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HEAD
opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git]
/
dlls
/
olecli32
/
Makefile.in
blob
0eca46ff2699fd95a5877eea8f5c019bd49fb383
1
MODULE
=
olecli32.dll
2
IMPORTLIB
=
olecli32
3
IMPORTS
=
ole32 gdi32
4
5
C_SRCS
=
\
6
olecli_main.c