2 * Copyright 2009 Henri Verbeet for CodeWeavers
3 * Copyright 2015 Józef Kucia for CodeWeavers
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
24 #include "d3d11_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d11
);
28 /* ID3D11Texture2D methods */
30 static HRESULT STDMETHODCALLTYPE
d3d11_texture2d_QueryInterface(ID3D11Texture2D
*iface
, REFIID riid
, void **object
)
32 struct d3d_texture2d
*texture
= impl_from_ID3D11Texture2D(iface
);
34 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
36 if (IsEqualGUID(riid
, &IID_ID3D11Texture2D
)
37 || IsEqualGUID(riid
, &IID_ID3D11Resource
)
38 || IsEqualGUID(riid
, &IID_ID3D11DeviceChild
)
39 || IsEqualGUID(riid
, &IID_IUnknown
))
41 *object
= &texture
->ID3D11Texture2D_iface
;
42 IUnknown_AddRef((IUnknown
*)*object
);
45 else if (IsEqualGUID(riid
, &IID_ID3D10Texture2D
)
46 || IsEqualGUID(riid
, &IID_ID3D10Resource
)
47 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
))
49 *object
= &texture
->ID3D10Texture2D_iface
;
50 IUnknown_AddRef((IUnknown
*)*object
);
54 if (texture
->dxgi_surface
)
56 TRACE("Forwarding to dxgi surface.\n");
57 return IUnknown_QueryInterface(texture
->dxgi_surface
, riid
, object
);
60 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
66 static ULONG STDMETHODCALLTYPE
d3d11_texture2d_AddRef(ID3D11Texture2D
*iface
)
68 struct d3d_texture2d
*texture
= impl_from_ID3D11Texture2D(iface
);
69 ULONG refcount
= InterlockedIncrement(&texture
->refcount
);
71 TRACE("%p increasing refcount to %u.\n", texture
, refcount
);
75 ID3D11Device_AddRef(texture
->device
);
77 wined3d_texture_incref(texture
->wined3d_texture
);
78 wined3d_mutex_unlock();
84 static ULONG STDMETHODCALLTYPE
d3d11_texture2d_Release(ID3D11Texture2D
*iface
)
86 struct d3d_texture2d
*texture
= impl_from_ID3D11Texture2D(iface
);
87 ULONG refcount
= InterlockedDecrement(&texture
->refcount
);
89 TRACE("%p decreasing refcount to %u.\n", texture
, refcount
);
93 ID3D11Device
*device
= texture
->device
;
96 wined3d_texture_decref(texture
->wined3d_texture
);
97 wined3d_mutex_unlock();
98 /* Release the device last, it may cause the wined3d device to be
100 ID3D11Device_Release(device
);
106 static void STDMETHODCALLTYPE
d3d11_texture2d_GetDevice(ID3D11Texture2D
*iface
, ID3D11Device
**device
)
108 struct d3d_texture2d
*texture
= impl_from_ID3D11Texture2D(iface
);
110 TRACE("iface %p, device %p.\n", iface
, device
);
112 *device
= texture
->device
;
113 ID3D11Device_AddRef(*device
);
116 static HRESULT STDMETHODCALLTYPE
d3d11_texture2d_GetPrivateData(ID3D11Texture2D
*iface
,
117 REFGUID guid
, UINT
*data_size
, void *data
)
119 struct d3d_texture2d
*texture
= impl_from_ID3D11Texture2D(iface
);
120 IDXGISurface
*dxgi_surface
;
123 TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
125 if (texture
->dxgi_surface
126 && SUCCEEDED(IUnknown_QueryInterface(texture
->dxgi_surface
, &IID_IDXGISurface
, (void **)&dxgi_surface
)))
128 hr
= IDXGISurface_GetPrivateData(dxgi_surface
, guid
, data_size
, data
);
129 IDXGISurface_Release(dxgi_surface
);
133 return d3d_get_private_data(&texture
->private_store
, guid
, data_size
, data
);
136 static HRESULT STDMETHODCALLTYPE
d3d11_texture2d_SetPrivateData(ID3D11Texture2D
*iface
,
137 REFGUID guid
, UINT data_size
, const void *data
)
139 struct d3d_texture2d
*texture
= impl_from_ID3D11Texture2D(iface
);
140 IDXGISurface
*dxgi_surface
;
143 TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
145 if (texture
->dxgi_surface
146 && SUCCEEDED(IUnknown_QueryInterface(texture
->dxgi_surface
, &IID_IDXGISurface
, (void **)&dxgi_surface
)))
148 hr
= IDXGISurface_SetPrivateData(dxgi_surface
, guid
, data_size
, data
);
149 IDXGISurface_Release(dxgi_surface
);
153 return d3d_set_private_data(&texture
->private_store
, guid
, data_size
, data
);
156 static HRESULT STDMETHODCALLTYPE
d3d11_texture2d_SetPrivateDataInterface(ID3D11Texture2D
*iface
,
157 REFGUID guid
, const IUnknown
*data
)
159 struct d3d_texture2d
*texture
= impl_from_ID3D11Texture2D(iface
);
160 IDXGISurface
*dxgi_surface
