2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl
);
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps
);
70 typedef struct wine_glextension
{
79 const char *glVersion
;
80 const char *glExtensions
;
84 const char *glxServerVersion
;
85 const char *glxServerVendor
;
86 const char *glxServerExtensions
;
88 const char *glxClientVersion
;
89 const char *glxClientVendor
;
90 const char *glxClientExtensions
;
92 const char *glxExtensions
;
95 char wglExtensions
[4096];
98 typedef struct wine_glpixelformat
{
100 GLXFBConfig fbconfig
;
106 typedef struct wine_glcontext
{
109 WineGLPixelFormat
*fmt
;
113 Drawable drawables
[2];
114 BOOL refresh_drawables
;
115 struct wine_glcontext
*next
;
116 struct wine_glcontext
*prev
;
119 typedef struct wine_glpbuffer
{
122 WineGLPixelFormat
* fmt
;
128 int use_render_texture
; /* This is also the internal texture format */
129 int texture_bind_target
;
131 GLint texture_format
;
132 GLuint texture_target
;
138 static Wine_GLContext
*context_list
;
139 static struct WineGLInfo WineGLInfo
= { 0 };
140 static int use_render_texture_emulation
= 1;
141 static int use_render_texture_ati
= 0;
142 static int swap_interval
= 1;
144 #define MAX_EXTENSIONS 16
145 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
146 static int WineGLExtensionListSize
;
148 static WineGLPixelFormat
*WineGLPixelFormatList
;
149 static int WineGLPixelFormatListSize
= 0;
150 static int WineGLPixelFormatOnScreenSize
= 0;
152 static void X11DRV_WineGL_LoadExtensions(void);
153 static BOOL
glxRequireVersion(int requiredVersion
);
154 static BOOL
glxRequireExtension(const char *requiredExtension
);
156 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
157 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
158 TRACE(" - dwFlags : ");
159 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
160 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
161 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
162 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
163 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
164 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
165 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
166 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
167 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
171 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
172 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
174 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
175 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
176 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
177 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
178 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
182 TRACE(" - iPixelType : ");
183 switch (ppfd
->iPixelType
) {
184 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
185 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
189 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
190 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
191 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
192 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
193 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
194 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
195 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
196 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
197 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
199 TRACE(" - iLayerType : ");
200 switch (ppfd
->iLayerType
) {
201 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
202 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
203 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
208 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
209 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
211 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
213 MAKE_FUNCPTR(glXChooseVisual
)
214 MAKE_FUNCPTR(glXCopyContext
)
215 MAKE_FUNCPTR(glXCreateContext
)
216 MAKE_FUNCPTR(glXCreateGLXPixmap
)
217 MAKE_FUNCPTR(glXGetCurrentContext
)
218 MAKE_FUNCPTR(glXGetCurrentDrawable
)
219 MAKE_FUNCPTR(glXDestroyContext
)
220 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
221 MAKE_FUNCPTR(glXGetConfig
)
222 MAKE_FUNCPTR(glXIsDirect
)
223 MAKE_FUNCPTR(glXMakeCurrent
)
224 MAKE_FUNCPTR(glXSwapBuffers
)
225 MAKE_FUNCPTR(glXQueryExtension
)
226 MAKE_FUNCPTR(glXQueryVersion
)
227 MAKE_FUNCPTR(glXUseXFont
)
230 MAKE_FUNCPTR(glXGetClientString
)
231 MAKE_FUNCPTR(glXQueryExtensionsString
)
232 MAKE_FUNCPTR(glXQueryServerString
)
235 MAKE_FUNCPTR(glXGetFBConfigs
)
236 MAKE_FUNCPTR(glXChooseFBConfig
)
237 MAKE_FUNCPTR(glXCreatePbuffer
)
238 MAKE_FUNCPTR(glXCreateNewContext
)
239 MAKE_FUNCPTR(glXDestroyPbuffer
)
240 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
241 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
242 MAKE_FUNCPTR(glXMakeContextCurrent
)
243 MAKE_FUNCPTR(glXQueryDrawable
)
244 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
247 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
248 static int (*pglXSwapIntervalSGI
)(int);
250 /* ATI GLX Extensions */
251 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
252 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
253 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
255 /* NV GLX Extension */
256 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
257 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
259 /* MESA GLX Extensions */
260 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
262 /* Standard OpenGL */
263 MAKE_FUNCPTR(glBindTexture
)
264 MAKE_FUNCPTR(glBitmap
)
265 MAKE_FUNCPTR(glCopyTexSubImage1D
)
266 MAKE_FUNCPTR(glCopyTexImage2D
)
267 MAKE_FUNCPTR(glCopyTexSubImage2D
)
268 MAKE_FUNCPTR(glDrawBuffer
)
269 MAKE_FUNCPTR(glEndList
)
270 MAKE_FUNCPTR(glGetError
)
271 MAKE_FUNCPTR(glGetIntegerv
)
272 MAKE_FUNCPTR(glGetString
)
273 MAKE_FUNCPTR(glNewList
)
274 MAKE_FUNCPTR(glPixelStorei
)
275 MAKE_FUNCPTR(glReadPixels
)
276 MAKE_FUNCPTR(glTexImage2D
)
277 MAKE_FUNCPTR(glFinish
)
278 MAKE_FUNCPTR(glFlush
)
281 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
283 static BOOL infoInitialized
= FALSE
;
285 int screen
= DefaultScreen(gdi_display
);
286 Window win
= RootWindow(gdi_display
, screen
);
288 XVisualInfo
template;
291 GLXContext ctx
= NULL
;
295 infoInitialized
= TRUE
;
299 visual
= DefaultVisual(gdi_display
, screen
);
300 template.visualid
= XVisualIDFromVisual(visual
);
301 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
303 WORD old_fs
= wine_get_fs();
304 /* Create a GLX Context. Without one we can't query GL information */
305 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
306 if (wine_get_fs() != old_fs
)
308 wine_set_fs( old_fs
);
310 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
311 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
317 pglXMakeCurrent(gdi_display
, win
, ctx
);
319 ERR(" couldn't initialize OpenGL, expect problems\n");
324 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
325 WineGLInfo
.glExtensions
= strdup((const char *) pglGetString(GL_EXTENSIONS
));
327 /* Get the common GLX version supported by GLX client and server ( major/minor) */
328 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
330 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
331 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
332 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
334 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
335 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
336 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
338 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
339 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
341 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
342 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
343 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
344 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
345 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
346 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
347 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
348 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
352 pglXMakeCurrent(gdi_display
, None
, NULL
);
353 pglXDestroyContext(gdi_display
, ctx
);
359 static BOOL
has_opengl(void)
361 static int init_done
;
362 static void *opengl_handle
;
364 int error_base
, event_base
;
366 if (init_done
) return (opengl_handle
!= NULL
);
369 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
370 and include all dependencies */
371 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, NULL
, 0);
372 if (opengl_handle
== NULL
) return FALSE
;
374 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
375 if (pglXGetProcAddressARB
== NULL
) {
376 ERR("could not find glXGetProcAddressARB in libGL.\n");
380 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
382 LOAD_FUNCPTR(glXChooseVisual
)
383 LOAD_FUNCPTR(glXCopyContext
)
384 LOAD_FUNCPTR(glXCreateContext
)
385 LOAD_FUNCPTR(glXCreateGLXPixmap
)
386 LOAD_FUNCPTR(glXGetCurrentContext
)
387 LOAD_FUNCPTR(glXGetCurrentDrawable
)
388 LOAD_FUNCPTR(glXDestroyContext
)
389 LOAD_FUNCPTR(glXDestroyGLXPixmap
)
390 LOAD_FUNCPTR(glXGetConfig
)
391 LOAD_FUNCPTR(glXIsDirect
)
392 LOAD_FUNCPTR(glXMakeCurrent
)
393 LOAD_FUNCPTR(glXSwapBuffers
)
394 LOAD_FUNCPTR(glXQueryExtension
)
395 LOAD_FUNCPTR(glXQueryVersion
)
396 LOAD_FUNCPTR(glXUseXFont
)
399 LOAD_FUNCPTR(glXGetClientString
)
400 LOAD_FUNCPTR(glXQueryExtensionsString
)
401 LOAD_FUNCPTR(glXQueryServerString
)
404 LOAD_FUNCPTR(glXCreatePbuffer
)
405 LOAD_FUNCPTR(glXCreateNewContext
)
406 LOAD_FUNCPTR(glXDestroyPbuffer
)
407 LOAD_FUNCPTR(glXMakeContextCurrent
)
408 LOAD_FUNCPTR(glXGetCurrentReadDrawable
)
409 LOAD_FUNCPTR(glXGetFBConfigs
)
411 /* Standard OpenGL calls */
412 LOAD_FUNCPTR(glBindTexture
)
413 LOAD_FUNCPTR(glBitmap
)
414 LOAD_FUNCPTR(glCopyTexSubImage1D
)
415 LOAD_FUNCPTR(glCopyTexImage2D
)
416 LOAD_FUNCPTR(glCopyTexSubImage2D
)
417 LOAD_FUNCPTR(glDrawBuffer
)
418 LOAD_FUNCPTR(glEndList
)
419 LOAD_FUNCPTR(glGetError
)
420 LOAD_FUNCPTR(glGetIntegerv
)
421 LOAD_FUNCPTR(glGetString
)
422 LOAD_FUNCPTR(glNewList
)
423 LOAD_FUNCPTR(glPixelStorei
)
424 LOAD_FUNCPTR(glReadPixels
)
425 LOAD_FUNCPTR(glTexImage2D
)
426 LOAD_FUNCPTR(glFinish
)
427 LOAD_FUNCPTR(glFlush
)
430 /* It doesn't matter if these fail. They'll only be used if the driver reports
431 the associated extension is available (and if a driver reports the extension
432 is available but fails to provide the functions, it's quite broken) */
433 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
434 /* NV GLX Extension */
435 LOAD_FUNCPTR(glXAllocateMemoryNV
)
436 LOAD_FUNCPTR(glXFreeMemoryNV
)
439 if(!X11DRV_WineGL_InitOpenglInfo()) {
440 wine_dlclose(opengl_handle
, NULL
, 0);
441 opengl_handle
= NULL
;
446 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
) == True
) {
447 TRACE("GLX is up and running error_base = %d\n", error_base
);
449 wine_dlclose(opengl_handle
, NULL
, 0);
450 opengl_handle
= NULL
;
453 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
454 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
457 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
458 * depends on the reported GLX client / server version and on the client / server extension list.
