ntdll: Translate signal to trap when trap code is 0 on ARM.
[wine.git] / dlls / d2d1 / bitmap.c
blobc0aef3c0727c601581f54d459ba6b7121653ef1a
1 /*
2 * Copyright 2014 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "config.h"
20 #include "wine/port.h"
22 #include "d2d1_private.h"
23 #include "wincodec.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d2d);
27 static inline struct d2d_bitmap *impl_from_ID2D1Bitmap1(ID2D1Bitmap1 *iface)
29 return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap1_iface);
32 static HRESULT STDMETHODCALLTYPE d2d_bitmap_QueryInterface(ID2D1Bitmap1 *iface, REFIID iid, void **out)
34 TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
36 if (IsEqualGUID(iid, &IID_ID2D1Bitmap1)
37 || IsEqualGUID(iid, &IID_ID2D1Bitmap)
38 || IsEqualGUID(iid, &IID_ID2D1Image)
39 || IsEqualGUID(iid, &IID_ID2D1Resource)
40 || IsEqualGUID(iid, &IID_IUnknown))
42 ID2D1Bitmap1_AddRef(iface);
43 *out = iface;
44 return S_OK;
47 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
49 *out = NULL;
50 return E_NOINTERFACE;
53 static ULONG STDMETHODCALLTYPE d2d_bitmap_AddRef(ID2D1Bitmap1 *iface)
55 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
56 ULONG refcount = InterlockedIncrement(&bitmap->refcount);
58 TRACE("%p increasing refcount to %u.\n", iface, refcount);
60 return refcount;
63 static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap1 *iface)
65 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
66 ULONG refcount = InterlockedDecrement(&bitmap->refcount);
68 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
70 if (!refcount)
72 ID3D10ShaderResourceView_Release(bitmap->view);
73 if (bitmap->rtv)
74 ID3D10RenderTargetView_Release(bitmap->rtv);
75 if (bitmap->surface)
76 IDXGISurface_Release(bitmap->surface);
77 ID2D1Factory_Release(bitmap->factory);
78 heap_free(bitmap);
81 return refcount;
84 static void STDMETHODCALLTYPE d2d_bitmap_GetFactory(ID2D1Bitmap1 *iface, ID2D1Factory **factory)
86 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
88 TRACE("iface %p, factory %p.\n", iface, factory);
90 ID2D1Factory_AddRef(*factory = bitmap->factory);
93 static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_bitmap_GetSize(ID2D1Bitmap1 *iface, D2D1_SIZE_F *size)
95 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
97 TRACE("iface %p, size %p.\n", iface, size);
99 size->width = bitmap->pixel_size.width / (bitmap->dpi_x / 96.0f);
100 size->height = bitmap->pixel_size.height / (bitmap->dpi_y / 96.0f);
101 return size;
104 static D2D1_SIZE_U * STDMETHODCALLTYPE d2d_bitmap_GetPixelSize(ID2D1Bitmap1 *iface, D2D1_SIZE_U *pixel_size)
106 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
108 TRACE("iface %p, pixel_size %p.\n", iface, pixel_size);
110 *pixel_size = bitmap->pixel_size;
111 return pixel_size;
114 static D2D1_PIXEL_FORMAT * STDMETHODCALLTYPE d2d_bitmap_GetPixelFormat(ID2D1Bitmap1 *iface, D2D1_PIXEL_FORMAT *format)
116 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
118 TRACE("iface %p, format %p.\n", iface, format);
120 *format = bitmap->format;
121 return format;
124 static void STDMETHODCALLTYPE d2d_bitmap_GetDpi(ID2D1Bitmap1 *iface, float *dpi_x, float *dpi_y)
126 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
128 TRACE("iface %p, dpi_x %p, dpi_y %p.\n", iface, dpi_x, dpi_y);
130 *dpi_x = bitmap->dpi_x;
131 *dpi_y = bitmap->dpi_y;
134 static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromBitmap(ID2D1Bitmap1 *iface,
135 const D2D1_POINT_2U *dst_point, ID2D1Bitmap *bitmap, const D2D1_RECT_U *src_rect)
