1 /* * Message queues related functions
3 * Copyright 1993, 1994 Alexandre Julliard
12 #include "wine/winbase16.h"
13 #include "wine/winuser16.h"
20 #include "debugtools.h"
24 DECLARE_DEBUG_CHANNEL(msg
);
25 DECLARE_DEBUG_CHANNEL(sendmsg
);
27 #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
29 static HQUEUE16 hFirstQueue
= 0;
30 static HQUEUE16 hExitingQueue
= 0;
31 static HQUEUE16 hmemSysMsgQueue
= 0;
32 static MESSAGEQUEUE
*sysMsgQueue
= NULL
;
33 static PERQUEUEDATA
*pQDataWin16
= NULL
; /* Global perQData for Win16 tasks */
35 static MESSAGEQUEUE
*pMouseQueue
= NULL
; /* Queue for last mouse message */
36 static MESSAGEQUEUE
*pKbdQueue
= NULL
; /* Queue for last kbd message */
38 HQUEUE16 hCursorQueue
= 0;
39 HQUEUE16 hActiveQueue
= 0;
42 /***********************************************************************
43 * PERQDATA_CreateInstance
45 * Creates an instance of a reference counted PERQUEUEDATA element
46 * for the message queue. perQData is stored globally for 16 bit tasks.
48 * Note: We don't implement perQdata exactly the same way Windows does.
49 * Each perQData element is reference counted since it may be potentially
50 * shared by multiple message Queues (via AttachThreadInput).
51 * We only store the current values for Active, Capture and focus windows
54 PERQUEUEDATA
* PERQDATA_CreateInstance( )
62 /* Share a single instance of perQData for all 16 bit tasks */
63 if ( ( bIsWin16
= THREAD_IsWin16( NtCurrentTeb() ) ) )
65 /* If previously allocated, just bump up ref count */
68 PERQDATA_Addref( pQDataWin16
);
73 /* Allocate PERQUEUEDATA from the system heap */
74 if (!( pQData
= (PERQUEUEDATA
*) HeapAlloc( SystemHeap
, 0,
75 sizeof(PERQUEUEDATA
) ) ))
79 pQData
->hWndCapture
= pQData
->hWndFocus
= pQData
->hWndActive
= 0;
80 pQData
->ulRefCount
= 1;
81 pQData
->nCaptureHT
= HTCLIENT
;
83 /* Note: We have an independent critical section for the per queue data
84 * since this may be shared by different threads. see AttachThreadInput()
86 InitializeCriticalSection( &pQData
->cSection
);
87 /* FIXME: not all per queue data critical sections should be global */
88 MakeCriticalSectionGlobal( &pQData
->cSection
);
90 /* Save perQData globally for 16 bit tasks */
98 /***********************************************************************
101 * Increment reference count for the PERQUEUEDATA instance
102 * Returns reference count for debugging purposes
104 ULONG
PERQDATA_Addref( PERQUEUEDATA
*pQData
)
106 assert(pQData
!= 0 );
107 TRACE_(msg
)("(): current refcount %lu ...\n", pQData
->ulRefCount
);
109 EnterCriticalSection( &pQData
->cSection
);
110 ++pQData
->ulRefCount
;
111 LeaveCriticalSection( &pQData
->cSection
);
113 return pQData
->ulRefCount
;
117 /***********************************************************************
120 * Release a reference to a PERQUEUEDATA instance.
121 * Destroy the instance if no more references exist
122 * Returns reference count for debugging purposes
124 ULONG
PERQDATA_Release( PERQUEUEDATA
*pQData
)
126 assert(pQData
!= 0 );
127 TRACE_(msg
)("(): current refcount %lu ...\n",
128 (LONG
)pQData
->ulRefCount
);
130 EnterCriticalSection( &pQData
->cSection
);
131 if ( --pQData
->ulRefCount
== 0 )
133 LeaveCriticalSection( &pQData
->cSection
);
134 DeleteCriticalSection( &pQData
->cSection
);
136 TRACE_(msg
)("(): deleting PERQUEUEDATA instance ...\n" );
138 /* Deleting our global 16 bit perQData? */
139 if ( pQData
== pQDataWin16
)
142 /* Free the PERQUEUEDATA instance */
143 HeapFree( SystemHeap
, 0, pQData
);
147 LeaveCriticalSection( &pQData
->cSection
);
149 return pQData
->ulRefCount
;
153 /***********************************************************************
154 * PERQDATA_GetFocusWnd
156 * Get the focus hwnd member in a threadsafe manner
158 HWND
PERQDATA_GetFocusWnd( PERQUEUEDATA
*pQData
)
161 assert(pQData
!= 0 );
163 EnterCriticalSection( &pQData
->cSection
);
164 hWndFocus
= pQData
->hWndFocus
;
165 LeaveCriticalSection( &pQData
->cSection
);
171 /***********************************************************************
172 * PERQDATA_SetFocusWnd
174 * Set the focus hwnd member in a threadsafe manner
176 HWND
PERQDATA_SetFocusWnd( PERQUEUEDATA
*pQData
, HWND hWndFocus
)
179 assert(pQData
!= 0 );
181 EnterCriticalSection( &pQData
->cSection
);
182 hWndFocusPrv
= pQData
->hWndFocus
;
183 pQData
->hWndFocus
= hWndFocus
;
184 LeaveCriticalSection( &pQData
->cSection
);
190 /***********************************************************************
191 * PERQDATA_GetActiveWnd
193 * Get the active hwnd member in a threadsafe manner
195 HWND
PERQDATA_GetActiveWnd( PERQUEUEDATA
*pQData
)
198 assert(pQData
!= 0 );
200 EnterCriticalSection( &pQData
->cSection
);
201 hWndActive
= pQData
->hWndActive
;
202 LeaveCriticalSection( &pQData
->cSection
);
208 /***********************************************************************
209 * PERQDATA_SetActiveWnd
211 * Set the active focus hwnd member in a threadsafe manner
213 HWND
PERQDATA_SetActiveWnd( PERQUEUEDATA