459 * Those don't have to be the same.
461 * In general the server GLX information lists the capabilities in case of indirect rendering.
462 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
463 * available and in that case the client GLX informat can be used.
464 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
465 * in the GLX version/extension list. When a program does this it works for certain for both
466 * direct and indirect rendering.
468 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
469 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
470 * extension list which causes this extension not to be listed. (Wine requires this extension).
471 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
472 * pbuffers is around.
474 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
475 * the ATI drivers and from then on use GLX client information for them.
478 if(glxRequireVersion(3)) {
479 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
480 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
481 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
482 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
483 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
484 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
485 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
486 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
488 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
489 * enable this function when the Xserver understand GLX 1.3 or newer
491 pglXQueryDrawable
= NULL
;
492 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
493 TRACE("Overriding ATI GLX capabilities!\n");
494 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
495 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
496 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
497 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
499 /* Use client GLX information in case of the ATI drivers. We override the
500 * capabilities over here and not somewhere else as ATI might better their
501 * life in the future. In case they release proper drivers this block of
502 * code won't be called. */
503 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
505 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
508 if(glxRequireExtension("GLX_ATI_render_texture")) {
509 use_render_texture_ati
= 1;
510 pglXBindTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
511 pglXReleaseTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
512 pglXDrawableAttribATI
= pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
515 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
516 pglXCopySubBufferMESA
= pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
519 X11DRV_WineGL_LoadExtensions();
522 return (opengl_handle
!= NULL
);
525 wine_dlclose(opengl_handle
, NULL
, 0);
526 opengl_handle
= NULL
;
530 static inline Wine_GLContext
*alloc_context(void)
534 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
536 ret
->next
= context_list
;
537 if (context_list
) context_list
->prev
= ret
;
543 static inline void free_context(Wine_GLContext
*context
)
545 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
546 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
547 else context_list
= context
->next
;
549 if (context
->vis
) XFree(context
->vis
);
550 HeapFree(GetProcessHeap(), 0, context
);
553 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
556 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
557 return (ptr
!= NULL
);
560 static int describeContext(Wine_GLContext
* ctx
) {
563 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
564 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
565 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
566 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
567 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
572 static int describeDrawable(Wine_GLContext
* ctx
, Drawable drawable
) {
575 int attribList
[3] = { GLX_FBCONFIG_ID
, 0, None
};
578 if (pglXQueryDrawable
== NULL
) {
579 /** glXQueryDrawable not available so returns not supported */
583 TRACE(" Drawable %p have :\n", (void*) drawable
);
584 pglXQueryDrawable(gdi_display
, drawable
, GLX_WIDTH
, (unsigned int*) &tmp
);
585 TRACE(" - WIDTH as %d\n", tmp
);
586 pglXQueryDrawable(gdi_display
, drawable
, GLX_HEIGHT
, (unsigned int*) &tmp
);
587 TRACE(" - HEIGHT as %d\n", tmp
);
588 pglXQueryDrawable(gdi_display
, drawable
, GLX_FBCONFIG_ID
, (unsigned int*) &tmp
);
589 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp
);
592 fbCfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribList
, &nElements
);
593 if (fbCfgs
== NULL
) {
597 pglXGetFBConfigAttrib(gdi_display
, fbCfgs
[0], GLX_VISUAL_ID
, &tmp
);
598 TRACE(" - VISUAL_ID as 0x%x\n", tmp
);
605 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
610 int nvfloatattrib
= GLX_DONT_CARE
;
615 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
616 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
617 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
618 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
620 switch (iWGLAttr
[cur
]) {
621 case WGL_COLOR_BITS_ARB
:
622 pop
= iWGLAttr
[++cur
];
623 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
624 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
626 case WGL_BLUE_BITS_ARB
:
627 pop
= iWGLAttr
[++cur
];
628 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
629 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
631 case WGL_RED_BITS_ARB
:
632 pop
= iWGLAttr
[++cur
];
633 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
634 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
636 case WGL_GREEN_BITS_ARB
:
637 pop
= iWGLAttr
[++cur
];
638 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
639 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
641 case WGL_ALPHA_BITS_ARB
:
642 pop
= iWGLAttr
[++cur
];
643 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
644 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
646 case WGL_DEPTH_BITS_ARB
:
647 pop
= iWGLAttr
[++cur
];
648 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
649 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
651 case WGL_STENCIL_BITS_ARB
:
652 pop
= iWGLAttr
[++cur
];
653 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
654 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
656 case WGL_DOUBLE_BUFFER_ARB
:
657 pop
= iWGLAttr
[++cur
];
658 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
659 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
663 case WGL_PIXEL_TYPE_ARB
:
664 pop
= iWGLAttr
[++cur
];
665 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
667 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
668 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
669 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
670 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
672 ERR("unexpected PixelType(%x)\n", pop
);
677 case WGL_SUPPORT_GDI_ARB
:
678 pop
= iWGLAttr
[++cur
];
679 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
680 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
684 case WGL_DRAW_TO_BITMAP_ARB
:
685 pop
= iWGLAttr
[++cur
];
686 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
687 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
689 drawattrib
|= GLX_PIXMAP_BIT
;
693 case WGL_DRAW_TO_WINDOW_ARB
:
694 pop
= iWGLAttr
[++cur
];
695 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
696 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
698 drawattrib
|= GLX_WINDOW_BIT
;
702 case WGL_DRAW_TO_PBUFFER_ARB
:
703 pop
= iWGLAttr
[++cur
];
704 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
705 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
707 drawattrib
|= GLX_PBUFFER_BIT
;
711 case WGL_ACCELERATION_ARB
:
712 case WGL_SUPPORT_OPENGL_ARB
:
713 pop
= iWGLAttr
[++cur
];
714 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
715 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
718 case WGL_PBUFFER_LARGEST_ARB
:
719 pop
= iWGLAttr
[++cur
];
720 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
721 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
724 case WGL_SAMPLE_BUFFERS_ARB
:
725 pop
= iWGLAttr
[++cur
];
726 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
727 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
730 case WGL_SAMPLES_ARB
:
731 pop
= iWGLAttr
[++cur
];
732 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
733 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
736 case WGL_TEXTURE_FORMAT_ARB
:
737 case WGL_TEXTURE_TARGET_ARB
:
738 case WGL_MIPMAP_TEXTURE_ARB
:
739 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
740 pop
= iWGLAttr
[++cur
];
742 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
744 if (use_render_texture_ati
) {
745 /** nothing to do here */
747 else if (!use_render_texture_emulation
) {
748 if (WGL_NO_TEXTURE_ARB
!= pop
) {
749 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
750 return -1; /** error: don't support it */
752 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
753 drawattrib
|= GLX_PBUFFER_BIT
;
757 case WGL_FLOAT_COMPONENTS_NV
:
758 nvfloatattrib
= iWGLAttr
[++cur
];
759 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
761 case WGL_BIND_TO_TEXTURE_DEPTH_NV
:
762 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
763 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
764 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
765 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
766 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
767 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
768 pop
= iWGLAttr
[++cur
];
769 /** cannot be converted, see direct handling on
770 * - wglGetPixelFormatAttribivARB
771 * TODO: wglChoosePixelFormat
776 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
784 WARN("Attempting double-buffered gdi format\n");
788 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, False
);
791 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
792 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
793 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
794 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
796 /* Set GLX_RENDER_TYPE all the time */
797 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
798 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
800 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
801 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
802 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
803 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
809 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
811 int render_type
=0, render_type_bit
;
812 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
813 switch(render_type_bit
)
816 render_type
= GLX_RGBA_TYPE
;
818 case GLX_COLOR_INDEX_BIT
:
819 render_type
= GLX_COLOR_INDEX_TYPE
;
821 case GLX_RGBA_FLOAT_BIT
:
822 render_type
= GLX_RGBA_FLOAT_TYPE
;
825 ERR("Unknown render_type: %x\n", render_type
);
830 static BOOL
init_formats(Display
*display
, int screen
, Visual
*visual
)
832 int fmt_id
, nCfgs
, i
, run
;
834 XVisualInfo
*visinfo
;
836 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
837 if (NULL
== cfgs
|| 0 == nCfgs
) {
838 ERR("glXChooseFBConfig returns NULL\n");
839 if(cfgs
!= NULL
) XFree(cfgs
);
843 WineGLPixelFormatList
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, nCfgs
*sizeof(WineGLPixelFormat
));
845 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
846 * Do this as GLX doesn't guarantee that the list is sorted */
847 for(run
=0; run
< 2; run
++)
849 for(i
=0; i
<nCfgs
; i
++) {
850 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
851 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
853 /* The first run we only add onscreen formats (ones which have an associated X Visual).
