2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
30 /* Device identifier. Don't relay it to WineD3D */
31 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
35 { { 0x00010001, 0x00010001 } },
37 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
38 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
42 static struct enum_device_entry
44 char interface_name
[100];
45 char device_name
[100];
46 const GUID
*device_guid
;
51 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
53 &IID_IDirect3DTnLHalDevice
,
58 "WINE Direct3D7 Hardware acceleration using WineD3D",
60 &IID_IDirect3DHALDevice
,
65 "WINE Direct3D7 RGB Software Emulation using WineD3D",
67 &IID_IDirect3DRGBDevice
,
71 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
73 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
75 ddraw_null_wined3d_object_destroyed
,
78 static inline IDirectDrawImpl
*impl_from_IDirectDraw(IDirectDraw
*iface
)
80 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw_iface
);
83 static inline IDirectDrawImpl
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
85 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw2_iface
);
88 static inline IDirectDrawImpl
*impl_from_IDirectDraw3(IDirectDraw3
*iface
)
90 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw3_iface
);
93 static inline IDirectDrawImpl
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
95 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw4_iface
);
98 static inline IDirectDrawImpl
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
100 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw7_iface
);
103 static inline IDirectDrawImpl
*impl_from_IDirect3D(IDirect3D
*iface
)
105 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D_iface
);
108 static inline IDirectDrawImpl
*impl_from_IDirect3D2(IDirect3D2
*iface
)
110 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D2_iface
);
113 static inline IDirectDrawImpl
*impl_from_IDirect3D3(IDirect3D3
*iface
)
115 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D3_iface
);
118 static inline IDirectDrawImpl
*impl_from_IDirect3D7(IDirect3D7
*iface
)
120 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D7_iface
);
123 /*****************************************************************************
125 *****************************************************************************/
127 /*****************************************************************************
128 * IDirectDraw7::QueryInterface
130 * Queries different interfaces of the DirectDraw object. It can return
131 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
132 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
134 * The returned interface is AddRef()-ed before it's returned
136 * Used for version 1, 2, 4 and 7
139 * refiid: Interface ID asked for
140 * obj: Used to return the interface pointer
143 * S_OK if an interface was found
144 * E_NOINTERFACE if the requested interface wasn't found
146 *****************************************************************************/
147 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID refiid
, void **obj
)
149 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
151 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(refiid
), obj
);
153 /* Can change surface impl type */
154 EnterCriticalSection(&ddraw_cs
);
156 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
161 LeaveCriticalSection(&ddraw_cs
);
162 return DDERR_INVALIDPARAMS
;
165 /* Check DirectDraw Interfaces */
166 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
167 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
170 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
172 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
174 *obj
= &This
->IDirectDraw4_iface
;
175 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
177 else if ( IsEqualGUID( &IID_IDirectDraw3
, refiid
) )
179 /* This Interface exists in ddrawex.dll, it is implemented in a wrapper */
180 WARN("IDirectDraw3 is not valid in ddraw.dll\n");
182 LeaveCriticalSection(&ddraw_cs
);
183 return E_NOINTERFACE
;
185 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
187 *obj
= &This
->IDirectDraw2_iface
;
188 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
190 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
192 *obj
= &This
->IDirectDraw_iface
;
193 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
197 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
198 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
199 * who had this idea and why. The older interfaces can query and IDirect3D version
200 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
201 * and messy to implement with the common creation function, so it has been left out here.
203 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
204 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
205 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
206 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
208 /* Check the surface implementation */
209 if (DefaultSurfaceType
!= SURFACE_OPENGL
)
211 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
212 /* Do not abort here, only reject 3D Device creation */
215 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
217 This
->d3dversion
= 1;
218 *obj
= &This
->IDirect3D_iface
;
219 TRACE(" returning Direct3D interface at %p.\n", *obj
);
221 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
223 This
->d3dversion
= 2;
224 *obj
= &This
->IDirect3D2_iface
;
225 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
227 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
229 This
->d3dversion
= 3;
230 *obj
= &This
->IDirect3D3_iface
;
231 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
233 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
235 This
->d3dversion
= 7;
236 *obj
= &This
->IDirect3D7_iface
;
237 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
240 /* Unknown interface */
243 ERR("(%p)->(%s, %p): No interface found\n", This
, debugstr_guid(refiid
), obj
);
244 LeaveCriticalSection(&ddraw_cs
);
245 return E_NOINTERFACE
;
248 IUnknown_AddRef( (IUnknown
*) *obj
);
249 LeaveCriticalSection(&ddraw_cs
);
253 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
255 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
257 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
259 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
262 static HRESULT WINAPI
ddraw3_QueryInterface(IDirectDraw3
*iface
, REFIID riid
, void **object
)
264 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
266 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
268 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
271 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
273 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
275 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
277 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
280 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
282 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
284 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
286 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
289 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
291 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
293 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
295 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
298 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
300 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
302 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
304 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
307 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
309 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
311 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
313 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
316 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
318 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
320 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
322 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
325 /*****************************************************************************
326 * IDirectDraw7::AddRef
328 * Increases the interfaces refcount, basically
330 * DDraw refcounting is a bit tricky. The different DirectDraw interface
331 * versions have individual refcounts, but the IDirect3D interfaces do not.
332 * All interfaces are from one object, that means calling QueryInterface on an
333 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
334 * IDirectDrawImpl object.
336 * That means all AddRef and Release implementations of IDirectDrawX work
337 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
338 * except of IDirect3D7 which thunks to IDirectDraw7
340 * Returns: The new refcount
342 *****************************************************************************/
343 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
345 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
346 ULONG ref
= InterlockedIncrement(&This
->ref7
);
348 TRACE("%p increasing refcount to %u.\n", This
, ref
);
350 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
355 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
357 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
358 ULONG ref
= InterlockedIncrement(&This
->ref4
);
360 TRACE("%p increasing refcount to %u.\n", This
, ref
);
362 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
367 static ULONG WINAPI
ddraw3_AddRef(IDirectDraw3
*iface
)
369 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
370 ULONG ref
= InterlockedIncrement(&This
->ref3
);
372 TRACE("%p increasing refcount to %u.\n", This
, ref
);
374 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
379 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
381 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
382 ULONG ref
= InterlockedIncrement(&This
->ref2
);
384 TRACE("%p increasing refcount to %u.\n", This
, ref
);
386 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
391 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
393 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
394 ULONG ref
= InterlockedIncrement(&This
->ref1
);
396 TRACE("%p increasing refcount to %u.\n", This
, ref
);
398 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
403 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
405 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
407 TRACE("iface %p.\n", iface
);
409 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
412 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
414 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
416 TRACE("iface %p.\n", iface
);
418 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
421 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
423 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
425 TRACE("iface %p.\n", iface
);
427 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
430 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
432 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
434 TRACE("iface %p.\n", iface
);
436 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
439 /*****************************************************************************
442 * Destroys a ddraw object if all refcounts are 0. This is to share code
443 * between the IDirectDrawX::Release functions
446 * This: DirectDraw object to destroy
448 *****************************************************************************/
449 static void ddraw_destroy(IDirectDrawImpl
*This
)
451 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
452 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
454 /* Destroy the device window if we created one */
455 if(This
->devicewindow
!= 0)
457 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
458 DestroyWindow(This
->devicewindow
);
459 This
->devicewindow
= 0;
462 EnterCriticalSection(&ddraw_cs
);
463 list_remove(&This
->ddraw_list_entry
);
464 LeaveCriticalSection(&ddraw_cs
);
466 /* Release the attached WineD3D stuff */
467 wined3d_device_decref(This
->wined3d_device
);
468 wined3d_decref(This
->wineD3D
);
470 /* Now free the object */
471 HeapFree(GetProcessHeap(), 0, This
);
474 /*****************************************************************************
475 * IDirectDraw7::Release
477 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
479 * Returns: The new refcount
480 *****************************************************************************/
481 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
483 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
484 ULONG ref
= InterlockedDecrement(&This
->ref7
);
486 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
488 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
494 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
496 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
497 ULONG ref
= InterlockedDecrement(&This
->ref4
);
499 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
501 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
507 static ULONG WINAPI
ddraw3_Release(IDirectDraw3
*iface
)
509 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
510 ULONG ref
= InterlockedDecrement(&This
->ref3
);
512 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
514 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
520 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
522 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
523 ULONG ref
= InterlockedDecrement(&This
->ref2
);
525 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
527 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
533 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
535 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
536 ULONG ref
= InterlockedDecrement(&This
->ref1
);
538 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
540 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
546 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
548 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
550 TRACE("iface %p.\n", iface
);
552 return ddraw7_Release(&This
->IDirectDraw7_iface
);
555 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
557 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
559 TRACE("iface %p.\n", iface
);
561 return ddraw1_Release(&This
->IDirectDraw_iface
);
564 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
566 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
568 TRACE("iface %p.\n", iface
);
570 return ddraw1_Release(&This
->IDirectDraw_iface
);
573 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
575 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
577 TRACE("iface %p.\n", iface
);
579 return ddraw1_Release(&This
->IDirectDraw_iface
);
582 /*****************************************************************************
583 * IDirectDraw methods
584 *****************************************************************************/
586 static HRESULT
ddraw_set_focus_window(IDirectDrawImpl
*ddraw
, HWND window
)
588 /* FIXME: This looks wrong, exclusive mode should imply a destination
590 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
592 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
593 return DDERR_HWNDALREADYSET
;
596 ddraw
->focuswindow
= window
;
598 /* Use the focus window for drawing too. */
599 ddraw
->dest_window
= ddraw
->focuswindow
;
601 /* Destroy the device window, if we have one. */
602 if (ddraw
->devicewindow
)
604 DestroyWindow(ddraw
->devicewindow
);
605 ddraw
->devicewindow
= NULL
;
611 /*****************************************************************************
612 * IDirectDraw7::SetCooperativeLevel
614 * Sets the cooperative level for the DirectDraw object, and the window
615 * assigned to it. The cooperative level determines the general behavior
616 * of the DirectDraw application
618 * Warning: This is quite tricky, as it's not really documented which
619 * cooperative levels can be combined with each other. If a game fails
620 * after this function, try to check the cooperative levels passed on
621 * Windows, and if it returns something different.
623 * If you think that this function caused the failure because it writes a
624 * fixme, be sure to run again with a +ddraw trace.
626 * What is known about cooperative levels (See the ddraw modes test):
627 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
628 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
629 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
630 * DDSCL_FULLSCREEN can be activated
631 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
633 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
634 * DDSCL_SETFOCUSWINDOW (partially),
635 * DDSCL_MULTITHREADED (work in progress)
637 * Unhandled flags, which should be implemented
638 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
639 * expect any difference to a normal window for wine)
640 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
641 * rendering (Possible test case: Half-Life)
643 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
645 * These don't seem very important for wine:
646 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
649 * DD_OK if the cooperative level was set successfully
650 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
651 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
652 * (Probably others too, have to investigate)
654 *****************************************************************************/
655 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND hwnd
, DWORD cooplevel
)
657 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
661 TRACE("iface %p, window %p, flags %#x.\n", iface
, hwnd
, cooplevel
);
662 DDRAW_dump_cooperativelevel(cooplevel
);
664 EnterCriticalSection(&ddraw_cs
);
666 /* Get the old window */
667 window
= This
->dest_window
;
669 /* Tests suggest that we need one of them: */
670 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
674 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
675 LeaveCriticalSection(&ddraw_cs
);
676 return DDERR_INVALIDPARAMS
;
679 /* Handle those levels first which set various hwnds */
680 if(cooplevel
& DDSCL_SETFOCUSWINDOW
)
682 /* This isn't compatible with a lot of flags */
683 if(cooplevel
& ( DDSCL_MULTITHREADED
|
684 DDSCL_CREATEDEVICEWINDOW
|
689 DDSCL_SETDEVICEWINDOW
|
694 TRACE("Called with incompatible flags, returning DDERR_INVALIDPARAMS\n");
695 LeaveCriticalSection(&ddraw_cs
);
696 return DDERR_INVALIDPARAMS
;
699 hr
= ddraw_set_focus_window(This
, hwnd
);
700 LeaveCriticalSection(&ddraw_cs
);
704 if(cooplevel
& DDSCL_EXCLUSIVE
)
706 if( !(cooplevel
& DDSCL_FULLSCREEN
) || !hwnd
)
708 TRACE("(%p) DDSCL_EXCLUSIVE needs DDSCL_FULLSCREEN and a window\n", This
);
709 LeaveCriticalSection(&ddraw_cs
);
710 return DDERR_INVALIDPARAMS
;
714 if ((This
->cooperative_level
& DDSCL_EXCLUSIVE
)
715 && (hwnd
!= window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
716 wined3d_device_release_focus_window(This
->wined3d_device
);
718 if ((cooplevel
& DDSCL_FULLSCREEN
) != (This
->cooperative_level
& DDSCL_FULLSCREEN
) || hwnd
!= window
)
720 if (This
->cooperative_level
& DDSCL_FULLSCREEN
)
721 wined3d_device_restore_fullscreen_window(This
->wined3d_device
, window
);
723 if (cooplevel
& DDSCL_FULLSCREEN
)
725 WINED3DDISPLAYMODE display_mode
;
727 wined3d_get_adapter_display_mode(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, &display_mode
);
728 wined3d_device_setup_fullscreen_window(This
->wined3d_device
, hwnd
,
729 display_mode
.Width
, display_mode
.Height
);
733 if ((cooplevel
& DDSCL_EXCLUSIVE
)
734 && (hwnd
!= window
|| !(This
->cooperative_level
& DDSCL_EXCLUSIVE
)))
736 hr
= wined3d_device_acquire_focus_window(This
->wined3d_device
, hwnd
);
739 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
740 LeaveCriticalSection(&ddraw_cs
);
745 /* Don't override focus windows or private device windows */
746 if (hwnd
&& !This
->focuswindow
&& !This
->devicewindow
&& (hwnd
!= window
))
747 This
->dest_window
= hwnd
;
749 if(cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
751 /* Don't create a device window if a focus window is set */
752 if( !(This
->focuswindow
) )
754 HWND devicewindow
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DDraw device window",
755 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
756 NULL
, NULL
, NULL
, NULL
);
759 ERR("Failed to create window, last error %#x.\n", GetLastError());
760 LeaveCriticalSection(&ddraw_cs
);
764 ShowWindow(devicewindow
, SW_SHOW
); /* Just to be sure */
765 TRACE("(%p) Created a DDraw device window. HWND=%p\n", This
, devicewindow
);
767 This
->devicewindow
= devicewindow
;
768 This
->dest_window
= devicewindow
;
772 if (cooplevel
& DDSCL_MULTITHREADED
&& !(This
->cooperative_level
& DDSCL_MULTITHREADED
))
773 wined3d_device_set_multithreaded(This
->wined3d_device
);
775 /* Unhandled flags */
776 if(cooplevel
& DDSCL_ALLOWREBOOT
)
777 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
778 if(cooplevel
& DDSCL_ALLOWMODEX
)
779 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
780 if(cooplevel
& DDSCL_FPUSETUP
)
781 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
783 /* Store the cooperative_level */
784 This
->cooperative_level
= cooplevel
;
785 TRACE("SetCooperativeLevel retuning DD_OK\n");
786 LeaveCriticalSection(&ddraw_cs
);
790 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
792 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
794 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
796 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
799 static HRESULT WINAPI
ddraw3_SetCooperativeLevel(IDirectDraw3
*iface
, HWND window
, DWORD flags
)
801 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
803 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
805 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
808 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
810 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
812 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
814 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
817 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
819 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
821 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
823 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
826 /*****************************************************************************
828 * Helper function for SetDisplayMode and RestoreDisplayMode
830 * Implements DirectDraw's SetDisplayMode, but ignores the value of
831 * ForceRefreshRate, since it is already handled by
832 * ddraw7_SetDisplayMode. RestoreDisplayMode can use this function
833 * without worrying that ForceRefreshRate will override the refresh rate. For
834 * argument and return value documentation, see
835 * ddraw7_SetDisplayMode.
