2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 lparam_t result
; /* reply result */
61 struct message
*hardware_msg
; /* hardware message if low-level hook result */
62 struct desktop
*desktop
; /* desktop for hardware message */
63 struct message
*callback_msg
; /* message to queue for callback */
64 void *data
; /* message reply data */
65 unsigned int data_size
; /* size of message reply data */
66 struct timeout_user
*timeout
; /* result timeout */
71 struct list entry
; /* entry in message list */
72 enum message_type type
; /* message type */
73 user_handle_t win
; /* window handle */
74 unsigned int msg
; /* message code */
75 lparam_t wparam
; /* parameters */
76 lparam_t lparam
; /* parameters */
77 unsigned int time
; /* message time */
78 void *data
; /* message data for sent messages */
79 unsigned int data_size
; /* size of message data */
80 unsigned int unique_id
; /* unique id for nested hw message waits */
81 struct message_result
*result
; /* result in sender queue */
86 struct list entry
; /* entry in timer list */
87 timeout_t when
; /* next expiration */
88 unsigned int rate
; /* timer rate in ms */
89 user_handle_t win
; /* window handle */
90 unsigned int msg
; /* message to post */
91 lparam_t id
; /* timer id */
92 lparam_t lparam
; /* lparam for message */
97 struct object obj
; /* object header */
98 struct desktop
*desktop
; /* desktop that this thread input belongs to */
99 user_handle_t focus
; /* focus window */
100 user_handle_t capture
; /* capture window */
101 user_handle_t active
; /* active window */
102 user_handle_t menu_owner
; /* current menu owner window */
103 user_handle_t move_size
; /* current moving/resizing window */
104 user_handle_t caret
; /* caret window */
105 rectangle_t caret_rect
; /* caret rectangle */
106 int caret_hide
; /* caret hide count */
107 int caret_state
; /* caret on/off state */
108 user_handle_t cursor
; /* current cursor */
109 int cursor_count
; /* cursor show count */
110 struct list msg_list
; /* list of hardware messages */
111 unsigned char keystate
[256]; /* state of each key */
116 struct object obj
; /* object header */
117 struct fd
*fd
; /* optional file descriptor to poll */
118 unsigned int wake_bits
; /* wakeup bits */
119 unsigned int wake_mask
; /* wakeup mask */
120 unsigned int changed_bits
; /* changed wakeup bits */
121 unsigned int changed_mask
; /* changed wakeup mask */
122 int paint_count
; /* pending paint messages count */
123 int quit_message
; /* is there a pending quit message? */
124 int exit_code
; /* exit code of pending quit message */
125 int cursor_count
; /* per-queue cursor show count */
126 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
127 struct list send_result
; /* stack of sent messages waiting for result */
128 struct list callback_result
; /* list of callback messages waiting for result */
129 struct message_result
*recv_result
; /* stack of received messages waiting for result */
130 struct list pending_timers
; /* list of pending timers */
131 struct list expired_timers
; /* list of expired timers */
132 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
133 struct timeout_user
*timeout
; /* timeout for next timer to expire */
134 struct thread_input
*input
; /* thread input descriptor */
135 struct hook_table
*hooks
; /* hook table */
136 timeout_t last_get_msg
; /* time of last get message call */
139 static void msg_queue_dump( struct object
*obj
, int verbose
);
140 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
141 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
142 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
143 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
144 static void msg_queue_destroy( struct object
*obj
);
145 static void msg_queue_poll_event( struct fd
*fd
, int event
);
146 static void thread_input_dump( struct object
*obj
, int verbose
);
147 static void thread_input_destroy( struct object
*obj
);
148 static void timer_callback( void *private );
150 static const struct object_ops msg_queue_ops
=
152 sizeof(struct msg_queue
), /* size */
153 msg_queue_dump
, /* dump */
154 no_get_type
, /* get_type */
155 msg_queue_add_queue
, /* add_queue */
156 msg_queue_remove_queue
, /* remove_queue */
157 msg_queue_signaled
, /* signaled */
158 msg_queue_satisfied
, /* satisfied */
159 no_signal
, /* signal */
160 no_get_fd
, /* get_fd */
161 no_map_access
, /* map_access */
162 default_get_sd
, /* get_sd */
163 default_set_sd
, /* set_sd */
164 no_lookup_name
, /* lookup_name */
165 no_open_file
, /* open_file */
166 no_close_handle
, /* close_handle */
167 msg_queue_destroy
/* destroy */
170 static const struct fd_ops msg_queue_fd_ops
=
172 NULL
, /* get_poll_events */
173 msg_queue_poll_event
, /* poll_event */
175 NULL
, /* get_fd_type */
177 NULL
, /* queue_async */
178 NULL
, /* reselect_async */
179 NULL
/* cancel async */
183 static const struct object_ops thread_input_ops
=
185 sizeof(struct thread_input
), /* size */
186 thread_input_dump
, /* dump */
187 no_get_type
, /* get_type */
188 no_add_queue
, /* add_queue */
189 NULL
, /* remove_queue */
191 NULL
, /* satisfied */
192 no_signal
, /* signal */
193 no_get_fd
, /* get_fd */
194 no_map_access
, /* map_access */
195 default_get_sd
, /* get_sd */
196 default_set_sd
, /* set_sd */
197 no_lookup_name
, /* lookup_name */
198 no_open_file
, /* open_file */
199 no_close_handle
, /* close_handle */
200 thread_input_destroy
/* destroy */
203 /* pointer to input structure of foreground thread */
204 static unsigned int last_input_time
;
206 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
);
207 static void free_message( struct message
*msg
);
209 /* set the caret window in a given thread input */
210 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
212 if (!win
|| win
!= input
->caret
)
214 input
->caret_rect
.left
= 0;
215 input
->caret_rect
.top
= 0;
216 input
->caret_rect
.right
= 0;
217 input
->caret_rect
.bottom
= 0;
220 input
->caret_hide
= 1;
221 input
->caret_state
= 0;
224 /* create a thread input object */
225 static struct thread_input
*create_thread_input( struct thread
*thread
)
227 struct thread_input
*input
;
229 if ((input
= alloc_object( &thread_input_ops
)))
234 input
->menu_owner
= 0;
235 input
->move_size
= 0;
237 input
->cursor_count
= 0;
238 list_init( &input
->msg_list
);
239 set_caret_window( input
, 0 );
240 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
242 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
244 release_object( input
);
251 /* create a message queue object */
252 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
254 struct thread_input
*new_input
= NULL
;
255 struct msg_queue
*queue
;
260 if (!(new_input
= create_thread_input( thread
))) return NULL
;
264 if ((queue
= alloc_object( &msg_queue_ops
)))
267 queue
->wake_bits
= 0;
268 queue
->wake_mask
= 0;
269 queue
->changed_bits
= 0;
270 queue
->changed_mask
= 0;
271 queue
->paint_count
= 0;
272 queue
->quit_message
= 0;
273 queue
->cursor_count
= 0;
274 queue
->recv_result
= NULL
;
275 queue
->next_timer_id
= 0x7fff;
276 queue
->timeout
= NULL
;
277 queue
->input
= (struct thread_input
*)grab_object( input
);
279 queue
->last_get_msg
= current_time
;
280 list_init( &queue
->send_result
);
281 list_init( &queue
->callback_result
);
282 list_init( &queue
->pending_timers
);
283 list_init( &queue
->expired_timers
);
284 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
286 thread
->queue
= queue
;
288 if (new_input
) release_object( new_input
);
292 /* free the message queue of a thread at thread exit */
293 void free_msg_queue( struct thread
*thread
)
295 remove_thread_hooks( thread
);
296 if (!thread
->queue
) return;
297 release_object( thread
->queue
);
298 thread
->queue
= NULL
;
301 /* change the thread input data of a given thread */
302 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
304 struct msg_queue
*queue
= thread
->queue
;
308 thread
->queue
= create_msg_queue( thread
, new_input
);
309 return thread
->queue
!= NULL
;
313 queue
->input
->cursor_count
-= queue
->cursor_count
;
314 release_object( queue
->input
);
316 queue
->input
= (struct thread_input
*)grab_object( new_input
);
317 new_input
->cursor_count
+= queue
->cursor_count
;
321 /* set the cursor position and queue the corresponding mouse message */
322 static void set_cursor_pos( struct desktop
*desktop
, int x
, int y
)
324 struct hardware_msg_data
*msg_data
;
327 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
328 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
333 memset( msg_data
, 0, sizeof(*msg_data
) );
335 msg
->type
= MSG_HARDWARE
;
337 msg
->msg
= WM_MOUSEMOVE
;
340 msg