854 * The second run we only set offscreen formats. */
857 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
858 * The contents is copied to the destination using XCopyArea. For the copying to work
859 * the depth of the source and destination window should be the same. In general this should
860 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
861 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
862 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
863 * list formats with the same depth. */
864 if(visinfo
->depth
!= screen_depth
)
867 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, WineGLPixelFormatListSize
+1, i
);
868 WineGLPixelFormatList
[WineGLPixelFormatListSize
].iPixelFormat
= WineGLPixelFormatListSize
+1; /* The index starts at 1 */
869 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fbconfig
= cfgs
[i
];
870 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fmt_id
= fmt_id
;
871 WineGLPixelFormatList
[WineGLPixelFormatListSize
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
873 WineGLPixelFormatList
[WineGLPixelFormatListSize
].offscreenOnly
= FALSE
;
874 WineGLPixelFormatListSize
++;
875 WineGLPixelFormatOnScreenSize
++;
877 } else if(run
&& !visinfo
) {
878 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, WineGLPixelFormatListSize
+1, i
);
879 WineGLPixelFormatList
[WineGLPixelFormatListSize
].iPixelFormat
= WineGLPixelFormatListSize
+1; /* The index starts at 1 */
880 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fbconfig
= cfgs
[i
];
881 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fmt_id
= fmt_id
;
882 WineGLPixelFormatList
[WineGLPixelFormatListSize
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
884 WineGLPixelFormatList
[WineGLPixelFormatListSize
].offscreenOnly
= TRUE
;
885 WineGLPixelFormatListSize
++;
890 if(cfgs
!= NULL
) XFree(cfgs
);
895 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
896 * In our WGL implementation we only support a subset of these formats namely the format of
897 * Wine's main visual and offscreen formats (if they are available).
898 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
899 * and it returns the number of supported WGL formats in fmt_count.
901 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
903 WineGLPixelFormat
*res
= NULL
;
905 /* Init the list of pixel formats when we need it */
906 if(!WineGLPixelFormatListSize
)
907 init_formats(display
, DefaultScreen(display
), visual
);
909 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
910 * iPixelFormat in case of probing the number of pixelformats.
912 if((iPixelFormat
> 0) && (iPixelFormat
<= WineGLPixelFormatListSize
) &&
913 ((WineGLPixelFormatList
[iPixelFormat
-1].offscreenOnly
== FALSE
) ||
915 res
= &WineGLPixelFormatList
[iPixelFormat
-1];
916 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res
->fbconfig
, iPixelFormat
);
920 *fmt_count
= WineGLPixelFormatListSize
;
922 *fmt_count
= WineGLPixelFormatOnScreenSize
;
924 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
929 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
930 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
)
934 /* Init the list of pixel formats when we need it */
935 if(!WineGLPixelFormatListSize
)
936 init_formats(display
, DefaultScreen(display
), visual
);
938 for(i
=0; i
<WineGLPixelFormatListSize
; i
++) {
939 if(WineGLPixelFormatList
[i
].fmt_id
== fmt_id
) {
940 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList
[i
].iPixelFormat
, fmt_id
);
941 return &WineGLPixelFormatList
[i
];
944 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
948 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
950 WineGLPixelFormat
*fmt
;
952 if (!fbconfig_id
) return 0;
954 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
956 return fmt
->iPixelFormat
;
957 /* This will happen on hwnds without a pixel format set; it's ok */
962 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
963 void mark_drawable_dirty(Drawable old
, Drawable
new)
966 for (ctx
= context_list
; ctx
; ctx
= ctx
->next
) {
967 if (old
== ctx
->drawables
[0]) {
968 ctx
->drawables
[0] = new;
969 ctx
->refresh_drawables
= TRUE
;
971 if (old
== ctx
->drawables
[1]) {
972 ctx
->drawables
[1] = new;
973 ctx
->refresh_drawables
= TRUE
;
978 /* Given the current context, make sure its drawable is sync'd */
979 static inline void sync_context(Wine_GLContext
*context
)
981 if(context
&& context
->refresh_drawables
) {
982 if (glxRequireVersion(3))
983 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
984 context
->drawables
[1], context
->ctx
);
986 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
987 context
->refresh_drawables
= FALSE
;
992 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
994 return pglXCreateGLXPixmap(display
, vis
, parent
);
998 static XID
create_bitmap_glxpixmap(X11DRV_PDEVICE
*physDev
, WineGLPixelFormat
*fmt
)
1005 vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1007 if(vis
->depth
== physDev
->bitmap
->pixmap_depth
)
1008 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
1011 wine_tsx11_unlock();
1012 TRACE("return %lx\n", ret
);
1017 * X11DRV_ChoosePixelFormat
1019 * Equivalent to glXChooseVisual.
1021 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1022 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1023 WineGLPixelFormat
*fmt
= NULL
;
1028 int bestFormat
= -1;
1029 int bestDBuffer
= -1;
1030 int bestStereo
= -1;
1034 int bestStencil
= -1;
1038 if (!has_opengl()) {
1039 ERR("No libGL on this box - disabling OpenGL support !\n");
1043 if (TRACE_ON(opengl
)) {
1044 TRACE("(%p,%p)\n", physDev
, ppfd
);
1046 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1050 ConvertPixelFormatWGLtoGLX(gdi_display
, 0, FALSE
/* offscreen */, &nPixelFormats
);
1051 for(i
=0; i
<nPixelFormats
; i
++)
1055 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
1057 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, i
+1 /* 1-based index */, FALSE
/* offscreen */, &value
);
1061 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1062 if (value
& GLX_RGBA_BIT
)
1063 iPixelType
= PFD_TYPE_RGBA
;
1065 iPixelType
= PFD_TYPE_COLORINDEX
;
1067 if (ppfd
->iPixelType
!= iPixelType
)
1069 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1073 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1074 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1075 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1076 if (value
) dwFlags
|= PFD_STEREO
;
1077 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1078 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1079 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1080 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1081 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1083 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1084 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1085 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1086 * formats without the given flag set.
1087 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1088 * has indicated that a format without stereo is returned when stereo is unavailable.
1089 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1090 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1092 * To summarize the following is most likely the correct behavior:
1093 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1094 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1095 * stereo don't care -> it doesn't matter whether we get stereo or not
1097 * In Wine we will treat no-stereo the same way as don't care because it makes
1098 * format selection even more complicated and second drivers with Stereo advertise
1099 * each format twice anyway.
1102 /* Doublebuffer, see the comments above */
1103 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1104 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1105 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1107 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1108 bestStereo
= dwFlags
& PFD_STEREO
;
1112 bestStencil
= stencil
;
1117 if(bestDBuffer
!= -1 && (dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
)
1121 /* Stereo, see the comments above. */
1122 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1123 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1124 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1126 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1127 bestStereo
= dwFlags
& PFD_STEREO
;
1131 bestStencil
= stencil
;
1136 if(bestStereo
!= -1 && (dwFlags
& PFD_STEREO
) != bestStereo
)
1140 /* Below we will do a number of checks to select the 'best' pixelformat.
1141 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1142 * The code works by trying to match the most important options as close as possible.
