d3d8: Hold the DLL lock in IDirect3D8 methods.
[wine.git] / dlls / ntdll / heap.c
blob1369b0d811d6cfbf6621a46d54e0f1b75155e50c
1 /*
2 * Win32 heap functions
4 * Copyright 1996 Alexandre Julliard
5 * Copyright 1998 Ulrich Weigand
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
24 #include <assert.h>
25 #include <stdlib.h>
26 #include <stdarg.h>
27 #include <stdio.h>
28 #include <string.h>
29 #ifdef HAVE_VALGRIND_MEMCHECK_H
30 #include <valgrind/memcheck.h>
31 #endif
33 #define NONAMELESSUNION
34 #define NONAMELESSSTRUCT
35 #include "ntstatus.h"
36 #define WIN32_NO_STATUS
37 #include "windef.h"
38 #include "winternl.h"
39 #include "winnt.h"
40 #include "winternl.h"
41 #include "wine/list.h"
42 #include "wine/debug.h"
43 #include "wine/server.h"
45 WINE_DEFAULT_DEBUG_CHANNEL(heap);
47 /* Note: the heap data structures are based on what Pietrek describes in his
48 * book 'Windows 95 System Programming Secrets'. The layout is not exactly
49 * the same, but could be easily adapted if it turns out some programs
50 * require it.
53 /* FIXME: use SIZE_T for 'size' structure members, but we need to make sure
54 * that there is no unaligned accesses to structure fields.
57 typedef struct tagARENA_INUSE
59 DWORD size; /* Block size; must be the first field */
60 DWORD magic : 24; /* Magic number */
61 DWORD unused_bytes : 8; /* Number of bytes in the block not used by user data (max value is HEAP_MIN_DATA_SIZE+HEAP_MIN_SHRINK_SIZE) */
62 } ARENA_INUSE;
64 typedef struct tagARENA_FREE
66 DWORD size; /* Block size; must be the first field */
67 DWORD magic; /* Magic number */
68 struct list entry; /* Entry in free list */
69 } ARENA_FREE;
71 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
72 #define ARENA_FLAG_PREV_FREE 0x00000002
73 #define ARENA_SIZE_MASK (~3)
74 #define ARENA_INUSE_MAGIC 0x455355 /* Value for arena 'magic' field */
75 #define ARENA_FREE_MAGIC 0x45455246 /* Value for arena 'magic' field */
77 #define ARENA_INUSE_FILLER 0x55
78 #define ARENA_FREE_FILLER 0xaa
80 #define ALIGNMENT 8 /* everything is aligned on 8 byte boundaries */
81 #define ROUND_SIZE(size) (((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1))
83 #define QUIET 1 /* Suppress messages */
84 #define NOISY 0 /* Report all errors */
86 /* minimum data size (without arenas) of an allocated block */
87 /* make sure that it's larger than a free list entry */
88 #define HEAP_MIN_DATA_SIZE (2 * sizeof(struct list))
89 /* minimum size that must remain to shrink an allocated block */
90 #define HEAP_MIN_SHRINK_SIZE (HEAP_MIN_DATA_SIZE+sizeof(ARENA_FREE))
92 /* Max size of the blocks on the free lists */
93 static const SIZE_T HEAP_freeListSizes[] =
95 0x10, 0x20, 0x30, 0x40, 0x60, 0x80, 0x100, 0x200, 0x400, 0x1000, ~0UL
97 #define HEAP_NB_FREE_LISTS (sizeof(HEAP_freeListSizes)/sizeof(HEAP_freeListSizes[0]))
99 typedef struct
101 ARENA_FREE arena;
102 } FREE_LIST_ENTRY;
104 struct tagHEAP;
106 typedef struct tagSUBHEAP
108 DWORD size; /* Size of the whole sub-heap */
109 DWORD commitSize; /* Committed size of the sub-heap */
110 DWORD headerSize; /* Size of the heap header */
111 struct tagSUBHEAP *next; /* Next sub-heap */
112 struct tagHEAP *heap; /* Main heap structure */
113 DWORD magic; /* Magic number */
114 } SUBHEAP;
116 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
118 typedef struct tagHEAP
120 SUBHEAP subheap; /* First sub-heap */
121 struct list entry; /* Entry in process heap list */
122 RTL_CRITICAL_SECTION critSection; /* Critical section for serialization */
123 FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS]; /* Free lists */
124 DWORD flags; /* Heap flags */
125 DWORD magic; /* Magic number */
126 } HEAP;
128 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
130 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
131 #define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */
133 static HEAP *processHeap; /* main process heap */
135 static BOOL HEAP_IsRealArena( HEAP *heapPtr, DWORD flags, LPCVOID block, BOOL quiet );
137 /* mark a block of memory as free for debugging purposes */
138 static inline void mark_block_free( void *ptr, SIZE_T size )
140 if (TRACE_ON(heap)) memset( ptr, ARENA_FREE_FILLER, size );
141 #ifdef VALGRIND_MAKE_NOACCESS
142 VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr, size ));
143 #endif
146 /* mark a block of memory as initialized for debugging purposes */
147 static inline void mark_block_initialized( void *ptr, SIZE_T size )
149 #ifdef VALGRIND_MAKE_READABLE
150 VALGRIND_DISCARD( VALGRIND_MAKE_READABLE( ptr, size ));
151 #endif
154 /* mark a block of memory as uninitialized for debugging purposes */
155 static inline void mark_block_uninitialized( void *ptr, SIZE_T size )
157 #ifdef VALGRIND_MAKE_WRITABLE
158 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr, size ));
159 #endif
160 if (TRACE_ON(heap))
162 memset( ptr, ARENA_INUSE_FILLER, size );
163 #ifdef VALGRIND_MAKE_WRITABLE
164 /* make it uninitialized to valgrind again */
165 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr, size ));
166 #endif
170 /* clear contents of a block of memory */
171 static inline void clear_block( void *ptr, SIZE_T size )
173 mark_block_initialized( ptr, size );
174 memset( ptr, 0, size );
177 /* notify that a new block of memory has been allocated for debugging purposes */
178 static inline void notify_alloc( void *ptr, SIZE_T size, BOOL init )
180 #ifdef VALGRIND_MALLOCLIKE_BLOCK
181 VALGRIND_MALLOCLIKE_BLOCK( ptr, size, 0, init );
182 #endif
185 /* notify that a block of memory has been freed for debugging purposes */
186 static inline void notify_free( void *ptr )
188 #ifdef VALGRIND_FREELIKE_BLOCK
189 VALGRIND_FREELIKE_BLOCK( ptr, 0 );
190 #endif
193 /* locate a free list entry of the appropriate size */
194 /* size is the size of the whole block including the arena header */
195 static inline unsigned int get_freelist_index( SIZE_T size )
197 unsigned int i;
199 size -= sizeof(ARENA_FREE);
200 for (i = 0; i < HEAP_NB_FREE_LISTS - 1; i++) if (size <= HEAP_freeListSizes[i]) break;
201 return i;
204 /* get the memory protection type to use for a given heap */
205 static inline ULONG get_protection_type( DWORD flags )
207 return (flags & HEAP_CREATE_ENABLE_EXECUTE) ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE;
210 static RTL_CRITICAL_SECTION_DEBUG process_heap_critsect_debug =
212 0, 0, NULL, /* will be set later */
