Replaced calls to KERNEL.Yield16 by calls to KERNEL32.K32WOWYield from
[wine.git] / win32 / console.c
bloba50b384c48963bf3c62537fd120ad1d6d16f1079
1 /*
2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
8 */
10 /* FIXME:
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
15 /* Reference applications:
16 * - IDA (interactive disassembler) full version 3.75. Works.
17 * - LYNX/W32. Works mostly, some keys crash it.
20 #include "config.h"
22 #include <stdlib.h>
23 #include <stdio.h>
24 #include <unistd.h>
25 #include <termios.h>
26 #include <string.h>
27 #include <sys/ioctl.h>
28 #include <sys/types.h>
29 #include <sys/time.h>
30 #include <fcntl.h>
31 #include <errno.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 #include <sys/errno.h>
34 #endif
35 #include <signal.h>
36 #include <assert.h>
38 #include "windef.h"
39 #include "winbase.h"
40 #include "winnls.h"
41 #include "wingdi.h"
42 #include "wine/winuser16.h"
43 #include "wine/keyboard16.h"
44 #include "thread.h"
45 #include "file.h"
46 #include "winerror.h"
47 #include "wincon.h"
48 #include "heap.h"
49 #include "server.h"
50 #include "debugtools.h"
52 DEFAULT_DEBUG_CHANNEL(console);
54 /* Ascii -> VK, generated by calling VkKeyScanA(i) */
55 static int vkkeyscan_table[256] = {
56 0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
57 0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
58 49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
59 324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
60 341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
61 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
62 448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
63 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
64 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
65 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
68 static int mapvkey_0[256]={
69 0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
70 0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
71 10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
72 19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
73 0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74 0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
77 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
80 static int mapvkey_1[256]={
81 0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
82 73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
83 90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
84 117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
85 46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
86 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
87 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
88 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
89 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
90 0,0,0,0,0,0,0
93 /* FIXME: Should be in an internal header file. OK, so which one?
94 Used by CONSOLE_make_complex. */
95 extern int wine_openpty(int *master, int *slave, char *name,
96 struct termios *term, struct winsize *winsize);
98 /****************************************************************************
99 * CONSOLE_GetPid
101 static int CONSOLE_GetPid( HANDLE handle )
103 int ret = 0;
104 SERVER_START_REQ
106 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
107 req->handle = handle;
108 if (!server_call( REQ_GET_CONSOLE_INFO )) ret = req->pid;
110 SERVER_END_REQ;
111 return ret;
114 /****************************************************************************
115 * XTERM_string_to_IR [internal]
117 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
118 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
120 static void
121 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
122 int j,k;
123 INPUT_RECORD ir;
124 DWORD junk;
126 for (j=0;j<len;j++) {
127 unsigned char inchar = buf[j];
129 if (inchar!=27) { /* no escape -> 'normal' keyboard event */
130 ir.EventType = 1; /* Key_event */
132 ir.Event.KeyEvent.bKeyDown = 1;
133 ir.Event.KeyEvent.wRepeatCount = 0;
135 ir.Event.KeyEvent.dwControlKeyState = 0;
136 if (inchar & 0x80) {
137 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
138 inchar &= ~0x80;
140 ir.Event.KeyEvent.wVirtualKeyCode = vkkeyscan_table[inchar];
141 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
142 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
143 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
144 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
145 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
146 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
147 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
148 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff
149 ]; /* VirtualKeyCodes to ScanCode */
150 ir.Event.KeyEvent.uChar.AsciiChar = inchar;
152 if ((inchar==127)||(inchar=='\b')) { /* backspace */
153 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
154 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
155 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
156 } else {
157 if ((inchar=='\n')||(inchar=='\r')) {
158 ir.Event.KeyEvent.uChar.AsciiChar = '\r';
159 ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
160 ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
161 ir.Event.KeyEvent.dwControlKeyState = 0;
162 } else {
163 if (inchar<' ') {
164 /* FIXME: find good values for ^X */
165 ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
166 ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
171 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
172 ir.Event.KeyEvent.bKeyDown = 0;
173 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
174 continue;
176 /* inchar is ESC */
177 if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
178 ir.EventType = 1; /* Key_event */
179 ir.Event.KeyEvent.bKeyDown = 1;
180 ir.Event.KeyEvent.wRepeatCount = 0;
182 ir.Event.KeyEvent.wVirtualKeyCode = VK_ESCAPE;
183 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
184 ir.Event.KeyEvent.wVirtualKeyCode
186 ir.Event.KeyEvent.dwControlKeyState = 0;
187 ir.Event.KeyEvent.uChar.AsciiChar = 27;
188 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
189 ir.Event.KeyEvent.bKeyDown = 0;
190 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
191 continue;
