2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
33 #define WIN32_NO_STATUS
47 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
48 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
50 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
51 #define NB_MSG_KINDS (POST_MESSAGE+1)
56 struct list sender_entry
; /* entry in sender list */
57 struct message
*msg
; /* message the result is for */
58 struct message_result
*recv_next
; /* next in receiver list */
59 struct msg_queue
*sender
; /* sender queue */
60 struct msg_queue
*receiver
; /* receiver queue */
61 int replied
; /* has it been replied to? */
62 unsigned int error
; /* error code to pass back to sender */
63 lparam_t result
; /* reply result */
64 struct message
*hardware_msg
; /* hardware message if low-level hook result */
65 struct desktop
*desktop
; /* desktop for hardware message */
66 struct message
*callback_msg
; /* message to queue for callback */
67 void *data
; /* message reply data */
68 unsigned int data_size
; /* size of message reply data */
69 struct timeout_user
*timeout
; /* result timeout */
74 struct list entry
; /* entry in message list */
75 enum message_type type
; /* message type */
76 user_handle_t win
; /* window handle */
77 unsigned int msg
; /* message code */
78 lparam_t wparam
; /* parameters */
79 lparam_t lparam
; /* parameters */
80 int x
; /* message position */
82 unsigned int time
; /* message time */
83 void *data
; /* message data for sent messages */
84 unsigned int data_size
; /* size of message data */
85 unsigned int unique_id
; /* unique id for nested hw message waits */
86 struct message_result
*result
; /* result in sender queue */
91 struct list entry
; /* entry in timer list */
92 timeout_t when
; /* next expiration */
93 unsigned int rate
; /* timer rate in ms */
94 user_handle_t win
; /* window handle */
95 unsigned int msg
; /* message to post */
96 lparam_t id
; /* timer id */
97 lparam_t lparam
; /* lparam for message */
102 struct object obj
; /* object header */
103 struct desktop
*desktop
; /* desktop that this thread input belongs to */
104 user_handle_t focus
; /* focus window */
105 user_handle_t capture
; /* capture window */
106 user_handle_t active
; /* active window */
107 user_handle_t menu_owner
; /* current menu owner window */
108 user_handle_t move_size
; /* current moving/resizing window */
109 user_handle_t caret
; /* caret window */
110 rectangle_t caret_rect
; /* caret rectangle */
111 int caret_hide
; /* caret hide count */
112 int caret_state
; /* caret on/off state */
113 user_handle_t cursor
; /* current cursor */
114 int cursor_count
; /* cursor show count */
115 struct list msg_list
; /* list of hardware messages */
116 unsigned char keystate
[256]; /* state of each key */
121 struct object obj
; /* object header */
122 struct fd
*fd
; /* optional file descriptor to poll */
123 unsigned int wake_bits
; /* wakeup bits */
124 unsigned int wake_mask
; /* wakeup mask */
125 unsigned int changed_bits
; /* changed wakeup bits */
126 unsigned int changed_mask
; /* changed wakeup mask */
127 int paint_count
; /* pending paint messages count */
128 int hotkey_count
; /* pending hotkey messages count */
129 int quit_message
; /* is there a pending quit message? */
130 int exit_code
; /* exit code of pending quit message */
131 int cursor_count
; /* per-queue cursor show count */
132 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
133 struct list send_result
; /* stack of sent messages waiting for result */
134 struct list callback_result
; /* list of callback messages waiting for result */
135 struct message_result
*recv_result
; /* stack of received messages waiting for result */
136 struct list pending_timers
; /* list of pending timers */
137 struct list expired_timers
; /* list of expired timers */
138 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
139 struct timeout_user
*timeout
; /* timeout for next timer to expire */
140 struct thread_input
*input
; /* thread input descriptor */
141 struct hook_table
*hooks
; /* hook table */
142 timeout_t last_get_msg
; /* time of last get message call */
147 struct list entry
; /* entry in desktop hotkey list */
148 struct msg_queue
*queue
; /* queue owning this hotkey */
149 user_handle_t win
; /* window handle */
150 int id
; /* hotkey id */
151 unsigned int vkey
; /* virtual key code */
152 unsigned int flags
; /* key modifiers */
155 static void msg_queue_dump( struct object
*obj
, int verbose
);
156 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
157 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
158 static int msg_queue_signaled( struct object
*obj
, struct wait_queue_entry
*entry
);
159 static void msg_queue_satisfied( struct object
*obj
, struct wait_queue_entry
*entry
);
160 static void msg_queue_destroy( struct object
*obj
);
161 static void msg_queue_poll_event( struct fd
*fd
, int event
);
162 static void thread_input_dump( struct object
*obj
, int verbose
);
163 static void thread_input_destroy( struct object
*obj
);
164 static void timer_callback( void *private );
166 static const struct object_ops msg_queue_ops
=
168 sizeof(struct msg_queue
), /* size */
169 msg_queue_dump
, /* dump */
170 no_get_type
, /* get_type */
171 msg_queue_add_queue
, /* add_queue */
172 msg_queue_remove_queue
, /* remove_queue */
173 msg_queue_signaled
, /* signaled */
174 msg_queue_satisfied
, /* satisfied */
175 no_signal
, /* signal */
176 no_get_fd
, /* get_fd */
177 no_map_access
, /* map_access */
178 default_get_sd
, /* get_sd */
179 default_set_sd
, /* set_sd */
180 no_lookup_name
, /* lookup_name */
181 no_link_name
, /* link_name */
182 NULL
, /* unlink_name */
183 no_open_file
, /* open_file */
184 no_kernel_obj_list
, /* get_kernel_obj_list */
185 no_close_handle
, /* close_handle */
186 msg_queue_destroy
/* destroy */
189 static const struct fd_ops msg_queue_fd_ops
=
191 NULL
, /* get_poll_events */
192 msg_queue_poll_event
, /* poll_event */
194 NULL
, /* get_fd_type */
196 NULL
, /* queue_async */
197 NULL
, /* reselect_async */
198 NULL
/* cancel async */
202 static const struct object_ops thread_input_ops
=
204 sizeof(struct thread_input
), /* size */
205 thread_input_dump
, /* dump */
206 no_get_type
, /* get_type */
207 no_add_queue
, /* add_queue */
208 NULL
, /* remove_queue */
210 NULL
, /* satisfied */
211 no_signal
, /* signal */
212 no_get_fd
, /* get_fd */
213 no_map_access
, /* map_access */
214 default_get_sd
, /* get_sd */
215 default_set_sd
, /* set_sd */
216 no_lookup_name
, /* lookup_name */
217 no_link_name
, /* link_name */
218 NULL
, /* unlink_name */
219 no_open_file
, /* open_file */
220 no_kernel_obj_list
, /* get_kernel_obj_list */
221 no_close_handle
, /* close_handle */
222 thread_input_destroy
/* destroy */
225 /* pointer to input structure of foreground thread */
226 static unsigned int last_input_time
;
228 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
);
229 static void free_message( struct message
*msg
);
231 /* set the caret window in a given thread input */
232 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
234 if (!win
|| win
!= input
->caret
)
236 input
->caret_rect
.left
= 0;
237 input
->caret_rect
.top
= 0;
238 input
->caret_rect
.right
= 0;
239 input
->caret_rect
.bottom
= 0;
242 input
->caret_hide
= 1;
243 input
->caret_state
= 0;
246 /* create a thread input object */
247 static struct thread_input
*create_thread_input( struct thread
*thread
)
249 struct thread_input
*input
;
251 if ((input
= alloc_object( &thread_input_ops
)))
256 input
->menu_owner
= 0;
257 input
->move_size
= 0;
259 input
->cursor_count
= 0;
260 list_init( &input
->msg_list
);
261 set_caret_window( input
, 0 );
262 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
264 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
266 release_object( input
);
273 /* create a message queue object */
274 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
276 struct thread_input
*new_input
= NULL
;
277 struct msg_queue
*queue
;
282 if (!(new_input
= create_thread_input( thread
))) return NULL
;
286 if ((queue
= alloc_object( &msg_queue_ops
)))
289 queue
->wake_bits
= 0;
290 queue
->wake_mask
= 0;
291 queue
->changed_bits
= 0;
292 queue
->changed_mask
= 0;
293 queue
->paint_count
= 0;
294 queue
->hotkey_count
= 0;
295 queue
->quit_message
= 0;
296 queue
->cursor_count
= 0;
297 queue
->recv_result
= NULL
;
298 queue
->next_timer_id
= 0x7fff;
299 queue
->timeout
= NULL
;
300 queue
->input
= (struct thread_input
*)grab_object( input
);
302 queue
->last_get_msg
= current_time
;
303 list_init( &queue
->send_result
);
304 list_init( &queue
->callback_result
);
305 list_init( &queue
->pending_timers
);
306 list_init( &queue
->expired_timers
);
307 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
309 thread
->queue
= queue
;
311 if (new_input
) release_object( new_input
);
315 /* free the message queue of a thread at thread exit */
316 void free_msg_queue( struct thread
*thread
)
318 remove_thread_hooks( thread
);
319 if (!thread
->queue
) return;
320 release_object( thread
->queue
);
321 thread
->queue
= NULL
;
324 /* change the thread input data of a given thread */
325 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
327 struct msg_queue
*queue
= thread
->queue
;
331 thread
->queue
= create_msg_queue( thread
, new_input
);
332 return thread
->queue
!= NULL
;
336 queue
->input
->cursor_count
-= queue
->cursor_count
;
337 release_object( queue
->input
);
339 queue
->input
= (struct thread_input
*)grab_object( new_input
);
340 new_input
->cursor_count
+= queue
->cursor_count
;
344 /* allocate a hardware message and its data */
345 static struct message
*alloc_hardware_message( lparam_t info
, struct hw_msg_source source
,
348 struct hardware_msg_data
*msg_data
;
351 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return NULL
;
352 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
357 memset( msg
, 0, sizeof(*msg
) );
358 msg
->type
= MSG_HARDWARE
;
360 msg
->data
= msg_data
;
361 msg
->data_size
= sizeof(*msg_data
);
363 memset( msg_data
, 0, sizeof(*msg_data
) );
364 msg_data
->info
= info
;
365 msg_data
->source
= source
;
369 /* set the cursor position and queue the corresponding mouse message */
370 static void set_cursor_pos( struct desktop
*desktop
, int x
, int y
)
372 static const struct hw_msg_source source