837 *****************************************************************************/
838 static HRESULT
ddraw_set_display_mode(IDirectDrawImpl
*ddraw
, DWORD Width
, DWORD Height
,
839 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
841 enum wined3d_format_id format
;
842 WINED3DDISPLAYMODE Mode
;
845 TRACE("ddraw %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", ddraw
, Width
,
846 Height
, BPP
, RefreshRate
, Flags
);
848 EnterCriticalSection(&ddraw_cs
);
849 if( !Width
|| !Height
)
851 ERR("Width %u, Height %u, what to do?\n", Width
, Height
);
852 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
853 LeaveCriticalSection(&ddraw_cs
);
859 case 8: format
= WINED3DFMT_P8_UINT
; break;
860 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
861 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
862 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
863 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
864 default: format
= WINED3DFMT_UNKNOWN
; break;
867 if (FAILED(hr
= wined3d_device_get_display_mode(ddraw
->wined3d_device
, 0, &Mode
)))
869 ERR("Failed to get current display mode, hr %#x.\n", hr
);
871 else if (Mode
.Width
== Width
872 && Mode
.Height
== Height
873 && Mode
.Format
== format
874 && Mode
.RefreshRate
== RefreshRate
)
876 TRACE("Skipping redundant mode setting call.\n");
877 LeaveCriticalSection(&ddraw_cs
);
881 /* Check the exclusive mode
882 if(!(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
883 return DDERR_NOEXCLUSIVEMODE;
884 * This is WRONG. Don't know if the SDK is completely
885 * wrong and if there are any conditions when DDERR_NOEXCLUSIVE
886 * is returned, but Half-Life 1.1.1.1 (Steam version)
891 Mode
.Height
= Height
;
892 Mode
.RefreshRate
= RefreshRate
;
893 Mode
.Format
= format
;
895 /* TODO: The possible return values from msdn suggest that
896 * the screen mode can't be changed if a surface is locked
897 * or some drawing is in progress
900 /* TODO: Lose the primary surface */
901 hr
= wined3d_device_set_display_mode(ddraw
->wined3d_device
, 0, &Mode
);
903 if (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
)
904 SetWindowPos(ddraw
->dest_window
, HWND_TOP
, 0, 0, Width
, Height
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
);
906 LeaveCriticalSection(&ddraw_cs
);
909 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
914 /*****************************************************************************
915 * IDirectDraw7::SetDisplayMode
917 * Sets the display screen resolution, color depth and refresh frequency
918 * when in fullscreen mode (in theory).
919 * Possible return values listed in the SDK suggest that this method fails
920 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
921 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
922 * It seems to be valid to pass 0 for With and Height, this has to be tested
923 * It could mean that the current video mode should be left as-is. (But why
927 * Height, Width: Screen dimension
928 * BPP: Color depth in Bits per pixel
929 * Refreshrate: Screen refresh rate
935 *****************************************************************************/
936 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD Width
, DWORD Height
,
937 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
939 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
941 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
942 iface
, Width
, Height
, BPP
, RefreshRate
, Flags
);
944 if (force_refresh_rate
!= 0)
946 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
947 RefreshRate
, force_refresh_rate
);
948 RefreshRate
= force_refresh_rate
;
951 return ddraw_set_display_mode(This
, Width
, Height
, BPP
, RefreshRate
, Flags
);
954 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
955 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
957 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
959 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
960 iface
, width
, height
, bpp
, refresh_rate
, flags
);
962 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
965 static HRESULT WINAPI
ddraw3_SetDisplayMode(IDirectDraw3
*iface
, DWORD width
, DWORD height
,
966 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
968 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
970 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
971 iface
, width
, height
, bpp
, refresh_rate
, flags
);
973 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
976 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
977 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
979 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
981 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
982 iface
, width
, height
, bpp
, refresh_rate
, flags
);
984 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
987 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
989 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
991 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
993 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
996 /*****************************************************************************
997 * IDirectDraw7::RestoreDisplayMode
999 * Restores the display mode to what it was at creation time. Basically.
1001 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
1002 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
1003 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
1004 * -> DD_1 is released. The screen should be left at 1024x768x32.
1005 * -> DD_2 is released. The screen should be set to 1400x1050x32
1006 * This case is unhandled right now, but Empire Earth does it this way.
1007 * (But perhaps there is something in SetCooperativeLevel to prevent this)
1009 * The msdn says that this method resets the display mode to what it was before
1010 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
1014 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
1016 *****************************************************************************/
1017 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
1019 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1021 TRACE("iface %p.\n", iface
);
1023 return ddraw_set_display_mode(This
, This
->orig_width
, This
->orig_height
, This
->orig_bpp
, 0, 0);
1026 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
1028 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1030 TRACE("iface %p.\n", iface
);
1032 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1035 static HRESULT WINAPI
ddraw3_RestoreDisplayMode(IDirectDraw3
*iface
)
1037 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1039 TRACE("iface %p.\n", iface
);
1041 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1044 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
1046 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1048 TRACE("iface %p.\n", iface
);
1050 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1053 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
1055 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1057 TRACE("iface %p.\n", iface
);
1059 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1062 /*****************************************************************************
1063 * IDirectDraw7::GetCaps
1065 * Returns the drives capabilities
1067 * Used for version 1, 2, 4 and 7
1070 * DriverCaps: Structure to write the Hardware accelerated caps to
1071 * HelCaps: Structure to write the emulation caps to
1074 * This implementation returns DD_OK only
1076 *****************************************************************************/
1077 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1079 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1081 WINED3DCAPS winecaps
;
1083 DDSCAPS2 ddscaps
= {0, 0, 0, 0};
1085 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1087 /* One structure must be != NULL */
1088 if( (!DriverCaps
) && (!HELCaps
) )
1090 ERR("(%p) Invalid params to ddraw7_GetCaps\n", This
);
1091 return DDERR_INVALIDPARAMS
;
1094 memset(&caps
, 0, sizeof(caps
));
1095 memset(&winecaps
, 0, sizeof(winecaps
));
1096 caps
.dwSize
= sizeof(caps
);
1097 EnterCriticalSection(&ddraw_cs
);
1098 hr
= wined3d_device_get_device_caps(This
->wined3d_device
, &winecaps
);
1101 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1102 LeaveCriticalSection(&ddraw_cs
);
1106 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1107 LeaveCriticalSection(&ddraw_cs
);
1109 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1113 caps
.dwCaps
= winecaps
.DirectDrawCaps
.Caps
;
1114 caps
.dwCaps2
= winecaps
.DirectDrawCaps
.Caps2
;
1115 caps
.dwCKeyCaps
= winecaps
.DirectDrawCaps
.CKeyCaps
;
1116 caps
.dwFXCaps
= winecaps
.DirectDrawCaps
.FXCaps
;
1117 caps
.dwPalCaps
= winecaps
.DirectDrawCaps
.PalCaps
;
1118 caps
.ddsCaps
.dwCaps
= winecaps
.DirectDrawCaps
.ddsCaps
;
1119 caps
.dwSVBCaps
= winecaps
.DirectDrawCaps
.SVBCaps
;
1120 caps
.dwSVBCKeyCaps
= winecaps
.DirectDrawCaps
.SVBCKeyCaps
;
1121 caps
.dwSVBFXCaps
= winecaps
.DirectDrawCaps
.SVBFXCaps
;
1122 caps
.dwVSBCaps
= winecaps
.DirectDrawCaps
.VSBCaps
;
1123 caps
.dwVSBCKeyCaps
= winecaps
.DirectDrawCaps
.VSBCKeyCaps
;
1124 caps
.dwVSBFXCaps
= winecaps
.DirectDrawCaps
.VSBFXCaps
;
1125 caps
.dwSSBCaps
= winecaps
.DirectDrawCaps
.SSBCaps
;
1126 caps
.dwSSBCKeyCaps
= winecaps
.DirectDrawCaps
.SSBCKeyCaps
;
1127 caps
.dwSSBFXCaps
= winecaps
.DirectDrawCaps
.SSBFXCaps
;
1129 /* Even if WineD3D supports 3D rendering, remove the cap if ddraw is configured
1132 if(DefaultSurfaceType
== SURFACE_GDI
) {
1133 caps
.dwCaps
&= ~DDCAPS_3D
;
1134 caps
.ddsCaps
.dwCaps
&= ~(DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
);
1136 if(winecaps
.DirectDrawCaps
.StrideAlign
!= 0) {
1137 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1138 caps
.dwAlignStrideAlign
= winecaps
.DirectDrawCaps
.StrideAlign
;
1143 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1144 if (TRACE_ON(ddraw
))
1146 TRACE("Driver Caps :\n");
1147 DDRAW_dump_DDCAPS(DriverCaps
);
1153 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1154 if (TRACE_ON(ddraw
))
1156 TRACE("HEL Caps :\n");
1157 DDRAW_dump_DDCAPS(HELCaps
);
1164 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1166 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1168 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1170 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1173 static HRESULT WINAPI
ddraw3_GetCaps(IDirectDraw3
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1175 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1177 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1179 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1182 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1184 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1186 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1188 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1191 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1193 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1195 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1197 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1200 /*****************************************************************************
1201 * IDirectDraw7::Compact
1203 * No idea what it does, MSDN says it's not implemented.
1206 * DD_OK, but this is unchecked
1208 *****************************************************************************/
1209 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1211 TRACE("iface %p.\n", iface
);
1216 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1218 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1220 TRACE("iface %p.\n", iface
);
1222 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1225 static HRESULT WINAPI
ddraw3_Compact(IDirectDraw3
*iface
)
1227 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1229 TRACE("iface %p.\n", iface
);
1231 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1234 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1236 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1238 TRACE("iface %p.\n", iface
);
1240 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1243 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1245 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1247 TRACE("iface %p.\n", iface
);
1249 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1252 /*****************************************************************************
1253 * IDirectDraw7::GetDisplayMode
1255 * Returns information about the current display mode
1257 * Exists in Version 1, 2, 4 and 7
1260 * DDSD: Address of a surface description structure to write the info to
1265 *****************************************************************************/
1266 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1268 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1270 WINED3DDISPLAYMODE Mode
;
1273 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1275 EnterCriticalSection(&ddraw_cs
);
1276 /* This seems sane */
1279 LeaveCriticalSection(&ddraw_cs
);
1280 return DDERR_INVALIDPARAMS
;
1283 /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
1284 * so one method can be used for all versions (Hopefully) */
1285 hr
= wined3d_device_get_display_mode(This
->wined3d_device
, 0, &Mode
);
1288 ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08x\n", This
, hr
);
1289 LeaveCriticalSection(&ddraw_cs
);
1293 Size
= DDSD
->dwSize
;
1294 memset(DDSD
, 0, Size
);
1296 DDSD
->dwSize
= Size
;
1297 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1298 DDSD
->dwWidth
= Mode
.Width
;
1299 DDSD
->dwHeight
= Mode
.Height
;
1300 DDSD
->u2
.dwRefreshRate
= 60;
1301 DDSD
->ddsCaps
.dwCaps
= 0;
1302 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1303 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, Mode
.Format
);
1304 DDSD
->u1
.lPitch
= Mode
.Width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1308 TRACE("Returning surface desc :\n");
1309 DDRAW_dump_surface_desc(DDSD
);
1312 LeaveCriticalSection(&ddraw_cs
);
1316 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1318 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1320 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1322 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, surface_desc
);
1325 static HRESULT WINAPI
ddraw3_GetDisplayMode(IDirectDraw3
*iface
, DDSURFACEDESC
*surface_desc
)
1327 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1329 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1331 /* FIXME: Test sizes, properly convert surface_desc */
1332 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1335 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1337 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1339 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1341 /* FIXME: Test sizes, properly convert surface_desc */
1342 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1345 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1347 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1349 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1351 /* FIXME: Test sizes, properly convert surface_desc */
1352 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1355 /*****************************************************************************
1356 * IDirectDraw7::GetFourCCCodes
1358 * Returns an array of supported FourCC codes.
1360 * Exists in Version 1, 2, 4 and 7
1363 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1364 * of enumerated codes
1365 * Codes: Pointer to an array of DWORDs where the supported codes are written
1369 * Always returns DD_OK, as it's a stub for now
1371 *****************************************************************************/
1372 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1374 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1375 static const enum wined3d_format_id formats
[] =
1377 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1378 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1379 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1381 DWORD count
= 0, i
, outsize
;
1383 WINED3DDISPLAYMODE d3ddm
;
1385 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1387 wined3d_device_get_display_mode(This
->wined3d_device
, 0, &d3ddm
);
1389 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1391 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1393 hr
= wined3d_check_device_format(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, WINED3DDEVTYPE_HAL
,
1394 d3ddm
.Format
, 0, WINED3DRTYPE_SURFACE
, formats
[i
], DefaultSurfaceType
);
1397 if (count
< outsize
)
1398 Codes
[count
] = formats
[i
];
1403 TRACE("Returning %u FourCC codes\n", count
);
1410 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1412 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1414 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1416 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1419 static HRESULT WINAPI
ddraw3_GetFourCCCodes(IDirectDraw3
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1421 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1423 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1425 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1428 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1430 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1432 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1434 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1437 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1439 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1441 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1443 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1446 /*****************************************************************************
1447 * IDirectDraw7::GetMonitorFrequency
1449 * Returns the monitor's frequency
1451 * Exists in Version 1, 2, 4 and 7
1454 * Freq: Pointer to a DWORD to write the frequency to
1457 * Always returns DD_OK
1459 *****************************************************************************/
1460 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*Freq
)
1462 FIXME("iface %p, frequency %p stub!\n", iface
, Freq
);
1464 /* Ideally this should be in WineD3D, as it concerns the screen setup,
1465 * but for now this should make the games happy
1471 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1473 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1475 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1477 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1480 static HRESULT WINAPI
ddraw3_GetMonitorFrequency(IDirectDraw3
*iface
, DWORD
*frequency
)
1482 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1484 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1486 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1489 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1491 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1493 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1495 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1498 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1500 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1502 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1504 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1507 /*****************************************************************************
1508 * IDirectDraw7::GetVerticalBlankStatus
1510 * Returns the Vertical blank status of the monitor. This should be in WineD3D
1511 * too basically, but as it's a semi stub, I didn't create a function there
1514 * status: Pointer to a BOOL to be filled with the vertical blank status
1518 * DDERR_INVALIDPARAMS if status is NULL
1520 *****************************************************************************/
1521 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1523 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1525 TRACE("iface %p, status %p.\n", iface
, status
);
1527 /* This looks sane, the MSDN suggests it too */
1528 EnterCriticalSection(&ddraw_cs
);
1531 LeaveCriticalSection(&ddraw_cs
);
1532 return DDERR_INVALIDPARAMS
;
1535 *status
= This
->fake_vblank
;
1536 This
->fake_vblank
= !This
->fake_vblank
;
1537 LeaveCriticalSection(&ddraw_cs
);
1541 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1543 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1545 TRACE("iface %p, status %p.\n", iface
, status
);
1547 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1550 static HRESULT WINAPI
ddraw3_GetVerticalBlankStatus(IDirectDraw3
*iface
, BOOL
*status
)
1552 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1554 TRACE("iface %p, status %p.\n", iface
, status
);
1556 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1559 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1561 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1563 TRACE("iface %p, status %p.\n", iface
, status
);
1565 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1568 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1570 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1572 TRACE("iface %p, status %p.\n", iface
, status
);
1574 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1577 /*****************************************************************************
1578 * IDirectDraw7::GetAvailableVidMem
1580 * Returns the total and free video memory
1583 * Caps: Specifies the memory type asked for
1584 * total: Pointer to a DWORD to be filled with the total memory
1585 * free: Pointer to a DWORD to be filled with the free memory
1589 * DDERR_INVALIDPARAMS of free and total are NULL
1591 *****************************************************************************/
1592 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
,
1595 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1597 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, Caps
, total
, free
);
1601 TRACE("(%p) Asked for memory with description: ", This
);
1602 DDRAW_dump_DDSCAPS2(Caps
);
1604 EnterCriticalSection(&ddraw_cs
);
1606 /* Todo: System memory vs local video memory vs non-local video memory
1607 * The MSDN also mentions differences between texture memory and other
1608 * resources, but that's not important
1611 if( (!total
) && (!free
) )
1613 LeaveCriticalSection(&ddraw_cs
);
1614 return DDERR_INVALIDPARAMS
;
1618 *total
= This
->total_vidmem
;
1620 *free
= wined3d_device_get_available_texture_mem(This
->wined3d_device
);
1622 LeaveCriticalSection(&ddraw_cs
);
1626 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1627 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1629 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1631 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1633 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, caps
, total
, free
);
1636 static HRESULT WINAPI
ddraw3_GetAvailableVidMem(IDirectDraw3
*iface
, DDSCAPS
*caps
, DWORD
*total
,
1639 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1642 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1644 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1645 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, &caps2
, total
, free
);
1648 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1649 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1651 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1654 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1656 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1657 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, &caps2
, total
, free
);
1660 /*****************************************************************************
1661 * IDirectDraw7::Initialize
1663 * Initializes a DirectDraw interface.
1666 * GUID: Interface identifier. Well, don't know what this is really good
1670 * Returns DD_OK on the first call,
1671 * DDERR_ALREADYINITIALIZED on repeated calls
1673 *****************************************************************************/
1674 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*Guid
)
1676 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1678 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(Guid
));
1680 if(This
->initialized
)
1682 return DDERR_ALREADYINITIALIZED
;
1690 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
1692 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1694 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1696 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1699 static HRESULT WINAPI
ddraw3_Initialize(IDirectDraw3
*iface
, GUID
*guid
)
1701 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1703 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1705 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1708 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
1710 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1712 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1714 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1717 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
1719 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1721 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1723 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1726 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
1728 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
1733 /*****************************************************************************
1734 * IDirectDraw7::FlipToGDISurface
1736 * "Makes the surface that the GDI writes to the primary surface"
1737 * Looks like some windows specific thing we don't have to care about.