193 for (k=j;k<len;k++) {
194 if (((buf[k]>='A') && (buf[k]<='Z')) ||
195 ((buf[k]>='a') && (buf[k]<='z')) ||
196 (buf[k]=='~')
198 break;
200 if (k<len) {
201 int subid,scancode=0;
203 ir.EventType = 1; /* Key_event */
204 ir.Event.KeyEvent.bKeyDown = 1;
205 ir.Event.KeyEvent.wRepeatCount = 0;
206 ir.Event.KeyEvent.dwControlKeyState = 0;
208 ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
209 ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
210 ir.Event.KeyEvent.uChar.AsciiChar = 0;
212 switch (buf[k]) {
213 case '~':
214 sscanf(&buf[j+2],"%d",&subid);
215 switch (subid) {
216 case 2:/*INS */scancode = 0xe052;break;
217 case 3:/*DEL */scancode = 0xe053;break;
218 case 6:/*PGDW*/scancode = 0xe051;break;
219 case 5:/*PGUP*/scancode = 0xe049;break;
220 case 11:/*F1 */scancode = 0x003b;break;
221 case 12:/*F2 */scancode = 0x003c;break;
222 case 13:/*F3 */scancode = 0x003d;break;
223 case 14:/*F4 */scancode = 0x003e;break;
224 case 15:/*F5 */scancode = 0x003f;break;
225 case 17:/*F6 */scancode = 0x0040;break;
226 case 18:/*F7 */scancode = 0x0041;break;
227 case 19:/*F8 */scancode = 0x0042;break;
228 case 20:/*F9 */scancode = 0x0043;break;
229 case 21:/*F10 */scancode = 0x0044;break;
230 case 23:/*F11 */scancode = 0x00d9;break;
231 case 24:/*F12 */scancode = 0x00da;break;
232 /* FIXME: Shift-Fx */
233 default:
234 FIXME("parse ESC[%d~\n",subid);
235 break;
237 break;
238 case 'A': /* Cursor Up */scancode = 0xe048;break;
239 case 'B': /* Cursor Down */scancode = 0xe050;break;
240 case 'D': /* Cursor Left */scancode = 0xe04b;break;
241 case 'C': /* Cursor Right */scancode = 0xe04d;break;
242 case 'F': /* End */scancode = 0xe04f;break;
243 case 'H': /* Home */scancode = 0xe047;break;
244 case 'M':
245 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
246 * Release (ESCM#<x+'!'><y+'!'>
248 if (k<len-3) {
249 ir.EventType = MOUSE_EVENT;
250 ir.Event.MouseEvent.dwMousePosition.X = buf[k+2]-'!';
251 ir.Event.MouseEvent.dwMousePosition.Y = buf[k+3]-'!';
252 if (buf[k+1]=='#')
253 ir.Event.MouseEvent.dwButtonState = 0;
254 else
255 ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
256 ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
257 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
258 j=k+3;
260 break;
261 case 'c':
262 j=k;
263 break;
265 if (scancode) {
266 ir.Event.KeyEvent.wVirtualScanCode = scancode;
267 ir.Event.KeyEvent.wVirtualKeyCode = mapvkey_1[scancode];
268 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
269 ir.Event.KeyEvent.bKeyDown = 0;
270 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
271 j=k;
272 continue;
278 /****************************************************************************
279 * CONSOLE_get_input (internal)
281 * Reads (nonblocking) as much input events as possible and stores them
282 * in an internal queue.
284 static void
285 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
287 char *buf = HeapAlloc(GetProcessHeap(),0,1);
288 int len = 0, escape_seen = 0;
290 while (1)
292 DWORD res;
293 char inchar;
295 /* If we have at one time seen escape in this loop, we are
296 * within an Escape sequence, so wait for a bit more input for the
297 * rest of the loop.
299 if (WaitForSingleObject( handle, escape_seen*10 )) break;
300 if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
301 if (!res) /* res 0 but readable means EOF? Hmm. */
302 break;
303 buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
304 buf[len++]=inchar;
305 if (inchar == 27) {
306 if (len>1) {
307 /* If we spot an ESC, we flush all up to it
308 * since we can be sure that we have a complete
309 * sequence.
311 CONSOLE_string_to_IR(handle,buf,len-1);
312 buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
313 buf[0] = 27;
314 len = 1;
316 escape_seen = 1;
319 CONSOLE_string_to_IR(handle,buf,len);
320 HeapFree(GetProcessHeap(),0,buf);
324 /******************************************************************************
325 * read_console_input
327 * Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
329 static BOOL read_console_input( HANDLE handle, LPINPUT_RECORD buffer, DWORD count,
330 LPDWORD read, BOOL flush )
332 BOOL ret;
334 count = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
336 SERVER_START_REQ
338 struct read_console_input_request *req = server_alloc_req( sizeof(*req),
339 count*sizeof(INPUT_RECORD) );
340 req->handle = handle;
341 req->flush = flush;
342 if ((ret = !server_call( REQ_READ_CONSOLE_INPUT )))
344 if (count) memcpy( buffer, server_data_ptr(req), server_data_size(req) );
345 if (read) *read = req->read;
348 SERVER_END_REQ;
349 return ret;
353 /******************************************************************************
354 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
356 * PARAMS
357 * func [I] Address of handler function
358 * add [I] Handler to add or remove
360 * RETURNS
361 * Success: TRUE
362 * Failure: FALSE
364 * CHANGED
365 * James Sutherland (JamesSutherland@gmx.de)
366 * Added global variables console_ignore_ctrl_c and handlers[]
367 * Does not yet do any error checking, or set LastError if failed.
368 * This doesn't yet matter, since these handlers are not yet called...!
370 static unsigned int console_ignore_ctrl_c = 0;
371 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
372 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
374 unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
375 unsigned int done = 0;
376 FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
377 if (!func)
379 console_ignore_ctrl_c = add;
380 return TRUE;
382 if (add)
384 for (;alloc_loop--;)
385 if (!handlers[alloc_loop] && !done)
387 handlers[alloc_loop] = func;
388 done++;
390 if (!done)
391 FIXME("Out of space on CtrlHandler table\n");
392 return(done);
394 else
396 for (;alloc_loop--;)
397 if (handlers[alloc_loop] == func && !done)
399 handlers[alloc_loop] = 0;
400 done++;
402 if (!done)
403 WARN("Attempt to remove non-installed CtrlHandler %p\n",
404 func);
405 return (done);
407 return (done);
411 /******************************************************************************
412 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
414 * PARAMS
415 * dwCtrlEvent [I] Type of event
416 * dwProcessGroupID [I] Process group ID to send event to
418 * NOTES
419 * Doesn't yet work...!
