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HEAD
opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git]
/
dlls
/
threadpoolwinrt
/
Makefile.in
blob
1058cac55a8a73a4b137b699ed8a56c9d9341be9
1
MODULE
=
threadpoolwinrt.dll
2
IMPORTS
=
combase uuid
3
4
C_SRCS
=
\
5
main.c
6
7
IDL_SRCS
=
classes.idl