertexShader
**shader
2652 HRESULT CreateGeometryShader
(
2653 [in] const DWORD
*byte_code
,
2654 [in] const struct wined3d_shader_signature
*output_signature
,
2656 [in] const struct wined3d_parent_ops
*parent_ops
,
2657 [out] IWineD3DGeometryShader
**shader
2659 HRESULT CreatePixelShader
(
2660 [in] const DWORD
*function
,
2661 [in] const struct wined3d_shader_signature
*output_signature
,
2663 [in] const struct wined3d_parent_ops
*parent_ops
,
2664 [out] IWineD3DPixelShader
**shader
2666 HRESULT CreatePalette
(
2668 [in] const PALETTEENTRY
*palette_entry
,
2670 [out] struct wined3d_palette
**palette
2673 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
2676 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
2679 [in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
2682 [in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
2684 void SetMultithreaded
(
2686 HRESULT EvictManagedResources
(
2688 UINT GetAvailableTextureMem
(
2690 HRESULT GetBackBuffer
(
2691 [in] UINT swapchain_idx
,
2692 [in] UINT backbuffer_idx
,
2693 [in] WINED3DBACKBUFFER_TYPE backbuffer_type
,
2694 [out] IWineD3DSurface
**backbuffer
2696 HRESULT GetCreationParameters
(
2697 [out] WINED3DDEVICE_CREATION_PARAMETERS
*creation_parameters
2699 HRESULT GetDeviceCaps
(
2700 [out] WINED3DCAPS
*caps
2702 HRESULT GetDirect3D
(
2703 [out] struct wined3d
**d3d
2705 HRESULT GetDisplayMode
(
2706 [in] UINT swapchain_idx
,
2707 [out] WINED3DDISPLAYMODE
*mode
2709 HRESULT SetDisplayMode
(
2710 [in] UINT swapchain_idx
,
2711 [in] const WINED3DDISPLAYMODE
*mode
2713 UINT GetNumberOfSwapChains
(
2715 HRESULT GetRasterStatus
(
2716 [in] UINT swapchain_idx
,
2717 [out] WINED3DRASTER_STATUS
*raster_status
2719 HRESULT GetSwapChain
(
2720 [in] UINT swapchain_idx
,
2721 [out] IWineD3DSwapChain
**swapchain
2724 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
2726 HRESULT SetDialogBoxMode
(
2727 [in] BOOL enable_dialogs
2729 HRESULT SetCursorProperties
(
2730 [in] UINT x_hotspot
,
2731 [in] UINT y_hotspot
,
2732 [in] IWineD3DSurface
*cursor_surface
2734 void SetCursorPosition
(
2735 [in] int x_screen_space
,
2736 [in] int y_screen_space
,
2742 HRESULT SetClipPlane
(
2743 [in] DWORD plane_idx
,
2744 [in] const float *plane
2746 HRESULT GetClipPlane
(
2747 [in] DWORD plane_idx
,
2750 HRESULT SetClipStatus
(
2751 [in] const WINED3DCLIPSTATUS
*clip_status
2753 HRESULT GetClipStatus
(
2754 [out] WINED3DCLIPSTATUS
*clip_status
2756 HRESULT SetCurrentTexturePalette
(
2757 [in] UINT palette_number
2759 HRESULT GetCurrentTexturePalette
(
2760 [out] UINT
*palette_number
2762 HRESULT SetDepthStencilSurface
(
2763 [in] IWineD3DSurface
*depth_stencil
2765 HRESULT GetDepthStencilSurface
(
2766 [out] IWineD3DSurface
**depth_stencil
2769 [in] UINT swapchain_idx
,
2771 [in] const WINED3DGAMMARAMP
*ramp
2774 [in] UINT swapchain_idx
,
2775 [out] WINED3DGAMMARAMP
*ramp
2777 HRESULT SetIndexBuffer
(
2778 [in] struct wined3d_buffer
*index_buffer
,
2779 [in] enum wined3d_format_id format_id