213 { &process_heap_critsect_debug.ProcessLocksList, &process_heap_critsect_debug.ProcessLocksList },
214 0, 0, { (DWORD_PTR)(__FILE__ ": main process heap section") }
218 /***********************************************************************
219 * HEAP_Dump
221 static void HEAP_Dump( HEAP *heap )
223 int i;
224 SUBHEAP *subheap;
225 char *ptr;
227 DPRINTF( "Heap: %p\n", heap );
228 DPRINTF( "Next: %p Sub-heaps: %p",
229 LIST_ENTRY( heap->entry.next, HEAP, entry ), &heap->subheap );
230 subheap = &heap->subheap;
231 while (subheap->next)
233 DPRINTF( " -> %p", subheap->next );
234 subheap = subheap->next;
237 DPRINTF( "\nFree lists:\n Block Stat Size Id\n" );
238 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
239 DPRINTF( "%p free %08lx prev=%p next=%p\n",
240 &heap->freeList[i].arena, HEAP_freeListSizes[i],
241 LIST_ENTRY( heap->freeList[i].arena.entry.prev, ARENA_FREE, entry ),
242 LIST_ENTRY( heap->freeList[i].arena.entry.next, ARENA_FREE, entry ));
244 subheap = &heap->subheap;
245 while (subheap)
247 SIZE_T freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize;
248 DPRINTF( "\n\nSub-heap %p: size=%08x committed=%08x\n",
249 subheap, subheap->size, subheap->commitSize );
251 DPRINTF( "\n Block Stat Size Id\n" );
252 ptr = (char*)subheap + subheap->headerSize;
253 while (ptr < (char *)subheap + subheap->size)
255 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
257 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
258 DPRINTF( "%p free %08x prev=%p next=%p\n",
259 pArena, pArena->size & ARENA_SIZE_MASK,
260 LIST_ENTRY( pArena->entry.prev, ARENA_FREE, entry ),
261 LIST_ENTRY( pArena->entry.next, ARENA_FREE, entry ) );
262 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
263 arenaSize += sizeof(ARENA_FREE);
264 freeSize += pArena->size & ARENA_SIZE_MASK;
266 else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE)
268 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
269 DPRINTF( "%p Used %08x back=%p\n",
270 pArena, pArena->size & ARENA_SIZE_MASK, *((ARENA_FREE **)pArena - 1) );
271 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
272 arenaSize += sizeof(ARENA_INUSE);
273 usedSize += pArena->size & ARENA_SIZE_MASK;
275 else
277 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
278 DPRINTF( "%p used %08x\n", pArena, pArena->size & ARENA_SIZE_MASK );
279 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
280 arenaSize += sizeof(ARENA_INUSE);
281 usedSize += pArena->size & ARENA_SIZE_MASK;
284 DPRINTF( "\nTotal: Size=%08x Committed=%08x Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
285 subheap->size, subheap->commitSize, freeSize, usedSize,
286 arenaSize, (arenaSize * 100) / subheap->size );
287 subheap = subheap->next;
292 static void HEAP_DumpEntry( LPPROCESS_HEAP_ENTRY entry )
294 WORD rem_flags;
295 TRACE( "Dumping entry %p\n", entry );
296 TRACE( "lpData\t\t: %p\n", entry->lpData );
297 TRACE( "cbData\t\t: %08x\n", entry->cbData);
298 TRACE( "cbOverhead\t: %08x\n", entry->cbOverhead);
299 TRACE( "iRegionIndex\t: %08x\n", entry->iRegionIndex);
300 TRACE( "WFlags\t\t: ");
301 if (entry->wFlags & PROCESS_HEAP_REGION)
302 TRACE( "PROCESS_HEAP_REGION ");
303 if (entry->wFlags & PROCESS_HEAP_UNCOMMITTED_RANGE)
304 TRACE( "PROCESS_HEAP_UNCOMMITTED_RANGE ");
305 if (entry->wFlags & PROCESS_HEAP_ENTRY_BUSY)
306 TRACE( "PROCESS_HEAP_ENTRY_BUSY ");
307 if (entry->wFlags & PROCESS_HEAP_ENTRY_MOVEABLE)
308 TRACE( "PROCESS_HEAP_ENTRY_MOVEABLE ");
309 if (entry->wFlags & PROCESS_HEAP_ENTRY_DDESHARE)
310 TRACE( "PROCESS_HEAP_ENTRY_DDESHARE ");
311 rem_flags = entry->wFlags &
312 ~(PROCESS_HEAP_REGION | PROCESS_HEAP_UNCOMMITTED_RANGE |
313 PROCESS_HEAP_ENTRY_BUSY | PROCESS_HEAP_ENTRY_MOVEABLE|
314 PROCESS_HEAP_ENTRY_DDESHARE);
315 if (rem_flags)
316 TRACE( "Unknown %08x", rem_flags);
317 TRACE( "\n");
318 if ((entry->wFlags & PROCESS_HEAP_ENTRY_BUSY )
319 && (entry->wFlags & PROCESS_HEAP_ENTRY_MOVEABLE))
321 /* Treat as block */
322 TRACE( "BLOCK->hMem\t\t:%p\n", entry->u.Block.hMem);
324 if (entry->wFlags & PROCESS_HEAP_REGION)
326 TRACE( "Region.dwCommittedSize\t:%08x\n",entry->u.Region.dwCommittedSize);
327 TRACE( "Region.dwUnCommittedSize\t:%08x\n",entry->u.Region.dwUnCommittedSize);
328 TRACE( "Region.lpFirstBlock\t:%p\n",entry->u.Region.lpFirstBlock);
329 TRACE( "Region.lpLastBlock\t:%p\n",entry->u.Region.lpLastBlock);
333 /***********************************************************************
334 * HEAP_GetPtr
335 * RETURNS
336 * Pointer to the heap
337 * NULL: Failure
339 static HEAP *HEAP_GetPtr(
340 HANDLE heap /* [in] Handle to the heap */
342 HEAP *heapPtr = (HEAP *)heap;
343 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
345 ERR("Invalid heap %p!\n", heap );
346 return NULL;
348 if (TRACE_ON(heap) && !HEAP_IsRealArena( heapPtr, 0, NULL, NOISY ))
350 HEAP_Dump( heapPtr );
351 assert( FALSE );
352 return NULL;
354 return heapPtr;
358 /***********************************************************************
359 * HEAP_InsertFreeBlock
361 * Insert a free block into the free list.
363 static inline void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena, BOOL last )
365 FREE_LIST_ENTRY *pEntry = heap->freeList + get_freelist_index( pArena->size + sizeof(*pArena) );
366 if (last)
368 /* insert at end of free list, i.e. before the next free list entry */
369 pEntry++;
370 if (pEntry == &heap->freeList[HEAP_NB_FREE_LISTS]) pEntry = heap->freeList;
371 list_add_before( &pEntry->arena.entry, &pArena->entry );
373 else
375 /* insert at head of free list */
376 list_add_after( &pEntry->arena.entry, &pArena->entry );
378 pArena->size |= ARENA_FLAG_FREE;
382 /***********************************************************************
383 * HEAP_FindSubHeap
384 * Find the sub-heap containing a given address.
386 * RETURNS
387 * Pointer: Success
388 * NULL: Failure
390 static SUBHEAP *HEAP_FindSubHeap(
391 const HEAP *heap, /* [in] Heap pointer */
392 LPCVOID ptr /* [in] Address */
394 const SUBHEAP *sub = &heap->subheap;
395 while (sub)
397 if (((const char *)ptr >= (const char *)sub) &&
398 ((const char *)ptr < (const char *)sub + sub->size - sizeof(ARENA_INUSE)))
399 return (SUBHEAP *)sub;
400 sub = sub->next;
402 return NULL;
406 /***********************************************************************
407 * HEAP_Commit
409 * Make sure the heap storage is committed for a given size in the specified arena.
