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[wine.git] / dlls / d3drm / face.c
blob95e6e582c09f1f98d80323117a01c0965a32f35f
1 /*
2 * Implementation of IDirect3DRMFace Interface
4 * Copyright 2013 André Hentschel
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include "d3drm_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
28 static inline struct d3drm_face *impl_from_IDirect3DRMFace(IDirect3DRMFace *iface)
30 return CONTAINING_RECORD(iface, struct d3drm_face, IDirect3DRMFace_iface);
33 static inline struct d3drm_face *impl_from_IDirect3DRMFace2(IDirect3DRMFace2 *iface)
35 return CONTAINING_RECORD(iface, struct d3drm_face, IDirect3DRMFace2_iface);
38 static HRESULT WINAPI d3drm_face1_QueryInterface(IDirect3DRMFace *iface, REFIID riid, void **out)
40 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
42 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
44 if (IsEqualGUID(riid, &IID_IDirect3DRMFace)
45 || IsEqualGUID(riid, &IID_IDirect3DRMObject)
46 || IsEqualGUID(riid, &IID_IUnknown))
48 *out = &face->IDirect3DRMFace_iface;
50 else if(IsEqualGUID(riid, &IID_IDirect3DRMFace2))
52 *out = &face->IDirect3DRMFace2_iface;
54 else
56 *out = NULL;
57 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
58 return E_NOINTERFACE;
61 IUnknown_AddRef((IUnknown *)*out);
62 return S_OK;
65 static ULONG WINAPI d3drm_face1_AddRef(IDirect3DRMFace *iface)
67 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
68 ULONG refcount = InterlockedIncrement(&face->ref);
70 TRACE("%p increasing refcount to %u.\n", iface, refcount);
72 return refcount;
75 static ULONG WINAPI d3drm_face1_Release(IDirect3DRMFace *iface)
77 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
78 ULONG refcount = InterlockedDecrement(&face->ref);
80 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82 if (!refcount)
84 d3drm_object_cleanup((IDirect3DRMObject *)iface, &face->obj);
85 HeapFree(GetProcessHeap(), 0, face);
88 return refcount;
91 static HRESULT WINAPI d3drm_face1_Clone(IDirect3DRMFace *iface,
92 IUnknown *outer, REFIID iid, void **out)
94 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
96 return E_NOTIMPL;
99 static HRESULT WINAPI d3drm_face1_AddDestroyCallback(IDirect3DRMFace *iface,
100 D3DRMOBJECTCALLBACK cb, void *ctx)
102 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
104 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
106 return IDirect3DRMFace2_AddDestroyCallback(&face->IDirect3DRMFace2_iface, cb, ctx);
109 static HRESULT WINAPI d3drm_face1_DeleteDestroyCallback(IDirect3DRMFace *iface,
110 D3DRMOBJECTCALLBACK cb, void *ctx)
112 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
114 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
116 return IDirect3DRMFace2_DeleteDestroyCallback(&face->IDirect3DRMFace2_iface, cb, ctx);
119 static HRESULT WINAPI d3drm_face2_SetAppData(IDirect3DRMFace2 *iface, DWORD data)
121 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
123 TRACE("iface %p, data %#x.\n", iface, data);
125 face->obj.appdata = data;
127 return D3DRM_OK;
130 static HRESULT WINAPI d3drm_face1_SetAppData(IDirect3DRMFace *iface, DWORD data)
132 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
134 TRACE("iface %p, data %#x.\n", iface, data);
136 return d3drm_face2_SetAppData(&face->IDirect3DRMFace2_iface, data);
139 static DWORD WINAPI d3drm_face2_GetAppData(IDirect3DRMFace2 *iface)
141 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
