widl: Strip last separator in append_namespaces if suffix is NULL.
[wine.git] / dlls / d3d9 / directx.c
blobe176483f43e97f3814e940361b1d31b89865dfef
1 /*
2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26 static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
28 return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
31 static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
33 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
35 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37 if (IsEqualGUID(riid, &IID_IDirect3D9)
38 || IsEqualGUID(riid, &IID_IUnknown))
40 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
41 *out = &d3d9->IDirect3D9Ex_iface;
42 return S_OK;
45 if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
47 if (!d3d9->extended)
49 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
50 *out = NULL;
51 return E_NOINTERFACE;
54 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
55 *out = &d3d9->IDirect3D9Ex_iface;
56 return S_OK;
59 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61 *out = NULL;
62 return E_NOINTERFACE;
65 static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
67 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
68 ULONG refcount = InterlockedIncrement(&d3d9->refcount);
70 TRACE("%p increasing refcount to %u.\n", iface, refcount);
72 return refcount;
75 static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
77 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
78 ULONG refcount = InterlockedDecrement(&d3d9->refcount);
80 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82 if (!refcount)
84 wined3d_mutex_lock();
85 wined3d_decref(d3d9->wined3d);
86 wined3d_mutex_unlock();
88 heap_free(d3d9->wined3d_outputs);
89 heap_free(d3d9);
92 return refcount;
95 static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
97 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
98 HRESULT hr;
100 TRACE("iface %p, init_function %p.\n", iface, init_function);
102 wined3d_mutex_lock();
103 hr = wined3d_register_software_device(d3d9->wined3d, init_function);
104 wined3d_mutex_unlock();
106 return hr;
109 static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
111 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
113 TRACE("iface %p.\n", iface);
115 return d3d9->wined3d_output_count;
118 static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
119 DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
121 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
122 struct wined3d_adapter_identifier adapter_id;
123 struct wined3d_adapter *wined3d_adapter;
124 struct wined3d_output_desc output_desc;
125 unsigned int output_idx;
126 HRESULT hr;
128 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
129 iface, adapter, flags, identifier);
131 output_idx = adapter;
132 if (output_idx >= d3d9->wined3d_output_count)
133 return D3DERR_INVALIDCALL;
135 wined3d_mutex_lock();
136 if (FAILED(hr = wined3d_output_get_desc(d3d9->wined3d_outputs[output_idx], &output_desc)))
138 wined3d_mutex_unlock();
139 WARN("Failed to get output description, hr %#x.\n", hr);
140 return hr;
142 WideCharToMultiByte(CP_ACP, 0, output_desc.device_name, -1, identifier->DeviceName,
143 sizeof(identifier->DeviceName), NULL, NULL);
145 adapter_id.driver = identifier->Driver;
146 adapter_id.driver_size = sizeof(identifier->Driver);
147 adapter_id.description = identifier->Description;
148 adapter_id.description_size = sizeof(identifier->Description);
150 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
151 if (SUCCEEDED(hr = wined3d_adapter_get_identifier(wined3d_adapter, flags, &adapter_id)))
153 identifier->DriverVersion = adapter_id.driver_version;
154 identifier->VendorId = adapter_id.vendor_id;
155 identifier->DeviceId = adapter_id.device_id;
156 identifier->SubSysId = adapter_id.subsystem_id;
157 identifier->Revision = adapter_id.revision;
158 memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
159 identifier->WHQLLevel = adapter_id.whql_level;
161 wined3d_mutex_unlock();
163 return hr;
166 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
168 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
169 unsigned int output_idx, count;
171 TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
173 output_idx = adapter;
174 if (output_idx >= d3d9->wined3d_output_count)