137 FIXME("iface %p, dst_point %p, bitmap %p, src_rect %p stub!\n", iface, dst_point, bitmap, src_rect);
139 return E_NOTIMPL;
142 static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromRenderTarget(ID2D1Bitmap1 *iface,
143 const D2D1_POINT_2U *dst_point, ID2D1RenderTarget *render_target, const D2D1_RECT_U *src_rect)
145 FIXME("iface %p, dst_point %p, render_target %p, src_rect %p stub!\n", iface, dst_point, render_target, src_rect);
147 return E_NOTIMPL;
150 static HRESULT STDMETHODCALLTYPE d2d_bitmap_CopyFromMemory(ID2D1Bitmap1 *iface,
151 const D2D1_RECT_U *dst_rect, const void *src_data, UINT32 pitch)
153 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
154 ID3D10Device *device;
155 ID3D10Resource *dst;
156 D3D10_BOX box;
158 TRACE("iface %p, dst_rect %p, src_data %p, pitch %u.\n", iface, dst_rect, src_data, pitch);
160 if (dst_rect)
162 box.left = dst_rect->left;
163 box.top = dst_rect->top;
164 box.front = 0;
165 box.right = dst_rect->right;
166 box.bottom = dst_rect->bottom;
167 box.back = 1;
170 ID3D10ShaderResourceView_GetResource(bitmap->view, &dst);
171 ID3D10ShaderResourceView_GetDevice(bitmap->view, &device);
172 ID3D10Device_UpdateSubresource(device, dst, 0, dst_rect ? &box : NULL, src_data, pitch, 0);
173 ID3D10Device_Release(device);
174 ID3D10Resource_Release(dst);
176 return S_OK;
179 static void STDMETHODCALLTYPE d2d_bitmap_GetColorContext(ID2D1Bitmap1 *iface, ID2D1ColorContext **context)
181 FIXME("iface %p, context %p stub!\n", iface, context);
184 static D2D1_BITMAP_OPTIONS STDMETHODCALLTYPE d2d_bitmap_GetOptions(ID2D1Bitmap1 *iface)
186 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
188 TRACE("iface %p.\n", iface);
190 return bitmap->options;
193 static HRESULT STDMETHODCALLTYPE d2d_bitmap_GetSurface(ID2D1Bitmap1 *iface, IDXGISurface **surface)
195 struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
197 TRACE("iface %p, surface %p.\n", iface, surface);
199 *surface = bitmap->surface;
200 if (*surface)
201 IDXGISurface_AddRef(*surface);
203 return *surface ? S_OK : D2DERR_INVALID_CALL;
206 static HRESULT STDMETHODCALLTYPE d2d_bitmap_Map(ID2D1Bitmap1 *iface, D2D1_MAP_OPTIONS options,
207 D2D1_MAPPED_RECT *mapped_rect)
209 FIXME("iface %p, options %#x, mapped_rect %p stub!\n", iface, options, mapped_rect);
211 return E_NOTIMPL;
214 static HRESULT STDMETHODCALLTYPE d2d_bitmap_Unmap(ID2D1Bitmap1 *iface)
216 FIXME("iface %p stub!\n", iface);
218 return E_NOTIMPL;
221 static const struct ID2D1Bitmap1Vtbl d2d_bitmap_vtbl =
223 d2d_bitmap_QueryInterface,
224 d2d_bitmap_AddRef,
225 d2d_bitmap_Release,
226 d2d_bitmap_GetFactory,
227 d2d_bitmap_GetSize,
228 d2d_bitmap_GetPixelSize,
229 d2d_bitmap_GetPixelFormat,
230 d2d_bitmap_GetDpi,
231 d2d_bitmap_CopyFromBitmap,
232 d2d_bitmap_CopyFromRenderTarget,
233 d2d_bitmap_CopyFromMemory,
234 d2d_bitmap_GetColorContext,
235 d2d_bitmap_GetOptions,
236 d2d_bitmap_GetSurface,
237 d2d_bitmap_Map,
238 d2d_bitmap_Unmap,
241 static BOOL format_supported(const D2D1_PIXEL_FORMAT *format)
243 unsigned int i;
245 static const D2D1_PIXEL_FORMAT supported_formats[] =
247 {DXGI_FORMAT_R32G32B32A32_FLOAT, D2D1_ALPHA_MODE_PREMULTIPLIED},
248 {DXGI_FORMAT_R32G32B32A32_FLOAT, D2D1_ALPHA_MODE_IGNORE },
249 {DXGI_FORMAT_R16G16B16A16_FLOAT, D2D1_ALPHA_MODE_PREMULTIPLIED},
250 {DXGI_FORMAT_R16G16B16A16_FLOAT, D2D1_ALPHA_MODE_IGNORE },
251 {DXGI_FORMAT_R16G16B16A16_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED},
252 {DXGI_FORMAT_R16G16B16A16_UNORM, D2D1_ALPHA_MODE_IGNORE },
253 {DXGI_FORMAT_R8G8B8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED},
