2 * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
4 * Copyright 2010, 2012 Christian Costa
5 * Copyright 2011 André Hentschel
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/port.h"
25 #include "d3drm_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
38 IDirect3DRMMaterial2
*material
;
39 IDirect3DRMTexture3
*texture
;
46 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
53 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
60 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
66 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
67 "array FLOAT matrix[16];"
71 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
79 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
84 "template IndexedColor"
86 "<1630B820-7842-11CF-8F52-0040333594A3>"
88 "ColorRGBA indexColor;"
92 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
97 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
101 "template MaterialWrap"
103 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
107 "template TextureFilename"
109 "<A42790E1-7810-11CF-8F52-0040333594A3>"
114 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
115 "ColorRGBA faceColor;"
117 "ColorRGB specularColor;"
118 "ColorRGB emissiveColor;"
123 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
124 "DWORD nFaceVertexIndices;"
125 "array DWORD faceVertexIndices[nFaceVertexIndices];"
127 "template MeshFaceWraps"
129 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
130 "DWORD nFaceWrapValues;"
131 "array Boolean2d faceWrapValues[nFaceWrapValues];"
133 "template MeshTextureCoords"
135 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
136 "DWORD nTextureCoords;"
137 "array Coords2d textureCoords[nTextureCoords];"
139 "template MeshMaterialList"
141 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
143 "DWORD nFaceIndexes;"
144 "array DWORD faceIndexes[nFaceIndexes];"
147 "template MeshNormals"
149 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
151 "array Vector normals[nNormals];"
152 "DWORD nFaceNormals;"
153 "array MeshFace faceNormals[nFaceNormals];"
155 "template MeshVertexColors"
157 "<1630B821-7842-11CF-8F52-0040333594A3>"
158 "DWORD nVertexColors;"
159 "array IndexedColor vertexColors[nVertexColors];"
163 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
165 "array Vector vertices[nVertices];"
167 "array MeshFace faces[nFaces];"
170 "template FrameTransformMatrix"
172 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
173 "Matrix4x4 frameMatrix;"
177 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
182 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
184 "array FLOAT values[nValues];"
186 "template TimedFloatKeys"
188 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
192 "template AnimationKey"
194 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
197 "array TimedFloatKeys keys[nKeys];"
199 "template AnimationOptions"
201 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
203 "DWORD positionquality;"
207 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
210 "template AnimationSet"
212 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
215 "template InlineData"
217 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
222 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
224 "array STRING urls[nUrls];"
226 "template ProgressiveMesh"
228 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
233 "<A42790E0-7810-11CF-8F52-0040333594A3>"
237 "array UCHAR data4[8];"
239 "template StringProperty"
241 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
245 "template PropertyBag"
247 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
250 "template ExternalVisual"
252 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
253 "Guid guidExternalVisual;"
256 "template RightHanded"
258 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
259 "DWORD bRightHanded;"
263 BOOL
d3drm_array_reserve(void **elements
, SIZE_T
*capacity
, SIZE_T element_count
, SIZE_T element_size
)
265 SIZE_T new_capacity
, max_capacity
;
268 if (element_count
<= *capacity
)
271 max_capacity
= ~(SIZE_T
)0 / element_size
;
272 if (max_capacity
< element_count
)
275 new_capacity
= max(*capacity
, 4);
276 while (new_capacity
< element_count
&& new_capacity
<= max_capacity
/ 2)
279 if (new_capacity
< element_count
)
280 new_capacity
= max_capacity
;
283 new_elements
= HeapReAlloc(GetProcessHeap(), 0, *elements
, new_capacity
* element_size
);
285 new_elements
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* element_size
);
290 *elements
= new_elements
;
291 *capacity
= new_capacity
;
295 static inline struct d3drm_mesh
*impl_from_IDirect3DRMMesh(IDirect3DRMMesh
*iface
)
297 return CONTAINING_RECORD(iface
, struct d3drm_mesh
, IDirect3DRMMesh_iface
);
300 static inline struct d3drm_mesh_builder
*impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2
*iface
)
302 return CONTAINING_RECORD(iface
, struct d3drm_mesh_builder
, IDirect3DRMMeshBuilder2_iface
);
305 static inline struct d3drm_mesh_builder
*impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3
*iface
)
307 return CONTAINING_RECORD(iface
, struct d3drm_mesh_builder
, IDirect3DRMMeshBuilder3_iface
);
310 static inline struct d3drm_wrap
*impl_from_IDirect3DRMWrap(IDirect3DRMWrap
*iface
)
312 return CONTAINING_RECORD(iface
, struct d3drm_wrap
, IDirect3DRMWrap_iface
);
315 static void clean_mesh_builder_data(struct d3drm_mesh_builder
*mesh_builder
)
319 IDirect3DRMMeshBuilder3_SetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, NULL
);
320 HeapFree(GetProcessHeap(), 0, mesh_builder
->vertices
);
321 mesh_builder
->vertices
= NULL
;
322 mesh_builder
->nb_vertices
= 0;
323 mesh_builder
->vertices_size
= 0;
324 HeapFree(GetProcessHeap(), 0, mesh_builder
->normals
);
325 mesh_builder
->normals
= NULL
;
326 mesh_builder
->nb_normals
= 0;
327 mesh_builder
->normals_size
= 0;
328 HeapFree(GetProcessHeap(), 0, mesh_builder
->pFaceData
);
329 mesh_builder
->pFaceData
= NULL
;
330 mesh_builder
->face_data_size
= 0;
331 mesh_builder
->nb_faces
= 0;
332 HeapFree(GetProcessHeap(), 0, mesh_builder
->pCoords2d
);
333 mesh_builder
->pCoords2d
= NULL
;
334 mesh_builder
->nb_coords2d
= 0;
335 for (i
= 0; i
< mesh_builder
->nb_materials
; i
++)
337 if (mesh_builder
->materials
[i
].material
)
338 IDirect3DRMMaterial2_Release(mesh_builder
->materials
[i
].material
);
339 if (mesh_builder
->materials
[i
].texture
)
340 IDirect3DRMTexture3_Release(mesh_builder
->materials
[i
].texture
);
342 mesh_builder
->nb_materials
= 0;
343 HeapFree(GetProcessHeap(), 0, mesh_builder
->materials
);
344 mesh_builder
->materials
= NULL
;
345 HeapFree(GetProcessHeap(), 0, mesh_builder
->material_indices
);
346 mesh_builder
->material_indices
= NULL
;
349 static HRESULT WINAPI
d3drm_mesh_builder2_QueryInterface(IDirect3DRMMeshBuilder2
*iface
, REFIID riid
, void **out
)
351 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
353 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
355 if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder2
)
356 || IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder
)
357 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
358 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
359 || IsEqualGUID(riid
, &IID_IUnknown
))
361 *out
= &mesh_builder
->IDirect3DRMMeshBuilder2_iface
;
363 else if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder3
))
365 *out
= &mesh_builder
->IDirect3DRMMeshBuilder3_iface
;
370 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
371 return E_NOINTERFACE
;
374 IUnknown_AddRef((IUnknown
*)*out
);
378 static ULONG WINAPI
d3drm_mesh_builder2_AddRef(IDirect3DRMMeshBuilder2
*iface
)
380 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
381 ULONG refcount
= InterlockedIncrement(&mesh_builder
->ref
);
383 TRACE("%p increasing refcount to %u.\n", mesh_builder
, refcount
);
388 static ULONG WINAPI
d3drm_mesh_builder2_Release(IDirect3DRMMeshBuilder2
*iface
)
390 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
391 ULONG refcount
= InterlockedDecrement(&mesh_builder
->ref
);
393 TRACE("%p decreasing refcount to %u.\n", mesh_builder
, refcount
);
397 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &mesh_builder
->obj
);
398 clean_mesh_builder_data(mesh_builder
);
399 if (mesh_builder
->material
)
400 IDirect3DRMMaterial2_Release(mesh_builder
->material
);
401 if (mesh_builder
->texture
)
402 IDirect3DRMTexture3_Release(mesh_builder
->texture
);
403 IDirect3DRM_Release(mesh_builder
->d3drm
);
404 HeapFree(GetProcessHeap(), 0, mesh_builder
);
410 static HRESULT WINAPI
d3drm_mesh_builder2_Clone(IDirect3DRMMeshBuilder2
*iface
,
411 IUnknown
*outer
, REFIID iid
, void **out
)
413 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
418 static HRESULT WINAPI
d3drm_mesh_builder2_AddDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
419 D3DRMOBJECTCALLBACK cb
, void *ctx
)
421 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
423 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
425 return IDirect3DRMMeshBuilder3_AddDestroyCallback(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, cb
, ctx
);
428 static HRESULT WINAPI
d3drm_mesh_builder2_DeleteDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
429 D3DRMOBJECTCALLBACK cb
, void *ctx
)
431 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
433 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
435 return IDirect3DRMMeshBuilder3_DeleteDestroyCallback(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, cb
, ctx
);
438 static HRESULT WINAPI
d3drm_mesh_builder3_SetAppData(IDirect3DRMMeshBuilder3
*iface
, DWORD data
)
440 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
442 TRACE("iface %p, data %#x.\n", iface
, data
);
444 mesh_builder
->obj
.appdata
= data
;
449 static HRESULT WINAPI
d3drm_mesh_builder2_SetAppData(IDirect3DRMMeshBuilder2
*iface
, DWORD data
)
451 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
453 TRACE("iface %p, data %#x.\n", iface
, data
);
455 return d3drm_mesh_builder3_SetAppData(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, data
);
458 static DWORD WINAPI
d3drm_mesh_builder3_GetAppData(IDirect3DRMMeshBuilder3
*iface
)
460 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
462 TRACE("iface %p.\n", iface
);
464 return mesh_builder
->obj
.appdata
;
467 static DWORD WINAPI
d3drm_mesh_builder2_GetAppData(IDirect3DRMMeshBuilder2
*iface
)
469 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
471 TRACE("iface %p.\n", iface
);
473 return d3drm_mesh_builder3_GetAppData(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