1143 * When a reasonable format is found, we will try to match more options. */
1146 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1147 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1149 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1150 bestStereo
= dwFlags
& PFD_STEREO
;
1154 bestStencil
= stencil
;
1158 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1159 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1164 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1165 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1167 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1168 bestStereo
= dwFlags
& PFD_STEREO
;
1172 bestStencil
= stencil
;
1176 } else if(bestAlpha
!= alpha
) {
1177 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1182 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1183 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1185 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1186 bestStereo
= dwFlags
& PFD_STEREO
;
1190 bestStencil
= stencil
;
1194 } else if(bestDepth
!= depth
) {
1195 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1200 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1201 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1203 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1204 bestStereo
= dwFlags
& PFD_STEREO
;
1208 bestStencil
= stencil
;
1212 } else if(bestStencil
!= stencil
) {
1213 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1218 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1219 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1221 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1222 bestStereo
= dwFlags
& PFD_STEREO
;
1226 bestStencil
= stencil
;
1230 } else if(bestAux
!= aux
) {
1231 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1236 if(bestFormat
== -1) {
1237 TRACE("No matching mode was found returning 0\n");
1241 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1242 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, WineGLPixelFormatList
[bestFormat
].fmt_id
);
1245 wine_tsx11_unlock();
1250 * X11DRV_DescribePixelFormat
1252 * Get the pixel-format descriptor associated to the given id
1254 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1257 PIXELFORMATDESCRIPTOR
*ppfd
) {
1258 /*XVisualInfo *vis;*/
1261 WineGLPixelFormat
*fmt
;
1265 if (!has_opengl()) {
1266 ERR("No libGL on this box - disabling OpenGL support !\n");
1270 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1272 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1273 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1275 /* The application is only querying the number of pixelformats */
1277 } else if(fmt
== NULL
) {
1278 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1282 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1283 ERR("Wrong structure size !\n");
1284 /* Should set error */
1290 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1291 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1294 /* These flags are always the same... */
1295 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1296 /* Now the flags extracted from the Visual */
1300 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_X_RENDERABLE
, &value
);
1302 ppfd
->dwFlags
|= PFD_SUPPORT_GDI
;
1304 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1305 if(value
& GLX_WINDOW_BIT
)
1306 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1307 if(value
& GLX_PIXMAP_BIT
)
1308 ppfd
->dwFlags
|= PFD_DRAW_TO_BITMAP
;
1310 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_CONFIG_CAVEAT
, &value
);
1311 if(value
== GLX_SLOW_CONFIG
)
1312 ppfd
->dwFlags
|= PFD_GENERIC_ACCELERATED
;
1314 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1316 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1317 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1319 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1322 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1323 if (value
& GLX_RGBA_BIT
)
1324 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1326 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1329 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1330 ppfd
->cColorBits
= value
;
1332 /* Red, green, blue and alpha bits / shifts */
1333 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1334 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1335 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1336 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1337 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1339 ppfd
->cRedBits
= rb
;
1340 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1341 ppfd
->cBlueBits
= bb
;
1342 ppfd
->cBlueShift
= ab
;
1343 ppfd
->cGreenBits
= gb
;
1344 ppfd
->cGreenShift
= bb
+ ab
;
1345 ppfd
->cAlphaBits
= ab
;
1346 ppfd
->cAlphaShift
= 0;
1349 ppfd
->cRedShift
= 0;
1350 ppfd
->cBlueBits
= 0;
1351 ppfd
->cBlueShift
= 0;
1352 ppfd
->cGreenBits
= 0;
1353 ppfd
->cGreenShift
= 0;
1354 ppfd
->cAlphaBits
= 0;
1355 ppfd
->cAlphaShift
= 0;
1358 /* Accum RGBA bits */
1359 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1360 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1361 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1362 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1364 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1365 ppfd
->cAccumRedBits
= rb
;
1366 ppfd
->cAccumGreenBits
= gb
;
1367 ppfd
->cAccumBlueBits
= bb
;
1368 ppfd
->cAccumAlphaBits
= ab
;
1371 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1372 ppfd
->cAuxBuffers
= value
;
1375 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1376 ppfd
->cDepthBits
= value
;
1379 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1380 ppfd
->cStencilBits
= value
;
1382 wine_tsx11_unlock();
1384 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1386 if (TRACE_ON(opengl
)) {
1387 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1394 * X11DRV_GetPixelFormat
1396 * Get the pixel-format id used by this DC
1398 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1399 WineGLPixelFormat
*fmt
;
1401 TRACE("(%p)\n", physDev
);
1403 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1406 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1407 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1410 else if(fmt
->offscreenOnly
)
1412 /* Offscreen formats can't be used with traditional WGL calls.
1413 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1414 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1418 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1419 return physDev
->current_pf
;
1423 * X11DRV_SetPixelFormat
1425 * Set the pixel-format id used by this DC
1427 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1429 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1430 WineGLPixelFormat
*fmt
;
1434 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1436 if (!has_opengl()) {
1437 ERR("No libGL on this box - disabling OpenGL support !\n");
1441 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1442 if(get_glxdrawable(physDev
) == root_window
)
1444 ERR("Invalid operation on root_window\n");
1448 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1449 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1451 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1455 if(physDev
->current_pf
) /* cannot change it if already set */
1456 return (physDev
->current_pf
== iPixelFormat
);
1458 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1460 hwnd
= WindowFromDC(physDev
->hdc
);
1462 if(!(value
&GLX_WINDOW_BIT
)) {
1463 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1467 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, (WPARAM
)fmt
->fmt_id
, 0)) {
1468 ERR("Couldn't set format of the window, returning failure\n");
1472 physDev
->gl_drawable
= X11DRV_get_gl_drawable(hwnd
);
1474 else if(physDev
->bitmap
) {
1475 if(!(value
&GLX_PIXMAP_BIT
)) {
1476 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat
);
1480 physDev
->bitmap
->glxpixmap
= create_bitmap_glxpixmap(physDev
, fmt
);
1481 if(!physDev
->bitmap
->glxpixmap
) {
1482 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat
);
1487 FIXME("called on a non-window, non-bitmap object?\n");
1490 physDev
->current_pf
= iPixelFormat
;
1492 if (TRACE_ON(opengl
)) {
1495 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1497 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1499 TRACE(" FBConfig have :\n");
1500 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1501 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1502 TRACE(" - VISUAL_ID 0x%x\n", value
);
1503 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1504 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1511 * X11DRV_wglCopyContext
1513 * For OpenGL32 wglCopyContext.
1515 BOOL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
1516 Wine_GLContext
*src
= (Wine_GLContext
*)hglrcSrc
;
1517 Wine_GLContext
*dst
= (Wine_GLContext
*)hglrcDst
;
1519 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc
, hglrcDst
, mask
);
1521 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1522 * In case of GLX you need to specify this at context creation time but in case of WGL you
1523 * do this using wglShareLists which you can call after creating the context.
1524 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1525 * Up to now that works fine.
1527 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1528 * when there is no GLX context yet. Warn the user about it and let him report a bug report.
1529 * The chance this will cause problems is small as at the time of writing Wine has had OpenGL support
1530 * for more than 7 years and this function has remained a stub ever since then.
1532 if(!src
->ctx
|| !dst
->ctx
) {
1533 FIXME("No source or destination context available! This could indicate a Wine bug.\n");
1536 pglXCopyContext(gdi_display
, src
->ctx
, dst
->ctx
, mask
);
1538 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1543 * X11DRV_wglCreateContext
1545 * For OpenGL32 wglCreateContext.
1547 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1549 Wine_GLContext
*ret
;
1550 WineGLPixelFormat
*fmt
;
1551 int hdcPF
= physDev
->current_pf
;
1553 HDC hdc
= physDev
->hdc
;
1555 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1557 if (!has_opengl()) {
1558 ERR("No libGL on this box - disabling OpenGL support !\n");
1562 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1563 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1564 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1565 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1566 * If this fails something is very wrong on the system. */
1568 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1569 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1573 /* The context will be allocated in the wglMakeCurrent call */
1575 ret
= alloc_context();
1576 wine_tsx11_unlock();
1581 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1583 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1588 * X11DRV_wglDeleteContext
1590 * For OpenGL32 wglDeleteContext.
1592 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1594 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1597 TRACE("(%p)\n", hglrc
);
1599 if (!has_opengl()) {
1600 ERR("No libGL on this box - disabling OpenGL support !\n");
1605 /* A game (Half Life not to name it) deletes twice the same context,
1606 * so make sure it is valid first */
1607 if (is_valid_context( ctx
))
1609 if (ctx
->ctx
) pglXDestroyContext(gdi_display
, ctx
->ctx
);
1614 WARN("Error deleting context !\n");
1615 SetLastError(ERROR_INVALID_HANDLE
);
1618 wine_tsx11_unlock();
1624 * X11DRV_wglGetCurrentReadDCARB
1626 * For OpenGL32 wglGetCurrentReadDCARB.
1628 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1631 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1633 if (ctx
) ret
= ctx
->read_hdc
;
1635 TRACE(" returning %p (GL drawable %lu)\n", ret
, ctx
? ctx
->drawables
[1] : 0);
1640 * X11DRV_wglGetProcAddress
1642 * For OpenGL32 wglGetProcAddress.
1644 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1647 const WineGLExtension
*ext
;
1649 int padding
= 32 - strlen(lpszProc
);
1653 if (!has_opengl()) {
1654 ERR("No libGL on this box - disabling OpenGL support !\n");
1658 /* Check the table of WGL extensions to see if we need to return a WGL extension
1659 * or a function pointer to a native OpenGL function. */
1660 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1661 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1663 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1664 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1665 ext
= WineGLExtensionList
[i
];
1666 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1667 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1668 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1669 return ext
->extEntryPoints
[j
].funcAddress
;
1675 WARN("(%s) - not found\n", lpszProc
);
1680 * X11DRV_wglMakeCurrent
1682 * For OpenGL32 wglMakeCurrent.