->time
= get_tick_count();
342 msg
->data
= msg_data
;
343 msg
->data_size
= sizeof(*msg_data
);
346 queue_hardware_message( desktop
, msg
, 1 );
349 /* set the cursor clip rectangle */
350 static void set_clip_rectangle( struct desktop
*desktop
, const rectangle_t
*rect
)
352 rectangle_t top_rect
, new_rect
;
355 get_top_window_rectangle( desktop
, &top_rect
);
356 if (!rect
|| !intersect_rect( &new_rect
, &top_rect
, rect
)) new_rect
= top_rect
;
357 desktop
->cursor
.clip
= new_rect
;
358 if (desktop
->cursor
.clip_msg
)
359 post_desktop_message( desktop
, desktop
->cursor
.clip_msg
, rect
!= NULL
, 0 );
361 /* warp the mouse to be inside the clip rect */
362 x
= min( max( desktop
->cursor
.x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
363 y
= min( max( desktop
->cursor
.y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
364 if (x
!= desktop
->cursor
.x
|| y
!= desktop
->cursor
.y
) set_cursor_pos( desktop
, x
, y
);
367 /* change the foreground input and reset the cursor clip rect */
368 static void set_foreground_input( struct desktop
*desktop
, struct thread_input
*input
)
370 if (desktop
->foreground_input
== input
) return;
371 set_clip_rectangle( desktop
, NULL
);
372 desktop
->foreground_input
= input
;
375 /* get the hook table for a given thread */
376 struct hook_table
*get_queue_hooks( struct thread
*thread
)
378 if (!thread
->queue
) return NULL
;
379 return thread
->queue
->hooks
;
382 /* set the hook table for a given thread, allocating the queue if needed */
383 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
385 struct msg_queue
*queue
= thread
->queue
;
386 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
387 if (queue
->hooks
) release_object( queue
->hooks
);
388 queue
->hooks
= hooks
;
391 /* check the queue status */
392 static inline int is_signaled( struct msg_queue
*queue
)
394 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
397 /* set some queue bits */
398 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
400 queue
->wake_bits
|= bits
;
401 queue
->changed_bits
|= bits
;
402 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
405 /* clear some queue bits */
406 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
408 queue
->wake_bits
&= ~bits
;
409 queue
->changed_bits
&= ~bits
;
412 /* check whether msg is a keyboard message */
413 static inline int is_keyboard_msg( struct message
*msg
)
415 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
418 /* check if message is matched by the filter */
419 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
421 return (msg
>= first
&& msg
<= last
);
424 /* check whether a message filter contains at least one potential hardware message */
425 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
427 /* hardware message ranges are (in numerical order):
428 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
429 * WM_KEYFIRST .. WM_KEYLAST
430 * WM_MOUSEFIRST .. WM_MOUSELAST
432 if (last
< WM_NCMOUSEFIRST
) return 0;
433 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
434 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
435 if (first
> WM_MOUSELAST
) return 0;
439 /* get the QS_* bit corresponding to a given hardware message */
440 static inline int get_hardware_msg_bit( struct message
*msg
)
442 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
443 if (is_keyboard_msg( msg
)) return QS_KEY
;
444 return QS_MOUSEBUTTON
;
447 /* get the current thread queue, creating it if needed */
448 static inline struct msg_queue
*get_current_queue(void)
450 struct msg_queue
*queue
= current
->queue
;
451 if (!queue
) queue
= create_msg_queue( current
, NULL
);
455 /* get a (pseudo-)unique id to tag hardware messages */
456 static inline unsigned int get_unique_id(void)
458 static unsigned int id
;
459 if (!++id
) id
= 1; /* avoid an id of 0 */
463 /* try to merge a message with the last in the list; return 1 if successful */
464 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
466 struct message
*prev
;
469 if (msg
->msg
!= WM_MOUSEMOVE
) return 0;
470 if (!(ptr
= list_tail( &input
->msg_list
))) return 0;
471 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
472 if (prev
->result
) return 0;
473 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
474 if (prev
->msg
!= msg
->msg
) return 0;
475 if (prev
->type
!= msg
->type
) return 0;
476 /* now we can merge it */
477 prev
->wparam
= msg
->wparam
;
478 prev
->lparam
= msg
->lparam
;
479 prev
->time
= msg
->time
;
480 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
482 struct hardware_msg_data
*prev_data
= prev
->data
;
483 struct hardware_msg_data
*msg_data
= msg
->data
;
484 prev_data
->x
= msg_data
->x
;
485 prev_data
->y
= msg_data
->y
;
486 prev_data
->info
= msg_data
->info
;
491 /* free a result structure */
492 static void free_result( struct message_result
*result
)
494 if (result
->timeout
) remove_timeout_user( result
->timeout
);
495 free( result
->data
);
496 if (result
->callback_msg
) free_message( result
->callback_msg
);
497 if (result
->hardware_msg
) free_message( result
->hardware_msg
);
498 if (result
->desktop
) release_object( result
->desktop
);
502 /* remove the result from the sender list it is on */
503 static inline void remove_result_from_sender( struct message_result
*result
)
505 assert( result
->sender
);
507 list_remove( &result
->sender_entry
);
508 result
->sender
= NULL
;
509 if (!result
->receiver
) free_result( result
);
512 /* store the message result in the appropriate structure */
513 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
515 res
->result
= result
;
520 remove_timeout_user( res
->timeout
);
524 if (res
->hardware_msg
)
526 if (!error
&& result
) /* rejected by the hook */
527 free_message( res
->hardware_msg
);
529 queue_hardware_message( res
->desktop
, res
->hardware_msg
, 0 );
531 res
->hardware_msg
= NULL
;
536 if (res
->callback_msg
)
538 /* queue the callback message in the sender queue */
539 struct callback_msg_data
*data
= res
->callback_msg
->data
;
540 data
->result
= result
;
541 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
542 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
543 res
->callback_msg
= NULL
;
544 remove_result_from_sender( res
);
548 /* wake sender queue if waiting on this result */
549 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
550 set_queue_bits( res
->sender
, QS_SMRESULT
);
553 else if (!res
->receiver
) free_result( res
);
556 /* free a message when deleting a queue or window */
557 static void free_message( struct message
*msg
)
559 struct message_result
*result
= msg
->result
;
563 result
->receiver
= NULL
;
564 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
570 /* remove (and free) a message from a message list */
571 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
572 enum message_kind kind
)
574 list_remove( &msg
->entry
);
578 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
581 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
582 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
588 /* message timed out without getting a reply */
589 static void result_timeout( void *private )
591 struct message_result
*result
= private;
593 assert( !result
->replied
);
595 result
->timeout
= NULL
;
597 if (result
->msg
) /* not received yet */
599 struct message
*msg
= result
->msg
;
603 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
604 result
->receiver
= NULL
;
606 store_message_result( result
, 0, STATUS_TIMEOUT
);
609 /* allocate and fill a message result structure */
610 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
611 struct msg_queue
*recv_queue
,
612 struct message
*msg
, timeout_t timeout
)
614 struct message_result
*result
= mem_alloc( sizeof(*result
) );
618 result
->sender
= send_queue
;
619 result
->receiver
= recv_queue
;
622 result
->data_size
= 0;
623 result
->timeout
= NULL
;
624 result
->hardware_msg
= NULL
;
625 result
->desktop
= NULL
;
626 result
->callback_msg
= NULL
;
628 if (msg
->type
== MSG_CALLBACK
)
630 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
637 callback_msg
->type
= MSG_CALLBACK_RESULT
;
638 callback_msg
->win
= msg
->win
;
639 callback_msg
->msg
= msg
->msg
;
640 callback_msg
->wparam
= 0;
641 callback_msg
->lparam
= 0;
642 callback_msg
->time
= get_tick_count();
643 callback_msg
->result
= NULL
;
644 /* steal the data from the original message */
645 callback_msg
->data
= msg
->data
;
646 callback_msg
->data_size
= msg
->data_size
;
650 result
->callback_msg
= callback_msg
;
651 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
653 else if (send_queue
) list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
655 if (timeout
!= TIMEOUT_INFINITE
