opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / utildll / utildll.spec
blobbb041666851f76f41d28feeca10886a7e8472a1e
1 @ stub AsyncDeviceEnumerate
2 @ stub CachedGetUserFromSid
3 @ stub CalculateDiffTime
4 @ stub CalculateElapsedTime
5 @ stub CompareElapsedTime
6 @ stub ConfigureModem
7 @ stub CtxGetAnyDCName
8 @ stub CurrentDateTimeString
9 @ stub DateTimeString
10 @ stub ElapsedTimeString
11 @ stub EnumerateMultiUserServers
12 @ stub FormDecoratedAsyncDeviceName
13 @ stub GetAssociatedPortName
14 @ stub GetSystemMessageA
15 @ stub GetSystemMessageW
16 @ stub GetUnknownString
17 @ stub GetUserFromSid
18 @ stub HaveAnonymousUsersChanged
19 @ stub InitializeAnonymousUserCompareList
20 @ stub InstallModem
21 @ stub IsPartOfDomain
22 @ stub NetBIOSDeviceEnumerate
23 @ stub NetworkDeviceEnumerate
24 @ stub ParseDecoratedAsyncDeviceName
25 @ stub QueryCurrentWinStation
26 @ stub RegGetNetworkDeviceName
27 @ stub RegGetNetworkServiceName
28 @ stub SetupAsyncCdConfig
29 @ stub StandardErrorMessage
30 @ stub StrAsyncConnectState
31 @ stub StrConnectState
32 @ stub StrProcessState
33 @ stub StrSdClass
34 @ stub StrSystemWaitReason
35 @ stub TestUserForAdmin
36 @ stub WinEnumerateDevices