421 * RETURNS
422 * Success: True
423 * Failure: False (and *should* [but doesn't] set LastError)
425 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
426 DWORD dwProcessGroupID )
428 if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
430 ERR("invalid event %d for PGID %ld\n",
431 (unsigned short)dwCtrlEvent, dwProcessGroupID );
432 return FALSE;
434 if (dwProcessGroupID == GetCurrentProcessId() )
436 FIXME("Attempt to send event %d to self - stub\n",
437 (unsigned short)dwCtrlEvent );
438 return FALSE;
440 FIXME("event %d to external PGID %ld - not implemented yet\n",
441 (unsigned short)dwCtrlEvent, dwProcessGroupID );
442 return FALSE;
446 /******************************************************************************
447 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
449 * PARAMS
450 * dwDesiredAccess [I] Access flag
451 * dwShareMode [I] Buffer share mode
452 * sa [I] Security attributes
453 * dwFlags [I] Type of buffer to create
454 * lpScreenBufferData [I] Reserved
456 * NOTES
457 * Should call SetLastError
459 * RETURNS
460 * Success: Handle to new console screen buffer
461 * Failure: INVALID_HANDLE_VALUE
463 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
464 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
465 DWORD dwFlags, LPVOID lpScreenBufferData )
467 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
468 dwShareMode, sa, dwFlags, lpScreenBufferData);
469 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
470 return INVALID_HANDLE_VALUE;
474 /***********************************************************************
475 * GetConsoleScreenBufferInfo (KERNEL32.190)
477 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
478 LPCONSOLE_SCREEN_BUFFER_INFO csbi )
480 csbi->dwSize.X = 80;
481 csbi->dwSize.Y = 24;
482 csbi->dwCursorPosition.X = 0;
483 csbi->dwCursorPosition.Y = 0;
484 csbi->wAttributes = 0;
485 csbi->srWindow.Left = 0;
486 csbi->srWindow.Right = 79;
487 csbi->srWindow.Top = 0;
488 csbi->srWindow.Bottom = 23;
489 csbi->dwMaximumWindowSize.X = 80;
490 csbi->dwMaximumWindowSize.Y = 24;
491 return TRUE;
495 /******************************************************************************
496 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
498 * RETURNS
499 * Success: TRUE
500 * Failure: FALSE
502 BOOL WINAPI SetConsoleActiveScreenBuffer(
503 HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
505 FIXME("(%x): stub\n", hConsoleOutput);
506 return FALSE;
510 /***********************************************************************
511 * GetLargestConsoleWindowSize (KERNEL32.226)
513 * NOTE
514 * This should return a COORD, but calling convention for returning
515 * structures is different between Windows and gcc on i386.
517 * VERSION: [i386]
519 #ifdef __i386__
520 #undef GetLargestConsoleWindowSize
521 DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
523 COORD c;
524 c.X = 80;
525 c.Y = 24;
526 return *(DWORD *)&c;
528 #endif /* defined(__i386__) */
531 /***********************************************************************
532 * GetLargestConsoleWindowSize (KERNEL32.226)
534 * NOTE
535 * This should return a COORD, but calling convention for returning
536 * structures is different between Windows and gcc on i386.
538 * VERSION: [!i386]
540 #ifndef __i386__
541 COORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
543 COORD c;
544 c.X = 80;
545 c.Y = 24;
546 return c;
548 #endif /* defined(__i386__) */
551 /***********************************************************************
552 * FreeConsole (KERNEL32.267)
554 BOOL WINAPI FreeConsole(VOID)
556 BOOL ret;
557 SERVER_START_REQ
559 struct free_console_request *req = server_alloc_req( sizeof(*req), 0 );
560 ret = !server_call( REQ_FREE_CONSOLE );
562 SERVER_END_REQ;
563 return ret;
567 /*************************************************************************
568 * CONSOLE_make_complex [internal]
570 * Turns a CONSOLE kernel object into a complex one.
571 * (switches from output/input using the terminal where WINE was started to
572 * its own xterm).
574 * This makes simple commandline tools pipeable, while complex commandline
575 * tools work without getting messed up by debugoutput.
577 * All other functions should work independent from this call.
579 * To test for complex console: pid == 0 -> simple, otherwise complex.
581 static BOOL CONSOLE_make_complex(HANDLE handle)
583 struct termios term;
584 char buf[256];
585 char c = '\0';
586 int i,xpid,master,slave,pty_handle;
588 if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
590 MESSAGE("Console: Making console complex (creating an xterm)...\n");
592 if (tcgetattr(0, &term) < 0) {
593 /* ignore failure, or we can't run from a script */
595 term.c_lflag = ~(ECHO|ICANON);
597 if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
598 return FALSE;
600 if ((xpid=fork()) == 0) {
601 tcsetattr(slave, TCSADRAIN, &term);
602 close( slave );
603 sprintf(buf, "-Sxx%d", master);
604 /* "-fn vga" for VGA font. Harmless if vga is not present:
605 * xterm: unable to open font "vga", trying "fixed"....
607 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
608 ERR("error creating AllocConsole xterm\n");
609 exit(1);
611 pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE );
612 close( master );
613 close( slave );
614 if (pty_handle == -1) return FALSE;
616 /* most xterms like to print their window ID when used with -S;
617 * read it and continue before the user has a chance...