*pQData
, HWND hWndActive
)
216 assert(pQData
!= 0 );
218 EnterCriticalSection( &pQData
->cSection
);
219 hWndActivePrv
= pQData
->hWndActive
;
220 pQData
->hWndActive
= hWndActive
;
221 LeaveCriticalSection( &pQData
->cSection
);
223 return hWndActivePrv
;
227 /***********************************************************************
228 * PERQDATA_GetCaptureWnd
230 * Get the capture hwnd member in a threadsafe manner
232 HWND
PERQDATA_GetCaptureWnd( PERQUEUEDATA
*pQData
)
235 assert(pQData
!= 0 );
237 EnterCriticalSection( &pQData
->cSection
);
238 hWndCapture
= pQData
->hWndCapture
;
239 LeaveCriticalSection( &pQData
->cSection
);
245 /***********************************************************************
246 * PERQDATA_SetCaptureWnd
248 * Set the capture hwnd member in a threadsafe manner
250 HWND
PERQDATA_SetCaptureWnd( PERQUEUEDATA
*pQData
, HWND hWndCapture
)
253 assert(pQData
!= 0 );
255 EnterCriticalSection( &pQData
->cSection
);
256 hWndCapturePrv
= pQData
->hWndCapture
;
257 pQData
->hWndCapture
= hWndCapture
;
258 LeaveCriticalSection( &pQData
->cSection
);
260 return hWndCapturePrv
;
264 /***********************************************************************
265 * PERQDATA_GetCaptureInfo
267 * Get the capture info member in a threadsafe manner
269 INT16
PERQDATA_GetCaptureInfo( PERQUEUEDATA
*pQData
)
272 assert(pQData
!= 0 );
274 EnterCriticalSection( &pQData
->cSection
);
275 nCaptureHT
= pQData
->nCaptureHT
;
276 LeaveCriticalSection( &pQData
->cSection
);
282 /***********************************************************************
283 * PERQDATA_SetCaptureInfo
285 * Set the capture info member in a threadsafe manner
287 INT16
PERQDATA_SetCaptureInfo( PERQUEUEDATA
*pQData
, INT16 nCaptureHT
)
290 assert(pQData
!= 0 );
292 EnterCriticalSection( &pQData
->cSection
);
293 nCaptureHTPrv
= pQData
->nCaptureHT
;
294 pQData
->nCaptureHT
= nCaptureHT
;
295 LeaveCriticalSection( &pQData
->cSection
);
297 return nCaptureHTPrv
;
301 /***********************************************************************
304 * Function for getting a 32 bit pointer on queue structure. For thread
305 * safeness programmers should use this function instead of GlobalLock to
306 * retrieve a pointer on the structure. QUEUE_Unlock should also be called
307 * when access to the queue structure is not required anymore.
309 MESSAGEQUEUE
*QUEUE_Lock( HQUEUE16 hQueue
)
313 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
314 queue
= GlobalLock16( hQueue
);
315 if ( !queue
|| (queue
->magic
!= QUEUE_MAGIC
) )
317 HeapUnlock( SystemHeap
);
322 HeapUnlock( SystemHeap
);
327 /***********************************************************************
330 * Use with QUEUE_Lock to get a thread safe access to message queue
333 void QUEUE_Unlock( MESSAGEQUEUE
*queue
)
337 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
339 if ( --queue
->lockCount
== 0 )
341 DeleteCriticalSection ( &queue
->cSection
);
342 if (queue
->server_queue
)
343 CloseHandle( queue
->server_queue
);
344 GlobalFree16( queue
->self
);
347 HeapUnlock( SystemHeap
);
352 /***********************************************************************
355 void QUEUE_DumpQueue( HQUEUE16 hQueue
)
359 if (!(pq
= (MESSAGEQUEUE
*) QUEUE_Lock( hQueue
)) )
361 WARN_(msg
)("%04x is not a queue handle\n", hQueue
);
365 DPRINTF( "next: %12.4x Intertask SendMessage:\n"
366 "thread: %10p ----------------------\n"
367 "firstMsg: %8p smWaiting: %10p\n"
368 "lastMsg: %8p smPending: %10p\n"
369 "msgCount: %8.4x smProcessing: %10p\n"
377 pq
->next
, pq
->teb
, pq
->firstMsg
, pq
->smWaiting
, pq
->lastMsg
,
378 pq
->smPending
, pq
->msgCount
, pq
->smProcessing
,
379 (unsigned)pq
->lockCount
, pq
->wWinVersion
,
380 pq
->wPaintCount
, pq
->wTimerCount
,
381 pq
->wakeBits
, pq
->wakeMask
, pq
->hCurHook
);
387 /***********************************************************************
390 void QUEUE_WalkQueues(void)
393 HQUEUE16 hQueue
= hFirstQueue
;
395 DPRINTF( "Queue Msgs Thread Task Module\n" );
398 MESSAGEQUEUE
*queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
401 WARN_(msg
)("Bad queue handle %04x\n", hQueue
);
404 if (!GetModuleName16( queue
->teb
->htask16
, module
, sizeof(module
)))
405 strcpy( module
, "???" );
406 DPRINTF( "%04x %4d %p %04x %s\n", hQueue
,queue
->msgCount
,
407 queue
->teb
, queue
->teb
->htask16
, module
);
408 hQueue
= queue
->next
;
409 QUEUE_Unlock( queue
);
415 /***********************************************************************
416 * QUEUE_IsExitingQueue
418 BOOL
QUEUE_IsExitingQueue( HQUEUE16 hQueue
)
420 return (hExitingQueue
&& (hQueue
== hExitingQueue
));
424 /***********************************************************************
425 * QUEUE_SetExitingQueue
427 void QUEUE_SetExitingQueue( HQUEUE16 hQueue
)
429 hExitingQueue
= hQueue
;
433 /***********************************************************************
434 * QUEUE_CreateMsgQueue
436 * Creates a message queue. Doesn't link it into queue list!