143 TRACE("iface %p.\n", iface);
145 return face->obj.appdata;
148 static DWORD WINAPI d3drm_face1_GetAppData(IDirect3DRMFace *iface)
150 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
152 TRACE("iface %p.\n", iface);
154 return d3drm_face2_GetAppData(&face->IDirect3DRMFace2_iface);
157 static HRESULT WINAPI d3drm_face2_SetName(IDirect3DRMFace2 *iface, const char *name)
159 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
161 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
163 return d3drm_object_set_name(&face->obj, name);
166 static HRESULT WINAPI d3drm_face1_SetName(IDirect3DRMFace *iface, const char *name)
168 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
170 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
172 return d3drm_face2_SetName(&face->IDirect3DRMFace2_iface, name);
175 static HRESULT WINAPI d3drm_face2_GetName(IDirect3DRMFace2 *iface, DWORD *size, char *name)
177 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
179 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
181 return d3drm_object_get_name(&face->obj, size, name);
184 static HRESULT WINAPI d3drm_face1_GetName(IDirect3DRMFace *iface, DWORD *size, char *name)
186 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
188 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
190 return d3drm_face2_GetName(&face->IDirect3DRMFace2_iface, size, name);
193 static HRESULT WINAPI d3drm_face1_GetClassName(IDirect3DRMFace *iface, DWORD *size, char *name)
195 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
197 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
199 return IDirect3DRMFace2_GetClassName(&face->IDirect3DRMFace2_iface, size, name);
202 static HRESULT WINAPI d3drm_face1_AddVertex(IDirect3DRMFace *iface, D3DVALUE x, D3DVALUE y, D3DVALUE z)
204 FIXME("iface %p, x %.8e, y %.8e, z %.8e stub!\n", iface, x, y, z);
206 return E_NOTIMPL;
209 static HRESULT WINAPI d3drm_face1_AddVertexAndNormalIndexed(IDirect3DRMFace *iface,
210 DWORD vertex, DWORD normal)
212 FIXME("iface %p, vertex %u, normal %u stub!\n", iface, vertex, normal);
214 return E_NOTIMPL;
217 static HRESULT WINAPI d3drm_face2_SetColorRGB(IDirect3DRMFace2 *iface, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
219 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
221 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue);
223 d3drm_set_color(&face->color, red, green, blue, 1.0f);
225 return D3DRM_OK;
228 static HRESULT WINAPI d3drm_face1_SetColorRGB(IDirect3DRMFace *iface,
229 D3DVALUE red, D3DVALUE green, D3DVALUE blue)
231 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
233 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue);
235 return d3drm_face2_SetColorRGB(&face->IDirect3DRMFace2_iface, red, green, blue);
238 static HRESULT WINAPI d3drm_face2_SetColor(IDirect3DRMFace2 *iface, D3DCOLOR color)
240 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
242 TRACE("iface %p, color 0x%08x.\n", iface, color);
244 face->color = color;
246 return D3DRM_OK;
249 static HRESULT WINAPI d3drm_face1_SetColor(IDirect3DRMFace *iface, D3DCOLOR color)
251 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
253 TRACE("iface %p, color 0x%08x.\n", iface, color);
255 return d3drm_face2_SetColor(&face->IDirect3DRMFace2_iface, color);
258 static HRESULT WINAPI d3drm_face1_SetTexture(IDirect3DRMFace *iface, IDirect3DRMTexture *texture)
260 FIXME("iface %p, texture %p stub!\n", iface, texture);
262 return E_NOTIMPL;