= { IMDT_UNAVAILABLE
, IMO_SYSTEM
};
375 if (!(msg
= alloc_hardware_message( 0, source
, get_tick_count() ))) return;
377 msg
->msg
= WM_MOUSEMOVE
;
380 queue_hardware_message( desktop
, msg
, 1 );
383 /* retrieve default position and time for synthesized messages */
384 static void get_message_defaults( struct msg_queue
*queue
, int *x
, int *y
, unsigned int *time
)
386 struct desktop
*desktop
= queue
->input
->desktop
;
388 *x
= desktop
->cursor
.x
;
389 *y
= desktop
->cursor
.y
;
390 *time
= get_tick_count();
393 /* set the cursor clip rectangle */
394 static void set_clip_rectangle( struct desktop
*desktop
, const rectangle_t
*rect
, int send_clip_msg
)
396 rectangle_t top_rect
;
399 get_top_window_rectangle( desktop
, &top_rect
);
402 rectangle_t new_rect
= *rect
;
403 if (new_rect
.left
< top_rect
.left
) new_rect
.left
= top_rect
.left
;
404 if (new_rect
.right
> top_rect
.right
) new_rect
.right
= top_rect
.right
;
405 if (new_rect
.top
< top_rect
.top
) new_rect
.top
= top_rect
.top
;
406 if (new_rect
.bottom
> top_rect
.bottom
) new_rect
.bottom
= top_rect
.bottom
;
407 if (new_rect
.left
> new_rect
.right
|| new_rect
.top
> new_rect
.bottom
) new_rect
= top_rect
;
408 desktop
->cursor
.clip
= new_rect
;
410 else desktop
->cursor
.clip
= top_rect
;
412 if (desktop
->cursor
.clip_msg
&& send_clip_msg
)
413 post_desktop_message( desktop
, desktop
->cursor
.clip_msg
, rect
!= NULL
, 0 );
415 /* warp the mouse to be inside the clip rect */
416 x
= max( min( desktop
->cursor
.x
, desktop
->cursor
.clip
.right
- 1 ), desktop
->cursor
.clip
.left
);
417 y
= max( min( desktop
->cursor
.y
, desktop
->cursor
.clip
.bottom
- 1 ), desktop
->cursor
.clip
.top
);
418 if (x
!= desktop
->cursor
.x
|| y
!= desktop
->cursor
.y
) set_cursor_pos( desktop
, x
, y
);
421 /* change the foreground input and reset the cursor clip rect */
422 static void set_foreground_input( struct desktop
*desktop
, struct thread_input
*input
)
424 if (desktop
->foreground_input
== input
) return;
425 set_clip_rectangle( desktop
, NULL
, 1 );
426 desktop
->foreground_input
= input
;
429 /* get the hook table for a given thread */
430 struct hook_table
*get_queue_hooks( struct thread
*thread
)
432 if (!thread
->queue
) return NULL
;
433 return thread
->queue
->hooks
;
436 /* set the hook table for a given thread, allocating the queue if needed */
437 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
439 struct msg_queue
*queue
= thread
->queue
;
440 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
441 if (queue
->hooks
) release_object( queue
->hooks
);
442 queue
->hooks
= hooks
;
445 /* check the queue status */
446 static inline int is_signaled( struct msg_queue
*queue
)
448 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
451 /* set some queue bits */
452 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
454 queue
->wake_bits
|= bits
;
455 queue
->changed_bits
|= bits
;
456 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
459 /* clear some queue bits */
460 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
462 queue
->wake_bits
&= ~bits
;
463 queue
->changed_bits
&= ~bits
;
466 /* check whether msg is a keyboard message */
467 static inline int is_keyboard_msg( struct message
*msg
)
469 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
472 /* check if message is matched by the filter */
473 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
475 return (msg
>= first
&& msg
<= last
);
478 /* check whether a message filter contains at least one potential hardware message */
479 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
481 /* hardware message ranges are (in numerical order):
482 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
483 * WM_INPUT_DEVICE_CHANGE .. WM_KEYLAST
484 * WM_MOUSEFIRST .. WM_MOUSELAST
486 if (last
< WM_NCMOUSEFIRST
) return 0;
487 if (first
> WM_NCMOUSELAST
&& last
< WM_INPUT_DEVICE_CHANGE
) return 0;
488 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
489 if (first
> WM_MOUSELAST
) return 0;
493 /* get the QS_* bit corresponding to a given hardware message */
494 static inline int get_hardware_msg_bit( struct message
*msg
)
496 if (msg
->msg
== WM_INPUT_DEVICE_CHANGE
|| msg
->msg
== WM_INPUT
) return QS_RAWINPUT
;
497 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
498 if (is_keyboard_msg( msg
)) return QS_KEY
;
499 return QS_MOUSEBUTTON
;
502 /* get the current thread queue, creating it if needed */
503 static inline struct msg_queue
*get_current_queue(void)
505 struct msg_queue
*queue
= current
->queue
;
506 if (!queue
) queue
= create_msg_queue( current
, NULL
);
510 /* get a (pseudo-)unique id to tag hardware messages */
511 static inline unsigned int get_unique_id(void)
513 static unsigned int id
;
514 if (!++id
) id
= 1; /* avoid an id of 0 */
518 /* try to merge a message with the last in the list; return 1 if successful */
519 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
521 struct message
*prev
;
524 if (msg
->msg
!= WM_MOUSEMOVE
) return 0;
525 for (ptr
= list_tail( &input
->msg_list
); ptr
; ptr
= list_prev( &input
->msg_list
, ptr
))
527 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
528 if (prev
->msg
!= WM_INPUT
) break;
531 if (prev
->result
) return 0;
532 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
533 if (prev
->msg
!= msg
->msg
) return 0;
534 if (prev
->type
!= msg
->type
) return 0;
535 /* now we can merge it */
536 prev
->wparam
= msg
->wparam
;
537 prev
->lparam
= msg
->lparam
;
540 prev
->time
= msg
->time
;
541 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
543 struct hardware_msg_data
*prev_data
= prev
->data
;
544 struct hardware_msg_data
*msg_data
= msg
->data
;
545 prev_data
->info
= msg_data
->info
;
548 list_add_tail( &input
->msg_list
, ptr
);
552 /* free a result structure */
553 static void free_result( struct message_result
*result
)
555 if (result
->timeout
) remove_timeout_user( result
->timeout
);
556 free( result
->data
);
557 if (result
->callback_msg
) free_message( result
->callback_msg
);
558 if (result
->hardware_msg
) free_message( result
->hardware_msg
);
559 if (result
->desktop
) release_object( result
->desktop
);
563 /* remove the result from the sender list it is on */
564 static inline void remove_result_from_sender( struct message_result
*result
)
566 assert( result
->sender
);
568 list_remove( &result
->sender_entry
);
569 result
->sender
= NULL
;
570 if (!result
->receiver
) free_result( result
);
573 /* store the message result in the appropriate structure */
574 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
576 res
->result
= result
;
581 remove_timeout_user( res
->timeout
);
585 if (res
->hardware_msg
)
587 if (!error
&& result
) /* rejected by the hook */
588 free_message( res
->hardware_msg
);
590 queue_hardware_message( res
->desktop
, res
->hardware_msg
, 0 );
592 res
->hardware_msg
= NULL
;
597 if (res
->callback_msg
)
599 /* queue the callback message in the sender queue */
600 struct callback_msg_data
*data
= res
->callback_msg
->data
;
601 data
->result
= result
;
602 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
603 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
604 res
->callback_msg
= NULL
;
605 remove_result_from_sender( res
);
609 /* wake sender queue if waiting on this result */
610 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
611 set_queue_bits( res
->sender
, QS_SMRESULT
);
614 else if (!res
->receiver
) free_result( res
);
617 /* free a message when deleting a queue or window */
618 static void free_message( struct message
*msg
)
620 struct message_result
*result
= msg
->result
;
624 result
->receiver
= NULL
;
625 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
631 /* remove (and free) a message from a message list */
632 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
633 enum message_kind kind
)
635 list_remove( &msg
->entry
);
639 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
642 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
643 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
644 if (msg
->msg
== WM_HOTKEY
&& --queue
->hotkey_count
== 0)
645 clear_queue_bits( queue
, QS_HOTKEY
);
651 /* message timed out without getting a reply */
652 static void result_timeout( void *private )
654 struct message_result
*result
= private;
656 assert( !result
->replied
);
658 result
->timeout
= NULL
;
660 if (result
->msg
) /* not received yet */
662 struct message
*msg
= result
->msg
;
666 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
667 result
->receiver
= NULL
;
669 store_message_result( result
, 0, STATUS_TIMEOUT
);
672 /* allocate and fill a message result structure */
673 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
674 struct msg_queue
*recv_queue
,
675 struct message
*msg
, timeout_t timeout
)
677 struct message_result
*result
= mem_alloc( sizeof(*result
) );
681 result
->sender
= send_queue
;
682 result
->receiver
= recv_queue
;
685 result
->data_size
= 0;
686 result
->timeout
= NULL
;
687 result
->hardware_msg
= NULL
;
688 result
->desktop
= NULL
;
689 result
->callback_msg
= NULL
;
691 if (msg
->type
== MSG_CALLBACK
)
693 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
700 callback_msg
->type
= MSG_CALLBACK_RESULT
;
701 callback_msg
->win
= msg
->win
;
702 callback_msg
->msg
= msg
->msg
;
703 callback_msg
->wparam
= 0;
704 callback_msg
->lparam
= 0;
705 callback_msg
->time
= get_tick_count();
706 callback_msg
->result
= NULL
;
707 /* steal the data from the original message */
708 callback_msg
->data
= msg
->data
;
709 callback_msg
->data_size
= msg
->data_size
;
713 result
->callback_msg
= callback_msg
;
714 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
718 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
719 clear_queue_bits( send_queue
, QS_SMRESULT
);
722 if (timeout
!= TIMEOUT_INFINITE
)
723 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
728 /* receive a message, removing it from the sent queue */
729 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
730 struct get_message_reply
*reply
)
732 struct message_result
*result
= msg
->result
;
734 reply
->total
= msg
->data_size
;
735 if (msg
->data_size
> get_reply_max_size())
737 set_error( STATUS_BUFFER_OVERFLOW
);
740 reply
->type
= msg
->type
;
741 reply
->win
= msg
->win
;
742 reply
->msg
= msg
->msg
;
743 reply
->wparam
= msg
->wparam
