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HEAD
d3d10: Add the ID3D10ShaderReflectionVariable interface.
[wine.git]
/
dlls
/
hid
/
Makefile.in
blob
27095bb3c2f5b1900a1e3f3ffd245f6a16273855
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
hid.dll
6
IMPORTLIB
=
hid
7
8
C_SRCS
=
\
9
main.c
10
11
RC_SRCS
=
version.rc
12
13
@MAKE_DLL_RULES@