1684 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1686 HDC hdc
= physDev
->hdc
;
1687 DWORD type
= GetObjectType(hdc
);
1689 TRACE("(%p,%p)\n", hdc
, hglrc
);
1691 if (!has_opengl()) {
1692 ERR("No libGL on this box - disabling OpenGL support !\n");
1697 if (hglrc
== NULL
) {
1698 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1699 NtCurrentTeb()->glContext
= NULL
;
1701 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1702 Drawable drawable
= get_glxdrawable(physDev
);
1703 if (ctx
->ctx
== NULL
) {
1704 /* The describe lines below are for debugging purposes only */
1705 if (TRACE_ON(wgl
)) {
1706 describeDrawable(ctx
, drawable
);
1707 describeContext(ctx
);
1710 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1711 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1713 TRACE(" Creating GLX Context\n");
1715 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1716 else /* Create a GLX Context for a pbuffer */
1717 ctx
->ctx
= pglXCreateNewContext(gdi_display
, ctx
->fmt
->fbconfig
, ctx
->fmt
->render_type
, NULL
, True
);
1719 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1721 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1722 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1723 NtCurrentTeb()->glContext
= ctx
;
1727 ctx
->read_hdc
= hdc
;
1728 ctx
->drawables
[0] = drawable
;
1729 ctx
->drawables
[1] = drawable
;
1730 ctx
->refresh_drawables
= FALSE
;
1732 if (type
== OBJ_MEMDC
)
1734 ctx
->do_escape
= TRUE
;
1735 pglDrawBuffer(GL_FRONT_LEFT
);
1739 wine_tsx11_unlock();
1740 TRACE(" returning %s\n", (ret
? "True" : "False"));
1745 * X11DRV_wglMakeContextCurrentARB
1747 * For OpenGL32 wglMakeContextCurrentARB
1749 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* pDrawDev
, X11DRV_PDEVICE
* pReadDev
, HGLRC hglrc
)
1752 int indirect
= (GetObjectType(pDrawDev
->hdc
) == OBJ_MEMDC
);
1754 TRACE("(%p,%p,%p)\n", pDrawDev
, pReadDev
, hglrc
);
1756 if (!has_opengl()) {
1757 ERR("No libGL on this box - disabling OpenGL support !\n");
1762 if (hglrc
== NULL
) {
1763 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1764 NtCurrentTeb()->glContext
= NULL
;
1766 if (NULL
== pglXMakeContextCurrent
) {
1769 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1770 Drawable d_draw
= get_glxdrawable(pDrawDev
);
1771 Drawable d_read
= get_glxdrawable(pReadDev
);
1773 if (ctx
->ctx
== NULL
) {
1774 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, !indirect
);
1775 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1777 ctx
->hdc
= pDrawDev
->hdc
;
1778 ctx
->read_hdc
= pReadDev
->hdc
;
1779 ctx
->drawables
[0] = d_draw
;
1780 ctx
->drawables
[1] = d_read
;
1781 ctx
->refresh_drawables
= FALSE
;
1782 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1783 NtCurrentTeb()->glContext
= ctx
;
1786 wine_tsx11_unlock();
1788 TRACE(" returning %s\n", (ret
? "True" : "False"));
1793 * X11DRV_wglShareLists
1795 * For OpenGL32 wglShaderLists.
1797 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1798 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1799 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1801 TRACE("(%p, %p)\n", org
, dest
);
1803 if (!has_opengl()) {
1804 ERR("No libGL on this box - disabling OpenGL support !\n");
1808 if (NULL
!= dest
&& dest
->ctx
!= NULL
) {
1809 ERR("Could not share display lists, context already created !\n");
1812 if (org
->ctx
== NULL
) {
1813 int indirect
= (GetObjectType(org
->hdc
) == OBJ_MEMDC
);
1815 describeContext(org
);
1818 org
->ctx
= pglXCreateContext(gdi_display
, org
->vis
, NULL
, !indirect
);
1819 else /* Create a GLX Context for a pbuffer */
1820 org
->ctx
= pglXCreateNewContext(gdi_display
, org
->fmt
->fbconfig
, org
->fmt
->render_type
, NULL
, True
);
1821 wine_tsx11_unlock();
1822 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org
->ctx
, org
);
1825 int indirect
= (GetObjectType(dest
->hdc
) == OBJ_MEMDC
);
1827 describeContext(dest
);
1828 /* Create the destination context with display lists shared */
1830 dest
->ctx
= pglXCreateContext(gdi_display
, dest
->vis
, org
->ctx
, !indirect
);
1831 else /* Create a GLX Context for a pbuffer */
1832 dest
->ctx
= pglXCreateNewContext(gdi_display
, dest
->fmt
->fbconfig
, dest
->fmt
->render_type
, org
->ctx
, True
);
1833 wine_tsx11_unlock();
1834 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1841 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
1843 /* We are running using client-side rendering fonts... */
1847 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
1851 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
1852 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
1853 wine_tsx11_unlock();
1855 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
1856 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, NULL
);
1857 int height
, width_int
;
1859 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
1860 if (needed_size
== GDI_ERROR
) {
1861 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
1864 TRACE(" - needed size : %d\n", needed_size
);
1867 if (needed_size
> size
) {
1869 HeapFree(GetProcessHeap(), 0, bitmap
);
1870 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1871 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1872 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1874 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, NULL
) == GDI_ERROR
) goto error
;
1875 if (TRACE_ON(opengl
)) {
1876 unsigned int height
, width
, bitmask
;
1877 unsigned char *bitmap_
= (unsigned char *) bitmap
;
1879 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
1880 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
1881 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
1882 if (needed_size
!= 0) {
1883 TRACE(" - bitmap :\n");
1884 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1886 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
1891 if (*bitmap_
& bitmask
)
1896 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
1902 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1903 * glyph for it to be drawn properly.
1905 if (needed_size
!= 0) {
1906 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
1907 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1909 for (width
= 0; width
< width_int
; width
++) {
1910 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
1911 ((int *) bitmap
)[height
* width_int
+ width
];
1917 pglNewList(listBase
++, GL_COMPILE
);
1918 if (needed_size
!= 0) {
1919 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
1920 0 - gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- gm
.gmptGlyphOrigin
.y
,
1921 gm
.gmCellIncX
, gm
.gmCellIncY
,
1924 /* This is the case of 'empty' glyphs like the space character */
1925 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
1928 wine_tsx11_unlock();
1932 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1933 wine_tsx11_unlock();
1935 HeapFree(GetProcessHeap(), 0, bitmap
);
1936 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1941 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1942 wine_tsx11_unlock();
1944 HeapFree(GetProcessHeap(), 0, bitmap
);
1945 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1950 * X11DRV_wglUseFontBitmapsA
1952 * For OpenGL32 wglUseFontBitmapsA.
1954 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1956 Font fid
= physDev
->font
;
1958 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1960 if (!has_opengl()) {
1961 ERR("No libGL on this box - disabling OpenGL support !\n");
1966 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
1970 /* I assume that the glyphs are at the same position for X and for Windows */
1971 pglXUseXFont(fid
, first
, count
, listBase
);
1972 wine_tsx11_unlock();
1977 * X11DRV_wglUseFontBitmapsW
1979 * For OpenGL32 wglUseFontBitmapsW.
1981 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1983 Font fid
= physDev
->font
;
1985 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1987 if (!has_opengl()) {
1988 ERR("No libGL on this box - disabling OpenGL support !\n");
1993 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
1996 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1999 /* I assume that the glyphs are at the same position for X and for Windows */
2000 pglXUseXFont(fid
, first
, count
, listBase
);
2001 wine_tsx11_unlock();
2005 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2006 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
2013 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2015 pglGetIntegerv(pname
, params
);
2017 * if we cannot find a Wine Context
2018 * we only have the default wine desktop context,
2019 * so if we have only a 24 depth say we have 32
2021 if (!ctx
&& *params
== 24) {
2024 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
2029 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2031 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
2032 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2036 pglGetIntegerv(pname
, params
);
2039 wine_tsx11_unlock();
2042 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
2046 if(!physDev
->gl_drawable
)
2049 w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
2050 h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
2052 if(w
> 0 && h
> 0) {
2053 Drawable src
= physDev
->pixmap
;
2054 if(!src
) src
= physDev
->gl_drawable
;
2056 /* The GL drawable may be lagged behind if we don't flush first, so
2057 * flush the display make sure we copy up-to-date data */
2059 XFlush(gdi_display
);
2060 XCopyArea(gdi_display
, src
, physDev
->drawable
, physDev
->gc
, 0, 0, w
, h
,
2061 physDev
->dc_rect
.left
, physDev
->dc_rect
.top
);
2062 wine_tsx11_unlock();
2067 static void WINAPI
X11DRV_wglFinish(void)
2069 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2070 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2075 wine_tsx11_unlock();
2076 ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2079 static void WINAPI
X11DRV_wglFlush(void)
2081 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2082 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2087 wine_tsx11_unlock();
2088 ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2092 * X11DRV_wglGetExtensionsStringARB
2094 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2096 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2097 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2098 return WineGLInfo
.wglExtensions
;
2102 * X11DRV_wglCreatePbufferARB
2104 * WGL_ARB_pbuffer: wglCreatePbufferARB
2106 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2108 Wine_GLPBuffer
* object
= NULL
;
2109 WineGLPixelFormat
*fmt
= NULL
;
2114 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2116 if (0 >= iPixelFormat
) {
2117 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2118 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2119 return NULL
; /* unexpected error */
2122 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2123 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2125 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2126 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2127 goto create_failed
