2 * Copyright (C) 2002 Jason Edmeades
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_D3D8CAPS_H
20 #define __WINE_D3D8CAPS_H
30 #define D3DCAPS_READ_SCANLINE 0x20000
32 #define D3DCURSORCAPS_COLOR 1
33 #define D3DCURSORCAPS_LOWRES 2
35 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010
36 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020
37 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040
38 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080
39 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100
40 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200
41 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400
42 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800
43 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000
44 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000
45 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000
46 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000
47 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000
48 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000
49 #define D3DDEVCAPS_HWRASTERIZATION 0x0080000
50 #define D3DDEVCAPS_PUREDEVICE 0x0100000
51 #define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000
52 #define D3DDEVCAPS_RTPATCHES 0x0400000
53 #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000
54 #define D3DDEVCAPS_NPATCHES 0x1000000
56 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF
57 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000
58 #define D3DFVFCAPS_PSIZE 0x100000
60 #define D3DLINECAPS_TEXTURE 0x01
61 #define D3DLINECAPS_ZTEST 0x02
62 #define D3DLINECAPS_BLEND 0x04
63 #define D3DLINECAPS_ALPHACMP 0x08
64 #define D3DLINECAPS_FOG 0x10
66 #define D3DPBLENDCAPS_ZERO 0x0001
67 #define D3DPBLENDCAPS_ONE 0x0002
68 #define D3DPBLENDCAPS_SRCCOLOR 0x0004
69 #define D3DPBLENDCAPS_INVSRCCOLOR 0x0008
70 #define D3DPBLENDCAPS_SRCALPHA 0x0010
71 #define D3DPBLENDCAPS_INVSRCALPHA 0x0020
72 #define D3DPBLENDCAPS_DESTALPHA 0x0040
73 #define D3DPBLENDCAPS_INVDESTALPHA 0x0080
74 #define D3DPBLENDCAPS_DESTCOLOR 0x0100
75 #define D3DPBLENDCAPS_INVDESTCOLOR 0x0200
76 #define D3DPBLENDCAPS_SRCALPHASAT 0x0400
77 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x0800
78 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000
80 #define D3DPCMPCAPS_NEVER 0x01
81 #define D3DPCMPCAPS_LESS 0x02
82 #define D3DPCMPCAPS_EQUAL 0x04
83 #define D3DPCMPCAPS_LESSEQUAL 0x08
84 #define D3DPCMPCAPS_GREATER 0x10
85 #define D3DPCMPCAPS_NOTEQUAL 0x20
86 #define D3DPCMPCAPS_GREATEREQUAL 0x40
87 #define D3DPCMPCAPS_ALWAYS 0x80
89 #define D3DPMISCCAPS_MASKZ 0x0002
90 #define D3DPMISCCAPS_LINEPATTERNREP 0x0004
91 #define D3DPMISCCAPS_CULLNONE 0x0010
92 #define D3DPMISCCAPS_CULLCW 0x0020
93 #define D3DPMISCCAPS_CULLCCW 0x0040
94 #define D3DPMISCCAPS_COLORWRITEENABLE 0x0080
95 #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x0100
96 #define D3DPMISCCAPS_CLIPTLVERTS 0x0200
97 #define D3DPMISCCAPS_TSSARGTEMP 0x0400
98 #define D3DPMISCCAPS_BLENDOP 0x0800
100 #define D3DPRASTERCAPS_DITHER 0x00000001
101 #define D3DPRASTERCAPS_PAT 0x00000008
102 #define D3DPRASTERCAPS_ZTEST 0x00000010
103 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
104 #define D3DPRASTERCAPS_FOGTABLE 0x00000100
105 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
106 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
107 #define D3DPRASTERCAPS_ZBIAS 0x00004000
108 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
109 #define D3DPRASTERCAPS_FOGRANGE 0x00010000
110 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
111 #define D3DPRASTERCAPS_WBUFFER 0x00040000
112 #define D3DPRASTERCAPS_WFOG 0x00100000
113 #define D3DPRASTERCAPS_ZFOG 0x00200000
114 #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
115 #define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE 0x00800000
117 #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
118 #define D3DPRESENT_INTERVAL_ONE 0x00000001
119 #define D3DPRESENT_INTERVAL_TWO 0x00000002
120 #define D3DPRESENT_INTERVAL_THREE 0x00000004
121 #define D3DPRESENT_INTERVAL_FOUR 0x00000008
122 #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
124 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008
125 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200
126 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000
127 #define D3DPSHADECAPS_FOGGOURAUD 0x80000
129 #define D3DPTADDRESSCAPS_WRAP 0x01
130 #define D3DPTADDRESSCAPS_MIRROR 0x02
131 #define D3DPTADDRESSCAPS_CLAMP 0x04
132 #define D3DPTADDRESSCAPS_BORDER 0x08
133 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10
134 #define D3DPTADDRESSCAPS_MIRRORONCE 0x20
136 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00001
