opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / oledb32 / Makefile.in
blob58e8f7b519d59a562a81994e4bc75f092ccb9b9e
1 MODULE = oledb32.dll
2 IMPORTS = uuid oleaut32 ole32 comctl32 user32 advapi32
4 C_SRCS = \
5 convert.c \
6 datainit.c \
7 dslocator.c \
8 errorinfo.c \
9 main.c \
10 rowpos.c
12 IDL_SRCS = \
13 convert.idl \
14 oledb32_classes.idl \
15 oledb32_typelib.idl
17 RC_SRCS = version.rc