1 The Wine development release 4.0-rc6 is now available.
3 What's new in this release (see below for details):
4 - Bug fixes only, we are in code freeze.
6 The source is available from the following locations:
8 https://dl.winehq.org/wine/source/4.0/wine-4.0-rc6.tar.xz
9 http://mirrors.ibiblio.org/wine/source/4.0/wine-4.0-rc6.tar.xz
11 Binary packages for various distributions will be available from:
13 https://www.winehq.org/download
15 You will find documentation on https://www.winehq.org/documentation
17 You can also get the current source directly from the git
18 repository. Check https://www.winehq.org/git for details.
20 Wine is available thanks to the work of many people. See the file
21 AUTHORS in the distribution for the complete list.
23 ----------------------------------------------------------------
25 Bugs fixed in 4.0-rc6 (total 18):
27 29181 Combo box doesn't get a background in dialog editor
28 40433 Fifa 11 EU demo fails to install when run from custom DVD
29 40828 Switching resolution in desktop mode makes task bar redraw on top of full screen game
30 43665 The Quantum Break crashes at certain place.
31 45486 Byond 512.x dreamseeker will crash on loading into a ss13 station that uses shaders if run on wine 3.9 or later, but will run fine if you use 3.8
32 46007 Binary Domain crashes with builtin d3dx9_43 or d3dcompiler_43
33 46059 Final Fantasy XI Online: Mouse Movement Heavily Affects FPS
34 46067 Crysis has lighting issues
35 46200 issues printing with LTSPICE XVII X64
36 46275 Some autocomplete tests fail on Win2k3 VM
37 46346 ntoskrnl/tests/ntoskrnl.c shows uninitalized memory use
38 46357 Cossacks 2 Battle for Europe show crashed graphics
39 46359 Vietcong: shooting from weapon causes game crash
40 46369 将棋所(Shogidokoro) doesn't start.
41 46398 When starting Reflex Arena in Steam: "failed to init XAudio2, is DirectX 9.0c installed?"
42 46403 Vietcong: crash caused by loading map/other events
43 46430 Doom3 (CD version) fails to install
44 46435 F1 2011 crashes with a messed up rendering in DX9 mode
46 ----------------------------------------------------------------
48 Changes since 4.0-rc5:
50 Alexandre Julliard (4):
51 user32: Cache full name of non-client metrics fonts.
52 Update copyright info for 2019.
53 inetcpl.cpl: Fix Piotr's name.
54 shell32/tests: Wait a bit longer for the explorer window to be created.
56 Alistair Leslie-Hughes (2):
57 oledb32/tests: Add convert DBTYPE_DATE -> DBTYPE_DBTIMESTAMP test.
58 dsound: Trace ref in a consistent way.
61 wininet/tests: Add some tests for GetUrlCacheConfigInfo.
62 windowscodecs/tests: Add a test for copying pixels of a 24bpp TIFF format.
63 windowscodecs: Simplify the buffer size check in copy_pixels() helper.
64 windowscodecs/tests: Fix typos in TIFF test data.
67 wtsapi32/tests: Add WTSQueryUserToken parameter test.
68 ntoskrnl.exe/tests: Avoid passing uninitialized data to DeviceIoControl().
71 msi: Only perform the media check if the label of the disk entry differs from the last.
74 d3d9/tests: Add a test for ProcessVertices() on D3DPOOL_SYSTEMMEM buffers.
75 d3d8/tests: Add a test for ProcessVertices() on D3DPOOL_SYSTEMMEM buffers.
76 d3d9: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
77 d3d8: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
78 dxdiagn: Handle Red Hat and VMware in vendor_id_to_manufacturer_string().
79 wined3d: Support WINED3D_BLIT_OP_COLOR_BLIT_CKEY in the GLSL blitter.
80 wined3d: Support WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST in the GLSL blitter.
82 Isira Seneviratne (1):
83 po: Update Sinhala translation.
86 kernel32/tests: Initialize input buffer in test_overlapped_transport.
87 include: Avoid narrowing conversions in struct initializers.
88 include: Avoid using attributes on elaborated type specifier.
89 include: Don't use unnamed struct for NDR_SCONTEXT declaration.
90 include: Define D3DCOMPILER_DLL to d3dcompiler_47.dll.
93 po: Update German translation.
96 d3d8: Upload vertex buffer range relative to base vertex index.
97 d3d9: Upload vertex buffer range relative to base vertex index.
98 d3d9/tests: Add test for base vertex index with sysmem vertex buffers.
99 d3d8/tests: Add test for base vertex index with sysmem vertex buffers.
100 ntoskrnl.exe: Fix service handle leak in ZwLoadDriver() (Coverity).
101 ddraw/tests: Add tests for attaching depth buffers of different sizes.
102 ddraw/tests: Fix compilation on systems that don't support nameless unions.
103 wined3d: Simplify wined3d_cs_emit_clear() slightly.
104 wined3d: Sanitise clear flags passed to blitters.
105 wined3d: Use accurate rt_count in ffp_blitter_clear().
106 wined3d: Split clears for different size resources in ffp_blitter_clear().
107 wined3d: Limit surface_cpu_blt_colour_fill() to dimensions of render target view.
108 wined3d: Do not limit draw rect to intersection of all render target views.
109 d3d9/tests: Add test for clearing surfaces with different sizes.
112 d3dcompiler_43: Define D3D_COMPILER_VERSION.
115 gdiplus/tests: Add some missing return value checks (Coverity).
116 gdi32/tests: Fix copy-paste issue with test message (Coverity).
117 msi/tests: Use more reasonable buffer sizes for guid strings (Coverity).
118 shcore: Fix double free on error path (Coverity).
120 Olivier F. R. Dierick (1):
121 explorer: Don't change Z-order of the taskbar when displaying it.
124 user32/tests: Add test for 8 bit image stretch mode in CopyImage().
125 user32/tests: Add test for 16 bit image stretch mode in CopyImage().
126 user32/tests: Factor out compare_bitmap_bits() function.
127 user32/tests: Add tests for stretch mode in LoadImage().
128 d3dx9: Return correct comment length from get_instr_length().
131 server: Fix process trace_data initialization race on Mac.
133 Roberto Pungartnik (1):
134 po: Update Portuguese (Brazil) translation.
136 Thanasis Papoutsidakis (1):
137 crypt32: Add some missing CRYPT_STRING flags.
140 mscoree: Update Wine Mono to 4.7.5.