411 static inline BOOL HEAP_Commit( SUBHEAP *subheap, ARENA_INUSE *pArena, SIZE_T data_size )
413 void *ptr = (char *)(pArena + 1) + data_size + sizeof(ARENA_FREE);
414 SIZE_T size = (char *)ptr - (char *)subheap;
415 size = (size + COMMIT_MASK) & ~COMMIT_MASK;
416 if (size > subheap->size) size = subheap->size;
417 if (size <= subheap->commitSize) return TRUE;
418 size -= subheap->commitSize;
419 ptr = (char *)subheap + subheap->commitSize;
420 if (NtAllocateVirtualMemory( NtCurrentProcess(), &ptr, 0,
421 &size, MEM_COMMIT, get_protection_type( subheap->heap->flags ) ))
423 WARN("Could not commit %08lx bytes at %p for heap %p\n",
424 size, ptr, subheap->heap );
425 return FALSE;
427 subheap->commitSize += size;
428 return TRUE;
432 /***********************************************************************
433 * HEAP_Decommit
435 * If possible, decommit the heap storage from (including) 'ptr'.
437 static inline BOOL HEAP_Decommit( SUBHEAP *subheap, void *ptr )
439 void *addr;
440 SIZE_T decommit_size;
441 SIZE_T size = (char *)ptr - (char *)subheap;
443 /* round to next block and add one full block */
444 size = ((size + COMMIT_MASK) & ~COMMIT_MASK) + COMMIT_MASK + 1;
445 if (size >= subheap->commitSize) return TRUE;
446 decommit_size = subheap->commitSize - size;
447 addr = (char *)subheap + size;
449 if (NtFreeVirtualMemory( NtCurrentProcess(), &addr, &decommit_size, MEM_DECOMMIT ))
451 WARN("Could not decommit %08lx bytes at %p for heap %p\n",
452 decommit_size, (char *)subheap + size, subheap->heap );
453 return FALSE;
455 subheap->commitSize -= decommit_size;
456 return TRUE;
460 /***********************************************************************
461 * HEAP_CreateFreeBlock
463 * Create a free block at a specified address. 'size' is the size of the
464 * whole block, including the new arena.
466 static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, SIZE_T size )
468 ARENA_FREE *pFree;
469 char *pEnd;
470 BOOL last;
472 /* Create a free arena */
473 mark_block_uninitialized( ptr, sizeof( ARENA_FREE ) );
474 pFree = (ARENA_FREE *)ptr;
475 pFree->magic = ARENA_FREE_MAGIC;
477 /* If debugging, erase the freed block content */
479 pEnd = (char *)ptr + size;
480 if (pEnd > (char *)subheap + subheap->commitSize) pEnd = (char *)subheap + subheap->commitSize;
481 if (pEnd > (char *)(pFree + 1)) mark_block_free( pFree + 1, pEnd - (char *)(pFree + 1) );
483 /* Check if next block is free also */
485 if (((char *)ptr + size < (char *)subheap + subheap->size) &&
486 (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
488 /* Remove the next arena from the free list */
489 ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
490 list_remove( &pNext->entry );
491 size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
492 mark_block_free( pNext, sizeof(ARENA_FREE) );
495 /* Set the next block PREV_FREE flag and pointer */
497 last = ((char *)ptr + size >= (char *)subheap + subheap->size);
498 if (!last)
500 DWORD *pNext = (DWORD *)((char *)ptr + size);
501 *pNext |= ARENA_FLAG_PREV_FREE;
502 mark_block_initialized( pNext - 1, sizeof( ARENA_FREE * ) );
503 *((ARENA_FREE **)pNext - 1) = pFree;
506 /* Last, insert the new block into the free list */
508 pFree->size = size - sizeof(*pFree);
509 HEAP_InsertFreeBlock( subheap->heap, pFree, last );
513 /***********************************************************************
514 * HEAP_MakeInUseBlockFree
516 * Turn an in-use block into a free block. Can also decommit the end of
517 * the heap, and possibly even free the sub-heap altogether.
519 static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
521 ARENA_FREE *pFree;
522 SIZE_T size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena);
524 /* Check if we can merge with previous block */
526 if (pArena->size & ARENA_FLAG_PREV_FREE)
528 pFree = *((ARENA_FREE **)pArena - 1);
529 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
530 /* Remove it from the free list */
531 list_remove( &pFree->entry );
533 else pFree = (ARENA_FREE *)pArena;
535 /* Create a free block */
537 HEAP_CreateFreeBlock( subheap, pFree, size );
538 size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
539 if ((char *)pFree + size < (char *)subheap + subheap->size)
540 return; /* Not the last block, so nothing more to do */
542 /* Free the whole sub-heap if it's empty and not the original one */
544 if (((char *)pFree == (char *)subheap + subheap->headerSize) &&
545 (subheap != &subheap->heap->subheap))
547 SIZE_T size = 0;
548 SUBHEAP *pPrev = &subheap->heap->subheap;
549 /* Remove the free block from the list */
550 list_remove( &pFree->entry );
551 /* Remove the subheap from the list */
552 while (pPrev && (pPrev->next != subheap)) pPrev = pPrev->next;
553 if (pPrev) pPrev->next = subheap->next;
554 /* Free the memory */
555 subheap->magic = 0;
556 NtFreeVirtualMemory( NtCurrentProcess(), (void **)&subheap, &size, MEM_RELEASE );
557 return;
560 /* Decommit the end of the heap */
562 if (!(subheap->heap->flags & HEAP_SHARED)) HEAP_Decommit( subheap, pFree + 1 );
566 /***********************************************************************
567 * HEAP_ShrinkBlock
569 * Shrink an in-use block.
