d3d8: Support texture dirty regions.
[wine.git] / dlls / d3d9 / directx.c
blob1d3754adf823703497628d1638d0c58a0a64a9f0
1 /*
2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26 static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
28 return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
31 static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
33 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
35 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37 if (IsEqualGUID(riid, &IID_IDirect3D9)
38 || IsEqualGUID(riid, &IID_IUnknown))
40 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
41 *out = &d3d9->IDirect3D9Ex_iface;
42 return S_OK;
45 if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
47 if (!d3d9->extended)
49 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
50 *out = NULL;
51 return E_NOINTERFACE;
54 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
55 *out = &d3d9->IDirect3D9Ex_iface;
56 return S_OK;
59 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61 *out = NULL;
62 return E_NOINTERFACE;
65 static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
67 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
68 ULONG refcount = InterlockedIncrement(&d3d9->refcount);
70 TRACE("%p increasing refcount to %u.\n", iface, refcount);
72 return refcount;
75 static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
77 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
78 ULONG refcount = InterlockedDecrement(&d3d9->refcount);
80 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82 if (!refcount)
84 wined3d_mutex_lock();
85 wined3d_decref(d3d9->wined3d);
86 wined3d_mutex_unlock();
88 heap_free(d3d9);
91 return refcount;
94 static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
96 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
97 HRESULT hr;
99 TRACE("iface %p, init_function %p.\n", iface, init_function);
101 wined3d_mutex_lock();
102 hr = wined3d_register_software_device(d3d9->wined3d, init_function);
103 wined3d_mutex_unlock();
105 return hr;
108 static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
110 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
111 UINT ret;
113 TRACE("iface %p.\n", iface);
115 wined3d_mutex_lock();
116 ret = wined3d_get_adapter_count(d3d9->wined3d);
117 wined3d_mutex_unlock();
119 return ret;
122 static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
123 DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
125 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
126 struct wined3d_adapter_identifier adapter_id;
127 HRESULT hr;
129 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
130 iface, adapter, flags, identifier);
132 adapter_id.driver = identifier->Driver;
133 adapter_id.driver_size = sizeof(identifier->Driver);
134 adapter_id.description = identifier->Description;
135 adapter_id.description_size = sizeof(identifier->Description);
136 adapter_id.device_name = identifier->DeviceName;
137 adapter_id.device_name_size = sizeof(identifier->DeviceName);
139 if (SUCCEEDED(hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, flags, &adapter_id)))
141 identifier->DriverVersion = adapter_id.driver_version;
142 identifier->VendorId = adapter_id.vendor_id;
143 identifier->DeviceId = adapter_id.device_id;
144 identifier->SubSysId = adapter_id.subsystem_id;
145 identifier->Revision = adapter_id.revision;
146 memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
147 identifier->WHQLLevel = adapter_id.whql_level;
150 return hr;
153 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
155 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
156 UINT ret;
158 TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
160 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
161 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
162 return 0;
164 wined3d_mutex_lock();
165 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
166 wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN);
167 wined3d_mutex_unlock();
169 return ret;
172 static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
173 D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
175 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
176 struct wined3d_display_mode wined3d_mode;
177 HRESULT hr;
179 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
180 iface, adapter, format, mode_idx, mode);
182 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
183 return D3DERR_INVALIDCALL;
185 wined3d_mutex_lock();
186 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(format),
187 WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
188 wined3d_mutex_unlock();
190 if (SUCCEEDED(hr))
192 mode->Width = wined3d_mode.width;
193 mode->Height = wined3d_mode.height;
194 mode->RefreshRate = wined3d_mode.refresh_rate;
195 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
198 return hr;
201 static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
203 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
204 struct wined3d_display_mode wined3d_mode;
205 HRESULT hr;
207 TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
209 wined3d_mutex_lock();
210 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
211 wined3d_mutex_unlock();
213 if (SUCCEEDED(hr))
215 mode->Width = wined3d_mode.width;
216 mode->Height = wined3d_mode.height;
217 mode->RefreshRate = wined3d_mode.refresh_rate;
218 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
221 return hr;
224 static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