;
744 reply
->lparam
= msg
->lparam
;
747 reply
->time
= msg
->time
;
749 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
751 list_remove( &msg
->entry
);
752 /* put the result on the receiver result stack */
756 result
->recv_next
= queue
->recv_result
;
757 queue
->recv_result
= result
;
760 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
763 /* set the result of the current received message */
764 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
765 unsigned int error
, int remove
, const void *data
, data_size_t len
)
767 struct message_result
*res
= queue
->recv_result
;
771 queue
->recv_result
= res
->recv_next
;
772 res
->receiver
= NULL
;
773 if (!res
->sender
&& !res
->hardware_msg
) /* no one waiting for it */
781 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
782 store_message_result( res
, result
, error
);
786 static int match_window( user_handle_t win
, user_handle_t msg_win
)
789 if (win
== -1 || win
== 1) return !msg_win
;
790 if (msg_win
== win
) return 1;
791 return is_child_window( win
, msg_win
);
794 /* retrieve a posted message */
795 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
796 unsigned int first
, unsigned int last
, unsigned int flags
,
797 struct get_message_reply
*reply
)
801 /* check against the filters */
802 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
804 if (!match_window( win
, msg
->win
)) continue;
805 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
806 goto found
; /* found one */
810 /* return it to the app */
812 reply
->total
= msg
->data_size
;
813 if (msg
->data_size
> get_reply_max_size())
815 set_error( STATUS_BUFFER_OVERFLOW
);
818 reply
->type
= msg
->type
;
819 reply
->win
= msg
->win
;
820 reply
->msg
= msg
->msg
;
821 reply
->wparam
= msg
->wparam
;
822 reply
->lparam
= msg
->lparam
;
825 reply
->time
= msg
->time
;
827 if (flags
& PM_REMOVE
)
831 set_reply_data_ptr( msg
->data
, msg
->data_size
);
835 remove_queue_message( queue
, msg
, POST_MESSAGE
);
837 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
842 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
843 struct get_message_reply
*reply
)
845 if (queue
->quit_message
)
848 reply
->type
= MSG_POSTED
;
850 reply
->msg
= WM_QUIT
;
851 reply
->wparam
= queue
->exit_code
;
854 get_message_defaults( queue
, &reply
->x
, &reply
->y
, &reply
->time
);
856 if (flags
& PM_REMOVE
)
858 queue
->quit_message
= 0;
859 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
860 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
868 /* empty a message list and free all the messages */
869 static void empty_msg_list( struct list
*list
)
873 while ((ptr
= list_head( list
)) != NULL
)
875 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
876 list_remove( &msg
->entry
);
881 /* cleanup all pending results when deleting a queue */
882 static void cleanup_results( struct msg_queue
*queue
)
886 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
888 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
891 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
893 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
896 while (queue
->recv_result
)
897 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
900 /* check if the thread owning the queue is hung (not checking for messages) */
901 static int is_queue_hung( struct msg_queue
*queue
)
903 struct wait_queue_entry
*entry
;
905 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
906 return 0; /* less than 5 seconds since last get message -> not hung */
908 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
910 if (get_wait_queue_thread(entry
)->queue
== queue
)
911 return 0; /* thread is waiting on queue -> not hung */
916 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
918 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
919 struct process
*process
= get_wait_queue_thread(entry
)->process
;
921 /* a thread can only wait on its own queue */
922 if (get_wait_queue_thread(entry
)->queue
!= queue
)
924 set_error( STATUS_ACCESS_DENIED
);
927 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
929 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
930 set_fd_events( queue
->fd
, POLLIN
);
931 add_queue( obj
, entry
);
935 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
937 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
939 remove_queue( obj
, entry
);
940 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
941 set_fd_events( queue
->fd
, 0 );
944 static void msg_queue_dump( struct object
*obj
, int verbose
)
946 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
947 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
948 queue
->wake_bits
, queue
->wake_mask
);
951 static int msg_queue_signaled( struct object
*obj
, struct wait_queue_entry
*entry
)
953 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
958 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
959 /* stop waiting on select() if we are signaled */
960 set_fd_events( queue
->fd
, 0 );
961 else if (!list_empty( &obj
->wait_queue
))
962 /* restart waiting on poll() if we are no longer signaled */
963 set_fd_events( queue
->fd
, POLLIN
);
965 return ret
|| is_signaled( queue
);
968 static void msg_queue_satisfied( struct object
*obj
, struct wait_queue_entry
*entry
)
970 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
971 queue
->wake_mask
= 0;
972 queue
->changed_mask
= 0;
975 static void msg_queue_destroy( struct object
*obj
)
977 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
979 struct hotkey
*hotkey
, *hotkey2
;
982 cleanup_results( queue
);
983 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
985 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &queue
->input
->desktop
->hotkeys
, struct hotkey
, entry
)
987 if (hotkey
->queue
== queue
)
989 list_remove( &hotkey
->entry
);
994 while ((ptr
= list_head( &queue
->pending_timers
)))
996 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
997 list_remove( &timer
->entry
);
1000 while ((ptr
= list_head( &queue
->expired_timers
)))
1002 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1003 list_remove( &timer
->entry
);
1006 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
1007 queue
->input
->cursor_count
-= queue
->cursor_count
;
1008 release_object( queue
->input
);
1009 if (queue
->hooks
) release_object( queue
->hooks
);
1010 if (queue
->fd
) release_object( queue
->fd
);
1013 static void msg_queue_poll_event( struct fd
*fd
, int event
)
1015 struct msg_queue
*queue
= get_fd_user( fd
);
1016 assert( queue
->obj
.ops
== &msg_queue_ops
);
1018 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
1019 else set_fd_events( queue
->fd
, 0 );
1020 wake_up( &queue
->obj
, 0 );
1023 static void thread_input_dump( struct object
*obj
, int verbose
)
1025 struct thread_input
*input
= (struct thread_input
*)obj
;
1026 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
1027 input
->focus
, input
->capture
, input
->active
);
1030 static void thread_input_destroy( struct object
*obj
)
1032 struct thread_input
*input
= (struct thread_input
*)obj
;
1034 empty_msg_list( &input
->msg_list
);
1037 if (input
->desktop
->foreground_input
== input
) set_foreground_input( input
->desktop
, NULL
);
1038 release_object( input
->desktop
);
1042 /* fix the thread input data when a window is destroyed */
1043 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
1045 struct thread_input
*input
= queue
->input
;
1047 if (window
== input
->focus
) input
->focus
= 0;
1048 if (window
== input
->capture
) input
->capture
= 0;
1049 if (window
== input
->active
) input
->active
= 0;
1050 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
1051 if (window
== input
->move_size
) input
->move_size
= 0;
1052 if (window
== input
->caret
) set_caret_window( input
, 0 );
1055 /* check if the specified window can be set in the input data of a given queue */
1056 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
1058 struct thread
*thread
;
1061 if (!window
) return 1; /* we can always clear the data */
1063 if ((thread
= get_window_thread( window
)))
1065 ret
= (queue
->input
== thread
->queue
->input
);
1066 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
1067 release_object( thread
);
1069 else set_error( STATUS_INVALID_HANDLE
);
1074 /* make sure the specified thread has a queue */
1075 int init_thread_queue( struct thread
*thread
)
1077 if (thread
->queue
) return 1;
1078 return (create_msg_queue( thread
, NULL
) != NULL
);
1081 /* attach two thread input data structures */
1082 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
1084 struct desktop
*desktop
;
1085 struct thread_input
*input
;
1088 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
1089 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
1090 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
1091 if (input
->desktop
!= desktop
)
1093 set_error( STATUS_ACCESS_DENIED
);
1094 release_object( input
);
1095 release_object( desktop
);
1098 release_object( desktop
);
1100 if (thread_from
->queue
)
1102 if (!input
->focus
) input
->focus
= thread_from
->queue
->input
->focus
;
1103 if (!input
->active
) input
->active
= thread_from
->queue
->input
->active
;
1106 ret
= assign_thread_input( thread_from
, input
);
1107 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
1108 release_object( input
);
1112 /* detach two thread input data structures */
1113 void detach_thread_input( struct thread
*thread_from
)
1115 struct thread
*thread
;
1116 struct thread_input
*input
, *old_input
= thread_from
->queue
->input
;
1118 if ((input
= create_thread_input( thread_from
)))
1120 if (old_input
->focus
&& (thread
= get_window_thread( old_input
->focus
)))
1122 if (thread
== thread_from
)
1124 input
->focus
= old_input
->focus
;
1125 old_input
->focus
= 0;
1127 release_object( thread
);
1129 if (old_input
->active
&& (thread
= get_window_thread( old_input
->active
)))
1131 if (thread
== thread_from
)
1133 input
->active
= old_input
->active
;
1134 old_input
->active
= 0;
1136 release_object( thread
);
1138 assign_thread_input( thread_from
, input
);
1139 release_object( input
);
1144 /* set the next timer to expire */
1145 static void set_next_timer( struct msg_queue
*queue
)
1151 remove_timeout_user( queue
->timeout
);
1152 queue
->timeout
= NULL
;
1154 if ((ptr
= list_head( &queue
->pending_timers
)))
