opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / d3dx10_35 / Makefile.in
blobb0f19e6d8373478988c8060f05f7683d3b3f52ac
1 MODULE = d3dx10_35.dll
2 IMPORTLIB = d3dx10_35
4 EXTRADLLFLAGS = -Wb,--prefer-native
6 C_SRCS = \
7 d3dx10_35_main.c
9 RC_SRCS = version.rc