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HEAD
d3d10: Add the ID3D10ShaderReflectionVariable interface.
[wine.git]
/
dlls
/
msxml4
/
msxml4.spec
blob
5fd4c2841f95320e62f45cdbebca32af9e06d222
1
@ stdcall
-
private DllCanUnloadNow
()
2
@ stdcall
-
private DllGetClassObject
(
ptr ptr ptr
)
msxml3.DllGetClassObject
3
@ stdcall
-
private DllRegisterServer
()
4
@ stdcall
-
private DllUnregisterServer
()