137 #define D3DPTEXTURECAPS_POW2 0x00002
138 #define D3DPTEXTURECAPS_ALPHA 0x00004
139 #define D3DPTEXTURECAPS_SQUAREONLY 0x00020
140 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040
141 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00080
142 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00100
143 #define D3DPTEXTURECAPS_PROJECTED 0x00400
144 #define D3DPTEXTURECAPS_CUBEMAP 0x00800
145 #define D3DPTEXTURECAPS_VOLUMEMAP 0x02000
146 #define D3DPTEXTURECAPS_MIPMAP 0x04000
147 #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x08000
148 #define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000
149 #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000
150 #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000
152 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
153 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
154 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
155 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
156 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
157 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
158 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
159 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
160 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
161 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
163 #define D3DSTENCILCAPS_KEEP 0x01
164 #define D3DSTENCILCAPS_ZERO 0x02
165 #define D3DSTENCILCAPS_REPLACE 0x04
166 #define D3DSTENCILCAPS_INCRSAT 0x08
167 #define D3DSTENCILCAPS_DECRSAT 0x10
168 #define D3DSTENCILCAPS_INVERT 0x20
169 #define D3DSTENCILCAPS_INCR 0x40
170 #define D3DSTENCILCAPS_DECR 0x80
172 #define D3DTEXOPCAPS_DISABLE 0x0000001
173 #define D3DTEXOPCAPS_SELECTARG1 0x0000002
174 #define D3DTEXOPCAPS_SELECTARG2 0x0000004
175 #define D3DTEXOPCAPS_MODULATE 0x0000008
176 #define D3DTEXOPCAPS_MODULATE2X 0x0000010
177 #define D3DTEXOPCAPS_MODULATE4X 0x0000020
178 #define D3DTEXOPCAPS_ADD 0x0000040
179 #define D3DTEXOPCAPS_ADDSIGNED 0x0000080
180 #define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100
181 #define D3DTEXOPCAPS_SUBTRACT 0x0000200
182 #define D3DTEXOPCAPS_ADDSMOOTH 0x0000400
183 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800
184 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000
185 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000
186 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000
187 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000
188 #define D3DTEXOPCAPS_PREMODULATE 0x0010000
189 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000
190 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000
191 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000
192 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000
193 #define D3DTEXOPCAPS_BUMPENVMAP 0x0200000
194 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000
195 #define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000
196 #define D3DTEXOPCAPS_MULTIPLYADD 0x1000000
197 #define D3DTEXOPCAPS_LERP 0x2000000
199 #define D3DVTXPCAPS_TEXGEN 0x01
200 #define D3DVTXPCAPS_MATERIALSOURCE7 0x02
201 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x08
202 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x10
203 #define D3DVTXPCAPS_LOCALVIEWER 0x20
204 #define D3DVTXPCAPS_TWEENING 0x40
206 #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
207 #define D3DCAPS3_RESERVED 0x8000001f
209 #define D3DCAPS2_CANCALIBRATEGAMMA 0x0100000
210 #define D3DCAPS2_CANRENDERWINDOWED 0x0080000
211 #define D3DCAPS2_CANMANAGERESOURCE 0x10000000
212 #define D3DCAPS2_DYNAMICTEXTURES 0x20000000
213 #define D3DCAPS2_FULLSCREENGAMMA 0x0020000
214 #define D3DCAPS2_NO2DDURING3DSCENE 0x0000002
215 #define D3DCAPS2_RESERVED 0x2000000
218 * The d3dcaps8 structure
220 typedef struct _D3DCAPS8
{
221 D3DDEVTYPE DeviceType
;
227 DWORD PresentationIntervals
;
233 DWORD PrimitiveMiscCaps
;
241 DWORD TextureFilterCaps
;
242 DWORD CubeTextureFilterCaps
;
243 DWORD VolumeTextureFilterCaps
;
244 DWORD TextureAddressCaps
;
245 DWORD VolumeTextureAddressCaps
;
249 DWORD MaxTextureWidth
, MaxTextureHeight
;
250 DWORD MaxVolumeExtent
;
252 DWORD MaxTextureRepeat
;
253 DWORD MaxTextureAspectRatio
;
259 float GuardBandRight
;
260 float GuardBandBottom
;
267 DWORD MaxTextureBlendStages
;
268 DWORD MaxSimultaneousTextures
;
270 DWORD VertexProcessingCaps
;
271 DWORD MaxActiveLights
;
272 DWORD MaxUserClipPlanes
;
273 DWORD MaxVertexBlendMatrices
;
274 DWORD MaxVertexBlendMatrixIndex
;
278 DWORD MaxPrimitiveCount
;
279 DWORD MaxVertexIndex
;
281 DWORD MaxStreamStride
;
283 DWORD VertexShaderVersion
;
284 DWORD MaxVertexShaderConst
;
286 DWORD PixelShaderVersion
;
287 float MaxPixelShaderValue
;
294 #endif /* __WINE_D3D8CAPS_H */