; /* unexpected error */
2130 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2131 if (NULL
== object
) {
2132 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2133 goto create_failed
; /* unexpected error */
2136 object
->display
= gdi_display
;
2137 object
->width
= iWidth
;
2138 object
->height
= iHeight
;
2141 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2142 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2143 while (piAttribList
&& 0 != *piAttribList
) {
2145 switch (*piAttribList
) {
2146 case WGL_PBUFFER_LARGEST_ARB
: {
2148 attr_v
= *piAttribList
;
2149 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2150 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2154 case WGL_TEXTURE_FORMAT_ARB
: {
2156 attr_v
= *piAttribList
;
2157 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2158 if (use_render_texture_ati
) {
2161 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2162 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2163 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2165 SetLastError(ERROR_INVALID_DATA
);
2168 object
->use_render_texture
= 1;
2169 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2171 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2172 object
->use_render_texture
= 0;
2174 if (!use_render_texture_emulation
) {
2175 SetLastError(ERROR_INVALID_DATA
);
2179 case WGL_TEXTURE_RGB_ARB
:
2180 object
->use_render_texture
= GL_RGB
;
2181 object
->texture_bpp
= 3;
2182 object
->texture_format
= GL_RGB
;
2183 object
->texture_type
= GL_UNSIGNED_BYTE
;
2185 case WGL_TEXTURE_RGBA_ARB
:
2186 object
->use_render_texture
= GL_RGBA
;
2187 object
->texture_bpp
= 4;
2188 object
->texture_format
= GL_RGBA
;
2189 object
->texture_type
= GL_UNSIGNED_BYTE
;
2192 /* WGL_FLOAT_COMPONENTS_NV */
2193 case WGL_TEXTURE_FLOAT_R_NV
:
2194 object
->use_render_texture
= GL_FLOAT_R_NV
;
2195 object
->texture_bpp
= 4;
2196 object
->texture_format
= GL_RED
;
2197 object
->texture_type
= GL_FLOAT
;
2199 case WGL_TEXTURE_FLOAT_RG_NV
:
2200 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2201 object
->texture_bpp
= 8;
2202 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2203 object
->texture_type
= GL_FLOAT
;
2205 case WGL_TEXTURE_FLOAT_RGB_NV
:
2206 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2207 object
->texture_bpp
= 12;
2208 object
->texture_format
= GL_RGB
;
2209 object
->texture_type
= GL_FLOAT
;
2211 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2212 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2213 object
->texture_bpp
= 16;
2214 object
->texture_format
= GL_RGBA
;
2215 object
->texture_type
= GL_FLOAT
;
2218 ERR("Unknown texture format: %x\n", attr_v
);
2219 SetLastError(ERROR_INVALID_DATA
);
2227 case WGL_TEXTURE_TARGET_ARB
: {
2229 attr_v
= *piAttribList
;
2230 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2231 if (use_render_texture_ati
) {
2234 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2235 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2236 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2237 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2239 SetLastError(ERROR_INVALID_DATA
);
2242 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2244 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2245 object
->texture_target
= 0;
2247 if (!use_render_texture_emulation
) {
2248 SetLastError(ERROR_INVALID_DATA
);
2252 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2253 if (iWidth
!= iHeight
) {
2254 SetLastError(ERROR_INVALID_DATA
);
2257 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2258 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2261 case WGL_TEXTURE_1D_ARB
: {
2263 SetLastError(ERROR_INVALID_DATA
);
2266 object
->texture_target
= GL_TEXTURE_1D
;
2267 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2270 case WGL_TEXTURE_2D_ARB
: {
2271 object
->texture_target
= GL_TEXTURE_2D
;
2272 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2275 case WGL_TEXTURE_RECTANGLE_NV
: {
2276 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2277 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2281 ERR("Unknown texture target: %x\n", attr_v
);
2282 SetLastError(ERROR_INVALID_DATA
);
2290 case WGL_MIPMAP_TEXTURE_ARB
: {
2292 attr_v
= *piAttribList
;
2293 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2294 if (use_render_texture_ati
) {
2295 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2297 if (!use_render_texture_emulation
) {
2298 SetLastError(ERROR_INVALID_DATA
);
2308 PUSH1(attribs
, None
);
2309 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2310 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2311 if (!object
->drawable
) {
2312 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2313 goto create_failed
; /* unexpected error */
2315 TRACE("->(%p)\n", object
);
2316 return (HPBUFFERARB
) object
;
2319 HeapFree(GetProcessHeap(), 0, object
);
2320 TRACE("->(FAILED)\n");
2325 * X11DRV_wglDestroyPbufferARB
2327 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2329 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2331 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2332 TRACE("(%p)\n", hPbuffer
);
2333 if (NULL
== object
) {
2334 SetLastError(ERROR_INVALID_HANDLE
);
2337 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2338 HeapFree(GetProcessHeap(), 0, object
);
2343 * X11DRV_wglGetPbufferDCARB
2345 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2346 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2347 * Gdi32 implements the part of this function which creates a device context.
2348 * This part associates the physDev with the X drawable of the pbuffer.
2350 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2352 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2353 if (NULL
== object
) {
2354 SetLastError(ERROR_INVALID_HANDLE
);
2358 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2359 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2360 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2361 physDev
->drawable
= object
->drawable
;
2362 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2363 physDev
->dc_rect
= physDev
->drawable_rect
;
2365 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2366 return physDev
->hdc
;
2370 * X11DRV_wglQueryPbufferARB
2372 * WGL_ARB_pbuffer: wglQueryPbufferARB
2374 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2376 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2377 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2378 if (NULL
== object
) {
2379 SetLastError(ERROR_INVALID_HANDLE
);
2382 switch (iAttribute
) {
2383 case WGL_PBUFFER_WIDTH_ARB
:
2384 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2386 case WGL_PBUFFER_HEIGHT_ARB
:
2387 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2390 case WGL_PBUFFER_LOST_ARB
:
2391 /* GLX Pbuffers cannot be lost by default. We can support this by
2392 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2393 * to receive pixel buffer clobber events, however that may or may
2394 * not give any benefit */
2395 *piValue
= GL_FALSE
;
2398 case WGL_TEXTURE_FORMAT_ARB
:
2399 if (use_render_texture_ati
) {
2401 int type
= WGL_NO_TEXTURE_ARB
;
2402 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2404 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2405 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2406 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2410 if (!object
->use_render_texture
) {
2411 *piValue
= WGL_NO_TEXTURE_ARB
;
2413 if (!use_render_texture_emulation
) {
2414 SetLastError(ERROR_INVALID_HANDLE
);
2417 switch(object
->use_render_texture
) {
2419 *piValue
= WGL_TEXTURE_RGB_ARB
;
2422 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2424 /* WGL_FLOAT_COMPONENTS_NV */
2426 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2428 case GL_FLOAT_RG_NV
:
2429 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2431 case GL_FLOAT_RGB_NV
:
2432 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2434 case GL_FLOAT_RGBA_NV
:
2435 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2438 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2444 case WGL_TEXTURE_TARGET_ARB
:
2445 if (use_render_texture_ati
) {
2447 int type
= WGL_NO_TEXTURE_ARB
;
2448 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2450 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2451 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2452 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2453 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2457 if (!object
->texture_target
) {
2458 *piValue
= WGL_NO_TEXTURE_ARB
;
2460 if (!use_render_texture_emulation
) {
2461 SetLastError(ERROR_INVALID_DATA
);
2464 switch (object
->texture_target
) {
2465 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2466 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2467 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2468 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2474 case WGL_MIPMAP_TEXTURE_ARB
:
2475 if (use_render_texture_ati
) {
2476 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2478 *piValue
= GL_FALSE
; /** don't support that */
2479 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2484 FIXME("unexpected attribute %x\n", iAttribute
);
2492 * X11DRV_wglReleasePbufferDCARB
2494 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2496 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2498 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2504 * X11DRV_wglSetPbufferAttribARB
2506 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2508 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2510 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2511 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2512 if (NULL
== object
) {
2513 SetLastError(ERROR_INVALID_HANDLE
);
2516 if (!object
->use_render_texture
) {
2517 SetLastError(ERROR_INVALID_HANDLE
);
2520 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2523 if (NULL
!= pglXDrawableAttribATI
) {
2524 if (use_render_texture_ati
) {
2525 FIXME("Need conversion for GLX_ATI_render_texture\n");
2527 return pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2533 * X11DRV_wglChoosePixelFormatARB
2535 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2537 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2542 GLXFBConfig
* cfgs
= NULL
;
2546 WineGLPixelFormat
*fmt
;
2550 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2551 if (NULL
!= pfAttribFList
) {
2552 FIXME("unused pfAttribFList\n");
2555 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2556 if (-1 == nAttribs
) {
2557 WARN("Cannot convert WGL to GLX attributes\n");
2560 PUSH1(attribs
, None
);
2562 /* Search for FB configurations matching the requirements in attribs */
2563 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2565 WARN("Compatible Pixel Format not found\n");
2569 /* Loop through all matching formats and check if they are suitable.
