d3d10: Add the ID3D10ShaderReflectionVariable interface.
[wine.git] / dlls / msxml4 / msxml4.spec
blob5fd4c2841f95320e62f45cdbebca32af9e06d222
1 @ stdcall -private DllCanUnloadNow()
2 @ stdcall -private DllGetClassObject(ptr ptr ptr) msxml3.DllGetClassObject
3 @ stdcall -private DllRegisterServer()
4 @ stdcall -private DllUnregisterServer()