175 return 0;
177 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
178 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
179 return 0;
181 wined3d_mutex_lock();
182 count = wined3d_output_get_mode_count(d3d9->wined3d_outputs[output_idx],
183 wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN);
184 wined3d_mutex_unlock();
186 return count;
189 static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
190 D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
192 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
193 struct wined3d_display_mode wined3d_mode;
194 unsigned int output_idx;
195 HRESULT hr;
197 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
198 iface, adapter, format, mode_idx, mode);
200 output_idx = adapter;
201 if (output_idx >= d3d9->wined3d_output_count)
202 return D3DERR_INVALIDCALL;
204 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
205 return D3DERR_INVALIDCALL;
207 wined3d_mutex_lock();
208 hr = wined3d_output_get_mode(d3d9->wined3d_outputs[output_idx],
209 wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx,
210 &wined3d_mode);
211 wined3d_mutex_unlock();
213 if (SUCCEEDED(hr))
215 mode->Width = wined3d_mode.width;
216 mode->Height = wined3d_mode.height;
217 mode->RefreshRate = wined3d_mode.refresh_rate;
218 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
221 return hr;
224 static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
226 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
227 struct wined3d_display_mode wined3d_mode;
228 unsigned int output_idx;
229 HRESULT hr;
231 TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
233 output_idx = adapter;
234 if (output_idx >= d3d9->wined3d_output_count)
235 return D3DERR_INVALIDCALL;
237 wined3d_mutex_lock();
238 hr = wined3d_output_get_display_mode(d3d9->wined3d_outputs[output_idx], &wined3d_mode, NULL);
239 wined3d_mutex_unlock();
241 if (SUCCEEDED(hr))
243 mode->Width = wined3d_mode.width;
244 mode->Height = wined3d_mode.height;
245 mode->RefreshRate = wined3d_mode.refresh_rate;
246 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
249 return hr;
252 static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
253 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
255 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
256 unsigned int output_idx;
257 HRESULT hr;
259 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
260 iface, adapter, device_type, display_format, backbuffer_format, windowed);
262 output_idx = adapter;
263 if (output_idx >= d3d9->wined3d_output_count)
264 return D3DERR_INVALIDCALL;
266 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
267 if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
268 return WINED3DERR_NOTAVAILABLE;
270 wined3d_mutex_lock();
271 hr = wined3d_check_device_type(d3d9->wined3d, d3d9->wined3d_outputs[output_idx],
272 wined3d_device_type_from_d3d(device_type), wined3dformat_from_d3dformat(display_format),
273 wined3dformat_from_d3dformat(backbuffer_format), windowed);
274 wined3d_mutex_unlock();
276 return hr;
279 static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
280 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
282 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
283 enum wined3d_resource_type wined3d_rtype;
284 struct wined3d_adapter *wined3d_adapter;
285 unsigned int bind_flags;
286 unsigned int output_idx;
287 HRESULT hr;
289 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
290 iface, adapter, device_type, adapter_format, usage, resource_type, format);
292 output_idx = adapter;
293 if (output_idx >= d3d9->wined3d_output_count)
294 return D3DERR_INVALIDCALL;
296 if (adapter_format != D3DFMT_X8R8G8B8 && adapter_format != D3DFMT_R5G6B5
297 && adapter_format != D3DFMT_X1R5G5B5)
299 WARN("Invalid adapter format.\n");
300 return adapter_format ? D3DERR_NOTAVAILABLE : D3DERR_INVALIDCALL;
303 bind_flags = wined3d_bind_flags_from_d3d9_usage(usage);
304 usage = usage & (WINED3DUSAGE_MASK | WINED3DUSAGE_QUERY_MASK);
305 switch (resource_type)
307 case D3DRTYPE_CUBETEXTURE:
308 usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
309 case D3DRTYPE_TEXTURE:
310 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
311 case D3DRTYPE_SURFACE:
312 wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
