opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / shdoclc / Makefile.in
blob33d975304d86ede63602c626756a45a21b1d9d7f
1 MODULE = shdoclc.dll
3 EXTRADLLFLAGS = -Wb,--data-only
5 RC_SRCS = shdoclc.rc