619 for (i = 0; i < 10000; i++)
621 BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL );
622 if (!ok && !c) usleep(100); /* wait for xterm to be created */
623 else if (c == '\n') break;
625 if (i == 10000)
627 ERR("can't read xterm WID\n");
628 CloseHandle( pty_handle );
629 return FALSE;
631 SERVER_START_REQ
633 struct set_console_fd_request *req = server_alloc_req( sizeof(*req), 0 );
634 req->handle = handle;
635 req->file_handle = pty_handle;
636 req->pid = xpid;
637 server_call( REQ_SET_CONSOLE_FD );
639 SERVER_END_REQ;
640 CloseHandle( pty_handle );
642 /* enable mouseclicks */
643 strcpy( buf, "\033[?1002h" );
644 WriteFile(handle,buf,strlen(buf),NULL,NULL);
646 strcpy( buf, "\033]2;" );
647 if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
649 strcat( buf, "\a" );
650 WriteFile(handle,buf,strlen(buf),NULL,NULL);
652 return TRUE;
657 /***********************************************************************
658 * AllocConsole (KERNEL32.103)
660 * creates an xterm with a pty to our program
662 BOOL WINAPI AllocConsole(VOID)
664 BOOL ret;
665 HANDLE hStderr;
666 int handle_in, handle_out;
668 TRACE("()\n");
670 SERVER_START_REQ
672 struct alloc_console_request *req = server_alloc_req( sizeof(*req), 0 );
674 req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
675 req->inherit = FALSE;
676 ret = !server_call( REQ_ALLOC_CONSOLE );
677 handle_in = req->handle_in;
678 handle_out = req->handle_out;
680 SERVER_END_REQ;
681 if (!ret) return FALSE;
683 if (!DuplicateHandle( GetCurrentProcess(), handle_out, GetCurrentProcess(), &hStderr,
684 0, TRUE, DUPLICATE_SAME_ACCESS ))
686 CloseHandle( handle_in );
687 CloseHandle( handle_out );
688 FreeConsole();
689 return FALSE;
692 /* NT resets the STD_*_HANDLEs on console alloc */
693 SetStdHandle( STD_INPUT_HANDLE, handle_in );
694 SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
695 SetStdHandle( STD_ERROR_HANDLE, hStderr );
697 SetLastError(ERROR_SUCCESS);
698 SetConsoleTitleA("Wine Console");
699 return TRUE;
703 /******************************************************************************
704 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
706 * RETURNS
707 * Code page code
709 UINT WINAPI GetConsoleCP(VOID)
711 return GetACP();
715 /***********************************************************************
716 * GetConsoleOutputCP (KERNEL32.189)
718 UINT WINAPI GetConsoleOutputCP(VOID)
720 return GetConsoleCP();
723 /***********************************************************************
724 * GetConsoleMode (KERNEL32.188)
726 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
728 BOOL ret;
729 SERVER_START_REQ
731 struct get_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
732 req->handle = hcon;
733 ret = !server_call( REQ_GET_CONSOLE_MODE );
734 if (ret && mode) *mode = req->mode;
736 SERVER_END_REQ;
737 return ret;
741 /******************************************************************************
742 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
744 * PARAMS
745 * hcon [I] Handle to console input or screen buffer
746 * mode [I] Input or output mode to set
748 * RETURNS
749 * Success: TRUE
750 * Failure: FALSE
752 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
754 BOOL ret;
755 SERVER_START_REQ
757 struct set_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
758 req->handle = hcon;
759 req->mode = mode;
760 ret = !server_call( REQ_SET_CONSOLE_MODE );
762 SERVER_END_REQ;
763 return ret;
767 /******************************************************************************
768 * SetConsoleOutputCP [KERNEL32.629] Set the output codepage used by the console
770 * PARAMS
771 * cp [I] code page to set
773 * RETURNS
774 * Success: TRUE
775 * Failure: FALSE
777 BOOL WINAPI SetConsoleOutputCP( UINT cp )
779 FIXME("stub\n");
780 return TRUE;
784 /***********************************************************************
785 * GetConsoleTitleA (KERNEL32.191)
787 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
789 DWORD ret = 0;
790 HANDLE hcon;
792 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
793 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
794 return 0;
795 SERVER_START_REQ
797 struct get_console_info_request *req = server_alloc_req( sizeof(*req),
798 REQUEST_MAX_VAR_SIZE );
799 req->handle = hcon;
800 if (!server_call( REQ_GET_CONSOLE_INFO ))
802 ret = server_data_size(req);
803 size = min( size-1, ret );
804 memcpy( title, server_data_ptr(req), size );
805 title[size] = 0;
808 SERVER_END_REQ;
809 CloseHandle( hcon );
810 return ret;
814 /******************************************************************************
815 * GetConsoleTitleW [KERNEL32.192] Retrieves title string for console
817 * PARAMS
818 * title [O] Address of buffer for title
819 * size [I] Size of buffer
821 * RETURNS
822 * Success: Length of string copied
823 * Failure: 0
825 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
827 char *tmp;
828 DWORD ret;
830 if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size*sizeof(WCHAR) ))) return 0;
831 GetConsoleTitleA( tmp, size*sizeof(WCHAR) );
832 ret = MultiByteToWideChar( CP_ACP, 0, tmp, -1, title, size );
833 HeapFree( GetProcessHeap(), 0, tmp );
834 return ret;
838 /***********************************************************************
839 * WriteConsoleA (KERNEL32.729)
841 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
842 LPCVOID lpBuffer,
843 DWORD nNumberOfCharsToWrite,
844 LPDWORD lpNumberOfCharsWritten,