1738 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1739 * show error boxes ;)
1740 * Well, just return DD_OK.
1743 * Always returns DD_OK
1745 *****************************************************************************/
1746 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
1748 FIXME("iface %p stub!\n", iface
);
1753 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
1755 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1757 TRACE("iface %p.\n", iface
);
1759 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1762 static HRESULT WINAPI
ddraw3_FlipToGDISurface(IDirectDraw3
*iface
)
1764 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1766 TRACE("iface %p.\n", iface
);
1768 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1771 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
1773 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1775 TRACE("iface %p.\n", iface
);
1777 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1780 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
1782 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1784 TRACE("iface %p.\n", iface
);
1786 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1789 /*****************************************************************************
1790 * IDirectDraw7::WaitForVerticalBlank
1792 * This method allows applications to get in sync with the vertical blank
1794 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1795 * redraw the screen, most likely because of this stub
1798 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1799 * or DDWAITVB_BLOCKEND
1800 * h: Not used, according to MSDN
1803 * Always returns DD_OK
1805 *****************************************************************************/
1806 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
1810 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
1812 /* This function is called often, so print the fixme only once */
1815 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
1819 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1820 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1821 return DDERR_UNSUPPORTED
; /* unchecked */
1826 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
1828 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1830 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1832 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1835 static HRESULT WINAPI
ddraw3_WaitForVerticalBlank(IDirectDraw3
*iface
, DWORD flags
, HANDLE event
)
1837 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1839 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1841 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1844 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
1846 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1848 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1850 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1853 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
1855 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1857 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1859 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1862 /*****************************************************************************
1863 * IDirectDraw7::GetScanLine
1865 * Returns the scan line that is being drawn on the monitor
1868 * Scanline: Address to write the scan line value to
1871 * Always returns DD_OK
1873 *****************************************************************************/
1874 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1876 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1877 static BOOL hide
= FALSE
;
1878 WINED3DDISPLAYMODE Mode
;
1880 TRACE("iface %p, line %p.\n", iface
, Scanline
);
1882 /* This function is called often, so print the fixme only once */
1883 EnterCriticalSection(&ddraw_cs
);
1886 FIXME("iface %p, line %p partial stub!\n", iface
, Scanline
);
1890 wined3d_device_get_display_mode(This
->wined3d_device
, 0, &Mode
);
1892 /* Fake the line sweeping of the monitor */
1893 /* FIXME: We should synchronize with a source to keep the refresh rate */
1894 *Scanline
= This
->cur_scanline
++;
1895 /* Assume 20 scan lines in the vertical blank */
1896 if (This
->cur_scanline
>= Mode
.Height
+ 20)
1897 This
->cur_scanline
= 0;
1899 LeaveCriticalSection(&ddraw_cs
);
1903 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
1905 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1907 TRACE("iface %p, line %p.\n", iface
, line
);
1909 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1912 static HRESULT WINAPI
ddraw3_GetScanLine(IDirectDraw3
*iface
, DWORD
*line
)
1914 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1916 TRACE("iface %p, line %p.\n", iface
, line
);
1918 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1921 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
1923 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1925 TRACE("iface %p, line %p.\n", iface
, line
);
1927 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1930 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
1932 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1934 TRACE("iface %p, line %p.\n", iface
, line
);
1936 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1939 /*****************************************************************************
1940 * IDirectDraw7::TestCooperativeLevel
1942 * Informs the application about the state of the video adapter, depending
1943 * on the cooperative level
1946 * DD_OK if the device is in a sane state
1947 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1948 * if the state is not correct(See below)
1950 *****************************************************************************/
1951 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
1953 TRACE("iface %p.\n", iface
);
1958 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
1960 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1962 TRACE("iface %p.\n", iface
);
1964 return ddraw7_TestCooperativeLevel(&This
->IDirectDraw7_iface
);
1967 /*****************************************************************************
1968 * IDirectDraw7::GetGDISurface
1970 * Returns the surface that GDI is treating as the primary surface.
1971 * For Wine this is the front buffer
1974 * GDISurface: Address to write the surface pointer to
1977 * DD_OK if the surface was found
1978 * DDERR_NOTFOUND if the GDI surface wasn't found
1980 *****************************************************************************/
1981 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
1983 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1984 struct wined3d_surface
*wined3d_surface
;
1985 IDirectDrawSurface7
*ddsurf
;
1989 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
1991 /* Get the back buffer from the wineD3DDevice and search its
1992 * attached surfaces for the front buffer. */
1993 EnterCriticalSection(&ddraw_cs
);
1994 hr
= wined3d_device_get_back_buffer(This
->wined3d_device
,
1995 0, 0, WINED3DBACKBUFFER_TYPE_MONO
, &wined3d_surface
);
1996 if (FAILED(hr
) || !wined3d_surface
)
1998 ERR("IWineD3DDevice::GetBackBuffer failed\n");
1999 LeaveCriticalSection(&ddraw_cs
);
2000 return DDERR_NOTFOUND
;
2003 ddsurf
= wined3d_surface_get_parent(wined3d_surface
);
2004 wined3d_surface_decref(wined3d_surface
);
2006 /* Find the front buffer */
2007 ddsCaps
.dwCaps
= DDSCAPS_FRONTBUFFER
;
2008 hr
= IDirectDrawSurface7_GetAttachedSurface(ddsurf
,
2013 ERR("IDirectDrawSurface7::GetAttachedSurface failed, hr = %x\n", hr
);
2016 /* The AddRef is OK this time */
2017 LeaveCriticalSection(&ddraw_cs
);
2021 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2023 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2024 IDirectDrawSurface7
*surface7
;
2025 IDirectDrawSurfaceImpl
*surface_impl
;
2028 TRACE("iface %p, surface %p.\n", iface
, surface
);
2030 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2036 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2037 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2038 IDirectDrawSurface4_AddRef(*surface
);
2039 IDirectDrawSurface7_Release(surface7
);
2044 static HRESULT WINAPI
ddraw3_GetGDISurface(IDirectDraw3
*iface
, IDirectDrawSurface
**surface
)
2046 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2047 IDirectDrawSurface7
*surface7
;
2048 IDirectDrawSurfaceImpl
*surface_impl
;
2051 TRACE("iface %p, surface %p.\n", iface
, surface
);
2053 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2059 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2060 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2061 IDirectDrawSurface_AddRef(*surface
);
2062 IDirectDrawSurface7_Release(surface7
);
2067 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2069 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2070 IDirectDrawSurface7
*surface7
;
2071 IDirectDrawSurfaceImpl
*surface_impl
;
2074 TRACE("iface %p, surface %p.\n", iface
, surface
);
2076 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2082 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2083 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2084 IDirectDrawSurface_AddRef(*surface
);
2085 IDirectDrawSurface7_Release(surface7
);
2090 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2092 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2093 IDirectDrawSurface7
*surface7
;
2094 IDirectDrawSurfaceImpl
*surface_impl
;
2097 TRACE("iface %p, surface %p.\n", iface
, surface
);
2099 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2105 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2106 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2107 IDirectDrawSurface_AddRef(*surface
);
2108 IDirectDrawSurface7_Release(surface7
);
2113 struct displaymodescallback_context
2115 LPDDENUMMODESCALLBACK func
;
2119 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2121 struct displaymodescallback_context
*cbcontext
= context
;
2124 DDSD2_to_DDSD(surface_desc
, &desc
);
2125 return cbcontext
->func(&desc
, cbcontext
->context
);
2128 /*****************************************************************************
2129 * IDirectDraw7::EnumDisplayModes
2131 * Enumerates the supported Display modes. The modes can be filtered with
2132 * the DDSD parameter.
2135 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2136 * versions (3 and older?) this is reserved and must be 0.
2137 * DDSD: Surface description to filter the modes
2138 * Context: Pointer passed back to the callback function
2139 * cb: Application-provided callback function
2143 * DDERR_INVALIDPARAMS if the callback wasn't set
2145 *****************************************************************************/
2146 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2147 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2149 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2150 unsigned int modenum
, fmt
;
2151 WINED3DDISPLAYMODE mode
;
2152 DDSURFACEDESC2 callback_sd
;
2153 WINED3DDISPLAYMODE
*enum_modes
= NULL
;
2154 unsigned enum_mode_count
= 0, enum_mode_array_size
= 0;
2155 DDPIXELFORMAT pixelformat
;
2157 static const enum wined3d_format_id checkFormatList
[] =
2159 WINED3DFMT_B8G8R8X8_UNORM
,
2160 WINED3DFMT_B5G6R5_UNORM
,
2164 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2165 iface
, Flags
, DDSD
, Context
, cb
);
2167 EnterCriticalSection(&ddraw_cs
);
2168 /* This looks sane */
2171 LeaveCriticalSection(&ddraw_cs
);
2172 return DDERR_INVALIDPARAMS
;
2175 if(!(Flags
& DDEDM_REFRESHRATES
))
2177 enum_mode_array_size
= 16;
2178 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
2181 ERR("Out of memory\n");
2182 LeaveCriticalSection(&ddraw_cs
);
2183 return DDERR_OUTOFMEMORY
;
2187 pixelformat
.dwSize
= sizeof(pixelformat
);
2188 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2191 while (wined3d_enum_adapter_modes(This
->wineD3D
, WINED3DADAPTER_DEFAULT
,
2192 checkFormatList
[fmt
], modenum
++, &mode
) == WINED3D_OK
)
2194 PixelFormat_WineD3DtoDD(&pixelformat
, mode
.Format
);
2197 if(DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.Width
!= DDSD
->dwWidth
) continue;
2198 if(DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.Height
!= DDSD
->dwHeight
) continue;
2199 if(DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.RefreshRate
!= DDSD
->u2
.dwRefreshRate
) continue;
2200 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
&&
2201 pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
) continue;
2204 if(!(Flags
& DDEDM_REFRESHRATES
))
2206 /* DX docs state EnumDisplayMode should return only unique modes. If DDEDM_REFRESHRATES is not set, refresh
2207 * rate doesn't matter when determining if the mode is unique. So modes only differing in refresh rate have
2208 * to be reduced to a single unique result in such case.
2213 for (i
= 0; i
< enum_mode_count
; i
++)
2215 if(enum_modes
[i
].Width
== mode
.Width
&& enum_modes
[i
].Height
== mode
.Height
&&
2216 enum_modes
[i
].Format
== mode
.Format
)
2226 memset(&callback_sd
, 0, sizeof(callback_sd
));
2227 callback_sd
.dwSize
= sizeof(callback_sd
);
2228 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2230 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2231 if(Flags
& DDEDM_REFRESHRATES
)
2233 callback_sd
.u2
.dwRefreshRate
= mode
.RefreshRate
;
2236 callback_sd
.dwWidth
= mode
.Width
;
2237 callback_sd
.dwHeight
= mode
.Height
;
2239 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2241 /* Calc pitch and DWORD align like MSDN says */
2242 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.Width
;
2243 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2245 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2246 callback_sd
.u2
.dwRefreshRate
);
2248 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2250 TRACE("Application asked to terminate the enumeration\n");
2251 HeapFree(GetProcessHeap(), 0, enum_modes
);
2252 LeaveCriticalSection(&ddraw_cs
);
2256 if(!(Flags
& DDEDM_REFRESHRATES
))
2258 if (enum_mode_count
== enum_mode_array_size
)
2260 WINED3DDISPLAYMODE
*new_enum_modes
;
2262 enum_mode_array_size
*= 2;
2263 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
2265 if (!new_enum_modes
)
2267 ERR("Out of memory\n");
2268 HeapFree(GetProcessHeap(), 0, enum_modes
);
2269 LeaveCriticalSection(&ddraw_cs
);
2270 return DDERR_OUTOFMEMORY
;
2273 enum_modes
= new_enum_modes
;
2276 enum_modes
[enum_mode_count
++] = mode
;
2281 TRACE("End of enumeration\n");
2282 HeapFree(GetProcessHeap(), 0, enum_modes
);
2283 LeaveCriticalSection(&ddraw_cs
);
2287 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2288 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2290 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2292 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2293 iface
, flags
, surface_desc
, context
, callback
);
2295 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2298 static HRESULT WINAPI
ddraw3_EnumDisplayModes(IDirectDraw3
*iface
, DWORD flags
,
2299 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2301 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2302 struct displaymodescallback_context cbcontext
;
2303 DDSURFACEDESC2 surface_desc2
;
2305 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2306 iface
, flags
, surface_desc
, context
, callback
);
2308 cbcontext
.func
= callback
;
2309 cbcontext
.context
= context
;
2311 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2312 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, &surface_desc2
,
2313 &cbcontext
, EnumDisplayModesCallbackThunk
);
2316 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2317 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2319 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2320 struct displaymodescallback_context cbcontext
;
2321 DDSURFACEDESC2 surface_desc2
;
2323 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2324 iface
, flags
, surface_desc
, context
, callback
);
2326 cbcontext
.func
= callback
;
2327 cbcontext
.context
= context
;
2329 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2330 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, &surface_desc2
,
2331 &cbcontext
, EnumDisplayModesCallbackThunk
);
2334 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2335 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2337 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2338 struct displaymodescallback_context cbcontext
;
2339 DDSURFACEDESC2 surface_desc2
;
2341 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2342 iface
, flags
, surface_desc
, context
, callback
);
2344 cbcontext
.func
= callback
;
2345 cbcontext
.context
= context
;
2347 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2348 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, &surface_desc2
,
2349 &cbcontext
, EnumDisplayModesCallbackThunk
);
2352 /*****************************************************************************
2353 * IDirectDraw7::EvaluateMode
2355 * Used with IDirectDraw7::StartModeTest to test video modes.
2356 * EvaluateMode is used to pass or fail a mode, and continue with the next
2360 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2361 * Timeout: Returns the amount of seconds left before the mode would have
2362 * been failed automatically
2365 * This implementation always DD_OK, because it's a stub
2367 *****************************************************************************/
2368 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2370 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2372 /* When implementing this, implement it in WineD3D */
2377 /*****************************************************************************
2378 * IDirectDraw7::GetDeviceIdentifier
2380 * Returns the device identifier, which gives information about the driver
2381 * Our device identifier is defined at the beginning of this file.
2384 * DDDI: Address for the returned structure
2385 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2388 * On success it returns DD_OK
2389 * DDERR_INVALIDPARAMS if DDDI is NULL
2391 *****************************************************************************/
2392 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2393 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2395 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2398 return DDERR_INVALIDPARAMS
;
2400 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2401 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2402 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2403 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2404 * bytes too long. So only copy the relevant part of the structure
2407 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2411 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2412 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2414 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2415 DDDEVICEIDENTIFIER2 identifier2
;
2418 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2420 hr
= ddraw7_GetDeviceIdentifier(&This
->IDirectDraw7_iface
, &identifier2
, flags
);
2421 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2426 /*****************************************************************************
2427 * IDirectDraw7::GetSurfaceFromDC
2429 * Returns the Surface for a GDI device context handle.
2430 * Is this related to IDirectDrawSurface::GetDC ???
2433 * hdc: hdc to return the surface for
2434 * Surface: Address to write the surface pointer to
2437 * Always returns DD_OK because it's a stub
2439 *****************************************************************************/
2440 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
, HDC hdc
,
2441 IDirectDrawSurface7
**Surface
)
2443 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2444 struct wined3d_surface
*wined3d_surface
;
2447 TRACE("iface %p, dc %p, surface %p.\n", iface
, hdc
, Surface
);
2449 if (!Surface
) return E_INVALIDARG
;
2451 hr
= wined3d_device_get_surface_from_dc(This
->wined3d_device
, hdc
, &wined3d_surface
);
2454 TRACE("No surface found for dc %p.\n", hdc
);
2456 return DDERR_NOTFOUND
;
2459 *Surface
= wined3d_surface_get_parent(wined3d_surface
);
2460 IDirectDrawSurface7_AddRef(*Surface
);
2461 TRACE("Returning surface %p.\n", Surface
);
2465 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2466 IDirectDrawSurface4
**surface
)
2468 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2469 IDirectDrawSurface7
*surface7
;
2470 IDirectDrawSurfaceImpl
*surface_impl
;
2473 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2475 if (!surface
) return E_INVALIDARG
;
2477 hr
= ddraw7_GetSurfaceFromDC(&This
->IDirectDraw7_iface
, dc
, &surface7
);
2483 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2484 /* Tests say this is true */
2485 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2486 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2487 IDirectDrawSurface7_Release(surface7
);
2492 static HRESULT WINAPI
ddraw3_GetSurfaceFromDC(IDirectDraw3
*iface
, HDC dc
,
2493 IDirectDrawSurface
**surface
)
2495 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2496 IDirectDrawSurface7
*surface7
;
2497 IDirectDrawSurfaceImpl
*surface_impl
;
2500 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2502 if (!surface
) return E_INVALIDARG
;
2504 hr
= ddraw7_GetSurfaceFromDC(&This
->IDirectDraw7_iface
, dc
, &surface7
);
2511 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2512 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2513 IDirectDrawSurface_AddRef(*surface
);
2514 IDirectDrawSurface7_Release(surface7
);
2519 /*****************************************************************************
2520 * IDirectDraw7::RestoreAllSurfaces
2522 * Calls the restore method of all surfaces
2527 * Always returns DD_OK because it's a stub
2529 *****************************************************************************/
2530 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2532 FIXME("iface %p stub!\n", iface
);
2534 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2535 * get their parent and call their restore method. Do not implement
2536 * it in WineD3D, as restoring a surface means re-creating the
2542 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2544 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2546 TRACE("iface %p.\n", iface
);
2548 return ddraw7_RestoreAllSurfaces(&This
->IDirectDraw7_iface
);
2551 /*****************************************************************************
2552 * IDirectDraw7::StartModeTest
2554 * Tests the specified video modes to update the system registry with
2555 * refresh rate information. StartModeTest starts the mode test,
2556 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2557 * isn't called within 15 seconds, the mode is failed automatically
2559 * As refresh rates are handled by the X server, I don't think this
2560 * Method is important
2563 * Modes: An array of mode specifications
2564 * NumModes: The number of modes in Modes
2565 * Flags: Some flags...