)
656 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
661 /* receive a message, removing it from the sent queue */
662 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
663 struct get_message_reply
*reply
)
665 struct message_result
*result
= msg
->result
;
667 reply
->total
= msg
->data_size
;
668 if (msg
->data_size
> get_reply_max_size())
670 set_error( STATUS_BUFFER_OVERFLOW
);
673 reply
->type
= msg
->type
;
674 reply
->win
= msg
->win
;
675 reply
->msg
= msg
->msg
;
676 reply
->wparam
= msg
->wparam
;
677 reply
->lparam
= msg
->lparam
;
678 reply
->time
= msg
->time
;
680 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
682 list_remove( &msg
->entry
);
683 /* put the result on the receiver result stack */
687 result
->recv_next
= queue
->recv_result
;
688 queue
->recv_result
= result
;
691 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
694 /* set the result of the current received message */
695 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
696 unsigned int error
, int remove
, const void *data
, data_size_t len
)
698 struct message_result
*res
= queue
->recv_result
;
702 queue
->recv_result
= res
->recv_next
;
703 res
->receiver
= NULL
;
704 if (!res
->sender
&& !res
->hardware_msg
) /* no one waiting for it */
712 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
713 store_message_result( res
, result
, error
);
717 static int match_window( user_handle_t win
, user_handle_t msg_win
)
720 if (win
== -1 || win
== 1) return !msg_win
;
721 if (msg_win
== win
) return 1;
722 return is_child_window( win
, msg_win
);
725 /* retrieve a posted message */
726 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
727 unsigned int first
, unsigned int last
, unsigned int flags
,
728 struct get_message_reply
*reply
)
732 /* check against the filters */
733 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
735 if (!match_window( win
, msg
->win
)) continue;
736 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
737 goto found
; /* found one */
741 /* return it to the app */
743 reply
->total
= msg
->data_size
;
744 if (msg
->data_size
> get_reply_max_size())
746 set_error( STATUS_BUFFER_OVERFLOW
);
749 reply
->type
= msg
->type
;
750 reply
->win
= msg
->win
;
751 reply
->msg
= msg
->msg
;
752 reply
->wparam
= msg
->wparam
;
753 reply
->lparam
= msg
->lparam
;
754 reply
->time
= msg
->time
;
756 if (flags
& PM_REMOVE
)
760 set_reply_data_ptr( msg
->data
, msg
->data_size
);
764 remove_queue_message( queue
, msg
, POST_MESSAGE
);
766 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
771 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
772 struct get_message_reply
*reply
)
774 if (queue
->quit_message
)
777 reply
->type
= MSG_POSTED
;
779 reply
->msg
= WM_QUIT
;
780 reply
->wparam
= queue
->exit_code
;
782 reply
->time
= get_tick_count();
784 if (flags
& PM_REMOVE
)
786 queue
->quit_message
= 0;
787 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
788 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
796 /* empty a message list and free all the messages */
797 static void empty_msg_list( struct list
*list
)
801 while ((ptr
= list_head( list
)) != NULL
)
803 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
804 list_remove( &msg
->entry
);
809 /* cleanup all pending results when deleting a queue */
810 static void cleanup_results( struct msg_queue
*queue
)
814 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
816 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
819 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
821 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
824 while (queue
->recv_result
)
825 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
828 /* check if the thread owning the queue is hung (not checking for messages) */
829 static int is_queue_hung( struct msg_queue
*queue
)
831 struct wait_queue_entry
*entry
;
833 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
834 return 0; /* less than 5 seconds since last get message -> not hung */
836 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
838 if (entry
->thread
->queue
== queue
)
839 return 0; /* thread is waiting on queue -> not hung */
844 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
846 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
847 struct process
*process
= entry
->thread
->process
;
849 /* a thread can only wait on its own queue */
850 if (entry
->thread
->queue
!= queue
)
852 set_error( STATUS_ACCESS_DENIED
);
855 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
857 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
858 set_fd_events( queue
->fd
, POLLIN
);
859 add_queue( obj
, entry
);
863 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
865 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
867 remove_queue( obj
, entry
);
868 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
869 set_fd_events( queue
->fd
, 0 );
872 static void msg_queue_dump( struct object
*obj
, int verbose
)
874 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
875 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
876 queue
->wake_bits
, queue
->wake_mask
);
879 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
881 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
886 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
887 /* stop waiting on select() if we are signaled */
888 set_fd_events( queue
->fd
, 0 );
889 else if (!list_empty( &obj
->wait_queue
))
890 /* restart waiting on poll() if we are no longer signaled */
891 set_fd_events( queue
->fd
, POLLIN
);
893 return ret
|| is_signaled( queue
);
896 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
898 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
899 queue
->wake_mask
= 0;
900 queue
->changed_mask
= 0;
901 return 0; /* Not abandoned */
904 static void msg_queue_destroy( struct object
*obj
)
906 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
910 cleanup_results( queue
);
911 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
913 while ((ptr
= list_head( &queue
->pending_timers
)))
915 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
916 list_remove( &timer
->entry
);
919 while ((ptr
= list_head( &queue
->expired_timers
)))
921 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
922 list_remove( &timer
->entry
);
925 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
928 queue
->input
->cursor_count
-= queue
->cursor_count
;
929 release_object( queue
->input
);
931 if (queue
->hooks
) release_object( queue
->hooks
);
932 if (queue
->fd
) release_object( queue
->fd
);
935 static void msg_queue_poll_event( struct fd
*fd
, int event
)
937 struct msg_queue
*queue
= get_fd_user( fd
);
938 assert( queue
->obj
.ops
== &msg_queue_ops
);
940 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
941 else set_fd_events( queue
->fd
, 0 );
942 wake_up( &queue
->obj
, 0 );
945 static void thread_input_dump( struct object
*obj
, int verbose
)
947 struct thread_input
*input
= (struct thread_input
*)obj
;
948 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
949 input
->focus
, input
->capture
, input
->active
);
952 static void thread_input_destroy( struct object
*obj
)
954 struct thread_input
*input
= (struct thread_input
*)obj
;
956 empty_msg_list( &input
->msg_list
);
959 if (input
->desktop
->foreground_input
== input
) set_foreground_input( input
->desktop
, NULL
);
960 release_object( input
->desktop
);
964 /* fix the thread input data when a window is destroyed */
965 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
967 struct thread_input
*input
= queue
->input
;
969 if (window
== input
->focus
) input
->focus
= 0;
970 if (window
== input
->capture
) input
->capture
= 0;
971 if (window
== input
->active
) input
->active
= 0;
972 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
973 if (window
== input
->move_size
) input
->move_size
= 0;
974 if (window
== input
->caret
) set_caret_window( input
, 0 );
977 /* check if the specified window can be set in the input data of a given queue */
978 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
980 struct thread
*thread
;
983 if (!window
) return 1; /* we can always clear the data */
985 if ((thread
= get_window_thread( window
)))
987 ret
= (queue
->input
== thread
->queue
->input
);
988 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
989 release_object( thread
);
991 else set_error( STATUS_INVALID_HANDLE
);
996 /* make sure the specified thread has a queue */
997 int init_thread_queue( struct thread
*thread
)
999 if (thread
->queue
) return 1;
1000 return (create_msg_queue( thread
, NULL
) != NULL
);
1003 /* attach two thread input data structures */
1004 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