;
163 TRACE("iface %p, guid %s, data %p.\n", iface
, debugstr_guid(guid
), data
);
165 if (texture
->dxgi_surface
166 && SUCCEEDED(IUnknown_QueryInterface(texture
->dxgi_surface
, &IID_IDXGISurface
, (void **)&dxgi_surface
)))
168 hr
= IDXGISurface_SetPrivateDataInterface(dxgi_surface
, guid
, data
);
169 IDXGISurface_Release(dxgi_surface
);
173 return d3d_set_private_data_interface(&texture
->private_store
, guid
, data
);
176 static void STDMETHODCALLTYPE
d3d11_texture2d_GetType(ID3D11Texture2D
*iface
,
177 D3D11_RESOURCE_DIMENSION
*resource_dimension
)
179 TRACE("iface %p, resource_dimension %p.\n", iface
, resource_dimension
);
181 *resource_dimension
= D3D11_RESOURCE_DIMENSION_TEXTURE2D
;
184 static void STDMETHODCALLTYPE
d3d11_texture2d_SetEvictionPriority(ID3D11Texture2D
*iface
, UINT eviction_priority
)
186 FIXME("iface %p, eviction_priority %#x stub!\n", iface
, eviction_priority
);
189 static UINT STDMETHODCALLTYPE
d3d11_texture2d_GetEvictionPriority(ID3D11Texture2D
*iface
)
191 FIXME("iface %p stub!\n", iface
);
196 static void STDMETHODCALLTYPE
d3d11_texture2d_GetDesc(ID3D11Texture2D
*iface
, D3D11_TEXTURE2D_DESC
*desc
)
198 struct d3d_texture2d
*texture
= impl_from_ID3D11Texture2D(iface
);
199 struct wined3d_resource_desc wined3d_desc
;
201 TRACE("iface %p, desc %p.\n", iface
, desc
);
203 *desc
= texture
->desc
;
205 wined3d_mutex_lock();
206 wined3d_resource_get_desc(wined3d_texture_get_resource(texture
->wined3d_texture
), &wined3d_desc
);
207 wined3d_mutex_unlock();
209 /* FIXME: Resizing swapchain buffers can cause these to change. We'd like
210 * to get everything from wined3d, but e.g. bind flags don't exist as such
212 desc
->Width
= wined3d_desc
.width
;
213 desc
->Height
= wined3d_desc
.height
;
214 desc
->Format
= dxgi_format_from_wined3dformat(wined3d_desc
.format
);
215 desc
->SampleDesc
.Count
= wined3d_desc
.multisample_type
== WINED3D_MULTISAMPLE_NONE
216 ? 1 : wined3d_desc
.multisample_type
;
217 desc
->SampleDesc
.Quality
= wined3d_desc
.multisample_quality
;
220 static const struct ID3D11Texture2DVtbl d3d11_texture2d_vtbl
=
222 /* IUnknown methods */
223 d3d11_texture2d_QueryInterface
,
224 d3d11_texture2d_AddRef
,
225 d3d11_texture2d_Release
,
226 /* ID3D11DeviceChild methods */
227 d3d11_texture2d_GetDevice
,
228 d3d11_texture2d_GetPrivateData
,
229 d3d11_texture2d_SetPrivateData
,
230 d3d11_texture2d_SetPrivateDataInterface
,
231 /* ID3D11Resource methods */
232 d3d11_texture2d_GetType
,
233 d3d11_texture2d_SetEvictionPriority
,
234 d3d11_texture2d_GetEvictionPriority
,
235 /* ID3D11Texture2D methods */
236 d3d11_texture2d_GetDesc
,
239 struct d3d_texture2d
*unsafe_impl_from_ID3D11Texture2D(ID3D11Texture2D
*iface
)
243 assert(iface
->lpVtbl
== &d3d11_texture2d_vtbl
);
244 return CONTAINING_RECORD(iface
, struct d3d_texture2d
, ID3D11Texture2D_iface
);
247 /* IUnknown methods */
249 static inline struct d3d_texture2d
*impl_from_ID3D10Texture2D(ID3D10Texture2D
*iface
)
251 return CONTAINING_RECORD(iface
, struct d3d_texture2d
, ID3D10Texture2D_iface
);
254 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_QueryInterface(ID3D10Texture2D
*iface
, REFIID riid
, void **object
)
256 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
258 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
260 return d3d11_texture2d_QueryInterface(&texture
->ID3D11Texture2D_iface
, riid
, object
);
263 static ULONG STDMETHODCALLTYPE
d3d10_texture2d_AddRef(ID3D10Texture2D
*iface
)
265 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
267 TRACE("iface %p.\n", iface
);
269 return d3d11_texture2d_AddRef(&texture
->ID3D11Texture2D_iface
);
272 static void STDMETHODCALLTYPE
d3d_texture2d_wined3d_object_released(void *parent
)
274 struct d3d_texture2d
*texture
= parent
;
276 if (texture
->dxgi_surface
) IUnknown_Release(texture
->dxgi_surface
);
277 wined3d_private_store_cleanup(&texture
->private_store
);
281 static ULONG STDMETHODCALLTYPE
d3d10_texture2d_Release(ID3D10Texture2D
*iface
)
283 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