1156 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1157 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1159 /* set/clear QS_TIMER bit */
1160 if (list_empty( &queue
->expired_timers
))
1161 clear_queue_bits( queue
, QS_TIMER
);
1163 set_queue_bits( queue
, QS_TIMER
);
1166 /* find a timer from its window and id */
1167 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1168 unsigned int msg
, lparam_t id
)
1172 /* we need to search both lists */
1174 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1176 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1177 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1179 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1181 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1182 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1187 /* callback for the next timer expiration */
1188 static void timer_callback( void *private )
1190 struct msg_queue
*queue
= private;
1193 queue
->timeout
= NULL
;
1194 /* move on to the next timer */
1195 ptr
= list_head( &queue
->pending_timers
);
1197 list_add_tail( &queue
->expired_timers
, ptr
);
1198 set_next_timer( queue
);
1201 /* link a timer at its rightful place in the queue list */
1202 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1206 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1208 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1209 if (t
->when
>= timer
->when
) break;
1211 list_add_before( ptr
, &timer
->entry
);
1214 /* remove a timer from the queue timer list and free it */
1215 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1217 list_remove( &timer
->entry
);
1219 set_next_timer( queue
);
1222 /* restart an expired timer */
1223 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1225 list_remove( &timer
->entry
);
1226 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1227 link_timer( queue
, timer
);
1228 set_next_timer( queue
);
1231 /* find an expired timer matching the filtering parameters */
1232 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1233 unsigned int get_first
, unsigned int get_last
,
1238 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1240 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1241 if (win
&& timer
->win
!= win
) continue;
1242 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1244 if (remove
) restart_timer( queue
, timer
);
1252 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1254 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1257 timer
->rate
= max( rate
, 1 );
1258 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1259 link_timer( queue
, timer
);
1260 /* check if we replaced the next timer */
1261 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1266 /* change the input key state for a given key */
1267 static void set_input_key_state( unsigned char *keystate
, unsigned char key
, int down
)
1271 if (!(keystate
[key
] & 0x80)) keystate
[key
] ^= 0x01;
1272 keystate
[key
] |= down
;
1274 else keystate
[key
] &= ~0x80;
1277 /* update the input key state for a keyboard message */
1278 static void update_input_key_state( struct desktop
*desktop
, unsigned char *keystate
,
1279 const struct message
*msg
)
1286 case WM_LBUTTONDOWN
:
1287 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1290 set_input_key_state( keystate
, VK_LBUTTON
, down
);
1292 case WM_MBUTTONDOWN
:
1293 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1296 set_input_key_state( keystate
, VK_MBUTTON
, down
);
1298 case WM_RBUTTONDOWN
:
1299 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1302 set_input_key_state( keystate
, VK_RBUTTON
, down
);
1304 case WM_XBUTTONDOWN
:
1305 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1308 if (msg
->wparam
>> 16 == XBUTTON1
) set_input_key_state( keystate
, VK_XBUTTON1
, down
);
1309 else if (msg
->wparam
>> 16 == XBUTTON2
) set_input_key_state( keystate
, VK_XBUTTON2
, down
);
1313 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1317 key
= (unsigned char)msg
->wparam
;
1318 set_input_key_state( keystate
, key
, down
);
1323 down
= (keystate
[VK_LCONTROL
] | keystate
[VK_RCONTROL
]) & 0x80;
1324 set_input_key_state( keystate
, VK_CONTROL
, down
);
1328 down
= (keystate
[VK_LMENU
] | keystate
[VK_RMENU
]) & 0x80;
1329 set_input_key_state( keystate
, VK_MENU
, down
);
1333 down
= (keystate
[VK_LSHIFT
] | keystate
[VK_RSHIFT
]) & 0x80;
1334 set_input_key_state( keystate
, VK_SHIFT
, down
);
1341 /* release the hardware message currently being processed by the given thread */
1342 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1345 struct thread_input
*input
= queue
->input
;
1346 struct message
*msg
;
1348 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1350 if (msg
->unique_id
== hw_id
) break;
1352 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1354 /* clear the queue bit for that message */
1357 struct message
*other
;
1360 clr_bit
= get_hardware_msg_bit( msg
);
1361 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1363 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1369 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1371 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1372 list_remove( &msg
->entry
);
1373 free_message( msg
);
1377 static int queue_hotkey_message( struct desktop
*desktop
, struct message
*msg
)
1379 struct hotkey
*hotkey
;
1380 unsigned int modifiers
= 0;
1382 if (msg
->msg
!= WM_KEYDOWN
) return 0;
1384 if (desktop
->keystate
[VK_MENU
] & 0x80) modifiers
|= MOD_ALT
;
1385 if (desktop
->keystate
[VK_CONTROL
] & 0x80) modifiers
|= MOD_CONTROL
;
1386 if (desktop
->keystate
[VK_SHIFT
] & 0x80) modifiers
|= MOD_SHIFT
;
1387 if ((desktop
->keystate
[VK_LWIN
] & 0x80) || (desktop
->keystate
[VK_RWIN
] & 0x80)) modifiers
|= MOD_WIN
;
1389 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
1391 if (hotkey
->vkey
!= msg
->wparam
) continue;
1392 if ((hotkey
->flags
& (MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
)) == modifiers
) goto found
;
1398 msg
->type
= MSG_POSTED
;
1399 msg
->win
= hotkey
->win
;
1400 msg
->msg
= WM_HOTKEY
;
1401 msg
->wparam
= hotkey
->id
;
1402 msg
->lparam
= ((hotkey
->vkey
& 0xffff) << 16) | modifiers
;
1408 list_add_tail( &hotkey
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1409 set_queue_bits( hotkey
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
|QS_HOTKEY
);
1410 hotkey
->queue
->hotkey_count
++;
1414 /* find the window that should receive a given hardware message */
1415 static user_handle_t
find_hardware_message_window( struct desktop
*desktop
, struct thread_input
*input
,
1416 struct message
*msg
, unsigned int *msg_code
,
1417 struct thread
**thread
)
1419 user_handle_t win
= 0;
1422 *msg_code
= msg
->msg
;
1423 if (msg
->msg
== WM_INPUT
)
1425 if (!(win
= msg
->win
) && input
) win
= input
->focus
;
1427 else if (is_keyboard_msg( msg
))
1429 if (input
&& !(win
= input
->focus
))
1431 win
= input
->active
;
1432 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1435 else if (!input
|| !(win
= input
->capture
)) /* mouse message */
1437 if (is_window_visible( msg
->win
) && !is_window_transparent( msg
->win
)) win
= msg
->win
;
1438 else win
= shallow_window_from_point( desktop
, msg
->x
, msg
->y
);
1440 *thread
= window_thread_from_point( win
, msg
->x
, msg
->y
);
1444 *thread
= get_window_thread( win
);
1448 static struct rawinput_device_entry
*find_rawinput_device( unsigned short usage_page
, unsigned short usage
)
1450 struct rawinput_device_entry
*e
;
1452 LIST_FOR_EACH_ENTRY( e
, ¤t
->process
->rawinput_devices
, struct rawinput_device_entry
, entry
)
1454 if (e
->device
.usage_page
!= usage_page
|| e
->device
.usage
!= usage
) continue;
1461 static void update_rawinput_device(const struct rawinput_device
*device
)
1463 struct rawinput_device_entry
*e
;
1465 if (!(e
= find_rawinput_device( device
->usage_page
, device
->usage
)))
1467 if (!(e
= mem_alloc( sizeof(*e
) ))) return;
1468 list_add_tail( ¤t
->process
->rawinput_devices
, &e
->entry
);
1471 if (device
->flags
& RIDEV_REMOVE
)
1473 list_remove( &e
->entry
);
1478 e
->device
= *device
;
1479 e
->device
.target
= get_user_full_handle( e
->device
.target
);
1482 /* queue a hardware message into a given thread input */
1483 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
)
1486 struct thread
*thread
;
1487 struct thread_input
*input
;
1488 unsigned int msg_code
;
1490 update_input_key_state( desktop
, desktop
->keystate
, msg
);
1491 last_input_time
= get_tick_count();
1492 if (msg
->msg
!= WM_MOUSEMOVE
) always_queue
= 1;
1494 if (is_keyboard_msg( msg
))
1496 if (queue_hotkey_message( desktop
, msg
)) return;
1497 if (desktop
->keystate
[VK_MENU
] & 0x80) msg
->lparam
|= KF_ALTDOWN
<< 16;
1498 if (msg
->wparam
== VK_SHIFT
|| msg
->wparam
== VK_LSHIFT
|| msg
->wparam
== VK_RSHIFT
)
1499 msg
->lparam
&= ~(KF_EXTENDED
<< 16);
1501 else if (msg
->msg
!= WM_INPUT
)
1503 if (msg
->msg
== WM_MOUSEMOVE
)
1505 int x
= max( min( msg
->x
, desktop
->cursor
.clip
.right
- 1 ), desktop
->cursor
.clip
.left
);
1506 int y
= max( min( msg
->y
, desktop
->cursor
.clip
.bottom
- 1 ), desktop
->cursor
.clip
.top
);
1507 if (desktop
->cursor
.x
!= x
|| desktop
->cursor
.y
!= y
) always_queue
= 1;
1508 desktop
->cursor
.x
= x
;
1509 desktop
->cursor
.y
= y
;
1510 desktop
->cursor
.last_change
= get_tick_count();
1512 if (desktop
->keystate
[VK_LBUTTON
] & 0x80) msg
->wparam
|= MK_LBUTTON
;
1513 if (desktop
->keystate
[VK_MBUTTON
] & 0x80) msg
->wparam
|= MK_MBUTTON
;
1514 if (desktop
->keystate
[VK_RBUTTON
] & 0x80) msg
->wparam
|= MK_RBUTTON
;
1515 if (desktop
->keystate
[VK_SHIFT
] & 0x80) msg
->wparam
|= MK_SHIFT
;
1516 if (desktop
->keystate
[VK_CONTROL
] & 0x80) msg
->wparam
|= MK_CONTROL
;
1517 if (desktop
->keystate
[VK_XBUTTON1
] & 0x80) msg
->wparam
|= MK_XBUTTON1
;
1518 if (desktop
->keystate
[VK_XBUTTON2
] & 0x80) msg
->wparam
|= MK_XBUTTON2
;
1520 msg
->x
= desktop
->cursor
.x
;
1521 msg
->y
= desktop
->cursor
.y
;
1523 if (msg
->win
&& (thread
= get_window_thread( msg
->win
)))
1525 input
= thread
->queue
->input
;
1526 release_object( thread
);
1528 else input
= desktop
->foreground_input
;
1530 win
= find_hardware_message_window( desktop
, input
, msg
, &msg_code
, &thread
);
1531 if (!win
|| !thread
)
1533 if (input
) update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1534 free_message( msg
);
1537 input
= thread
->queue
->input
;
1539 if (win