2781 HRESULT GetIndexBuffer
(
2782 [out] struct wined3d_buffer
**index_buffer
2784 HRESULT SetBaseVertexIndex
(
2787 HRESULT GetBaseVertexIndex
(
2788 [out] INT *base_index
2791 [in] DWORD light_idx
,
2792 [in] const WINED3DLIGHT
*light
2795 [in] DWORD light_idx
,
2796 [out] WINED3DLIGHT
*light
2798 HRESULT SetLightEnable
(
2799 [in] DWORD light_idx
,
2802 HRESULT GetLightEnable
(
2803 [in] DWORD light_idx
,
2806 HRESULT SetMaterial
(
2807 [in] const WINED3DMATERIAL
*material
2809 HRESULT GetMaterial
(
2810 [out] WINED3DMATERIAL
*material
2812 HRESULT SetNPatchMode
(
2815 float GetNPatchMode
(
2817 HRESULT SetPaletteEntries
(
2818 [in] UINT palette_number
,
2819 [in] const PALETTEENTRY
*entries
2821 HRESULT GetPaletteEntries
(
2822 [in] UINT palette_number
,
2823 [out] PALETTEENTRY
*entries
2825 HRESULT SetPixelShader
(
2826 [in] IWineD3DPixelShader
*shader
2828 IWineD3DPixelShader
*GetPixelShader
(
2830 HRESULT SetPixelShaderConstantB
(
2831 [in] UINT start_register
,
2832 [in] const BOOL
*constants
,
2833 [in] UINT bool_count
2835 HRESULT GetPixelShaderConstantB
(
2836 [in] UINT start_register
,
2837 [out] BOOL
*constants
,
2838 [in] UINT bool_count
2840 HRESULT SetPixelShaderConstantI
(
2841 [in] UINT start_register
,
2842 [in] const int *constants
,
2843 [in] UINT vector4i_count
2845 HRESULT GetPixelShaderConstantI
(
2846 [in] UINT start_register
,
2847 [out] int *constants
,
2848 [in] UINT vector4i_count
2850 HRESULT SetPixelShaderConstantF
(
2851 [in] UINT start_register
,
2852 [in] const float *constants
,
2853 [in] UINT vector4f_count
2855 HRESULT GetPixelShaderConstantF
(
2856 [in] UINT start_register
,
2857 [out] float *constants
,
2858 [in] UINT vector4f_count
2860 HRESULT SetRenderState
(
2861 [in] WINED3DRENDERSTATETYPE state
,
2864 HRESULT GetRenderState
(
2865 [in] WINED3DRENDERSTATETYPE state
,
2868 HRESULT SetRenderTarget
(
2869 [in] DWORD render_target_idx
,
2870 [in] IWineD3DSurface
*render_target
,
2871 [in] BOOL set_viewport
2873 HRESULT GetRenderTarget
(
2874 [in] DWORD render_target_idx
,
2875 [out] IWineD3DSurface
**render_target
2877 HRESULT SetSamplerState
(
2878 [in] DWORD sampler_idx
,
2879 [in] WINED3DSAMPLERSTATETYPE state
,
2882 HRESULT GetSamplerState
(
2883 [in] DWORD sampler_idx
,
2884 [in] WINED3DSAMPLERSTATETYPE state
,
2887 HRESULT SetScissorRect
(
2888 [in] const RECT
*rect
2890 HRESULT GetScissorRect
(
2893 HRESULT SetSoftwareVertexProcessing
(
2896 BOOL GetSoftwareVertexProcessing
(
2898 HRESULT SetStreamSource
(
2899 [in] UINT stream_idx
,
2900 [in] struct wined3d_buffer
*buffer
,
2904 HRESULT GetStreamSource
(
2905 [in] UINT stream_idx
,
2906 [out] struct wined3d_buffer
**buffer
,
2910 HRESULT SetStreamSourceFreq
(
2911 [in] UINT stream_idx
,
2914 HRESULT GetStreamSourceFreq
(
2915 [in] UINT stream_idx
,
2920 [in] IWineD3DBaseTexture
*texture
2924 [out] IWineD3DBaseTexture
**texture
2926 HRESULT SetTextureStageState
(
2928 [in] WINED3DTEXTURESTAGESTATETYPE state
