opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / libs / jxr / Makefile.in
blob3162cfca2631b3819067c08417f073549d81f1d8
1 EXTLIB = libjxr.a
2 EXTRAINCL = $(JXR_PE_CFLAGS)
3 EXTRADEFS = -DDISABLE_PERF_MEASUREMENT
5 C_SRCS = \
6 image/decode/JXRTranscode.c \
7 image/decode/decode.c \
8 image/decode/postprocess.c \
9 image/decode/segdec.c \
10 image/decode/strInvTransform.c \
11 image/decode/strPredQuantDec.c \
12 image/decode/strdec.c \
13 image/encode/encode.c \
14 image/encode/segenc.c \
15 image/encode/strFwdTransform.c \
16 image/encode/strPredQuantEnc.c \
17 image/encode/strenc.c \
18 image/sys/adapthuff.c \
19 image/sys/image.c \
20 image/sys/strPredQuant.c \
21 image/sys/strTransform.c \
22 image/sys/strcodec.c \
23 jxrgluelib/JXRGlue.c \
24 jxrgluelib/JXRGlueJxr.c \
25 jxrgluelib/JXRGluePFC.c \
26 jxrgluelib/JXRMeta.c