opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / pstorec / pstorec.spec
blob655a28c2f8c9bd47d0ad77ad42e6af974af8be06
1 @ stdcall -private DllCanUnloadNow()
2 @ stdcall -private DllGetClassObject(ptr ptr ptr)
3 @ stdcall -private DllRegisterServer()
4 @ stdcall -private DllUnregisterServer()
5 @ stub GetPStoreProvider
6 @ stdcall PStoreCreateInstance(ptr ptr ptr long)
7 @ stub PStoreEnumProviders