285 TRACE("iface %p.\n", iface
);
287 return d3d11_texture2d_Release(&texture
->ID3D11Texture2D_iface
);
290 /* ID3D10DeviceChild methods */
292 static void STDMETHODCALLTYPE
d3d10_texture2d_GetDevice(ID3D10Texture2D
*iface
, ID3D10Device
**device
)
294 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
296 TRACE("iface %p, device %p.\n", iface
, device
);
298 ID3D11Device_QueryInterface(texture
->device
, &IID_ID3D10Device
, (void **)device
);
301 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_GetPrivateData(ID3D10Texture2D
*iface
,
302 REFGUID guid
, UINT
*data_size
, void *data
)
304 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
306 TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
308 return d3d11_texture2d_GetPrivateData(&texture
->ID3D11Texture2D_iface
, guid
, data_size
, data
);
311 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_SetPrivateData(ID3D10Texture2D
*iface
,
312 REFGUID guid
, UINT data_size
, const void *data
)
314 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
316 TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
318 return d3d11_texture2d_SetPrivateData(&texture
->ID3D11Texture2D_iface
, guid
, data_size
, data
);
321 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D
*iface
,
322 REFGUID guid
, const IUnknown
*data
)
324 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
326 TRACE("iface %p, guid %s, data %p.\n", iface
, debugstr_guid(guid
), data
);
328 return d3d11_texture2d_SetPrivateDataInterface(&texture
->ID3D11Texture2D_iface
, guid
, data
);
331 /* ID3D10Resource methods */
333 static void STDMETHODCALLTYPE
d3d10_texture2d_GetType(ID3D10Texture2D
*iface
,
334 D3D10_RESOURCE_DIMENSION
*resource_dimension
)
336 TRACE("iface %p, resource_dimension %p\n", iface
, resource_dimension
);
338 *resource_dimension
= D3D10_RESOURCE_DIMENSION_TEXTURE2D
;
341 static void STDMETHODCALLTYPE
d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D
*iface
, UINT eviction_priority
)
343 FIXME("iface %p, eviction_priority %u stub!\n", iface
, eviction_priority
);
346 static UINT STDMETHODCALLTYPE
d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D
*iface
)
348 FIXME("iface %p stub!\n", iface
);
353 /* ID3D10Texture2D methods */
355 static HRESULT STDMETHODCALLTYPE
d3d10_texture2d_Map(ID3D10Texture2D
*iface
, UINT sub_resource_idx
,
356 D3D10_MAP map_type
, UINT map_flags
, D3D10_MAPPED_TEXTURE2D
*mapped_texture
)
358 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
359 struct wined3d_map_desc wined3d_map_desc
;
362 TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p.\n",
363 iface
, sub_resource_idx
, map_type
, map_flags
, mapped_texture
);
366 FIXME("Ignoring map_flags %#x.\n", map_flags
);
368 wined3d_mutex_lock();
369 if (SUCCEEDED(hr
= wined3d_resource_map(wined3d_texture_get_resource(texture
->wined3d_texture
), sub_resource_idx
,
370 &wined3d_map_desc
, NULL
, wined3d_map_flags_from_d3d11_map_type(map_type
))))
372 mapped_texture
->pData
= wined3d_map_desc
.data
;
373 mapped_texture
->RowPitch
= wined3d_map_desc
.row_pitch
;
375 wined3d_mutex_unlock();
380 static void STDMETHODCALLTYPE
d3d10_texture2d_Unmap(ID3D10Texture2D
*iface
, UINT sub_resource_idx
)
382 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
384 TRACE("iface %p, sub_resource_idx %u.\n", iface
, sub_resource_idx
);
386 wined3d_mutex_lock();
387 wined3d_resource_unmap(wined3d_texture_get_resource(texture
->wined3d_texture
), sub_resource_idx
);
388 wined3d_mutex_unlock();
391 static void STDMETHODCALLTYPE
d3d10_texture2d_GetDesc(ID3D10Texture2D
*iface
, D3D10_TEXTURE2D_DESC
*desc
)
393 struct d3d_texture2d
*texture
= impl_from_ID3D10Texture2D(iface
);
394 D3D11_TEXTURE2D_DESC d3d11_desc
;
396 TRACE("iface %p, desc %p\n", iface
, desc
);
398 d3d11_texture2d_GetDesc(&texture
->ID3D11Texture2D_iface
, &d3d11_desc
);
400 desc
->Width
= d3d11_desc
.Width
;
401 desc
->Height
= d3d11_desc
.Height
;
402 desc
->MipLevels
= d3d11_desc
.MipLevels
;
403 desc
->ArraySize
= d3d11_desc
.ArraySize
;
404 desc
->Format
= d3d11_desc