438 static HQUEUE16
QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData
)
442 MESSAGEQUEUE
* msgQueue
;
443 TDB
*pTask
= (TDB
*)GlobalLock16( GetCurrentTask() );
445 TRACE_(msg
)("(): Creating message queue...\n");
447 if (!(hQueue
= GlobalAlloc16( GMEM_FIXED
| GMEM_ZEROINIT
,
448 sizeof(MESSAGEQUEUE
) )))
451 msgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hQueue
);
457 struct get_msg_queue_request
*req
= server_alloc_req( sizeof(*req
), 0 );
458 if (!server_call( REQ_GET_MSG_QUEUE
)) handle
= req
->handle
;
463 ERR_(msg
)("Cannot get thread queue");
464 GlobalFree16( hQueue
);
467 msgQueue
->server_queue
= handle
;
468 msgQueue
->server_queue
= ConvertToGlobalHandle( msgQueue
->server_queue
);
470 msgQueue
->self
= hQueue
;
471 msgQueue
->wakeBits
= msgQueue
->changeBits
= 0;
472 msgQueue
->wWinVersion
= pTask
? pTask
->version
: 0;
474 InitializeCriticalSection( &msgQueue
->cSection
);
475 MakeCriticalSectionGlobal( &msgQueue
->cSection
);
477 msgQueue
->lockCount
= 1;
478 msgQueue
->magic
= QUEUE_MAGIC
;
480 /* Create and initialize our per queue data */
481 msgQueue
->pQData
= bCreatePerQData
? PERQDATA_CreateInstance() : NULL
;
487 /***********************************************************************
490 * Try to reply to all pending sent messages on exit.
492 static void QUEUE_FlushMessages( MESSAGEQUEUE
*queue
)
495 MESSAGEQUEUE
*senderQ
= 0;
499 EnterCriticalSection( &queue
->cSection
);
501 /* empty the list of pending SendMessage waiting to be received */
502 while (queue
->smPending
)
504 smsg
= QUEUE_RemoveSMSG( queue
, SM_PENDING_LIST
, 0);
506 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
510 /* return 0, to unblock other thread */
512 smsg
->flags
|= SMSG_HAVE_RESULT
;
513 QUEUE_SetWakeBit( senderQ
, QS_SMRESULT
);
515 QUEUE_Unlock( senderQ
);
518 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
520 LeaveCriticalSection( &queue
->cSection
);
525 /***********************************************************************
526 * QUEUE_DeleteMsgQueue
528 * Unlinks and deletes a message queue.
530 * Note: We need to mask asynchronous events to make sure PostMessage works
531 * even in the signal handler.
533 BOOL
QUEUE_DeleteMsgQueue( HQUEUE16 hQueue
)
535 MESSAGEQUEUE
* msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock(hQueue
);
538 TRACE_(msg
)("(): Deleting message queue %04x\n", hQueue
);
540 if (!hQueue
|| !msgQueue
)
542 ERR_(msg
)("invalid argument.\n");
548 if( hCursorQueue
== hQueue
) hCursorQueue
= 0;
549 if( hActiveQueue
== hQueue
) hActiveQueue
= 0;
551 /* flush sent messages */
552 QUEUE_FlushMessages( msgQueue
);
554 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
556 /* Release per queue data if present */
557 if ( msgQueue
->pQData
)
559 PERQDATA_Release( msgQueue
->pQData
);
560 msgQueue
->pQData
= 0;
563 /* remove the message queue from the global link list */
564 pPrev
= &hFirstQueue
;
565 while (*pPrev
&& (*pPrev
!= hQueue
))
567 MESSAGEQUEUE
*msgQ
= (MESSAGEQUEUE
*)GlobalLock16(*pPrev
);
570 if ( !msgQ
|| (msgQ
->magic
!= QUEUE_MAGIC
) )
572 /* HQUEUE link list is corrupted, try to exit gracefully */
573 ERR_(msg
)("HQUEUE link list corrupted!\n");
579 if (pPrev
&& *pPrev
) *pPrev
= msgQueue
->next
;
582 HeapUnlock( SystemHeap
);
584 /* free up resource used by MESSAGEQUEUE structure */
585 msgQueue
->lockCount
--;
586 QUEUE_Unlock( msgQueue
);
592 /***********************************************************************
593 * QUEUE_CreateSysMsgQueue
595 * Create the system message queue, and set the double-click speed.
596 * Must be called only once.