845 LPVOID lpReserved )
847 /* FIXME: should I check if this is a console handle? */
848 return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
849 lpNumberOfCharsWritten, NULL);
853 #define CADD(c) \
854 if (bufused==curbufsize-1) \
855 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
856 buffer[bufused++]=c;
857 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
859 /***********************************************************************
860 * WriteConsoleOutputA (KERNEL32.732)
862 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
863 LPCHAR_INFO lpBuffer,
864 COORD dwBufferSize,
865 COORD dwBufferCoord,
866 LPSMALL_RECT lpWriteRegion)
868 int i,j,off=0,lastattr=-1;
869 int offbase;
870 char sbuf[20],*buffer=NULL;
871 int bufused=0,curbufsize = 100;
872 DWORD res;
873 CONSOLE_SCREEN_BUFFER_INFO csbi;
874 const int colormap[8] = {
875 0,4,2,6,
876 1,5,3,7,
878 CONSOLE_make_complex(hConsoleOutput);
879 buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
880 offbase = (dwBufferCoord.Y - 1) * dwBufferSize.X +
881 (dwBufferCoord.X - lpWriteRegion->Left);
883 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
884 lpWriteRegion->Top,
885 lpWriteRegion->Bottom,
886 lpWriteRegion->Left,
887 lpWriteRegion->Right
890 GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
891 sprintf(sbuf,"%c7",27);SADD(sbuf);
893 /* Step 1. Make (Bottom,Right) offset of intersection with
894 Screen Buffer */
895 lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.Y-1) -
896 lpWriteRegion->Top;
897 lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.X-1) -
898 lpWriteRegion->Left;
900 /* Step 2. If either offset is negative, then no action
901 should be performed. (Implies that requested rectangle is
902 outside the current screen buffer rectangle.) */
903 if ((lpWriteRegion->Bottom < 0) ||
904 (lpWriteRegion->Right < 0)) {
905 /* readjust (Bottom Right) for rectangle */
906 lpWriteRegion->Bottom += lpWriteRegion->Top;
907 lpWriteRegion->Right += lpWriteRegion->Left;
909 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
910 lpWriteRegion->Top,
911 lpWriteRegion->Bottom,
912 lpWriteRegion->Left,
913 lpWriteRegion->Right
916 HeapFree(GetProcessHeap(),0,buffer);
917 return TRUE;
920 /* Step 3. Intersect with source rectangle */
921 lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.Y +
922 min(lpWriteRegion->Bottom + dwBufferCoord.Y, dwBufferSize.Y-1);
923 lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.X +
924 min(lpWriteRegion->Right + dwBufferCoord.X, dwBufferSize.X-1);
926 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
927 lpWriteRegion->Top,
928 lpWriteRegion->Bottom,
929 lpWriteRegion->Left,
930 lpWriteRegion->Right
933 /* Validate above computations made sense, if not then issue
934 error and fudge to single character rectangle */
935 if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
936 (lpWriteRegion->Right < lpWriteRegion->Left)) {
937 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
938 lpWriteRegion->Top,
939 lpWriteRegion->Bottom,
940 lpWriteRegion->Left,
941 lpWriteRegion->Right
943 lpWriteRegion->Bottom = lpWriteRegion->Top;
944 lpWriteRegion->Right = lpWriteRegion->Left;
947 /* Now do the real processing and move the characters */
948 for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
949 offbase += dwBufferSize.X;
950 sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
951 SADD(sbuf);
952 for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
953 off = j + offbase;
954 if (lastattr!=lpBuffer[off].Attributes) {
955 lastattr = lpBuffer[off].Attributes;
956 sprintf(sbuf,"%c[0;%s3%d;4%dm",
958 (lastattr & FOREGROUND_INTENSITY)?"1;":"",
959 colormap[lastattr&7],
960 colormap[(lastattr&0x70)>>4]
962 /* FIXME: BACKGROUND_INTENSITY */
963 SADD(sbuf);
965 CADD(lpBuffer[off].Char.AsciiChar);
968 sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
969 WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
970 HeapFree(GetProcessHeap(),0,buffer);
971 return TRUE;
974 /***********************************************************************
975 * WriteConsoleOutputW (KERNEL32.734)
977 BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput,
978 LPCHAR_INFO lpBuffer,
979 COORD dwBufferSize,
980 COORD dwBufferCoord,
981 LPSMALL_RECT lpWriteRegion)
983 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
984 dwBufferSize.X,dwBufferSize.Y,dwBufferCoord.X,dwBufferCoord.Y,lpWriteRegion);
986 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
987 return FALSE;
990 /***********************************************************************
991 * WriteConsoleW (KERNEL32.577)
993 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
994 LPCVOID lpBuffer,
995 DWORD nNumberOfCharsToWrite,
996 LPDWORD lpNumberOfCharsWritten,
997 LPVOID lpReserved )
999 BOOL ret;
1000 LPSTR xstring;
1001 DWORD n;
1003 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
1004 xstring=HeapAlloc( GetProcessHeap(), 0, n );
1006 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
1008 /* FIXME: should I check if this is a console handle? */
1009 ret= WriteFile(hConsoleOutput, xstring, n,
1010 lpNumberOfCharsWritten, NULL);
1011 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
1012 HeapFree( GetProcessHeap(), 0, xstring );
1013 return ret;
1017 /***********************************************************************
1018 * ReadConsoleA (KERNEL32.419)
1020 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
1021 LPVOID lpBuffer,