.Format
;
405 desc
->SampleDesc
= d3d11_desc
.SampleDesc
;
406 desc
->Usage
= d3d10_usage_from_d3d11_usage(d3d11_desc
.Usage
);
407 desc
->BindFlags
= d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc
.BindFlags
);
408 desc
->CPUAccessFlags
= d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc
.CPUAccessFlags
);
409 desc
->MiscFlags
= d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc
.MiscFlags
);
412 static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl
=
414 /* IUnknown methods */
415 d3d10_texture2d_QueryInterface
,
416 d3d10_texture2d_AddRef
,
417 d3d10_texture2d_Release
,
418 /* ID3D10DeviceChild methods */
419 d3d10_texture2d_GetDevice
,
420 d3d10_texture2d_GetPrivateData
,
421 d3d10_texture2d_SetPrivateData
,
422 d3d10_texture2d_SetPrivateDataInterface
,
423 /* ID3D10Resource methods */
424 d3d10_texture2d_GetType
,
425 d3d10_texture2d_SetEvictionPriority
,
426 d3d10_texture2d_GetEvictionPriority
,
427 /* ID3D10Texture2D methods */
429 d3d10_texture2d_Unmap
,
430 d3d10_texture2d_GetDesc
,
433 struct d3d_texture2d
*unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D
*iface
)
437 assert(iface
->lpVtbl
== &d3d10_texture2d_vtbl
);
438 return CONTAINING_RECORD(iface
, struct d3d_texture2d
, ID3D10Texture2D_iface
);
441 static const struct wined3d_parent_ops d3d_texture2d_wined3d_parent_ops
=
443 d3d_texture2d_wined3d_object_released
,
446 static BOOL
is_gdi_compatible_texture(const D3D11_TEXTURE2D_DESC
*desc
)
448 if (!(desc
->Format
== DXGI_FORMAT_B8G8R8A8_UNORM
449 || desc
->Format
== DXGI_FORMAT_B8G8R8A8_TYPELESS
450 || desc
->Format
== DXGI_FORMAT_B8G8R8A8_UNORM_SRGB
))
453 if (desc
->Usage
!= D3D11_USAGE_DEFAULT
)
459 static BOOL
validate_texture2d_desc(const D3D11_TEXTURE2D_DESC
*desc
, D3D_FEATURE_LEVEL feature_level
)
461 if (!validate_d3d11_resource_access_flags(D3D11_RESOURCE_DIMENSION_TEXTURE2D
,
462 desc
->Usage
, desc
->BindFlags
, desc
->CPUAccessFlags
, feature_level
))
465 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_TEXTURECUBE
466 && desc
->ArraySize
< 6)
468 WARN("Invalid array size %u for cube texture.\n", desc
->ArraySize
);
472 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_GDI_COMPATIBLE
473 && !is_gdi_compatible_texture(desc
))
475 WARN("Incompatible description used to create GDI compatible texture.\n");
479 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_GENERATE_MIPS
480 && (~desc
->BindFlags
& (D3D11_BIND_RENDER_TARGET
| D3D11_BIND_SHADER_RESOURCE
)))
482 WARN("D3D11_RESOURCE_MISC_GENERATE_MIPS used without D3D11_BIND_RENDER_TARGET and "
483 "D3D11_BIND_SHADER_RESOURCE.\n");
490 HRESULT
d3d_texture2d_create(struct d3d_device
*device
, const D3D11_TEXTURE2D_DESC
*desc
,
491 const D3D11_SUBRESOURCE_DATA
*data
, struct d3d_texture2d
**out
)
493 struct wined3d_resource_desc wined3d_desc
;
494 struct d3d_texture2d
*texture
;
499 if (!validate_texture2d_desc(desc
, device
->feature_level
))
501 WARN("Failed to validate texture desc.\n");
505 if (!(texture
= heap_alloc_zero(sizeof(*texture
))))
506 return E_OUTOFMEMORY
;
508 texture
->ID3D11Texture2D_iface
.lpVtbl
= &d3d11_texture2d_vtbl
;
509 texture
->ID3D10Texture2D_iface
.lpVtbl
= &d3d10_texture2d_vtbl
;
510 texture
->refcount
= 1;
511 wined3d_mutex_lock();
512 wined3d_private_store_init(&texture
->private_store
);
513 texture
->desc
= *desc
;
515 wined3d_desc
.resource_type
= WINED3D_RTYPE_TEXTURE_2D
;
516 wined3d_desc
.format
= wined3dformat_from_dxgi_format(desc
->Format
);
517 wined3d_desc
.multisample_type
= desc
->SampleDesc
.Count
> 1 ? desc
->SampleDesc
.Count
: WINED3D_MULTISAMPLE_NONE
;
518 wined3d_desc
.multisample_quality
= desc
->SampleDesc
.Quality
;
519 wined3d_desc
.usage
= wined3d_usage_from_d3d11(desc
->BindFlags
, desc
->Usage
);
520 wined3d_desc
.access
= wined3d_access_from_d3d11(desc
->Usage
,
521 desc
->Usage
== D3D11_USAGE_DEFAULT
? 0 : desc
->CPUAccessFlags
);
522 wined3d_desc
.width
= desc
->Width
;
523 wined3d_desc
.height
= desc
->Height
;
524 wined3d_desc
.depth
= 1;
525 wined3d_desc
.size
= 0;