254 {DXGI_FORMAT_R8G8B8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
255 {DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, D2D1_ALPHA_MODE_PREMULTIPLIED},
256 {DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, D2D1_ALPHA_MODE_IGNORE },
257 {DXGI_FORMAT_A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED},
258 {DXGI_FORMAT_A8_UNORM, D2D1_ALPHA_MODE_STRAIGHT },
259 {DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED},
260 {DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE },
261 {DXGI_FORMAT_B8G8R8X8_UNORM, D2D1_ALPHA_MODE_IGNORE },
262 {DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, D2D1_ALPHA_MODE_PREMULTIPLIED},
263 {DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, D2D1_ALPHA_MODE_IGNORE },
266 for (i = 0; i < ARRAY_SIZE(supported_formats); ++i)
268 if (supported_formats[i].format == format->format
269 && supported_formats[i].alphaMode == format->alphaMode)
270 return TRUE;
273 return FALSE;
276 static void d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_device_context *context,
277 ID3D10ShaderResourceView *view, D2D1_SIZE_U size, const D2D1_BITMAP_PROPERTIES1 *desc)
279 ID3D10Resource *resource;
280 ID3D10Device *d3d_device;
281 HRESULT hr;
283 bitmap->ID2D1Bitmap1_iface.lpVtbl = &d2d_bitmap_vtbl;
284 bitmap->refcount = 1;
285 ID2D1Factory_AddRef(bitmap->factory = context->factory);
286 ID3D10ShaderResourceView_AddRef(bitmap->view = view);
287 bitmap->pixel_size = size;
288 bitmap->format = desc->pixelFormat;
289 bitmap->dpi_x = desc->dpiX;
290 bitmap->dpi_y = desc->dpiY;
291 bitmap->options = desc->bitmapOptions;
293 ID3D10ShaderResourceView_GetResource(bitmap->view, &resource);
295 if (d2d_device_context_is_dxgi_target(context))
296 ID3D10Resource_QueryInterface(resource, &IID_IDXGISurface, (void **)&bitmap->surface);
298 if (bitmap->options & D2D1_BITMAP_OPTIONS_TARGET)
300 ID3D10Resource_GetDevice(resource, &d3d_device);
301 if (FAILED(hr = ID3D10Device_CreateRenderTargetView(d3d_device, resource, NULL, &bitmap->rtv)))
302 WARN("Failed to create rtv, hr %#x.\n", hr);
303 ID3D10Device_Release(d3d_device);
306 ID3D10Resource_Release(resource);
308 if (bitmap->dpi_x == 0.0f && bitmap->dpi_y == 0.0f)
310 bitmap->dpi_x = 96.0f;
311 bitmap->dpi_y = 96.0f;
315 HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size, const void *src_data,
316 UINT32 pitch, const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
318 D3D10_SUBRESOURCE_DATA resource_data;
319 D3D10_TEXTURE2D_DESC texture_desc;
320 ID3D10ShaderResourceView *view;
321 ID3D10Texture2D *texture;
322 HRESULT hr;
324 if (!format_supported(&desc->pixelFormat))
326 WARN("Tried to create bitmap with unsupported format {%#x / %#x}.\n",
327 desc->pixelFormat.format, desc->pixelFormat.alphaMode);
328 return D2DERR_UNSUPPORTED_PIXEL_FORMAT;
331 texture_desc.Width = size.width;
332 texture_desc.Height = size.height;
333 if (!texture_desc.Width || !texture_desc.Height)
334 texture_desc.Width = texture_desc.Height = 1;
335 texture_desc.MipLevels = 1;
336 texture_desc.ArraySize = 1;
337 texture_desc.Format = desc->pixelFormat.format;
338 texture_desc.SampleDesc.Count = 1;
339 texture_desc.SampleDesc.Quality = 0;
340 texture_desc.Usage = D3D10_USAGE_DEFAULT;
341 texture_desc.BindFlags = 0;
342 if (desc->bitmapOptions & D2D1_BITMAP_OPTIONS_TARGET)
343 texture_desc.BindFlags |= D3D10_BIND_RENDER_TARGET;
344 if (!(desc->bitmapOptions & D2D1_BITMAP_OPTIONS_CANNOT_DRAW))
345 texture_desc.BindFlags |= D3D10_BIND_SHADER_RESOURCE;
346 texture_desc.CPUAccessFlags = 0;
347 texture_desc.MiscFlags = 0;