598 BOOL
QUEUE_CreateSysMsgQueue( int size
)
600 /* Note: We dont need perQ data for the system message queue */
601 if (!(hmemSysMsgQueue
= QUEUE_CreateMsgQueue( FALSE
)))
604 sysMsgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hmemSysMsgQueue
);
609 /***********************************************************************
612 MESSAGEQUEUE
*QUEUE_GetSysQueue(void)
618 /***********************************************************************
621 * See "Windows Internals", p.449
623 void QUEUE_SetWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
625 TRACE_(msg
)("queue = %04x (wm=%04x), bit = %04x\n",
626 queue
->self
, queue
->wakeMask
, bit
);
628 if (bit
& QS_MOUSE
) pMouseQueue
= queue
;
629 if (bit
& QS_KEY
) pKbdQueue
= queue
;
630 queue
->changeBits
|= bit
;
631 queue
->wakeBits
|= bit
;
632 if (queue
->wakeMask
& bit
)
636 /* Wake up thread waiting for message */
637 if ( THREAD_IsWin16( queue
->teb
) )
639 int iWndsLock
= WIN_SuspendWndsLock();
640 PostEvent16( queue
->teb
->htask16
);
641 WIN_RestoreWndsLock( iWndsLock
);
647 struct wake_queue_request
*req
= server_alloc_req( sizeof(*req
), 0 );
648 req
->handle
= queue
->server_queue
;
650 server_call( REQ_WAKE_QUEUE
);
658 /***********************************************************************
661 void QUEUE_ClearWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
663 queue
->changeBits
&= ~bit
;
664 queue
->wakeBits
&= ~bit
;
668 /***********************************************************************
671 * See "Windows Internals", p.447
674 * 0 if exit with timeout
677 int QUEUE_WaitBits( WORD bits
, DWORD timeout
)
683 TRACE_(msg
)("q %04x waiting for %04x\n", GetFastQueue16(), bits
);
685 if ( THREAD_IsWin16( NtCurrentTeb() ) && (timeout
!= INFINITE
) )
686 curTime
= GetTickCount();
688 hQueue
= GetFastQueue16();
689 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return 0;
693 if (queue
->changeBits
& bits
)
695 /* One of the bits is set; we can return */
697 QUEUE_Unlock( queue
);
700 if (queue
->wakeBits
& QS_SENDMESSAGE
)
702 /* Process the sent message immediately */
705 QUEUE_ReceiveMessage( queue
);
706 continue; /* nested sm crux */
709 queue
->wakeMask
= bits
| QS_SENDMESSAGE
;
710 if(queue
->changeBits
& bits
)
715 TRACE_(msg
)("%04x) wakeMask is %04x, waiting\n", queue
->self
, queue
->wakeMask
);
717 if ( !THREAD_IsWin16( NtCurrentTeb() ) )
722 if ( (bHasWin16Lock
= _ConfirmWin16Lock()) )
724 TRACE_(msg
)("bHasWin16Lock=TRUE\n");
725 ReleaseThunkLock( &dwlc
);
728 WaitForSingleObject( queue
->server_queue
, timeout
);
732 RestoreThunkLock( dwlc
);
737 if ( timeout
== INFINITE
)
738 WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
741 /* check for timeout, then give control to other tasks */
742 if (GetTickCount() - curTime
> timeout
)
745 QUEUE_Unlock( queue
);
746 return 0; /* exit with timeout */
755 /***********************************************************************
758 * This routine is called when a SMSG need to be added to one of the three
759 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
761 BOOL
QUEUE_AddSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
763 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
764 smsg
, SPY_GetMsgName(smsg
->msg
));
768 case SM_PROCESSING_LIST
:
769 /* don't need to be thread safe, only accessed by the
770 thread associated with the sender queue */
771 smsg
->nextProcessing
= queue
->smProcessing
;
772 queue
->smProcessing
= smsg
;
775 case SM_WAITING_LIST
:
776 /* don't need to be thread safe, only accessed by the
777 thread associated with the receiver queue */
778 smsg
->nextWaiting
= queue
->smWaiting
;
779 queue
->smWaiting
= smsg
;
782 case SM_PENDING_LIST
:
784 /* make it thread safe, could be accessed by the sender and
788 EnterCriticalSection( &queue
->cSection
);
789 smsg
->nextPending
= NULL
;
790 prev
= &queue
->smPending
;
792 prev
= &(*prev
)->nextPending
;
794 LeaveCriticalSection( &queue
->cSection
);
796 QUEUE_SetWakeBit( queue
, QS_SENDMESSAGE
);
801 ERR_(sendmsg
)("Invalid list: %d", list
);
809 /***********************************************************************
812 * This routine is called when a SMSG needs to be removed from one of the three
813 * SM lists (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST).
814 * If smsg == 0, remove the first smsg from the specified list
816 SMSG
*QUEUE_RemoveSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
821 case SM_PROCESSING_LIST
:
822 /* don't need to be thread safe, only accessed by the
823 thread associated with the sender queue */
825 /* if smsg is equal to null, it means the first in the list */
827 smsg
= queue
->smProcessing
;
829 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
830 smsg
, SPY_GetMsgName(smsg
->msg
));
831 /* In fact SM_PROCESSING_LIST is a stack, and smsg
832 should be always at the top of the list */
833 if ( (smsg
!= queue
->smProcessing
) || !queue
->smProcessing
)
835 ERR_(sendmsg
)("smsg not at the top of Processing list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
840 queue
->smProcessing
= smsg
->nextProcessing
;
841 smsg
->nextProcessing
= 0;
845 case SM_WAITING_LIST
:
846 /* don't need to be thread safe, only accessed by the
847 thread associated with the receiver queue */
849 /* if smsg is equal to null, it means the first in the list */
851 smsg
= queue
->smWaiting
;
853 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
854 smsg
, SPY_GetMsgName(smsg
->msg
));
855 /* In fact SM_WAITING_LIST is a stack, and smsg
856 should be always at the top of the list */
857 if ( (smsg
!= queue
->smWaiting
) || !queue
->smWaiting
)
859 ERR_(sendmsg
)("smsg not at the top of Waiting list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
864 queue
->smWaiting
= smsg
->nextWaiting
;
865 smsg
->nextWaiting
= 0;
869 case SM_PENDING_LIST
:
870 /* make it thread safe, could be accessed by the sender and
872 EnterCriticalSection( &queue
->cSection
);
875 smsg
= queue
->smPending
;
876 if ( (smsg
!= queue
->smPending
) || !queue
->smPending
)
878 ERR_(sendmsg
)("should always remove the top one in Pending list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
879 LeaveCriticalSection( &queue
->cSection
);
883 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
884 smsg
, SPY_GetMsgName(smsg
->msg
));
886 queue
->smPending
= smsg
->nextPending
;
887 smsg
->nextPending
= 0;
889 /* if no more SMSG in Pending list, clear QS_SENDMESSAGE flag */
890 if (!queue
->smPending
)
891 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
893 LeaveCriticalSection( &queue
->cSection
);
897 ERR_(sendmsg
)("Invalid list: %d\n", list
);
905 /***********************************************************************
906 * QUEUE_ReceiveMessage
908 * This routine is called when a sent message is waiting for the queue.
