wined3d: Merge wined3d_texture_init() into texture_init().
[wine.git] / libs / port / rint.c
blob2c0d22294c2a360cf107c1636e03528bad915685
1 /*
2 * rint family
4 * Copyright 2017 Alex Henrie
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <math.h>
26 #ifndef HAVE_RINT
27 double rint(double x)
29 return x >= 0 ? floor(x + 0.5) : ceil(x - 0.5);
31 #endif
33 #ifndef HAVE_RINTF
34 float rintf(float x)
36 return rint(x);
38 #endif
40 #ifndef HAVE_LRINT
41 long lrint(double x)
43 return x >= 0 ? floor(x + 0.5) : ceil(x - 0.5);
45 #endif
47 #ifndef HAVE_LRINTF
48 long lrintf(float x)
50 return lrint(x);
52 #endif
54 #ifndef HAVE_LLRINT
55 __int64 llrint(double x)
57 return x >= 0 ? floor(x + 0.5) : ceil(x - 0.5);
59 #endif
61 #ifndef HAVE_LLRINTF
62 __int64 llrintf(float x)
64 return llrint(x);
66 #endif