348 if (desc->bitmapOptions & D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE)
349 texture_desc.MiscFlags |= D3D10_RESOURCE_MISC_GDI_COMPATIBLE;
351 resource_data.pSysMem = src_data;
352 resource_data.SysMemPitch = pitch;
354 if (FAILED(hr = ID3D10Device_CreateTexture2D(context->d3d_device, &texture_desc,
355 src_data ? &resource_data : NULL, &texture)))
357 ERR("Failed to create texture, hr %#x.\n", hr);
358 return hr;
361 hr = ID3D10Device_CreateShaderResourceView(context->d3d_device, (ID3D10Resource *)texture, NULL, &view);
362 ID3D10Texture2D_Release(texture);
363 if (FAILED(hr))
365 ERR("Failed to create view, hr %#x.\n", hr);
366 return hr;
369 if ((*bitmap = heap_alloc_zero(sizeof(**bitmap))))
371 d2d_bitmap_init(*bitmap, context, view, size, desc);
372 TRACE("Created bitmap %p.\n", *bitmap);
375 ID3D10ShaderResourceView_Release(view);
377 return *bitmap ? S_OK : E_OUTOFMEMORY;
380 HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid, void *data,
381 const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
383 D2D1_BITMAP_PROPERTIES1 d;
385 if (IsEqualGUID(iid, &IID_ID2D1Bitmap))
387 struct d2d_bitmap *src_impl = unsafe_impl_from_ID2D1Bitmap(data);
388 ID3D10Device *device;
389 HRESULT hr = S_OK;
391 if (src_impl->factory != context->factory)
393 hr = D2DERR_WRONG_FACTORY;
394 goto failed;
397 ID3D10ShaderResourceView_GetDevice(src_impl->view, &device);
398 ID3D10Device_Release(device);
399 if (device != context->d3d_device)
401 hr = D2DERR_UNSUPPORTED_OPERATION;
402 goto failed;
405 if (!desc)
407 d.pixelFormat = src_impl->format;
408 d.dpiX = src_impl->dpi_x;
409 d.dpiY = src_impl->dpi_y;
410 d.bitmapOptions = src_impl->options;
411 d.colorContext = NULL;
412 desc = &d;
415 if (!format_supported(&desc->pixelFormat))
417 WARN("Tried to create bitmap with unsupported format {%#x / %#x}.\n",
418 desc->pixelFormat.format, desc->pixelFormat.alphaMode);
419 hr = D2DERR_UNSUPPORTED_PIXEL_FORMAT;
420 goto failed;
423 if (!(*bitmap = heap_alloc_zero(sizeof(**bitmap))))
425 hr = E_OUTOFMEMORY;
426 goto failed;
429 d2d_bitmap_init(*bitmap, context, src_impl->view, src_impl->pixel_size, desc);
430 TRACE("Created bitmap %p.\n", *bitmap);
432 failed:
433 return hr;
436 if (IsEqualGUID(iid, &IID_IDXGISurface) || IsEqualGUID(iid, &IID_IDXGISurface1))
438 ID3D10ShaderResourceView *view;
439 DXGI_SURFACE_DESC surface_desc;
440 IDXGISurface *surface = data;
441 ID3D10Resource *resource;
442 D2D1_SIZE_U pixel_size;
443 ID3D10Device *device;
444 HRESULT hr;
446 if (FAILED(IDXGISurface_QueryInterface(surface, &IID_ID3D10Resource, (void **)&resource)))
448 WARN("Failed to get d3d resource from dxgi surface.\n");
449 return E_FAIL;
452 ID3D10Resource_GetDevice(resource, &device);
453 ID3D10Device_Release(device);
454 if (device != context->d3d_device)
456 ID3D10Resource_Release(resource);
457 return D2DERR_UNSUPPORTED_OPERATION;
460 hr = ID3D10Device_CreateShaderResourceView(context->d3d_device, resource, NULL, &view);
461 ID3D10Resource_Release(resource);
462 if (FAILED(hr))
464 WARN("Failed to create shader resource view, hr %#x.\n", hr);
465 return hr;
468 if (!(*bitmap = heap_alloc_zero(sizeof(**bitmap))))
470 ID3D10ShaderResourceView_Release(view);
471 return E_OUTOFMEMORY;
475 if (FAILED(hr = IDXGISurface_GetDesc(surface, &surface_desc)))
477 WARN("Failed to get surface desc, hr %#x.\n", hr);
478 ID3D10ShaderResourceView_Release(view);
479 return hr;
482 if (!desc)
484 memset(&d, 0, sizeof(d));
485 d.pixelFormat.format = surface_desc.Format;
487 else
489 d = *desc;
490 if (d.pixelFormat.format == DXGI_FORMAT_UNKNOWN)