265 static HRESULT WINAPI d3drm_face1_SetTextureCoordinates(IDirect3DRMFace *iface,
266 DWORD vertex, D3DVALUE u, D3DVALUE v)
268 FIXME("iface %p, vertex %u, u %.8e, v %.8e stub!\n", iface, vertex, u, v);
270 return E_NOTIMPL;
273 static HRESULT WINAPI d3drm_face1_SetMaterial(IDirect3DRMFace *iface, IDirect3DRMMaterial *material)
275 FIXME("iface %p, material %p stub!\n", iface, material);
277 return E_NOTIMPL;
280 static HRESULT WINAPI d3drm_face1_SetTextureTopology(IDirect3DRMFace *iface, BOOL wrap_u, BOOL wrap_v)
282 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface, wrap_u, wrap_v);
284 return E_NOTIMPL;
287 static HRESULT WINAPI d3drm_face1_GetVertex(IDirect3DRMFace *iface,
288 DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal)
290 FIXME("iface %p, index %u, vertex %p, normal %p stub!\n", iface, index, vertex, normal);
292 return E_NOTIMPL;
295 static HRESULT WINAPI d3drm_face1_GetVertices(IDirect3DRMFace *iface,
296 DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals)
298 FIXME("iface %p, vertex_count %p, coords %p, normals %p stub!\n",
299 iface, vertex_count, coords, normals);
301 return E_NOTIMPL;
304 static HRESULT WINAPI d3drm_face1_GetTextureCoordinates(IDirect3DRMFace *iface,
305 DWORD vertex, D3DVALUE *u, D3DVALUE *v)
307 FIXME("iface %p, vertex %u, u %p, v %p stub!\n", iface, vertex, u, v);
309 return E_NOTIMPL;
312 static HRESULT WINAPI d3drm_face1_GetTextureTopology(IDirect3DRMFace *iface, BOOL *wrap_u, BOOL *wrap_v)
314 FIXME("iface %p, wrap_u %p, wrap_v %p stub!\n", iface, wrap_u, wrap_v);
316 return E_NOTIMPL;
319 static HRESULT WINAPI d3drm_face1_GetNormal(IDirect3DRMFace *iface, D3DVECTOR *normal)
321 FIXME("iface %p, normal %p stub!\n", iface, normal);
323 return E_NOTIMPL;
326 static HRESULT WINAPI d3drm_face1_GetTexture(IDirect3DRMFace *iface, IDirect3DRMTexture **texture)
328 FIXME("iface %p, texture %p stub!\n", iface, texture);
330 return E_NOTIMPL;
333 static HRESULT WINAPI d3drm_face1_GetMaterial(IDirect3DRMFace *iface, IDirect3DRMMaterial **material)
335 FIXME("iface %p, material %p stub!\n", iface, material);
337 return E_NOTIMPL;
340 static int WINAPI d3drm_face1_GetVertexCount(IDirect3DRMFace *iface)
342 FIXME("iface %p stub!\n", iface);
344 return 0;
347 static int WINAPI d3drm_face1_GetVertexIndex(IDirect3DRMFace *iface, DWORD which)
349 FIXME("iface %p, which %u stub!\n", iface, which);
351 return 0;
354 static int WINAPI d3drm_face1_GetTextureCoordinateIndex(IDirect3DRMFace *iface, DWORD which)
356 FIXME("iface %p, which %u stub!\n", iface, which);
358 return 0;
361 static D3DCOLOR WINAPI d3drm_face2_GetColor(IDirect3DRMFace2 *iface)
363 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
365 TRACE("iface %p.\n", iface);
367 return face->color;
370 static D3DCOLOR WINAPI d3drm_face1_GetColor(IDirect3DRMFace *iface)
372 struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
374 TRACE("iface %p.\n", iface);
376 return d3drm_face2_GetColor(&face->IDirect3DRMFace2_iface);
379 static const struct IDirect3DRMFaceVtbl d3drm_face1_vtbl =
381 d3drm_face1_QueryInterface,
382 d3drm_face1_AddRef,
383 d3drm_face1_Release,
384 d3drm_face1_Clone,
385 d3drm_face1_AddDestroyCallback,
386 d3drm_face1_DeleteDestroyCallback,
387 d3drm_face1_SetAppData,
388 d3drm_face1_GetAppData,
389 d3drm_face1_SetName,
390 d3drm_face1_GetName,
391 d3drm_face1_GetClassName,
392 d3drm_face1_AddVertex,
393 d3drm_face1_AddVertexAndNormalIndexed,