527 levels
= desc
->MipLevels
? desc
->MipLevels
: wined3d_log2i(max(desc
->Width
, desc
->Height
)) + 1;
529 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_GDI_COMPATIBLE
)
530 flags
|= WINED3D_TEXTURE_CREATE_GET_DC
;
531 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_GENERATE_MIPS
)
532 flags
|= WINED3D_TEXTURE_CREATE_GENERATE_MIPMAPS
;
534 if (FAILED(hr
= wined3d_texture_create(device
->wined3d_device
, &wined3d_desc
,
535 desc
->ArraySize
, levels
, flags
, (struct wined3d_sub_resource_data
*)data
,
536 texture
, &d3d_texture2d_wined3d_parent_ops
, &texture
->wined3d_texture
)))
538 WARN("Failed to create wined3d texture, hr %#x.\n", hr
);
539 wined3d_private_store_cleanup(&texture
->private_store
);
541 wined3d_mutex_unlock();
542 if (hr
== WINED3DERR_NOTAVAILABLE
|| hr
== WINED3DERR_INVALIDCALL
)
546 texture
->desc
.MipLevels
= levels
;
548 if (desc
->MipLevels
== 1 && desc
->ArraySize
== 1)
550 IWineDXGIDevice
*wine_device
;
552 if (FAILED(hr
= ID3D10Device1_QueryInterface(&device
->ID3D10Device1_iface
, &IID_IWineDXGIDevice
,
553 (void **)&wine_device
)))
555 ERR("Device should implement IWineDXGIDevice.\n");
556 wined3d_texture_decref(texture
->wined3d_texture
);
557 wined3d_mutex_unlock();
561 hr
= IWineDXGIDevice_create_surface(wine_device
, texture
->wined3d_texture
, 0, NULL
,
562 (IUnknown
*)&texture
->ID3D10Texture2D_iface
, (void **)&texture
->dxgi_surface
);
563 IWineDXGIDevice_Release(wine_device
);
566 ERR("Failed to create DXGI surface, returning %#.x\n", hr
);
567 texture
->dxgi_surface
= NULL
;
568 wined3d_texture_decref(texture
->wined3d_texture
);
569 wined3d_mutex_unlock();
573 wined3d_mutex_unlock();
575 ID3D11Device_AddRef(texture
->device
= &device
->ID3D11Device_iface
);
577 TRACE("Created texture %p.\n", texture
);
583 /* ID3D11Texture3D methods */
585 static inline struct d3d_texture3d
*impl_from_ID3D11Texture3D(ID3D11Texture3D
*iface
)
587 return CONTAINING_RECORD(iface
, struct d3d_texture3d
, ID3D11Texture3D_iface
);
590 static HRESULT STDMETHODCALLTYPE
d3d11_texture3d_QueryInterface(ID3D11Texture3D
*iface
, REFIID riid
, void **object
)
592 struct d3d_texture3d
*texture
= impl_from_ID3D11Texture3D(iface
);
594 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
596 if (IsEqualGUID(riid
, &IID_ID3D11Texture3D
)
597 || IsEqualGUID(riid
, &IID_ID3D11Resource
)
598 || IsEqualGUID(riid
, &IID_ID3D11DeviceChild
)
599 || IsEqualGUID(riid
, &IID_IUnknown
))
601 IUnknown_AddRef(iface
);
605 else if (IsEqualGUID(riid
, &IID_ID3D10Texture3D
)
606 || IsEqualGUID(riid
, &IID_ID3D10Resource
)
607 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
))
609 IUnknown_AddRef(iface
);
610 *object
= &texture
->ID3D10Texture3D_iface
;
614 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
617 return E_NOINTERFACE
;
620 static ULONG STDMETHODCALLTYPE
d3d11_texture3d_AddRef(ID3D11Texture3D
*iface
)
622 struct d3d_texture3d
*texture
= impl_from_ID3D11Texture3D(iface
);
623 ULONG refcount
= InterlockedIncrement(&texture
->refcount
);
625 TRACE("%p increasing refcount to %u.\n", texture
, refcount
);
629 ID3D11Device_AddRef(texture
->device
);
630 wined3d_mutex_lock();
631 wined3d_texture_incref(texture
->wined3d_texture
);
632 wined3d_mutex_unlock();
638 static void STDMETHODCALLTYPE
d3d_texture3d_wined3d_object_released(void *parent
)
640 struct d3d_texture3d
*texture
= parent
;
642 wined3d_private_store_cleanup(&texture
->private_store
);
646 static ULONG STDMETHODCALLTYPE
d3d11_texture3d_Release(ID3D11Texture3D
*iface
)
648 struct d3d_texture3d
*texture
= impl_from_ID3D11Texture3D(iface
);
649 ULONG refcount
= InterlockedDecrement(&texture
->refcount
);
651 TRACE("%p decreasing refcount to %u.\n", texture
, refcount
);
655 ID3D11Device
*device
= texture
->device
;
657 wined3d_mutex_lock();
658 wined3d_texture_decref(texture
->wined3d_texture
);
659 wined3d_mutex_unlock();
660 /* Release the device last, it may cause the wined3d device to be
662 ID3D11Device_Release(device
);
668 static void STDMETHODCALLTYPE
d3d11_texture3d_GetDevice(ID3D11Texture3D
