gphoto2.ds: Set supported groups.
[wine.git] / dlls / d3dx11_43 / texture.c
blobfe291d91132884f5b22b7dc31a7721332db52e9b
1 /*
2 * Copyright 2016 Andrey Gusev
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "config.h"
20 #include "wine/port.h"
21 #include "d3dx11.h"
22 #include "d3dcompiler.h"
24 #include "wine/debug.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
28 HRESULT WINAPI D3DX11CreateShaderResourceViewFromMemory(ID3D11Device *device, const void *data,
29 SIZE_T data_size, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump,
30 ID3D11ShaderResourceView **view, HRESULT *hresult)
32 FIXME("device %p, data %p, data_size %lu, load_info %p, pump %p, view %p, hresult %p stub!\n",
33 device, data, data_size, load_info, pump, view, hresult);
35 return E_NOTIMPL;
38 HRESULT WINAPI D3DX11CreateTextureFromMemory(ID3D11Device *device, const void *data,
39 SIZE_T data_size, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump,
40 ID3D11Resource **texture, HRESULT *hresult)
42 FIXME("device %p, data %p, data_size %lu, load_info %p, pump %p, texture %p, hresult %p stub.\n",
43 device, data, data_size, load_info, pump, texture, hresult);
45 return E_NOTIMPL;
48 HRESULT WINAPI D3DX11SaveTextureToMemory(ID3D11DeviceContext *context, ID3D11Resource *texture,
49 D3DX11_IMAGE_FILE_FORMAT format, ID3D10Blob **buffer, UINT flags)
51 FIXME("context %p, texture %p, format %u, buffer %p, flags %#x stub!\n",
52 context, texture, format, buffer, flags);
54 return E_NOTIMPL;