);
476 static HRESULT WINAPI
d3drm_mesh_builder2_SetName(IDirect3DRMMeshBuilder2
*iface
, const char *name
)
478 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
480 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
482 return IDirect3DRMMeshBuilder3_SetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, name
);
485 static HRESULT WINAPI
d3drm_mesh_builder2_GetName(IDirect3DRMMeshBuilder2
*iface
, DWORD
*size
, char *name
)
487 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
489 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
491 return IDirect3DRMMeshBuilder3_GetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
494 static HRESULT WINAPI
d3drm_mesh_builder2_GetClassName(IDirect3DRMMeshBuilder2
*iface
, DWORD
*size
, char *name
)
496 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
498 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
500 return IDirect3DRMMeshBuilder3_GetClassName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
503 static HRESULT WINAPI
d3drm_mesh_builder2_Load(IDirect3DRMMeshBuilder2
*iface
, void *filename
,
504 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURECALLBACK cb
, void *ctx
)
506 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
508 TRACE("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p.\n",
509 iface
, filename
, name
, flags
, cb
, ctx
);
512 FIXME("Texture callback is not yet supported\n");
514 return IDirect3DRMMeshBuilder3_Load(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
515 filename
, name
, flags
, NULL
, ctx
);
518 static HRESULT WINAPI
d3drm_mesh_builder2_Save(IDirect3DRMMeshBuilder2
*iface
,
519 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
521 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
522 iface
, debugstr_a(filename
), format
, flags
);
527 static HRESULT WINAPI
d3drm_mesh_builder2_Scale(IDirect3DRMMeshBuilder2
*iface
,
528 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
530 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
532 TRACE("iface %p, sx %.8e, sy %.8e, sz %.8e.\n", iface
, sx
, sy
, sz
);
534 return IDirect3DRMMeshBuilder3_Scale(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, sx
, sy
, sz
);
537 static HRESULT WINAPI
d3drm_mesh_builder2_Translate(IDirect3DRMMeshBuilder2
*iface
,
538 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
540 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
545 static HRESULT WINAPI
d3drm_mesh_builder2_SetColorSource(IDirect3DRMMeshBuilder2
*iface
, D3DRMCOLORSOURCE source
)
547 FIXME("iface %p, source %#x stub!\n", iface
, source
);
552 static HRESULT WINAPI
d3drm_mesh_builder2_GetBox(IDirect3DRMMeshBuilder2
*iface
, D3DRMBOX
*box
)
554 FIXME("iface %p, box %p stub!\n", iface
, box
);
559 static HRESULT WINAPI
d3drm_mesh_builder2_GenerateNormals(IDirect3DRMMeshBuilder2
*iface
)
561 FIXME("iface %p stub!\n", iface
);
566 static D3DRMCOLORSOURCE WINAPI
d3drm_mesh_builder2_GetColorSource(IDirect3DRMMeshBuilder2
*iface
)
568 FIXME("iface %p stub!\n", iface
);
573 static HRESULT WINAPI
d3drm_mesh_builder2_AddMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
*mesh
)
575 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
580 static HRESULT WINAPI
d3drm_mesh_builder2_AddMeshBuilder(IDirect3DRMMeshBuilder2
*iface
,
581 IDirect3DRMMeshBuilder
*mesh_builder
)
583 FIXME("iface %p, mesh_builder %p stub!\n", iface
, mesh_builder
);
588 static HRESULT WINAPI
d3drm_mesh_builder2_AddFrame(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFrame
*frame
)
590 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
595 static HRESULT WINAPI
d3drm_mesh_builder2_AddFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
*face
)
597 FIXME("iface %p, face %p stub!\n", iface
, face
);
602 static HRESULT WINAPI
d3drm_mesh_builder2_AddFaces(IDirect3DRMMeshBuilder2
*iface
,
603 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
604 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
606 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p, array %p stub!\n",
607 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
612 static HRESULT WINAPI
d3drm_mesh_builder2_ReserveSpace(IDirect3DRMMeshBuilder2
*iface
,
613 DWORD vertex_count
, DWORD normal_count
, DWORD face_count
)
615 FIXME("iface %p, vertex_count %u, normal_count %u, face_count %u stub!\n",
616 iface
, vertex_count
, normal_count
, face_count
);
621 static HRESULT WINAPI
d3drm_mesh_builder2_SetColorRGB(IDirect3DRMMeshBuilder2
*iface
,
622 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
624 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
626 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
628 return IDirect3DRMMeshBuilder3_SetColorRGB(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, red
, green
, blue
);
631 static HRESULT WINAPI
d3drm_mesh_builder2_SetColor(IDirect3DRMMeshBuilder2
*iface
, D3DCOLOR color
)
633 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
635 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
637 return IDirect3DRMMeshBuilder3_SetColor(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, color
);
640 static HRESULT WINAPI
d3drm_mesh_builder2_SetTexture(IDirect3DRMMeshBuilder2
*iface
,
641 IDirect3DRMTexture
*texture
)
643 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
644 IDirect3DRMTexture3
*texture3
= NULL
;
645 HRESULT hr
= D3DRM_OK
;
647 TRACE("iface %p, texture %p.\n", iface
, texture
);
650 hr
= IDirect3DRMTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
, (void **)&texture3
);
652 hr
= IDirect3DRMMeshBuilder3_SetTexture(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, texture3
);
654 IDirect3DRMTexture3_Release(texture3
);
659 static HRESULT WINAPI
d3drm_mesh_builder2_SetMaterial(IDirect3DRMMeshBuilder2
*iface
,
660 IDirect3DRMMaterial
*material
)
662 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
664 TRACE("iface %p, material %p.\n", iface
, material
);
666 return IDirect3DRMMeshBuilder3_SetMaterial(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
667 (IDirect3DRMMaterial2
*)material
);
670 static HRESULT WINAPI
d3drm_mesh_builder2_SetTextureTopology(IDirect3DRMMeshBuilder2
*iface
,
671 BOOL wrap_u
, BOOL wrap_v
)
673 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
678 static HRESULT WINAPI
d3drm_mesh_builder2_SetQuality(IDirect3DRMMeshBuilder2
*iface
,
679 D3DRMRENDERQUALITY quality
)
681 FIXME("iface %p, quality %#x stub!\n", iface
, quality
);
686 static HRESULT WINAPI
d3drm_mesh_builder2_SetPerspective(IDirect3DRMMeshBuilder2
*iface
, BOOL enable
)
688 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
693 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertex(IDirect3DRMMeshBuilder2
*iface
,
694 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
696 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
701 static HRESULT WINAPI
d3drm_mesh_builder2_SetNormal(IDirect3DRMMeshBuilder2
*iface
,
702 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
704 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
709 static HRESULT WINAPI
d3drm_mesh_builder2_SetTextureCoordinates(IDirect3DRMMeshBuilder2
*iface
,
710 DWORD index
, D3DVALUE u
, D3DVALUE v
)
712 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
714 TRACE("iface %p, index %u, u %.8e, v %.8e.\n", iface
, index
, u
, v
);
716 return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
720 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertexColor(IDirect3DRMMeshBuilder2
*iface
,
721 DWORD index
, D3DCOLOR color
)
723 FIXME("iface %p, index %u, color 0x%08x stub!\n", iface
, index
, color
);
728 static HRESULT WINAPI
d3drm_mesh_builder2_SetVertexColorRGB(IDirect3DRMMeshBuilder2
*iface
,
729 DWORD index
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
731 FIXME("iface %p, index %u, red %.8e, green %.8e, blue %.8e stub!\n",
732 iface
, index
, red
, green
, blue
);
737 static HRESULT WINAPI
d3drm_mesh_builder2_GetFaces(IDirect3DRMMeshBuilder2
*iface
,
738 IDirect3DRMFaceArray
**array
)
740 FIXME("iface %p, array %p stub!\n", iface
, array
);
745 static HRESULT WINAPI
d3drm_mesh_builder2_GetVertices(IDirect3DRMMeshBuilder2
*iface
,
746 DWORD
*vertex_count
, D3DVECTOR
*vertices
, DWORD
*normal_count
, D3DVECTOR
*normals
,
747 DWORD
*face_data_size
, DWORD
*face_data
)
749 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
751 TRACE("iface %p, vertex_count %p, vertices %p, normal_count %p, normals %p, face_data_size %p, face_data %p.\n",
752 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data_size
, face_data
);
754 if (vertices
&& (!vertex_count
|| (*vertex_count
< mesh_builder
->nb_vertices
)))
755 return D3DRMERR_BADVALUE
;
757 *vertex_count
= mesh_builder
->nb_vertices
;
758 if (vertices
&& mesh_builder
->nb_vertices
)
759 memcpy(vertices
, mesh_builder
->vertices
, mesh_builder
->nb_vertices
* sizeof(*vertices
));
761 if (normals
&& (!normal_count
|| (*normal_count
< mesh_builder
->nb_normals
)))
762 return D3DRMERR_BADVALUE
;
764 *normal_count
= mesh_builder
->nb_normals
;
765 if (normals
&& mesh_builder
->nb_normals
)
766 memcpy(normals
, mesh_builder
->normals
, mesh_builder
->nb_normals
* sizeof(*normals
));
768 if (face_data
&& (!face_data_size
|| (*face_data_size
< mesh_builder
->face_data_size
)))
769 return D3DRMERR_BADVALUE
;
771 *face_data_size
= mesh_builder
->face_data_size
;
772 if (face_data
&& mesh_builder
->face_data_size
)
773 memcpy(face_data
, mesh_builder
->pFaceData
, mesh_builder
->face_data_size
* sizeof(*face_data
));
778 static HRESULT WINAPI
d3drm_mesh_builder2_GetTextureCoordinates(IDirect3DRMMeshBuilder2
*iface
,
779 DWORD index
, D3DVALUE
*u
, D3DVALUE
*v
)
781 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
783 TRACE("iface %p, index %u, u %p, v %p.\n", iface
, index
, u
, v
);
785 return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
789 static int WINAPI
d3drm_mesh_builder2_AddVertex(IDirect3DRMMeshBuilder2
*iface
,
790 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
792 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
794 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
796 return IDirect3DRMMeshBuilder3_AddVertex(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, x
, y
, z
);
799 static int WINAPI
d3drm_mesh_builder2_AddNormal(IDirect3DRMMeshBuilder2
*iface
,
800 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
802 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
804 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