*iface
, ID3D11Device
**device
)
670 struct d3d_texture3d
*texture
= impl_from_ID3D11Texture3D(iface
);
672 TRACE("iface %p, device %p.\n", iface
, device
);
674 *device
= texture
->device
;
675 ID3D11Device_AddRef(*device
);
678 static HRESULT STDMETHODCALLTYPE
d3d11_texture3d_GetPrivateData(ID3D11Texture3D
*iface
,
679 REFGUID guid
, UINT
*data_size
, void *data
)
681 struct d3d_texture3d
*texture
= impl_from_ID3D11Texture3D(iface
);
683 TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
685 return d3d_get_private_data(&texture
->private_store
, guid
, data_size
, data
);
688 static HRESULT STDMETHODCALLTYPE
d3d11_texture3d_SetPrivateData(ID3D11Texture3D
*iface
,
689 REFGUID guid
, UINT data_size
, const void *data
)
691 struct d3d_texture3d
*texture
= impl_from_ID3D11Texture3D(iface
);
693 TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface
, debugstr_guid(guid
), data_size
, data
);
695 return d3d_set_private_data(&texture
->private_store
, guid
, data_size
, data
);
698 static HRESULT STDMETHODCALLTYPE
d3d11_texture3d_SetPrivateDataInterface(ID3D11Texture3D
*iface
,
699 REFGUID guid
, const IUnknown
*data
)
701 struct d3d_texture3d
*texture
= impl_from_ID3D11Texture3D(iface
);
703 TRACE("iface %p, guid %s, data %p.\n", iface
, debugstr_guid(guid
), data
);
705 return d3d_set_private_data_interface(&texture
->private_store
, guid
, data
);
708 static void STDMETHODCALLTYPE
d3d11_texture3d_GetType(ID3D11Texture3D
*iface
,
709 D3D11_RESOURCE_DIMENSION
*resource_dimension
)
711 TRACE("iface %p, resource_dimension %p.\n", iface
, resource_dimension
);
713 *resource_dimension
= D3D11_RESOURCE_DIMENSION_TEXTURE3D
;
716 static void STDMETHODCALLTYPE
d3d11_texture3d_SetEvictionPriority(ID3D11Texture3D
*iface
, UINT eviction_priority
)
718 FIXME("iface %p, eviction_priority %#x stub!\n", iface
, eviction_priority
);
721 static UINT STDMETHODCALLTYPE
d3d11_texture3d_GetEvictionPriority(ID3D11Texture3D
*iface
)
723 FIXME("iface %p stub!\n", iface
);
728 static void STDMETHODCALLTYPE
d3d11_texture3d_GetDesc(ID3D11Texture3D
*iface
, D3D11_TEXTURE3D_DESC
*desc
)
730 struct d3d_texture3d
*texture
= impl_from_ID3D11Texture3D(iface
);
732 TRACE("iface %p, desc %p.\n", iface
, desc
);
734 *desc
= texture
->desc
;
737 static const struct ID3D11Texture3DVtbl d3d11_texture3d_vtbl
=
739 /* IUnknown methods */
740 d3d11_texture3d_QueryInterface
,
741 d3d11_texture3d_AddRef
,
742 d3d11_texture3d_Release
,
743 /* ID3D11DeviceChild methods */
744 d3d11_texture3d_GetDevice
,
745 d3d11_texture3d_GetPrivateData
,
746 d3d11_texture3d_SetPrivateData
,
747 d3d11_texture3d_SetPrivateDataInterface
,
748 /* ID3D11Resource methods */
749 d3d11_texture3d_GetType
,
750 d3d11_texture3d_SetEvictionPriority
,
751 d3d11_texture3d_GetEvictionPriority
,
752 /* ID3D11Texture3D methods */
753 d3d11_texture3d_GetDesc
,
756 /* ID3D10Texture3D methods */
758 static inline struct d3d_texture3d
*impl_from_ID3D10Texture3D(ID3D10Texture3D
*iface
)
760 return CONTAINING_RECORD(iface
, struct d3d_texture3d
, ID3D10Texture3D_iface
);
763 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_QueryInterface(ID3D10Texture3D
*iface
, REFIID riid
, void **object
)
765 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
767 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
769 return d3d11_texture3d_QueryInterface(&texture
->ID3D11Texture3D_iface
, riid
, object
);
772 static ULONG STDMETHODCALLTYPE
d3d10_texture3d_AddRef(ID3D10Texture3D
*iface
)
774 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
776 TRACE("iface %p.\n", iface
);
778 return d3d11_texture3d_AddRef(&texture
->ID3D11Texture3D_iface
);
781 static ULONG STDMETHODCALLTYPE
d3d10_texture3d_Release(ID3D10Texture3D
*iface
)
783 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
785 TRACE("iface %p.\n", iface
);
787 return d3d11_texture3d_Release(&texture
->ID3D11Texture3D_iface
);
790 static void STDMETHODCALLTYPE
d3d10_texture3d_GetDevice(ID3D10Texture3D
*iface
, ID3D10Device
**device
)