,
2931 HRESULT GetTextureStageState
(
2933 [in] WINED3DTEXTURESTAGESTATETYPE state
,
2936 HRESULT SetTransform
(
2937 [in] WINED3DTRANSFORMSTATETYPE state
,
2938 [in] const WINED3DMATRIX
*matrix
2940 HRESULT GetTransform
(
2941 [in] WINED3DTRANSFORMSTATETYPE state
,
2942 [out] WINED3DMATRIX
*matrix
2944 HRESULT SetVertexDeclaration
(
2945 [in] struct wined3d_vertex_declaration
*declaration
2947 HRESULT GetVertexDeclaration
(
2948 [out] struct wined3d_vertex_declaration
**declaration
2950 HRESULT SetVertexShader
(
2951 [in] IWineD3DVertexShader
*shader
2953 IWineD3DVertexShader
*GetVertexShader
(
2955 HRESULT SetVertexShaderConstantB
(
2956 [in] UINT start_register
,
2957 [in] const BOOL
*constants
,
2958 [in] UINT bool_count
2960 HRESULT GetVertexShaderConstantB
(
2961 [in] UINT start_register
,
2962 [out] BOOL
*constants
,
2963 [in] UINT bool_count
2965 HRESULT SetVertexShaderConstantI
(
2966 [in] UINT start_register
,
2967 [in] const int *constants
,
2968 [in] UINT vector4i_count
2970 HRESULT GetVertexShaderConstantI
(
2971 [in] UINT start_register
,
2972 [out] int *constants
,
2973 [in] UINT vector4i_count
2975 HRESULT SetVertexShaderConstantF
(
2976 [in] UINT start_register
,
2977 [in] const float *constants
,
2978 [in] UINT vector4f_count
2980 HRESULT GetVertexShaderConstantF
(
2981 [in] UINT start_register
,
2982 [out] float *constants
,
2983 [in] UINT vector4f_count
2985 HRESULT SetViewport
(
2986 [in] const WINED3DVIEWPORT
*viewport
2988 HRESULT GetViewport
(
2989 [out] WINED3DVIEWPORT
*viewport
2991 HRESULT MultiplyTransform
(
2992 [in] WINED3DTRANSFORMSTATETYPE state
,
2993 [in] const WINED3DMATRIX
*matrix
2995 HRESULT ValidateDevice
(
2996 [out] DWORD
*num_passes
2998 HRESULT ProcessVertices
(
2999 [in] UINT src_start_idx
,
3001 [in] UINT vertex_count
,
3002 [in] struct wined3d_buffer
*dst_buffer
,
3003 [in] struct wined3d_vertex_declaration
*declaration
,
3007 HRESULT BeginStateBlock
(
3009 HRESULT EndStateBlock
(
3010 [out] struct wined3d_stateblock
**stateblock
3017 [in] const RECT
*src_rect
,
3018 [in] const RECT
*dst_rect
,
3019 [in] HWND dst_window_override
,
3020 [in] const RGNDATA
*dirty_region
3023 [in] DWORD rect_count
,
3024 [in] const RECT
*rects
,
3026 [in] WINED3DCOLOR color
,
3030 void ClearRendertargetView
(
3031 [in] IWineD3DRendertargetView
*rendertarget_view
,
3032 [in] const WINED3DCOLORVALUE
*color
3034 void SetPrimitiveType
(
3035 [in] WINED3DPRIMITIVETYPE primitive_topology
3037 void GetPrimitiveType
(
3038 [out] WINED3DPRIMITIVETYPE
*primitive_topology
3040 HRESULT DrawPrimitive
(
3041 [in] UINT start_vertex
,
3042 [in] UINT vertex_count
3044 HRESULT DrawIndexedPrimitive
(
3045 [in] UINT start_idx
,
3046 [in] UINT index_count
3048 HRESULT DrawPrimitiveUP
(
3049 [in] UINT vertex_count
,
3050 [in] const void *stream_data
,
3051 [in] UINT stream_stride
3053 HRESULT DrawIndexedPrimitiveUP
(
3054 [in] UINT index_count
,
3055 [in] const void *index_data
,