1006 struct desktop
*desktop
;
1007 struct thread_input
*input
;
1010 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
1011 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
1012 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
1013 if (input
->desktop
!= desktop
)
1015 set_error( STATUS_ACCESS_DENIED
);
1016 release_object( input
);
1017 release_object( desktop
);
1020 release_object( desktop
);
1022 ret
= assign_thread_input( thread_from
, input
);
1023 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
1024 release_object( input
);
1028 /* detach two thread input data structures */
1029 void detach_thread_input( struct thread
*thread_from
)
1031 struct thread_input
*input
;
1033 if ((input
= create_thread_input( thread_from
)))
1035 assign_thread_input( thread_from
, input
);
1036 release_object( input
);
1041 /* set the next timer to expire */
1042 static void set_next_timer( struct msg_queue
*queue
)
1048 remove_timeout_user( queue
->timeout
);
1049 queue
->timeout
= NULL
;
1051 if ((ptr
= list_head( &queue
->pending_timers
)))
1053 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1054 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1056 /* set/clear QS_TIMER bit */
1057 if (list_empty( &queue
->expired_timers
))
1058 clear_queue_bits( queue
, QS_TIMER
);
1060 set_queue_bits( queue
, QS_TIMER
);
1063 /* find a timer from its window and id */
1064 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1065 unsigned int msg
, lparam_t id
)
1069 /* we need to search both lists */
1071 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1073 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1074 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1076 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1078 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1079 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1084 /* callback for the next timer expiration */
1085 static void timer_callback( void *private )
1087 struct msg_queue
*queue
= private;
1090 queue
->timeout
= NULL
;
1091 /* move on to the next timer */
1092 ptr
= list_head( &queue
->pending_timers
);
1094 list_add_tail( &queue
->expired_timers
, ptr
);
1095 set_next_timer( queue
);
1098 /* link a timer at its rightful place in the queue list */
1099 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1103 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1105 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1106 if (t
->when
>= timer
->when
) break;
1108 list_add_before( ptr
, &timer
->entry
);
1111 /* remove a timer from the queue timer list and free it */
1112 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1114 list_remove( &timer
->entry
);
1116 set_next_timer( queue
);
1119 /* restart an expired timer */
1120 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1122 list_remove( &timer
->entry
);
1123 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1124 link_timer( queue
, timer
);
1125 set_next_timer( queue
);
1128 /* find an expired timer matching the filtering parameters */
1129 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1130 unsigned int get_first
, unsigned int get_last
,
1135 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1137 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1138 if (win
&& timer
->win
!= win
) continue;
1139 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1141 if (remove
) restart_timer( queue
, timer
);
1149 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1151 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1154 timer
->rate
= max( rate
, 1 );
1155 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1156 link_timer( queue
, timer
);
1157 /* check if we replaced the next timer */
1158 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1163 /* change the input key state for a given key */
1164 static void set_input_key_state( unsigned char *keystate
, unsigned char key
, int down
)
1168 if (!(keystate
[key
] & 0x80)) keystate
[key
] ^= 0x01;
1169 keystate
[key
] |= down
;
1171 else keystate
[key
] &= ~0x80;
1174 /* update the input key state for a keyboard message */
1175 static void update_input_key_state( struct desktop
*desktop
, unsigned char *keystate
,
1176 const struct message
*msg
)
1183 case WM_LBUTTONDOWN
:
1184 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1187 set_input_key_state( keystate
, VK_LBUTTON
, down
);
1189 case WM_MBUTTONDOWN
:
1190 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1193 set_input_key_state( keystate
, VK_MBUTTON
, down
);
1195 case WM_RBUTTONDOWN
:
1196 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1199 set_input_key_state( keystate
, VK_RBUTTON
, down
);
1201 case WM_XBUTTONDOWN
:
1202 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1205 if (msg
->wparam
>> 16 == XBUTTON1
) set_input_key_state( keystate
, VK_XBUTTON1
, down
);
1206 else if (msg
->wparam
>> 16 == XBUTTON2
) set_input_key_state( keystate
, VK_XBUTTON2
, down
);
1210 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1214 key
= (unsigned char)msg
->wparam
;
1215 set_input_key_state( keystate
, key
, down
);
1220 down
= (keystate
[VK_LCONTROL
] | keystate
[VK_RCONTROL
]) & 0x80;
1221 set_input_key_state( keystate
, VK_CONTROL
, down
);
1225 down
= (keystate
[VK_LMENU
] | keystate
[VK_RMENU
]) & 0x80;
1226 set_input_key_state( keystate
, VK_MENU
, down
);
1230 down
= (keystate
[VK_LSHIFT
] | keystate
[VK_RSHIFT
]) & 0x80;
1231 set_input_key_state( keystate
, VK_SHIFT
, down
);
1238 /* release the hardware message currently being processed by the given thread */
1239 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1240 int remove
, user_handle_t new_win
)
1242 struct thread_input
*input
= queue
->input
;
1243 struct message
*msg
;
1245 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1247 if (msg
->unique_id
== hw_id
) break;
1249 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1251 /* clear the queue bit for that message */
1252 if (remove
|| new_win
)
1254 struct message
*other
;
1257 clr_bit
= get_hardware_msg_bit( msg
);
1258 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1260 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1266 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1269 if (new_win
) /* set the new window */
1271 struct thread
*owner
= get_window_thread( new_win
);
1275 if (owner
->queue
->input
!= input
)
1277 list_remove( &msg
->entry
);
1278 if (merge_message( owner
->queue
->input
, msg
))
1280 free_message( msg
);
1281 release_object( owner
);
1284 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1286 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1288 release_object( owner
);
1293 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1294 list_remove( &msg
->entry
);
1295 free_message( msg
);
1299 /* find the window that should receive a given hardware message */
1300 static user_handle_t
find_hardware_message_window( struct desktop
*desktop
, struct thread_input
*input
,
1301 struct message
*msg
, unsigned int *msg_code
)
1303 struct hardware_msg_data
*data
= msg
->data
;
1304 user_handle_t win
= 0;
1306 *msg_code
= msg
->msg
;
1307 if (is_keyboard_msg( msg
))
1309 if (input
&& !(win
= input
->focus
))
1311 win
= input
->active
;
1312 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1315 else /* mouse message */
1317 if (!input
|| !(win
= input
->capture
))
1319 if (!(win
= msg
->win
) || !is_window_visible( win
) || is_window_transparent( win
))
1320 win
= window_from_point( desktop
, data
->x
, data
->y
);
1326 /* queue a hardware message into a given thread input */
1327 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
)
1330 struct thread
*thread
;
1331 struct thread_input
*input
;
1332 unsigned int msg_code
;
1333 struct hardware_msg_data
*data
= msg
->data
;
1335 update_input_key_state( desktop
, desktop
->keystate
, msg
);
1336 last_input_time
= get_tick_count();
1337 if (msg
->msg
!= WM_MOUSEMOVE
) always_queue
= 1;
1339 if (is_keyboard_msg( msg
))
1341 if (desktop
->keystate
[VK_MENU
] & 0x80) msg
->lparam
|= KF_ALTDOWN
<< 16;
1342 if (msg
->wparam
== VK_SHIFT
|| msg
->wparam
== VK_LSHIFT
|| msg
->wparam
== VK_RSHIFT
)
1343 msg
->lparam
&= ~(KF_EXTENDED
<< 16);
1347 if (msg
->msg
== WM_MOUSEMOVE
)
1349 int x
= min( max( data
->x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
1350 int y
= min( max( data
->y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
1351 if (desktop
->cursor
.x
!= x
|| desktop
->cursor
.y
!= y
) always_queue
= 1;
1352 desktop
->cursor
.x
= x
;
1353 desktop
->cursor
.y
= y
;
1354 desktop
->cursor
.last_change
= get_tick_count();
1356 if (desktop
->keystate
[VK_LBUTTON