2568 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2569 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2572 *****************************************************************************/
2573 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2575 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2576 iface
, Modes
, NumModes
, Flags
);
2578 /* This looks sane */
2579 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2581 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2582 * As it is not, DDERR_TESTFINISHED is returned
2583 * (hopefully that's correct
2585 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2586 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2592 /*****************************************************************************
2593 * ddraw_create_surface
2595 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2596 * with the passed parameters.
2599 * DDSD: Description of the surface to create
2600 * Surf: Address to store the interface pointer at
2605 *****************************************************************************/
2606 static HRESULT
ddraw_create_surface(IDirectDrawImpl
*This
, DDSURFACEDESC2
*pDDSD
,
2607 IDirectDrawSurfaceImpl
**ppSurf
, UINT level
, UINT version
)
2611 TRACE("ddraw %p, surface_desc %p, surface %p, level %u.\n",
2612 This
, pDDSD
, ppSurf
, level
);
2614 if (TRACE_ON(ddraw
))
2616 TRACE(" (%p) Requesting surface desc :\n", This
);
2617 DDRAW_dump_surface_desc(pDDSD
);
2620 if ((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
) && DefaultSurfaceType
!= SURFACE_OPENGL
)
2622 WARN("The application requests a 3D capable surface, but a non-OpenGL surface type was set in the registry.\n");
2623 /* Do not fail surface creation, only fail 3D device creation. */
2626 /* Create the Surface object */
2627 *ppSurf
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawSurfaceImpl
));
2630 ERR("(%p) Error allocating memory for a surface\n", This
);
2631 return DDERR_OUTOFVIDEOMEMORY
;
2634 hr
= ddraw_surface_init(*ppSurf
, This
, pDDSD
, level
, version
);
2637 WARN("Failed to initialize surface, hr %#x.\n", hr
);
2638 HeapFree(GetProcessHeap(), 0, *ppSurf
);
2642 /* Increase the surface counter, and attach the surface */
2643 InterlockedIncrement(&This
->surfaces
);
2644 list_add_head(&This
->surface_list
, &(*ppSurf
)->surface_list_entry
);
2646 TRACE("Created surface %p.\n", *ppSurf
);
2650 /*****************************************************************************
2651 * CreateAdditionalSurfaces
2653 * Creates a new mipmap chain.
2656 * root: Root surface to attach the newly created chain to
2657 * count: number of surfaces to create
2658 * DDSD: Description of the surface. Intentionally not a pointer to avoid side
2659 * effects on the caller
2660 * CubeFaceRoot: Whether the new surface is a root of a cube map face. This
2661 * creates an additional surface without the mipmapping flags
2663 *****************************************************************************/
2665 CreateAdditionalSurfaces(IDirectDrawImpl
*This
,
2666 IDirectDrawSurfaceImpl
*root
,
2668 DDSURFACEDESC2 DDSD
,
2669 BOOL CubeFaceRoot
, UINT version
)
2671 UINT i
, j
, level
= 0;
2673 IDirectDrawSurfaceImpl
*last
= root
;
2675 for(i
= 0; i
< count
; i
++)
2677 IDirectDrawSurfaceImpl
*object2
= NULL
;
2679 /* increase the mipmap level, but only if a mipmap is created
2680 * In this case, also halve the size
2682 if(DDSD
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
&& !CubeFaceRoot
)
2685 if(DDSD
.dwWidth
> 1) DDSD
.dwWidth
/= 2;
2686 if(DDSD
.dwHeight
> 1) DDSD
.dwHeight
/= 2;
2687 /* Set the mipmap sublevel flag according to msdn */
2688 DDSD
.ddsCaps
.dwCaps2
|= DDSCAPS2_MIPMAPSUBLEVEL
;
2692 DDSD
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2694 CubeFaceRoot
= FALSE
;
2696 hr
= ddraw_create_surface(This
, &DDSD
, &object2
, level
, version
);
2702 /* Add the new surface to the complex attachment array */
2703 for(j
= 0; j
< MAX_COMPLEX_ATTACHED
; j
++)
2705 if(last
->complex_array
[j
]) continue;
2706 last
->complex_array
[j
] = object2
;
2711 /* Remove the (possible) back buffer cap from the new surface description,
2712 * because only one surface in the flipping chain is a back buffer, one
2713 * is a front buffer, the others are just primary surfaces.
2715 DDSD
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2720 /*****************************************************************************
2721 * ddraw_attach_d3d_device
2723 * Initializes the D3D capabilities of WineD3D
2726 * primary: The primary surface for D3D
2732 *****************************************************************************/
2733 static HRESULT
ddraw_attach_d3d_device(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2735 WINED3DPRESENT_PARAMETERS localParameters
;
2736 HWND window
= ddraw
->dest_window
;
2739 TRACE("ddraw %p, primary %p.\n", ddraw
, primary
);
2741 if (!window
|| window
== GetDesktopWindow())
2743 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
2744 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
2745 NULL
, NULL
, NULL
, NULL
);
2748 ERR("Failed to create window, last error %#x.\n", GetLastError());
2752 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
2753 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
2757 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
2759 ddraw
->d3d_window
= window
;
2761 /* Store the future Render Target surface */
2762 ddraw
->d3d_target
= primary
;
2764 memset(&localParameters
, 0, sizeof(localParameters
));
2766 /* Use the surface description for the device parameters, not the device
2767 * settings. The application might render to an offscreen surface. */
2768 localParameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2769 localParameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2770 localParameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2771 localParameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2772 ? primary
->surface_desc
.dwBackBufferCount
: 0;
2773 localParameters
.SwapEffect
= WINED3DSWAPEFFECT_COPY
;
2774 localParameters
.hDeviceWindow
= window
;
2775 localParameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
2777 /* Set this NOW, otherwise creating the depth stencil surface will cause a
2778 * recursive loop until ram or emulated video memory is full. */
2779 ddraw
->d3d_initialized
= TRUE
;
2780 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, &localParameters
);
2783 ddraw
->d3d_target
= NULL
;
2784 ddraw
->d3d_initialized
= FALSE
;
2788 ddraw
->declArraySize
= 2;
2789 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
2792 ERR("Error allocating an array for the converted vertex decls.\n");
2793 ddraw
->declArraySize
= 0;
2794 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
2795 return E_OUTOFMEMORY
;
2798 TRACE("Successfully initialized 3D.\n");
2803 static HRESULT
ddraw_create_gdi_swapchain(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2805 WINED3DPRESENT_PARAMETERS presentation_parameters
;
2809 window
= ddraw
->dest_window
;
2811 memset(&presentation_parameters
, 0, sizeof(presentation_parameters
));
2813 /* Use the surface description for the device parameters, not the device
2814 * settings. The application might render to an offscreen surface. */
2815 presentation_parameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2816 presentation_parameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2817 presentation_parameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2818 presentation_parameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2819 ? primary
->surface_desc
.dwBackBufferCount
: 0;
2820 presentation_parameters
.SwapEffect
= WINED3DSWAPEFFECT_FLIP
;
2821 presentation_parameters
.hDeviceWindow
= window
;
2822 presentation_parameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
2824 ddraw
->d3d_target
= primary
;
2825 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &presentation_parameters
);
2826 ddraw
->d3d_target
= NULL
;
2829 WARN("Failed to initialize GDI ddraw implementation, hr %#x.\n", hr
);
2830 primary
->wined3d_swapchain
= NULL
;
2836 /*****************************************************************************
2837 * IDirectDraw7::CreateSurface
2839 * Creates a new IDirectDrawSurface object and returns its interface.
2841 * The surface connections with wined3d are a bit tricky. Basically it works
2844 * |------------------------| |-----------------|
2845 * | DDraw surface | | WineD3DSurface |
2847 * | WineD3DSurface |-------------->| |
2848 * | Child |<------------->| Parent |
2849 * |------------------------| |-----------------|
2851 * The DDraw surface is the parent of the wined3d surface, and it releases
2852 * the WineD3DSurface when the ddraw surface is destroyed.
2854 * However, for all surfaces which can be in a container in WineD3D,
2855 * we have to do this. These surfaces are usually complex surfaces,
2856 * so this concerns primary surfaces with a front and a back buffer,
2859 * |------------------------| |-----------------|
2860 * | DDraw surface | | Container |
2862 * | Child |<------------->| Parent |
2863 * | Texture |<------------->| |
2864 * | WineD3DSurface |<----| | Levels |<--|
2865 * | Complex connection | | | | |
2866 * |------------------------| | |-----------------| |
2870 * | |------------------| | |-----------------| |
2871 * | | IParent | |-------->| WineD3DSurface | |
2873 * | | Child |<------------->| Parent | |
2874 * | | | | Container |<--|
2875 * | |------------------| |-----------------| |
2877 * | |----------------------| |
2878 * | | DDraw surface 2 | |
2880 * |<->| Complex root Child | |
2882 * | | WineD3DSurface |<----| |
2883 * | |----------------------| | |
2885 * | |---------------------| | |-----------------| |
2886 * | | IParent | |----->| WineD3DSurface | |
2888 * | | Child |<---------->| Parent | |
2889 * | |---------------------| | Container |<--|
2890 * | |-----------------| |
2892 * | ---More surfaces can follow--- |
2894 * The reason is that the IWineD3DSwapchain(render target container)
2895 * and the IWineD3DTexure(Texture container) release the parents
2896 * of their surface's children, but by releasing the complex root
2897 * the surfaces which are complexly attached to it are destroyed
2898 * too. See IDirectDrawSurface::Release for a more detailed
2902 * DDSD: Description of the surface to create
2903 * Surf: Address to store the interface pointer at
2904 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
2905 * aggregation, so it has to be NULL
2909 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2910 * DDERR_* if an error occurs
2912 *****************************************************************************/
2913 static HRESULT
CreateSurface(IDirectDrawImpl
*ddraw
, DDSURFACEDESC2
*DDSD
,
2914 IDirectDrawSurfaceImpl
**Surf
, IUnknown
*UnkOuter
, UINT version
)
2916 IDirectDrawSurfaceImpl
*object
= NULL
;
2918 LONG extra_surfaces
= 0;
2919 DDSURFACEDESC2 desc2
;
2920 WINED3DDISPLAYMODE Mode
;
2921 const DWORD sysvidmem
= DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
;
2923 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw
, DDSD
, Surf
, UnkOuter
);
2925 /* Some checks before we start */
2926 if (TRACE_ON(ddraw
))
2928 TRACE(" (%p) Requesting surface desc :\n", ddraw
);
2929 DDRAW_dump_surface_desc(DDSD
);
2931 EnterCriticalSection(&ddraw_cs
);
2933 if (UnkOuter
!= NULL
)
2935 FIXME("(%p) : outer != NULL?\n", ddraw
);
2936 LeaveCriticalSection(&ddraw_cs
);
2937 return CLASS_E_NOAGGREGATION
; /* unchecked */
2942 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw
);
2943 LeaveCriticalSection(&ddraw_cs
);
2944 return E_POINTER
; /* unchecked */
2947 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
2949 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
2950 DDSD
->dwFlags
|= DDSD_CAPS
;
2953 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
2955 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
2956 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2959 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
2961 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
2962 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw
);
2963 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2966 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
2967 !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
2969 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
2972 LeaveCriticalSection(&ddraw_cs
);
2973 return DDERR_NOEXCLUSIVEMODE
;
2976 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
))
2978 WARN("Application wanted to create back buffer primary surface\n");
2979 LeaveCriticalSection(&ddraw_cs
);
2980 return DDERR_INVALIDCAPS
;
2983 if((DDSD
->ddsCaps
.dwCaps
& sysvidmem
) == sysvidmem
)
2985 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
2986 WARN("Application tries to put the surface in both system and video memory\n");
2987 LeaveCriticalSection(&ddraw_cs
);
2989 return DDERR_INVALIDCAPS
;
2992 /* Check cube maps but only if the size includes them */
2993 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2995 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
&&
2996 !(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
))
2998 WARN("Cube map faces requested without cube map flag\n");
2999 LeaveCriticalSection(&ddraw_cs
);
3000 return DDERR_INVALIDCAPS
;
3002 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
3003 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) == 0)
3005 WARN("Cube map without faces requested\n");
3006 LeaveCriticalSection(&ddraw_cs
);
3007 return DDERR_INVALIDPARAMS
;
3010 /* Quick tests confirm those can be created, but we don't do that yet */
3011 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
3012 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) != DDSCAPS2_CUBEMAP_ALLFACES
)
3014 FIXME("Partial cube maps not supported yet\n");
3018 /* According to the msdn this flag is ignored by CreateSurface */
3019 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
3020 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
3022 /* Modify some flags */
3023 copy_to_surfacedesc2(&desc2
, DDSD
);
3024 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
3026 /* Get the video mode from WineD3D - we will need it */
3027 hr
= wined3d_device_get_display_mode(ddraw
->wined3d_device
, 0, &Mode
);
3030 ERR("Failed to read display mode from wined3d\n");
3031 switch(ddraw
->orig_bpp
)
3034 Mode
.Format
= WINED3DFMT_P8_UINT
;
3038 Mode
.Format
= WINED3DFMT_B5G5R5X1_UNORM
;
3042 Mode
.Format
= WINED3DFMT_B5G6R5_UNORM
;
3046 Mode
.Format
= WINED3DFMT_B8G8R8_UNORM
;
3050 Mode
.Format
= WINED3DFMT_B8G8R8X8_UNORM
;
3053 Mode
.Width
= ddraw
->orig_width
;
3054 Mode
.Height
= ddraw
->orig_height
;
3057 /* No pixelformat given? Use the current screen format */
3058 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
3060 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
3061 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
3063 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, Mode
.Format
);
3066 /* No Width or no Height? Use the original screen size
3068 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
3069 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
3071 /* Invalid for non-render targets */
3072 if(!(desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
))
3074 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
3076 LeaveCriticalSection(&ddraw_cs
);
3077 return DDERR_INVALIDPARAMS
;
3080 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
3081 desc2
.dwWidth
= Mode
.Width
;
3082 desc2
.dwHeight
= Mode
.Height
;
3085 if (!desc2
.dwWidth
|| !desc2
.dwHeight
)
3087 LeaveCriticalSection(&ddraw_cs
);
3088 return DDERR_INVALIDPARAMS
;
3091 /* Mipmap count fixes */
3092 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3094 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
3096 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
3098 /* Mipmap count is given, should not be 0 */
3099 if( desc2
.u2
.dwMipMapCount
== 0 )
3101 LeaveCriticalSection(&ddraw_cs
);
3102 return DDERR_INVALIDPARAMS
;
3107 /* Undocumented feature: Create sublevels until
3108 * either the width or the height is 1
3110 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
3111 desc2
.dwWidth
: desc2
.dwHeight
;
3112 desc2
.u2
.dwMipMapCount
= 0;
3115 desc2
.u2
.dwMipMapCount
+= 1;
3122 /* Not-complex mipmap -> Mipmapcount = 1 */
3123 desc2
.u2
.dwMipMapCount
= 1;
3125 extra_surfaces
= desc2
.u2
.dwMipMapCount
- 1;
3127 /* There's a mipmap count in the created surface in any case */
3128 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
3130 /* If no mipmap is given, the texture has only one level */
3132 /* The first surface is a front buffer, the back buffer is created afterwards */
3133 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
3135 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
3138 /* The root surface in a cube map is positive x */
3139 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3141 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3142 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3145 /* Create the first surface */
3146 hr
= ddraw_create_surface(ddraw
, &desc2
, &object
, 0, version
);
3149 WARN("ddraw_create_surface failed, hr %#x.\n", hr
);
3150 LeaveCriticalSection(&ddraw_cs
);
3153 object
->is_complex_root
= TRUE
;
3157 /* Create Additional surfaces if necessary
3158 * This applies to Primary surfaces which have a back buffer count
3159 * set, but not to mipmap textures. In case of Mipmap textures,
3160 * wineD3D takes care of the creation of additional surfaces
3162 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
3164 extra_surfaces
= DDSD
->dwBackBufferCount
;
3165 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
3166 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
3167 desc2
.dwBackBufferCount
= 0;
3171 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3173 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3174 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3175 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3176 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3177 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
;
3178 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3179 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEZ
;
3180 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
;
3181 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3182 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEY
;
3183 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
;
3184 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3185 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEY
;
3186 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
;
3187 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
3188 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEX
;
3189 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3192 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
, desc2
, FALSE
, version
);
3195 /* This destroys and possibly created surfaces too */
3198 IDirectDrawSurface7_Release(&object
->IDirectDrawSurface7_iface
);
3200 else if (version
== 4)
3202 IDirectDrawSurface4_Release(&object
->IDirectDrawSurface4_iface
);
3206 IDirectDrawSurface_Release(&object
->IDirectDrawSurface_iface
);
3208 LeaveCriticalSection(&ddraw_cs
);
3212 /* If the implementation is OpenGL and there's no d3ddevice, attach a d3ddevice
3213 * But attach the d3ddevice only if the currently created surface was
3214 * a primary surface (2D app in 3D mode) or a 3DDEVICE surface (3D app)
3215 * The only case I can think of where this doesn't apply is when a
3216 * 2D app was configured by the user to run with OpenGL and it didn't create
3217 * the render target as first surface. In this case the render target creation
3218 * will cause the 3D init. */
3219 if (DefaultSurfaceType
== SURFACE_OPENGL
&& !ddraw
->d3d_initialized
3220 && desc2
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
))
3222 IDirectDrawSurfaceImpl
*target
= object
, *surface
;
3225 /* Search for the primary to use as render target */
3226 LIST_FOR_EACH(entry
, &ddraw
->surface_list
)
3228 surface
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3229 if((surface
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
)) ==
3230 (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
))
3234 TRACE("Using primary %p as render target\n", target
);
3239 TRACE("(%p) Attaching a D3DDevice, rendertarget = %p\n", ddraw
, target
);
3240 hr
= ddraw_attach_d3d_device(ddraw
, target
);
3243 IDirectDrawSurfaceImpl
*release_surf
;
3244 ERR("ddraw_attach_d3d_device failed, hr %#x\n", hr
);
3247 /* The before created surface structures are in an incomplete state here.