394 d3drm_face1_SetColorRGB,
395 d3drm_face1_SetColor,
396 d3drm_face1_SetTexture,
397 d3drm_face1_SetTextureCoordinates,
398 d3drm_face1_SetMaterial,
399 d3drm_face1_SetTextureTopology,
400 d3drm_face1_GetVertex,
401 d3drm_face1_GetVertices,
402 d3drm_face1_GetTextureCoordinates,
403 d3drm_face1_GetTextureTopology,
404 d3drm_face1_GetNormal,
405 d3drm_face1_GetTexture,
406 d3drm_face1_GetMaterial,
407 d3drm_face1_GetVertexCount,
408 d3drm_face1_GetVertexIndex,
409 d3drm_face1_GetTextureCoordinateIndex,
410 d3drm_face1_GetColor,
413 static HRESULT WINAPI d3drm_face2_QueryInterface(IDirect3DRMFace2 *iface, REFIID riid, void **out)
415 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
417 return d3drm_face1_QueryInterface(&face->IDirect3DRMFace_iface, riid, out);
420 static ULONG WINAPI d3drm_face2_AddRef(IDirect3DRMFace2 *iface)
422 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
424 return d3drm_face1_AddRef(&face->IDirect3DRMFace_iface);
427 static ULONG WINAPI d3drm_face2_Release(IDirect3DRMFace2 *iface)
429 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
431 return d3drm_face1_Release(&face->IDirect3DRMFace_iface);
434 static HRESULT WINAPI d3drm_face2_Clone(IDirect3DRMFace2 *iface,
435 IUnknown *outer, REFIID iid, void **out)
437 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
439 return E_NOTIMPL;
442 static HRESULT WINAPI d3drm_face2_AddDestroyCallback(IDirect3DRMFace2 *iface,
443 D3DRMOBJECTCALLBACK cb, void *ctx)
445 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
447 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
449 return d3drm_object_add_destroy_callback(&face->obj, cb, ctx);
452 static HRESULT WINAPI d3drm_face2_DeleteDestroyCallback(IDirect3DRMFace2 *iface,
453 D3DRMOBJECTCALLBACK cb, void *ctx)
455 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
457 TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
459 return d3drm_object_delete_destroy_callback(&face->obj, cb, ctx);
462 static HRESULT WINAPI d3drm_face2_GetClassName(IDirect3DRMFace2 *iface, DWORD *size, char *name)
464 struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
466 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
468 return d3drm_object_get_class_name(&face->obj, size, name);
471 static HRESULT WINAPI d3drm_face2_AddVertex(IDirect3DRMFace2 *iface, D3DVALUE x, D3DVALUE y, D3DVALUE z)
473 FIXME("iface %p, x %.8e, y %.8e, z %.8e stub!\n", iface, x, y, z);
475 return E_NOTIMPL;
478 static HRESULT WINAPI d3drm_face2_AddVertexAndNormalIndexed(IDirect3DRMFace2 *iface,
479 DWORD vertex, DWORD normal)
481 FIXME("iface %p, vertex %u, normal %u stub!\n", iface, vertex, normal);
483 return E_NOTIMPL;
486 static HRESULT WINAPI d3drm_face2_SetTexture(IDirect3DRMFace2 *iface, IDirect3DRMTexture3 *texture)
488 FIXME("iface %p, texture %p stub!\n", iface, texture);
490 return E_NOTIMPL;
493 static HRESULT WINAPI d3drm_face2_SetTextureCoordinates(IDirect3DRMFace2 *iface,
494 DWORD vertex, D3DVALUE u, D3DVALUE v)
496 FIXME("iface %p, vertex %u, u %.8e, v %.8e stub!\n", iface, vertex, u, v);
498 return E_NOTIMPL;
501 static HRESULT WINAPI d3drm_face2_SetMaterial(IDirect3DRMFace2 *iface, IDirect3DRMMaterial2 *material)
503 FIXME("iface %p, material %p stub!\n", iface, material);
505 return E_NOTIMPL;
508 static HRESULT WINAPI d3drm_face2_SetTextureTopology(IDirect3DRMFace2 *iface, BOOL wrap_u, BOOL wrap_v)
510 FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface, wrap_u, wrap_v);