] & 0x80) msg
->wparam
|= MK_LBUTTON
;
1357 if (desktop
->keystate
[VK_MBUTTON
] & 0x80) msg
->wparam
|= MK_MBUTTON
;
1358 if (desktop
->keystate
[VK_RBUTTON
] & 0x80) msg
->wparam
|= MK_RBUTTON
;
1359 if (desktop
->keystate
[VK_SHIFT
] & 0x80) msg
->wparam
|= MK_SHIFT
;
1360 if (desktop
->keystate
[VK_CONTROL
] & 0x80) msg
->wparam
|= MK_CONTROL
;
1361 if (desktop
->keystate
[VK_XBUTTON1
] & 0x80) msg
->wparam
|= MK_XBUTTON1
;
1362 if (desktop
->keystate
[VK_XBUTTON2
] & 0x80) msg
->wparam
|= MK_XBUTTON2
;
1364 data
->x
= desktop
->cursor
.x
;
1365 data
->y
= desktop
->cursor
.y
;
1367 if (msg
->win
&& (thread
= get_window_thread( msg
->win
)))
1369 input
= thread
->queue
->input
;
1370 release_object( thread
);
1372 else input
= desktop
->foreground_input
;
1374 win
= find_hardware_message_window( desktop
, input
, msg
, &msg_code
);
1375 if (!win
|| !(thread
= get_window_thread(win
)))
1377 if (input
) update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1378 free_message( msg
);
1381 input
= thread
->queue
->input
;
1383 if (win
!= desktop
->cursor
.win
) always_queue
= 1;
1384 desktop
->cursor
.win
= win
;
1386 if (!always_queue
|| merge_message( input
, msg
)) free_message( msg
);
1389 msg
->unique_id
= 0; /* will be set once we return it to the app */
1390 list_add_tail( &input
->msg_list
, &msg
->entry
);
1391 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1393 release_object( thread
);
1396 /* send the low-level hook message for a given hardware message */
1397 static int send_hook_ll_message( struct desktop
*desktop
, struct message
*hardware_msg
,
1398 const hw_input_t
*input
, struct msg_queue
*sender
)
1400 struct thread
*hook_thread
;
1401 struct msg_queue
*queue
;
1402 struct message
*msg
;
1403 timeout_t timeout
= 2000 * -10000; /* FIXME: load from registry */
1404 int id
= (input
->type
== INPUT_MOUSE
) ? WH_MOUSE_LL
: WH_KEYBOARD_LL
;
1406 if (!(hook_thread
= get_first_global_hook( id
))) return 0;
1407 if (!(queue
= hook_thread
->queue
)) return 0;
1409 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1411 msg
->type
= MSG_HOOK_LL
;
1414 msg
->wparam
= hardware_msg
->msg
;
1415 msg
->time
= hardware_msg
->time
;
1416 msg
->data_size
= hardware_msg
->data_size
;
1419 if (input
->type
== INPUT_KEYBOARD
)
1421 unsigned short vkey
= input
->kbd
.vkey
;
1422 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
) vkey
= VK_PACKET
;
1423 msg
->lparam
= (input
->kbd
.scan
<< 16) | vkey
;
1425 else msg
->lparam
= input
->mouse
.data
<< 16;
1427 if (!(msg
->data
= memdup( hardware_msg
->data
, hardware_msg
->data_size
)) ||
1428 !(msg
->result
= alloc_message_result( sender
, queue
, msg
, timeout
)))
1430 free_message( msg
);
1433 msg
->result
->hardware_msg
= hardware_msg
;
1434 msg
->result
->desktop
= (struct desktop
*)grab_object( desktop
);
1435 list_add_tail( &queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1436 set_queue_bits( queue
, QS_SENDMESSAGE
);
1440 /* queue a hardware message for a mouse event */
1441 static int queue_mouse_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1442 unsigned int hook_flags
, struct msg_queue
*sender
)
1444 struct hardware_msg_data
*msg_data
;
1445 struct message
*msg
;
1446 unsigned int i
, time
, flags
;
1449 static const unsigned int messages
[] =
1451 WM_MOUSEMOVE
, /* 0x0001 = MOUSEEVENTF_MOVE */
1452 WM_LBUTTONDOWN
, /* 0x0002 = MOUSEEVENTF_LEFTDOWN */
1453 WM_LBUTTONUP
, /* 0x0004 = MOUSEEVENTF_LEFTUP */
1454 WM_RBUTTONDOWN
, /* 0x0008 = MOUSEEVENTF_RIGHTDOWN */
1455 WM_RBUTTONUP
, /* 0x0010 = MOUSEEVENTF_RIGHTUP */
1456 WM_MBUTTONDOWN
, /* 0x0020 = MOUSEEVENTF_MIDDLEDOWN */
1457 WM_MBUTTONUP
, /* 0x0040 = MOUSEEVENTF_MIDDLEUP */
1458 WM_XBUTTONDOWN
, /* 0x0080 = MOUSEEVENTF_XDOWN */
1459 WM_XBUTTONUP
, /* 0x0100 = MOUSEEVENTF_XUP */
1460 0, /* 0x0200 = unused */
1461 0, /* 0x0400 = unused */
1462 WM_MOUSEWHEEL
, /* 0x0800 = MOUSEEVENTF_WHEEL */
1463 WM_MOUSEHWHEEL
/* 0x1000 = MOUSEEVENTF_HWHEEL */
1466 desktop
->cursor
.last_change
= get_tick_count();
1467 flags
= input
->mouse
.flags
;
1468 time
= input
->mouse
.time
;
1469 if (!time
) time
= desktop
->cursor
.last_change
;
1471 if (flags
& MOUSEEVENTF_MOVE
)
1473 if (flags
& MOUSEEVENTF_ABSOLUTE
)
1477 if (flags
& ~(MOUSEEVENTF_MOVE
| MOUSEEVENTF_ABSOLUTE
) &&
1478 x
== desktop
->cursor
.x
&& y
== desktop
->cursor
.y
)
1479 flags
&= ~MOUSEEVENTF_MOVE
;
1483 x
= desktop
->cursor
.x
+ input
->mouse
.x
;
1484 y
= desktop
->cursor
.y
+ input
->mouse
.y
;
1489 x
= desktop
->cursor
.x
;
1490 y
= desktop
->cursor
.y
;
1493 for (i
= 0; i
< sizeof(messages
)/sizeof(messages
[0]); i
++)
1495 if (!messages
[i
]) continue;
1496 if (!(flags
& (1 << i
))) continue;
1499 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1500 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1505 memset( msg_data
, 0, sizeof(*msg_data
) );
1507 msg
->type
= MSG_HARDWARE
;
1508 msg
->win
= get_user_full_handle( win
);
1509 msg
->msg
= messages
[i
];
1510 msg
->wparam
= input
->mouse
.data
<< 16;
1514 msg
->data
= msg_data
;
1515 msg
->data_size
= sizeof(*msg_data
);
1518 msg_data
->info
= input
->mouse
.info
;
1519 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLMHF_INJECTED
;
1521 /* specify a sender only when sending the last message */
1522 if (!(flags
& ((1 << sizeof(messages
)/sizeof(messages
[0])) - 1)))
1524 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1525 queue_hardware_message( desktop
, msg
, 0 );
1527 else if (!send_hook_ll_message( desktop
, msg
, input
, NULL
))
1528 queue_hardware_message( desktop
, msg
, 0 );
1533 /* queue a hardware message for a keyboard event */
1534 static int queue_keyboard_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1535 unsigned int hook_flags
, struct msg_queue
*sender
)
1537 struct hardware_msg_data
*msg_data
;
1538 struct message
*msg
;
1539 unsigned char vkey
= input
->kbd
.vkey
;
1542 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1543 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1548 memset( msg_data
, 0, sizeof(*msg_data
) );
1550 msg
->type
= MSG_HARDWARE
;
1551 msg
->win
= get_user_full_handle( win
);
1552 msg
->lparam
= (input
->kbd
.scan
<< 16) | 1; /* repeat count */
1553 msg
->time
= input
->kbd
.time
;
1555 msg
->data
= msg_data
;
1556 msg
->data_size
= sizeof(*msg_data
);
1557 msg_data
->info
= input
->kbd
.info
;
1558 if (!msg
->time
) msg
->time
= get_tick_count();
1559 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLKHF_INJECTED
;
1561 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
)
1563 msg
->wparam
= VK_PACKET
;
1567 unsigned int flags
= 0;
1573 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RMENU
: VK_LMENU
;
1578 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RCONTROL
: VK_LCONTROL
;
1583 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RSHIFT
: VK_LSHIFT
;
1586 if (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) flags
|= KF_EXTENDED
;
1587 /* FIXME: set KF_DLGMODE and KF_MENUMODE when needed */
1588 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
) flags
|= KF_REPEAT
| KF_UP
;
1589 else if (desktop
->keystate
[vkey
] & 0x80) flags
|= KF_REPEAT
;
1592 msg
->lparam
|= flags
<< 16;
1593 msg_data
->flags
|= (flags
& (KF_EXTENDED
| KF_ALTDOWN
| KF_UP
)) >> 8;
1596 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_KEYUP
: WM_KEYDOWN
;
1602 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
)
1604 /* send WM_SYSKEYUP if Alt still pressed and no other key in between */
1605 /* we use 0x02 as a flag to track if some other SYSKEYUP was sent already */
1606 if ((desktop
->keystate
[VK_MENU
] & 0x82) != 0x82) break;
1607 msg
->msg
= WM_SYSKEYUP
;
1608 desktop
->keystate
[VK_MENU
] &= ~0x02;
1612 /* send WM_SYSKEYDOWN for Alt except with Ctrl */
1613 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1614 msg
->msg
= WM_SYSKEYDOWN
;
1615 desktop
->keystate
[VK_MENU
] |= 0x02;
1621 /* send WM_SYSKEYUP on release if Alt still pressed */
1622 if (!(input
->kbd
.flags
& KEYEVENTF_KEYUP
)) break;
1623 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1624 msg
->msg
= WM_SYSKEYUP
;
1625 desktop
->keystate
[VK_MENU
] &= ~0x02;
1629 /* send WM_SYSKEY for Alt-anykey and for F10 */
1630 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1631 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1634 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_SYSKEYUP
: WM_SYSKEYDOWN
;
1635 desktop
->keystate
[VK_MENU
] &= ~0x02;
1638 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1639 queue_hardware_message( desktop
, msg
, 1 );
1644 /* queue a hardware message for a custom type of event */
1645 static void queue_custom_hardware_message( struct desktop
*desktop
, user_handle_t win