1022 DWORD nNumberOfCharsToRead,
1023 LPDWORD lpNumberOfCharsRead,
1024 LPVOID lpReserved )
1026 DWORD charsread = 0;
1027 LPSTR xbuf = (LPSTR)lpBuffer;
1029 TRACE("(%d,%p,%ld,%p,%p)\n",
1030 hConsoleInput,lpBuffer,nNumberOfCharsToRead,
1031 lpNumberOfCharsRead,lpReserved
1034 CONSOLE_get_input(hConsoleInput,FALSE);
1036 /* FIXME: should we read at least 1 char? The SDK does not say */
1037 while (charsread<nNumberOfCharsToRead)
1039 INPUT_RECORD ir;
1040 DWORD count;
1041 if (!read_console_input( hConsoleInput, &ir, 1, &count, TRUE )) return FALSE;
1042 if (!count) break;
1043 if (ir.EventType != KEY_EVENT) continue;
1044 if (!ir.Event.KeyEvent.bKeyDown) continue;
1045 *xbuf++ = ir.Event.KeyEvent.uChar.AsciiChar;
1046 charsread++;
1048 if (lpNumberOfCharsRead)
1049 *lpNumberOfCharsRead = charsread;
1050 return TRUE;
1053 /***********************************************************************
1054 * ReadConsoleW (KERNEL32.427)
1056 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
1057 LPVOID lpBuffer,
1058 DWORD nNumberOfCharsToRead,
1059 LPDWORD lpNumberOfCharsRead,
1060 LPVOID lpReserved )
1062 BOOL ret;
1063 LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
1065 ret = ReadConsoleA(
1066 hConsoleInput,
1067 buf,
1068 nNumberOfCharsToRead,
1069 lpNumberOfCharsRead,
1070 lpReserved
1072 if (ret)
1073 MultiByteToWideChar( CP_ACP, 0, buf, -1, lpBuffer, nNumberOfCharsToRead );
1075 HeapFree( GetProcessHeap(), 0, buf );
1076 return ret;
1080 /******************************************************************************
1081 * ReadConsoleInputA [KERNEL32.569] Reads data from a console
1083 * PARAMS
1084 * hConsoleInput [I] Handle to console input buffer
1085 * lpBuffer [O] Address of buffer for read data
1086 * nLength [I] Number of records to read
1087 * lpNumberOfEventsRead [O] Address of number of records read
1089 * RETURNS
1090 * Success: TRUE
1091 * Failure: FALSE
1093 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
1094 DWORD nLength, LPDWORD lpNumberOfEventsRead)
1096 if (!nLength)
1098 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = 0;
1099 return TRUE;
1102 /* loop until we get at least one event */
1103 for (;;)
1105 DWORD count;
1106 BOOL ret = read_console_input( hConsoleInput, lpBuffer, nLength, &count, TRUE );
1108 if (!ret) return FALSE;
1109 if (count)
1111 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = count;
1112 return TRUE;
1114 CONSOLE_get_input(hConsoleInput,TRUE);
1115 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1120 /***********************************************************************
1121 * ReadConsoleInputW (KERNEL32.570)
1123 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
1124 DWORD count, LPDWORD read )
1126 /* FIXME: Fix this if we get UNICODE input. */
1127 return ReadConsoleInputA( handle, buffer, count, read );
1131 /***********************************************************************
1132 * FlushConsoleInputBuffer (KERNEL32.132)
1134 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
1136 return read_console_input( handle, NULL, 0, NULL, TRUE );
1140 /***********************************************************************
1141 * PeekConsoleInputA (KERNEL32.550)
1143 * Gets 'count' first events (or less) from input queue.
1145 * Does not need a complex console.
1147 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read )
1149 CONSOLE_get_input(handle,FALSE);
1150 if (!count)
1152 if (read) *read = 0;
1153 return TRUE;
1155 return read_console_input( handle, buffer, count, read, FALSE );
1159 /***********************************************************************
1160 * PeekConsoleInputW (KERNEL32.551)
1162 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
1163 LPINPUT_RECORD pirBuffer,
1164 DWORD cInRecords,
1165 LPDWORD lpcRead)
1167 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1168 return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
1172 /******************************************************************************
1173 * WriteConsoleInputA [KERNEL32.730] Write data to a console input buffer
1176 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
1177 DWORD count, LPDWORD written )
1179 BOOL ret = TRUE;
1181 if (written) *written = 0;
1182 while (count && ret)
1184 DWORD len = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
1185 SERVER_START_REQ
1187 struct write_console_input_request *req = server_alloc_req( sizeof(*req),
1188 len*sizeof(INPUT_RECORD) );
1189 req->handle = handle;
1190 memcpy( server_data_ptr(req), buffer, len * sizeof(INPUT_RECORD) );
1191 if ((ret = !server_call( REQ_WRITE_CONSOLE_INPUT )))
1193 if (written) *written += req->written;
1194 count -= len;
1195 buffer += len;
1198 SERVER_END_REQ;
1200 return ret;
1203 /******************************************************************************
1204 * WriteConsoleInputW [KERNEL32.731] Write data to a console input buffer
1207 BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
1208 DWORD count, LPDWORD written )
1210 FIXME("(%d,%p,%ld,%p): stub!\n", handle, buffer, count, written);
1212 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1213 return FALSE;
1217 /***********************************************************************
1218 * SetConsoleTitleA (KERNEL32.476)
1220 * Sets the console title.
1222 * We do not necessarily need to create a complex console for that,
1223 * but should remember the title and set it on creation of the latter.
1224 * (not fixed at this time).