313 break;
315 case D3DRTYPE_VOLUMETEXTURE:
316 case D3DRTYPE_VOLUME:
317 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
318 wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
319 break;
321 case D3DRTYPE_VERTEXBUFFER:
322 case D3DRTYPE_INDEXBUFFER:
323 wined3d_rtype = WINED3D_RTYPE_BUFFER;
324 break;
326 default:
327 FIXME("Unhandled resource type %#x.\n", resource_type);
328 return WINED3DERR_INVALIDCALL;
331 wined3d_mutex_lock();
332 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
333 if (format == D3DFMT_RESZ && resource_type == D3DRTYPE_SURFACE && usage == D3DUSAGE_RENDERTARGET)
335 DWORD levels;
337 hr = wined3d_check_device_multisample_type(wined3d_adapter, wined3d_device_type_from_d3d(device_type),
338 WINED3DFMT_D24_UNORM_S8_UINT, FALSE, WINED3D_MULTISAMPLE_NON_MASKABLE, &levels);
339 if (SUCCEEDED(hr) && !levels)
340 hr = D3DERR_NOTAVAILABLE;
342 else
343 hr = wined3d_check_device_format(d3d9->wined3d, wined3d_adapter, wined3d_device_type_from_d3d(device_type),
344 wined3dformat_from_d3dformat(adapter_format), usage, bind_flags,
345 wined3d_rtype, wined3dformat_from_d3dformat(format));
346 wined3d_mutex_unlock();
348 return hr;
351 static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
352 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
354 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
355 struct wined3d_adapter *wined3d_adapter;
356 unsigned int output_idx;
357 HRESULT hr;
359 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
360 iface, adapter, device_type, format, windowed, multisample_type, levels);
362 output_idx = adapter;
363 if (output_idx >= d3d9->wined3d_output_count)
364 return D3DERR_INVALIDCALL;
366 if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
367 return D3DERR_INVALIDCALL;
369 wined3d_mutex_lock();
370 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
371 hr = wined3d_check_device_multisample_type(wined3d_adapter,
372 wined3d_device_type_from_d3d(device_type), wined3dformat_from_d3dformat(format),
373 windowed, wined3d_multisample_type_from_d3d(multisample_type), levels);
374 wined3d_mutex_unlock();
375 if (hr == WINED3DERR_NOTAVAILABLE && levels)
376 *levels = 1;
378 return hr;
381 static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
382 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
384 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
385 struct wined3d_adapter *wined3d_adapter;
386 unsigned int output_idx;
387 HRESULT hr;
389 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
390 iface, adapter, device_type, adapter_format, rt_format, ds_format);
392 output_idx = adapter;
393 if (output_idx >= d3d9->wined3d_output_count)
394 return D3DERR_INVALIDCALL;
396 wined3d_mutex_lock();
397 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
398 hr = wined3d_check_depth_stencil_match(wined3d_adapter,
399 wined3d_device_type_from_d3d(device_type), wined3dformat_from_d3dformat(adapter_format),
400 wined3dformat_from_d3dformat(rt_format), wined3dformat_from_d3dformat(ds_format));
401 wined3d_mutex_unlock();
403 return hr;
406 static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
407 D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
409 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
410 unsigned int output_idx;
411 HRESULT hr;
413 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
414 iface, adapter, device_type, src_format, dst_format);
416 output_idx = adapter;
417 if (output_idx >= d3d9->wined3d_output_count)
418 return D3DERR_INVALIDCALL;
420 wined3d_mutex_lock();
421 hr = wined3d_check_device_format_conversion(d3d9->wined3d_outputs[output_idx],
422 wined3d_device_type_from_d3d(device_type), wined3dformat_from_d3dformat(src_format),
423 wined3dformat_from_d3dformat(dst_format));
424 wined3d_mutex_unlock();
426 return hr;
429 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
431 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
432 struct wined3d_adapter *wined3d_adapter;
433 struct wined3d_caps wined3d_caps;
434 unsigned int output_idx;
435 HRESULT hr;
437 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
439 output_idx = adapter;
440 if (output_idx >= d3d9->wined3d_output_count)
441 return D3DERR_INVALIDCALL;
443 if (!caps)
444 return D3DERR_INVALIDCALL;