792 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
794 TRACE("iface %p, device %p.\n", iface
, device
);
796 ID3D11Device_QueryInterface(texture
->device
, &IID_ID3D10Device
, (void **)device
);
799 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_GetPrivateData(ID3D10Texture3D
*iface
,
800 REFGUID guid
, UINT
*data_size
, void *data
)
802 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
804 TRACE("iface %p, guid %s, data_size %p, data %p.\n",
805 iface
, debugstr_guid(guid
), data_size
, data
);
807 return d3d_get_private_data(&texture
->private_store
, guid
, data_size
, data
);
810 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_SetPrivateData(ID3D10Texture3D
*iface
,
811 REFGUID guid
, UINT data_size
, const void *data
)
813 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
815 TRACE("iface %p, guid %s, data_size %u, data %p.\n",
816 iface
, debugstr_guid(guid
), data_size
, data
);
818 return d3d_set_private_data(&texture
->private_store
, guid
, data_size
, data
);
821 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_SetPrivateDataInterface(ID3D10Texture3D
*iface
,
822 REFGUID guid
, const IUnknown
*data
)
824 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
826 TRACE("iface %p, guid %s, data %p.\n", iface
, debugstr_guid(guid
), data
);
828 return d3d_set_private_data_interface(&texture
->private_store
, guid
, data
);
831 static void STDMETHODCALLTYPE
d3d10_texture3d_GetType(ID3D10Texture3D
*iface
,
832 D3D10_RESOURCE_DIMENSION
*resource_dimension
)
834 TRACE("iface %p, resource_dimension %p.\n", iface
, resource_dimension
);
836 *resource_dimension
= D3D10_RESOURCE_DIMENSION_TEXTURE3D
;
839 static void STDMETHODCALLTYPE
d3d10_texture3d_SetEvictionPriority(ID3D10Texture3D
*iface
, UINT eviction_priority
)
841 FIXME("iface %p, eviction_priority %u stub!\n", iface
, eviction_priority
);
844 static UINT STDMETHODCALLTYPE
d3d10_texture3d_GetEvictionPriority(ID3D10Texture3D
*iface
)
846 FIXME("iface %p stub!\n", iface
);
851 static HRESULT STDMETHODCALLTYPE
d3d10_texture3d_Map(ID3D10Texture3D
*iface
, UINT sub_resource_idx
,
852 D3D10_MAP map_type
, UINT map_flags
, D3D10_MAPPED_TEXTURE3D
*mapped_texture
)
854 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
855 struct wined3d_map_desc wined3d_map_desc
;
858 TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p.\n",
859 iface
, sub_resource_idx
, map_type
, map_flags
, mapped_texture
);
862 FIXME("Ignoring map_flags %#x.\n", map_flags
);
864 wined3d_mutex_lock();
865 if (SUCCEEDED(hr
= wined3d_resource_map(wined3d_texture_get_resource(texture
->wined3d_texture
), sub_resource_idx
,
866 &wined3d_map_desc
, NULL
, wined3d_map_flags_from_d3d11_map_type(map_type
))))
868 mapped_texture
->pData
= wined3d_map_desc
.data
;
869 mapped_texture
->RowPitch
= wined3d_map_desc
.row_pitch
;
870 mapped_texture
->DepthPitch
= wined3d_map_desc
.slice_pitch
;
872 wined3d_mutex_unlock();
877 static void STDMETHODCALLTYPE
d3d10_texture3d_Unmap(ID3D10Texture3D
*iface
, UINT sub_resource_idx
)
879 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
881 TRACE("iface %p, sub_resource_idx %u.\n", iface
, sub_resource_idx
);
883 wined3d_mutex_lock();
884 wined3d_resource_unmap(wined3d_texture_get_resource(texture
->wined3d_texture
), sub_resource_idx
);
885 wined3d_mutex_unlock();
888 static void STDMETHODCALLTYPE
d3d10_texture3d_GetDesc(ID3D10Texture3D
*iface
, D3D10_TEXTURE3D_DESC
*desc
)
890 struct d3d_texture3d
*texture
= impl_from_ID3D10Texture3D(iface
);
891 D3D11_TEXTURE3D_DESC d3d11_desc
;
893 TRACE("iface %p, desc %p.\n", iface
, desc
);
895 d3d11_texture3d_GetDesc(&texture
->ID3D11Texture3D_iface
, &d3d11_desc
);
897 desc
->Width
= d3d11_desc
.Width
;
898 desc
->Height
= d3d11_desc
.Height
;
899 desc
->Depth
= d3d11_desc
.Depth
;
900 desc
->MipLevels
= d3d11_desc
.MipLevels
;
901 desc
->Format
= d3d11_desc
.Format
;
902 desc
->Usage
= d3d10_usage_from_d3d11_usage(d3d11_desc
.Usage
);
903 desc
->BindFlags
= d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc
.BindFlags
);
904 desc
->CPUAccessFlags