!= desktop
->cursor
.win
) always_queue
= 1;
1540 desktop
->cursor
.win
= win
;
1542 if (!always_queue
|| merge_message( input
, msg
)) free_message( msg
);
1545 msg
->unique_id
= 0; /* will be set once we return it to the app */
1546 list_add_tail( &input
->msg_list
, &msg
->entry
);
1547 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1549 release_object( thread
);
1552 /* send the low-level hook message for a given hardware message */
1553 static int send_hook_ll_message( struct desktop
*desktop
, struct message
*hardware_msg
,
1554 const hw_input_t
*input
, struct msg_queue
*sender
)
1556 struct thread
*hook_thread
;
1557 struct msg_queue
*queue
;
1558 struct message
*msg
;
1559 timeout_t timeout
= 2000 * -10000; /* FIXME: load from registry */
1560 int id
= (input
->type
== INPUT_MOUSE
) ? WH_MOUSE_LL
: WH_KEYBOARD_LL
;
1562 if (!(hook_thread
= get_first_global_hook( id
))) return 0;
1563 if (!(queue
= hook_thread
->queue
)) return 0;
1564 if (is_queue_hung( queue
)) return 0;
1566 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1568 msg
->type
= MSG_HOOK_LL
;
1571 msg
->wparam
= hardware_msg
->msg
;
1572 msg
->x
= hardware_msg
->x
;
1573 msg
->y
= hardware_msg
->y
;
1574 msg
->time
= hardware_msg
->time
;
1575 msg
->data_size
= hardware_msg
->data_size
;
1578 if (input
->type
== INPUT_KEYBOARD
)
1580 unsigned short vkey
= input
->kbd
.vkey
;
1581 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
) vkey
= VK_PACKET
;
1582 msg
->lparam
= (input
->kbd
.scan
<< 16) | vkey
;
1584 else msg
->lparam
= input
->mouse
.data
<< 16;
1586 if (!(msg
->data
= memdup( hardware_msg
->data
, hardware_msg
->data_size
)) ||
1587 !(msg
->result
= alloc_message_result( sender
, queue
, msg
, timeout
)))
1589 free_message( msg
);
1592 msg
->result
->hardware_msg
= hardware_msg
;
1593 msg
->result
->desktop
= (struct desktop
*)grab_object( desktop
);
1594 list_add_tail( &queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1595 set_queue_bits( queue
, QS_SENDMESSAGE
);
1599 /* queue a hardware message for a mouse event */
1600 static int queue_mouse_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1601 unsigned int origin
, struct msg_queue
*sender
)
1603 const struct rawinput_device
*device
;
1604 struct hardware_msg_data
*msg_data
;
1605 struct message
*msg
;
1606 unsigned int i
, time
, flags
;
1607 struct hw_msg_source source
= { IMDT_MOUSE
, origin
};
1610 static const unsigned int messages
[] =
1612 WM_MOUSEMOVE
, /* 0x0001 = MOUSEEVENTF_MOVE */
1613 WM_LBUTTONDOWN
, /* 0x0002 = MOUSEEVENTF_LEFTDOWN */
1614 WM_LBUTTONUP
, /* 0x0004 = MOUSEEVENTF_LEFTUP */
1615 WM_RBUTTONDOWN
, /* 0x0008 = MOUSEEVENTF_RIGHTDOWN */
1616 WM_RBUTTONUP
, /* 0x0010 = MOUSEEVENTF_RIGHTUP */
1617 WM_MBUTTONDOWN
, /* 0x0020 = MOUSEEVENTF_MIDDLEDOWN */
1618 WM_MBUTTONUP
, /* 0x0040 = MOUSEEVENTF_MIDDLEUP */
1619 WM_XBUTTONDOWN
, /* 0x0080 = MOUSEEVENTF_XDOWN */
1620 WM_XBUTTONUP
, /* 0x0100 = MOUSEEVENTF_XUP */
1621 0, /* 0x0200 = unused */
1622 0, /* 0x0400 = unused */
1623 WM_MOUSEWHEEL
, /* 0x0800 = MOUSEEVENTF_WHEEL */
1624 WM_MOUSEHWHEEL
/* 0x1000 = MOUSEEVENTF_HWHEEL */
1627 desktop
->cursor
.last_change
= get_tick_count();
1628 flags
= input
->mouse
.flags
;
1629 time
= input
->mouse
.time
;
1630 if (!time
) time
= desktop
->cursor
.last_change
;
1632 if (flags
& MOUSEEVENTF_MOVE
)
1634 if (flags
& MOUSEEVENTF_ABSOLUTE
)
1638 if (flags
& ~(MOUSEEVENTF_MOVE
| MOUSEEVENTF_ABSOLUTE
) &&
1639 x
== desktop
->cursor
.x
&& y
== desktop
->cursor
.y
)
1640 flags
&= ~MOUSEEVENTF_MOVE
;
1644 x
= desktop
->cursor
.x
+ input
->mouse
.x
;
1645 y
= desktop
->cursor
.y
+ input
->mouse
.y
;
1650 x
= desktop
->cursor
.x
;
1651 y
= desktop
->cursor
.y
;
1654 if ((device
= current
->process
->rawinput_mouse
))
1656 if (!(msg
= alloc_hardware_message( input
->mouse
.info
, source
, time
))) return 0;
1657 msg_data
= msg
->data
;
1659 msg
->win
= device
->target
;
1660 msg
->msg
= WM_INPUT
;
1661 msg
->wparam
= RIM_INPUT
;
1664 msg_data
->flags
= flags
;
1665 msg_data
->rawinput
.type
= RIM_TYPEMOUSE
;
1666 msg_data
->rawinput
.mouse
.x
= x
- desktop
->cursor
.x
;
1667 msg_data
->rawinput
.mouse
.y
= y
- desktop
->cursor
.y
;
1668 msg_data
->rawinput
.mouse
.data
= input
->mouse
.data
;
1670 queue_hardware_message( desktop
, msg
, 0 );
1673 for (i
= 0; i
< ARRAY_SIZE( messages
); i
++)
1675 if (!messages
[i
]) continue;
1676 if (!(flags
& (1 << i
))) continue;
1679 if (!(msg
= alloc_hardware_message( input
->mouse
.info
, source
, time
))) return 0;
1680 msg_data
= msg
->data
;
1682 msg
->win
= get_user_full_handle( win
);
1683 msg
->msg
= messages
[i
];
1684 msg
->wparam
= input
->mouse
.data
<< 16;
1688 if (origin
== IMO_INJECTED
) msg_data
->flags
= LLMHF_INJECTED
;
1690 /* specify a sender only when sending the last message */
1691 if (!(flags
& ((1 << ARRAY_SIZE( messages
)) - 1)))
1693 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1694 queue_hardware_message( desktop
, msg
, 0 );
1696 else if (!send_hook_ll_message( desktop
, msg
, input
, NULL
))
1697 queue_hardware_message( desktop
, msg
, 0 );
1702 /* queue a hardware message for a keyboard event */
1703 static int queue_keyboard_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1704 unsigned int origin
, struct msg_queue
*sender
)
1706 struct hw_msg_source source
= { IMDT_KEYBOARD
, origin
};
1707 const struct rawinput_device
*device
;
1708 struct hardware_msg_data
*msg_data
;
1709 struct message
*msg
;
1710 unsigned char vkey
= input
->kbd
.vkey
;
1711 unsigned int message_code
, time
;
1714 if (!(time
= input
->kbd
.time
)) time
= get_tick_count();
1716 if (!(input
->kbd
.flags
& KEYEVENTF_UNICODE
))
1723 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RMENU
: VK_LMENU
;
1728 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RCONTROL
: VK_LCONTROL
;
1733 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RSHIFT
: VK_LSHIFT
;
1738 message_code
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_KEYUP
: WM_KEYDOWN
;
1743 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
)
1745 /* send WM_SYSKEYUP if Alt still pressed and no other key in between */
1746 /* we use 0x02 as a flag to track if some other SYSKEYUP was sent already */
1747 if ((desktop
->keystate
[VK_MENU
] & 0x82) != 0x82) break;
1748 message_code
= WM_SYSKEYUP
;
1749 desktop
->keystate
[VK_MENU
] &= ~0x02;
1753 /* send WM_SYSKEYDOWN for Alt except with Ctrl */
1754 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1755 message_code
= WM_SYSKEYDOWN
;
1756 desktop
->keystate
[VK_MENU
] |= 0x02;
1762 /* send WM_SYSKEYUP on release if Alt still pressed */
1763 if (!(input
->kbd
.flags
& KEYEVENTF_KEYUP
)) break;
1764 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1765 message_code
= WM_SYSKEYUP
;
1766 desktop
->keystate
[VK_MENU
] &= ~0x02;
1770 /* send WM_SYSKEY for Alt-anykey and for F10 */
1771 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1772 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1775 message_code
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_SYSKEYUP
: WM_SYSKEYDOWN
;
1776 desktop
->keystate
[VK_MENU
] &= ~0x02;
1780 if ((device
= current
->process
->rawinput_kbd
))
1782 if (!(msg
= alloc_hardware_message( input
->kbd
.info
, source
, time
))) return 0;
1783 msg_data
= msg
->data
;
1785 msg
->win
= device
->target
;
1786 msg
->msg
= WM_INPUT
;
1787 msg
->wparam
= RIM_INPUT
;
1789 msg_data
->flags
= input
->kbd
.flags
;
1790 msg_data
->rawinput
.type
= RIM_TYPEKEYBOARD
;
1791 msg_data
->rawinput
.kbd
.message
= message_code
;
1792 msg_data
->rawinput
.kbd
.vkey
= vkey
;
1793 msg_data
->rawinput
.kbd
.scan
= input
->kbd
.scan
;
1795 queue_hardware_message( desktop
, msg
, 0 );
1798 if (!(msg
= alloc_hardware_message( input
->kbd
.info
, source
, time
))) return 0;
1799 msg_data
= msg
->data
;
1801 msg
->win
= get_user_full_handle( win
);
1802 msg
->msg
= message_code
;
1803 msg
->lparam
= (input
->kbd
.scan
<< 16) | 1u; /* repeat count */
1804 if (origin
== IMO_INJECTED
) msg_data
->flags
= LLKHF_INJECTED
;
1806 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
&& !vkey
)
1808 msg
->wparam
= VK_PACKET
;
1812 unsigned int flags
= 0;
1813 if (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) flags
|= KF_EXTENDED
;
1814 /* FIXME: set KF_DLGMODE and KF_MENUMODE when needed */
1815 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
) flags
|= KF_REPEAT
| KF_UP
;
1816 else if (desktop
->keystate
[vkey
] & 0x80) flags
|= KF_REPEAT
;
1819 msg
->lparam
|= flags
<< 16;
1820 msg_data
->flags
|= (flags
& (KF_EXTENDED
| KF_ALTDOWN
| KF_UP
)) >> 8;
1823 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1824 queue_hardware_message( desktop
, msg
, 1 );
1829 /* queue a hardware message for a custom type of event */
1830 static void queue_custom_hardware_message( struct desktop
*desktop
, user_handle_t win
,
1831 unsigned int origin
, const hw_input_t
*input
)
1833 struct hw_msg_source source
= { IMDT_UNAVAILABLE
, origin
};
1834 struct message
*msg
;
1836 if (!(msg
= alloc_hardware_message( 0, source
, get_tick_count() ))) return;
1838 msg
->win
= get_user_full_handle( win
);
1839 msg
->msg
= input
->hw
.msg
;
1841 msg
->lparam
= input
->hw
.lparam
;
1842 msg
->x
= desktop
->cursor
.x
;
1843 msg
->y
= desktop
->cursor
.y
;
1845 queue_hardware_message( desktop
, msg
, 1 );
1848 /* check message filter for a hardware message */
1849 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1850 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1852 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1854 /* we can only test the window for a keyboard message since the
1855 * dest window for a mouse message depends on hittest */
1856 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1858 /* the message code is final for a keyboard message, we can simply check it */
1859 return check_msg_filter( msg_code
, first
, last
);
1861 else /* mouse message */
1863 /* we need to check all possible values that the message can have in the end */
1865 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1866 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1868 /* all other messages can become non-client messages */
1869 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1871 /* clicks can become double-clicks or non-client double-clicks */
