opengl32: Skip debug callback messages called from native thread.
[wine.git] / include / rometadataresolution.h
blob90258ff5aa02895a67dd103cae87260fce48c525
1 /*
2 * Copyright (C) 2023 Daniel Tang
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef _ROMETADATARESOLUTION_H
20 #define _ROMETADATARESOLUTION_H
22 #include <windef.h>
23 #include <hstring.h>
25 HRESULT WINAPI RoIsApiContractMajorVersionPresent(const WCHAR *, UINT16, BOOL *);
26 HRESULT WINAPI RoResolveNamespace(HSTRING, HSTRING, DWORD, const HSTRING *, DWORD *, HSTRING **, DWORD *, HSTRING **);
28 #endif /* _ROMETADATARESOLUTION_H */