571 static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, SIZE_T size)
573 if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_SHRINK_SIZE)
575 HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size,
576 (pArena->size & ARENA_SIZE_MASK) - size );
577 /* assign size plus previous arena flags */
578 pArena->size = size | (pArena->size & ~ARENA_SIZE_MASK);
580 else
582 /* Turn off PREV_FREE flag in next block */
583 char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK);
584 if (pNext < (char *)subheap + subheap->size)
585 *(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE;
589 /***********************************************************************
590 * HEAP_InitSubHeap
592 static BOOL HEAP_InitSubHeap( HEAP *heap, LPVOID address, DWORD flags,
593 SIZE_T commitSize, SIZE_T totalSize )
595 SUBHEAP *subheap;
596 FREE_LIST_ENTRY *pEntry;
597 int i;
599 /* Commit memory */
601 if (flags & HEAP_SHARED)
602 commitSize = totalSize; /* always commit everything in a shared heap */
603 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address, 0,
604 &commitSize, MEM_COMMIT, get_protection_type( flags ) ))
606 WARN("Could not commit %08lx bytes for sub-heap %p\n", commitSize, address );
607 return FALSE;
610 /* Fill the sub-heap structure */
612 subheap = (SUBHEAP *)address;
613 subheap->heap = heap;
614 subheap->size = totalSize;
615 subheap->commitSize = commitSize;
616 subheap->magic = SUBHEAP_MAGIC;
618 if ( subheap != (SUBHEAP *)heap )
620 /* If this is a secondary subheap, insert it into list */
622 subheap->headerSize = ROUND_SIZE( sizeof(SUBHEAP) );
623 subheap->next = heap->subheap.next;
624 heap->subheap.next = subheap;
626 else
628 /* If this is a primary subheap, initialize main heap */
630 subheap->headerSize = ROUND_SIZE( sizeof(HEAP) );
631 subheap->next = NULL;
632 heap->flags = flags;
633 heap->magic = HEAP_MAGIC;
635 /* Build the free lists */
637 list_init( &heap->freeList[0].arena.entry );
638 for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++)
640 pEntry->arena.size = 0 | ARENA_FLAG_FREE;
641 pEntry->arena.magic = ARENA_FREE_MAGIC;
642 if (i) list_add_after( &pEntry[-1].arena.entry, &pEntry->arena.entry );
645 /* Initialize critical section */
647 if (!processHeap) /* do it by hand to avoid memory allocations */
649 heap->critSection.DebugInfo = &process_heap_critsect_debug;
650 heap->critSection.LockCount = -1;
651 heap->critSection.RecursionCount = 0;
652 heap->critSection.OwningThread = 0;
653 heap->critSection.LockSemaphore = 0;
654 heap->critSection.SpinCount = 0;
655 process_heap_critsect_debug.CriticalSection = &heap->critSection;
657 else
659 RtlInitializeCriticalSection( &heap->critSection );
660 heap->critSection.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": HEAP.critSection");
663 if (flags & HEAP_SHARED)
665 /* let's assume that only one thread at a time will try to do this */
666 HANDLE sem = heap->critSection.LockSemaphore;
667 if (!sem) NtCreateSemaphore( &sem, SEMAPHORE_ALL_ACCESS, NULL, 0, 1 );
669 NtDuplicateObject( NtCurrentProcess(), sem, NtCurrentProcess(), &sem, 0, 0,
670 DUP_HANDLE_MAKE_GLOBAL | DUP_HANDLE_SAME_ACCESS | DUP_HANDLE_CLOSE_SOURCE );
671 heap->critSection.LockSemaphore = sem;
672 RtlFreeHeap( processHeap, 0, heap->critSection.DebugInfo );
673 heap->critSection.DebugInfo = NULL;
677 /* Create the first free block */
679 HEAP_CreateFreeBlock( subheap, (LPBYTE)subheap + subheap->headerSize,
680 subheap->size - subheap->headerSize );
682 return TRUE;
685 /***********************************************************************
686 * HEAP_CreateSubHeap
688 * Create a sub-heap of the given size.
689 * If heap == NULL, creates a main heap.
691 static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, void *base, DWORD flags,
692 SIZE_T commitSize, SIZE_T totalSize )
694 LPVOID address = base;
696 /* round-up sizes on a 64K boundary */
697 totalSize = (totalSize + 0xffff) & 0xffff0000;
698 commitSize = (commitSize + 0xffff) & 0xffff0000;
699 if (!commitSize) commitSize = 0x10000;
700 if (totalSize < commitSize) totalSize = commitSize;
702 if (!address)
704 /* allocate the memory block */
705 if (NtAllocateVirtualMemory( NtCurrentProcess(), &address, 0, &totalSize,
706 MEM_RESERVE, get_protection_type( flags ) ))
708 WARN("Could not allocate %08lx bytes\n", totalSize );
709 return NULL;
713 /* Initialize subheap */
715 if (!HEAP_InitSubHeap( heap ? heap : (HEAP *)address,
716 address, flags, commitSize, totalSize ))
718 SIZE_T size = 0;
719 if (!base) NtFreeVirtualMemory( NtCurrentProcess(), &address, &size, MEM_RELEASE );
720 return NULL;
723 return (SUBHEAP *)address;
727 /***********************************************************************
728 * HEAP_FindFreeBlock
730 * Find a free block at least as large as the requested size, and make sure
731 * the requested size is committed.
733 static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, SIZE_T size,
734 SUBHEAP **ppSubHeap )
736 SUBHEAP *subheap;
737 struct list *ptr;
738 SIZE_T total_size;
739 FREE_LIST_ENTRY *pEntry = heap->freeList + get_freelist_index( size + sizeof(ARENA_INUSE) );
741 /* Find a suitable free list, and in it find a block large enough */
743 ptr = &pEntry->arena.entry;
744 while ((ptr = list_next( &heap->freeList[0].arena.entry, ptr )))
746 ARENA_FREE *pArena = LIST_ENTRY( ptr, ARENA_FREE, entry );
747 SIZE_T arena_size = (pArena->size & ARENA_SIZE_MASK) +
748 sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
749 if (arena_size >= size)
751 subheap = HEAP_FindSubHeap( heap, pArena );
752 if (!HEAP_Commit( subheap, (ARENA_INUSE *)pArena, size )) return NULL;
753 *ppSubHeap = subheap;
754 return pArena;
758 /* If no block was found, attempt to grow the heap */
760 if (!(heap->flags & HEAP_GROWABLE))
762 WARN("Not enough space in heap %p for %08lx bytes\n", heap, size );
763 return NULL;
765 /* make sure that we have a big enough size *committed* to fit another
766 * last free arena in !
767 * So just one heap struct, one first free arena which will eventually
768 * get used, and a second free arena that might get assigned all remaining
769 * free space in HEAP_ShrinkBlock() */
770 total_size = size + ROUND_SIZE(sizeof(SUBHEAP)) + sizeof(ARENA_INUSE) + sizeof(ARENA_FREE);
771 if (total_size < size) return NULL; /* overflow */
773 if (!(subheap = HEAP_CreateSubHeap( heap, NULL, heap->flags, total_size,
774 max( HEAP_DEF_SIZE, total_size ) )))
775 return NULL;
777 TRACE("created new sub-heap %p of %08lx bytes for heap %p\n",
778 subheap, total_size, heap );
780 *ppSubHeap = subheap;
781 return (ARENA_FREE *)(subheap + 1);
785 /***********************************************************************
786 * HEAP_IsValidArenaPtr
788 * Check that the pointer is inside the range possible for arenas.
