opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / printui / Makefile.in
blobc504f190b2f7f4223f8e8b080798a2cdeaf298fc
1 MODULE = printui.dll
2 IMPORTS = shell32
4 EXTRADLLFLAGS = -Wb,--prefer-native
6 C_SRCS = \
7 printui.c
9 RC_SRCS = printui.rc