,
1646 const hw_input_t
*input
)
1648 struct hardware_msg_data
*msg_data
;
1649 struct message
*msg
;
1651 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
1652 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1657 memset( msg_data
, 0, sizeof(*msg_data
) );
1659 msg
->type
= MSG_HARDWARE
;
1660 msg
->win
= get_user_full_handle( win
);
1661 msg
->msg
= input
->hw
.msg
;
1663 msg
->lparam
= input
->hw
.lparam
;
1664 msg
->time
= get_tick_count();
1666 msg
->data
= msg_data
;
1667 msg
->data_size
= sizeof(*msg_data
);
1669 queue_hardware_message( desktop
, msg
, 1 );
1672 /* check message filter for a hardware message */
1673 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1674 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1676 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1678 /* we can only test the window for a keyboard message since the
1679 * dest window for a mouse message depends on hittest */
1680 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1682 /* the message code is final for a keyboard message, we can simply check it */
1683 return check_msg_filter( msg_code
, first
, last
);
1685 else /* mouse message */
1687 /* we need to check all possible values that the message can have in the end */
1689 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1690 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1692 /* all other messages can become non-client messages */
1693 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1695 /* clicks can become double-clicks or non-client double-clicks */
1696 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1697 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1699 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1700 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1707 /* find a hardware message for the given queue */
1708 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1709 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1711 struct thread_input
*input
= thread
->queue
->input
;
1712 struct thread
*win_thread
;
1715 int clear_bits
, got_one
= 0;
1716 unsigned int msg_code
;
1718 ptr
= list_head( &input
->msg_list
);
1723 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1724 if (msg
->unique_id
== hw_id
) break;
1725 ptr
= list_next( &input
->msg_list
, ptr
);
1727 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1728 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1731 if (ptr
== list_head( &input
->msg_list
))
1732 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1734 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1738 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1739 struct hardware_msg_data
*data
= msg
->data
;
1741 ptr
= list_next( &input
->msg_list
, ptr
);
1742 win
= find_hardware_message_window( input
->desktop
, input
, msg
, &msg_code
);
1743 if (!win
|| !(win_thread
= get_window_thread( win
)))
1745 /* no window at all, remove it */
1746 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1747 list_remove( &msg
->entry
);
1748 free_message( msg
);
1751 if (win_thread
!= thread
)
1753 if (win_thread
->queue
->input
== input
)
1755 /* wake the other thread */
1756 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1761 /* for another thread input, drop it */
1762 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1763 list_remove( &msg
->entry
);
1764 free_message( msg
);
1766 release_object( win_thread
);
1769 release_object( win_thread
);
1771 /* if we already got a message for another thread, or if it doesn't
1772 * match the filter we skip it */
1773 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1775 clear_bits
&= ~get_hardware_msg_bit( msg
);
1778 /* now we can return it */
1779 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1780 reply
->type
= MSG_HARDWARE
;
1782 reply
->msg
= msg_code
;
1783 reply
->wparam
= msg
->wparam
;
1784 reply
->lparam
= msg
->lparam
;
1785 reply
->time
= msg
->time
;
1787 data
->hw_id
= msg
->unique_id
;
1788 set_reply_data( msg
->data
, msg
->data_size
);
1791 /* nothing found, clear the hardware queue bits */
1792 clear_queue_bits( thread
->queue
, clear_bits
);
1796 /* increment (or decrement if 'incr' is negative) the queue paint count */
1797 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1799 struct msg_queue
*queue
= thread
->queue
;
1803 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1805 if (queue
->paint_count
)
1806 set_queue_bits( queue
, QS_PAINT
);
1808 clear_queue_bits( queue
, QS_PAINT
);
1812 /* remove all messages and timers belonging to a certain window */
1813 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1815 struct msg_queue
*queue
= thread
->queue
;
1823 ptr
= list_head( &queue
->pending_timers
);
1826 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1827 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1828 if (timer
->win
== win
) free_timer( queue
, timer
);
1831 ptr
= list_head( &queue
->expired_timers
);
1834 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1835 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1836 if (timer
->win
== win
) free_timer( queue
, timer
);
1840 /* remove messages */
1841 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1843 struct list
*ptr
, *next
;
1845 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1847 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1848 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1852 thread_input_cleanup_window( queue
, win
);
1855 /* post a message to a window; used by socket handling */
1856 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
1858 struct message
*msg
;
1859 struct thread
*thread
= get_window_thread( win
);
1861 if (!thread
) return;
1863 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1865 msg
->type
= MSG_POSTED
;
1866 msg
->win
= get_user_full_handle( win
);
1868 msg
->wparam
= wparam
;
1869 msg
->lparam
= lparam
;
1870 msg
->time
= get_tick_count();
1875 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1876 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1878 release_object( thread
);
1881 /* post a win event */
1882 void post_win_event( struct thread
*thread
, unsigned int event
,
1883 user_handle_t win
, unsigned int object_id
,
1884 unsigned int child_id
, client_ptr_t hook_proc
,
1885 const WCHAR
*module
, data_size_t module_size
,
1888 struct message
*msg
;
1890 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1892 struct winevent_msg_data
*data
;
1894 msg
->type
= MSG_WINEVENT
;
1895 msg
->win
= get_user_full_handle( win
);
1897 msg
->wparam
= object_id
;
1898 msg
->lparam
= child_id
;
1899 msg
->time
= get_tick_count();
1902 if ((data
= malloc( sizeof(*data
) + module_size
)))
1905 data
->tid
= get_thread_id( current
);
1906 data
->hook_proc
= hook_proc
;
1907 memcpy( data
+ 1, module
, module_size
);
1910 msg
->data_size
= sizeof(*data
) + module_size
;
1912 if (debug_level
> 1)
1913 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
1914 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1915 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1916 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1924 /* check if the thread owning the window is hung */
1925 DECL_HANDLER(is_window_hung
)
1927 struct thread
*thread
;
1929 thread
= get_window_thread( req
->win
);
1932 reply
->is_hung
= is_queue_hung( thread
->queue
);
1933 release_object( thread
);
1935 else reply
->is_hung
= 0;
1939 /* get the message queue of the current thread */
1940 DECL_HANDLER(get_msg_queue
)
1942 struct msg_queue
*queue
= get_current_queue();
1945 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1949 /* set the file descriptor associated to the current thread queue */
1950 DECL_HANDLER(set_queue_fd
)
1952 struct msg_queue
*queue
= get_current_queue();
1956 if (queue
->fd
) /* fd can only be set once */
1958 set_error( STATUS_ACCESS_DENIED
);
1961 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
1963 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
1965 if ((unix_fd
= dup( unix_fd
)) != -1)
1966 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
1970 release_object( file
);
1974 /* set the current message queue wakeup mask */
1975 DECL_HANDLER(set_queue_mask
)
1977 struct msg_queue
*queue
= get_current_queue();
1981 queue
->wake_mask
= req
->wake_mask
;
1982 queue
->changed_mask
= req
->changed_mask
;
1983 reply
->wake_bits
= queue
->wake_bits
;
1984 reply
->changed_bits
= queue
->changed_bits
;
1985 if (is_signaled( queue
))
1987 /* if skip wait is set, do what would have been done in the subsequent wait */
1988 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1989 else wake_up( &queue
->obj
, 0 );