806 return IDirect3DRMMeshBuilder3_AddNormal(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, x
, y
, z
);
809 static HRESULT WINAPI
d3drm_mesh_builder2_CreateFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
**face
)
811 struct d3drm_face
*object
;
814 TRACE("iface %p, face %p.\n", iface
, face
);
816 if (FAILED(hr
= d3drm_face_create(&object
)))
819 *face
= &object
->IDirect3DRMFace_iface
;
824 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_builder2_GetQuality(IDirect3DRMMeshBuilder2
*iface
)
826 FIXME("iface %p stub!\n", iface
);
831 static BOOL WINAPI
d3drm_mesh_builder2_GetPerspective(IDirect3DRMMeshBuilder2
*iface
)
833 FIXME("iface %p stub!\n", iface
);
838 static int WINAPI
d3drm_mesh_builder2_GetFaceCount(IDirect3DRMMeshBuilder2
*iface
)
840 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
842 TRACE("iface %p.\n", iface
);
844 return mesh_builder
->nb_faces
;
847 static int WINAPI
d3drm_mesh_builder2_GetVertexCount(IDirect3DRMMeshBuilder2
*iface
)
849 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
851 TRACE("iface %p.\n", iface
);
853 return mesh_builder
->nb_vertices
;
856 static D3DCOLOR WINAPI
d3drm_mesh_builder2_GetVertexColor(IDirect3DRMMeshBuilder2
*iface
, DWORD index
)
858 FIXME("iface %p, index %u stub!\n", iface
, index
);
863 static HRESULT WINAPI
d3drm_mesh_builder2_CreateMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
**mesh
)
865 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
867 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
869 return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, mesh
);
872 static HRESULT WINAPI
d3drm_mesh_builder2_GenerateNormals2(IDirect3DRMMeshBuilder2
*iface
,
873 D3DVALUE crease
, DWORD flags
)
875 FIXME("iface %p, crease %.8e, flags %#x stub!\n", iface
, crease
, flags
);
880 static HRESULT WINAPI
d3drm_mesh_builder2_GetFace(IDirect3DRMMeshBuilder2
*iface
,
881 DWORD index
, IDirect3DRMFace
**face
)
883 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
888 static const struct IDirect3DRMMeshBuilder2Vtbl d3drm_mesh_builder2_vtbl
=
890 d3drm_mesh_builder2_QueryInterface
,
891 d3drm_mesh_builder2_AddRef
,
892 d3drm_mesh_builder2_Release
,
893 d3drm_mesh_builder2_Clone
,
894 d3drm_mesh_builder2_AddDestroyCallback
,
895 d3drm_mesh_builder2_DeleteDestroyCallback
,
896 d3drm_mesh_builder2_SetAppData
,
897 d3drm_mesh_builder2_GetAppData
,
898 d3drm_mesh_builder2_SetName
,
899 d3drm_mesh_builder2_GetName
,
900 d3drm_mesh_builder2_GetClassName
,
901 d3drm_mesh_builder2_Load
,
902 d3drm_mesh_builder2_Save
,
903 d3drm_mesh_builder2_Scale
,
904 d3drm_mesh_builder2_Translate
,
905 d3drm_mesh_builder2_SetColorSource
,
906 d3drm_mesh_builder2_GetBox
,
907 d3drm_mesh_builder2_GenerateNormals
,
908 d3drm_mesh_builder2_GetColorSource
,
909 d3drm_mesh_builder2_AddMesh
,
910 d3drm_mesh_builder2_AddMeshBuilder
,
911 d3drm_mesh_builder2_AddFrame
,
912 d3drm_mesh_builder2_AddFace
,
913 d3drm_mesh_builder2_AddFaces
,
914 d3drm_mesh_builder2_ReserveSpace
,
915 d3drm_mesh_builder2_SetColorRGB
,
916 d3drm_mesh_builder2_SetColor
,
917 d3drm_mesh_builder2_SetTexture
,
918 d3drm_mesh_builder2_SetMaterial
,
919 d3drm_mesh_builder2_SetTextureTopology
,
920 d3drm_mesh_builder2_SetQuality
,
921 d3drm_mesh_builder2_SetPerspective
,
922 d3drm_mesh_builder2_SetVertex
,
923 d3drm_mesh_builder2_SetNormal
,
924 d3drm_mesh_builder2_SetTextureCoordinates
,
925 d3drm_mesh_builder2_SetVertexColor
,
926 d3drm_mesh_builder2_SetVertexColorRGB
,
927 d3drm_mesh_builder2_GetFaces
,
928 d3drm_mesh_builder2_GetVertices
,
929 d3drm_mesh_builder2_GetTextureCoordinates
,
930 d3drm_mesh_builder2_AddVertex
,
931 d3drm_mesh_builder2_AddNormal
,
932 d3drm_mesh_builder2_CreateFace
,
933 d3drm_mesh_builder2_GetQuality
,
934 d3drm_mesh_builder2_GetPerspective
,
935 d3drm_mesh_builder2_GetFaceCount
,
936 d3drm_mesh_builder2_GetVertexCount
,
937 d3drm_mesh_builder2_GetVertexColor
,
938 d3drm_mesh_builder2_CreateMesh
,
939 d3drm_mesh_builder2_GenerateNormals2
,
940 d3drm_mesh_builder2_GetFace
,
943 static HRESULT WINAPI
d3drm_mesh_builder3_QueryInterface(IDirect3DRMMeshBuilder3
*iface
, REFIID riid
, void **out
)
945 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
947 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
949 return d3drm_mesh_builder2_QueryInterface(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
, riid
, out
);
952 static ULONG WINAPI
d3drm_mesh_builder3_AddRef(IDirect3DRMMeshBuilder3
*iface
)
954 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
956 TRACE("iface %p.\n", iface
);
958 return d3drm_mesh_builder2_AddRef(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
);
961 static ULONG WINAPI
d3drm_mesh_builder3_Release(IDirect3DRMMeshBuilder3
*iface
)
963 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
965 TRACE("iface %p.\n", iface
);
967 return d3drm_mesh_builder2_Release(&mesh_builder
->IDirect3DRMMeshBuilder2_iface
);
970 static HRESULT WINAPI
d3drm_mesh_builder3_Clone(IDirect3DRMMeshBuilder3
*iface
,
971 IUnknown
*outer
, REFIID iid
, void **out
)
973 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
978 static HRESULT WINAPI
d3drm_mesh_builder3_AddDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
979 D3DRMOBJECTCALLBACK cb
, void *ctx
)
981 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
983 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
985 return d3drm_object_add_destroy_callback(&mesh_builder
->obj
, cb
, ctx
);
988 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
989 D3DRMOBJECTCALLBACK cb
, void *ctx
)
991 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
993 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
995 return d3drm_object_delete_destroy_callback(&mesh_builder
->obj
, cb
, ctx
);
998 static HRESULT WINAPI
d3drm_mesh_builder3_SetName(IDirect3DRMMeshBuilder3
*iface
, const char *name
)
1000 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1002 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
1004 return d3drm_object_set_name(&mesh_builder
->obj
, name
);
1007 static HRESULT WINAPI
d3drm_mesh_builder3_GetName(IDirect3DRMMeshBuilder3
*iface
,
1008 DWORD
*size
, char *name
)
1010 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1012 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1014 return d3drm_object_get_name(&mesh_builder
->obj
, size
, name
);
1017 static HRESULT WINAPI
d3drm_mesh_builder3_GetClassName(IDirect3DRMMeshBuilder3
*iface
,
1018 DWORD
*size
, char *name
)
1020 struct d3drm_mesh_builder
*meshbuilder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1022 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1024 return d3drm_object_get_class_name(&meshbuilder
->obj
, size
, name
);
1027 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*pData
,
1028 D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
)
1030 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1031 IDirectXFileData
*pData2
= NULL
;
1036 HRESULT ret
= D3DRMERR_BADOBJECT
;
1037 DWORD
* faces_vertex_idx_data
= NULL
;
1038 DWORD
* faces_vertex_idx_ptr
;
1039 DWORD faces_vertex_idx_size
;
1040 DWORD
* faces_normal_idx_data
= NULL
;
1041 DWORD
* faces_normal_idx_ptr
= NULL
;
1042 DWORD
* faces_data_ptr
;
1043 DWORD faces_data_size
= 0;
1046 TRACE("(%p)->(%p)\n", mesh_builder
, pData
);
1048 hr
= IDirectXFileData_GetName(pData
, NULL
, &size
);
1049 if (hr
!= DXFILE_OK
)
1053 char *name
= HeapAlloc(GetProcessHeap(), 0, size
);
1055 return E_OUTOFMEMORY
;
1057 if (SUCCEEDED(hr
= IDirectXFileData_GetName(pData
, name
, &size
)))
1058 IDirect3DRMMeshBuilder3_SetName(iface
, name
);
1059 HeapFree(GetProcessHeap(), 0, name
);
1060 if (hr
!= DXFILE_OK
)
1064 TRACE("Mesh name is %s\n", debugstr_a(mesh_builder
->obj
.name
));
1066 mesh_builder
->nb_normals
= 0;
1068 hr
= IDirectXFileData_GetData(pData
, NULL
, &size
, (void**)&ptr
);
1069 if (hr
!= DXFILE_OK
)
1072 mesh_builder
->nb_vertices
= *(DWORD
*)ptr
;
1073 mesh_builder
->nb_faces
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
));
1074 faces_vertex_idx_size
= size
- sizeof(DWORD
) - mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
) - sizeof(DWORD
);
1076 TRACE("Mesh: nb_vertices = %lu, nb_faces = %d, faces_vertex_idx_size = %d\n", mesh_builder
->nb_vertices
,
1077 mesh_builder
->nb_faces
, faces_vertex_idx_size
);
1079 if (!d3drm_array_reserve((void **)&mesh_builder
->vertices
, &mesh_builder
->vertices_size
, mesh_builder
->nb_vertices
,
1080 sizeof(*mesh_builder
->vertices
)))
1085 memcpy(mesh_builder
->vertices
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
));
1087 faces_vertex_idx_ptr
= faces_vertex_idx_data
= HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size
);
1088 memcpy(faces_vertex_idx_data
, ptr
+ sizeof(DWORD
) + mesh_builder
->nb_vertices
* sizeof(D3DVECTOR
) + sizeof(DWORD
),
1089 faces_vertex_idx_size
);
1091 /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1092 mesh_builder
->pFaceData
= HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size
* 2);
1093 faces_data_ptr
= (DWORD
*)mesh_builder
->pFaceData
;
1097 IDirectXFileObject
*object
;
1099 hr
= IDirectXFileData_GetNextObject(pData
, &object
);
1100 if (hr
== DXFILEERR_NOMOREOBJECTS
)
1102 TRACE("No more object\n");
1105 if (hr
!= DXFILE_OK
)
1108 hr
= IDirectXFileObject_QueryInterface(object
, &IID_IDirectXFileData
, (void**)&pData2
);
1109 IDirectXFileObject_Release(object
);
1110 if (hr
!= DXFILE_OK
)
1113 hr
= IDirectXFileData_GetType(pData2
, &guid
);
1114 if (hr
!= DXFILE_OK
)
1117 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1119 if (IsEqualGUID(guid
, &TID_D3DRMMeshNormals
))
1121 DWORD nb_faces_normals
;
1122 DWORD faces_normal_idx_size
;
1124 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1125 if (hr
!= DXFILE_OK
)
1128 mesh_builder
->nb_normals
= *(DWORD
*)ptr
;
1129 nb_faces_normals
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1131 TRACE("MeshNormals: nb_normals = %lu, nb_faces_normals = %d\n", mesh_builder
->nb_normals
, nb_faces_normals
);
1132 if (nb_faces_normals
!= mesh_builder
->nb_faces
)
1133 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals
, mesh_builder
->nb_faces
);
1135 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1136 mesh_builder
->nb_normals
, sizeof(*mesh_builder
->normals
)))
1141 memcpy(mesh_builder
->normals
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1143 faces_normal_idx_size
= size
- (2 * sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
));
1144 faces_normal_idx_ptr
= faces_normal_idx_data
= HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size
);