3248 * WineD3D holds the reference on the IParents, and it released them on the failure
3249 * already. So the regular release method implementation would fail on the attempt
3250 * to destroy either the IParents or the swapchain. So free the surface here.
3251 * The surface structure here is a list, not a tree, because onscreen targets
3252 * cannot be cube textures
3256 release_surf
= object
;
3257 object
= object
->complex_array
[0];
3258 ddraw_surface_destroy(release_surf
);
3260 LeaveCriticalSection(&ddraw_cs
);
3264 else if(!(ddraw
->d3d_initialized
) && desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3266 ddraw_create_gdi_swapchain(ddraw
, object
);
3269 /* Create a WineD3DTexture if a texture was requested */
3270 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
3272 ddraw
->tex_root
= object
;
3273 ddraw_surface_create_texture(object
);
3274 ddraw
->tex_root
= NULL
;
3277 LeaveCriticalSection(&ddraw_cs
);
3281 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
3282 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
3284 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3285 IDirectDrawSurfaceImpl
*impl
;
3288 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3289 iface
, surface_desc
, surface
, outer_unknown
);
3291 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3293 WARN("Application supplied invalid surface descriptor\n");
3294 return DDERR_INVALIDPARAMS
;
3297 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3299 if (TRACE_ON(ddraw
))
3301 TRACE(" (%p) Requesting surface desc :\n", iface
);
3302 DDRAW_dump_surface_desc(surface_desc
);
3305 WARN("Application tried to create an explicit front or back buffer\n");
3306 return DDERR_INVALIDCAPS
;
3309 hr
= CreateSurface(This
, surface_desc
, &impl
, outer_unknown
, 7);
3316 *surface
= &impl
->IDirectDrawSurface7_iface
;
3317 IDirectDraw7_AddRef(iface
);
3318 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3323 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
3324 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
3326 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3327 IDirectDrawSurfaceImpl
*impl
;
3330 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3331 iface
, surface_desc
, surface
, outer_unknown
);
3333 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3335 WARN("Application supplied invalid surface descriptor\n");
3336 return DDERR_INVALIDPARAMS
;
3339 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3341 if (TRACE_ON(ddraw
))
3343 TRACE(" (%p) Requesting surface desc :\n", iface
);
3344 DDRAW_dump_surface_desc(surface_desc
);
3347 WARN("Application tried to create an explicit front or back buffer\n");
3348 return DDERR_INVALIDCAPS
;
3351 hr
= CreateSurface(This
, surface_desc
, &impl
, outer_unknown
, 4);
3358 *surface
= &impl
->IDirectDrawSurface4_iface
;
3359 IDirectDraw4_AddRef(iface
);
3360 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3365 static HRESULT WINAPI
ddraw3_CreateSurface(IDirectDraw3
*iface
, DDSURFACEDESC
*surface_desc
,
3366 IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3368 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3369 IDirectDrawSurfaceImpl
*impl
;
3371 DDSURFACEDESC2 surface_desc2
;
3373 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3374 iface
, surface_desc
, surface
, outer_unknown
);
3376 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3378 WARN("Application supplied invalid surface descriptor\n");
3379 return DDERR_INVALIDPARAMS
;
3381 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3383 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3385 if (TRACE_ON(ddraw
))
3387 TRACE(" (%p) Requesting surface desc :\n", iface
);
3388 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3391 WARN("Application tried to create an explicit front or back buffer\n");
3392 return DDERR_INVALIDCAPS
;
3395 hr
= CreateSurface(This
, &surface_desc2
, &impl
, outer_unknown
, 3);
3402 *surface
= &impl
->IDirectDrawSurface_iface
;
3403 IDirectDraw3_AddRef(iface
);
3404 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3409 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
3410 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3412 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3413 IDirectDrawSurfaceImpl
*impl
;
3415 DDSURFACEDESC2 surface_desc2
;
3417 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3418 iface
, surface_desc
, surface
, outer_unknown
);
3420 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3422 WARN("Application supplied invalid surface descriptor\n");
3423 return DDERR_INVALIDPARAMS
;
3426 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3427 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3429 if (TRACE_ON(ddraw
))
3431 TRACE(" (%p) Requesting surface desc :\n", iface
);
3432 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3435 WARN("Application tried to create an explicit front or back buffer\n");
3436 return DDERR_INVALIDCAPS
;
3439 hr
= CreateSurface(This
, &surface_desc2
, &impl
, outer_unknown
, 2);
3446 *surface
= &impl
->IDirectDrawSurface_iface
;
3447 impl
->ifaceToRelease
= NULL
;
3452 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3453 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3455 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3456 IDirectDrawSurfaceImpl
*impl
;
3458 DDSURFACEDESC2 surface_desc2
;
3460 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3461 iface
, surface_desc
, surface
, outer_unknown
);
3463 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3465 WARN("Application supplied invalid surface descriptor\n");
3466 return DDERR_INVALIDPARAMS
;
3469 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3470 * primaries anyway. */
3471 surface_desc
->ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
;
3472 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3473 hr
= CreateSurface(This
, &surface_desc2
, &impl
, outer_unknown
, 1);
3480 *surface
= &impl
->IDirectDrawSurface_iface
;
3481 impl
->ifaceToRelease
= NULL
;
3486 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3487 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3490 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3491 const DDPIXELFORMAT
*provided
)
3493 /* Some flags must be present in both or neither for a match. */
3494 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3495 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3496 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3498 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3501 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3504 if (requested
->dwFlags
& DDPF_FOURCC
)
3505 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3508 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3509 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3510 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3513 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3514 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3515 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3518 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3519 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3522 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3523 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3525 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3528 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3529 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3535 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3544 #define CMP(FLAG, FIELD) \
3545 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3546 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3548 static const struct compare_info compare
[] =
3550 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3551 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
3553 CMP(CKDESTBLT
, ddckCKDestBlt
),
3554 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3555 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3556 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3557 CMP(HEIGHT
, dwHeight
),
3558 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3559 CMP(LPSURFACE
, lpSurface
),
3560 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3561 CMP(PITCH
, u1
/* lPitch */),
3562 /* PIXELFORMAT: manual */
3563 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3564 CMP(TEXTURESTAGE
, dwTextureStage
),
3565 CMP(WIDTH
, dwWidth
),
3566 /* ZBUFFERBITDEPTH: "obsolete" */
3573 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3576 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3578 if (requested
->dwFlags
& compare
[i
].flag
3579 && memcmp((const char *)provided
+ compare
[i
].offset
,
3580 (const char *)requested
+ compare
[i
].offset
,
3581 compare
[i
].size
) != 0)
3585 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3587 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3588 &provided
->u4
.ddpfPixelFormat
))
3595 #undef DDENUMSURFACES_SEARCHTYPE
3596 #undef DDENUMSURFACES_MATCHTYPE
3598 struct surfacescallback2_context
3600 LPDDENUMSURFACESCALLBACK2 func
;
3604 struct surfacescallback_context
3606 LPDDENUMSURFACESCALLBACK func
;
3610 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3611 DDSURFACEDESC2
*surface_desc
, void *context
)
3613 IDirectDrawSurfaceImpl
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3614 struct surfacescallback2_context
*cbcontext
= context
;
3616 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3617 IDirectDrawSurface7_Release(surface
);
3619 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3620 surface_desc
, cbcontext
->context
);
3623 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3624 DDSURFACEDESC2
*surface_desc
, void *context
)
3626 IDirectDrawSurfaceImpl
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3627 struct surfacescallback_context
*cbcontext
= context
;
3629 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3630 IDirectDrawSurface7_Release(surface
);
3632 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3633 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3636 /*****************************************************************************
3637 * IDirectDraw7::EnumSurfaces
3639 * Loops through all surfaces attached to this device and calls the
3640 * application callback. This can't be relayed to WineD3DDevice,
3641 * because some WineD3DSurfaces' parents are IParent objects
3644 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3645 * DDSD: Description to filter for
3646 * Context: Application-provided pointer, it's passed unmodified to the
3648 * Callback: Address to call for each surface
3651 * DDERR_INVALIDPARAMS if the callback is NULL
3654 *****************************************************************************/
3655 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3656 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3658 /* The surface enumeration is handled by WineDDraw,
3659 * because it keeps track of all surfaces attached to
3660 * it. The filtering is done by our callback function,
3661 * because WineDDraw doesn't handle ddraw-like surface
3664 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3665 IDirectDrawSurfaceImpl
*surf
;
3667 DDSURFACEDESC2 desc
;
3668 struct list
*entry
, *entry2
;
3670 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3671 iface
, Flags
, DDSD
, Context
, Callback
);
3673 all
= Flags
& DDENUMSURFACES_ALL
;
3674 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3676 EnterCriticalSection(&ddraw_cs
);
3680 LeaveCriticalSection(&ddraw_cs
);
3681 return DDERR_INVALIDPARAMS
;
3684 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3685 LIST_FOR_EACH_SAFE(entry
, entry2
, &This
->surface_list
)
3687 surf
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3688 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3690 TRACE("Enumerating surface %p.\n", surf
);
3691 desc
= surf
->surface_desc
;
3692 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3693 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3695 LeaveCriticalSection(&ddraw_cs
);
3700 LeaveCriticalSection(&ddraw_cs
);
3704 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3705 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3707 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3708 struct surfacescallback2_context cbcontext
;
3710 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3711 iface
, flags
, surface_desc
, context
, callback
);
3713 cbcontext
.func
= callback
;
3714 cbcontext
.context
= context
;
3716 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, surface_desc
,
3717 &cbcontext
, EnumSurfacesCallback2Thunk
);
3720 static HRESULT WINAPI
ddraw3_EnumSurfaces(IDirectDraw3
*iface
, DWORD flags
,
3721 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3723 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3724 struct surfacescallback_context cbcontext
;
3725 DDSURFACEDESC2 surface_desc2
;
3727 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3728 iface
, flags
, surface_desc
, context
, callback
);
3730 cbcontext
.func
= callback
;
3731 cbcontext
.context
= context
;
3733 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3734 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, &surface_desc2
,
3735 &cbcontext
, EnumSurfacesCallbackThunk
);
3738 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3739 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3741 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3742 struct surfacescallback_context cbcontext
;
3743 DDSURFACEDESC2 surface_desc2
;
3745 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3746 iface
, flags
, surface_desc
, context
, callback
);
3748 cbcontext
.func
= callback
;
3749 cbcontext
.context
= context
;
3751 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3752 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, &surface_desc2
,
3753 &cbcontext
, EnumSurfacesCallbackThunk
);
3756 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3757 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3759 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3760 struct surfacescallback_context cbcontext
;
3761 DDSURFACEDESC2 surface_desc2
;
3763 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3764 iface
, flags
, surface_desc
, context
, callback
);
3766 cbcontext
.func
= callback
;
3767 cbcontext
.context
= context
;
3769 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3770 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, &surface_desc2
,
3771 &cbcontext
, EnumSurfacesCallbackThunk
);
3774 /*****************************************************************************
3775 * DirectDrawCreateClipper (DDRAW.@)
3777 * Creates a new IDirectDrawClipper object.