910 void QUEUE_ReceiveMessage( MESSAGEQUEUE
*queue
)
914 MESSAGEQUEUE
*senderQ
;
916 TRACE_(sendmsg
)("queue %04x\n", queue
->self
);
918 if ( !((queue
->wakeBits
& QS_SENDMESSAGE
) && queue
->smPending
) )
920 TRACE_(sendmsg
)("\trcm: nothing to do\n");
924 /* remove smsg on the top of the pending list and put it in the processing list */
925 smsg
= QUEUE_RemoveSMSG(queue
, SM_PENDING_LIST
, 0);
926 QUEUE_AddSMSG(queue
, SM_WAITING_LIST
, smsg
);
928 TRACE_(sendmsg
)("RM: %s [%04x] (%04x -> %04x)\n",
929 SPY_GetMsgName(smsg
->msg
), smsg
->msg
, smsg
->hSrcQueue
, smsg
->hDstQueue
);
931 if (IsWindow( smsg
->hWnd
))
933 WND
*wndPtr
= WIN_FindWndPtr( smsg
->hWnd
);
934 DWORD extraInfo
= queue
->GetMessageExtraInfoVal
; /* save ExtraInfo */
936 /* use sender queue extra info value while calling the window proc */
937 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
940 queue
->GetMessageExtraInfoVal
= senderQ
->GetMessageExtraInfoVal
;
941 QUEUE_Unlock( senderQ
);
944 /* call the right version of CallWindowProcXX */
945 if (smsg
->flags
& SMSG_WIN32
)
947 TRACE_(sendmsg
)("\trcm: msg is Win32\n" );
948 if (smsg
->flags
& SMSG_UNICODE
)
949 result
= CallWindowProcW( wndPtr
->winproc
,
950 smsg
->hWnd
, smsg
->msg
,
951 smsg
->wParam
, smsg
->lParam
);
953 result
= CallWindowProcA( wndPtr
->winproc
,
954 smsg
->hWnd
, smsg
->msg
,
955 smsg
->wParam
, smsg
->lParam
);
957 else /* Win16 message */
958 result
= CallWindowProc16( (WNDPROC16
)wndPtr
->winproc
,
961 LOWORD (smsg
->wParam
),
964 queue
->GetMessageExtraInfoVal
= extraInfo
; /* Restore extra info */
965 WIN_ReleaseWndPtr(wndPtr
);
966 TRACE_(sendmsg
)("result = %08x\n", (unsigned)result
);
968 else WARN_(sendmsg
)("\trcm: bad hWnd\n");
971 /* set SMSG_SENDING_REPLY flag to tell ReplyMessage16, it's not
973 smsg
->flags
|= SMSG_SENDING_REPLY
;
974 ReplyMessage( result
);
976 TRACE_(sendmsg
)("done!\n" );
981 /***********************************************************************
984 * Add a message to the queue. Return FALSE if queue is full.
986 BOOL
QUEUE_AddMsg( HQUEUE16 hQueue
, int type
, MSG
*msg
, DWORD extraInfo
)
988 MESSAGEQUEUE
*msgQueue
;
992 if (!(msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return FALSE
;
994 /* allocate new message in global heap for now */
995 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
997 QUEUE_Unlock( msgQueue
);
1001 EnterCriticalSection( &msgQueue
->cSection
);
1006 qmsg
->extraInfo
= extraInfo
;
1008 /* insert the message in the link list */
1010 qmsg
->prevMsg
= msgQueue
->lastMsg
;
1012 if (msgQueue
->lastMsg
)
1013 msgQueue
->lastMsg
->nextMsg
= qmsg
;
1015 /* update first and last anchor in message queue */
1016 msgQueue
->lastMsg
= qmsg
;
1017 if (!msgQueue
->firstMsg
)
1018 msgQueue
->firstMsg
= qmsg
;
1020 msgQueue
->msgCount
++;
1022 LeaveCriticalSection( &msgQueue
->cSection
);
1024 QUEUE_SetWakeBit( msgQueue
, QS_POSTMESSAGE
);
1025 QUEUE_Unlock( msgQueue
);
1032 /***********************************************************************
1035 * Find a message matching the given parameters. Return -1 if none available.
1037 QMSG
* QUEUE_FindMsg( MESSAGEQUEUE
* msgQueue
, HWND hwnd
, int first
, int last
)
1041 EnterCriticalSection( &msgQueue
->cSection
);
1043 if (!msgQueue
->msgCount
)
1045 else if (!hwnd
&& !first
&& !last
)
1046 qmsg
= msgQueue
->firstMsg
;
1049 /* look in linked list for message matching first and last criteria */
1050 for (qmsg
= msgQueue
->firstMsg
; qmsg
; qmsg
= qmsg
->nextMsg
)
1052 MSG
*msg
= &(qmsg
->msg
);
1054 if (!hwnd
|| (msg
->hwnd
== hwnd
))
1056 if (!first
&& !last
)
1057 break; /* found it */
1059 if ((msg
->message
>= first
) && (!last
|| (msg
->message
<= last
)))
1060 break; /* found it */
1065 LeaveCriticalSection( &msgQueue
->cSection
);
1072 /***********************************************************************
1075 * Remove a message from the queue (pos must be a valid position).
