opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / olecli32 / Makefile.in
blob0eca46ff2699fd95a5877eea8f5c019bd49fb383
1 MODULE = olecli32.dll
2 IMPORTLIB = olecli32
3 IMPORTS = ole32 gdi32
5 C_SRCS = \
6 olecli_main.c