d3d8: The "forwardReference" field in struct d3d8_surface is always a texture, if...
[wine.git] / dlls / api-ms-win-core-handle-l1-1-0 / api-ms-win-core-handle-l1-1-0.spec
blob579d363fb57d2a8202b85be46de5205513051e2d
1 @ stdcall CloseHandle(long) kernel32.CloseHandle
2 @ stdcall DuplicateHandle(long long long ptr long long long) kernel32.DuplicateHandle
3 @ stdcall GetHandleInformation(long ptr) kernel32.GetHandleInformation
4 @ stdcall SetHandleInformation(long long long) kernel32.SetHandleInformation