2 * Direct3D X 9 main file
4 * Copyright (C) 2007 David Adam
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/port.h"
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
37 /***********************************************************************
40 BOOL WINAPI
DllMain(HINSTANCE inst
, DWORD reason
, LPVOID reserved
)
44 case DLL_WINE_PREATTACH
:
45 return FALSE
; /* prefer native version */
46 case DLL_PROCESS_ATTACH
:
47 DisableThreadLibraryCalls(inst
);
53 /***********************************************************************
55 * Checks whether we are compiling against the correct d3d and d3dx library.
57 BOOL WINAPI
D3DXCheckVersion(UINT d3dsdkvers
, UINT d3dxsdkvers
)
59 if(d3dsdkvers
==D3D_SDK_VERSION
&& d3dxsdkvers
==30)
65 typedef enum _D3DX_CPU_OPTIMIZATION
67 D3DX_NOT_OPTIMIZED
= 0,
68 D3DX_3DNOW_OPTIMIZED
= 1,
69 D3DX_SSE2_OPTIMIZED
= 2,
70 D3DX_SSE_OPTIMIZED
= 3
71 } D3DX_CPU_OPTIMIZATION
;
73 D3DX_CPU_OPTIMIZATION WINAPI
D3DXCpuOptimizations(BOOL enable
)
75 FIXME("%i - stub\n", enable
);
76 return D3DX_NOT_OPTIMIZED
;