include: Add some new ProcThreadAttribute definitions.
[wine.git] / include / windows.ui.core.idl
blobaa6d4b1f04079c710a25a3e32ff4f0ee6b38bad2
1 /*
2 * Copyright (C) 2023 Mohamad Al-Jaf
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifdef __WIDL__
20 #pragma winrt ns_prefix
21 #endif
23 import "inspectable.idl";
24 import "asyncinfo.idl";
25 import "eventtoken.idl";
26 import "windowscontracts.idl";
27 import "windows.foundation.idl";
28 import "windows.system.idl";
29 import "windows.ui.idl";
30 /* import "windows.ui.composition.idl"; */
31 /* import "windows.ui.input.idl"; */
32 /* import "windows.ui.input.inking.idl"; */
33 /* import "windows.ui.input.inking.core.idl"; */
34 /* import "windows.ui.popups.idl"; */
36 namespace Windows.UI.Core {
37 typedef enum CoreDispatcherPriority CoreDispatcherPriority;
38 typedef enum CoreProcessEventsOption CoreProcessEventsOption;
40 interface ICoreAcceleratorKeys;
41 interface ICoreDispatcher;
42 interface ICoreDispatcher2;
43 interface ICoreDispatcherWithTaskPriority;
44 interface IIdleDispatchedHandlerArgs;
46 runtimeclass AcceleratorKeyEventArgs;
47 runtimeclass CoreDispatcher;
48 runtimeclass IdleDispatchedHandlerArgs;
51 contract(Windows.Foundation.UniversalApiContract, 1.0)
53 enum CoreDispatcherPriority
55 [contract(Windows.Foundation.UniversalApiContract, 1.0)]
56 Idle = -2,
57 Low = -1,
58 Normal = 0,
59 High = 1,
63 contract(Windows.Foundation.UniversalApiContract, 1.0)
65 enum CoreProcessEventsOption
67 ProcessOneAndAllPending = 0,
68 ProcessOneIfPresent = 1,
69 ProcessUntilQuit = 2,
70 ProcessAllIfPresent = 3,
74 contract(Windows.Foundation.UniversalApiContract, 1.0),
75 uuid(d1f276c4-98d8-4636-bf49-eb79507548e9)
77 delegate HRESULT DispatchedHandler();
80 contract(Windows.Foundation.UniversalApiContract, 1.0),
81 uuid(a42b0c24-7f21-4abc-99c1-8f01007f0880)
83 delegate HRESULT IdleDispatchedHandler([in] Windows.UI.Core.IdleDispatchedHandlerArgs *e);
86 contract(Windows.Foundation.UniversalApiContract, 1.0),
87 exclusiveto(Windows.UI.Core.CoreDispatcher),
88 uuid(60db2fa8-b705-4fde-a7d6-ebbb1891d39e)
90 interface ICoreDispatcher : IInspectable
91 requires Windows.UI.Core.ICoreAcceleratorKeys
93 [propget] HRESULT HasThreadAccess([out, retval] boolean *value);
94 HRESULT ProcessEvents([in] Windows.UI.Core.CoreProcessEventsOption options);
95 HRESULT RunAsync([in] Windows.UI.Core.CoreDispatcherPriority priority, [in] Windows.UI.Core.DispatchedHandler *callback,
96 [out, retval] Windows.Foundation.IAsyncAction **action);
97 HRESULT RunIdleAsync([in] Windows.UI.Core.IdleDispatchedHandler *callback, [out, retval] Windows.Foundation.IAsyncAction **action);
101 contract(Windows.Foundation.UniversalApiContract, 1.0),
102 exclusiveto(Windows.UI.Core.IdleDispatchedHandlerArgs),
103 uuid(98bb6a24-dc1c-43cb-b4ed-d1c0eb2391f3)
105 interface IIdleDispatchedHandlerArgs : IInspectable
107 [propget] HRESULT IsDispatcherIdle([out, retval] boolean *value);
111 contract(Windows.Foundation.UniversalApiContract, 1.0),
112 marshaling_behavior(agile)
114 runtimeclass CoreDispatcher
116 [default] interface Windows.UI.Core.ICoreDispatcher;
117 interface Windows.UI.Core.ICoreAcceleratorKeys;
118 [contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.UI.Core.ICoreDispatcherWithTaskPriority;
119 [contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.UI.Core.ICoreDispatcher2;
123 contract(Windows.Foundation.UniversalApiContract, 1.0),
124 marshaling_behavior(standard)
126 runtimeclass IdleDispatchedHandlerArgs
128 [default] interface Windows.UI.Core.IIdleDispatchedHandlerArgs;