1145 memcpy(faces_normal_idx_data
, ptr
+ sizeof(DWORD
) + mesh_builder
->nb_normals
* sizeof(D3DVECTOR
) + sizeof(DWORD
), faces_normal_idx_size
);
1147 else if (IsEqualGUID(guid
, &TID_D3DRMMeshTextureCoords
))
1149 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1150 if (hr
!= DXFILE_OK
)
1153 mesh_builder
->nb_coords2d
= *(DWORD
*)ptr
;
1155 TRACE("MeshTextureCoords: nb_coords2d = %d\n", mesh_builder
->nb_coords2d
);
1157 mesh_builder
->pCoords2d
= HeapAlloc(GetProcessHeap(), 0, mesh_builder
->nb_coords2d
* sizeof(*mesh_builder
->pCoords2d
));
1158 memcpy(mesh_builder
->pCoords2d
, ptr
+ sizeof(DWORD
), mesh_builder
->nb_coords2d
* sizeof(*mesh_builder
->pCoords2d
));
1160 else if (IsEqualGUID(guid
, &TID_D3DRMMeshMaterialList
))
1163 DWORD nb_face_indices
;
1165 IDirectXFileObject
*child
;
1168 struct d3drm_texture
*texture_object
;
1170 TRACE("Process MeshMaterialList\n");
1172 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1173 if (hr
!= DXFILE_OK
)
1176 nb_materials
= *(DWORD
*)ptr
;
1177 nb_face_indices
= *(DWORD
*)(ptr
+ sizeof(DWORD
));
1178 data_size
= 2 * sizeof(DWORD
) + nb_face_indices
* sizeof(DWORD
);
1180 TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials
, nb_face_indices
);
1182 if (size
!= data_size
)
1183 WARN("Returned size %u does not match expected one %u\n", size
, data_size
);
1185 mesh_builder
->material_indices
= HeapAlloc(GetProcessHeap(), 0, sizeof(*mesh_builder
->material_indices
) * nb_face_indices
);
1186 if (!mesh_builder
->material_indices
)
1188 memcpy(mesh_builder
->material_indices
, ptr
+ 2 * sizeof(DWORD
), sizeof(*mesh_builder
->material_indices
) * nb_face_indices
),
1190 mesh_builder
->materials
= HeapAlloc(GetProcessHeap(), 0, sizeof(*mesh_builder
->materials
) * nb_materials
);
1191 if (!mesh_builder
->materials
)
1193 HeapFree(GetProcessHeap(), 0, mesh_builder
->material_indices
);
1196 mesh_builder
->nb_materials
= nb_materials
;
1198 while (SUCCEEDED(hr
= IDirectXFileData_GetNextObject(pData2
, &child
)) && (i
< nb_materials
))
1200 IDirectXFileData
*data
;
1201 IDirectXFileDataReference
*reference
;
1202 IDirectXFileObject
*material_child
;
1203 struct d3drm_material
*object
;
1205 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileData
, (void **)&data
);
1208 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileDataReference
, (void **)&reference
);
1209 IDirectXFileObject_Release(child
);
1213 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1214 IDirectXFileDataReference_Release(reference
);
1220 IDirectXFileObject_Release(child
);
1223 hr
= d3drm_material_create(&object
, mesh_builder
->d3drm
);
1226 IDirectXFileData_Release(data
);
1229 mesh_builder
->materials
[i
].material
= &object
->IDirect3DRMMaterial2_iface
;
1231 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&ptr
);
1232 if (hr
!= DXFILE_OK
)
1234 IDirectXFileData_Release(data
);
1239 WARN("Material size %u does not match expected one %u\n", size
, 44);
1241 values
= (float*)ptr
;
1243 d3drm_set_color(&mesh_builder
->materials
[i
].color
, values
[0], values
[1], values
[2], values
[3]);
1245 IDirect3DRMMaterial2_SetAmbient(mesh_builder
->materials
[i
].material
, values
[0], values
[1], values
[2]); /* Alpha ignored */
1246 IDirect3DRMMaterial2_SetPower(mesh_builder
->materials
[i
].material
, values
[4]);
1247 IDirect3DRMMaterial2_SetSpecular(mesh_builder
->materials
[i
].material
, values
[5], values
[6], values
[7]);
1248 IDirect3DRMMaterial2_SetEmissive(mesh_builder
->materials
[i
].material
, values
[8], values
[9], values
[10]);
1250 mesh_builder
->materials
[i
].texture
= NULL
;
1252 hr
= IDirectXFileData_GetNextObject(data
, &material_child
);
1255 IDirectXFileData
*data
;
1258 if (FAILED(hr
= IDirectXFileObject_QueryInterface(material_child
,
1259 &IID_IDirectXFileData
, (void **)&data
)))
1261 IDirectXFileDataReference
*reference
;
1263 if (SUCCEEDED(IDirectXFileObject_QueryInterface(material_child
,
1264 &IID_IDirectXFileDataReference
, (void **)&reference
)))
1266 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1267 IDirectXFileDataReference_Release(reference
);
1270 IDirectXFileObject_Release(material_child
);
1274 hr
= IDirectXFileData_GetType(data
, &guid
);
1275 if (hr
!= DXFILE_OK
)
1277 if (!IsEqualGUID(guid
, &TID_D3DRMTextureFilename
))
1279 WARN("Not a texture filename\n");
1284 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&filename
);
1287 if (load_texture_proc
)
1289 IDirect3DRMTexture
*texture
;
1291 hr
= load_texture_proc(*filename
, arg
, &texture
);
1294 hr
= IDirect3DTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
,
1295 (void **)&mesh_builder
->materials
[i
].texture
);
1296 IDirect3DTexture_Release(texture
);
1303 /* If the texture file is not found, no texture is associated with the material */
1304 file
= CreateFileA(*filename
, GENERIC_READ
, FILE_SHARE_READ
, NULL
, OPEN_EXISTING
, 0, NULL
);
1305 if (file
!= INVALID_HANDLE_VALUE
)
1308 if (FAILED(hr
= d3drm_texture_create(&texture_object
, NULL
)))
1310 IDirectXFileData_Release(data
);
1313 mesh_builder
->materials
[i
].texture
= &texture_object
->IDirect3DRMTexture3_iface
;
1317 IDirectXFileData_Release(data
);
1319 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1325 IDirectXFileData_Release(data
);
1330 IDirectXFileObject_Release(child
);
1331 WARN("Found more sub-objects than expected\n");
1333 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1341 FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid
));
1344 IDirectXFileData_Release(pData2
);
1348 if (!mesh_builder
->nb_normals
)
1350 /* Allocate normals, one per vertex */
1351 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1352 mesh_builder
->nb_vertices
, sizeof(*mesh_builder
->normals
)))
1354 memset(mesh_builder
->normals
, 0, mesh_builder
->nb_vertices
* sizeof(*mesh_builder
->normals
));
1357 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
1360 DWORD nb_face_indexes
;
1361 D3DVECTOR face_normal
;
1363 if (faces_vertex_idx_size
< sizeof(DWORD
))
1364 WARN("Not enough data to read number of indices of face %d\n", i
);
1366 nb_face_indexes
= *(faces_data_ptr
+ faces_data_size
++) = *(faces_vertex_idx_ptr
++);
1367 faces_vertex_idx_size
--;
1368 if (faces_normal_idx_data
&& (*(faces_normal_idx_ptr
++) != nb_face_indexes
))
1369 WARN("Faces indices number mismatch\n");
1371 if (faces_vertex_idx_size
< (nb_face_indexes
* sizeof(DWORD
)))
1372 WARN("Not enough data to read all indices of face %d\n", i
);
1374 if (!mesh_builder
->nb_normals
)
1376 /* Compute face normal */
1377 if (nb_face_indexes
> 2
1378 && faces_vertex_idx_ptr
[0] < mesh_builder
->nb_vertices
1379 && faces_vertex_idx_ptr
[1] < mesh_builder
->nb_vertices
1380 && faces_vertex_idx_ptr
[2] < mesh_builder
->nb_vertices
)
1384 D3DRMVectorSubtract(&a
, &mesh_builder
->vertices
[faces_vertex_idx_ptr
[2]], &mesh_builder
->vertices
[faces_vertex_idx_ptr
[1]]);
1385 D3DRMVectorSubtract(&b
, &mesh_builder
->vertices
[faces_vertex_idx_ptr
[0]], &mesh_builder
->vertices
[faces_vertex_idx_ptr
[1]]);
1386 D3DRMVectorCrossProduct(&face_normal
, &a
, &b
);
1387 D3DRMVectorNormalize(&face_normal
);
1391 face_normal
.u1
.x
= 0.0f
;
1392 face_normal
.u2
.y
= 0.0f
;
1393 face_normal
.u3
.z
= 0.0f
;
1397 for (j
= 0; j
< nb_face_indexes
; j
++)
1399 /* Copy vertex index */
1400 *(faces_data_ptr
+ faces_data_size
++) = *faces_vertex_idx_ptr
;
1401 /* Copy normal index */
1402 if (mesh_builder
->nb_normals
)
1404 /* Read from x file */
1405 *(faces_data_ptr
+ faces_data_size
++) = *(faces_normal_idx_ptr
++);
1409 DWORD vertex_idx
= *faces_vertex_idx_ptr
;
1410 if (vertex_idx
>= mesh_builder
->nb_vertices
)
1412 WARN("Found vertex index %u but only %lu vertices available => use index 0\n", vertex_idx
,
1413 mesh_builder
->nb_vertices
);
1416 *(faces_data_ptr
+ faces_data_size
++) = vertex_idx
;
1417 /* Add face normal to vertex normal */
1418 D3DRMVectorAdd(&mesh_builder
->normals
[vertex_idx
], &mesh_builder
->normals
[vertex_idx
], &face_normal
);
1420 faces_vertex_idx_ptr
++;
1422 faces_vertex_idx_size
-= nb_face_indexes
;
1425 /* Last DWORD must be 0 */
1426 *(faces_data_ptr
+ faces_data_size
++) = 0;
1428 /* Set size (in number of DWORD) of all faces data */
1429 mesh_builder
->face_data_size
= faces_data_size
;
1431 if (!mesh_builder
->nb_normals
)
1433 /* Normalize all normals */
1434 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
1436 D3DRMVectorNormalize(&mesh_builder
->normals
[i
]);
1438 mesh_builder
->nb_normals
= mesh_builder
->nb_vertices
;
1441 /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1442 if (!mesh_builder
->pCoords2d
)
1444 mesh_builder
->nb_coords2d
= mesh_builder
->nb_vertices
;
1445 mesh_builder
->pCoords2d
= HeapAlloc(GetProcessHeap(), 0, mesh_builder
->nb_coords2d
* sizeof(*mesh_builder
->pCoords2d
));
1446 for (i
= 0; i
< mesh_builder
->nb_coords2d
; i
++)
1448 mesh_builder
->pCoords2d
[i
].u
= 0.0f
;
1449 mesh_builder
->pCoords2d
[i
].v
= 0.0f
;
1453 TRACE("Mesh data loaded successfully\n");
1459 HeapFree(GetProcessHeap(), 0, faces_normal_idx_data
);
1460 HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data
);
1465 static HRESULT WINAPI
d3drm_mesh_builder3_Load(IDirect3DRMMeshBuilder3
*iface
, void *filename
,
1466 void *name
, D3DRMLOADOPTIONS loadflags
, D3DRMLOADTEXTURE3CALLBACK cb
, void *arg
)
1468 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1469 DXFILELOADOPTIONS load_options
;
1470 IDirectXFile
*dxfile
= NULL
;
1471 IDirectXFileEnumObject
*enum_object
= NULL
;
1472 IDirectXFileData
*data
= NULL
;
1475 struct d3drm_file_header
*header
;
1477 HRESULT ret
= D3DRMERR_BADOBJECT
;
1479 TRACE("iface %p, filename %p, name %p, loadflags %#x, cb %p, arg %p.\n",
1480 iface
, filename
, name
, loadflags
, cb
, arg
);
1482 clean_mesh_builder_data(mesh_builder
);
1484 if (loadflags
== D3DRMLOAD_FROMMEMORY
)
1486 load_options
= DXFILELOAD_FROMMEMORY
;
1488 else if (loadflags
== D3DRMLOAD_FROMFILE
)
1490 load_options
= DXFILELOAD_FROMFILE
;
1491 TRACE("Loading from file %s\n", debugstr_a(filename
));
1495 FIXME("Load options %d not supported yet\n", loadflags
);
1499 hr
= DirectXFileCreate(&dxfile
);
1500 if (hr
!= DXFILE_OK
)
1503 hr
= IDirectXFile_RegisterTemplates(dxfile
, templates
, strlen(templates
));
1504 if (hr
!= DXFILE_OK
)
1507 hr
= IDirectXFile_CreateEnumObject(dxfile
, filename
, load_options
, &enum_object
);
1508 if (hr
!= DXFILE_OK
)
1511 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1512 if (hr
!= DXFILE_OK
)
1515 hr
= IDirectXFileData_GetType(data