2570 * Note that this function should at max return nMaxFormats different formats */
2571 for(run
=0; run
< 2; run
++)
2573 for (it
= 0; it
< nCfgs
; ++it
) {
2574 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2576 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2580 /* Search for the format in our list of compatible formats */
2581 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
);
2585 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2586 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2589 if(pfmt_it
< nMaxFormats
) {
2590 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2591 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2597 *nNumFormats
= pfmt_it
;
2604 * X11DRV_wglGetPixelFormatAttribivARB
2606 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2608 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2611 WineGLPixelFormat
*fmt
= NULL
;
2615 int nWGLFormats
= 0;
2617 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2619 if (0 < iLayerPlane
) {
2620 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2624 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2625 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2626 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2627 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2629 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2632 for (i
= 0; i
< nAttributes
; ++i
) {
2633 const int curWGLAttr
= piAttributes
[i
];
2634 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2636 switch (curWGLAttr
) {
2637 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2638 piValues
[i
] = nWGLFormats
;
2641 case WGL_SUPPORT_OPENGL_ARB
:
2642 piValues
[i
] = GL_TRUE
;
2645 case WGL_ACCELERATION_ARB
:
2646 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2647 if (!fmt
) goto pix_error
;
2648 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2649 if (hTest
) goto get_error
;
2651 case GLX_NONE
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2652 case GLX_SLOW_CONFIG
: piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
; break;
2653 case GLX_NON_CONFORMANT_CONFIG
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2655 ERR("unexpected Config Caveat(%x)\n", tmp
);
2656 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2660 case WGL_TRANSPARENT_ARB
:
2661 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2662 if (!fmt
) goto pix_error
;
2663 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2664 if (hTest
) goto get_error
;
2665 piValues
[i
] = GL_FALSE
;
2666 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2669 case WGL_PIXEL_TYPE_ARB
:
2670 curGLXAttr
= GLX_RENDER_TYPE
;
2671 if (!fmt
) goto pix_error
;
2672 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2673 if (hTest
) goto get_error
;
2674 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2675 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2676 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2677 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2678 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2680 ERR("unexpected RenderType(%x)\n", tmp
);
2681 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2685 case WGL_COLOR_BITS_ARB
:
2686 curGLXAttr
= GLX_BUFFER_SIZE
;
2689 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2690 if (use_render_texture_ati
) {
2691 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
2694 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2695 if (use_render_texture_ati
) {
2696 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
2699 if (!use_render_texture_emulation
) {
2700 piValues
[i
] = GL_FALSE
;
2703 curGLXAttr
= GLX_RENDER_TYPE
;
2704 if (!fmt
) goto pix_error
;
2705 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2706 if (hTest
) goto get_error
;
2707 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2708 piValues
[i
] = GL_FALSE
;
2711 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2712 if (hTest
) goto get_error
;
2713 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2716 case WGL_BLUE_BITS_ARB
:
2717 curGLXAttr
= GLX_BLUE_SIZE
;
2719 case WGL_RED_BITS_ARB
:
2720 curGLXAttr
= GLX_RED_SIZE
;
2722 case WGL_GREEN_BITS_ARB
:
2723 curGLXAttr
= GLX_GREEN_SIZE
;
2725 case WGL_ALPHA_BITS_ARB
:
2726 curGLXAttr
= GLX_ALPHA_SIZE
;
2728 case WGL_DEPTH_BITS_ARB
:
2729 curGLXAttr
= GLX_DEPTH_SIZE
;
2731 case WGL_STENCIL_BITS_ARB
:
2732 curGLXAttr
= GLX_STENCIL_SIZE
;
2734 case WGL_DOUBLE_BUFFER_ARB
:
2735 curGLXAttr
= GLX_DOUBLEBUFFER
;
2737 case WGL_STEREO_ARB
:
2738 curGLXAttr
= GLX_STEREO
;
2740 case WGL_AUX_BUFFERS_ARB
:
2741 curGLXAttr
= GLX_AUX_BUFFERS
;
2744 case WGL_SUPPORT_GDI_ARB
:
2745 if (!fmt
) goto pix_error
;
2746 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &tmp
);
2747 if (hTest
) goto get_error
;
2749 piValues
[i
] = GL_FALSE
;
2752 curGLXAttr
= GLX_X_RENDERABLE
;
2755 case WGL_DRAW_TO_WINDOW_ARB
:
2756 case WGL_DRAW_TO_BITMAP_ARB
:
2757 case WGL_DRAW_TO_PBUFFER_ARB
:
2758 if (!fmt
) goto pix_error
;
2759 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2760 if (hTest
) goto get_error
;
2761 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2762 (curWGLAttr
== WGL_DRAW_TO_BITMAP_ARB
&& (tmp
&GLX_PIXMAP_BIT
)) ||
2763 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2764 piValues
[i
] = GL_TRUE
;
2766 piValues
[i
] = GL_FALSE
;
2769 case WGL_PBUFFER_LARGEST_ARB
:
2770 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2773 case WGL_SAMPLE_BUFFERS_ARB
:
2774 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2777 case WGL_SAMPLES_ARB
:
2778 curGLXAttr
= GLX_SAMPLES_ARB
;
2781 case WGL_FLOAT_COMPONENTS_NV
:
2782 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2785 case WGL_ACCUM_RED_BITS_ARB
:
2786 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
2788 case WGL_ACCUM_GREEN_BITS_ARB
:
2789 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
2791 case WGL_ACCUM_BLUE_BITS_ARB
:
2792 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
2794 case WGL_ACCUM_ALPHA_BITS_ARB
:
2795 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
2797 case WGL_ACCUM_BITS_ARB
:
2798 if (!fmt
) goto pix_error
;
2799 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
2800 if (hTest
) goto get_error
;
2802 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
2803 if (hTest
) goto get_error
;
2805 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
2806 if (hTest
) goto get_error
;
2808 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
2809 if (hTest
) goto get_error
;
2814 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2817 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2818 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2819 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2821 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2822 * and check which options can work using iPixelFormat=0 and which not.
2823 * A problem would be that this function is an extension. This would
2824 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2826 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2827 if (!fmt
) goto pix_error
;
2828 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2829 if (hTest
) goto get_error
;
2832 piValues
[i
] = GL_FALSE
;
2838 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2842 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2847 * X11DRV_wglGetPixelFormatAttribfvARB
2849 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2851 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2857 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2859 /* Allocate a temporary array to store integer values */
2860 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2862 ERR("couldn't allocate %d array\n", nAttributes
);
2866 /* Piggy-back on wglGetPixelFormatAttribivARB */
2867 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2869 /* Convert integer values to float. Should also check for attributes
2870 that can give decimal values here */
2871 for (i
=0; i
<nAttributes
;i
++) {
2872 pfValues
[i
] = attr
[i
];
2876 HeapFree(GetProcessHeap(), 0, attr
);
2881 * X11DRV_wglBindTexImageARB
2883 * WGL_ARB_render_texture: wglBindTexImageARB
2885 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2887 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2888 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2889 if (NULL
== object
) {
2890 SetLastError(ERROR_INVALID_HANDLE
);
2893 if (!object
->use_render_texture
) {
2894 SetLastError(ERROR_INVALID_HANDLE
);
2898 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2899 static int init
= 0;
2900 int prev_binded_texture
= 0;
2901 GLXContext prev_context
= pglXGetCurrentContext();
2902 Drawable prev_drawable
= pglXGetCurrentDrawable();
2903 GLXContext tmp_context
;
2905 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2906 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2907 isn't ideal performance wise but I wasn't able to get other ways working.
2910 init
= 1; /* Only show the FIXME once for performance reasons */
2911 FIXME("partial stub!\n");
2914 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
2915 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
2917 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
2919 /* Switch to our pbuffer */
2920 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
2922 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2923 * After that upload the pbuffer texture data. */
2924 pglBindTexture(object
->texture_target
, prev_binded_texture
);
2925 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
2927 /* Switch back to the original drawable and upload the pbuffer-texture */
2928 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
2929 pglXDestroyContext(gdi_display
, tmp_context
);
2933 if (NULL
!= pglXBindTexImageATI
) {
2938 case WGL_FRONT_LEFT_ARB
:
2939 buffer
= GLX_FRONT_LEFT_ATI
;
2941 case WGL_FRONT_RIGHT_ARB
:
2942 buffer
= GLX_FRONT_RIGHT_ATI
;
2944 case WGL_BACK_LEFT_ARB
:
2945 buffer
= GLX_BACK_LEFT_ATI
;
2947 case WGL_BACK_RIGHT_ARB
:
2948 buffer
= GLX_BACK_RIGHT_ATI
;
2951 ERR("Unknown iBuffer=%#x\n", iBuffer
);
2955 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2956 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2957 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2958 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2959 * works fine using our pbuffer emulation path.
2961 return pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
2967 * X11DRV_wglReleaseTexImageARB
2969 * WGL_ARB_render_texture: wglReleaseTexImageARB
2971 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2973 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2974 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2975 if (NULL
== object
) {
2976 SetLastError(ERROR_INVALID_HANDLE
);
2979 if (!object
->use_render_texture
) {
2980 SetLastError(ERROR_INVALID_HANDLE
);
2983 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2986 if (NULL
!= pglXReleaseTexImageATI
) {
2991 case WGL_FRONT_LEFT_ARB
:
2992 buffer
= GLX_FRONT_LEFT_ATI
;
2994 case WGL_FRONT_RIGHT_ARB
:
2995 buffer
= GLX_FRONT_RIGHT_ATI
;
2997 case WGL_BACK_LEFT_ARB
:
2998 buffer
= GLX_BACK_LEFT_ATI
;
3000 case WGL_BACK_RIGHT_ARB
:
3001 buffer
= GLX_BACK_RIGHT_ATI
;
3004 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3007 return pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
3013 * X11DRV_wglGetExtensionsStringEXT
3015 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3017 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
3018 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
3019 return WineGLInfo
.wglExtensions
;
3023 * X11DRV_wglGetSwapIntervalEXT
3025 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3027 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
3028 FIXME("(),stub!\n");
3029 return swap_interval
;
3033 * X11DRV_wglSwapIntervalEXT
3035 * WGL_EXT_swap_control: wglSwapIntervalEXT
3037 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3038 TRACE("(%d)\n", interval
);
3039 swap_interval
= interval
;
3040 if (NULL
!= pglXSwapIntervalSGI
) {
3041 return 0 == pglXSwapIntervalSGI(interval
);
3043 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3048 * X11DRV_wglAllocateMemoryNV
3050 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3052 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3053 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3054 if (pglXAllocateMemoryNV
== NULL
)
3057 return pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3061 * X11DRV_wglFreeMemoryNV
3063 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3065 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3066 TRACE("(%p)\n", pointer
);
3067 if (pglXFreeMemoryNV
== NULL
)
3070 pglXFreeMemoryNV(pointer
);
3074 * glxRequireVersion (internal)
3076 * Check if the supported GLX version matches requiredVersion.