1872 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1873 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1875 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1876 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1883 /* find a hardware message for the given queue */
1884 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1885 unsigned int first
, unsigned int last
, unsigned int flags
,
1886 struct get_message_reply
*reply
)
1888 struct thread_input
*input
= thread
->queue
->input
;
1889 struct thread
*win_thread
;
1892 int clear_bits
, got_one
= 0;
1893 unsigned int msg_code
;
1895 ptr
= list_head( &input
->msg_list
);
1900 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1901 if (msg
->unique_id
== hw_id
) break;
1902 ptr
= list_next( &input
->msg_list
, ptr
);
1904 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1905 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1908 if (ptr
== list_head( &input
->msg_list
))
1909 clear_bits
= QS_INPUT
;
1911 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1915 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1916 struct hardware_msg_data
*data
= msg
->data
;
1918 ptr
= list_next( &input
->msg_list
, ptr
);
1919 win
= find_hardware_message_window( input
->desktop
, input
, msg
, &msg_code
, &win_thread
);
1920 if (!win
|| !win_thread
)
1922 /* no window at all, remove it */
1923 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1924 list_remove( &msg
->entry
);
1925 free_message( msg
);
1928 if (win_thread
!= thread
)
1930 if (win_thread
->queue
->input
== input
)
1932 /* wake the other thread */
1933 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1938 /* for another thread input, drop it */
1939 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1940 list_remove( &msg
->entry
);
1941 free_message( msg
);
1943 release_object( win_thread
);
1946 release_object( win_thread
);
1948 /* if we already got a message for another thread, or if it doesn't
1949 * match the filter we skip it */
1950 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1952 clear_bits
&= ~get_hardware_msg_bit( msg
);
1955 /* now we can return it */
1956 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1957 reply
->type
= MSG_HARDWARE
;
1959 reply
->msg
= msg_code
;
1960 reply
->wparam
= msg
->wparam
;
1961 reply
->lparam
= msg
->lparam
;
1964 reply
->time
= msg
->time
;
1966 data
->hw_id
= msg
->unique_id
;
1967 set_reply_data( msg
->data
, msg
->data_size
);
1968 if (msg
->msg
== WM_INPUT
&& (flags
& PM_REMOVE
))
1969 release_hardware_message( current
->queue
, data
->hw_id
, 1 );
1972 /* nothing found, clear the hardware queue bits */
1973 clear_queue_bits( thread
->queue
, clear_bits
);
1977 /* increment (or decrement if 'incr' is negative) the queue paint count */
1978 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1980 struct msg_queue
*queue
= thread
->queue
;
1984 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1986 if (queue
->paint_count
)
1987 set_queue_bits( queue
, QS_PAINT
);
1989 clear_queue_bits( queue
, QS_PAINT
);
1993 /* remove all messages and timers belonging to a certain window */
1994 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1996 struct msg_queue
*queue
= thread
->queue
;
2004 ptr
= list_head( &queue
->pending_timers
);
2007 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
2008 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
2009 if (timer
->win
== win
) free_timer( queue
, timer
);
2012 ptr
= list_head( &queue
->expired_timers
);
2015 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
2016 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
2017 if (timer
->win
== win
) free_timer( queue
, timer
);
2021 /* remove messages */
2022 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
2024 struct list
*ptr
, *next
;
2026 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
2028 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2029 if (msg
->win
== win
)
2031 if (msg
->msg
== WM_QUIT
&& !queue
->quit_message
)
2033 queue
->quit_message
= 1;
2034 queue
->exit_code
= msg
->wparam
;
2036 remove_queue_message( queue
, msg
, i
);
2041 thread_input_cleanup_window( queue
, win
);
2044 /* post a message to a window */
2045 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
2047 struct message
*msg
;
2048 struct thread
*thread
= get_window_thread( win
);
2050 if (!thread
) return;
2052 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2054 msg
->type
= MSG_POSTED
;
2055 msg
->win
= get_user_full_handle( win
);
2057 msg
->wparam
= wparam
;
2058 msg
->lparam
= lparam
;
2063 get_message_defaults( thread
->queue
, &msg
->x
, &msg
->y
, &msg
->time
);
2065 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2066 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2067 if (message
== WM_HOTKEY
)
2069 set_queue_bits( thread
->queue
, QS_HOTKEY
);
2070 thread
->queue
->hotkey_count
++;
2073 release_object( thread
);
2076 /* send a notify message to a window */
2077 void send_notify_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
2079 struct message
*msg
;
2080 struct thread
*thread
= get_window_thread( win
);
2082 if (!thread
) return;
2084 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2086 msg
->type
= MSG_NOTIFY
;
2087 msg
->win
= get_user_full_handle( win
);
2089 msg
->wparam
= wparam
;
2090 msg
->lparam
= lparam
;
2095 get_message_defaults( thread
->queue
, &msg
->x
, &msg
->y
, &msg
->time
);
2097 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2098 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
2100 release_object( thread
);
2103 /* post a win event */
2104 void post_win_event( struct thread
*thread
, unsigned int event
,
2105 user_handle_t win
, unsigned int object_id
,
2106 unsigned int child_id
, client_ptr_t hook_proc
,
2107 const WCHAR
*module
, data_size_t module_size
,
2110 struct message
*msg
;
2112 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
2114 struct winevent_msg_data
*data
;
2116 msg
->type
= MSG_WINEVENT
;
2117 msg
->win
= get_user_full_handle( win
);
2119 msg
->wparam
= object_id
;
2120 msg
->lparam
= child_id
;
2121 msg
->time
= get_tick_count();
2124 if ((data
= malloc( sizeof(*data
) + module_size
)))
2127 data
->tid
= get_thread_id( current
);
2128 data
->hook_proc
= hook_proc
;
2129 memcpy( data
+ 1, module
, module_size
);
2132 msg
->data_size
= sizeof(*data
) + module_size
;
2134 if (debug_level
> 1)
2135 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
2136 get_thread_id(thread
), event
, win
, object_id
, child_id
);
2137 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2138 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
2145 /* free all hotkeys on a desktop, optionally filtering by window */
2146 void free_hotkeys( struct desktop
*desktop
, user_handle_t window
)
2148 struct hotkey
*hotkey
, *hotkey2
;
2150 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &desktop
->hotkeys
, struct hotkey
, entry
)
2152 if (!window
|| hotkey
->win
== window
)
2154 list_remove( &hotkey
->entry
);
2161 /* check if the thread owning the window is hung */
2162 DECL_HANDLER(is_window_hung
)
2164 struct thread
*thread
;
2166 thread
= get_window_thread( req
->win
);
2169 reply
->is_hung
= is_queue_hung( thread
->queue
);
2170 release_object( thread
);
2172 else reply
->is_hung
= 0;
2176 /* get the message queue of the current thread */
2177 DECL_HANDLER(get_msg_queue
)
2179 struct msg_queue
*queue
= get_current_queue();
2182 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
2186 /* set the file descriptor associated to the current thread queue */
2187 DECL_HANDLER(set_queue_fd
)
2189 struct msg_queue
*queue
= get_current_queue();
2193 if (queue
->fd
) /* fd can only be set once */
2195 set_error( STATUS_ACCESS_DENIED
);
2198 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
2200 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
2202 if ((unix_fd
= dup( unix_fd
)) != -1)
2203 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
2207 release_object( file
);
2211 /* set the current message queue wakeup mask */
2212 DECL_HANDLER(set_queue_mask
)
2214 struct msg_queue
*queue
= get_current_queue();
2218 queue
->wake_mask
= req
->wake_mask
;
2219 queue
->changed_mask
= req
->changed_mask
;
2220 reply
->wake_bits
= queue
->wake_bits
;
2221 reply
->changed_bits
= queue
->changed_bits
;
2222 if (is_signaled( queue
))
2224 /* if skip wait is set, do what would have been done in the subsequent wait */
2225 if (req
->skip_wait
) queue
->wake_mask
= queue
->changed_mask
= 0;
2226 else wake_up( &queue
->obj
, 0 );
2232 /* get the current message queue status */
2233 DECL_HANDLER(get_queue_status
)
2235 struct msg_queue
*queue
= current
->queue
;
2238 reply
->wake_bits
= queue
->wake_bits
;
2239 reply
->changed_bits
= queue
->changed_bits
;
2240 queue
->changed_bits
&= ~req
->clear_bits
;
2242 else reply
->wake_bits
= reply
->changed_bits
= 0;
2246 /* send a message to a thread queue */
2247 DECL_HANDLER(send_message
)
2249 struct message
*msg
;
2250 struct msg_queue
*send_queue
= get_current_queue();
2251 struct msg_queue
*recv_queue
= NULL
;
2252 struct thread
*thread
= NULL
;
2254 if (!(thread
= get_thread_from_id( req
->id
))) return;
2256 if (!(recv_queue
= thread
->queue
))
2258 set_error( STATUS_INVALID_PARAMETER
);
2259 release_object( thread
);
2262 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
2264 set_error( STATUS_TIMEOUT
);
2265 release_object( thread
);
2269 if ((msg
= mem_alloc( sizeof(*msg
) )))
2271 msg
->type
= req
->type
;
2272 msg
->win
= get_user_full_handle( req
->win
);
2273 msg
->msg
= req
->msg
;
2274 msg
->wparam
= req
->wparam
;
2275 msg
->lparam
= req
->lparam
;
2278 msg
->data_size
= get_req_data_size();
2280 get_message_defaults( recv_queue
, &msg
->x
, &msg
->y
, &msg
->time
);
2282 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
2285 release_object( thread
);
2291 case MSG_OTHER_PROCESS
:
2295 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
2297 free_message( msg
);
2302 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2303 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
2306 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2307 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2308 if (msg
->msg
== WM_HOTKEY
)
2310 set_queue_bits( recv_queue
, QS_HOTKEY
);
2311 recv_queue
->hotkey_count
++;
2314 case MSG_HARDWARE
: /* should use send_hardware_message instead */
2315 case MSG_CALLBACK_RESULT