3780 * Clipper: Address to write the interface pointer to
3781 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3785 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3786 * E_OUTOFMEMORY if allocating the object failed
3788 *****************************************************************************/
3790 DirectDrawCreateClipper(DWORD Flags
,
3791 LPDIRECTDRAWCLIPPER
*Clipper
,
3794 IDirectDrawClipperImpl
* object
;
3797 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3798 Flags
, Clipper
, UnkOuter
);
3800 EnterCriticalSection(&ddraw_cs
);
3801 if (UnkOuter
!= NULL
)
3803 LeaveCriticalSection(&ddraw_cs
);
3804 return CLASS_E_NOAGGREGATION
;
3807 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
3808 sizeof(IDirectDrawClipperImpl
));
3811 LeaveCriticalSection(&ddraw_cs
);
3812 return E_OUTOFMEMORY
;
3815 hr
= ddraw_clipper_init(object
);
3818 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3819 HeapFree(GetProcessHeap(), 0, object
);
3820 LeaveCriticalSection(&ddraw_cs
);
3824 TRACE("Created clipper %p.\n", object
);
3825 *Clipper
= &object
->IDirectDrawClipper_iface
;
3826 LeaveCriticalSection(&ddraw_cs
);
3830 /*****************************************************************************
3831 * IDirectDraw7::CreateClipper
3833 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3835 *****************************************************************************/
3836 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3837 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3839 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3840 iface
, Flags
, Clipper
, UnkOuter
);
3842 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3845 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3846 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3848 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3850 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3851 iface
, flags
, clipper
, outer_unknown
);
3853 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3856 static HRESULT WINAPI
ddraw3_CreateClipper(IDirectDraw3
*iface
, DWORD flags
,
3857 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3859 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3861 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3862 iface
, flags
, clipper
, outer_unknown
);
3864 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3867 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3868 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3870 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3872 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3873 iface
, flags
, clipper
, outer_unknown
);
3875 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3878 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3879 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3881 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3883 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3884 iface
, flags
, clipper
, outer_unknown
);
3886 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3889 /*****************************************************************************
3890 * IDirectDraw7::CreatePalette
3892 * Creates a new IDirectDrawPalette object
3895 * Flags: The flags for the new clipper
3896 * ColorTable: Color table to assign to the new clipper
3897 * Palette: Address to write the interface pointer to
3898 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3902 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3903 * E_OUTOFMEMORY if allocating the object failed
3905 *****************************************************************************/
3906 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3907 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3909 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3910 IDirectDrawPaletteImpl
*object
;
3913 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3914 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3916 EnterCriticalSection(&ddraw_cs
);
3917 if(pUnkOuter
!= NULL
)
3919 WARN("pUnkOuter is %p, returning CLASS_E_NOAGGREGATION\n", pUnkOuter
);
3920 LeaveCriticalSection(&ddraw_cs
);
3921 return CLASS_E_NOAGGREGATION
;
3924 /* The refcount test shows that a cooplevel is required for this */
3925 if(!This
->cooperative_level
)
3927 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3928 LeaveCriticalSection(&ddraw_cs
);
3929 return DDERR_NOCOOPERATIVELEVELSET
;
3932 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawPaletteImpl
));
3935 ERR("Out of memory when allocating memory for a palette implementation\n");
3936 LeaveCriticalSection(&ddraw_cs
);
3937 return E_OUTOFMEMORY
;
3940 hr
= ddraw_palette_init(object
, This
, Flags
, ColorTable
);
3943 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3944 HeapFree(GetProcessHeap(), 0, object
);
3945 LeaveCriticalSection(&ddraw_cs
);
3949 TRACE("Created palette %p.\n", object
);
3950 *Palette
= (IDirectDrawPalette
*)object
;
3951 LeaveCriticalSection(&ddraw_cs
);
3955 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3956 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3958 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3961 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3962 iface
, flags
, entries
, palette
, outer_unknown
);
3964 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3965 if (SUCCEEDED(hr
) && *palette
)
3967 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
3968 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3969 IDirectDraw4_AddRef(iface
);
3970 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3975 static HRESULT WINAPI
ddraw3_CreatePalette(IDirectDraw3
*iface
, DWORD flags
,
3976 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3978 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3981 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3982 iface
, flags
, entries
, palette
, outer_unknown
);
3984 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3985 if (SUCCEEDED(hr
) && *palette
)
3987 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
3988 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3989 IDirectDraw4_AddRef(iface
);
3990 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3996 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3997 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3999 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4002 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4003 iface
, flags
, entries
, palette
, outer_unknown
);
4005 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4006 if (SUCCEEDED(hr
) && *palette
)
4008 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4009 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4010 impl
->ifaceToRelease
= NULL
;
4016 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
4017 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4019 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4022 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4023 iface
, flags
, entries
, palette
, outer_unknown
);
4025 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4026 if (SUCCEEDED(hr
) && *palette
)
4028 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4029 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4030 impl
->ifaceToRelease
= NULL
;
4036 /*****************************************************************************
4037 * IDirectDraw7::DuplicateSurface
4039 * Duplicates a surface. The surface memory points to the same memory as
4040 * the original surface, and it's released when the last surface referencing
4041 * it is released. I guess that's beyond Wine's surface management right now
4042 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
4043 * test application to implement this)
4046 * Src: Address of the source surface
4047 * Dest: Address to write the new surface pointer to
4050 * See IDirectDraw7::CreateSurface
4052 *****************************************************************************/
4053 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
4054 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
4056 IDirectDrawSurfaceImpl
*Surf
= unsafe_impl_from_IDirectDrawSurface7(Src
);
4058 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
4060 /* For now, simply create a new, independent surface */
4061 return IDirectDraw7_CreateSurface(iface
,
4062 &Surf
->surface_desc
,
4067 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
4068 IDirectDrawSurface4
**dst
)
4070 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
4071 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
4072 IDirectDrawSurface7
*dst7
;
4073 IDirectDrawSurfaceImpl
*dst_impl
;
4076 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4077 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4078 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4084 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4085 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
4086 IDirectDrawSurface4_AddRef(*dst
);
4087 IDirectDrawSurface7_Release(dst7
);
4092 static HRESULT WINAPI
ddraw3_DuplicateSurface(IDirectDraw3
*iface
, IDirectDrawSurface
*src
,
4093 IDirectDrawSurface
**dst
)
4095 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
4096 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
4097 IDirectDrawSurface7
*dst7
;
4098 IDirectDrawSurfaceImpl
*dst_impl
;
4101 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4102 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4103 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4106 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4107 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
4108 IDirectDrawSurface_AddRef(*dst
);
4109 IDirectDrawSurface7_Release(dst7
);
4114 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
4115 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
4117 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4118 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
4119 IDirectDrawSurface7
*dst7
;
4120 IDirectDrawSurfaceImpl
*dst_impl
;
4123 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4124 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4125 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4128 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4129 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
4130 IDirectDrawSurface_AddRef(*dst
);
4131 IDirectDrawSurface7_Release(dst7
);
4136 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
4137 IDirectDrawSurface
**dst
)
4139 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4140 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
4141 IDirectDrawSurface7
*dst7
;
4142 IDirectDrawSurfaceImpl
*dst_impl
;
4145 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4146 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
4147 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
4150 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
4151 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
4152 IDirectDrawSurface_AddRef(*dst
);
4153 IDirectDrawSurface7_Release(dst7
);
4158 /*****************************************************************************
4159 * IDirect3D7::EnumDevices
4161 * The EnumDevices method for IDirect3D7. It enumerates all supported
4162 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
4165 * callback: Function to call for each enumerated device
4166 * context: Pointer to pass back to the app
4169 * D3D_OK, or the return value of the GetCaps call
4171 *****************************************************************************/
4172 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
4174 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4175 D3DDEVICEDESC7 device_desc7
;
4176 D3DDEVICEDESC device_desc1
;
4180 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4183 return DDERR_INVALIDPARAMS
;
4185 EnterCriticalSection(&ddraw_cs
);
4187 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &device_desc1
, &device_desc7
);
4190 LeaveCriticalSection(&ddraw_cs
);
4194 for (i
= 0; i
< sizeof(device_list7
)/sizeof(device_list7
[0]); i
++)
4198 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
4199 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
4200 if (ret
!= DDENUMRET_OK
)
4202 TRACE("Application cancelled the enumeration.\n");
4203 LeaveCriticalSection(&ddraw_cs
);
4208 TRACE("End of enumeration.\n");
4210 LeaveCriticalSection(&ddraw_cs
);
4215 /*****************************************************************************
4216 * IDirect3D3::EnumDevices
4218 * Enumerates all supported Direct3DDevice interfaces. This is the
4219 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
4221 * Version 1, 2 and 3
4224 * callback: Application-provided routine to call for each enumerated device
4225 * Context: Pointer to pass to the callback
4228 * D3D_OK on success,
4229 * The result of IDirect3DImpl_GetCaps if it failed
4231 *****************************************************************************/
4232 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4234 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
4236 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4237 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
4238 D3DDEVICEDESC7 device_desc7
;
4241 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
4242 * name string. Let's put the string in a sufficiently sized array in
4243 * writable memory. */
4244 char device_name
[50];
4245 strcpy(device_name
,"Direct3D HEL");
4247 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4250 return DDERR_INVALIDPARAMS
;
4252 EnterCriticalSection(&ddraw_cs
);
4254 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &device_desc1
, &device_desc7
);
4257 LeaveCriticalSection(&ddraw_cs
);
4261 /* Do I have to enumerate the reference id? Note from old d3d7:
4262 * "It seems that enumerating the reference IID on Direct3D 1 games
4263 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
4265 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
4266 * EnumReference which enables / disables enumerating the reference
4267 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
4268 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
4269 * demo directory suggest this.
4271 * Some games(GTA 2) seem to use the second enumerated device, so I have
4272 * to enumerate at least 2 devices. So enumerate the reference device to
4275 * Other games (Rollcage) tell emulation and hal device apart by certain
4276 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
4277 * limitation flag), and it refuses all devices that have the perspective
4278 * flag set. This way it refuses the emulation device, and HAL devices
4279 * never have POW2 unset in d3d7 on windows. */
4280 if (This
->d3dversion
!= 1)
4282 static CHAR reference_description
[] = "RGB Direct3D emulation";
4284 TRACE("Enumerating WineD3D D3DDevice interface.\n");
4285 hal_desc
= device_desc1
;
4286 hel_desc
= device_desc1
;
4287 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
4288 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4289 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4290 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4291 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4292 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
4293 device_name
, &hal_desc
, &hel_desc
, context
);
4294 if (hr
!= D3DENUMRET_OK
)
4296 TRACE("Application cancelled the enumeration.\n");
4297 LeaveCriticalSection(&ddraw_cs
);
4302 strcpy(device_name
,"Direct3D HAL");
4304 TRACE("Enumerating HAL Direct3D device.\n");
4305 hal_desc
= device_desc1
;
4306 hel_desc
= device_desc1
;
4307 /* The hal device does not have the pow2 flag set in hel, but in hal. */
4308 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4309 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4310 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4311 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4312 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
4313 device_name
, &hal_desc
, &hel_desc
, context
);
4314 if (hr
!= D3DENUMRET_OK
)
4316 TRACE("Application cancelled the enumeration.\n");
4317 LeaveCriticalSection(&ddraw_cs
);
4321 TRACE("End of enumeration.\n");
4323 LeaveCriticalSection(&ddraw_cs
);
4327 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4329 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4331 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4333 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4336 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4338 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4340 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4342 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4345 /*****************************************************************************
4346 * IDirect3D3::CreateLight
4348 * Creates an IDirect3DLight interface. This interface is used in
4349 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
4350 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
4351 * uses the IDirect3DDevice7 interface with D3D7 lights.
4353 * Version 1, 2 and 3
4356 * light: Address to store the new interface pointer
4357 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4362 * DDERR_OUTOFMEMORY if memory allocation failed
4363 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4365 *****************************************************************************/
4366 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
4367 IUnknown
*outer_unknown
)
4369 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4370 IDirect3DLightImpl
*object
;
4372 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4374 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4376 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4379 ERR("Failed to allocate light memory.\n");
4380 return DDERR_OUTOFMEMORY
;
4383 d3d_light_init(object
, This
);
4385 TRACE("Created light %p.\n", object
);
4386 *light
= &object
->IDirect3DLight_iface
;
4391 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4393 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4395 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4397 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4400 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4402 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4404 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4406 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4409 /*****************************************************************************
4410 * IDirect3D3::CreateMaterial
4412 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
4413 * and older versions. The IDirect3DMaterial implementation wraps its
4414 * functionality to IDirect3DDevice7::SetMaterial and friends.
4416 * Version 1, 2 and 3
4419 * material: Address to store the new interface's pointer to
4420 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4425 * DDERR_OUTOFMEMORY if memory allocation failed
4426 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4428 *****************************************************************************/
4429 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
4430 IUnknown
*outer_unknown
)
4432 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4433 IDirect3DMaterialImpl
*object
;
4435 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4437 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4439 object
= d3d_material_create(This
);
4442 ERR("Failed to allocate material memory.\n");
4443 return DDERR_OUTOFMEMORY
;
4446 TRACE("Created material %p.\n", object
);
4447 *material
= &object
->IDirect3DMaterial3_iface
;
4452 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
4453 IUnknown
*outer_unknown
)
4455 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4456 IDirect3DMaterialImpl
*object
;
4458 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4460 object
= d3d_material_create(This
);
4463 ERR("Failed to allocate material memory.\n");
4464 return DDERR_OUTOFMEMORY
;
4467 TRACE("Created material %p.\n", object
);
4468 *material
= &object
->IDirect3DMaterial2_iface
;
4473 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
4474 IUnknown
*outer_unknown
)
4476 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4477 IDirect3DMaterialImpl
*object
;
4479 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4481 object
= d3d_material_create(This
);
4484 ERR("Failed to allocate material memory.\n");
4485 return DDERR_OUTOFMEMORY
;
4488 TRACE("Created material %p.\n", object
);
4489 *material
= &object
->IDirect3DMaterial_iface
;
4494 /*****************************************************************************
4495 * IDirect3D3::CreateViewport
4497 * Creates an IDirect3DViewport interface. This interface is used
4498 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4499 * it has been replaced by a viewport structure and
4500 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4501 * uses the IDirect3DDevice7 methods for its functionality
4504 * Viewport: Address to store the new interface pointer
4505 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4510 * DDERR_OUTOFMEMORY if memory allocation failed
4511 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4513 *****************************************************************************/
4514 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4515 IUnknown
*outer_unknown
)
4517 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4518 IDirect3DViewportImpl
*object
;
4520 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4522 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4524 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4527 ERR("Failed to allocate viewport memory.\n");
4528 return DDERR_OUTOFMEMORY
;
4531 d3d_viewport_init(object
, This
);
4533 TRACE("Created viewport %p.\n", object
);
4534 *viewport
= (IDirect3DViewport3
*)object
;
4539 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4541 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4543 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4545 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4549 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4551 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4553 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4555 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4559 /*****************************************************************************
4560 * IDirect3D3::FindDevice
4562 * This method finds a device with the requested properties and returns a
4563 * device description
4567 * fds: Describes the requested device characteristics
4568 * fdr: Returns the device description
4572 * DDERR_INVALIDPARAMS if no device was found
4574 *****************************************************************************/
4575 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4577 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4578 D3DDEVICEDESC7 desc7
;
4579 D3DDEVICEDESC desc1
;
4582 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4584 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4586 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4587 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4588 return DDERR_INVALIDPARAMS
;
4590 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4591 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4593 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4594 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4597 if (fds
->dwFlags
& D3DFDS_GUID
)
4599 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4600 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4601 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4602 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4604 WARN("No match for this GUID.\n");
4605 return DDERR_NOTFOUND
;
4610 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &desc1
, &desc7
);
4611 if (hr
!= D3D_OK
) return hr
;
4613 /* Now return our own GUID */
4614 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4615 fdr
->ddHwDesc
= desc1
;
4616 fdr
->ddSwDesc
= desc1
;
4618 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4623 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4625 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4627 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4629 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4632 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4634 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4636 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4638 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4641 /*****************************************************************************
4642 * IDirect3D7::CreateDevice
4644 * Creates an IDirect3DDevice7 interface.
4646 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4647 * DirectDraw surfaces and are created with
4648 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4649 * create the device object and QueryInterfaces for IDirect3DDevice
4652 * refiid: IID of the device to create
4653 * Surface: Initial rendertarget
4654 * Device: Address to return the interface pointer
4658 * DDERR_OUTOFMEMORY if memory allocation failed
4659 * DDERR_INVALIDPARAMS if a device exists already
4661 *****************************************************************************/
4662 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4663 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4665 IDirectDrawSurfaceImpl
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4666 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4667 IDirect3DDeviceImpl
*object
;
4670 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4672 EnterCriticalSection(&ddraw_cs
);
4675 /* Fail device creation if non-opengl surfaces are used. */
4676 if (DefaultSurfaceType
!= SURFACE_OPENGL
)
4678 ERR("The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry.\n");
4679 ERR("Please set the surface implementation to opengl or autodetection to allow 3D rendering.\n");
4681 /* We only hit this path if a default surface is set in the registry. Incorrect autodetection
4682 * is caught in CreateSurface or QueryInterface. */
4683 LeaveCriticalSection(&ddraw_cs
);
4687 if (This
->d3ddevice
)
4689 FIXME("Only one Direct3D device per DirectDraw object supported.\n");
4690 LeaveCriticalSection(&ddraw_cs
);
4691 return DDERR_INVALIDPARAMS
;
4694 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4697 ERR("Failed to allocate device memory.\n");
4698 LeaveCriticalSection(&ddraw_cs
);
4699 return DDERR_OUTOFMEMORY
;
4702 hr
= d3d_device_init(object
, This
, target
);
4705 WARN("Failed to initialize device, hr %#x.\n", hr
);
4706 HeapFree(GetProcessHeap(), 0, object
);
4707 LeaveCriticalSection(&ddraw_cs
);
4711 TRACE("Created device %p.\n", object
);
4712 *device
= (IDirect3DDevice7
*)object
;
4714 LeaveCriticalSection(&ddraw_cs
);
4718 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4719 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4721 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4722 IDirectDrawSurfaceImpl
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4725 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4726 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4728 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4730 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
,
4731 surface_impl
? &surface_impl
->IDirectDrawSurface7_iface
: NULL
,
4732 (IDirect3DDevice7
**)device
);
4733 if (*device
) *device
= (IDirect3DDevice3
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice3_vtbl
;
4738 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4739 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4741 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4742 IDirectDrawSurfaceImpl
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4745 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4746 iface
, debugstr_guid(riid
), surface
, device
);
4748 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
,
4749 surface_impl
? &surface_impl
->IDirectDrawSurface7_iface
: NULL
,
4750 (IDirect3DDevice7
**)device
);
4751 if (*device
) *device
= (IDirect3DDevice2
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice2_vtbl
;
4756 /*****************************************************************************
4757 * IDirect3D7::CreateVertexBuffer
4759 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4765 * desc: Requested Vertex buffer properties
4766 * vertex_buffer: Address to return the interface pointer at
4767 * flags: Some flags, should be 0
4771 * DDERR_OUTOFMEMORY if memory allocation failed
4772 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4773 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4775 *****************************************************************************/
4776 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4777 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4779 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4780 IDirect3DVertexBufferImpl
*object
;
4783 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4784 iface
, desc
, vertex_buffer
, flags
);
4786 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4788 hr
= d3d_vertex_buffer_create(&object
, This
, desc
);
4791 TRACE("Created vertex buffer %p.\n", object
);
4792 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4795 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4800 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4801 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4803 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4804 IDirect3DVertexBufferImpl
*object
;
4807 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4808 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4811 return CLASS_E_NOAGGREGATION
;
4812 if (!vertex_buffer
|| !desc
)
4813 return DDERR_INVALIDPARAMS
;
4815 hr
= d3d_vertex_buffer_create(&object
, This
, desc
);
4818 TRACE("Created vertex buffer %p.\n", object
);
4819 *vertex_buffer
= &object
->IDirect3DVertexBuffer_iface
;
4822 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4827 /*****************************************************************************
4828 * IDirect3D7::EnumZBufferFormats
4830 * Enumerates all supported Z buffer pixel formats
4836 * callback: callback to call for each pixel format
4837 * context: Pointer to pass back to the callback
4841 * DDERR_INVALIDPARAMS if callback is NULL
4842 * For details, see IWineD3DDevice::EnumZBufferFormats
4844 *****************************************************************************/
4845 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4846 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4848 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4849 WINED3DDISPLAYMODE d3ddm
;
4850 WINED3DDEVTYPE type
;
4854 /* Order matters. Specifically, BattleZone II (full version) expects the
4855 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4856 static const enum wined3d_format_id formats
[] =
4858 WINED3DFMT_S1_UINT_D15_UNORM
,
4859 WINED3DFMT_D16_UNORM
,
4860 WINED3DFMT_X8D24_UNORM
,
4861 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4862 WINED3DFMT_D24_UNORM_S8_UINT
,
4863 WINED3DFMT_D32_UNORM
,
4866 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4867 iface
, debugstr_guid(device_iid
), callback
, context
);
4869 if (!callback
) return DDERR_INVALIDPARAMS
;
4871 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4872 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4873 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4875 TRACE("Asked for HAL device.\n");
4876 type
= WINED3DDEVTYPE_HAL
;
4878 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4879 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4881 TRACE("Asked for SW device.\n");
4882 type
= WINED3DDEVTYPE_SW
;
4884 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4886 TRACE("Asked for REF device.\n");
4887 type
= WINED3DDEVTYPE_REF
;
4889 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4891 TRACE("Asked for NULLREF device.\n");
4892 type
= WINED3DDEVTYPE_NULLREF
;
4896 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4897 type
= WINED3DDEVTYPE_HAL
;
4900 EnterCriticalSection(&ddraw_cs
);
4901 /* We need an adapter format from somewhere to please wined3d and WGL.