225 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
227 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
228 HRESULT hr;
230 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
231 iface, adapter, device_type, display_format, backbuffer_format, windowed);
233 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
234 if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
235 return WINED3DERR_NOTAVAILABLE;
237 wined3d_mutex_lock();
238 hr = wined3d_check_device_type(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(display_format),
239 wined3dformat_from_d3dformat(backbuffer_format), windowed);
240 wined3d_mutex_unlock();
242 return hr;
245 static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
246 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
248 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
249 enum wined3d_resource_type wined3d_rtype;
250 unsigned int bind_flags;
251 HRESULT hr;
253 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
254 iface, adapter, device_type, adapter_format, usage, resource_type, format);
256 if (adapter_format != D3DFMT_X8R8G8B8 && adapter_format != D3DFMT_R5G6B5
257 && adapter_format != D3DFMT_X1R5G5B5)
259 WARN("Invalid adapter format.\n");
260 return adapter_format ? D3DERR_NOTAVAILABLE : D3DERR_INVALIDCALL;
263 bind_flags = wined3d_bind_flags_from_d3d9_usage(usage);
264 usage = usage & (WINED3DUSAGE_MASK | WINED3DUSAGE_QUERY_MASK);
265 switch (resource_type)
267 case D3DRTYPE_CUBETEXTURE:
268 usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
269 case D3DRTYPE_TEXTURE:
270 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
271 case D3DRTYPE_SURFACE:
272 wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
273 break;
275 case D3DRTYPE_VOLUMETEXTURE:
276 case D3DRTYPE_VOLUME:
277 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
278 wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
279 break;
281 case D3DRTYPE_VERTEXBUFFER:
282 case D3DRTYPE_INDEXBUFFER:
283 wined3d_rtype = WINED3D_RTYPE_BUFFER;
284 break;
286 default:
287 FIXME("Unhandled resource type %#x.\n", resource_type);
288 return WINED3DERR_INVALIDCALL;
291 wined3d_mutex_lock();
292 hr = wined3d_check_device_format(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(adapter_format),
293 usage, bind_flags, wined3d_rtype, wined3dformat_from_d3dformat(format));
294 wined3d_mutex_unlock();
296 return hr;
299 static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
300 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
302 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
303 HRESULT hr;
305 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
306 iface, adapter, device_type, format, windowed, multisample_type, levels);
308 if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
309 return D3DERR_INVALIDCALL;
311 wined3d_mutex_lock();
312 hr = wined3d_check_device_multisample_type(d3d9->wined3d, adapter, device_type,
313 wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
314 wined3d_mutex_unlock();
315 if (hr == WINED3DERR_NOTAVAILABLE && levels)
316 *levels = 1;
318 return hr;
321 static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
322 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
324 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
325 HRESULT hr;
327 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
328 iface, adapter, device_type, adapter_format, rt_format, ds_format);
330 wined3d_mutex_lock();
331 hr = wined3d_check_depth_stencil_match(d3d9->wined3d, adapter, device_type,
332 wined3dformat_from_d3dformat(adapter_format), wined3dformat_from_d3dformat(rt_format),
333 wined3dformat_from_d3dformat(ds_format));
334 wined3d_mutex_unlock();
336 return hr;
339 static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
340 D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
342 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
343 HRESULT hr;
345 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
346 iface, adapter, device_type, src_format, dst_format);
348 wined3d_mutex_lock();
349 hr = wined3d_check_device_format_conversion(d3d9->wined3d, adapter, device_type,
350 wined3dformat_from_d3dformat(src_format), wined3dformat_from_d3dformat(dst_format));
351 wined3d_mutex_unlock();
353 return hr;
356 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
358 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
359 struct wined3d_caps wined3d_caps;
360 HRESULT hr;
362 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
364 if (!caps)
365 return D3DERR_INVALIDCALL;
367 memset(caps, 0, sizeof(*caps));
369 wined3d_mutex_lock();
370 hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, &wined3d_caps);
371 wined3d_mutex_unlock();
373 d3dcaps_from_wined3dcaps(caps, &wined3d_caps);
375 return hr;
378 static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
380 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
381 struct wined3d_output_desc desc;
382 HRESULT hr;
384 TRACE("iface %p, adapter %u.\n", iface, adapter);
386 wined3d_mutex_lock();
387 hr = wined3d_get_output_desc(d3d9->wined3d, adapter, &desc);
388 wined3d_mutex_unlock();
390 if (FAILED(hr))
392 WARN("Failed to get output desc, hr %#x.\n", hr);
393 return NULL;
396 return desc.monitor;
399 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
400 D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
401 IDirect3DDevice9 **device)
403 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