790 static BOOL HEAP_IsValidArenaPtr( const HEAP *heap, const ARENA_FREE *ptr )
792 int i;
793 const SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr );
794 if (!subheap) return FALSE;
795 if ((const char *)ptr >= (const char *)subheap + subheap->headerSize) return TRUE;
796 if (subheap != &heap->subheap) return FALSE;
797 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
798 if (ptr == (const void *)&heap->freeList[i].arena) return TRUE;
799 return FALSE;
803 /***********************************************************************
804 * HEAP_ValidateFreeArena
806 static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
808 ARENA_FREE *prev, *next;
809 char *heapEnd = (char *)subheap + subheap->size;
811 /* Check for unaligned pointers */
812 if ( (ULONG_PTR)pArena % ALIGNMENT != 0 )
814 ERR("Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
815 return FALSE;
818 /* Check magic number */
819 if (pArena->magic != ARENA_FREE_MAGIC)
821 ERR("Heap %p: invalid free arena magic for %p\n", subheap->heap, pArena );
822 return FALSE;
824 /* Check size flags */
825 if (!(pArena->size & ARENA_FLAG_FREE) ||
826 (pArena->size & ARENA_FLAG_PREV_FREE))
828 ERR("Heap %p: bad flags %08x for free arena %p\n",
829 subheap->heap, pArena->size & ~ARENA_SIZE_MASK, pArena );
830 return FALSE;
832 /* Check arena size */
833 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
835 ERR("Heap %p: bad size %08x for free arena %p\n",
836 subheap->heap, pArena->size & ARENA_SIZE_MASK, pArena );
837 return FALSE;
839 /* Check that next pointer is valid */
840 next = LIST_ENTRY( pArena->entry.next, ARENA_FREE, entry );
841 if (!HEAP_IsValidArenaPtr( subheap->heap, next ))
843 ERR("Heap %p: bad next ptr %p for arena %p\n",
844 subheap->heap, next, pArena );
845 return FALSE;
847 /* Check that next arena is free */
848 if (!(next->size & ARENA_FLAG_FREE) || (next->magic != ARENA_FREE_MAGIC))
850 ERR("Heap %p: next arena %p invalid for %p\n",
851 subheap->heap, next, pArena );
852 return FALSE;
854 /* Check that prev pointer is valid */
855 prev = LIST_ENTRY( pArena->entry.prev, ARENA_FREE, entry );
856 if (!HEAP_IsValidArenaPtr( subheap->heap, prev ))
858 ERR("Heap %p: bad prev ptr %p for arena %p\n",
859 subheap->heap, prev, pArena );
860 return FALSE;
862 /* Check that prev arena is free */
863 if (!(prev->size & ARENA_FLAG_FREE) || (prev->magic != ARENA_FREE_MAGIC))
865 /* this often means that the prev arena got overwritten
866 * by a memory write before that prev arena */
867 ERR("Heap %p: prev arena %p invalid for %p\n",
868 subheap->heap, prev, pArena );
869 return FALSE;
871 /* Check that next block has PREV_FREE flag */
872 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd)
874 if (!(*(DWORD *)((char *)(pArena + 1) +
875 (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
877 ERR("Heap %p: free arena %p next block has no PREV_FREE flag\n",
878 subheap->heap, pArena );
879 return FALSE;
881 /* Check next block back pointer */
882 if (*((ARENA_FREE **)((char *)(pArena + 1) +
883 (pArena->size & ARENA_SIZE_MASK)) - 1) != pArena)
885 ERR("Heap %p: arena %p has wrong back ptr %p\n",
886 subheap->heap, pArena,
887 *((ARENA_FREE **)((char *)(pArena+1) + (pArena->size & ARENA_SIZE_MASK)) - 1));
888 return FALSE;
891 return TRUE;
895 /***********************************************************************
896 * HEAP_ValidateInUseArena
898 static BOOL HEAP_ValidateInUseArena( const SUBHEAP *subheap, const ARENA_INUSE *pArena, BOOL quiet )
900 const char *heapEnd = (const char *)subheap + subheap->size;
902 /* Check for unaligned pointers */
903 if ( (ULONG_PTR)pArena % ALIGNMENT != 0 )
905 if ( quiet == NOISY )
907 ERR( "Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
908 if ( TRACE_ON(heap) )
909 HEAP_Dump( subheap->heap );
911 else if ( WARN_ON(heap) )
913 WARN( "Heap %p: unaligned arena pointer %p\n", subheap->heap, pArena );
914 if ( TRACE_ON(heap) )
915 HEAP_Dump( subheap->heap );
917 return FALSE;
920 /* Check magic number */
921 if (pArena->magic != ARENA_INUSE_MAGIC)
923 if (quiet == NOISY) {
924 ERR("Heap %p: invalid in-use arena magic for %p\n", subheap->heap, pArena );
925 if (TRACE_ON(heap))
926 HEAP_Dump( subheap->heap );
927 } else if (WARN_ON(heap)) {
928 WARN("Heap %p: invalid in-use arena magic for %p\n", subheap->heap, pArena );
929 if (TRACE_ON(heap))
930 HEAP_Dump( subheap->heap );
932 return FALSE;
934 /* Check size flags */
935 if (pArena->size & ARENA_FLAG_FREE)
937 ERR("Heap %p: bad flags %08x for in-use arena %p\n",
938 subheap->heap, pArena->size & ~ARENA_SIZE_MASK, pArena );
939 return FALSE;
941 /* Check arena size */
942 if ((const char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
944 ERR("Heap %p: bad size %08x for in-use arena %p\n",
945 subheap->heap, pArena->size & ARENA_SIZE_MASK, pArena );
946 return FALSE;
948 /* Check next arena PREV_FREE flag */
949 if (((const char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) &&
950 (*(const DWORD *)((const char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
952 ERR("Heap %p: in-use arena %p next block has PREV_FREE flag\n",
953 subheap->heap, pArena );
954 return FALSE;
956 /* Check prev free arena */
957 if (pArena->size & ARENA_FLAG_PREV_FREE)
959 const ARENA_FREE *pPrev = *((const ARENA_FREE * const*)pArena - 1);
960 /* Check prev pointer */
961 if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev ))
963 ERR("Heap %p: bad back ptr %p for arena %p\n",
964 subheap->heap, pPrev, pArena );
965 return FALSE;
967 /* Check that prev arena is free */
968 if (!(pPrev->size & ARENA_FLAG_FREE) ||
969 (pPrev->magic != ARENA_FREE_MAGIC))
971 ERR("Heap %p: prev arena %p invalid for in-use %p\n",
972 subheap->heap, pPrev, pArena );
973 return FALSE;
975 /* Check that prev arena is really the previous block */
976 if ((const char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (const char *)pArena)
978 ERR("Heap %p: prev arena %p is not prev for in-use %p\n",
979 subheap->heap, pPrev, pArena );
980 return FALSE;
983 return TRUE;
987 /***********************************************************************
988 * HEAP_IsRealArena [Internal]
989 * Validates a block is a valid arena.
991 * RETURNS
992 * TRUE: Success
993 * FALSE: Failure
995 static BOOL HEAP_IsRealArena( HEAP *heapPtr, /* [in] ptr to the heap */
996 DWORD flags, /* [in] Bit flags that control access during operation */
997 LPCVOID block, /* [in] Optional pointer to memory block to validate */
998 BOOL quiet ) /* [in] Flag - if true, HEAP_ValidateInUseArena
999 * does not complain */
1001 SUBHEAP *subheap;
1002 BOOL ret = TRUE;
1004 flags &= HEAP_NO_SERIALIZE;
1005 flags |= heapPtr->flags;
1006 /* calling HeapLock may result in infinite recursion, so do the critsect directly */
1007 if (!(flags & HEAP_NO_SERIALIZE))
1008 RtlEnterCriticalSection( &heapPtr->critSection );
1010 if (block) /* only check this single memory block */
1012 const ARENA_INUSE *arena = (const ARENA_INUSE *)block - 1;
1014 if (!(subheap = HEAP_FindSubHeap( heapPtr, arena )) ||
1015 ((const char *)arena < (char *)subheap + subheap->headerSize))
1017 if (quiet == NOISY)
1018 ERR("Heap %p: block %p is not inside heap\n", heapPtr, block );
1019 else if (WARN_ON(heap))
1020 WARN("Heap %p: block %p is not inside heap\n", heapPtr, block );
1021 ret = FALSE;
1022 } else
1023 ret = HEAP_ValidateInUseArena( subheap, arena, quiet );
1025 if (!(flags & HEAP_NO_SERIALIZE))
1026 RtlLeaveCriticalSection( &heapPtr->critSection );
1027 return ret;
1030 subheap = &heapPtr->subheap;
1031 while (subheap && ret)
1033 char *ptr = (char *)subheap + subheap->headerSize;
1034 while (ptr < (char *)subheap + subheap->size)
1036 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1038 if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr )) {
1039 ret = FALSE;
1040 break;
1042 ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1044 else
1046 if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr, NOISY )) {
1047 ret = FALSE;
1048 break;
1050 ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1053 subheap = subheap->next;
1056 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1057 return ret;
1061 /***********************************************************************
1062 * RtlCreateHeap (NTDLL.@)
1064 * Create a new Heap.