4902 * Use the current display mode. So far all cards offer the same depth
4903 * stencil format for all modes, but if some do not and applications do
4904 * not like that we'll have to find some workaround, like iterating over
4905 * all imaginable formats and collecting all the depth stencil formats we
4907 hr
= wined3d_device_get_display_mode(This
->wined3d_device
, 0, &d3ddm
);
4909 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
4911 hr
= wined3d_check_device_format(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, type
, d3ddm
.Format
,
4912 WINED3DUSAGE_DEPTHSTENCIL
, WINED3DRTYPE_SURFACE
, formats
[i
], SURFACE_OPENGL
);
4915 DDPIXELFORMAT pformat
;
4917 memset(&pformat
, 0, sizeof(pformat
));
4918 pformat
.dwSize
= sizeof(pformat
);
4919 PixelFormat_WineD3DtoDD(&pformat
, formats
[i
]);
4921 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4922 hr
= callback(&pformat
, context
);
4923 if (hr
!= DDENUMRET_OK
)
4925 TRACE("Format enumeration cancelled by application.\n");
4926 LeaveCriticalSection(&ddraw_cs
);
4932 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4933 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4934 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4935 * newer enumerate both versions, so we do the same(bug 22434) */
4936 hr
= wined3d_check_device_format(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, type
, d3ddm
.Format
,
4937 WINED3DUSAGE_DEPTHSTENCIL
, WINED3DRTYPE_SURFACE
, WINED3DFMT_X8D24_UNORM
, SURFACE_OPENGL
);
4940 DDPIXELFORMAT x8d24
=
4942 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4943 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4945 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4946 callback(&x8d24
, context
);
4949 TRACE("End of enumeration.\n");
4951 LeaveCriticalSection(&ddraw_cs
);
4955 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4956 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4958 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4960 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4961 iface
, debugstr_guid(device_iid
), callback
, context
);
4963 return d3d7_EnumZBufferFormats(&This
->IDirect3D7_iface
, device_iid
, callback
, context
);
4966 /*****************************************************************************
4967 * IDirect3D7::EvictManagedTextures
4969 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4970 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4975 * D3D_OK, because it's a stub
4977 *****************************************************************************/
4978 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4980 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4982 TRACE("iface %p!\n", iface
);
4984 EnterCriticalSection(&ddraw_cs
);
4985 if (This
->d3d_initialized
)
4986 wined3d_device_evict_managed_resources(This
->wined3d_device
);
4987 LeaveCriticalSection(&ddraw_cs
);
4992 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4994 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4996 TRACE("iface %p.\n", iface
);
4998 return d3d7_EvictManagedTextures(&This
->IDirect3D7_iface
);
5001 /*****************************************************************************
5002 * IDirect3DImpl_GetCaps
5004 * This function retrieves the device caps from wined3d
5005 * and converts it into a D3D7 and D3D - D3D3 structure
5006 * This is a helper function called from various places in ddraw
5009 * wined3d: The interface to get the caps from
5010 * desc1: Old D3D <3 structure to fill (needed)
5011 * desc7: D3D7 device desc structure to fill (needed)
5014 * D3D_OK on success, or the return value of IWineD3D::GetCaps
5016 *****************************************************************************/
5017 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
, D3DDEVICEDESC
*desc1
, D3DDEVICEDESC7
*desc7
)
5019 WINED3DCAPS wined3d_caps
;
5022 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d
, desc1
, desc7
);
5024 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
5026 EnterCriticalSection(&ddraw_cs
);
5027 hr
= wined3d_get_device_caps(wined3d
, 0, WINED3DDEVTYPE_HAL
, &wined3d_caps
);
5028 LeaveCriticalSection(&ddraw_cs
);
5031 WARN("Failed to get device caps, hr %#x.\n", hr
);
5035 /* Copy the results into the d3d7 and d3d3 structures */
5036 desc7
->dwDevCaps
= wined3d_caps
.DevCaps
;
5037 desc7
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
5038 desc7
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
5039 desc7
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
5040 desc7
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
5041 desc7
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
5042 desc7
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
5043 desc7
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
5044 desc7
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
5045 desc7
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
5046 desc7
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
5048 desc7
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
5049 desc7
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
5051 desc7
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
5052 desc7
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
5053 desc7
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
5054 desc7
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
5056 desc7
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
5057 desc7
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
5058 desc7
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
5059 desc7
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
5061 desc7
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
5062 desc7
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
5064 desc7
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
5065 desc7
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
5067 desc7
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
5068 desc7
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
5070 /* Remove all non-d3d7 caps */
5071 desc7
->dwDevCaps
&= (
5072 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
5073 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
5074 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
5075 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
5076 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
5077 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
5078 D3DDEVCAPS_HWRASTERIZATION
);
5080 desc7
->dwStencilCaps
&= (
5081 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
5082 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
5083 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
5087 desc7
->dwTextureOpCaps
&= (
5088 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
5089 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
5090 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
5091 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
5092 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
5093 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
5094 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
5095 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
5097 desc7
->dwVertexProcessingCaps
&= (
5098 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
5099 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
5101 desc7
->dpcLineCaps
.dwMiscCaps
&= (
5102 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
5103 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
5104 D3DPMISCCAPS_CULLCCW
);
5106 desc7
->dpcLineCaps
.dwRasterCaps
&= (
5107 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
5108 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
5109 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
5110 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
5111 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
5112 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
5113 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
5114 D3DPRASTERCAPS_ZFOG
);
5116 desc7
->dpcLineCaps
.dwZCmpCaps
&= (
5117 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5118 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5119 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5121 desc7
->dpcLineCaps
.dwSrcBlendCaps
&= (
5122 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5123 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5124 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5125 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5126 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5128 desc7
->dpcLineCaps
.dwDestBlendCaps
&= (
5129 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5130 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5131 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5132 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5133 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5135 desc7
->dpcLineCaps
.dwAlphaCmpCaps
&= (
5136 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5137 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5138 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5140 desc7
->dpcLineCaps
.dwShadeCaps
&= (
5141 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
5142 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
5143 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
5144 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
5145 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
5146 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
5147 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
5149 desc7
->dpcLineCaps
.dwTextureCaps
&= (
5150 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
5151 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
5152 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
5153 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
5155 desc7
->dpcLineCaps
.dwTextureFilterCaps
&= (
5156 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
5157 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
5158 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
5159 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
5160 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
5161 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
5163 desc7
->dpcLineCaps
.dwTextureBlendCaps
&= (
5164 D3DPTBLENDCAPS_DECAL
| D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_DECALALPHA
|
5165 D3DPTBLENDCAPS_MODULATEALPHA
| D3DPTBLENDCAPS_DECALMASK
| D3DPTBLENDCAPS_MODULATEMASK
|
5166 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_ADD
);
5168 desc7
->dpcLineCaps
.dwTextureAddressCaps
&= (
5169 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
5170 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
5172 if (!(desc7
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
5174 /* DirectX7 always has the np2 flag set, no matter what the card
5175 * supports. Some old games (Rollcage) check the caps incorrectly.
5176 * If wined3d supports nonpow2 textures it also has np2 conditional
5178 desc7
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
5181 /* Fill the missing members, and do some fixup */
5182 desc7
->dpcLineCaps
.dwSize
= sizeof(desc7
->dpcLineCaps
);
5183 desc7
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
| D3DPTBLENDCAPS_MODULATEMASK
|
5184 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_DECAL
|
5185 D3DPTBLENDCAPS_DECALALPHA
| D3DPTBLENDCAPS_DECALMASK
|
5186 D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_MODULATEALPHA
;
5187 desc7
->dpcLineCaps
.dwStippleWidth
= 32;
5188 desc7
->dpcLineCaps
.dwStippleHeight
= 32;
5189 /* Use the same for the TriCaps */
5190 desc7
->dpcTriCaps
= desc7
->dpcLineCaps
;
5192 desc7
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
5193 desc7
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
5194 desc7
->dwMinTextureWidth
= 1;
5195 desc7
->dwMinTextureHeight
= 1;
5197 /* Convert DWORDs safely to WORDs */
5198 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff) desc7
->wMaxTextureBlendStages
= 0xffff;
5199 else desc7
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
5200 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff) desc7
->wMaxSimultaneousTextures
= 0xffff;
5201 else desc7
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
5203 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff) desc7
->wMaxUserClipPlanes
= 0xffff;
5204 else desc7
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
5205 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff) desc7
->wMaxVertexBlendMatrices
= 0xffff;
5206 else desc7
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
5208 desc7
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
5210 desc7
->dwReserved1
= 0;
5211 desc7
->dwReserved2
= 0;
5212 desc7
->dwReserved3
= 0;
5213 desc7
->dwReserved4
= 0;
5215 /* Fill the old structure */
5216 memset(desc1
, 0, sizeof(*desc1
));
5217 desc1
->dwSize
= sizeof(D3DDEVICEDESC
);
5218 desc1
->dwFlags
= D3DDD_COLORMODEL
5220 | D3DDD_TRANSFORMCAPS
5222 | D3DDD_LIGHTINGCAPS
5225 | D3DDD_DEVICERENDERBITDEPTH
5226 | D3DDD_DEVICEZBUFFERBITDEPTH
5227 | D3DDD_MAXBUFFERSIZE
5228 | D3DDD_MAXVERTEXCOUNT
;
5230 desc1
->dcmColorModel
= D3DCOLOR_RGB
;
5231 desc1
->dwDevCaps
= desc7
->dwDevCaps
;
5232 desc1
->dtcTransformCaps
.dwSize
= sizeof(D3DTRANSFORMCAPS
);
5233 desc1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
5234 desc1
->bClipping
= TRUE
;
5235 desc1
->dlcLightingCaps
.dwSize
= sizeof(D3DLIGHTINGCAPS
);
5236 desc1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
5237 | D3DLIGHTCAPS_PARALLELPOINT
5238 | D3DLIGHTCAPS_POINT
5239 | D3DLIGHTCAPS_SPOT
;
5241 desc1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
5242 desc1
->dlcLightingCaps
.dwNumLights
= desc7
->dwMaxActiveLights
;
5244 desc1
->dpcLineCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5245 desc1
->dpcLineCaps
.dwMiscCaps
= desc7
->dpcLineCaps
.dwMiscCaps
;
5246 desc1
->dpcLineCaps
.dwRasterCaps
= desc7
->dpcLineCaps
.dwRasterCaps
;
5247 desc1
->dpcLineCaps
.dwZCmpCaps
= desc7
->dpcLineCaps
.dwZCmpCaps
;
5248 desc1
->dpcLineCaps
.dwSrcBlendCaps
= desc7
->dpcLineCaps
.dwSrcBlendCaps
;
5249 desc1
->dpcLineCaps
.dwDestBlendCaps
= desc7
->dpcLineCaps
.dwDestBlendCaps
;
5250 desc1
->dpcLineCaps
.dwShadeCaps
= desc7
->dpcLineCaps
.dwShadeCaps
;
5251 desc1
->dpcLineCaps
.dwTextureCaps
= desc7
->dpcLineCaps
.dwTextureCaps
;
5252 desc1
->dpcLineCaps
.dwTextureFilterCaps
= desc7
->dpcLineCaps
.dwTextureFilterCaps
;
5253 desc1
->dpcLineCaps
.dwTextureBlendCaps
= desc7
->dpcLineCaps
.dwTextureBlendCaps
;
5254 desc1
->dpcLineCaps
.dwTextureAddressCaps
= desc7
->dpcLineCaps
.dwTextureAddressCaps
;
5255 desc1
->dpcLineCaps
.dwStippleWidth
= desc7
->dpcLineCaps
.dwStippleWidth
;
5256 desc1
->dpcLineCaps
.dwAlphaCmpCaps
= desc7
->dpcLineCaps
.dwAlphaCmpCaps
;
5258 desc1
->dpcTriCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5259 desc1
->dpcTriCaps
.dwMiscCaps
= desc7
->dpcTriCaps
.dwMiscCaps
;
5260 desc1
->dpcTriCaps
.dwRasterCaps
= desc7
->dpcTriCaps
.dwRasterCaps
;
5261 desc1
->dpcTriCaps
.dwZCmpCaps
= desc7
->dpcTriCaps
.dwZCmpCaps
;
5262 desc1
->dpcTriCaps
.dwSrcBlendCaps
= desc7
->dpcTriCaps
.dwSrcBlendCaps
;
5263 desc1
->dpcTriCaps
.dwDestBlendCaps
= desc7
->dpcTriCaps
.dwDestBlendCaps
;
5264 desc1
->dpcTriCaps
.dwShadeCaps
= desc7
->dpcTriCaps
.dwShadeCaps
;
5265 desc1
->dpcTriCaps
.dwTextureCaps
= desc7
->dpcTriCaps
.dwTextureCaps
;
5266 desc1
->dpcTriCaps
.dwTextureFilterCaps
= desc7
->dpcTriCaps
.dwTextureFilterCaps
;
5267 desc1
->dpcTriCaps
.dwTextureBlendCaps
= desc7
->dpcTriCaps
.dwTextureBlendCaps
;
5268 desc1
->dpcTriCaps
.dwTextureAddressCaps
= desc7
->dpcTriCaps
.dwTextureAddressCaps
;
5269 desc1
->dpcTriCaps
.dwStippleWidth
= desc7
->dpcTriCaps
.dwStippleWidth
;
5270 desc1
->dpcTriCaps
.dwAlphaCmpCaps
= desc7
->dpcTriCaps
.dwAlphaCmpCaps
;
5272 desc1
->dwDeviceRenderBitDepth
= desc7
->dwDeviceRenderBitDepth
;
5273 desc1
->dwDeviceZBufferBitDepth
= desc7
->dwDeviceZBufferBitDepth
;
5274 desc1
->dwMaxBufferSize
= 0;
5275 desc1
->dwMaxVertexCount
= 65536;
5276 desc1
->dwMinTextureWidth
= desc7
->dwMinTextureWidth