= d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc
.CPUAccessFlags
);
905 desc
->MiscFlags
= d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc
.MiscFlags
);
908 static const struct ID3D10Texture3DVtbl d3d10_texture3d_vtbl
=
910 /* IUnknown methods */
911 d3d10_texture3d_QueryInterface
,
912 d3d10_texture3d_AddRef
,
913 d3d10_texture3d_Release
,
914 /* ID3D10DeviceChild methods */
915 d3d10_texture3d_GetDevice
,
916 d3d10_texture3d_GetPrivateData
,
917 d3d10_texture3d_SetPrivateData
,
918 d3d10_texture3d_SetPrivateDataInterface
,
919 /* ID3D10Resource methods */
920 d3d10_texture3d_GetType
,
921 d3d10_texture3d_SetEvictionPriority
,
922 d3d10_texture3d_GetEvictionPriority
,
923 /* ID3D10Texture3D methods */
925 d3d10_texture3d_Unmap
,
926 d3d10_texture3d_GetDesc
,
929 struct d3d_texture3d
*unsafe_impl_from_ID3D10Texture3D(ID3D10Texture3D
*iface
)
933 assert(iface
->lpVtbl
== &d3d10_texture3d_vtbl
);
934 return CONTAINING_RECORD(iface
, struct d3d_texture3d
, ID3D10Texture3D_iface
);
937 struct d3d_texture3d
*unsafe_impl_from_ID3D11Texture3D(ID3D11Texture3D
*iface
)
941 assert(iface
->lpVtbl
== &d3d11_texture3d_vtbl
);
942 return impl_from_ID3D11Texture3D(iface
);
945 static const struct wined3d_parent_ops d3d_texture3d_wined3d_parent_ops
=
947 d3d_texture3d_wined3d_object_released
,
950 static HRESULT
d3d_texture3d_init(struct d3d_texture3d
*texture
, struct d3d_device
*device
,
951 const D3D11_TEXTURE3D_DESC
*desc
, const D3D11_SUBRESOURCE_DATA
*data
)
953 struct wined3d_resource_desc wined3d_desc
;
958 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_GENERATE_MIPS
959 && (~desc
->BindFlags
& (D3D11_BIND_RENDER_TARGET
| D3D11_BIND_SHADER_RESOURCE
)))
961 WARN("D3D11_RESOURCE_MISC_GENERATE_MIPS used without D3D11_BIND_RENDER_TARGET "
962 "and D3D11_BIND_SHADER_RESOURCE.\n");
966 texture
->ID3D11Texture3D_iface
.lpVtbl
= &d3d11_texture3d_vtbl
;
967 texture
->ID3D10Texture3D_iface
.lpVtbl
= &d3d10_texture3d_vtbl
;
968 texture
->refcount
= 1;
969 wined3d_mutex_lock();
970 wined3d_private_store_init(&texture
->private_store
);
971 texture
->desc
= *desc
;
973 wined3d_desc
.resource_type
= WINED3D_RTYPE_TEXTURE_3D
;
974 wined3d_desc
.format
= wined3dformat_from_dxgi_format(desc
->Format
);
975 wined3d_desc
.multisample_type
= WINED3D_MULTISAMPLE_NONE
;
976 wined3d_desc
.multisample_quality
= 0;
977 wined3d_desc
.usage
= wined3d_usage_from_d3d11(desc
->BindFlags
, desc
->Usage
);
978 wined3d_desc
.access
= wined3d_access_from_d3d11(desc
->Usage
,
979 desc
->Usage
== D3D11_USAGE_DEFAULT
? 0 : desc
->CPUAccessFlags
);
980 wined3d_desc
.width
= desc
->Width
;
981 wined3d_desc
.height
= desc
->Height
;
982 wined3d_desc
.depth
= desc
->Depth
;
983 wined3d_desc
.size
= 0;
985 levels
= desc
->MipLevels
? desc
->MipLevels
: wined3d_log2i(max(max(desc
->Width
, desc
->Height
), desc
->Depth
)) + 1;
987 if (desc
->MiscFlags
& D3D11_RESOURCE_MISC_GENERATE_MIPS
)
988 flags
|= WINED3D_TEXTURE_CREATE_GENERATE_MIPMAPS
;
990 if (FAILED(hr
= wined3d_texture_create(device
->wined3d_device
, &wined3d_desc
,
991 1, levels
, flags
, (struct wined3d_sub_resource_data
*)data
, texture
,
992 &d3d_texture3d_wined3d_parent_ops
, &texture
->wined3d_texture
)))
994 WARN("Failed to create wined3d texture, hr %#x.\n", hr
);
995 wined3d_private_store_cleanup(&texture
->private_store
);
996 wined3d_mutex_unlock();
997 if (hr
== WINED3DERR_INVALIDCALL
)
1001 wined3d_mutex_unlock();
1002 texture
->desc
.MipLevels
= levels
;
1004 texture
->device
= &device
->ID3D11Device_iface
;
1005 ID3D11Device_AddRef(texture
->device
);
1010 HRESULT
d3d_texture3d_create(struct d3d_device
*device
, const D3D11_TEXTURE3D_DESC
*desc
,
1011 const D3D11_SUBRESOURCE_DATA
*data
, struct d3d_texture3d
**texture
)
1013 struct d3d_texture3d
*object
;
1016 if (!(object
= heap_alloc_zero(sizeof(*object
))))
1017 return E_OUTOFMEMORY
;
1019 if (FAILED(hr
= d3d_texture3d_init(object
, device
, desc
, data
)))
1021 WARN("Failed to initialize texture, hr %#x.\n", hr
);
1026 TRACE("Created texture %p.\n", object
);