3056 [in] enum wined3d_format_id index_data_format_id
,
3057 [in] const void *stream_data
,
3058 [in] UINT stream_stride
3060 HRESULT DrawPrimitiveStrided
(
3061 [in] UINT vertex_count
,
3062 [in] const WineDirect3DVertexStridedData
*strided_data
3064 HRESULT DrawIndexedPrimitiveStrided
(
3065 [in] UINT index_count
,
3066 [in] const WineDirect3DVertexStridedData
*strided_data
,
3067 [in] UINT vertex_count
,
3068 [in] const void *index_data
,
3069 [in] enum wined3d_format_id index_data_format_id
3071 HRESULT DrawRectPatch
(
3073 [in] const float *num_segs
,
3074 [in] const WINED3DRECTPATCH_INFO
*rect_patch_info
3076 HRESULT DrawTriPatch
(
3078 [in] const float *num_segs
,
3079 [in] const WINED3DTRIPATCH_INFO
*tri_patch_info
3081 HRESULT DeletePatch
(
3085 [in] IWineD3DSurface
*surface
,
3086 [in] const RECT
*rect
,
3087 [in] const WINED3DCOLORVALUE
*color
3089 HRESULT UpdateTexture
(
3090 [in] IWineD3DBaseTexture
*src_texture
,
3091 [in] IWineD3DBaseTexture
*dst_texture
3093 HRESULT UpdateSurface
(
3094 [in] IWineD3DSurface
*src_surface
,
3095 [in] const RECT
*src_rect
,
3096 [in] IWineD3DSurface
*dst_surface
,
3097 [in] const POINT
*dst_point
3099 HRESULT GetFrontBufferData
(
3100 [in] UINT swapchain_idx
,
3101 [in] IWineD3DSurface
*dst_surface
3103 HRESULT EnumResources
(
3104 [in] D3DCB_ENUMRESOURCES
callback,
3107 HRESULT GetSurfaceFromDC
(
3109 [out] IWineD3DSurface
**surface
3111 HRESULT AcquireFocusWindow
(
3114 void ReleaseFocusWindow
(
3116 void SetupFullscreenWindow
(
3121 void RestoreFullscreenWindow
(
3126 void __stdcall wined3d_mutex_lock
(void);
3127 void __stdcall wined3d_mutex_unlock
(void);
3129 HRESULT __cdecl wined3d_check_depth_stencil_match
(const struct wined3d
*wined3d
, UINT adapter_idx
,
3130 WINED3DDEVTYPE device_type
, enum wined3d_format_id adapter_format_id
,
3131 enum wined3d_format_id render_target_format_id
, enum wined3d_format_id depth_stencil_format_id
);
3132 HRESULT __cdecl wined3d_check_device_format
(const struct wined3d
*wined3d
, UINT adaper_idx
,
3133 WINED3DDEVTYPE device_type
, enum wined3d_format_id adapter_format_id
, DWORD usage
,
3134 WINED3DRESOURCETYPE resource_type
, enum wined3d_format_id check_format_id
,
3135 WINED3DSURFTYPE surface_type
);
3136 HRESULT __cdecl wined3d_check_device_format_conversion
(const struct wined3d
*wined3d
, UINT adapter_idx
,
3137 WINED3DDEVTYPE device_type
, enum wined3d_format_id source_format_id
,
3138 enum wined3d_format_id target_format_id
);
3139 HRESULT __cdecl wined3d_check_device_multisample_type
(const struct wined3d
*wined3d
, UINT adapter_idx
,
3140 WINED3DDEVTYPE device_type
, enum wined3d_format_id surface_format_id
, BOOL windowed
,
3141 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD
*quality_levels
);
3142 HRESULT __cdecl wined3d_check_device_type
(const struct wined3d
*wined3d
, UINT adapter_idx
,
3143 WINED3DDEVTYPE device_type
, enum wined3d_format_id display_format_id
,
3144 enum wined3d_format_id backbuffer_format_id
