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HEAD
opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git]
/
dlls
/
winecoreaudio.drv
/
Makefile.in
blob
ecf85cffda479998821418d6712c5246262d5d4a
1
MODULE
=
winecoreaudio.drv
2
UNIXLIB
=
winecoreaudio.so
3
IMPORTS
=
uuid ole32 user32 advapi32 version
4
PARENTSRC
=
..
/
mmdevapi
5
DELAYIMPORTS
=
winmm
6
UNIX_LIBS
= $(
COREAUDIO_LIBS
)
7
8
C_SRCS
=
\
9
client.c \
10
coreaudio.c \
11
coremidi.c \
12
midi.c \
13
mmdevdrv.c \
14
session.c