, &guid
);
1516 if (hr
!= DXFILE_OK
)
1519 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1521 if (!IsEqualGUID(guid
, &TID_DXFILEHeader
))
1523 ret
= D3DRMERR_BADFILE
;
1527 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&header
);
1528 if ((hr
!= DXFILE_OK
) || (size
!= sizeof(*header
)))
1531 TRACE("Version is %u.%u, flags %#x.\n", header
->major
, header
->minor
, header
->flags
);
1533 /* Version must be 1.0.x */
1534 if ((header
->major
!= 1) || (header
->minor
!= 0))
1536 ret
= D3DRMERR_BADFILE
;
1540 IDirectXFileData_Release(data
);
1543 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1544 if (hr
!= DXFILE_OK
)
1546 ret
= D3DRMERR_NOTFOUND
;
1550 hr
= IDirectXFileData_GetType(data
, &guid
);
1551 if (hr
!= DXFILE_OK
)
1554 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1556 if (!IsEqualGUID(guid
, &TID_D3DRMMesh
))
1558 ret
= D3DRMERR_NOTFOUND
;
1562 /* We don't care about the texture interface version since we rely on QueryInterface */
1563 hr
= load_mesh_data(iface
, data
, (D3DRMLOADTEXTURECALLBACK
)cb
, arg
);
1570 IDirectXFileData_Release(data
);
1572 IDirectXFileEnumObject_Release(enum_object
);
1574 IDirectXFile_Release(dxfile
);
1576 if (ret
!= D3DRM_OK
)
1577 clean_mesh_builder_data(mesh_builder
);
1582 static HRESULT WINAPI
d3drm_mesh_builder3_Save(IDirect3DRMMeshBuilder3
*iface
,
1583 const char *filename
, D3DRMXOFFORMAT format
, D3DRMSAVEOPTIONS flags
)
1585 FIXME("iface %p, filename %s, format %#x, flags %#x stub!\n",
1586 iface
, debugstr_a(filename
), format
, flags
);
1591 static HRESULT WINAPI
d3drm_mesh_builder3_Scale(IDirect3DRMMeshBuilder3
*iface
,
1592 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1594 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1597 TRACE("iface %p, sx %.8e, sy %.8e, sz %.8e.\n", iface
, sx
, sy
, sz
);
1599 for (i
= 0; i
< mesh_builder
->nb_vertices
; ++i
)
1601 mesh_builder
->vertices
[i
].u1
.x
*= sx
;
1602 mesh_builder
->vertices
[i
].u2
.y
*= sy
;
1603 mesh_builder
->vertices
[i
].u3
.z
*= sz
;
1606 /* Normals are not affected by Scale */
1611 static HRESULT WINAPI
d3drm_mesh_builder3_Translate(IDirect3DRMMeshBuilder3
*iface
,
1612 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
1614 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
1619 static HRESULT WINAPI
d3drm_mesh_builder3_SetColorSource(IDirect3DRMMeshBuilder3
*iface
,
1620 D3DRMCOLORSOURCE source
)
1622 FIXME("iface %p, source %#x stub!\n", iface
, source
);
1627 static HRESULT WINAPI
d3drm_mesh_builder3_GetBox(IDirect3DRMMeshBuilder3
*iface
, D3DRMBOX
*box
)
1629 FIXME("iface %p, box %p stub!\n", iface
, box
);
1634 static HRESULT WINAPI
d3drm_mesh_builder3_GenerateNormals(IDirect3DRMMeshBuilder3
*iface
,
1635 D3DVALUE crease
, DWORD flags
)
1637 FIXME("iface %p, crease %.8e, flags %#x stub!\n", iface
, crease
, flags
);
1642 static D3DRMCOLORSOURCE WINAPI
d3drm_mesh_builder3_GetColorSource(IDirect3DRMMeshBuilder3
*iface
)
1644 FIXME("iface %p stub!\n", iface
);
1649 static HRESULT WINAPI
d3drm_mesh_builder3_AddMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
*mesh
)
1651 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
1656 static HRESULT WINAPI
d3drm_mesh_builder3_AddMeshBuilder(IDirect3DRMMeshBuilder3
*iface
,
1657 IDirect3DRMMeshBuilder3
*mesh_builder
, DWORD flags
)
1659 FIXME("iface %p, mesh_builder %p, flags %#x stub!\n", iface
, mesh_builder
, flags
);
1664 static HRESULT WINAPI
d3drm_mesh_builder3_AddFrame(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFrame3
*frame
)
1666 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
1671 static HRESULT WINAPI
d3drm_mesh_builder3_AddFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
1673 FIXME("iface %p, face %p stub!\n", iface
, face
);
1678 static HRESULT WINAPI
d3drm_mesh_builder3_AddFaces(IDirect3DRMMeshBuilder3
*iface
,
1679 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
1680 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
1682 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p array %p stub!\n",
1683 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
1688 static HRESULT WINAPI
d3drm_mesh_builder3_ReserveSpace(IDirect3DRMMeshBuilder3
*iface
,
1689 DWORD vertex_count
, DWORD normal_count
, DWORD face_count
)
1691 FIXME("iface %p, vertex_count %u, normal_count %u, face_count %u stub!\n",
1692 iface
, vertex_count
, normal_count
, face_count
);
1697 static HRESULT WINAPI
d3drm_mesh_builder3_SetColorRGB(IDirect3DRMMeshBuilder3
*iface
,
1698 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1700 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1702 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
1704 d3drm_set_color(&mesh_builder
->color
, red
, green
, blue
, 1.0f
);
1709 static HRESULT WINAPI
d3drm_mesh_builder3_SetColor(IDirect3DRMMeshBuilder3
*iface
, D3DCOLOR color
)
1711 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1713 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
1715 mesh_builder
->color
= color
;
1720 static HRESULT WINAPI
d3drm_mesh_builder3_SetTexture(IDirect3DRMMeshBuilder3
*iface
,
1721 IDirect3DRMTexture3
*texture
)
1723 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1725 TRACE("iface %p, texture %p.\n", iface
, texture
);
1728 IDirect3DRMTexture3_AddRef(texture
);
1729 if (mesh_builder
->texture
)
1730 IDirect3DRMTexture3_Release(mesh_builder
->texture
);
1731 mesh_builder
->texture
= texture
;
1736 static HRESULT WINAPI
d3drm_mesh_builder3_SetMaterial(IDirect3DRMMeshBuilder3
*iface
,
1737 IDirect3DRMMaterial2
*material
)
1739 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1741 TRACE("iface %p, material %p.\n", iface
, material
);
1744 IDirect3DRMTexture2_AddRef(material
);
1745 if (mesh_builder
->material
)
1746 IDirect3DRMTexture2_Release(mesh_builder
->material
);
1747 mesh_builder
->material
= material
;
1752 static HRESULT WINAPI
d3drm_mesh_builder3_SetTextureTopology(IDirect3DRMMeshBuilder3
*iface
,
1753 BOOL wrap_u
, BOOL wrap_v
)
1755 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface
, wrap_u
, wrap_v
);
1760 static HRESULT WINAPI
d3drm_mesh_builder3_SetQuality(IDirect3DRMMeshBuilder3
*iface
,
1761 D3DRMRENDERQUALITY quality
)
1763 FIXME("iface %p, quality %#x stub!\n", iface
, quality
);
1768 static HRESULT WINAPI
d3drm_mesh_builder3_SetPerspective(IDirect3DRMMeshBuilder3
*iface
,
1771 FIXME("iface %p, enable %#x stub!\n", iface
, enable
);
1776 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertex(IDirect3DRMMeshBuilder3
*iface
,
1777 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1779 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
1784 static HRESULT WINAPI
d3drm_mesh_builder3_SetNormal(IDirect3DRMMeshBuilder3
*iface
,
1785 DWORD index
, D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1787 FIXME("iface %p, index %u, x %.8e, y %.8e, z %.8e stub!\n", iface
, index
, x
, y
, z
);
1792 static HRESULT WINAPI
d3drm_mesh_builder3_SetTextureCoordinates(IDirect3DRMMeshBuilder3
*iface
,
1793 DWORD index
, D3DVALUE u
, D3DVALUE v
)
1795 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1797 TRACE("iface %p, index %u, u %.8e, v %.8e.\n", iface
, index
, u
, v
);
1799 if (index
>= mesh_builder
->nb_coords2d
)
1800 return D3DRMERR_BADVALUE
;
1802 mesh_builder
->pCoords2d
[index
].u
= u
;
1803 mesh_builder
->pCoords2d
[index
].v
= v
;
1808 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertexColor(IDirect3DRMMeshBuilder3
*iface
,
1809 DWORD index
, D3DCOLOR color
)
1811 FIXME("iface %p, index %u, color 0x%08x stub!\n", iface
, index
, color
);
1816 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertexColorRGB(IDirect3DRMMeshBuilder3
*iface
,
1817 DWORD index
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
1819 FIXME("iface %p, index %u, red %.8e, green %.8e, blue %.8e stub!\n",
1820 iface
, index
, red
, green
, blue
);
1825 static HRESULT WINAPI
d3drm_mesh_builder3_GetFaces(IDirect3DRMMeshBuilder3
*iface
,
1826 IDirect3DRMFaceArray
**array
)
1828 FIXME("iface %p, array %p stub!\n", iface
, array
);
1833 static HRESULT WINAPI
d3drm_mesh_builder3_GetGeometry(IDirect3DRMMeshBuilder3
*iface
,
1834 DWORD
*vertex_count
, D3DVECTOR
*vertices
, DWORD
*normal_count
, D3DVECTOR
*normals
,
1835 DWORD
*face_data_size
, DWORD
*face_data
)
1837 FIXME("iface %p, vertex_count %p, vertices %p, normal_count %p, normals %p, "
1838 "face_data_size %p, face_data %p stub!\n",
1839 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data_size
, face_data
);
1844 static HRESULT WINAPI
d3drm_mesh_builder3_GetTextureCoordinates(IDirect3DRMMeshBuilder3
*iface
,
1845 DWORD index
, D3DVALUE
*u
, D3DVALUE
*v
)
1847 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1849 TRACE("iface %p, index %u, u %p, v %p.\n", iface
, index
, u
, v
);
1851 if (index
>= mesh_builder
->nb_coords2d
)
1852 return D3DRMERR_BADVALUE
;
1854 *u
= mesh_builder
->pCoords2d
[index
].u
;
1855 *v
= mesh_builder
->pCoords2d
[index
].v
;
1860 static int WINAPI
d3drm_mesh_builder3_AddVertex(IDirect3DRMMeshBuilder3
*iface
,
1861 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1863 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1865 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
1867 if (!d3drm_array_reserve((void **)&mesh_builder
->vertices
, &mesh_builder
->vertices_size
,
1868 mesh_builder
->nb_vertices
+ 1, sizeof(*mesh_builder
->vertices
)))
1871 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u1
.x
= x
;
1872 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u2
.y
= y
;
1873 mesh_builder
->vertices
[mesh_builder
->nb_vertices
].u3
.z
= z
;
1875 return mesh_builder
->nb_vertices
++;
1878 static int WINAPI
d3drm_mesh_builder3_AddNormal(IDirect3DRMMeshBuilder3
*iface
,
1879 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1881 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1883 TRACE("iface %p, x %.8e, y %.8e, z %.8e.\n", iface
, x
, y
, z
);
1885 if (!d3drm_array_reserve((void **)&mesh_builder
->normals
, &mesh_builder
->normals_size
,
1886 mesh_builder
->nb_normals
+ 1, sizeof(*mesh_builder
->normals
)))
1889 mesh_builder
->normals
[mesh_builder
->nb_normals
].u1
.x
= x
;
1890 mesh_builder
->normals
[mesh_builder
->nb_normals
].u2
.y
= y
;
1891 mesh_builder
->normals
[mesh_builder
->nb_normals
].u3
.z
= z
;
1893 return mesh_builder
->nb_normals
++;
1896 static HRESULT WINAPI
d3drm_mesh_builder3_CreateFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
**face
)
1898 struct d3drm_face
*object
;
1901 TRACE("iface %p, face %p.\n", iface
, face
);
1903 if (FAILED(hr