, BOOL windowed
);
3145 struct wined3d
* __cdecl wined3d_create
(UINT dxVersion
, void *parent
);
3146 ULONG __cdecl wined3d_decref
(struct wined3d
*wined3d
);
3147 HRESULT __cdecl wined3d_enum_adapter_modes
(const struct wined3d
*wined3d
, UINT adapter_idx
,
3148 enum wined3d_format_id format_id
, UINT mode_idx
, WINED3DDISPLAYMODE
*mode
);
3149 UINT __cdecl wined3d_get_adapter_count
(const struct wined3d
*wined3d
);
3150 HRESULT __cdecl wined3d_get_adapter_display_mode
(const struct wined3d
*wined3d
, UINT adapter_idx
,
3151 WINED3DDISPLAYMODE
*mode
);
3152 HRESULT __cdecl wined3d_get_adapter_identifier
(const struct wined3d
*wined3d
, UINT adapter_idx
,
3153 DWORD flags
, WINED3DADAPTER_IDENTIFIER
*identifier
);
3154 UINT __cdecl wined3d_get_adapter_mode_count
(const struct wined3d
*wined3d
,
3155 UINT adapter_idx
, enum wined3d_format_id format_id
);
3156 HMONITOR __cdecl wined3d_get_adapter_monitor
(const struct wined3d
*wined3d
, UINT adapter_idx
);
3157 HRESULT __cdecl wined3d_get_device_caps
(const struct wined3d
*wined3d
, UINT adapter_idx
,
3158 WINED3DDEVTYPE device_type
, WINED3DCAPS
*caps
);
3159 void * __cdecl wined3d_get_parent
(const struct wined3d
*wined3d
);
3160 ULONG __cdecl wined3d_incref
(struct wined3d
*wined3d
);
3161 HRESULT __cdecl wined3d_register_software_device
(struct wined3d
*wined3d
, void *init_function
);
3163 ULONG __cdecl wined3d_buffer_decref
(struct wined3d_buffer
*buffer
);
3164 HRESULT __cdecl wined3d_buffer_free_private_data
(struct wined3d_buffer
*buffer
, REFGUID guid
);
3165 void __cdecl wined3d_buffer_get_desc
(const struct wined3d_buffer
*buffer
, struct wined3d_resource_desc
*desc
);
3166 void * __cdecl wined3d_buffer_get_parent
(const struct wined3d_buffer
*buffer
);
3167 DWORD __cdecl wined3d_buffer_get_priority
(const struct wined3d_buffer
*buffer
);
3168 HRESULT __cdecl wined3d_buffer_get_private_data
(const struct wined3d_buffer
*buffer
,
3169 REFGUID guid
, void *data
, DWORD
*data_size
);
3170 struct wined3d_resource
* __cdecl wined3d_buffer_get_resource
(struct wined3d_buffer
*buffer
);
3171 WINED3DRESOURCETYPE __cdecl wined3d_buffer_get_type
(const struct wined3d_buffer
*buffer
);
3172 ULONG __cdecl wined3d_buffer_incref
(struct wined3d_buffer
*buffer
);
3173 HRESULT __cdecl wined3d_buffer_map
(struct wined3d_buffer
*buffer
, UINT offset
, UINT size
, BYTE **data
, DWORD flags
);
3174 void __cdecl wined3d_buffer_preload
(struct wined3d_buffer
*buffer
);
3175 DWORD __cdecl wined3d_buffer_set_priority
(struct wined3d_buffer
*buffer
, DWORD new_priority
);
3176 HRESULT __cdecl wined3d_buffer_set_private_data
(struct wined3d_buffer
*buffer
,
3177 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
);
3178 void __cdecl wined3d_buffer_unmap
(struct wined3d_buffer
*buffer
);
3180 struct wined3d_clipper
* __cdecl wined3d_clipper_create
(void);
3181 ULONG __cdecl wined3d_clipper_decref
(struct wined3d_clipper
*clipper
);
3182 HRESULT __cdecl wined3d_clipper_get_clip_list