1066 * PARAMS
1067 * flags [I] HEAP_ flags from "winnt.h"
1068 * addr [I] Desired base address
1069 * totalSize [I] Total size of the heap, or 0 for a growable heap
1070 * commitSize [I] Amount of heap space to commit
1071 * unknown [I] Not yet understood
1072 * definition [I] Heap definition
1074 * RETURNS
1075 * Success: A HANDLE to the newly created heap.
1076 * Failure: a NULL HANDLE.
1078 HANDLE WINAPI RtlCreateHeap( ULONG flags, PVOID addr, SIZE_T totalSize, SIZE_T commitSize,
1079 PVOID unknown, PRTL_HEAP_DEFINITION definition )
1081 SUBHEAP *subheap;
1083 /* Allocate the heap block */
1085 if (!totalSize)
1087 totalSize = HEAP_DEF_SIZE;
1088 flags |= HEAP_GROWABLE;
1091 if (!(subheap = HEAP_CreateSubHeap( NULL, addr, flags, commitSize, totalSize ))) return 0;
1093 /* link it into the per-process heap list */
1094 if (processHeap)
1096 HEAP *heapPtr = subheap->heap;
1097 RtlEnterCriticalSection( &processHeap->critSection );
1098 list_add_head( &processHeap->entry, &heapPtr->entry );
1099 RtlLeaveCriticalSection( &processHeap->critSection );
1101 else
1103 processHeap = subheap->heap; /* assume the first heap we create is the process main heap */
1104 list_init( &processHeap->entry );
1107 return (HANDLE)subheap;
1111 /***********************************************************************
1112 * RtlDestroyHeap (NTDLL.@)
1114 * Destroy a Heap created with RtlCreateHeap().
1116 * PARAMS
1117 * heap [I] Heap to destroy.
1119 * RETURNS
1120 * Success: A NULL HANDLE, if heap is NULL or it was destroyed
1121 * Failure: The Heap handle, if heap is the process heap.
1123 HANDLE WINAPI RtlDestroyHeap( HANDLE heap )
1125 HEAP *heapPtr = HEAP_GetPtr( heap );
1126 SUBHEAP *subheap;
1128 TRACE("%p\n", heap );
1129 if (!heapPtr) return heap;
1131 if (heap == processHeap) return heap; /* cannot delete the main process heap */
1133 /* remove it from the per-process list */
1134 RtlEnterCriticalSection( &processHeap->critSection );
1135 list_remove( &heapPtr->entry );
1136 RtlLeaveCriticalSection( &processHeap->critSection );
1138 heapPtr->critSection.DebugInfo->Spare[0] = 0;
1139 RtlDeleteCriticalSection( &heapPtr->critSection );
1140 subheap = &heapPtr->subheap;
1141 while (subheap)
1143 SUBHEAP *next = subheap->next;
1144 SIZE_T size = 0;
1145 void *addr = subheap;
1146 NtFreeVirtualMemory( NtCurrentProcess(), &addr, &size, MEM_RELEASE );
1147 subheap = next;
1149 return 0;
1153 /***********************************************************************
1154 * RtlAllocateHeap (NTDLL.@)
1156 * Allocate a memory block from a Heap.
1158 * PARAMS
1159 * heap [I] Heap to allocate block from
1160 * flags [I] HEAP_ flags from "winnt.h"
1161 * size [I] Size of the memory block to allocate
1163 * RETURNS
1164 * Success: A pointer to the newly allocated block
1165 * Failure: NULL.
1167 * NOTES
1168 * This call does not SetLastError().
1170 PVOID WINAPI RtlAllocateHeap( HANDLE heap, ULONG flags, SIZE_T size )
1172 ARENA_FREE *pArena;
1173 ARENA_INUSE *pInUse;
1174 SUBHEAP *subheap;
1175 HEAP *heapPtr = HEAP_GetPtr( heap );
1176 SIZE_T rounded_size;
1178 /* Validate the parameters */
1180 if (!heapPtr) return NULL;
1181 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
1182 flags |= heapPtr->flags;
1183 rounded_size = ROUND_SIZE(size);
1184 if (rounded_size < size) /* overflow */
1186 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1187 return NULL;
1189 if (rounded_size < HEAP_MIN_DATA_SIZE) rounded_size = HEAP_MIN_DATA_SIZE;
1191 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1192 /* Locate a suitable free block */
1194 if (!(pArena = HEAP_FindFreeBlock( heapPtr, rounded_size, &subheap )))
1196 TRACE("(%p,%08x,%08lx): returning NULL\n",
1197 heap, flags, size );
1198 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1199 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1200 return NULL;
1203 /* Remove the arena from the free list */
1205 list_remove( &pArena->entry );
1207 /* Build the in-use arena */
1209 pInUse = (ARENA_INUSE *)pArena;
1211 /* in-use arena is smaller than free arena,
1212 * so we have to add the difference to the size */
1213 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE) + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1214 pInUse->magic = ARENA_INUSE_MAGIC;
1216 /* Shrink the block */
1218 HEAP_ShrinkBlock( subheap, pInUse, rounded_size );
1219 pInUse->unused_bytes = (pInUse->size & ARENA_SIZE_MASK) - size;
1221 notify_alloc( pInUse + 1, size, flags & HEAP_ZERO_MEMORY );
1223 if (flags & HEAP_ZERO_MEMORY)
1224 clear_block( pInUse + 1, pInUse->size & ARENA_SIZE_MASK );
1225 else
1226 mark_block_uninitialized( pInUse + 1, pInUse->size & ARENA_SIZE_MASK );
1228 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1230 TRACE("(%p,%08x,%08lx): returning %p\n", heap, flags, size, pInUse + 1 );
1231 return (LPVOID)(pInUse + 1);
1235 /***********************************************************************
1236 * RtlFreeHeap (NTDLL.@)
1238 * Free a memory block allocated with RtlAllocateHeap().
1240 * PARAMS
1241 * heap [I] Heap that block was allocated from
1242 * flags [I] HEAP_ flags from "winnt.h"
1243 * ptr [I] Block to free
1245 * RETURNS
1246 * Success: TRUE, if ptr is NULL or was freed successfully.
1247 * Failure: FALSE.
1249 BOOLEAN WINAPI RtlFreeHeap( HANDLE heap, ULONG flags, PVOID ptr )
1251 ARENA_INUSE *pInUse;
1252 SUBHEAP *subheap;
1253 HEAP *heapPtr;
1255 /* Validate the parameters */
1257 if (!ptr) return TRUE; /* freeing a NULL ptr isn't an error in Win2k */
1259 heapPtr = HEAP_GetPtr( heap );
1260 if (!heapPtr)
1262 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE );
1263 return FALSE;
1266 flags &= HEAP_NO_SERIALIZE;
1267 flags |= heapPtr->flags;
1268 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1270 /* Some sanity checks */
1272 pInUse = (ARENA_INUSE *)ptr - 1;
1273 if (!(subheap = HEAP_FindSubHeap( heapPtr, pInUse ))) goto error;
1274 if ((char *)pInUse < (char *)subheap + subheap->headerSize) goto error;
1275 if (!HEAP_ValidateInUseArena( subheap, pInUse, QUIET )) goto error;
1277 /* Turn the block into a free block */
1279 notify_free( ptr );
1281 HEAP_MakeInUseBlockFree( subheap, pInUse );
1283 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1285 TRACE("(%p,%08x,%p): returning TRUE\n", heap, flags, ptr );
1286 return TRUE;
1288 error:
1289 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1290 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER );
1291 TRACE("(%p,%08x,%p): returning FALSE\n", heap, flags, ptr );
1292 return FALSE;
1296 /***********************************************************************
1297 * RtlReAllocateHeap (NTDLL.@)
1299 * Change the size of a memory block allocated with RtlAllocateHeap().