446 memset(caps, 0, sizeof(*caps));
448 wined3d_mutex_lock();
449 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
450 hr = wined3d_get_device_caps(wined3d_adapter, wined3d_device_type_from_d3d(device_type), &wined3d_caps);
451 wined3d_mutex_unlock();
453 d3d9_caps_from_wined3dcaps(d3d9, adapter, caps, &wined3d_caps);
455 return hr;
458 static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
460 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
461 struct wined3d_output_desc desc;
462 unsigned int output_idx;
463 HRESULT hr;
465 TRACE("iface %p, adapter %u.\n", iface, adapter);
467 output_idx = adapter;
468 if (output_idx >= d3d9->wined3d_output_count)
469 return NULL;
471 wined3d_mutex_lock();
472 hr = wined3d_output_get_desc(d3d9->wined3d_outputs[output_idx], &desc);
473 wined3d_mutex_unlock();
475 if (FAILED(hr))
477 WARN("Failed to get output desc, hr %#x.\n", hr);
478 return NULL;
481 return desc.monitor;
484 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
485 D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
486 IDirect3DDevice9 **device)
488 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
489 struct d3d9_device *object;
490 HRESULT hr;
492 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
493 iface, adapter, device_type, focus_window, flags, parameters, device);
495 if (!(object = heap_alloc_zero(sizeof(*object))))
496 return E_OUTOFMEMORY;
498 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
499 if (FAILED(hr))
501 WARN("Failed to initialize device, hr %#x.\n", hr);
502 heap_free(object);
503 return hr;
506 TRACE("Created device %p.\n", object);
507 *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
509 return D3D_OK;
512 static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
513 UINT adapter, const D3DDISPLAYMODEFILTER *filter)
515 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
516 unsigned int output_idx, count;
518 TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
520 output_idx = adapter;
521 if (output_idx >= d3d9->wined3d_output_count)
522 return 0;
524 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
525 return 0;
527 wined3d_mutex_lock();
528 count = wined3d_output_get_mode_count(d3d9->wined3d_outputs[output_idx],
529 wined3dformat_from_d3dformat(filter->Format), wined3d_scanline_ordering_from_d3d(filter->ScanLineOrdering));
530 wined3d_mutex_unlock();
532 return count;
535 static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
536 UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
538 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
539 struct wined3d_display_mode wined3d_mode;
540 unsigned int output_idx;
541 HRESULT hr;
543 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
544 iface, adapter, filter, mode_idx, mode);
546 output_idx = adapter;
547 if (output_idx >= d3d9->wined3d_output_count)
548 return D3DERR_INVALIDCALL;
550 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
551 return D3DERR_INVALIDCALL;
553 wined3d_mutex_lock();
554 hr = wined3d_output_get_mode(d3d9->wined3d_outputs[output_idx], wined3dformat_from_d3dformat(filter->Format),
555 wined3d_scanline_ordering_from_d3d(filter->ScanLineOrdering), mode_idx, &wined3d_mode);
556 wined3d_mutex_unlock();
558 if (SUCCEEDED(hr))
560 mode->Width = wined3d_mode.width;
561 mode->Height = wined3d_mode.height;
562 mode->RefreshRate = wined3d_mode.refresh_rate;
563 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
564 mode->ScanLineOrdering = d3dscanlineordering_from_wined3d(wined3d_mode.scanline_ordering);
567 return hr;
570 static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
571 UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
573 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
574 struct wined3d_display_mode wined3d_mode;
575 unsigned int output_idx;
576 HRESULT hr;
578 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
579 iface, adapter, mode, rotation);
581 output_idx = adapter;
582 if (output_idx >= d3d9->wined3d_output_count)
583 return D3DERR_INVALIDCALL;
585 if (mode->Size != sizeof(*mode))
586 return D3DERR_INVALIDCALL;
588 wined3d_mutex_lock();
589 hr = wined3d_output_get_display_mode(d3d9->wined3d_outputs[output_idx], &wined3d_mode,
590 (enum wined3d_display_rotation *)rotation);
591 wined3d_mutex_unlock();