: /* cannot send this one */
2316 case MSG_HOOK_LL
: /* generated internally */
2318 set_error( STATUS_INVALID_PARAMETER
);
2323 release_object( thread
);
2326 /* send a hardware message to a thread queue */
2327 DECL_HANDLER(send_hardware_message
)
2329 struct thread
*thread
= NULL
;
2330 struct desktop
*desktop
;
2331 unsigned int origin
= (req
->flags
& SEND_HWMSG_INJECTED
? IMO_INJECTED
: IMO_HARDWARE
);
2332 struct msg_queue
*sender
= get_current_queue();
2333 data_size_t size
= min( 256, get_reply_max_size() );
2335 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2339 if (!(thread
= get_window_thread( req
->win
))) return;
2340 if (desktop
!= thread
->queue
->input
->desktop
)
2342 /* don't allow queuing events to a different desktop */
2343 release_object( desktop
);
2348 reply
->prev_x
= desktop
->cursor
.x
;
2349 reply
->prev_y
= desktop
->cursor
.y
;
2351 switch (req
->input
.type
)
2354 reply
->wait
= queue_mouse_message( desktop
, req
->win
, &req
->input
, origin
, sender
);
2356 case INPUT_KEYBOARD
:
2357 reply
->wait
= queue_keyboard_message( desktop
, req
->win
, &req
->input
, origin
, sender
);
2359 case INPUT_HARDWARE
:
2360 queue_custom_hardware_message( desktop
, req
->win
, origin
, &req
->input
);
2363 set_error( STATUS_INVALID_PARAMETER
);
2365 if (thread
) release_object( thread
);
2367 reply
->new_x
= desktop
->cursor
.x
;
2368 reply
->new_y
= desktop
->cursor
.y
;
2369 set_reply_data( desktop
->keystate
, size
);
2370 release_object( desktop
);
2373 /* post a quit message to the current queue */
2374 DECL_HANDLER(post_quit_message
)
2376 struct msg_queue
*queue
= get_current_queue();
2381 queue
->quit_message
= 1;
2382 queue
->exit_code
= req
->exit_code
;
2383 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2386 /* get a message from the current queue */
2387 DECL_HANDLER(get_message
)
2389 struct timer
*timer
;
2391 struct msg_queue
*queue
= get_current_queue();
2392 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
2393 unsigned int filter
= req
->flags
>> 16;
2395 reply
->active_hooks
= get_active_hooks();
2397 if (get_win
&& get_win
!= 1 && get_win
!= -1 && !get_user_object( get_win
, USER_WINDOW
))
2399 set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2404 queue
->last_get_msg
= current_time
;
2405 if (!filter
) filter
= QS_ALLINPUT
;
2407 /* first check for sent messages */
2408 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
2410 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2411 receive_message( queue
, msg
, reply
);
2415 /* clear changed bits so we can wait on them if we don't find a message */
2416 if (filter
& QS_POSTMESSAGE
)
2418 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
2419 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
2421 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
2422 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
2424 /* then check for posted messages */
2425 if ((filter
& QS_POSTMESSAGE
) &&
2426 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2429 if ((filter
& QS_HOTKEY
) && queue
->hotkey_count
&&
2430 req
->get_first
<= WM_HOTKEY
&& req
->get_last
>= WM_HOTKEY
&&
2431 get_posted_message( queue
, get_win
, WM_HOTKEY
, WM_HOTKEY
, req
->flags
, reply
))
2434 /* only check for quit messages if not posted messages pending */
2435 if ((filter
& QS_POSTMESSAGE
) && get_quit_message( queue
, req
->flags
, reply
))
2438 /* then check for any raw hardware message */
2439 if ((filter
& QS_INPUT
) &&
2440 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
2441 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2444 /* now check for WM_PAINT */
2445 if ((filter
& QS_PAINT
) &&
2446 queue
->paint_count
&&
2447 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
2448 (reply
->win
= find_window_to_repaint( get_win
, current
)))
2450 reply
->type
= MSG_POSTED
;
2451 reply
->msg
= WM_PAINT
;
2454 get_message_defaults( queue
, &reply
->x
, &reply
->y
, &reply
->time
);
2458 /* now check for timer */
2459 if ((filter
& QS_TIMER
) &&
2460 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
2461 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
2463 reply
->type
= MSG_POSTED
;
2464 reply
->win
= timer
->win
;
2465 reply
->msg
= timer
->msg
;
2466 reply
->wparam
= timer
->id
;
2467 reply
->lparam
= timer
->lparam
;
2468 get_message_defaults( queue
, &reply
->x
, &reply
->y
, &reply
->time
);
2469 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
2470 set_event( current
->process
->idle_event
);
2474 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
2475 queue
->wake_mask
= req
->wake_mask
;
2476 queue
->changed_mask
= req
->changed_mask
;
2477 set_error( STATUS_PENDING
); /* FIXME */
2481 /* reply to a sent message */
2482 DECL_HANDLER(reply_message
)
2484 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
2485 else if (current
->queue
->recv_result
)
2486 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
2487 get_req_data(), get_req_data_size() );
2491 /* accept the current hardware message */
2492 DECL_HANDLER(accept_hardware_message
)
2495 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
);
2497 set_error( STATUS_ACCESS_DENIED
);
2501 /* retrieve the reply for the last message sent */
2502 DECL_HANDLER(get_message_reply
)
2504 struct message_result
*result
;
2506 struct msg_queue
*queue
= current
->queue
;
2510 set_error( STATUS_PENDING
);
2513 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
2515 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2516 if (result
->replied
|| req
->cancel
)
2518 if (result
->replied
)
2520 reply
->result
= result
->result
;
2521 set_error( result
->error
);
2524 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
2525 set_reply_data_ptr( result
->data
, data_len
);
2526 result
->data
= NULL
;
2527 result
->data_size
= 0;
2530 remove_result_from_sender( result
);
2532 entry
= list_head( &queue
->send_result
);
2533 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
2536 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2537 if (result
->replied
) set_queue_bits( queue
, QS_SMRESULT
);
2538 else clear_queue_bits( queue
, QS_SMRESULT
);
2542 else set_error( STATUS_ACCESS_DENIED
);
2546 /* set a window timer */
2547 DECL_HANDLER(set_win_timer
)
2549 struct timer
*timer
;
2550 struct msg_queue
*queue
;
2551 struct thread
*thread
= NULL
;
2552 user_handle_t win
= 0;
2553 lparam_t id
= req
->id
;
2557 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2559 set_error( STATUS_INVALID_HANDLE
);
2562 if (thread
->process
!= current
->process
)
2564 release_object( thread
);
2565 set_error( STATUS_ACCESS_DENIED
);
2568 queue
= thread
->queue
;
2569 /* remove it if it existed already */
2570 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
2574 queue
= get_current_queue();
2575 /* look for a timer with this id */
2576 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
2578 /* free and reuse id */
2579 free_timer( queue
, timer
);
2583 lparam_t end_id
= queue
->next_timer_id
;
2585 /* find a free id for it */
2588 id
= queue
->next_timer_id
;
2589 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
2591 if (!find_timer( queue
, 0, req
->msg
, id
)) break;
2592 if (queue
->next_timer_id
== end_id
)
2594 set_win32_error( ERROR_NO_MORE_USER_HANDLES
);
2601 if ((timer
= set_timer( queue
, req
->rate
)))
2604 timer
->msg
= req
->msg
;
2606 timer
->lparam
= req
->lparam
;
2609 if (thread
) release_object( thread
);
2612 /* kill a window timer */
2613 DECL_HANDLER(kill_win_timer
)
2615 struct timer
*timer
;
2616 struct thread
*thread
;
2617 user_handle_t win
= 0;
2621 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2623 set_error( STATUS_INVALID_HANDLE
);
2626 if (thread
->process
!= current
->process
)
2628 release_object( thread
);
2629 set_error( STATUS_ACCESS_DENIED
);
2633 else thread
= (struct thread
*)grab_object( current
);
2635 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2636 free_timer( thread
->queue
, timer
);
2638 set_error( STATUS_INVALID_PARAMETER
);
2640 release_object( thread
);
2643 DECL_HANDLER(register_hotkey
)
2645 struct desktop
*desktop
;
2646 user_handle_t win_handle
= req
->window
;
2647 struct hotkey
*hotkey
;
2648 struct hotkey
*new_hotkey
= NULL
;
2649 struct thread
*thread
;
2650 const int modifier_flags
= MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
;
2652 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2656 if (!(win_handle
= get_valid_window_handle( win_handle
)))
2658 release_object( desktop
);
2662 thread
= get_window_thread( win_handle
);
2663 if (thread
) release_object( thread
);
2665 if (thread
!= current
)
2667 release_object( desktop
);
2668 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2673 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2675 if (req
->vkey
== hotkey
->vkey
&&
2676 (req
->flags
& modifier_flags
) == (hotkey
->flags
& modifier_flags
))
2678 release_object( desktop
);
2679 set_win32_error( ERROR_HOTKEY_ALREADY_REGISTERED
);
2682 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2683 new_hotkey
= hotkey
;
2688 reply
->replaced
= 1;
2689 reply
->flags
= new_hotkey
->flags
;
2690 reply
->vkey
= new_hotkey
->vkey
;
2694 new_hotkey
= mem_alloc( sizeof(*new_hotkey
) );
2697 list_add_tail( &desktop
->hotkeys
, &new_hotkey
->entry
);
2698 new_hotkey
->queue
= current
->queue
;
2699 new_hotkey
->win
= win_handle
;
2700 new_hotkey
->id
= req
->id
;
2706 new_hotkey
->flags
= req
->flags
;
2707 new_hotkey
->vkey
= req
->vkey
;
2710 release_object( desktop
);
2713 DECL_HANDLER(unregister_hotkey
)
2715 struct desktop
*desktop
;
2716 user_handle_t win_handle
= req
->window
;
2717 struct hotkey
*hotkey
;
2718 struct thread
*thread
;
2720 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2724 if (!(win_handle
= get_valid_window_handle( win_handle
)))
2726 release_object( desktop
);
2730 thread
= get_window_thread( win_handle
);
2731 if (thread
) release_object( thread
);
2733 if (thread
!= current
)
2735 release_object( desktop
);
2736 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2741 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2743 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2747 release_object( desktop
);
2748 set_win32_error( ERROR_HOTKEY_NOT_REGISTERED
);
2752 reply
->flags
= hotkey
->flags
;
2753 reply
->vkey
= hotkey
->vkey
;
2754 list_remove( &hotkey