1301 * PARAMS
1302 * heap [I] Heap that block was allocated from
1303 * flags [I] HEAP_ flags from "winnt.h"
1304 * ptr [I] Block to resize
1305 * size [I] Size of the memory block to allocate
1307 * RETURNS
1308 * Success: A pointer to the resized block (which may be different).
1309 * Failure: NULL.
1311 PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, SIZE_T size )
1313 ARENA_INUSE *pArena;
1314 HEAP *heapPtr;
1315 SUBHEAP *subheap;
1316 SIZE_T oldSize, rounded_size;
1318 if (!ptr) return NULL;
1319 if (!(heapPtr = HEAP_GetPtr( heap )))
1321 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE );
1322 return NULL;
1325 /* Validate the parameters */
1327 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY |
1328 HEAP_REALLOC_IN_PLACE_ONLY;
1329 flags |= heapPtr->flags;
1330 rounded_size = ROUND_SIZE(size);
1331 if (rounded_size < size) /* overflow */
1333 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1334 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY );
1335 return NULL;
1337 if (rounded_size < HEAP_MIN_DATA_SIZE) rounded_size = HEAP_MIN_DATA_SIZE;
1339 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1341 pArena = (ARENA_INUSE *)ptr - 1;
1342 if (!(subheap = HEAP_FindSubHeap( heapPtr, pArena ))) goto error;
1343 if ((char *)pArena < (char *)subheap + subheap->headerSize) goto error;
1344 if (!HEAP_ValidateInUseArena( subheap, pArena, QUIET )) goto error;
1346 /* Check if we need to grow the block */
1348 oldSize = (pArena->size & ARENA_SIZE_MASK);
1349 if (rounded_size > oldSize)
1351 char *pNext = (char *)(pArena + 1) + oldSize;
1352 if ((pNext < (char *)subheap + subheap->size) &&
1353 (*(DWORD *)pNext & ARENA_FLAG_FREE) &&
1354 (oldSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= rounded_size))
1356 /* The next block is free and large enough */
1357 ARENA_FREE *pFree = (ARENA_FREE *)pNext;
1358 list_remove( &pFree->entry );
1359 pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
1360 if (!HEAP_Commit( subheap, pArena, rounded_size ))
1362 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1363 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1364 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY );
1365 return NULL;
1367 notify_free( pArena + 1 );
1368 HEAP_ShrinkBlock( subheap, pArena, rounded_size );
1369 notify_alloc( pArena + 1, size, FALSE );
1370 /* FIXME: this is wrong as we may lose old VBits settings */
1371 mark_block_initialized( pArena + 1, oldSize );
1373 else /* Do it the hard way */
1375 ARENA_FREE *pNew;
1376 ARENA_INUSE *pInUse;
1377 SUBHEAP *newsubheap;
1379 if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) ||
1380 !(pNew = HEAP_FindFreeBlock( heapPtr, rounded_size, &newsubheap )))
1382 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1383 if (flags & HEAP_GENERATE_EXCEPTIONS) RtlRaiseStatus( STATUS_NO_MEMORY );
1384 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY );
1385 return NULL;
1388 /* Build the in-use arena */
1390 list_remove( &pNew->entry );
1391 pInUse = (ARENA_INUSE *)pNew;
1392 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1393 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1394 pInUse->magic = ARENA_INUSE_MAGIC;
1395 HEAP_ShrinkBlock( newsubheap, pInUse, rounded_size );
1396 mark_block_initialized( pInUse + 1, oldSize );
1397 notify_alloc( pInUse + 1, size, FALSE );
1398 memcpy( pInUse + 1, pArena + 1, oldSize );
1400 /* Free the previous block */
1402 notify_free( pArena + 1 );
1403 HEAP_MakeInUseBlockFree( subheap, pArena );
1404 subheap = newsubheap;
1405 pArena = pInUse;
1408 else
1410 /* Shrink the block */
1411 notify_free( pArena + 1 );
1412 HEAP_ShrinkBlock( subheap, pArena, rounded_size );
1413 notify_alloc( pArena + 1, size, FALSE );
1414 /* FIXME: this is wrong as we may lose old VBits settings */
1415 mark_block_initialized( pArena + 1, size );
1418 pArena->unused_bytes = (pArena->size & ARENA_SIZE_MASK) - size;
1420 /* Clear the extra bytes if needed */
1422 if (rounded_size > oldSize)
1424 if (flags & HEAP_ZERO_MEMORY)
1425 clear_block( (char *)(pArena + 1) + oldSize,
1426 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1427 else
1428 mark_block_uninitialized( (char *)(pArena + 1) + oldSize,
1429 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1432 /* Return the new arena */
1434 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1436 TRACE("(%p,%08x,%p,%08lx): returning %p\n", heap, flags, ptr, size, pArena + 1 );
1437 return (LPVOID)(pArena + 1);
1439 error:
1440 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1441 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER );
1442 TRACE("(%p,%08x,%p,%08lx): returning NULL\n", heap, flags, ptr, size );
1443 return NULL;
1447 /***********************************************************************
1448 * RtlCompactHeap (NTDLL.@)
1450 * Compact the free space in a Heap.
1452 * PARAMS
1453 * heap [I] Heap that block was allocated from
1454 * flags [I] HEAP_ flags from "winnt.h"
1456 * RETURNS
1457 * The number of bytes compacted.
1459 * NOTES
1460 * This function is a harmless stub.
1462 ULONG WINAPI RtlCompactHeap( HANDLE heap, ULONG flags )
1464 FIXME( "stub\n" );
1465 return 0;
1469 /***********************************************************************
1470 * RtlLockHeap (NTDLL.@)
1472 * Lock a Heap.
1474 * PARAMS
1475 * heap [I] Heap to lock
1477 * RETURNS
1478 * Success: TRUE. The Heap is locked.
1479 * Failure: FALSE, if heap is invalid.
1481 BOOLEAN WINAPI RtlLockHeap( HANDLE heap )
1483 HEAP *heapPtr = HEAP_GetPtr( heap );
1484 if (!heapPtr) return FALSE;
1485 RtlEnterCriticalSection( &heapPtr->critSection );
1486 return TRUE;
1490 /***********************************************************************
1491 * RtlUnlockHeap (NTDLL.@)
1493 * Unlock a Heap.
1495 * PARAMS
1496 * heap [I] Heap to unlock
1498 * RETURNS
1499 * Success: TRUE. The Heap is unlocked.
1500 * Failure: FALSE, if heap is invalid.
1502 BOOLEAN WINAPI RtlUnlockHeap( HANDLE heap )
1504 HEAP *heapPtr = HEAP_GetPtr( heap );
1505 if (!heapPtr) return FALSE;
1506 RtlLeaveCriticalSection( &heapPtr->critSection );
1507 return TRUE;
1511 /***********************************************************************
1512 * RtlSizeHeap (NTDLL.@)
1514 * Get the actual size of a memory block allocated from a Heap.