= d3drm_face_create(&object
)))
1906 *face
= &object
->IDirect3DRMFace2_iface
;
1911 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_builder3_GetQuality(IDirect3DRMMeshBuilder3
*iface
)
1913 FIXME("iface %p stub!\n", iface
);
1918 static BOOL WINAPI
d3drm_mesh_builder3_GetPerspective(IDirect3DRMMeshBuilder3
*iface
)
1920 FIXME("iface %p stub!\n", iface
);
1925 static int WINAPI
d3drm_mesh_builder3_GetFaceCount(IDirect3DRMMeshBuilder3
*iface
)
1927 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1929 TRACE("iface %p.\n", iface
);
1931 return mesh_builder
->nb_faces
;
1934 static int WINAPI
d3drm_mesh_builder3_GetVertexCount(IDirect3DRMMeshBuilder3
*iface
)
1936 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1938 TRACE("iface %p.\n", iface
);
1940 return mesh_builder
->nb_vertices
;
1943 static D3DCOLOR WINAPI
d3drm_mesh_builder3_GetVertexColor(IDirect3DRMMeshBuilder3
*iface
,
1946 FIXME("iface %p, index %u stub!\n", iface
, index
);
1951 static HRESULT WINAPI
d3drm_mesh_builder3_CreateMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
**mesh
)
1953 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1955 D3DRMGROUPINDEX group
;
1957 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
1962 hr
= IDirect3DRM_CreateMesh(mesh_builder
->d3drm
, mesh
);
1966 /* If there is mesh data, create a group and put data inside */
1967 if (mesh_builder
->nb_vertices
)
1971 D3DRMVERTEX
* vertices
;
1973 vertices
= HeapAlloc(GetProcessHeap(), 0, mesh_builder
->nb_vertices
* sizeof(D3DRMVERTEX
));
1976 IDirect3DRMMesh_Release(*mesh
);
1977 return E_OUTOFMEMORY
;
1979 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
1980 vertices
[i
].position
= mesh_builder
->vertices
[i
];
1981 hr
= IDirect3DRMMesh_SetVertices(*mesh
, 0, 0, mesh_builder
->nb_vertices
, vertices
);
1982 HeapFree(GetProcessHeap(), 0, vertices
);
1984 /* Groups are in reverse order compared to materials list in X file */
1985 for (k
= mesh_builder
->nb_materials
- 1; k
>= 0; k
--)
1987 unsigned* face_data
;
1989 DWORD
* in_ptr
= mesh_builder
->pFaceData
;
1990 ULONG vertex_per_face
= 0;
1991 BOOL
* used_vertices
;
1992 unsigned nb_vertices
= 0;
1993 unsigned nb_faces
= 0;
1995 used_vertices
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, mesh_builder
->face_data_size
* sizeof(*used_vertices
));
1998 IDirect3DRMMesh_Release(*mesh
);
1999 return E_OUTOFMEMORY
;
2002 face_data
= HeapAlloc(GetProcessHeap(), 0, mesh_builder
->face_data_size
* sizeof(*face_data
));
2005 HeapFree(GetProcessHeap(), 0, used_vertices
);
2006 IDirect3DRMMesh_Release(*mesh
);
2007 return E_OUTOFMEMORY
;
2009 out_ptr
= face_data
;
2011 /* If all faces have the same number of vertex, set vertex_per_face */
2012 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
2014 /* Process only faces belonging to the group */
2015 if (mesh_builder
->material_indices
[i
] == k
)
2017 if (vertex_per_face
&& (vertex_per_face
!= *in_ptr
))
2019 vertex_per_face
= *in_ptr
;
2021 in_ptr
+= 1 + *in_ptr
* 2;
2023 if (i
!= mesh_builder
->nb_faces
)
2024 vertex_per_face
= 0;
2026 /* Put only vertex indices */
2027 in_ptr
= mesh_builder
->pFaceData
;
2028 for (i
= 0; i
< mesh_builder
->nb_faces
; i
++)
2030 DWORD nb_indices
= *in_ptr
++;
2032 /* Skip faces not belonging to the group */
2033 if (mesh_builder
->material_indices
[i
] != k
)
2035 in_ptr
+= 2 * nb_indices
;
2039 /* Don't put nb indices when vertex_per_face is set */
2040 if (vertex_per_face
)
2041 *out_ptr
++ = nb_indices
;
2043 for (j
= 0; j
< nb_indices
; j
++)
2045 *out_ptr
= *in_ptr
++;
2046 used_vertices
[*out_ptr
++] = TRUE
;
2047 /* Skip normal index */
2054 for (i
= 0; i
< mesh_builder
->nb_vertices
; i
++)
2055 if (used_vertices
[i
])
2058 hr
= IDirect3DRMMesh_AddGroup(*mesh
, nb_vertices
, nb_faces
, vertex_per_face
, face_data
, &group
);
2059 HeapFree(GetProcessHeap(), 0, used_vertices
);
2060 HeapFree(GetProcessHeap(), 0, face_data
);
2062 hr
= IDirect3DRMMesh_SetGroupColor(*mesh
, group
, mesh_builder
->materials
[k
].color
);
2064 hr
= IDirect3DRMMesh_SetGroupMaterial(*mesh
, group
,
2065 (IDirect3DRMMaterial
*)mesh_builder
->materials
[k
].material
);
2066 if (SUCCEEDED(hr
) && mesh_builder
->materials
[k
].texture
)
2068 IDirect3DRMTexture
*texture
;
2070 IDirect3DRMTexture3_QueryInterface(mesh_builder
->materials
[k
].texture
,
2071 &IID_IDirect3DRMTexture
, (void **)&texture
);
2072 hr
= IDirect3DRMMesh_SetGroupTexture(*mesh
, group
, texture
);
2073 IDirect3DRMTexture_Release(texture
);
2077 IDirect3DRMMesh_Release(*mesh
);
2086 static HRESULT WINAPI
d3drm_mesh_builder3_GetFace(IDirect3DRMMeshBuilder3
*iface
,
2087 DWORD index
, IDirect3DRMFace2
**face
)
2089 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
2094 static HRESULT WINAPI
d3drm_mesh_builder3_GetVertex(IDirect3DRMMeshBuilder3
*iface
,
2095 DWORD index
, D3DVECTOR
*vector
)
2097 FIXME("iface %p, index %u, vector %p stub!\n", iface
, index
, vector
);
2102 static HRESULT WINAPI
d3drm_mesh_builder3_GetNormal(IDirect3DRMMeshBuilder3
*iface
,
2103 DWORD index
, D3DVECTOR
*vector
)
2105 FIXME("iface %p, index %u, vector %p stub!\n", iface
, index
, vector
);
2110 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteVertices(IDirect3DRMMeshBuilder3
*iface
,
2111 DWORD start_idx
, DWORD count
)
2113 FIXME("iface %p, start_idx %u, count %u stub!\n", iface
, start_idx
, count
);
2118 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteNormals(IDirect3DRMMeshBuilder3
*iface
,
2119 DWORD start_idx
, DWORD count
)
2121 FIXME("iface %p, start_idx %u, count %u stub!\n", iface
, start_idx
, count
);
2126 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
2128 FIXME("iface %p, face %p stub!\n", iface
, face
);
2133 static HRESULT WINAPI
d3drm_mesh_builder3_Empty(IDirect3DRMMeshBuilder3
*iface
, DWORD flags
)
2135 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2140 static HRESULT WINAPI
d3drm_mesh_builder3_Optimize(IDirect3DRMMeshBuilder3
*iface
, DWORD flags
)
2142 FIXME("iface %p, flags %#x stub!\n", iface
, flags
);
2147 static HRESULT WINAPI
d3drm_mesh_builder3_AddFacesIndexed(IDirect3DRMMeshBuilder3
*iface
,
2148 DWORD flags
, DWORD
*indices
, DWORD
*start_idx
, DWORD
*count
)
2150 FIXME("iface %p, flags %#x, indices %p, start_idx %p, count %p stub!\n",
2151 iface
, flags
, indices
, start_idx
, count
);
2156 static HRESULT WINAPI
d3drm_mesh_builder3_CreateSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
**mesh
)
2158 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2163 static HRESULT WINAPI
d3drm_mesh_builder3_GetParentMesh(IDirect3DRMMeshBuilder3
*iface
,
2164 DWORD flags
, IUnknown
**parent
)
2166 FIXME("iface %p, flags %#x, parent %p stub!\n", iface
, flags
, parent
);
2171 static HRESULT WINAPI
d3drm_mesh_builder3_GetSubMeshes(IDirect3DRMMeshBuilder3
*iface
,
2172 DWORD
*count
, IUnknown
**meshes
)
2174 FIXME("iface %p, count %p, meshes %p stub!\n", iface
, count
, meshes
);
2179 static HRESULT WINAPI
d3drm_mesh_builder3_DeleteSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
*mesh
)
2181 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2186 static HRESULT WINAPI
d3drm_mesh_builder3_Enable(IDirect3DRMMeshBuilder3
*iface
, DWORD index
)
2188 FIXME("iface %p, index %u stub!\n", iface
, index
);
2193 static HRESULT WINAPI
d3drm_mesh_builder3_GetEnable(IDirect3DRMMeshBuilder3
*iface
, DWORD
*indices
)
2195 FIXME("iface %p, indices %p stub!\n", iface
, indices
);
2200 static HRESULT WINAPI
d3drm_mesh_builder3_AddTriangles(IDirect3DRMMeshBuilder3
*iface
,
2201 DWORD flags
, DWORD format
, DWORD vertex_count
, void *data
)
2203 FIXME("iface %p, flags %#x, format %#x, vertex_count %u, data %p stub!\n",
2204 iface
, flags
, format
, vertex_count
, data
);
2209 static HRESULT WINAPI
d3drm_mesh_builder3_SetVertices(IDirect3DRMMeshBuilder3
*iface
,
2210 DWORD start_idx
, DWORD count
, D3DVECTOR
*vector
)
2212 FIXME("iface %p, start_idx %u, count %u, vector %p stub!\n", iface
, start_idx
, count
, vector
);
2217 static HRESULT WINAPI
d3drm_mesh_builder3_GetVertices(IDirect3DRMMeshBuilder3
*iface
,
2218 DWORD start_idx
, DWORD
*vertex_count
, D3DVECTOR
*vertices
)
2220 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2221 DWORD count
= mesh_builder
->nb_vertices
- start_idx
;
2223 TRACE("iface %p, start_idx %u, vertex_count %p, vertices %p.\n",
2224 iface
, start_idx
, vertex_count
, vertices
);
2227 *vertex_count
= count
;
2228 if (vertices
&& mesh_builder
->nb_vertices
)
2229 memcpy(vertices
, mesh_builder
->vertices
+ start_idx
, count
* sizeof(*vertices
));
2234 static HRESULT WINAPI
d3drm_mesh_builder3_SetNormals(IDirect3DRMMeshBuilder3
*iface
,
2235 DWORD start_idx
, DWORD count
, D3DVECTOR
*vector
)
2237 FIXME("iface %p, start_idx %u, count %u, vector %p stub!\n",
2238 iface
, start_idx
, count
, vector
);
2243 static HRESULT WINAPI
d3drm_mesh_builder3_GetNormals(IDirect3DRMMeshBuilder3
*iface
,
2244 DWORD start_idx
, DWORD
*normal_count
, D3DVECTOR
*normals
)
2246 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2247 DWORD count
= mesh_builder
->nb_normals
- start_idx
;
2249 TRACE("iface %p, start_idx %u, normal_count %p, normals %p.\n",
2250 iface
, start_idx
, normal_count
, normals
);
2253 *normal_count
= count
;
2254 if (normals
&& mesh_builder
->nb_normals
)
2255 memcpy(normals
, &mesh_builder
->normals
[start_idx
], count
* sizeof(*normals
));
2260 static int WINAPI
d3drm_mesh_builder3_GetNormalCount(IDirect3DRMMeshBuilder3
*iface
)
2262 struct d3drm_mesh_builder
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2264 TRACE("iface %p.\n", iface
);
2266 return mesh_builder
->nb_normals
;
2269 static const struct IDirect3DRMMeshBuilder3Vtbl d3drm_mesh_builder3_vtbl
=
2271 d3drm_mesh_builder3_QueryInterface
,
2272 d3drm_mesh_builder3_AddRef
,
2273 d3drm_mesh_builder3_Release
,
2274 d3drm_mesh_builder3_Clone
,
2275 d3drm_mesh_builder3_AddDestroyCallback
,
2276 d3drm_mesh_builder3_DeleteDestroyCallback
,
2277 d3drm_mesh_builder3_SetAppData
,
2278 d3drm_mesh_builder3_GetAppData
,
2279 d3drm_mesh_builder3_SetName
,
2280 d3drm_mesh_builder3_GetName
,
2281 d3drm_mesh_builder3_GetClassName
,
2282 d3drm_mesh_builder3_Load
,
2283 d3drm_mesh_builder3_Save
,
2284 d3drm_mesh_builder3_Scale
,
2285 d3drm_mesh_builder3_Translate
,
2286 d3drm_mesh_builder3_SetColorSource
,
2287 d3drm_mesh_builder3_GetBox
,
2288 d3drm_mesh_builder3_GenerateNormals
,
2289 d3drm_mesh_builder3_GetColorSource
,
2290 d3drm_mesh_builder3_AddMesh
,
2291 d3drm_mesh_builder3_AddMeshBuilder
,
2292 d3drm_mesh_builder3_AddFrame