491 d.pixelFormat.format = surface_desc.Format;
494 if (d.dpiX == 0.0f || d.dpiY == 0.0f)
496 if (d.dpiX == 0.0f)
497 d.dpiX = context->desc.dpiX;
498 if (d.dpiY == 0.0f)
499 d.dpiY = context->desc.dpiY;
502 pixel_size.width = surface_desc.Width;
503 pixel_size.height = surface_desc.Height;
505 d2d_bitmap_init(*bitmap, context, view, pixel_size, &d);
506 ID3D10ShaderResourceView_Release(view);
507 TRACE("Created bitmap %p.\n", *bitmap);
509 return S_OK;
512 WARN("Unhandled interface %s.\n", debugstr_guid(iid));
514 return E_INVALIDARG;
517 HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IWICBitmapSource *bitmap_source,
518 const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
520 const D2D1_PIXEL_FORMAT *d2d_format;
521 D2D1_BITMAP_PROPERTIES1 bitmap_desc;
522 WICPixelFormatGUID wic_format;
523 unsigned int bpp, data_size;
524 D2D1_SIZE_U size;
525 unsigned int i;
526 WICRect rect;
527 UINT32 pitch;
528 HRESULT hr;
529 void *data;
531 static const struct
533 const WICPixelFormatGUID *wic;
534 D2D1_PIXEL_FORMAT d2d;
536 format_lookup[] =
538 {&GUID_WICPixelFormat32bppPBGRA, {DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED}},
539 {&GUID_WICPixelFormat32bppBGR, {DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE}},
542 if (FAILED(hr = IWICBitmapSource_GetSize(bitmap_source, &size.width, &size.height)))
544 WARN("Failed to get bitmap size, hr %#x.\n", hr);
545 return hr;
548 if (!desc)
550 bitmap_desc.pixelFormat.format = DXGI_FORMAT_UNKNOWN;
551 bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_UNKNOWN;
552 bitmap_desc.dpiX = 0.0f;
553 bitmap_desc.dpiY = 0.0f;
554 bitmap_desc.bitmapOptions = 0;
555 bitmap_desc.colorContext = NULL;
557 else
559 bitmap_desc = *desc;
562 if (FAILED(hr = IWICBitmapSource_GetPixelFormat(bitmap_source, &wic_format)))
564 WARN("Failed to get bitmap format, hr %#x.\n", hr);
565 return hr;
568 for (i = 0, d2d_format = NULL; i < ARRAY_SIZE(format_lookup); ++i)
570 if (IsEqualGUID(&wic_format, format_lookup[i].wic))
572 d2d_format = &format_lookup[i].d2d;
573 break;
577 if (!d2d_format)
579 WARN("Unsupported WIC bitmap format %s.\n", debugstr_guid(&wic_format));
580 return D2DERR_UNSUPPORTED_PIXEL_FORMAT;
583 if (bitmap_desc.pixelFormat.format == DXGI_FORMAT_UNKNOWN)
584 bitmap_desc.pixelFormat.format = d2d_format->format;
585 if (bitmap_desc.pixelFormat.alphaMode == D2D1_ALPHA_MODE_UNKNOWN)
586 bitmap_desc.pixelFormat.alphaMode = d2d_format->alphaMode;
588 switch (bitmap_desc.pixelFormat.format)
590 case DXGI_FORMAT_B8G8R8A8_UNORM:
591 bpp = 4;
592 break;
594 default:
595 FIXME("Unhandled format %#x.\n", bitmap_desc.pixelFormat.format);
596 return D2DERR_UNSUPPORTED_PIXEL_FORMAT;
599 pitch = ((bpp * size.width) + 15) & ~15;
600 if (pitch / bpp < size.width)
601 return E_OUTOFMEMORY;
602 if (!(data = heap_calloc(size.height, pitch)))
603 return E_OUTOFMEMORY;
604 data_size = size.height * pitch;
606 rect.X = 0;
607 rect.Y = 0;
608 rect.Width = size.width;
609 rect.Height = size.height;
610 if (FAILED(hr = IWICBitmapSource_CopyPixels(bitmap_source, &rect, pitch, data_size, data)))
612 WARN("Failed to copy bitmap pixels, hr %#x.\n", hr);
613 heap_free(data);
614 return hr;
617 hr = d2d_bitmap_create(context, size, data, pitch, &bitmap_desc, bitmap);
619 heap_free(data);
621 return hr;
624 struct d2d_bitmap *unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap *iface)
626 if (!iface)
627 return NULL;
628 assert(iface->lpVtbl == (ID2D1BitmapVtbl *)&d2d_bitmap_vtbl);
629 return CONTAINING_RECORD(iface, struct d2d_bitmap, ID2D1Bitmap1_iface);