(const struct wined3d_clipper
*clipper
,
3183 const RECT
*rect
, RGNDATA
*clip_list
, DWORD
*clip_list_size
);
3184 HRESULT __cdecl wined3d_clipper_get_window
(const struct wined3d_clipper
*clipper
, HWND
*hwnd
);
3185 ULONG __cdecl wined3d_clipper_incref
(struct wined3d_clipper
*clipper
);
3186 HRESULT __cdecl wined3d_clipper_is_clip_list_changed
(const struct wined3d_clipper
*clipper
, BOOL
*changed
);
3187 HRESULT __cdecl wined3d_clipper_set_clip_list
(struct wined3d_clipper
*clipper
, const RGNDATA
*clip_list
, DWORD flags
);
3188 HRESULT __cdecl wined3d_clipper_set_window
(struct wined3d_clipper
*clipper
, DWORD flags
, HWND hwnd
);
3190 HRESULT __cdecl wined3d_device_create
(struct wined3d
*wined3d
, UINT adapter_idx
,
3191 WINED3DDEVTYPE device_type
, HWND focus_window
, DWORD behaviour_flags
,
3192 IWineD3DDeviceParent
*device_parent
, IWineD3DDevice
**device
);
3194 ULONG __cdecl wined3d_palette_decref
(struct wined3d_palette
*palette
);
3195 HRESULT __cdecl wined3d_palette_get_entries
(const struct wined3d_palette
*palette
,
3196 DWORD flags
, DWORD start
, DWORD count
, PALETTEENTRY
*entries
);
3197 DWORD __cdecl wined3d_palette_get_flags
(const struct wined3d_palette
*palette
);
3198 void * __cdecl wined3d_palette_get_parent
(const struct wined3d_palette
*palette
);
3199 ULONG __cdecl wined3d_palette_incref
(struct wined3d_palette
*palette
);
3200 HRESULT __cdecl wined3d_palette_set_entries
(struct wined3d_palette
*palette
,
3201 DWORD flags
, DWORD start
, DWORD count
, const PALETTEENTRY
*entries
);
3203 ULONG __cdecl wined3d_query_decref
(struct wined3d_query
*query
);
3204 HRESULT __cdecl wined3d_query_get_data
(struct wined3d_query
*query
, void *data
, UINT data_size
, DWORD flags
);
3205 UINT __cdecl wined3d_query_get_data_size
(const struct wined3d_query
*query
);
3206 WINED3DQUERYTYPE __cdecl wined3d_query_get_type
(const struct wined3d_query
*query
);
3207 ULONG __cdecl wined3d_query_incref
(struct wined3d_query
*query
);
3208 HRESULT __cdecl wined3d_query_issue
(struct wined3d_query
*query
, DWORD flags
);
3210 void __cdecl wined3d_resource_get_desc
(const struct wined3d_resource
*resource
,
3211 struct wined3d_resource_desc
*desc
);
3212 void * __cdecl wined3d_resource_get_parent
(const struct wined3d_resource
*resource
);
3214 HRESULT __cdecl wined3d_stateblock_apply
(const struct wined3d_stateblock
*stateblock
);
3215 HRESULT __cdecl wined3d_stateblock_capture
(struct wined3d_stateblock
*stateblock
);
3216 ULONG __cdecl wined3d_stateblock_decref
(struct wined3d_stateblock
*stateblock
);
3217 ULONG __cdecl wined3d_stateblock_incref
(struct wined3d_stateblock
*stateblock
);
3219 ULONG __cdecl wined3d_vertex_declaration_decref
(struct wined3d_vertex_declaration
*declaration
);
3220 void * __cdecl wined3d_vertex_declaration_get_parent
(const struct wined3d_vertex_declaration
*declaration
);
3221 ULONG __cdecl wined3d_vertex_declaration_incref
(struct wined3d_vertex_declaration
*declaration
);