wined3d: Add helpers to retrieve shader constants from a wined3d_stateblock.
[wine.git] / dlls / sxs / sxs_private.h
blobac76952777357806d428e7cd14913b88089b5f8a
1 /*
2 * Copyright 2012 Hans Leidekker for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 enum name_attr_id
21 NAME_ATTR_ID_NAME,
22 NAME_ATTR_ID_ARCH,
23 NAME_ATTR_ID_TOKEN,
24 NAME_ATTR_ID_TYPE,
25 NAME_ATTR_ID_VERSION
28 const WCHAR *get_name_attribute( IAssemblyName *, enum name_attr_id );