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HEAD
wined3d: Implement shadow sampling for the ARB shader backend.
[wine.git]
/
dlls
/
virtdisk
/
Makefile.in
blob
949065907fcd52d026284417d0dc8561d754952a
1
MODULE
=
virtdisk.dll
2
3
EXTRADLLFLAGS
= -
Wb
,--
prefer-native
4
5
C_SRCS
=
\
6
virtdisk_main.c