opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / winecoreaudio.drv / Makefile.in
blobecf85cffda479998821418d6712c5246262d5d4a
1 MODULE = winecoreaudio.drv
2 UNIXLIB = winecoreaudio.so
3 IMPORTS = uuid ole32 user32 advapi32 version
4 PARENTSRC = ../mmdevapi
5 DELAYIMPORTS = winmm
6 UNIX_LIBS = $(COREAUDIO_LIBS)
8 C_SRCS = \
9 client.c \
10 coreaudio.c \
11 coremidi.c \
12 midi.c \
13 mmdevdrv.c \
14 session.c