404 struct d3d9_device *object;
405 HRESULT hr;
407 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
408 iface, adapter, device_type, focus_window, flags, parameters, device);
410 if (!(object = heap_alloc_zero(sizeof(*object))))
411 return E_OUTOFMEMORY;
413 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
414 if (FAILED(hr))
416 WARN("Failed to initialize device, hr %#x.\n", hr);
417 heap_free(object);
418 return hr;
421 TRACE("Created device %p.\n", object);
422 *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
424 return D3D_OK;
427 static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
428 UINT adapter, const D3DDISPLAYMODEFILTER *filter)
430 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
431 UINT ret;
433 TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
435 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
436 return 0;
438 wined3d_mutex_lock();
439 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
440 wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
441 wined3d_mutex_unlock();
443 return ret;
446 static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
447 UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
449 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
450 struct wined3d_display_mode wined3d_mode;
451 HRESULT hr;
453 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
454 iface, adapter, filter, mode_idx, mode);
456 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
457 return D3DERR_INVALIDCALL;
459 wined3d_mutex_lock();
460 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(filter->Format),
461 filter->ScanLineOrdering, mode_idx, &wined3d_mode);
462 wined3d_mutex_unlock();
464 if (SUCCEEDED(hr))
466 mode->Width = wined3d_mode.width;
467 mode->Height = wined3d_mode.height;
468 mode->RefreshRate = wined3d_mode.refresh_rate;
469 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
470 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
473 return hr;
476 static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
477 UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
479 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
480 struct wined3d_display_mode wined3d_mode;
481 HRESULT hr;
483 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
484 iface, adapter, mode, rotation);
486 if (mode->Size != sizeof(*mode))
487 return D3DERR_INVALIDCALL;
489 wined3d_mutex_lock();
490 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
491 (enum wined3d_display_rotation *)rotation);
492 wined3d_mutex_unlock();
494 if (SUCCEEDED(hr))
496 mode->Width = wined3d_mode.width;
497 mode->Height = wined3d_mode.height;
498 mode->RefreshRate = wined3d_mode.refresh_rate;
499 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
500 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
503 return hr;
506 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
507 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
508 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
510 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
511 struct d3d9_device *object;
512 HRESULT hr;
514 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
515 iface, adapter, device_type, focus_window, flags, parameters, mode, device);
517 if (!(object = heap_alloc_zero(sizeof(*object))))
518 return E_OUTOFMEMORY;
520 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
521 if (FAILED(hr))
523 WARN("Failed to initialize device, hr %#x.\n", hr);
524 heap_free(object);
525 return hr;
528 TRACE("Created device %p.\n", object);
529 *device = &object->IDirect3DDevice9Ex_iface;
531 return D3D_OK;
534 static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
536 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
537 struct wined3d_adapter_identifier adapter_id;
538 HRESULT hr;
540 TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
542 adapter_id.driver_size = 0;
543 adapter_id.description_size = 0;
544 adapter_id.device_name_size = 0;
546 if (SUCCEEDED(hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id)))
547 *luid = adapter_id.adapter_luid;
549 return hr;
552 static const struct IDirect3D9ExVtbl d3d9_vtbl =
554 /* IUnknown */
555 d3d9_QueryInterface,
556 d3d9_AddRef,
557 d3d9_Release,
558 /* IDirect3D9 */
559 d3d9_RegisterSoftwareDevice,
560 d3d9_GetAdapterCount,
561 d3d9_GetAdapterIdentifier,
562 d3d9_GetAdapterModeCount,
563 d3d9_EnumAdapterModes,
564 d3d9_GetAdapterDisplayMode,
565 d3d9_CheckDeviceType,
566 d3d9_CheckDeviceFormat,
567 d3d9_CheckDeviceMultiSampleType,
568 d3d9_CheckDepthStencilMatch,
569 d3d9_CheckDeviceFormatConversion,
570 d3d9_GetDeviceCaps,
571 d3d9_GetAdapterMonitor,
572 d3d9_CreateDevice,
573 /* IDirect3D9Ex */
574 d3d9_GetAdapterModeCountEx,
575 d3d9_EnumAdapterModesEx,
576 d3d9_GetAdapterDisplayModeEx,
577 d3d9_CreateDeviceEx,
578 d3d9_GetAdapterLUID,
581 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
583 DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
584 | WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
585 | WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING
586 | WINED3D_NORMALIZED_DEPTH_BIAS;
588 if (!extended)
589 flags |= WINED3D_VIDMEM_ACCOUNTING;
590 else
591 flags |= WINED3D_RESTORE_MODE_ON_ACTIVATE;
593 d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
594 d3d9->refcount = 1;
596 wined3d_mutex_lock();
597 d3d9->wined3d = wined3d_create(flags);
598 wined3d_mutex_unlock();
599 if (!d3d9->wined3d)
600 return FALSE;
601 d3d9->extended = extended;
603 return TRUE;