netapi32: Fix tests when the machine is on DOMAIN.
[wine.git] / dlls / d3d8 / Makefile.in
blob11a46fc87dff480023a8c98ee3c6d280fb1f52a1
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3d8.dll
6 IMPORTLIB = d3d8
7 IMPORTS = dxguid uuid wined3d kernel32
9 C_SRCS = \
10 basetexture.c \
11 cubetexture.c \
12 d3d8_main.c \
13 device.c \
14 directx.c \
15 indexbuffer.c \
16 pixelshader.c \
17 resource.c \
18 stateblock.c \
19 surface.c \
20 swapchain.c \
21 texture.c \
22 vertexbuffer.c \
23 vertexdeclaration.c \
24 vertexshader.c \
25 volume.c \
26 volumetexture.c
28 RC_SRCS = version.rc
30 @MAKE_DLL_RULES@
32 @DEPENDENCIES@ # everything below this line is overwritten by make depend