1226 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
1228 size_t len = strlen(title);
1229 HANDLE hcon;
1230 DWORD written;
1231 BOOL ret;
1233 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
1234 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
1235 return FALSE;
1237 len = min( len, REQUEST_MAX_VAR_SIZE );
1238 SERVER_START_REQ
1240 struct set_console_info_request *req = server_alloc_req( sizeof(*req), len );
1241 req->handle = hcon;
1242 req->mask = SET_CONSOLE_INFO_TITLE;
1243 memcpy( server_data_ptr(req), title, len );
1244 ret = !server_call( REQ_SET_CONSOLE_INFO );
1246 SERVER_END_REQ;
1248 if (ret && CONSOLE_GetPid( hcon ))
1250 /* only set title for complex console (own xterm) */
1251 WriteFile( hcon, "\033]2;", 4, &written, NULL );
1252 WriteFile( hcon, title, strlen(title), &written, NULL );
1253 WriteFile( hcon, "\a", 1, &written, NULL );
1255 CloseHandle( hcon );
1256 return ret;
1260 /******************************************************************************
1261 * SetConsoleTitleW [KERNEL32.477] Sets title bar string for console
1263 * PARAMS
1264 * title [I] Address of new title
1266 * NOTES
1267 * This should not be calling the A version
1269 * RETURNS
1270 * Success: TRUE
1271 * Failure: FALSE
1273 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1275 BOOL ret;
1277 LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1278 ret = SetConsoleTitleA(titleA);
1279 HeapFree( GetProcessHeap(), 0, titleA );
1280 return ret;
1283 /******************************************************************************
1284 * SetConsoleCursorPosition [KERNEL32.627]
1285 * Sets the cursor position in console
1287 * PARAMS
1288 * hConsoleOutput [I] Handle of console screen buffer
1289 * dwCursorPosition [I] New cursor position coordinates
1291 * RETURNS STD
1293 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1295 char xbuf[20];
1296 DWORD xlen;
1298 /* make console complex only if we change lines, not just in the line */
1299 if (pos.Y)
1300 CONSOLE_make_complex(hcon);
1302 TRACE("%d (%dx%d)\n", hcon, pos.X , pos.Y );
1303 /* x are columns, y rows */
1304 if (pos.Y)
1305 /* full screen cursor absolute positioning */
1306 sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.Y+1, pos.X+1);
1307 else
1308 /* relative cursor positioning in line (\r to go to 0) */
1309 sprintf(xbuf,"\r%c[%dC", 0x1B, pos.X);
1310 /* FIXME: store internal if we start using own console buffers */
1311 WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1312 return TRUE;
1315 /***********************************************************************
1316 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1318 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1320 CONSOLE_get_input (hcon, FALSE);
1322 return read_console_input( hcon, NULL, 0, nrofevents, FALSE );
1325 /***********************************************************************
1326 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1328 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1330 FIXME("(%p): stub\n", nrofbuttons);
1331 *nrofbuttons = 2;
1332 return TRUE;
1335 /******************************************************************************
1336 * GetConsoleCursorInfo [KERNEL32.296] Gets size and visibility of console
1338 * PARAMS
1339 * hcon [I] Handle to console screen buffer
1340 * cinfo [O] Address of cursor information
1342 * RETURNS
1343 * Success: TRUE
1344 * Failure: FALSE
1346 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
1348 BOOL ret;
1350 SERVER_START_REQ
1352 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1353 req->handle = hcon;
1354 ret = !server_call( REQ_GET_CONSOLE_INFO );
1355 if (ret && cinfo)
1357 cinfo->dwSize = req->cursor_size;
1358 cinfo->bVisible = req->cursor_visible;
1361 SERVER_END_REQ;
1362 return ret;
1366 /******************************************************************************
1367 * SetConsoleCursorInfo [KERNEL32.626] Sets size and visibility of cursor
1369 * RETURNS
1370 * Success: TRUE
1371 * Failure: FALSE
1373 BOOL WINAPI SetConsoleCursorInfo(
1374 HANDLE hcon, /* [in] Handle to console screen buffer */
1375 LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
1377 char buf[8];
1378 DWORD xlen;
1379 BOOL ret;
1381 CONSOLE_make_complex(hcon);
1382 sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1383 WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1385 SERVER_START_REQ
1387 struct set_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1388 req->handle = hcon;
1389 req->cursor_size = cinfo->dwSize;
1390 req->cursor_visible = cinfo->bVisible;
1391 req->mask = SET_CONSOLE_INFO_CURSOR;
1392 ret = !server_call( REQ_SET_CONSOLE_INFO );
1394 SERVER_END_REQ;
1395 return ret;
1399 /******************************************************************************
1400 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1402 * RETURNS
1403 * Success: TRUE
1404 * Failure: FALSE
1406 BOOL WINAPI SetConsoleWindowInfo(
1407 HANDLE hcon, /* [in] Handle to console screen buffer */
1408 BOOL bAbsolute, /* [in] Coordinate type flag */
1409 LPSMALL_RECT window) /* [in] Address of new window rectangle */
1411 FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1412 return TRUE;
1416 /******************************************************************************
1417 * SetConsoleTextAttribute [KERNEL32.631] Sets colors for text
1419 * Sets the foreground and background color attributes of characters
1420 * written to the screen buffer.
