d3dcompiler: Allow D3DCompile2() to succeed with null output shader blob pointer.
[wine.git] / dlls / sxs / sxs.spec
blob138d68f7d73ec4fcb91a0e3537da8a7fc5225077
1 @ stdcall CreateAssemblyCache(ptr long)
2 @ stdcall CreateAssemblyNameObject(ptr wstr long ptr)
3 @ stdcall SxsLookupClrGuid(long ptr ptr ptr long ptr)