1995 /* get the current message queue status */
1996 DECL_HANDLER(get_queue_status
)
1998 struct msg_queue
*queue
= current
->queue
;
2001 reply
->wake_bits
= queue
->wake_bits
;
2002 reply
->changed_bits
= queue
->changed_bits
;
2003 if (req
->clear
) queue
->changed_bits
= 0;
2005 else reply
->wake_bits
= reply
->changed_bits
= 0;
2009 /* send a message to a thread queue */
2010 DECL_HANDLER(send_message
)
2012 struct message
*msg
;
2013 struct msg_queue
*send_queue
= get_current_queue();
2014 struct msg_queue
*recv_queue
= NULL
;
2015 struct thread
*thread
= NULL
;
2017 if (!(thread
= get_thread_from_id( req
->id
))) return;
2019 if (!(recv_queue
= thread
->queue
))
2021 set_error( STATUS_INVALID_PARAMETER
);
2022 release_object( thread
);
2025 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
2027 set_error( STATUS_TIMEOUT
);
2028 release_object( thread
);
2032 if ((msg
= mem_alloc( sizeof(*msg
) )))
2034 msg
->type
= req
->type
;
2035 msg
->win
= get_user_full_handle( req
->win
);
2036 msg
->msg
= req
->msg
;
2037 msg
->wparam
= req
->wparam
;
2038 msg
->lparam
= req
->lparam
;
2039 msg
->time
= get_tick_count();
2042 msg
->data_size
= get_req_data_size();
2044 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
2047 release_object( thread
);
2053 case MSG_OTHER_PROCESS
:
2057 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
2059 free_message( msg
);
2064 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2065 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
2068 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2069 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2071 case MSG_HARDWARE
: /* should use send_hardware_message instead */
2072 case MSG_CALLBACK_RESULT
: /* cannot send this one */
2073 case MSG_HOOK_LL
: /* generated internally */
2075 set_error( STATUS_INVALID_PARAMETER
);
2080 release_object( thread
);
2083 /* send a hardware message to a thread queue */
2084 DECL_HANDLER(send_hardware_message
)
2086 struct thread
*thread
= NULL
;
2087 struct desktop
*desktop
;
2088 struct msg_queue
*sender
= get_current_queue();
2092 if (!(thread
= get_window_thread( req
->win
))) return;
2093 desktop
= (struct desktop
*)grab_object( thread
->queue
->input
->desktop
);
2095 else if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2097 switch (req
->input
.type
)
2100 reply
->wait
= queue_mouse_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2102 case INPUT_KEYBOARD
:
2103 reply
->wait
= queue_keyboard_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2105 case INPUT_HARDWARE
:
2106 queue_custom_hardware_message( desktop
, req
->win
, &req
->input
);
2109 set_error( STATUS_INVALID_PARAMETER
);
2111 if (thread
) release_object( thread
);
2112 release_object( desktop
);
2115 /* post a quit message to the current queue */
2116 DECL_HANDLER(post_quit_message
)
2118 struct msg_queue
*queue
= get_current_queue();
2123 queue
->quit_message
= 1;
2124 queue
->exit_code
= req
->exit_code
;
2125 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2128 /* get a message from the current queue */
2129 DECL_HANDLER(get_message
)
2131 struct timer
*timer
;
2133 struct msg_queue
*queue
= get_current_queue();
2134 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
2135 unsigned int filter
= req
->flags
>> 16;
2137 reply
->active_hooks
= get_active_hooks();
2140 queue
->last_get_msg
= current_time
;
2141 if (!filter
) filter
= QS_ALLINPUT
;
2143 /* first check for sent messages */
2144 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
2146 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2147 receive_message( queue
, msg
, reply
);
2151 /* clear changed bits so we can wait on them if we don't find a message */
2152 if (filter
& QS_POSTMESSAGE
)
2154 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
2155 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
2157 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
2158 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
2160 /* then check for posted messages */
2161 if ((filter
& QS_POSTMESSAGE
) &&
2162 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2165 /* only check for quit messages if not posted messages pending.
2166 * note: the quit message isn't filtered */
2167 if (get_quit_message( queue
, req
->flags
, reply
))
2170 /* then check for any raw hardware message */
2171 if ((filter
& QS_INPUT
) &&
2172 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
2173 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
2176 /* now check for WM_PAINT */
2177 if ((filter
& QS_PAINT
) &&
2178 queue
->paint_count
&&
2179 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
2180 (reply
->win
= find_window_to_repaint( get_win
, current
)))
2182 reply
->type
= MSG_POSTED
;
2183 reply
->msg
= WM_PAINT
;
2186 reply
->time
= get_tick_count();
2190 /* now check for timer */
2191 if ((filter
& QS_TIMER
) &&
2192 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
2193 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
2195 reply
->type
= MSG_POSTED
;
2196 reply
->win
= timer
->win
;
2197 reply
->msg
= timer
->msg
;
2198 reply
->wparam
= timer
->id
;
2199 reply
->lparam
= timer
->lparam
;
2200 reply
->time
= get_tick_count();
2201 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
2202 set_event( current
->process
->idle_event
);
2206 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
2207 queue
->wake_mask
= req
->wake_mask
;
2208 queue
->changed_mask
= req
->changed_mask
;
2209 set_error( STATUS_PENDING
); /* FIXME */
2213 /* reply to a sent message */
2214 DECL_HANDLER(reply_message
)
2216 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
2217 else if (current
->queue
->recv_result
)
2218 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
2219 get_req_data(), get_req_data_size() );
2223 /* accept the current hardware message */
2224 DECL_HANDLER(accept_hardware_message
)
2227 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
2229 set_error( STATUS_ACCESS_DENIED
);
2233 /* retrieve the reply for the last message sent */
2234 DECL_HANDLER(get_message_reply
)
2236 struct message_result
*result
;
2238 struct msg_queue
*queue
= current
->queue
;
2242 set_error( STATUS_PENDING
);
2245 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
2247 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2248 if (result
->replied
|| req
->cancel
)
2250 if (result
->replied
)
2252 reply
->result
= result
->result
;
2253 set_error( result
->error
);
2256 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
2257 set_reply_data_ptr( result
->data
, data_len
);
2258 result
->data
= NULL
;
2259 result
->data_size
= 0;
2262 remove_result_from_sender( result
);
2264 entry
= list_head( &queue
->send_result
);
2265 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
2268 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2269 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
2273 else set_error( STATUS_ACCESS_DENIED
);
2277 /* set a window timer */
2278 DECL_HANDLER(set_win_timer
)
2280 struct timer
*timer
;
2281 struct msg_queue
*queue
;
2282 struct thread
*thread
= NULL
;
2283 user_handle_t win
= 0;
2284 lparam_t id
= req
->id
;
2288 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2290 set_error( STATUS_INVALID_HANDLE
);
2293 if (thread
->process
!= current
->process
)
2295 release_object( thread
);
2296 set_error( STATUS_ACCESS_DENIED
);
2299 queue
= thread
->queue
;
2300 /* remove it if it existed already */
2301 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
2305 queue
= get_current_queue();
2306 /* look for a timer with this id */
2307 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
2309 /* free and reuse id */
2310 free_timer( queue
, timer
);
2314 /* find a free id for it */
2317 id
= queue
->next_timer_id
;
2318 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
2320 while (find_timer( queue
, 0, req
->msg
, id
));
2324 if ((timer
= set_timer( queue
, req
->rate
)))
2327 timer
->msg
= req
->msg
;
2329 timer
->lparam
= req
->lparam
;
2332 if (thread
) release_object( thread
);
2335 /* kill a window timer */
2336 DECL_HANDLER(kill_win_timer
)
2338 struct timer
*timer
;
2339 struct thread
*thread
;
2340 user_handle_t win
= 0;
2344 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2346 set_error( STATUS_INVALID_HANDLE
);
2349 if (thread
->process
!= current
->process
)
2351 release_object( thread
);
2352 set_error( STATUS_ACCESS_DENIED
);
2356 else thread
= (struct thread
*)grab_object( current
);
2358 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2359 free_timer( thread
->queue
, timer
);
2361 set_error( STATUS_INVALID_PARAMETER
);
2363 release_object( thread
);
2367 /* attach (or detach) thread inputs */