1077 void QUEUE_RemoveMsg( MESSAGEQUEUE
* msgQueue
, QMSG
*qmsg
)
1079 EnterCriticalSection( &msgQueue
->cSection
);
1081 /* set the linked list */
1083 qmsg
->prevMsg
->nextMsg
= qmsg
->nextMsg
;
1086 qmsg
->nextMsg
->prevMsg
= qmsg
->prevMsg
;
1088 if (msgQueue
->firstMsg
== qmsg
)
1089 msgQueue
->firstMsg
= qmsg
->nextMsg
;
1091 if (msgQueue
->lastMsg
== qmsg
)
1092 msgQueue
->lastMsg
= qmsg
->prevMsg
;
1094 /* deallocate the memory for the message */
1095 HeapFree( SystemHeap
, 0, qmsg
);
1097 msgQueue
->msgCount
--;
1098 if (!msgQueue
->msgCount
) msgQueue
->wakeBits
&= ~QS_POSTMESSAGE
;
1100 LeaveCriticalSection( &msgQueue
->cSection
);
1104 /***********************************************************************
1107 * Wake a queue upon reception of a hardware event.
1109 static void QUEUE_WakeSomeone( UINT message
)
1114 HQUEUE16 hQueue
= 0;
1115 MESSAGEQUEUE
*queue
= NULL
;
1118 hQueue
= hCursorQueue
;
1120 if( (message
>= WM_KEYFIRST
) && (message
<= WM_KEYLAST
) )
1124 hQueue
= hActiveQueue
;
1128 wakeBit
= (message
== WM_MOUSEMOVE
) ? QS_MOUSEMOVE
: QS_MOUSEBUTTON
;
1129 if( (hwnd
= GetCapture()) )
1130 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1132 hQueue
= wndPtr
->hmemTaskQ
;
1133 WIN_ReleaseWndPtr(wndPtr
);
1137 if( (hwnd
= GetSysModalWindow16()) )
1139 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1141 hQueue
= wndPtr
->hmemTaskQ
;
1142 WIN_ReleaseWndPtr(wndPtr
);
1147 queue
= QUEUE_Lock( hQueue
);
1151 queue
= QUEUE_Lock( hFirstQueue
);
1154 if (queue
->wakeMask
& wakeBit
) break;
1156 QUEUE_Unlock(queue
);
1157 queue
= QUEUE_Lock( queue
->next
);
1161 WARN_(msg
)("couldn't find queue\n");
1166 QUEUE_SetWakeBit( queue
, wakeBit
);
1168 QUEUE_Unlock( queue
);
1172 /***********************************************************************
1175 * Add an event to the system message queue.
1176 * Note: the position is relative to the desktop window.
1178 void hardware_event( UINT message
, WPARAM wParam
, LPARAM lParam
,
1179 int xPos
, int yPos
, DWORD time
, DWORD extraInfo
)
1185 if (!sysMsgQueue
) return;
1187 EnterCriticalSection( &sysMsgQueue
->cSection
);
1189 /* Merge with previous event if possible */
1190 qmsg
= sysMsgQueue
->lastMsg
;
1192 if ((message
== WM_MOUSEMOVE
) && sysMsgQueue
->lastMsg
)
1194 msg
= &(sysMsgQueue
->lastMsg
->msg
);
1196 if ((msg
->message
== message
) && (msg
->wParam
== wParam
))
1199 qmsg
= sysMsgQueue
->lastMsg
;
1206 /* Should I limit the number of messages in
1207 the system message queue??? */
1209 /* Don't merge allocate a new msg in the global heap */
1211 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
1213 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1217 /* put message at the end of the linked list */
1219 qmsg
->prevMsg
= sysMsgQueue
->lastMsg
;
1221 if (sysMsgQueue
->lastMsg
)
1222 sysMsgQueue
->lastMsg
->nextMsg
= qmsg
;
1224 /* set last and first anchor index in system message queue */
1225 sysMsgQueue
->lastMsg
= qmsg
;
1226 if (!sysMsgQueue
->firstMsg
)
1227 sysMsgQueue
->firstMsg
= qmsg
;
1229 sysMsgQueue
->msgCount
++;
1235 msg
->message
= message
;
1236 msg
->wParam
= wParam
;
1237 msg
->lParam
= lParam
;
1241 qmsg
->extraInfo
= extraInfo
;
1242 qmsg
->type
= QMSG_HARDWARE
;
1244 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1246 QUEUE_WakeSomeone( message
);
1250 /***********************************************************************
1251 * QUEUE_GetQueueTask
1253 HTASK16
QUEUE_GetQueueTask( HQUEUE16 hQueue
)
1257 MESSAGEQUEUE
*queue
= QUEUE_Lock( hQueue
);
1261 hTask
= queue
->teb
->htask16
;
1262 QUEUE_Unlock( queue
);
1270 /***********************************************************************
1271 * QUEUE_IncPaintCount
1273 void QUEUE_IncPaintCount( HQUEUE16 hQueue
)
1275 MESSAGEQUEUE
*queue
;
1277 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1278 queue
->wPaintCount
++;
1279 QUEUE_SetWakeBit( queue
, QS_PAINT
);
1280 QUEUE_Unlock( queue
);
1284 /***********************************************************************
1285 * QUEUE_DecPaintCount
1287 void QUEUE_DecPaintCount( HQUEUE16 hQueue
)
1289 MESSAGEQUEUE
*queue
;
1291 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1292 queue
->wPaintCount
--;
1293 if (!queue
->wPaintCount
) queue
->wakeBits
&= ~QS_PAINT
;
1294 QUEUE_Unlock( queue
);
1298 /***********************************************************************
1299 * QUEUE_IncTimerCount
1301 void QUEUE_IncTimerCount( HQUEUE16 hQueue
)
1303 MESSAGEQUEUE
*queue
;
1305 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1306 queue
->wTimerCount
++;
1307 QUEUE_SetWakeBit( queue
, QS_TIMER
);
1308 QUEUE_Unlock( queue
);
1312 /***********************************************************************
1313 * QUEUE_DecTimerCount
1315 void QUEUE_DecTimerCount( HQUEUE16 hQueue
)
1317 MESSAGEQUEUE
*queue
;
1319 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1320 queue
->wTimerCount
--;
1321 if (!queue
->wTimerCount
) queue
->wakeBits
&= ~QS_TIMER
;
1322 QUEUE_Unlock( queue
);
1326 /***********************************************************************
1327 * PostQuitMessage16 (USER.6)
1329 void WINAPI
PostQuitMessage16( INT16 exitCode
)
1331 PostQuitMessage( exitCode
);
1335 /***********************************************************************
1336 * PostQuitMessage (USER32.421)
1338 * PostQuitMessage() posts a message to the system requesting an
1339 * application to terminate execution. As a result of this function,
1340 * the WM_QUIT message is posted to the application, and
1341 * PostQuitMessage() returns immediately. The exitCode parameter
1342 * specifies an application-defined exit code, which appears in the
1343 * _wParam_ parameter of the WM_QUIT message posted to the application.
