opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / msctfmonitor / msctfmonitor.spec
blobad4cacb1499f6513281e09d1522e179313a256c7
1 @ stdcall -private DllCanUnloadNow()
2 @ stub DllGetClassObject
3 @ stdcall -private DllRegisterServer()
4 @ stdcall -private DllUnregisterServer()
5 @ stub DoMsCtfMonitor
6 @ stdcall InitLocalMsCtfMonitor(long)
7 @ stub UnInitLocalMsCtfMonitor