3078 static BOOL
glxRequireVersion(int requiredVersion
)
3080 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3081 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3087 static BOOL
glxRequireExtension(const char *requiredExtension
)
3089 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3096 static void register_extension_string(const char *ext
)
3098 if (WineGLInfo
.wglExtensions
[0])
3099 strcat(WineGLInfo
.wglExtensions
, " ");
3100 strcat(WineGLInfo
.wglExtensions
, ext
);
3102 TRACE("'%s'\n", ext
);
3105 static BOOL
register_extension(const WineGLExtension
* ext
)
3109 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3110 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3112 register_extension_string(ext
->extName
);
3114 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3115 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3120 static const WineGLExtension WGL_internal_functions
=
3124 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3125 { "wglFinish", X11DRV_wglFinish
},
3126 { "wglFlush", X11DRV_wglFlush
},
3131 static const WineGLExtension WGL_ARB_extensions_string
=
3133 "WGL_ARB_extensions_string",
3135 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3139 static const WineGLExtension WGL_ARB_make_current_read
=
3141 "WGL_ARB_make_current_read",
3143 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3144 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3148 static const WineGLExtension WGL_ARB_multisample
=
3150 "WGL_ARB_multisample",
3153 static const WineGLExtension WGL_ARB_pbuffer
=
3157 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3158 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3159 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3160 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3161 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3162 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3166 static const WineGLExtension WGL_ARB_pixel_format
=
3168 "WGL_ARB_pixel_format",
3170 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3171 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3172 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3176 static const WineGLExtension WGL_ARB_render_texture
=
3178 "WGL_ARB_render_texture",
3180 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3181 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3185 static const WineGLExtension WGL_EXT_extensions_string
=
3187 "WGL_EXT_extensions_string",
3189 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3193 static const WineGLExtension WGL_EXT_swap_control
=
3195 "WGL_EXT_swap_control",
3197 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3198 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3202 static const WineGLExtension WGL_NV_vertex_array_range
=
3204 "WGL_NV_vertex_array_range",
3206 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3207 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3212 * X11DRV_WineGL_LoadExtensions
3214 static void X11DRV_WineGL_LoadExtensions(void)
3216 WineGLInfo
.wglExtensions
[0] = 0;
3218 /* Load Wine internal functions */
3219 register_extension(&WGL_internal_functions
);
3221 /* ARB Extensions */
3223 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3225 register_extension_string("WGL_ARB_pixel_format_float");
3226 register_extension_string("WGL_ATI_pixel_format_float");
3229 register_extension(&WGL_ARB_extensions_string
);
3231 if (glxRequireVersion(3))
3232 register_extension(&WGL_ARB_make_current_read
);
3234 if (glxRequireExtension("GLX_ARB_multisample"))
3235 register_extension(&WGL_ARB_multisample
);
3237 /* In general pbuffer functionality requires support in the X-server. The functionality is
3238 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3239 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3240 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3242 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3243 * without support in the X-server (which other Mesa based drivers require).
3245 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3246 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3247 * is available pbuffers must be available too. */
3248 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3249 register_extension(&WGL_ARB_pbuffer
);
3251 register_extension(&WGL_ARB_pixel_format
);
3253 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3254 if (glxRequireExtension("GLX_ATI_render_texture") ||
3255 glxRequireExtension("GLX_ARB_render_texture") ||
3256 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3258 register_extension(&WGL_ARB_render_texture
);
3260 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3261 if(glxRequireExtension("GLX_NV_float_buffer"))
3262 register_extension_string("WGL_NV_float_buffer");
3264 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3265 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3266 register_extension_string("WGL_NV_texture_rectangle");
3269 /* EXT Extensions */
3271 register_extension(&WGL_EXT_extensions_string
);
3273 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3274 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3275 register_extension(&WGL_EXT_swap_control
);
3277 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3278 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3279 register_extension(&WGL_NV_vertex_array_range
);
3283 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3289 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3290 ret
= physDev
->drawable
; /* PBuffer */
3292 ret
= physDev
->bitmap
->glxpixmap
;
3294 else if(physDev
->gl_drawable
)
3295 ret
= physDev
->gl_drawable
;
3297 ret
= physDev
->drawable
;
3301 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3304 pglXDestroyGLXPixmap(display
, glxpixmap
);
3305 wine_tsx11_unlock();
3310 * X11DRV_SwapBuffers
3312 * Swap the buffers of this DC
3314 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3316 GLXDrawable drawable
;
3317 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
3319 if (!has_opengl()) {
3320 ERR("No libGL on this box - disabling OpenGL support !\n");
3324 TRACE_(opengl
)("(%p)\n", physDev
);
3326 drawable
= get_glxdrawable(physDev
);
3330 if(physDev
->pixmap
) {
3331 if(pglXCopySubBufferMESA
) {
3332 int w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
3333 int h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
3335 /* (glX)SwapBuffers has an implicit glFlush effect, however
3336 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3340 pglXCopySubBufferMESA(gdi_display
, drawable
, 0, 0, w
, h
);
3343 pglXSwapBuffers(gdi_display
, drawable
);
3346 pglXSwapBuffers(gdi_display
, drawable
);
3348 flush_gl_drawable(physDev
);
3349 wine_tsx11_unlock();
3354 static long prev_time
, frames
;
3356 DWORD time
= GetTickCount();
3358 /* every 1.5 seconds */
3359 if (time
- prev_time
> 1500) {
3360 TRACE_(fps
)("@ approx %.2ffps\n", 1000.0*frames
/(time
- prev_time
));
3369 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3371 WineGLPixelFormat
*fmt
;
3373 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
);
3376 return pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
3379 #else /* no OpenGL includes */
3381 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
3386 void mark_drawable_dirty(Drawable old
, Drawable
new)
3390 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
3394 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3399 /***********************************************************************
3400 * ChoosePixelFormat (X11DRV.@)
3402 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3403 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3404 ERR("No OpenGL support compiled in.\n");
3409 /***********************************************************************
3410 * DescribePixelFormat (X11DRV.@)
3412 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3415 PIXELFORMATDESCRIPTOR
*ppfd
) {
3416 ERR("No OpenGL support compiled in.\n");
3421 /***********************************************************************
3422 * GetPixelFormat (X11DRV.@)
3424 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3425 ERR("No OpenGL support compiled in.\n");
3430 /***********************************************************************
3431 * SetPixelFormat (X11DRV.@)
3433 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3435 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3436 ERR("No OpenGL support compiled in.\n");
3441 /***********************************************************************
3442 * SwapBuffers (X11DRV.@)
3444 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3445 ERR_(opengl
)("No OpenGL support compiled in.\n");
3451 * X11DRV_wglCopyContext
3453 * For OpenGL32 wglCopyContext.
3455 BOOL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
3456 ERR_(opengl
)("No OpenGL support compiled in.\n");
3461 * X11DRV_wglCreateContext
3463 * For OpenGL32 wglCreateContext.
3465 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3466 ERR_(opengl
)("No OpenGL support compiled in.\n");
3471 * X11DRV_wglDeleteContext
3473 * For OpenGL32 wglDeleteContext.
3475 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3476 ERR_(opengl
)("No OpenGL support compiled in.\n");
3481 * X11DRV_wglGetProcAddress
3483 * For OpenGL32 wglGetProcAddress.
3485 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3486 ERR_(opengl
)("No OpenGL support compiled in.\n");
3490 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3492 ERR_(opengl
)("No OpenGL support compiled in.\n");
3496 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3497 ERR_(opengl
)("No OpenGL support compiled in.\n");
3502 * X11DRV_wglMakeCurrent
3504 * For OpenGL32 wglMakeCurrent.
3506 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3507 ERR_(opengl
)("No OpenGL support compiled in.\n");
3512 * X11DRV_wglShareLists
3514 * For OpenGL32 wglShaderLists.
3516 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3517 ERR_(opengl
)("No OpenGL support compiled in.\n");
3522 * X11DRV_wglUseFontBitmapsA
3524 * For OpenGL32 wglUseFontBitmapsA.
3526 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3528 ERR_(opengl
)("No OpenGL support compiled in.\n");
3533 * X11DRV_wglUseFontBitmapsW
3535 * For OpenGL32 wglUseFontBitmapsW.
3537 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3539 ERR_(opengl
)("No OpenGL support compiled in.\n");
3543 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3548 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3553 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3558 #endif /* defined(HAVE_OPENGL) */