;
5277 desc1
->dwMinTextureHeight
= desc7
->dwMinTextureHeight
;
5278 desc1
->dwMaxTextureWidth
= desc7
->dwMaxTextureWidth
;
5279 desc1
->dwMaxTextureHeight
= desc7
->dwMaxTextureHeight
;
5280 desc1
->dwMinStippleWidth
= 1;
5281 desc1
->dwMinStippleHeight
= 1;
5282 desc1
->dwMaxStippleWidth
= 32;
5283 desc1
->dwMaxStippleHeight
= 32;
5284 desc1
->dwMaxTextureRepeat
= desc7
->dwMaxTextureRepeat
;
5285 desc1
->dwMaxTextureAspectRatio
= desc7
->dwMaxTextureAspectRatio
;
5286 desc1
->dwMaxAnisotropy
= desc7
->dwMaxAnisotropy
;
5287 desc1
->dvGuardBandLeft
= desc7
->dvGuardBandLeft
;
5288 desc1
->dvGuardBandRight
= desc7
->dvGuardBandRight
;
5289 desc1
->dvGuardBandTop
= desc7
->dvGuardBandTop
;
5290 desc1
->dvGuardBandBottom
= desc7
->dvGuardBandBottom
;
5291 desc1
->dvExtentsAdjust
= desc7
->dvExtentsAdjust
;
5292 desc1
->dwStencilCaps
= desc7
->dwStencilCaps
;
5293 desc1
->dwFVFCaps
= desc7
->dwFVFCaps
;
5294 desc1
->dwTextureOpCaps
= desc7
->dwTextureOpCaps
;
5295 desc1
->wMaxTextureBlendStages
= desc7
->wMaxTextureBlendStages
;
5296 desc1
->wMaxSimultaneousTextures
= desc7
->wMaxSimultaneousTextures
;
5301 /*****************************************************************************
5302 * IDirectDraw7 VTable
5303 *****************************************************************************/
5304 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
5307 ddraw7_QueryInterface
,
5312 ddraw7_CreateClipper
,
5313 ddraw7_CreatePalette
,
5314 ddraw7_CreateSurface
,
5315 ddraw7_DuplicateSurface
,
5316 ddraw7_EnumDisplayModes
,
5317 ddraw7_EnumSurfaces
,
5318 ddraw7_FlipToGDISurface
,
5320 ddraw7_GetDisplayMode
,
5321 ddraw7_GetFourCCCodes
,
5322 ddraw7_GetGDISurface
,
5323 ddraw7_GetMonitorFrequency
,
5325 ddraw7_GetVerticalBlankStatus
,
5327 ddraw7_RestoreDisplayMode
,
5328 ddraw7_SetCooperativeLevel
,
5329 ddraw7_SetDisplayMode
,
5330 ddraw7_WaitForVerticalBlank
,
5332 ddraw7_GetAvailableVidMem
,
5334 ddraw7_GetSurfaceFromDC
,
5336 ddraw7_RestoreAllSurfaces
,
5337 ddraw7_TestCooperativeLevel
,
5338 ddraw7_GetDeviceIdentifier
,
5340 ddraw7_StartModeTest
,
5344 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
5347 ddraw4_QueryInterface
,
5352 ddraw4_CreateClipper
,
5353 ddraw4_CreatePalette
,
5354 ddraw4_CreateSurface
,
5355 ddraw4_DuplicateSurface
,
5356 ddraw4_EnumDisplayModes
,
5357 ddraw4_EnumSurfaces
,
5358 ddraw4_FlipToGDISurface
,
5360 ddraw4_GetDisplayMode
,
5361 ddraw4_GetFourCCCodes
,
5362 ddraw4_GetGDISurface
,
5363 ddraw4_GetMonitorFrequency
,
5365 ddraw4_GetVerticalBlankStatus
,
5367 ddraw4_RestoreDisplayMode
,
5368 ddraw4_SetCooperativeLevel
,
5369 ddraw4_SetDisplayMode
,
5370 ddraw4_WaitForVerticalBlank
,
5372 ddraw4_GetAvailableVidMem
,
5374 ddraw4_GetSurfaceFromDC
,
5376 ddraw4_RestoreAllSurfaces
,
5377 ddraw4_TestCooperativeLevel
,
5378 ddraw4_GetDeviceIdentifier
,
5381 static const struct IDirectDraw3Vtbl ddraw3_vtbl
=
5384 ddraw3_QueryInterface
,
5389 ddraw3_CreateClipper
,
5390 ddraw3_CreatePalette
,
5391 ddraw3_CreateSurface
,
5392 ddraw3_DuplicateSurface
,
5393 ddraw3_EnumDisplayModes
,
5394 ddraw3_EnumSurfaces
,
5395 ddraw3_FlipToGDISurface
,
5397 ddraw3_GetDisplayMode
,
5398 ddraw3_GetFourCCCodes
,
5399 ddraw3_GetGDISurface
,
5400 ddraw3_GetMonitorFrequency
,
5402 ddraw3_GetVerticalBlankStatus
,
5404 ddraw3_RestoreDisplayMode
,
5405 ddraw3_SetCooperativeLevel
,
5406 ddraw3_SetDisplayMode
,
5407 ddraw3_WaitForVerticalBlank
,
5409 ddraw3_GetAvailableVidMem
,
5411 ddraw3_GetSurfaceFromDC
,
5414 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
5417 ddraw2_QueryInterface
,
5422 ddraw2_CreateClipper
,
5423 ddraw2_CreatePalette
,
5424 ddraw2_CreateSurface
,
5425 ddraw2_DuplicateSurface
,
5426 ddraw2_EnumDisplayModes
,
5427 ddraw2_EnumSurfaces
,
5428 ddraw2_FlipToGDISurface
,
5430 ddraw2_GetDisplayMode
,
5431 ddraw2_GetFourCCCodes
,
5432 ddraw2_GetGDISurface
,
5433 ddraw2_GetMonitorFrequency
,
5435 ddraw2_GetVerticalBlankStatus
,
5437 ddraw2_RestoreDisplayMode
,
5438 ddraw2_SetCooperativeLevel
,
5439 ddraw2_SetDisplayMode
,
5440 ddraw2_WaitForVerticalBlank
,
5442 ddraw2_GetAvailableVidMem
,
5445 static const struct IDirectDrawVtbl ddraw1_vtbl
=
5448 ddraw1_QueryInterface
,
5453 ddraw1_CreateClipper
,
5454 ddraw1_CreatePalette
,
5455 ddraw1_CreateSurface
,
5456 ddraw1_DuplicateSurface
,
5457 ddraw1_EnumDisplayModes
,
5458 ddraw1_EnumSurfaces
,
5459 ddraw1_FlipToGDISurface
,
5461 ddraw1_GetDisplayMode
,
5462 ddraw1_GetFourCCCodes
,
5463 ddraw1_GetGDISurface
,
5464 ddraw1_GetMonitorFrequency
,
5466 ddraw1_GetVerticalBlankStatus
,
5468 ddraw1_RestoreDisplayMode
,
5469 ddraw1_SetCooperativeLevel
,
5470 ddraw1_SetDisplayMode
,
5471 ddraw1_WaitForVerticalBlank
,
5474 static const struct IDirect3D7Vtbl d3d7_vtbl
=
5476 /* IUnknown methods */
5477 d3d7_QueryInterface
,
5480 /* IDirect3D7 methods */
5483 d3d7_CreateVertexBuffer
,
5484 d3d7_EnumZBufferFormats
,
5485 d3d7_EvictManagedTextures
5488 static const struct IDirect3D3Vtbl d3d3_vtbl
=
5490 /* IUnknown methods */
5491 d3d3_QueryInterface
,
5494 /* IDirect3D3 methods */
5497 d3d3_CreateMaterial
,
5498 d3d3_CreateViewport
,
5501 d3d3_CreateVertexBuffer
,
5502 d3d3_EnumZBufferFormats
,
5503 d3d3_EvictManagedTextures
5506 static const struct IDirect3D2Vtbl d3d2_vtbl
=
5508 /* IUnknown methods */
5509 d3d2_QueryInterface
,
5512 /* IDirect3D2 methods */
5515 d3d2_CreateMaterial
,
5516 d3d2_CreateViewport
,
5521 static const struct IDirect3DVtbl d3d1_vtbl
=
5523 /* IUnknown methods */
5524 d3d1_QueryInterface
,
5527 /* IDirect3D methods */
5531 d3d1_CreateMaterial
,
5532 d3d1_CreateViewport
,
5536 /*****************************************************************************
5539 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
5540 * if none was found.
5542 * This function is in ddraw.c and the DDraw object space because D3D7
5543 * vertex buffers are created using the IDirect3D interface to the ddraw
5544 * object, so they can be valid across D3D devices(theoretically. The ddraw
5545 * object also owns the wined3d device
5549 * fvf: Fvf to find the decl for
5552 * NULL in case of an error, the vertex declaration for the FVF otherwise.
5554 *****************************************************************************/
5555 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
)
5557 struct wined3d_vertex_declaration
*pDecl
= NULL
;
5559 int p
, low
, high
; /* deliberately signed */
5560 struct FvfToDecl
*convertedDecls
= This
->decls
;
5562 TRACE("Searching for declaration for fvf %08x... ", fvf
);
5565 high
= This
->numConvertedDecls
- 1;
5566 while(low
<= high
) {
5567 p
= (low
+ high
) >> 1;
5569 if(convertedDecls
[p
].fvf
== fvf
) {
5570 TRACE("found %p\n", convertedDecls
[p
].decl
);
5571 return convertedDecls
[p
].decl
;
5572 } else if(convertedDecls
[p
].fvf
< fvf
) {
5578 TRACE("not found. Creating and inserting at position %d.\n", low
);
5580 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
5581 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
5582 if (hr
!= S_OK
) return NULL
;
5584 if(This
->declArraySize
== This
->numConvertedDecls
) {
5585 int grow
= max(This
->declArraySize
/ 2, 8);
5586 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
5587 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
5588 if (!convertedDecls
)
5590 wined3d_vertex_declaration_decref(pDecl
);
5593 This
->decls
= convertedDecls
;
5594 This
->declArraySize
+= grow
;
5597 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
5598 convertedDecls
[low
].decl
= pDecl
;
5599 convertedDecls
[low
].fvf
= fvf
;
5600 This
->numConvertedDecls
++;
5602 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
5606 static inline struct IDirectDrawImpl
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
5608 return CONTAINING_RECORD(device_parent
, struct IDirectDrawImpl
, device_parent
);
5611 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
5612 struct wined3d_device
*device
)
5614 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
5617 static HRESULT CDECL
device_parent_create_surface(struct wined3d_device_parent
*device_parent
,
5618 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
, DWORD usage
,
5619 WINED3DPOOL pool
, UINT level
, WINED3DCUBEMAP_FACES face
, struct wined3d_surface
**surface
)
5621 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5622 IDirectDrawSurfaceImpl
*surf
= NULL
;
5624 DDSCAPS2 searchcaps
= ddraw
->tex_root
->surface_desc
.ddsCaps
;
5626 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
5627 "\tpool %#x, level %u, face %u, surface %p.\n",
5628 device_parent
, container_parent
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
5630 searchcaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
5633 case WINED3DCUBEMAP_FACE_POSITIVE_X
:
5634 TRACE("Asked for positive x\n");
5635 if (searchcaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
5637 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
5639 surf
= ddraw
->tex_root
; break;
5640 case WINED3DCUBEMAP_FACE_NEGATIVE_X
:
5641 TRACE("Asked for negative x\n");
5642 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
; break;
5643 case WINED3DCUBEMAP_FACE_POSITIVE_Y
:
5644 TRACE("Asked for positive y\n");
5645 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
; break;
5646 case WINED3DCUBEMAP_FACE_NEGATIVE_Y
:
5647 TRACE("Asked for negative y\n");
5648 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
; break;
5649 case WINED3DCUBEMAP_FACE_POSITIVE_Z
:
5650 TRACE("Asked for positive z\n");
5651 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
; break;
5652 case WINED3DCUBEMAP_FACE_NEGATIVE_Z
:
5653 TRACE("Asked for negative z\n");
5654 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
; break;
5655 default: {ERR("Unexpected cube face\n");} /* Stupid compiler */
5660 IDirectDrawSurface7
*attached
;
5661 IDirectDrawSurface7_GetAttachedSurface(&ddraw
->tex_root
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5662 surf
= unsafe_impl_from_IDirectDrawSurface7(attached
);
5663 IDirectDrawSurface7_Release(attached
);
5665 if (!surf
) ERR("root search surface not found\n");
5667 /* Find the wanted mipmap. There are enough mipmaps in the chain */
5670 IDirectDrawSurface7
*attached
;
5671 IDirectDrawSurface7_GetAttachedSurface(&surf
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5672 if(!attached
) ERR("Surface not found\n");
5673 surf
= impl_from_IDirectDrawSurface7(attached
);
5674 IDirectDrawSurface7_Release(attached
);
5678 /* Return the surface */
5679 *surface
= surf
->wined3d_surface
;
5680 wined3d_surface_incref(*surface
);
5682 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, surf
);
5687 static HRESULT WINAPI
findRenderTarget(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*surface_desc
, void *ctx
)
5689 IDirectDrawSurfaceImpl
*s
= impl_from_IDirectDrawSurface7(surface
);
5690 IDirectDrawSurfaceImpl
**target
= ctx
;
5692 if (!s
->isRenderTarget
)
5695 IDirectDrawSurface7_Release(surface
);
5696 return DDENUMRET_CANCEL
;
5699 /* Recurse into the surface tree */
5700 IDirectDrawSurface7_EnumAttachedSurfaces(surface
, ctx
, findRenderTarget
);
5702 IDirectDrawSurface7_Release(surface
);
5703 if (*target
) return DDENUMRET_CANCEL
;
5705 return DDENUMRET_OK
;
5708 static HRESULT CDECL
device_parent_create_rendertarget(struct wined3d_device_parent
*device_parent
,
5709 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
,
5710 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
, BOOL lockable
,
5711 struct wined3d_surface
**surface
)
5713 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5714 IDirectDrawSurfaceImpl
*d3d_surface
= ddraw
->d3d_target
;
5715 IDirectDrawSurfaceImpl
*target
= NULL
;
5717 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5718 "\tmultisample_quality %u, lockable %u, surface %p.\n",
5719 device_parent
, container_parent
, width
, height
, format
, multisample_type
,
5720 multisample_quality
, lockable
, surface
);
5722 if (d3d_surface
->isRenderTarget
)
5724 IDirectDrawSurface7_EnumAttachedSurfaces(&d3d_surface
->IDirectDrawSurface7_iface
, &target
, findRenderTarget
);
5728 target
= d3d_surface
;
5733 target
= ddraw
->d3d_target
;
5734 ERR(" (%p) : No DirectDrawSurface found to create the back buffer. Using the front buffer as back buffer. Uncertain consequences\n", ddraw
);
5737 /* TODO: Return failure if the dimensions do not match, but this shouldn't happen */
5739 *surface
= target
->wined3d_surface
;
5740 wined3d_surface_incref(*surface
);
5741 target
->isRenderTarget
= TRUE
;
5743 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, d3d_surface
);
5748 static HRESULT CDECL
device_parent_create_depth_stencil(struct wined3d_device_parent
*device_parent
,
5749 UINT width
, UINT height
, enum wined3d_format_id format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
5750 DWORD multisample_quality
, BOOL discard
, struct wined3d_surface
**surface
)
5752 ERR("DirectDraw doesn't have and shoudn't try creating implicit depth buffers.\n");
5756 static HRESULT CDECL
device_parent_create_volume(struct wined3d_device_parent
*device_parent
,
5757 void *container_parent
, UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format
,
5758 WINED3DPOOL pool
, DWORD usage
, struct wined3d_volume
**volume
)
5760 TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
5761 "format %#x, pool %#x, usage %#x, volume %p.\n",
5762 device_parent
, container_parent
, width
, height
, depth
,
5763 format
, pool
, usage
, volume
);
5765 ERR("Not implemented!\n");
5770 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
5771 WINED3DPRESENT_PARAMETERS
*present_parameters
, struct wined3d_swapchain
**swapchain
)
5773 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5774 IDirectDrawSurfaceImpl
*iterator
;
5777 TRACE("device_parent %p, present_parameters %p, swapchain %p.\n", device_parent
, present_parameters
, swapchain
);
5779 hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, present_parameters
,
5780 DefaultSurfaceType
, NULL
, &ddraw_null_wined3d_parent_ops
, swapchain
);
5783 WARN("Failed to create swapchain, hr %#x.\n", hr
);
5788 ddraw
->d3d_target
->wined3d_swapchain
= *swapchain
;
5789 iterator
= ddraw
->d3d_target
->complex_array
[0];
5792 iterator
->wined3d_swapchain
= *swapchain
;
5793 iterator
= iterator
->complex_array
[0];
5799 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
5801 device_parent_wined3d_device_created
,
5802 device_parent_create_surface
,
5803 device_parent_create_rendertarget
,
5804 device_parent_create_depth_stencil
,
5805 device_parent_create_volume
,
5806 device_parent_create_swapchain
,
5809 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
)
5814 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
5815 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
5816 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
5817 ddraw
->IDirectDraw3_iface
.lpVtbl
= &ddraw3_vtbl
;
5818 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
5819 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
5820 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
5821 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
5822 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
5823 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
5824 ddraw
->numIfaces
= 1;
5827 /* Get the current screen settings. */
5829 ddraw
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
5831 ddraw
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
5832 ddraw
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
5834 ddraw
->wineD3D
= wined3d_create(7, WINED3D_PALETTE_PER_SURFACE
| WINED3D_LEGACY_DEPTH_BIAS
,
5835 &ddraw
->IDirectDraw7_iface
);
5836 if (!ddraw
->wineD3D
)
5838 WARN("Failed to create a wined3d object.\n");
5839 return E_OUTOFMEMORY
;
5842 hr
= wined3d_device_create(ddraw
->wineD3D
, WINED3DADAPTER_DEFAULT
, device_type
,
5843 NULL
, 0, 8, &ddraw
->device_parent
, &ddraw
->wined3d_device
);
5846 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
5847 wined3d_decref(ddraw
->wineD3D
);
5851 /* Get the amount of video memory */
5852 ddraw
->total_vidmem
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
5854 list_init(&ddraw
->surface_list
);