1349 void WINAPI
PostQuitMessage( INT exitCode
)
1351 MESSAGEQUEUE
*queue
;
1353 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return;
1354 queue
->wPostQMsg
= TRUE
;
1355 queue
->wExitCode
= (WORD
)exitCode
;
1356 QUEUE_Unlock( queue
);
1360 /***********************************************************************
1361 * GetWindowTask16 (USER.224)
1363 HTASK16 WINAPI
GetWindowTask16( HWND16 hwnd
)
1366 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1368 if (!wndPtr
) return 0;
1369 retvalue
= QUEUE_GetQueueTask( wndPtr
->hmemTaskQ
);
1370 WIN_ReleaseWndPtr(wndPtr
);
1374 /***********************************************************************
1375 * GetWindowThreadProcessId (USER32.313)
1377 DWORD WINAPI
GetWindowThreadProcessId( HWND hwnd
, LPDWORD process
)
1380 MESSAGEQUEUE
*queue
;
1382 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1383 if (!wndPtr
) return 0;
1385 queue
= QUEUE_Lock( wndPtr
->hmemTaskQ
);
1386 WIN_ReleaseWndPtr(wndPtr
);
1388 if (!queue
) return 0;
1390 if ( process
) *process
= (DWORD
)queue
->teb
->pid
;
1391 retvalue
= (DWORD
)queue
->teb
->tid
;
1393 QUEUE_Unlock( queue
);
1398 /***********************************************************************
1399 * SetMessageQueue16 (USER.266)
1401 BOOL16 WINAPI
SetMessageQueue16( INT16 size
)
1403 return SetMessageQueue( size
);
1407 /***********************************************************************
1408 * SetMessageQueue (USER32.494)
1410 BOOL WINAPI
SetMessageQueue( INT size
)
1412 /* now obsolete the message queue will be expanded dynamically
1415 /* access the queue to create it if it's not existing */
1421 /***********************************************************************
1422 * InitThreadInput16 (USER.409)
1424 HQUEUE16 WINAPI
InitThreadInput16( WORD unknown
, WORD flags
)
1427 MESSAGEQUEUE
*queuePtr
;
1429 TEB
*teb
= NtCurrentTeb();
1434 hQueue
= teb
->queue
;
1438 /* Create thread message queue */
1439 if( !(hQueue
= QUEUE_CreateMsgQueue( TRUE
)))
1441 ERR_(msg
)("failed!\n");
1445 /* Link new queue into list */
1446 queuePtr
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
1447 queuePtr
->teb
= NtCurrentTeb();
1449 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
1450 SetThreadQueue16( 0, hQueue
);
1451 teb
->queue
= hQueue
;
1453 queuePtr
->next
= hFirstQueue
;
1454 hFirstQueue
= hQueue
;
1455 HeapUnlock( SystemHeap
);
1457 QUEUE_Unlock( queuePtr
);
1463 /***********************************************************************
1464 * GetQueueStatus16 (USER.334)
1466 DWORD WINAPI
GetQueueStatus16( UINT16 flags
)
1468 MESSAGEQUEUE
*queue
;
1471 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1472 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1473 queue
->changeBits
= 0;
1474 QUEUE_Unlock( queue
);
1476 return ret
& MAKELONG( flags
, flags
);
1479 /***********************************************************************
1480 * GetQueueStatus (USER32.283)
1482 DWORD WINAPI
GetQueueStatus( UINT flags
)
1484 MESSAGEQUEUE
*queue
;
1487 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1488 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1489 queue
->changeBits
= 0;
1490 QUEUE_Unlock( queue
);
1492 return ret
& MAKELONG( flags
, flags
);
1496 /***********************************************************************
1497 * GetInputState16 (USER.335)
1499 BOOL16 WINAPI
GetInputState16(void)
1501 return GetInputState();
1504 /***********************************************************************
1505 * WaitForInputIdle (USER32.577)
1507 DWORD WINAPI
WaitForInputIdle (HANDLE hProcess
, DWORD dwTimeOut
)
1509 DWORD cur_time
, ret
;
1510 HANDLE idle_event
= -1;
1514 struct wait_input_idle_request
*req
= server_alloc_req( sizeof(*req
), 0 );
1515 req
->handle
= hProcess
;
1516 req
->timeout
= dwTimeOut
;
1517 if (!(ret
= server_call( REQ_WAIT_INPUT_IDLE
))) idle_event
= req
->event
;
1520 if (ret
) return 0xffffffff; /* error */
1521 if (idle_event
== -1) return 0; /* no event to wait on */
1523 cur_time
= GetTickCount();
1525 TRACE_(msg
)("waiting for %x\n", idle_event
);
1526 while ( dwTimeOut
> GetTickCount() - cur_time
|| dwTimeOut
== INFINITE
) {
1528 ret
= MsgWaitForMultipleObjects ( 1, &idle_event
, FALSE
, dwTimeOut
, QS_SENDMESSAGE
);
1529 if ( ret
== ( WAIT_OBJECT_0
+ 1 )) {
1530 MESSAGEQUEUE
* queue
;
1531 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0xFFFFFFFF;
1532 QUEUE_ReceiveMessage ( queue
);
1533 QUEUE_Unlock ( queue
);
1536 if ( ret
== WAIT_TIMEOUT
|| ret
== 0xFFFFFFFF ) {
1537 TRACE_(msg
)("timeout or error\n");
1541 TRACE_(msg
)("finished\n");
1546 return WAIT_TIMEOUT
;
1549 /***********************************************************************
1550 * GetInputState (USER32.244)
1552 BOOL WINAPI
GetInputState(void)
1554 MESSAGEQUEUE
*queue
;