593 if (SUCCEEDED(hr))
595 mode->Width = wined3d_mode.width;
596 mode->Height = wined3d_mode.height;
597 mode->RefreshRate = wined3d_mode.refresh_rate;
598 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
599 mode->ScanLineOrdering = d3dscanlineordering_from_wined3d(wined3d_mode.scanline_ordering);
602 return hr;
605 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
606 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
607 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
609 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
610 struct d3d9_device *object;
611 HRESULT hr;
613 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
614 iface, adapter, device_type, focus_window, flags, parameters, mode, device);
616 if (!(object = heap_alloc_zero(sizeof(*object))))
617 return E_OUTOFMEMORY;
619 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
620 if (FAILED(hr))
622 WARN("Failed to initialize device, hr %#x.\n", hr);
623 heap_free(object);
624 return hr;
627 TRACE("Created device %p.\n", object);
628 *device = &object->IDirect3DDevice9Ex_iface;
630 return D3D_OK;
633 static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
635 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
636 struct wined3d_adapter_identifier adapter_id;
637 struct wined3d_adapter *wined3d_adapter;
638 unsigned int output_idx;
639 HRESULT hr;
641 TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
643 output_idx = adapter;
644 if (output_idx >= d3d9->wined3d_output_count)
645 return D3DERR_INVALIDCALL;
647 adapter_id.driver_size = 0;
648 adapter_id.description_size = 0;
650 wined3d_adapter = wined3d_output_get_adapter(d3d9->wined3d_outputs[output_idx]);
651 if (SUCCEEDED(hr = wined3d_adapter_get_identifier(wined3d_adapter, 0, &adapter_id)))
652 *luid = adapter_id.adapter_luid;
654 return hr;
657 static const struct IDirect3D9ExVtbl d3d9_vtbl =
659 /* IUnknown */
660 d3d9_QueryInterface,
661 d3d9_AddRef,
662 d3d9_Release,
663 /* IDirect3D9 */
664 d3d9_RegisterSoftwareDevice,
665 d3d9_GetAdapterCount,
666 d3d9_GetAdapterIdentifier,
667 d3d9_GetAdapterModeCount,
668 d3d9_EnumAdapterModes,
669 d3d9_GetAdapterDisplayMode,
670 d3d9_CheckDeviceType,
671 d3d9_CheckDeviceFormat,
672 d3d9_CheckDeviceMultiSampleType,
673 d3d9_CheckDepthStencilMatch,
674 d3d9_CheckDeviceFormatConversion,
675 d3d9_GetDeviceCaps,
676 d3d9_GetAdapterMonitor,
677 d3d9_CreateDevice,
678 /* IDirect3D9Ex */
679 d3d9_GetAdapterModeCountEx,
680 d3d9_EnumAdapterModesEx,
681 d3d9_GetAdapterDisplayModeEx,
682 d3d9_CreateDeviceEx,
683 d3d9_GetAdapterLUID,
686 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
688 DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
689 | WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
690 | WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING
691 | WINED3D_NORMALIZED_DEPTH_BIAS;
692 unsigned int adapter_idx, output_idx, adapter_count, output_count = 0;
693 struct wined3d_adapter *wined3d_adapter;
695 if (!extended)
696 flags |= WINED3D_VIDMEM_ACCOUNTING;
697 else
698 flags |= WINED3D_RESTORE_MODE_ON_ACTIVATE;
700 d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
701 d3d9->refcount = 1;
703 wined3d_mutex_lock();
704 d3d9->wined3d = wined3d_create(flags);
705 if (!d3d9->wined3d)
707 wined3d_mutex_unlock();
708 return FALSE;
711 adapter_count = wined3d_get_adapter_count(d3d9->wined3d);
712 for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
714 wined3d_adapter = wined3d_get_adapter(d3d9->wined3d, adapter_idx);
715 output_count += wined3d_adapter_get_output_count(wined3d_adapter);
718 d3d9->wined3d_outputs = heap_calloc(output_count, sizeof(*d3d9->wined3d_outputs));
719 if (!d3d9->wined3d_outputs)
721 wined3d_decref(d3d9->wined3d);
722 wined3d_mutex_unlock();
723 return FALSE;
726 d3d9->wined3d_output_count = 0;
727 for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
729 wined3d_adapter = wined3d_get_adapter(d3d9->wined3d, adapter_idx);
730 output_count = wined3d_adapter_get_output_count(wined3d_adapter);
731 for (output_idx = 0; output_idx < output_count; ++output_idx)
733 d3d9->wined3d_outputs[d3d9->wined3d_output_count] =
734 wined3d_adapter_get_output(wined3d_adapter, output_idx);
735 ++d3d9->wined3d_output_count;
739 wined3d_mutex_unlock();
740 d3d9->extended = extended;
742 return TRUE;