,
2293 d3drm_mesh_builder3_AddFace
,
2294 d3drm_mesh_builder3_AddFaces
,
2295 d3drm_mesh_builder3_ReserveSpace
,
2296 d3drm_mesh_builder3_SetColorRGB
,
2297 d3drm_mesh_builder3_SetColor
,
2298 d3drm_mesh_builder3_SetTexture
,
2299 d3drm_mesh_builder3_SetMaterial
,
2300 d3drm_mesh_builder3_SetTextureTopology
,
2301 d3drm_mesh_builder3_SetQuality
,
2302 d3drm_mesh_builder3_SetPerspective
,
2303 d3drm_mesh_builder3_SetVertex
,
2304 d3drm_mesh_builder3_SetNormal
,
2305 d3drm_mesh_builder3_SetTextureCoordinates
,
2306 d3drm_mesh_builder3_SetVertexColor
,
2307 d3drm_mesh_builder3_SetVertexColorRGB
,
2308 d3drm_mesh_builder3_GetFaces
,
2309 d3drm_mesh_builder3_GetGeometry
,
2310 d3drm_mesh_builder3_GetTextureCoordinates
,
2311 d3drm_mesh_builder3_AddVertex
,
2312 d3drm_mesh_builder3_AddNormal
,
2313 d3drm_mesh_builder3_CreateFace
,
2314 d3drm_mesh_builder3_GetQuality
,
2315 d3drm_mesh_builder3_GetPerspective
,
2316 d3drm_mesh_builder3_GetFaceCount
,
2317 d3drm_mesh_builder3_GetVertexCount
,
2318 d3drm_mesh_builder3_GetVertexColor
,
2319 d3drm_mesh_builder3_CreateMesh
,
2320 d3drm_mesh_builder3_GetFace
,
2321 d3drm_mesh_builder3_GetVertex
,
2322 d3drm_mesh_builder3_GetNormal
,
2323 d3drm_mesh_builder3_DeleteVertices
,
2324 d3drm_mesh_builder3_DeleteNormals
,
2325 d3drm_mesh_builder3_DeleteFace
,
2326 d3drm_mesh_builder3_Empty
,
2327 d3drm_mesh_builder3_Optimize
,
2328 d3drm_mesh_builder3_AddFacesIndexed
,
2329 d3drm_mesh_builder3_CreateSubMesh
,
2330 d3drm_mesh_builder3_GetParentMesh
,
2331 d3drm_mesh_builder3_GetSubMeshes
,
2332 d3drm_mesh_builder3_DeleteSubMesh
,
2333 d3drm_mesh_builder3_Enable
,
2334 d3drm_mesh_builder3_GetEnable
,
2335 d3drm_mesh_builder3_AddTriangles
,
2336 d3drm_mesh_builder3_SetVertices
,
2337 d3drm_mesh_builder3_GetVertices
,
2338 d3drm_mesh_builder3_SetNormals
,
2339 d3drm_mesh_builder3_GetNormals
,
2340 d3drm_mesh_builder3_GetNormalCount
,
2343 HRESULT
d3drm_mesh_builder_create(struct d3drm_mesh_builder
**mesh_builder
, IDirect3DRM
*d3drm
)
2345 static const char classname
[] = "Builder";
2346 struct d3drm_mesh_builder
*object
;
2348 TRACE("mesh_builder %p.\n", mesh_builder
);
2350 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
2351 return E_OUTOFMEMORY
;
2353 object
->IDirect3DRMMeshBuilder2_iface
.lpVtbl
= &d3drm_mesh_builder2_vtbl
;
2354 object
->IDirect3DRMMeshBuilder3_iface
.lpVtbl
= &d3drm_mesh_builder3_vtbl
;
2356 object
->d3drm
= d3drm
;
2357 IDirect3DRM_AddRef(object
->d3drm
);
2359 d3drm_object_init(&object
->obj
, classname
);
2361 *mesh_builder
= object
;
2366 static HRESULT WINAPI
d3drm_mesh_QueryInterface(IDirect3DRMMesh
*iface
, REFIID riid
, void **out
)
2368 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
2370 if (IsEqualGUID(riid
, &IID_IDirect3DRMMesh
)
2371 || IsEqualGUID(riid
, &IID_IDirect3DRMVisual
)
2372 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
2373 || IsEqualGUID(riid
, &IID_IUnknown
))
2375 IDirect3DRMMesh_AddRef(iface
);
2380 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
2383 return E_NOINTERFACE
;
2386 static ULONG WINAPI
d3drm_mesh_AddRef(IDirect3DRMMesh
*iface
)
2388 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2389 ULONG refcount
= InterlockedIncrement(&mesh
->ref
);
2391 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
2396 static ULONG WINAPI
d3drm_mesh_Release(IDirect3DRMMesh
*iface
)
2398 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2399 ULONG refcount
= InterlockedDecrement(&mesh
->ref
);
2401 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
2407 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &mesh
->obj
);
2408 IDirect3DRM_Release(mesh
->d3drm
);
2409 for (i
= 0; i
< mesh
->nb_groups
; ++i
)
2411 HeapFree(GetProcessHeap(), 0, mesh
->groups
[i
].vertices
);
2412 HeapFree(GetProcessHeap(), 0, mesh
->groups
[i
].face_data
);
2413 if (mesh
->groups
[i
].material
)
2414 IDirect3DRMMaterial2_Release(mesh
->groups
[i
].material
);
2415 if (mesh
->groups
[i
].texture
)
2416 IDirect3DRMTexture3_Release(mesh
->groups
[i
].texture
);
2418 HeapFree(GetProcessHeap(), 0, mesh
->groups
);
2419 HeapFree(GetProcessHeap(), 0, mesh
);
2425 static HRESULT WINAPI
d3drm_mesh_Clone(IDirect3DRMMesh
*iface
,
2426 IUnknown
*outer
, REFIID iid
, void **out
)
2428 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
2433 static HRESULT WINAPI
d3drm_mesh_AddDestroyCallback(IDirect3DRMMesh
*iface
,
2434 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2436 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2438 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2440 return d3drm_object_add_destroy_callback(&mesh
->obj
, cb
, ctx
);
2443 static HRESULT WINAPI
d3drm_mesh_DeleteDestroyCallback(IDirect3DRMMesh
*iface
,
2444 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2446 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2448 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2450 return d3drm_object_delete_destroy_callback(&mesh
->obj
, cb
, ctx
);
2453 static HRESULT WINAPI
d3drm_mesh_SetAppData(IDirect3DRMMesh
*iface
, DWORD data
)
2455 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2457 TRACE("iface %p, data %#x.\n", iface
, data
);
2459 mesh
->obj
.appdata
= data
;
2464 static DWORD WINAPI
d3drm_mesh_GetAppData(IDirect3DRMMesh
*iface
)
2466 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2468 TRACE("iface %p.\n", iface
);
2470 return mesh
->obj
.appdata
;
2473 static HRESULT WINAPI
d3drm_mesh_SetName(IDirect3DRMMesh
*iface
, const char *name
)
2475 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2477 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2479 return d3drm_object_set_name(&mesh
->obj
, name
);
2482 static HRESULT WINAPI
d3drm_mesh_GetName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2484 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2486 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2488 return d3drm_object_get_name(&mesh
->obj
, size
, name
);
2491 static HRESULT WINAPI
d3drm_mesh_GetClassName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2493 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2495 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2497 return d3drm_object_get_class_name(&mesh
->obj
, size
, name
);
2500 static HRESULT WINAPI
d3drm_mesh_Scale(IDirect3DRMMesh
*iface
,
2501 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
2503 FIXME("iface %p, sx %.8e, sy %.8e, sz %.8e stub!\n", iface
, sx
, sy
, sz
);
2508 static HRESULT WINAPI
d3drm_mesh_Translate(IDirect3DRMMesh
*iface
,
2509 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
2511 FIXME("iface %p, tx %.8e, ty %.8e, tz %.8e stub!\n", iface
, tx
, ty
, tz
);
2516 static HRESULT WINAPI
d3drm_mesh_GetBox(IDirect3DRMMesh
*iface
, D3DRMBOX
*box
)
2518 FIXME("iface %p, box %p stub!\n", iface
, box
);
2523 static HRESULT WINAPI
d3drm_mesh_AddGroup(IDirect3DRMMesh
*iface
, unsigned vertex_count
,
2524 unsigned face_count
, unsigned vertex_per_face
, unsigned *face_data
, D3DRMGROUPINDEX
*id
)
2526 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2527 struct mesh_group
*group
;
2529 TRACE("iface %p, vertex_count %u, face_count %u, vertex_per_face %u, face_data %p, id %p.\n",
2530 iface
, vertex_count
, face_count
, vertex_per_face
, face_data
, id
);
2532 if (!face_data
|| !id
)
2535 if (!d3drm_array_reserve((void **)&mesh
->groups
, &mesh
->groups_size
, mesh
->nb_groups
+ 1, sizeof(*mesh
->groups
)))
2536 return E_OUTOFMEMORY
;
2538 group
= mesh
->groups
+ mesh
->nb_groups
;
2540 group
->vertices
= HeapAlloc(GetProcessHeap(), 0, vertex_count
* sizeof(D3DRMVERTEX
));
2541 if (!group
->vertices
)
2542 return E_OUTOFMEMORY
;
2543 group
->nb_vertices
= vertex_count
;
2544 group
->nb_faces
= face_count
;
2545 group
->vertex_per_face
= vertex_per_face
;
2547 if (vertex_per_face
)
2549 group
->face_data_size
= face_count
* vertex_per_face
;
2554 unsigned nb_indices
;
2555 unsigned* face_data_ptr
= face_data
;
2556 group
->face_data_size
= 0;
2558 for (i
= 0; i
< face_count
; i
++)
2560 nb_indices
= *face_data_ptr
;
2561 group
->face_data_size
+= nb_indices
+ 1;
2562 face_data_ptr
+= nb_indices
;
2566 group
->face_data
= HeapAlloc(GetProcessHeap(), 0, group
->face_data_size
* sizeof(unsigned));
2567 if (!group
->face_data
)
2569 HeapFree(GetProcessHeap(), 0 , group
->vertices
);
2570 return E_OUTOFMEMORY
;
2573 memcpy(group
->face_data
, face_data
, group
->face_data_size
* sizeof(unsigned));
2575 group
->material
= NULL
;
2576 group
->texture
= NULL
;
2578 *id
= mesh
->nb_groups
++;
2583 static HRESULT WINAPI
d3drm_mesh_SetVertices(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX group_id
,
2584 unsigned int start_idx
, unsigned int count
, D3DRMVERTEX
*values
)
2586 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2588 TRACE("iface %p, group_id %#x, start_idx %u, count %u, values %p.\n",
2589 iface
, group_id
, start_idx
, count
, values
);
2591 if (group_id
>= mesh
->nb_groups
)
2592 return D3DRMERR_BADVALUE
;
2594 if ((start_idx
+ count
- 1) >= mesh
->groups
[group_id
].nb_vertices
)
2595 return D3DRMERR_BADVALUE
;
2600 memcpy(mesh
->groups
[group_id
].vertices
+ start_idx
, values
, count
* sizeof(*values
));
2605 static HRESULT WINAPI
d3drm_mesh_SetGroupColor(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DCOLOR color
)
2607 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2609 TRACE("iface %p, id %#x, color 0x%08x.\n", iface
, id
, color
);
2611 if (id
>= mesh
->nb_groups
)
2612 return D3DRMERR_BADVALUE
;
2614 mesh
->groups
[id
].color
= color
;
2619 static HRESULT WINAPI
d3drm_mesh_SetGroupColorRGB(IDirect3DRMMesh
*iface
,
2620 D3DRMGROUPINDEX id
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2622 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2624 TRACE("iface %p, id %#x, red %.8e, green %.8e, blue %.8e.\n", iface
, id
, red
, green
, blue
);
2626 if (id
>= mesh
->nb_groups
)
2627 return D3DRMERR_BADVALUE
;
2629 d3drm_set_color(&mesh
->groups
[id
].color
, red
, green
, blue
, 1.0f
);
2634 static HRESULT WINAPI
d3drm_mesh_SetGroupMapping(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DRMMAPPING value
)
2636 FIXME("iface %p, id %#x, value %#x stub!\n", iface
, id
, value
);
2641 static HRESULT WINAPI
d3drm_mesh_SetGroupQuality(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, D3DRMRENDERQUALITY value
)
2643 FIXME("iface %p, id %#x, value %#x stub!\n", iface
, id
, value
);
2648 static HRESULT WINAPI
d3drm_mesh_SetGroupMaterial(IDirect3DRMMesh
*iface
,
2649 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