1516 * PARAMS
1517 * heap [I] Heap that block was allocated from
1518 * flags [I] HEAP_ flags from "winnt.h"
1519 * ptr [I] Block to get the size of
1521 * RETURNS
1522 * Success: The size of the block.
1523 * Failure: -1, heap or ptr are invalid.
1525 * NOTES
1526 * The size may be bigger than what was passed to RtlAllocateHeap().
1528 SIZE_T WINAPI RtlSizeHeap( HANDLE heap, ULONG flags, const void *ptr )
1530 SIZE_T ret;
1531 HEAP *heapPtr = HEAP_GetPtr( heap );
1533 if (!heapPtr)
1535 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE );
1536 return ~0UL;
1538 flags &= HEAP_NO_SERIALIZE;
1539 flags |= heapPtr->flags;
1540 if (!(flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1541 if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET ))
1543 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER );
1544 ret = ~0UL;
1546 else
1548 const ARENA_INUSE *pArena = (const ARENA_INUSE *)ptr - 1;
1549 ret = (pArena->size & ARENA_SIZE_MASK) - pArena->unused_bytes;
1551 if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1553 TRACE("(%p,%08x,%p): returning %08lx\n", heap, flags, ptr, ret );
1554 return ret;
1558 /***********************************************************************
1559 * RtlValidateHeap (NTDLL.@)
1561 * Determine if a block is a valid allocation from a heap.
1563 * PARAMS
1564 * heap [I] Heap that block was allocated from
1565 * flags [I] HEAP_ flags from "winnt.h"
1566 * ptr [I] Block to check
1568 * RETURNS
1569 * Success: TRUE. The block was allocated from heap.
1570 * Failure: FALSE, if heap is invalid or ptr was not allocated from it.
1572 BOOLEAN WINAPI RtlValidateHeap( HANDLE heap, ULONG flags, LPCVOID ptr )
1574 HEAP *heapPtr = HEAP_GetPtr( heap );
1575 if (!heapPtr) return FALSE;
1576 return HEAP_IsRealArena( heapPtr, flags, ptr, QUIET );
1580 /***********************************************************************
1581 * RtlWalkHeap (NTDLL.@)
1583 * FIXME
1584 * The PROCESS_HEAP_ENTRY flag values seem different between this
1585 * function and HeapWalk(). To be checked.
1587 NTSTATUS WINAPI RtlWalkHeap( HANDLE heap, PVOID entry_ptr )
1589 LPPROCESS_HEAP_ENTRY entry = entry_ptr; /* FIXME */
1590 HEAP *heapPtr = HEAP_GetPtr(heap);
1591 SUBHEAP *sub, *currentheap = NULL;
1592 NTSTATUS ret;
1593 char *ptr;
1594 int region_index = 0;
1596 if (!heapPtr || !entry) return STATUS_INVALID_PARAMETER;
1598 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) RtlEnterCriticalSection( &heapPtr->critSection );
1600 /* set ptr to the next arena to be examined */
1602 if (!entry->lpData) /* first call (init) ? */
1604 TRACE("begin walking of heap %p.\n", heap);
1605 currentheap = &heapPtr->subheap;
1606 ptr = (char*)currentheap + currentheap->headerSize;
1608 else
1610 ptr = entry->lpData;
1611 sub = &heapPtr->subheap;
1612 while (sub)
1614 if (((char *)ptr >= (char *)sub) &&
1615 ((char *)ptr < (char *)sub + sub->size))
1617 currentheap = sub;
1618 break;
1620 sub = sub->next;
1621 region_index++;
1623 if (currentheap == NULL)
1625 ERR("no matching subheap found, shouldn't happen !\n");
1626 ret = STATUS_NO_MORE_ENTRIES;
1627 goto HW_end;
1630 if (((ARENA_INUSE *)ptr - 1)->magic == ARENA_INUSE_MAGIC)
1632 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1;
1633 ptr += pArena->size & ARENA_SIZE_MASK;
1635 else if (((ARENA_FREE *)ptr - 1)->magic == ARENA_FREE_MAGIC)
1637 ARENA_FREE *pArena = (ARENA_FREE *)ptr - 1;
1638 ptr += pArena->size & ARENA_SIZE_MASK;
1640 else
1641 ptr += entry->cbData; /* point to next arena */
1643 if (ptr > (char *)currentheap + currentheap->size - 1)
1644 { /* proceed with next subheap */
1645 if (!(currentheap = currentheap->next))
1646 { /* successfully finished */
1647 TRACE("end reached.\n");
1648 ret = STATUS_NO_MORE_ENTRIES;
1649 goto HW_end;
1651 ptr = (char*)currentheap + currentheap->headerSize;
1655 entry->wFlags = 0;
1656 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1658 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
1660 /*TRACE("free, magic: %04x\n", pArena->magic);*/
1662 entry->lpData = pArena + 1;
1663 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1664 entry->cbOverhead = sizeof(ARENA_FREE);
1665 entry->wFlags = PROCESS_HEAP_UNCOMMITTED_RANGE;
1667 else
1669 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
1671 /*TRACE("busy, magic: %04x\n", pArena->magic);*/
1673 entry->lpData = pArena + 1;
1674 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1675 entry->cbOverhead = sizeof(ARENA_INUSE);
1676 entry->wFlags = PROCESS_HEAP_ENTRY_BUSY;
1677 /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE
1678 and PROCESS_HEAP_ENTRY_DDESHARE yet */
1681 entry->iRegionIndex = region_index;
1683 /* first element of heap ? */
1684 if (ptr == (char *)(currentheap + currentheap->headerSize))
1686 entry->wFlags |= PROCESS_HEAP_REGION;
1687 entry->u.Region.dwCommittedSize = currentheap->commitSize;
1688 entry->u.Region.dwUnCommittedSize =
1689 currentheap->size - currentheap->commitSize;
1690 entry->u.Region.lpFirstBlock = /* first valid block */
1691 currentheap + currentheap->headerSize;
1692 entry->u.Region.lpLastBlock = /* first invalid block */
1693 currentheap + currentheap->size;
1695 ret = STATUS_SUCCESS;
1696 if (TRACE_ON(heap)) HEAP_DumpEntry(entry);
1698 HW_end:
1699 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
1700 return ret;
1704 /***********************************************************************
1705 * RtlGetProcessHeaps (NTDLL.@)
1707 * Get the Heaps belonging to the current process.
1709 * PARAMS
1710 * count [I] size of heaps
1711 * heaps [O] Destination array for heap HANDLE's
1713 * RETURNS
1714 * Success: The number of Heaps allocated by the process.
1715 * Failure: 0.
1717 ULONG WINAPI RtlGetProcessHeaps( ULONG count, HANDLE *heaps )
1719 ULONG total = 1; /* main heap */
1720 struct list *ptr;
1722 RtlEnterCriticalSection( &processHeap->critSection );
1723 LIST_FOR_EACH( ptr, &processHeap->entry ) total++;
1724 if (total <= count)
1726 *heaps++ = processHeap;
1727 LIST_FOR_EACH( ptr, &processHeap->entry )
1728 *heaps++ = LIST_ENTRY( ptr, HEAP, entry );
1730 RtlLeaveCriticalSection( &processHeap->critSection );
1731 return total;