512 return E_NOTIMPL;
515 static HRESULT WINAPI d3drm_face2_GetVertex(IDirect3DRMFace2 *iface,
516 DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal)
518 FIXME("iface %p, index %u, vertex %p, normal %p stub!\n", iface, index, vertex, normal);
520 return E_NOTIMPL;
523 static HRESULT WINAPI d3drm_face2_GetVertices(IDirect3DRMFace2 *iface,
524 DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals)
526 FIXME("iface %p, vertex_count %p, coords %p, normals %p stub!\n",
527 iface, vertex_count, coords, normals);
529 return E_NOTIMPL;
532 static HRESULT WINAPI d3drm_face2_GetTextureCoordinates(IDirect3DRMFace2 *iface,
533 DWORD vertex, D3DVALUE *u, D3DVALUE *v)
535 FIXME("iface %p, vertex %u, u %p, v %p stub!\n", iface, vertex, u, v);
537 return E_NOTIMPL;
540 static HRESULT WINAPI d3drm_face2_GetTextureTopology(IDirect3DRMFace2 *iface, BOOL *wrap_u, BOOL *wrap_v)
542 FIXME("iface %p, wrap_u %p, wrap_v %p stub!\n", iface, wrap_u, wrap_v);
544 return E_NOTIMPL;
547 static HRESULT WINAPI d3drm_face2_GetNormal(IDirect3DRMFace2 *iface, D3DVECTOR *normal)
549 FIXME("iface %p, normal %p stub!\n", iface, normal);
551 return E_NOTIMPL;
554 static HRESULT WINAPI d3drm_face2_GetTexture(IDirect3DRMFace2 *iface, IDirect3DRMTexture3 **texture)
556 FIXME("iface %p, texture %p stub!\n", iface, texture);
558 return E_NOTIMPL;
561 static HRESULT WINAPI d3drm_face2_GetMaterial(IDirect3DRMFace2 *iface, IDirect3DRMMaterial2 **material)
563 FIXME("iface %p, material %p stub!\n", iface, material);
565 return E_NOTIMPL;
568 static int WINAPI d3drm_face2_GetVertexCount(IDirect3DRMFace2 *iface)
570 FIXME("iface %p stub!\n", iface);
572 return 0;
575 static int WINAPI d3drm_face2_GetVertexIndex(IDirect3DRMFace2 *iface, DWORD which)
577 FIXME("iface %p, which %u stub!\n", iface, which);
579 return 0;
582 static int WINAPI d3drm_face2_GetTextureCoordinateIndex(IDirect3DRMFace2 *iface, DWORD which)
584 FIXME("iface %p, which %u stub!\n", iface, which);
586 return 0;
589 static const struct IDirect3DRMFace2Vtbl d3drm_face2_vtbl =
591 d3drm_face2_QueryInterface,
592 d3drm_face2_AddRef,
593 d3drm_face2_Release,
594 d3drm_face2_Clone,
595 d3drm_face2_AddDestroyCallback,
596 d3drm_face2_DeleteDestroyCallback,
597 d3drm_face2_SetAppData,
598 d3drm_face2_GetAppData,
599 d3drm_face2_SetName,
600 d3drm_face2_GetName,
601 d3drm_face2_GetClassName,
602 d3drm_face2_AddVertex,
603 d3drm_face2_AddVertexAndNormalIndexed,
604 d3drm_face2_SetColorRGB,
605 d3drm_face2_SetColor,
606 d3drm_face2_SetTexture,
607 d3drm_face2_SetTextureCoordinates,
608 d3drm_face2_SetMaterial,
609 d3drm_face2_SetTextureTopology,
610 d3drm_face2_GetVertex,
611 d3drm_face2_GetVertices,
612 d3drm_face2_GetTextureCoordinates,
613 d3drm_face2_GetTextureTopology,
614 d3drm_face2_GetNormal,
615 d3drm_face2_GetTexture,
616 d3drm_face2_GetMaterial,
617 d3drm_face2_GetVertexCount,
618 d3drm_face2_GetVertexIndex,
619 d3drm_face2_GetTextureCoordinateIndex,
620 d3drm_face2_GetColor,
623 HRESULT d3drm_face_create(struct d3drm_face **face)
625 static const char classname[] = "Face";
626 struct d3drm_face *object;
628 TRACE("face %p.\n", face);
630 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
631 return E_OUTOFMEMORY;
633 object->IDirect3DRMFace_iface.lpVtbl = &d3drm_face1_vtbl;
634 object->IDirect3DRMFace2_iface.lpVtbl = &d3drm_face2_vtbl;
635 object->ref = 1;
637 d3drm_object_init(&object->obj, classname);
639 *face = object;
641 return S_OK;