2368 DECL_HANDLER(attach_thread_input
)
2370 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2371 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2373 if (!thread_from
|| !thread_to
)
2375 if (thread_from
) release_object( thread_from
);
2376 if (thread_to
) release_object( thread_to
);
2379 if (thread_from
!= thread_to
)
2381 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2384 if (thread_from
->queue
&& thread_to
->queue
&&
2385 thread_from
->queue
->input
== thread_to
->queue
->input
)
2386 detach_thread_input( thread_from
);
2388 set_error( STATUS_ACCESS_DENIED
);
2391 else set_error( STATUS_ACCESS_DENIED
);
2392 release_object( thread_from
);
2393 release_object( thread_to
);
2397 /* get thread input data */
2398 DECL_HANDLER(get_thread_input
)
2400 struct thread
*thread
= NULL
;
2401 struct desktop
*desktop
;
2402 struct thread_input
*input
;
2406 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2407 if (!(desktop
= get_thread_desktop( thread
, 0 )))
2409 release_object( thread
);
2412 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2416 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2417 input
= desktop
->foreground_input
; /* get the foreground thread info */
2422 reply
->focus
= input
->focus
;
2423 reply
->capture
= input
->capture
;
2424 reply
->active
= input
->active
;
2425 reply
->menu_owner
= input
->menu_owner
;
2426 reply
->move_size
= input
->move_size
;
2427 reply
->caret
= input
->caret
;
2428 reply
->cursor
= input
->cursor
;
2429 reply
->show_count
= input
->cursor_count
;
2430 reply
->rect
= input
->caret_rect
;
2433 /* foreground window is active window of foreground thread */
2434 reply
->foreground
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2435 if (thread
) release_object( thread
);
2436 release_object( desktop
);
2440 /* retrieve queue keyboard state for a given thread */
2441 DECL_HANDLER(get_key_state
)
2443 struct thread
*thread
;
2444 struct desktop
*desktop
;
2445 data_size_t size
= min( 256, get_reply_max_size() );
2447 if (!req
->tid
) /* get global async key state */
2449 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2452 reply
->state
= desktop
->keystate
[req
->key
& 0xff];
2453 desktop
->keystate
[req
->key
& 0xff] &= ~0x40;
2455 set_reply_data( desktop
->keystate
, size
);
2456 release_object( desktop
);
2460 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2463 if (req
->key
>= 0) reply
->state
= thread
->queue
->input
->keystate
[req
->key
& 0xff];
2464 set_reply_data( thread
->queue
->input
->keystate
, size
);
2466 release_object( thread
);
2471 /* set queue keyboard state for a given thread */
2472 DECL_HANDLER(set_key_state
)
2474 struct thread
*thread
;
2475 struct desktop
*desktop
;
2476 data_size_t size
= min( 256, get_req_data_size() );
2478 if (!req
->tid
) /* set global async key state */
2480 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2481 memcpy( desktop
->keystate
, get_req_data(), size
);
2482 release_object( desktop
);
2486 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2487 if (thread
->queue
) memcpy( thread
->queue
->input
->keystate
, get_req_data(), size
);
2488 release_object( thread
);
2493 /* set the system foreground window */
2494 DECL_HANDLER(set_foreground_window
)
2496 struct thread
*thread
= NULL
;
2497 struct desktop
*desktop
;
2498 struct msg_queue
*queue
= get_current_queue();
2500 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2501 reply
->previous
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2502 reply
->send_msg_old
= (reply
->previous
&& desktop
->foreground_input
!= queue
->input
);
2503 reply
->send_msg_new
= FALSE
;
2505 if (is_top_level_window( req
->handle
) &&
2506 ((thread
= get_window_thread( req
->handle
))) &&
2507 (thread
->queue
->input
->desktop
== desktop
))
2509 set_foreground_input( desktop
, thread
->queue
->input
);
2510 reply
->send_msg_new
= (desktop
->foreground_input
!= queue
->input
);
2512 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2514 if (thread
) release_object( thread
);
2515 release_object( desktop
);
2519 /* set the current thread focus window */
2520 DECL_HANDLER(set_focus_window
)
2522 struct msg_queue
*queue
= get_current_queue();
2524 reply
->previous
= 0;
2525 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2527 reply
->previous
= queue
->input
->focus
;
2528 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2533 /* set the current thread active window */
2534 DECL_HANDLER(set_active_window
)
2536 struct msg_queue
*queue
= get_current_queue();
2538 reply
->previous
= 0;
2539 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2541 if (!req
->handle
|| make_window_active( req
->handle
))
2543 reply
->previous
= queue
->input
->active
;
2544 queue
->input
->active
= get_user_full_handle( req
->handle
);
2546 else set_error( STATUS_INVALID_HANDLE
);
2551 /* set the current thread capture window */
2552 DECL_HANDLER(set_capture_window
)
2554 struct msg_queue
*queue
= get_current_queue();
2556 reply
->previous
= reply
->full_handle
= 0;
2557 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2559 struct thread_input
*input
= queue
->input
;
2561 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2562 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2564 set_error(STATUS_ACCESS_DENIED
);
2567 reply
->previous
= input
->capture
;
2568 input
->capture
= get_user_full_handle( req
->handle
);
2569 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2570 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2571 reply
->full_handle
= input
->capture
;
2576 /* Set the current thread caret window */
2577 DECL_HANDLER(set_caret_window
)
2579 struct msg_queue
*queue
= get_current_queue();
2581 reply
->previous
= 0;
2582 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2584 struct thread_input
*input
= queue
->input
;
2586 reply
->previous
= input
->caret
;
2587 reply
->old_rect
= input
->caret_rect
;
2588 reply
->old_hide
= input
->caret_hide
;
2589 reply
->old_state
= input
->caret_state
;
2591 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2592 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2593 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2598 /* Set the current thread caret information */
2599 DECL_HANDLER(set_caret_info
)
2601 struct msg_queue
*queue
= get_current_queue();
2602 struct thread_input
*input
;
2605 input
= queue
->input
;
2606 reply
->full_handle
= input
->caret
;
2607 reply
->old_rect
= input
->caret_rect
;
2608 reply
->old_hide
= input
->caret_hide
;
2609 reply
->old_state
= input
->caret_state
;
2611 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2613 set_error( STATUS_ACCESS_DENIED
);
2616 if (req
->flags
& SET_CARET_POS
)
2618 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2619 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2620 input
->caret_rect
.left
= req
->x
;
2621 input
->caret_rect
.top
= req
->y
;
2623 if (req
->flags
& SET_CARET_HIDE
)
2625 input
->caret_hide
+= req
->hide
;
2626 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2628 if (req
->flags
& SET_CARET_STATE
)
2630 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2631 else input
->caret_state
= !!req
->state
;
2636 /* get the time of the last input event */
2637 DECL_HANDLER(get_last_input_time
)
2639 reply
->time
= last_input_time
;
2642 /* set/get the current cursor */
2643 DECL_HANDLER(set_cursor
)
2645 struct msg_queue
*queue
= get_current_queue();
2646 struct thread_input
*input
;
2649 input
= queue
->input
;
2651 reply
->prev_handle
= input
->cursor
;
2652 reply
->prev_count
= input
->cursor_count
;
2653 reply
->prev_x
= input
->desktop
->cursor
.x
;
2654 reply
->prev_y
= input
->desktop
->cursor
.y
;
2656 if (req
->flags
& SET_CURSOR_HANDLE
)
2658 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
2660 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
2663 input
->cursor
= req
->handle
;
2665 if (req
->flags
& SET_CURSOR_COUNT
)
2667 queue
->cursor_count
+= req
->show_count
;
2668 input
->cursor_count
+= req
->show_count
;
2670 if (req
->flags
& SET_CURSOR_POS
)
2672 set_cursor_pos( input
->desktop
, req
->x
, req
->y
);
2674 if (req
->flags
& SET_CURSOR_CLIP
)
2676 struct desktop
*desktop
= input
->desktop
;
2678 /* only the desktop owner can set the message */
2679 if (req
->clip_msg
&& get_top_window_owner(desktop
) == current
->process
)
2680 desktop
->cursor
.clip_msg
= req
->clip_msg
;
2682 set_clip_rectangle( desktop
, &req
->clip
);
2685 reply
->new_x
= input
->desktop
->cursor
.x
;
2686 reply
->new_y
= input
->desktop
->cursor
.y
;
2687 reply
->new_clip
= input
->desktop
->cursor
.clip
;
2688 reply
->last_change
= input
->desktop
->cursor
.last_change
;