1422 * RETURNS
1423 * Success: TRUE
1424 * Failure: FALSE
1426 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1428 const int colormap[8] = {
1429 0,4,2,6,
1430 1,5,3,7,
1432 DWORD xlen;
1433 char buffer[20];
1435 TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
1436 sprintf(buffer,"%c[0;%s3%d;4%dm",
1438 (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1439 colormap[wAttr&7],
1440 colormap[(wAttr&0x70)>>4]
1442 WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1443 return TRUE;
1447 /******************************************************************************
1448 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1450 * PARAMS
1451 * hConsoleOutput [I] Handle to console screen buffer
1452 * dwSize [I] New size in character rows and cols
1454 * RETURNS
1455 * Success: TRUE
1456 * Failure: FALSE
1458 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
1459 COORD dwSize )
1461 FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.X,dwSize.Y);
1462 return TRUE;
1466 /******************************************************************************
1467 * FillConsoleOutputCharacterA [KERNEL32.242]
1469 * PARAMS
1470 * hConsoleOutput [I] Handle to screen buffer
1471 * cCharacter [I] Character to write
1472 * nLength [I] Number of cells to write to
1473 * dwCoord [I] Coords of first cell
1474 * lpNumCharsWritten [O] Pointer to number of cells written
1476 * RETURNS
1477 * Success: TRUE
1478 * Failure: FALSE
1480 BOOL WINAPI FillConsoleOutputCharacterA(
1481 HANDLE hConsoleOutput,
1482 BYTE cCharacter,
1483 DWORD nLength,
1484 COORD dwCoord,
1485 LPDWORD lpNumCharsWritten)
1487 DWORD count;
1488 DWORD xlen;
1490 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1491 for(count=0;count<nLength;count++)
1492 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1493 *lpNumCharsWritten = nLength;
1494 return TRUE;
1498 /******************************************************************************
1499 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1501 * PARAMS
1502 * hConsoleOutput [I] Handle to screen buffer
1503 * cCharacter [I] Character to write
1504 * nLength [I] Number of cells to write to
1505 * dwCoord [I] Coords of first cell
1506 * lpNumCharsWritten [O] Pointer to number of cells written
1508 * RETURNS
1509 * Success: TRUE
1510 * Failure: FALSE
1512 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1513 WCHAR cCharacter,
1514 DWORD nLength,
1515 COORD dwCoord,
1516 LPDWORD lpNumCharsWritten)
1518 DWORD count;
1519 DWORD xlen;
1521 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1522 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1523 * first
1525 for(count=0;count<nLength;count++)
1526 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1527 *lpNumCharsWritten = nLength;
1528 return TRUE;
1532 /******************************************************************************
1533 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1535 * PARAMS
1536 * hConsoleOutput [I] Handle to screen buffer
1537 * wAttribute [I] Color attribute to write
1538 * nLength [I] Number of cells to write to
1539 * dwCoord [I] Coords of first cell
1540 * lpNumAttrsWritten [O] Pointer to number of cells written
1542 * RETURNS
1543 * Success: TRUE
1544 * Failure: FALSE
1546 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
1547 WORD wAttribute, DWORD nLength, COORD dwCoord,
1548 LPDWORD lpNumAttrsWritten)
1550 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1551 wAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
1552 *lpNumAttrsWritten = nLength;
1553 return TRUE;
1556 /******************************************************************************
1557 * ReadConsoleOutputCharacterA [KERNEL32.573]
1559 * BUGS
1560 * Unimplemented
1562 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
1563 LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1565 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1566 dword,coord.X,coord.Y,lpdword);
1567 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1568 return FALSE;
1571 /******************************************************************************
1572 * ReadConsoleOutputCharacterW [KERNEL32.574]
1574 * BUGS
1575 * Unimplemented
1577 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,
1578 LPWSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1580 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1581 dword,coord.X,coord.Y,lpdword);
1582 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1583 return FALSE;
1587 /******************************************************************************
1588 * ScrollConsoleScreenBufferA [KERNEL32.612]
1590 * BUGS
1591 * Unimplemented
1593 BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput,
1594 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1595 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1597 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1598 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1599 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1600 return FALSE;
1603 /******************************************************************************
1604 * ScrollConsoleScreenBufferW [KERNEL32.613]
1606 * BUGS
1607 * Unimplemented
1609 BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput,
1610 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1611 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1613 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1614 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1615 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1616 return FALSE;
1619 /******************************************************************************
1620 * ReadConsoleOutputA [KERNEL32.571]
1622 * BUGS
1623 * Unimplemented
1625 BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput,
1626 LPCHAR_INFO lpBuffer,
1627 COORD dwBufferSize,
1628 COORD dwBufferCoord,
1629 LPSMALL_RECT lpReadRegion )
1631 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1632 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1633 lpReadRegion);
1635 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1636 return FALSE;
1639 /******************************************************************************
1640 * ReadConsoleOutputW [KERNEL32.575]
1642 * BUGS
1643 * Unimplemented
1645 BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput,
1646 LPCHAR_INFO lpBuffer,
1647 COORD dwBufferSize,
1648 COORD dwBufferCoord,
1649 LPSMALL_RECT lpReadRegion )
1651 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1652 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1653 lpReadRegion);
1655 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1656 return FALSE;
1659 /******************************************************************************
1660 * ReadConsoleOutputAttribute [KERNEL32.572]
1662 * BUGS
1663 * Unimplemented
1665 BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput,
1666 LPWORD lpAttribute,
1667 DWORD nLength,
1668 COORD dwReadCoord,
1669 LPDWORD lpNumberOfAttrsRead)
1671 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput, lpAttribute,
1672 nLength, dwReadCoord.X, dwReadCoord.Y, lpNumberOfAttrsRead);
1674 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1675 return FALSE;
1678 /******************************************************************************
1679 * SetConsoleCP [KERNEL32.572]
1681 * BUGS
1682 * Unimplemented
1684 BOOL WINAPI SetConsoleCP( UINT cp )
1686 FIXME("(%d): stub\n", cp);
1688 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1689 return FALSE;
1692 /******************************************************************************
1693 * SetConsoleInputExeNameW [KERNEL32.889]
1695 * BUGS
1696 * Unimplemented
1698 BOOL WINAPI SetConsoleInputExeNameW( LPCWSTR name )
1700 FIXME("(%s): stub!\n", debugstr_w(name));
1702 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1703 return TRUE;
1706 /******************************************************************************
1707 * SetConsoleInputExeNameA [KERNEL32.888]
1709 * BUGS
1710 * Unimplemented
1712 BOOL WINAPI SetConsoleInputExeNameA( LPCSTR name )
1714 FIXME("(%s): stub!\n", name);
1716 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1717 return TRUE;