1557 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() )))
1559 ret
= queue
->wakeBits
& (QS_KEY
| QS_MOUSEBUTTON
);
1560 QUEUE_Unlock( queue
);
1565 /***********************************************************************
1566 * UserYield (USER.332)
1568 void WINAPI
UserYield16(void)
1570 MESSAGEQUEUE
*queue
;
1572 /* Handle sent messages */
1573 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1575 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1576 QUEUE_ReceiveMessage( queue
);
1578 QUEUE_Unlock( queue
);
1581 if ( THREAD_IsWin16( NtCurrentTeb() ) )
1586 /* Handle sent messages again */
1587 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1589 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1590 QUEUE_ReceiveMessage( queue
);
1592 QUEUE_Unlock( queue
);
1595 /***********************************************************************
1596 * GetMessagePos (USER.119) (USER32.272)
1598 * The GetMessagePos() function returns a long value representing a
1599 * cursor position, in screen coordinates, when the last message
1600 * retrieved by the GetMessage() function occurs. The x-coordinate is
1601 * in the low-order word of the return value, the y-coordinate is in
1602 * the high-order word. The application can use the MAKEPOINT()
1603 * macro to obtain a POINT structure from the return value.
1605 * For the current cursor position, use GetCursorPos().
1609 * Cursor position of last message on success, zero on failure.
1616 DWORD WINAPI
GetMessagePos(void)
1618 MESSAGEQUEUE
*queue
;
1621 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1622 ret
= queue
->GetMessagePosVal
;
1623 QUEUE_Unlock( queue
);
1629 /***********************************************************************
1630 * GetMessageTime (USER.120) (USER32.273)
1632 * GetMessageTime() returns the message time for the last message
1633 * retrieved by the function. The time is measured in milliseconds with
1634 * the same offset as GetTickCount().
1636 * Since the tick count wraps, this is only useful for moderately short
1637 * relative time comparisons.
1641 * Time of last message on success, zero on failure.
1648 LONG WINAPI
GetMessageTime(void)
1650 MESSAGEQUEUE
*queue
;
1653 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1654 ret
= queue
->GetMessageTimeVal
;
1655 QUEUE_Unlock( queue
);
1661 /***********************************************************************
1662 * GetMessageExtraInfo (USER.288) (USER32.271)
1664 LONG WINAPI
GetMessageExtraInfo(void)
1666 MESSAGEQUEUE
*queue
;
1669 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1670 ret
= queue
->GetMessageExtraInfoVal
;
1671 QUEUE_Unlock( queue
);
1677 /**********************************************************************
1678 * AttachThreadInput [USER32.8] Attaches input of 1 thread to other
1680 * Attaches the input processing mechanism of one thread to that of
1688 * 1. Reset the Key State (currenly per thread key state is not maintained)
1690 BOOL WINAPI
AttachThreadInput(
1691 DWORD idAttach
, /* [in] Thread to attach */
1692 DWORD idAttachTo
, /* [in] Thread to attach to */
1693 BOOL fAttach
) /* [in] Attach or detach */
1695 MESSAGEQUEUE
*pSrcMsgQ
= 0, *pTgtMsgQ
= 0;
1698 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1700 /* A thread cannot attach to itself */
1701 if ( idAttach
== idAttachTo
)
1704 /* According to the docs this method should fail if a
1705 * "Journal record" hook is installed. (attaches all input queues together)
1707 if ( HOOK_IsHooked( WH_JOURNALRECORD
) )
1710 /* Retrieve message queues corresponding to the thread id's */
1711 pTgtMsgQ
= (MESSAGEQUEUE
*)QUEUE_Lock( GetThreadQueue16( idAttach
) );
1712 pSrcMsgQ
= (MESSAGEQUEUE
*)QUEUE_Lock( GetThreadQueue16( idAttachTo
) );
1714 /* Ensure we have message queues and that Src and Tgt threads
1715 * are not system threads.
1717 if ( !pSrcMsgQ
|| !pTgtMsgQ
|| !pSrcMsgQ
->pQData
|| !pTgtMsgQ
->pQData
)
1720 if (fAttach
) /* Attach threads */
1722 /* Only attach if currently detached */
1723 if ( pTgtMsgQ
->pQData
!= pSrcMsgQ
->pQData
)
1725 /* First release the target threads perQData */
1726 PERQDATA_Release( pTgtMsgQ
->pQData
);
1728 /* Share a reference to the source threads perQDATA */
1729 PERQDATA_Addref( pSrcMsgQ
->pQData
);
1730 pTgtMsgQ
->pQData
= pSrcMsgQ
->pQData
;
1733 else /* Detach threads */
1735 /* Only detach if currently attached */
1736 if ( pTgtMsgQ
->pQData
== pSrcMsgQ
->pQData
)
1738 /* First release the target threads perQData */
1739 PERQDATA_Release( pTgtMsgQ
->pQData
);
1741 /* Give the target thread its own private perQDATA once more */
1742 pTgtMsgQ
->pQData
= PERQDATA_CreateInstance();
1746 /* TODO: Reset the Key State */
1748 bRet
= 1; /* Success */
1752 /* Unlock the queues before returning */
1754 QUEUE_Unlock( pSrcMsgQ
);
1756 QUEUE_Unlock( pTgtMsgQ
);