->entry
);
2756 release_object( desktop
);
2759 /* attach (or detach) thread inputs */
2760 DECL_HANDLER(attach_thread_input
)
2762 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2763 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2765 if (!thread_from
|| !thread_to
)
2767 if (thread_from
) release_object( thread_from
);
2768 if (thread_to
) release_object( thread_to
);
2771 if (thread_from
!= thread_to
)
2775 if ((thread_to
->queue
|| thread_to
== current
) &&
2776 (thread_from
->queue
|| thread_from
== current
))
2777 attach_thread_input( thread_from
, thread_to
);
2779 set_error( STATUS_INVALID_PARAMETER
);
2783 if (thread_from
->queue
&& thread_to
->queue
&&
2784 thread_from
->queue
->input
== thread_to
->queue
->input
)
2785 detach_thread_input( thread_from
);
2787 set_error( STATUS_ACCESS_DENIED
);
2790 else set_error( STATUS_ACCESS_DENIED
);
2791 release_object( thread_from
);
2792 release_object( thread_to
);
2796 /* get thread input data */
2797 DECL_HANDLER(get_thread_input
)
2799 struct thread
*thread
= NULL
;
2800 struct desktop
*desktop
;
2801 struct thread_input
*input
;
2805 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2806 if (!(desktop
= get_thread_desktop( thread
, 0 )))
2808 release_object( thread
);
2811 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2815 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2816 input
= desktop
->foreground_input
; /* get the foreground thread info */
2821 reply
->focus
= input
->focus
;
2822 reply
->capture
= input
->capture
;
2823 reply
->active
= input
->active
;
2824 reply
->menu_owner
= input
->menu_owner
;
2825 reply
->move_size
= input
->move_size
;
2826 reply
->caret
= input
->caret
;
2827 reply
->cursor
= input
->cursor
;
2828 reply
->show_count
= input
->cursor_count
;
2829 reply
->rect
= input
->caret_rect
;
2832 /* foreground window is active window of foreground thread */
2833 reply
->foreground
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2834 if (thread
) release_object( thread
);
2835 release_object( desktop
);
2839 /* retrieve queue keyboard state for a given thread */
2840 DECL_HANDLER(get_key_state
)
2842 struct thread
*thread
;
2843 struct desktop
*desktop
;
2844 data_size_t size
= min( 256, get_reply_max_size() );
2846 if (!req
->tid
) /* get global async key state */
2848 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2851 reply
->state
= desktop
->keystate
[req
->key
& 0xff];
2852 desktop
->keystate
[req
->key
& 0xff] &= ~0x40;
2854 set_reply_data( desktop
->keystate
, size
);
2855 release_object( desktop
);
2859 unsigned char *keystate
;
2860 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2863 if (req
->key
>= 0) reply
->state
= thread
->queue
->input
->keystate
[req
->key
& 0xff];
2864 set_reply_data( thread
->queue
->input
->keystate
, size
);
2865 release_object( thread
);
2868 release_object( thread
);
2870 /* fallback to desktop keystate */
2871 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2872 if (req
->key
>= 0) reply
->state
= desktop
->keystate
[req
->key
& 0xff] & ~0x40;
2873 if ((keystate
= set_reply_data_size( size
)))
2876 for (i
= 0; i
< size
; i
++) keystate
[i
] = desktop
->keystate
[i
] & ~0x40;
2878 release_object( desktop
);
2883 /* set queue keyboard state for a given thread */
2884 DECL_HANDLER(set_key_state
)
2886 struct thread
*thread
;
2887 struct desktop
*desktop
;
2888 data_size_t size
= min( 256, get_req_data_size() );
2890 if (!req
->tid
) /* set global async key state */
2892 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2893 memcpy( desktop
->keystate
, get_req_data(), size
);
2894 release_object( desktop
);
2898 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2899 if (thread
->queue
) memcpy( thread
->queue
->input
->keystate
, get_req_data(), size
);
2900 if (req
->async
&& (desktop
= get_thread_desktop( thread
, 0 )))
2902 memcpy( desktop
->keystate
, get_req_data(), size
);
2903 release_object( desktop
);
2905 release_object( thread
);
2910 /* set the system foreground window */
2911 DECL_HANDLER(set_foreground_window
)
2913 struct thread
*thread
= NULL
;
2914 struct desktop
*desktop
;
2915 struct msg_queue
*queue
= get_current_queue();
2917 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2918 reply
->previous
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2919 reply
->send_msg_old
= (reply
->previous
&& desktop
->foreground_input
!= queue
->input
);
2920 reply
->send_msg_new
= FALSE
;
2922 if (is_valid_foreground_window( req
->handle
) &&
2923 (thread
= get_window_thread( req
->handle
)) &&
2924 thread
->queue
->input
->desktop
== desktop
)
2926 set_foreground_input( desktop
, thread
->queue
->input
);
2927 reply
->send_msg_new
= (desktop
->foreground_input
!= queue
->input
);
2929 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2931 if (thread
) release_object( thread
);
2932 release_object( desktop
);
2936 /* set the current thread focus window */
2937 DECL_HANDLER(set_focus_window
)
2939 struct msg_queue
*queue
= get_current_queue();
2941 reply
->previous
= 0;
2942 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2944 reply
->previous
= queue
->input
->focus
;
2945 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2950 /* set the current thread active window */
2951 DECL_HANDLER(set_active_window
)
2953 struct msg_queue
*queue
= get_current_queue();
2955 reply
->previous
= 0;
2956 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2958 if (!req
->handle
|| make_window_active( req
->handle
))
2960 reply
->previous
= queue
->input
->active
;
2961 queue
->input
->active
= get_user_full_handle( req
->handle
);
2963 else set_error( STATUS_INVALID_HANDLE
);
2968 /* set the current thread capture window */
2969 DECL_HANDLER(set_capture_window
)
2971 struct msg_queue
*queue
= get_current_queue();
2973 reply
->previous
= reply
->full_handle
= 0;
2974 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2976 struct thread_input
*input
= queue
->input
;
2978 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2979 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2981 set_error(STATUS_ACCESS_DENIED
);
2984 reply
->previous
= input
->capture
;
2985 input
->capture
= get_user_full_handle( req
->handle
);
2986 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2987 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2988 reply
->full_handle
= input
->capture
;
2993 /* Set the current thread caret window */
2994 DECL_HANDLER(set_caret_window
)
2996 struct msg_queue
*queue
= get_current_queue();
2998 reply
->previous
= 0;
2999 if (queue
&& check_queue_input_window( queue
, req
->handle
))
3001 struct thread_input
*input
= queue
->input
;
3003 reply
->previous
= input
->caret
;
3004 reply
->old_rect
= input
->caret_rect
;
3005 reply
->old_hide
= input
->caret_hide
;
3006 reply
->old_state
= input
->caret_state
;
3008 set_caret_window( input
, get_user_full_handle(req
->handle
) );
3009 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
3010 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
3015 /* Set the current thread caret information */
3016 DECL_HANDLER(set_caret_info
)
3018 struct msg_queue
*queue
= get_current_queue();
3019 struct thread_input
*input
;
3022 input
= queue
->input
;
3023 reply
->full_handle
= input
->caret
;
3024 reply
->old_rect
= input
->caret_rect
;
3025 reply
->old_hide
= input
->caret_hide
;
3026 reply
->old_state
= input
->caret_state
;
3028 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
3030 set_error( STATUS_ACCESS_DENIED
);
3033 if (req
->flags
& SET_CARET_POS
)
3035 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
3036 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
3037 input
->caret_rect
.left
= req
->x
;
3038 input
->caret_rect
.top
= req
->y
;
3040 if (req
->flags
& SET_CARET_HIDE
)
3042 input
->caret_hide
+= req
->hide
;
3043 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
3045 if (req
->flags
& SET_CARET_STATE
)
3049 case CARET_STATE_OFF
: input
->caret_state
= 0; break;
3050 case CARET_STATE_ON
: input
->caret_state
= 1; break;
3051 case CARET_STATE_TOGGLE
: input
->caret_state
= !input
->caret_state
; break;
3052 case CARET_STATE_ON_IF_MOVED
:
3053 if (req
->x
!= reply
->old_rect
.left
|| req
->y
!= reply
->old_rect
.top
) input
->caret_state
= 1;
3060 /* get the time of the last input event */
3061 DECL_HANDLER(get_last_input_time
)
3063 reply
->time
= last_input_time
;
3066 /* set/get the current cursor */
3067 DECL_HANDLER(set_cursor
)
3069 struct msg_queue
*queue
= get_current_queue();
3070 struct thread_input
*input
;
3073 input
= queue
->input
;
3075 reply
->prev_handle
= input
->cursor
;
3076 reply
->prev_count
= input
->cursor_count
;
3077 reply
->prev_x
= input
->desktop
->cursor
.x
;
3078 reply
->prev_y
= input
->desktop
->cursor
.y
;
3080 if (req
->flags
& SET_CURSOR_HANDLE
)
3082 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
3084 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
3087 input
->cursor
= req
->handle
;
3089 if (req
->flags
& SET_CURSOR_COUNT
)
3091 queue
->cursor_count
+= req
->show_count
;
3092 input
->cursor_count
+= req
->show_count
;
3094 if (req
->flags
& SET_CURSOR_POS
)
3096 set_cursor_pos( input
->desktop
, req
->x
, req
->y
);
3098 if (req
->flags
& (SET_CURSOR_CLIP
| SET_CURSOR_NOCLIP
))
3100 struct desktop
*desktop
= input
->desktop
;
3102 /* only the desktop owner can set the message */
3103 if (req
->clip_msg
&& get_top_window_owner(desktop
) == current
->process
)
3104 desktop
->cursor
.clip_msg
= req
->clip_msg
;
3106 set_clip_rectangle( desktop
, (req
->flags
& SET_CURSOR_NOCLIP
) ? NULL
: &req
->clip
, 0 );
3109 reply
->new_x
= input
->desktop
->cursor
.x
;
3110 reply
->new_y
= input
->desktop
->cursor
.y
;
3111 reply
->new_clip
= input
->desktop
->cursor
.clip
;
3112 reply
->last_change
= input
->desktop
->cursor
.last_change
;
3115 DECL_HANDLER(update_rawinput_devices
)
3117 const struct rawinput_device
*devices
= get_req_data();
3118 unsigned int device_count
= get_req_data_size() / sizeof (*devices
);
3119 const struct rawinput_device_entry
*e
;
3122 for (i
= 0; i
< device_count
; ++i
)
3124 update_rawinput_device(&devices
[i
]);
3127 e
= find_rawinput_device( 1, 2 );
3128 current
->process
->rawinput_mouse
= e
? &e
->device
: NULL
;
3129 e
= find_rawinput_device( 1, 6 );
3130 current
->process
->rawinput_kbd
= e
? &e
->device
: NULL
;