*material
)
2651 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2653 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2655 if (id
>= mesh
->nb_groups
)
2656 return D3DRMERR_BADVALUE
;
2658 if (mesh
->groups
[id
].material
)
2659 IDirect3DRMMaterial2_Release(mesh
->groups
[id
].material
);
2661 mesh
->groups
[id
].material
= (IDirect3DRMMaterial2
*)material
;
2664 IDirect3DRMMaterial2_AddRef(mesh
->groups
[id
].material
);
2669 static HRESULT WINAPI
d3drm_mesh_SetGroupTexture(IDirect3DRMMesh
*iface
,
2670 D3DRMGROUPINDEX id
, IDirect3DRMTexture
*texture
)
2672 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2674 TRACE("iface %p, id %#x, texture %p.\n", iface
, id
, texture
);
2676 if (id
>= mesh
->nb_groups
)
2677 return D3DRMERR_BADVALUE
;
2679 if (mesh
->groups
[id
].texture
)
2680 IDirect3DRMTexture3_Release(mesh
->groups
[id
].texture
);
2684 mesh
->groups
[id
].texture
= NULL
;
2688 return IDirect3DRMTexture3_QueryInterface(texture
, &IID_IDirect3DRMTexture
, (void **)&mesh
->groups
[id
].texture
);
2691 static DWORD WINAPI
d3drm_mesh_GetGroupCount(IDirect3DRMMesh
*iface
)
2693 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2695 TRACE("iface %p.\n", iface
);
2697 return mesh
->nb_groups
;
2700 static HRESULT WINAPI
d3drm_mesh_GetGroup(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
, unsigned *vertex_count
,
2701 unsigned *face_count
, unsigned *vertex_per_face
, DWORD
*face_data_size
, unsigned *face_data
)
2703 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2705 TRACE("iface %p, id %#x, vertex_count %p, face_count %p, vertex_per_face %p, face_data_size %p, face_data %p.\n",
2706 iface
, id
, vertex_count
, face_count
, vertex_per_face
, face_data_size
,face_data
);
2708 if (id
>= mesh
->nb_groups
)
2709 return D3DRMERR_BADVALUE
;
2712 *vertex_count
= mesh
->groups
[id
].nb_vertices
;
2714 *face_count
= mesh
->groups
[id
].nb_faces
;
2715 if (vertex_per_face
)
2716 *vertex_per_face
= mesh
->groups
[id
].vertex_per_face
;
2718 *face_data_size
= mesh
->groups
[id
].face_data_size
;
2720 memcpy(face_data
, mesh
->groups
[id
].face_data
, mesh
->groups
[id
].face_data_size
* sizeof(*face_data
));
2725 static HRESULT WINAPI
d3drm_mesh_GetVertices(IDirect3DRMMesh
*iface
,
2726 D3DRMGROUPINDEX group_id
, DWORD start_idx
, DWORD count
, D3DRMVERTEX
*vertices
)
2728 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2730 TRACE("iface %p, group_id %#x, start_idx %u, count %u, vertices %p.\n",
2731 iface
, group_id
, start_idx
, count
, vertices
);
2733 if (group_id
>= mesh
->nb_groups
)
2734 return D3DRMERR_BADVALUE
;
2736 if ((start_idx
+ count
- 1) >= mesh
->groups
[group_id
].nb_vertices
)
2737 return D3DRMERR_BADVALUE
;
2742 memcpy(vertices
, mesh
->groups
[group_id
].vertices
+ start_idx
, count
* sizeof(*vertices
));
2747 static D3DCOLOR WINAPI
d3drm_mesh_GetGroupColor(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2749 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2751 TRACE("iface %p, id %#x.\n", iface
, id
);
2753 return mesh
->groups
[id
].color
;
2756 static D3DRMMAPPING WINAPI
d3drm_mesh_GetGroupMapping(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2758 FIXME("iface %p, id %#x stub!\n", iface
, id
);
2762 static D3DRMRENDERQUALITY WINAPI
d3drm_mesh_GetGroupQuality(IDirect3DRMMesh
*iface
, D3DRMGROUPINDEX id
)
2764 FIXME("iface %p, id %#x stub!\n", iface
, id
);
2769 static HRESULT WINAPI
d3drm_mesh_GetGroupMaterial(IDirect3DRMMesh
*iface
,
2770 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
**material
)
2772 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2774 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2776 if (id
>= mesh
->nb_groups
)
2777 return D3DRMERR_BADVALUE
;
2782 if (mesh
->groups
[id
].material
)
2783 IDirect3DRMTexture_QueryInterface(mesh
->groups
[id
].material
, &IID_IDirect3DRMMaterial
, (void **)material
);
2790 static HRESULT WINAPI
d3drm_mesh_GetGroupTexture(IDirect3DRMMesh
*iface
,
2791 D3DRMGROUPINDEX id
, IDirect3DRMTexture
**texture
)
2793 struct d3drm_mesh
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2795 TRACE("iface %p, id %#x, texture %p.\n", iface
, id
, texture
);
2797 if (id
>= mesh
->nb_groups
)
2798 return D3DRMERR_BADVALUE
;
2803 if (mesh
->groups
[id
].texture
)
2804 IDirect3DRMTexture_QueryInterface(mesh
->groups
[id
].texture
, &IID_IDirect3DRMTexture
, (void **)texture
);
2811 static const struct IDirect3DRMMeshVtbl d3drm_mesh_vtbl
=
2813 d3drm_mesh_QueryInterface
,
2817 d3drm_mesh_AddDestroyCallback
,
2818 d3drm_mesh_DeleteDestroyCallback
,
2819 d3drm_mesh_SetAppData
,
2820 d3drm_mesh_GetAppData
,
2823 d3drm_mesh_GetClassName
,
2825 d3drm_mesh_Translate
,
2827 d3drm_mesh_AddGroup
,
2828 d3drm_mesh_SetVertices
,
2829 d3drm_mesh_SetGroupColor
,
2830 d3drm_mesh_SetGroupColorRGB
,
2831 d3drm_mesh_SetGroupMapping
,
2832 d3drm_mesh_SetGroupQuality
,
2833 d3drm_mesh_SetGroupMaterial
,
2834 d3drm_mesh_SetGroupTexture
,
2835 d3drm_mesh_GetGroupCount
,
2836 d3drm_mesh_GetGroup
,
2837 d3drm_mesh_GetVertices
,
2838 d3drm_mesh_GetGroupColor
,
2839 d3drm_mesh_GetGroupMapping
,
2840 d3drm_mesh_GetGroupQuality
,
2841 d3drm_mesh_GetGroupMaterial
,
2842 d3drm_mesh_GetGroupTexture
,
2845 HRESULT
d3drm_mesh_create(struct d3drm_mesh
**mesh
, IDirect3DRM
*d3drm
)
2847 static const char classname
[] = "Mesh";
2848 struct d3drm_mesh
*object
;
2850 TRACE("mesh %p, d3drm %p.\n", mesh
, d3drm
);
2852 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
2853 return E_OUTOFMEMORY
;
2855 object
->IDirect3DRMMesh_iface
.lpVtbl
= &d3drm_mesh_vtbl
;
2857 object
->d3drm
= d3drm
;
2858 IDirect3DRM_AddRef(object
->d3drm
);
2860 d3drm_object_init(&object
->obj
, classname
);
2867 static HRESULT WINAPI
d3drm_wrap_QueryInterface(IDirect3DRMWrap
*iface
, REFIID riid
, void **out
)
2869 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
2871 if (IsEqualGUID(riid
, &IID_IDirect3DRMWrap
)
2872 || IsEqualGUID(riid
, &IID_IDirect3DRMObject
)
2873 || IsEqualGUID(riid
, &IID_IUnknown
))
2875 IDirect3DRMWrap_AddRef(iface
);
2880 WARN("%s not implemented.\n", debugstr_guid(riid
));
2883 return CLASS_E_CLASSNOTAVAILABLE
;
2886 static ULONG WINAPI
d3drm_wrap_AddRef(IDirect3DRMWrap
*iface
)
2888 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2889 ULONG refcount
= InterlockedIncrement(&wrap
->ref
);
2891 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
2896 static ULONG WINAPI
d3drm_wrap_Release(IDirect3DRMWrap
*iface
)
2898 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2899 ULONG refcount
= InterlockedDecrement(&wrap
->ref
);
2901 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
2905 d3drm_object_cleanup((IDirect3DRMObject
*)iface
, &wrap
->obj
);
2906 HeapFree(GetProcessHeap(), 0, wrap
);
2912 static HRESULT WINAPI
d3drm_wrap_Clone(IDirect3DRMWrap
*iface
,
2913 IUnknown
*outer
, REFIID iid
, void **out
)
2915 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
2920 static HRESULT WINAPI
d3drm_wrap_AddDestroyCallback(IDirect3DRMWrap
*iface
,
2921 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2923 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2925 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2927 return d3drm_object_add_destroy_callback(&wrap
->obj
, cb
, ctx
);
2930 static HRESULT WINAPI
d3drm_wrap_DeleteDestroyCallback(IDirect3DRMWrap
*iface
,
2931 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2933 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2935 TRACE("iface %p, cb %p, ctx %p.\n", iface
, cb
, ctx
);
2937 return d3drm_object_delete_destroy_callback(&wrap
->obj
, cb
, ctx
);
2940 static HRESULT WINAPI
d3drm_wrap_SetAppData(IDirect3DRMWrap
*iface
, DWORD data
)
2942 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2944 TRACE("iface %p, data %#x.\n", iface
, data
);
2946 wrap
->obj
.appdata
= data
;
2951 static DWORD WINAPI
d3drm_wrap_GetAppData(IDirect3DRMWrap
*iface
)
2953 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2955 TRACE("iface %p.\n", iface
);
2957 return wrap
->obj
.appdata
;
2960 static HRESULT WINAPI
d3drm_wrap_SetName(IDirect3DRMWrap
*iface
, const char *name
)
2962 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2964 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
2966 return d3drm_object_set_name(&wrap
->obj
, name
);
2969 static HRESULT WINAPI
d3drm_wrap_GetName(IDirect3DRMWrap
*iface
, DWORD
*size
, char *name
)
2971 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2973 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2975 return d3drm_object_get_name(&wrap
->obj
, size
, name
);
2978 static HRESULT WINAPI
d3drm_wrap_GetClassName(IDirect3DRMWrap
*iface
, DWORD
*size
, char *name
)
2980 struct d3drm_wrap
*wrap
= impl_from_IDirect3DRMWrap(iface
);
2982 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2984 return d3drm_object_get_class_name(&wrap
->obj
, size
, name
);
2987 static HRESULT WINAPI
d3drm_wrap_Init(IDirect3DRMWrap
*iface
, D3DRMWRAPTYPE type
, IDirect3DRMFrame
*reference
,
2988 D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
, D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
,
2989 D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
, D3DVALUE su
, D3DVALUE sv
)
2991 FIXME("iface %p, type %d, reference frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, ux %.8e, "
2992 "uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e.\n", iface
, type
, reference
, ox
, oy
, oz
, dx
, dy
, dz
,
2993 ux
, uy
, uz
, ou
, ov
, su
, sv
);
2998 static HRESULT WINAPI
d3drm_wrap_Apply(IDirect3DRMWrap
*iface
, IDirect3DRMObject
*object
)
3000 FIXME("iface %p, object %p.\n", iface
, object
);
3005 static HRESULT WINAPI
d3drm_wrap_ApplyRelative(IDirect3DRMWrap
*iface
, IDirect3DRMFrame
*frame
,
3006 IDirect3DRMObject
*object
)
3008 FIXME("iface %p, frame %p, object %p.\n", iface
, frame
, object
);
3013 static const struct IDirect3DRMWrapVtbl d3drm_wrap_vtbl
=
3015 d3drm_wrap_QueryInterface
,
3019 d3drm_wrap_AddDestroyCallback
,
3020 d3drm_wrap_DeleteDestroyCallback
,
3021 d3drm_wrap_SetAppData
,
3022 d3drm_wrap_GetAppData
,
3025 d3drm_wrap_GetClassName
,
3028 d3drm_wrap_ApplyRelative
,
3031 HRESULT
d3drm_wrap_create(struct d3drm_wrap
**wrap
, IDirect3DRM
*d3drm
)
3033 static const char classname
[] = "";
3034 struct d3drm_wrap
*object
;
3036 TRACE("wrap %p, d3drm %p.\n", wrap
, d3drm
);
3038 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
3039 return E_OUTOFMEMORY
;
3041 object
->IDirect3DRMWrap_iface
.lpVtbl
= &d3drm_wrap_vtbl
;
3044 d3drm_object_init(&object
->obj
, classname
);